#include #include #include #include "src/wp2/encode.h" using namespace emscripten; val encode(std::string image_in, int image_width, int image_height, WP2::EncoderConfig config) { WP2Status status; uint8_t *image_buffer = (uint8_t *)image_in.c_str(); WP2::ArgbBuffer src = WP2::ArgbBuffer(); status = src.Import(WP2_rgbA_32, // Format. WP2_RGBA_32 is the same but NOT // premultiplied alpha image_width, image_height, image_buffer, 4 * image_width); if (status != WP2_STATUS_OK) { return val::null(); } WP2::MemoryWriter memory_writer; status = WP2::Encode(src, &memory_writer, config); if (status != WP2_STATUS_OK) { return val::null(); } return val(typed_memory_view(memory_writer.size_, memory_writer.mem_)); // Lol I forgot to add the free here. } EMSCRIPTEN_BINDINGS(my_module) { value_object("WP2EncoderConfig") .field("quality", &WP2::EncoderConfig::quality) .field("alpha_quality", &WP2::EncoderConfig::alpha_quality) .field("speed", &WP2::EncoderConfig::speed) .field("pass", &WP2::EncoderConfig::pass) .field("sns", &WP2::EncoderConfig::sns); function("encode", &encode); }