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1 Commits

Author SHA1 Message Date
Jake Archibald
dbf38e5a44 Removing everything that isn't skeletonyy (#22)
* Simplifying

* Ignoring CSS defs
2018-05-04 17:05:44 +01:00
49 changed files with 2973 additions and 9915 deletions

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@@ -1,13 +1,31 @@
{
"plugins": [
"transform-class-properties",
"transform-react-constant-elements",
"transform-react-remove-prop-types",
[
"transform-react-jsx",
{
"pragma": "h"
}
]
]
"presets": [
[
"env",
{
"loose": true,
"uglify": false,
"modules": false,
"targets": {
"browsers": "last 2 versions"
},
"exclude": [
"transform-regenerator",
"transform-es2015-typeof-symbol"
]
}
]
],
"plugins": [
"transform-decorators-legacy",
"transform-class-properties",
"transform-react-constant-elements",
"transform-react-remove-prop-types",
[
"transform-react-jsx",
{
"pragma": "h"
}
]
]
}

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@@ -1,5 +0,0 @@
{
"projects": {
"default": "squoosh-beta"
}
}

1
.gitignore vendored
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@@ -2,4 +2,3 @@ node_modules
/build
/*.log
*.scss.d.ts
*.css.d.ts

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@@ -1,20 +0,0 @@
FROM selenium/node-chrome:latest
USER root
RUN apt-get update -qqy \
&& apt-get -qqy install python git build-essential \
&& rm -rf /var/lib/apt/lists/* /var/cache/apt/* \
&& rm /bin/sh && ln -s /bin/bash /bin/sh \
&& chown seluser /usr/local
ENV NVM_DIR /usr/local/nvm
RUN wget -qO- https://raw.githubusercontent.com/creationix/nvm/v0.33.2/install.sh | bash \
&& source $NVM_DIR/nvm.sh \
&& nvm install v8
ENV CHROME_BIN /opt/google/chrome/chrome
ENV INSIDE_DOCKER=1
WORKDIR /usr/src
ENTRYPOINT source $NVM_DIR/nvm.sh && npm i && npm test

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@@ -1,16 +0,0 @@
# Codecs
This folder contains a self-contained sub-project for each encoder and decoder that squoosh supplies.
## Build
Each subproject can be built using [Docker](https://www.docker.com/) the following commands:
```
$ npm install
$ npm run build
```
This will build two files: `<codec name>_<enc or dec>.js` and `<codec name>_<enc or dec>.wasm`. It will most likely be necessary to set [`Module["locateFile"]`](https://kripken.github.io/emscripten-site/docs/api_reference/module.html#affecting-execution) to sucessfully load the `.wasm` file. When the `.js` file is loaded, a global `<codec name>_<enc or dec>` is created with the same API as an [Emscripten `Module`](https://kripken.github.io/emscripten-site/docs/api_reference/module.html).
Each codec will document its API in its README.

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# MozJPEG encoder
- Source: <https://github.com/mozilla/mozjpeg>
- Version: v3.3.1
## Dependencies
- Docker
- Automake
- pkg-config
## Example
See `example.html`
## API
### `int version()`
Returns the version of MozJPEG as a number. va.b.c is encoded as 0x0a0b0c
### `uint8_t* create_buffer(int width, int height)`
Allocates an RGBA buffer for an image with the given dimension.
### `void destroy_buffer(uint8_t* p)`
Frees a buffer created with `create_buffer`.
### `void encode(uint8_t* image_buffer, int image_width, int image_height, int quality)`
Encodes the given image with given dimension to JPEG. `quality` is a number between 0 and 100. The higher the number, the better the quality of the encoded image. The result is implicitly stored and can be accessed using the `get_result_*()` functions.
### `void free_result()`
Frees the result created by `encode()`.
### `int get_result_pointer()`
Returns the pointer to the start of the buffer holding the encoded data.
### `int get_result_size()`
Returns the length of the buffer holding the encoded data.

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@@ -1,47 +0,0 @@
<!doctype html>
<script src='mozjpeg_enc.js'></script>
<script>
const Module = mozjpeg_enc();
async function loadImage(src) {
// Load image
const img = document.createElement('img');
img.src = src;
await new Promise(resolve => img.onload = resolve);
// Make canvas same size as image
const canvas = document.createElement('canvas');
[canvas.width, canvas.height] = [img.width, img.height];
// Draw image onto canvas
const ctx = canvas.getContext('2d');
ctx.drawImage(img, 0, 0);
return ctx.getImageData(0, 0, img.width, img.height);
}
Module.onRuntimeInitialized = async _ => {
const api = {
version: Module.cwrap('version', 'number', []),
create_buffer: Module.cwrap('create_buffer', 'number', ['number', 'number']),
destroy_buffer: Module.cwrap('destroy_buffer', '', ['number']),
encode: Module.cwrap('encode', '', ['number', 'number', 'number', 'number']),
free_result: Module.cwrap('free_result', '', ['number']),
get_result_pointer: Module.cwrap('get_result_pointer', 'number', []),
get_result_size: Module.cwrap('get_result_size', 'number', []),
};
const image = await loadImage('../example.png');
const p = api.create_buffer(image.width, image.height);
Module.HEAP8.set(image.data, p);
api.encode(p, image.width, image.height, 2);
const resultPointer = api.get_result_pointer();
const resultSize = api.get_result_size();
const resultView = new Uint8Array(Module.HEAP8.buffer, resultPointer, resultSize);
const result = new Uint8Array(resultView);
api.free_result(resultPointer);
api.destroy_buffer(p);
const blob = new Blob([result], {type: 'image/jpeg'});
const blobURL = URL.createObjectURL(blob);
const img = document.createElement('img');
img.src = blobURL;
document.body.appendChild(img);
};
</script>

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@@ -1,178 +0,0 @@
#include "emscripten.h"
#include <stdlib.h>
#include <inttypes.h>
#include <stdio.h>
#include <setjmp.h>
#include <string.h>
#include "jpeglib.h"
#include "config.h"
// MozJPEG doesnt expose a numeric version, so I have to do some fun C macro hackery to turn it into a string. More details here: https://gcc.gnu.org/onlinedocs/cpp/Stringizing.html
#define xstr(s) str(s)
#define str(s) #s
EMSCRIPTEN_KEEPALIVE
int version() {
char buffer[] = xstr(MOZJPEG_VERSION);
int version = 0;
int last_index = 0;
for(int i = 0; i < strlen(buffer); i++) {
if(buffer[i] == '.') {
buffer[i] = '\0';
version = version << 8 | atoi(&buffer[last_index]);
buffer[i] = '.';
last_index = i + 1;
}
}
version = version << 8 | atoi(&buffer[last_index]);
return version;
}
EMSCRIPTEN_KEEPALIVE
uint8_t* create_buffer(int width, int height) {
return malloc(width * height * 4 * sizeof(uint8_t));
}
EMSCRIPTEN_KEEPALIVE
void destroy_buffer(uint8_t* p) {
free(p);
}
int result[2];
EMSCRIPTEN_KEEPALIVE
void encode(uint8_t* image_buffer, int image_width, int image_height, int quality) {
// Manually convert RGBA data into RGB
for(int y = 0; y < image_height; y++) {
for(int x = 0; x < image_width; x++) {
image_buffer[(y*image_width + x)*3 + 0] = image_buffer[(y*image_width + x)*4 + 0];
image_buffer[(y*image_width + x)*3 + 1] = image_buffer[(y*image_width + x)*4 + 1];
image_buffer[(y*image_width + x)*3 + 2] = image_buffer[(y*image_width + x)*4 + 2];
}
}
// The code below is basically the `write_JPEG_file` function from
// https://github.com/mozilla/mozjpeg/blob/master/example.c
// I just write to memory instead of a file.
/* This struct contains the JPEG compression parameters and pointers to
* working space (which is allocated as needed by the JPEG library).
* It is possible to have several such structures, representing multiple
* compression/decompression processes, in existence at once. We refer
* to any one struct (and its associated working data) as a "JPEG object".
*/
struct jpeg_compress_struct cinfo;
/* This struct represents a JPEG error handler. It is declared separately
* because applications often want to supply a specialized error handler
* (see the second half of this file for an example). But here we just
* take the easy way out and use the standard error handler, which will
* print a message on stderr and call exit() if compression fails.
* Note that this struct must live as long as the main JPEG parameter
* struct, to avoid dangling-pointer problems.
*/
struct jpeg_error_mgr jerr;
/* More stuff */
JSAMPROW row_pointer[1]; /* pointer to JSAMPLE row[s] */
int row_stride; /* physical row width in image buffer */
uint8_t* output;
unsigned long size;
/* Step 1: allocate and initialize JPEG compression object */
/* We have to set up the error handler first, in case the initialization
* step fails. (Unlikely, but it could happen if you are out of memory.)
* This routine fills in the contents of struct jerr, and returns jerr's
* address which we place into the link field in cinfo.
*/
cinfo.err = jpeg_std_error(&jerr);
/* Now we can initialize the JPEG compression object. */
jpeg_create_compress(&cinfo);
/* Step 2: specify data destination (eg, a file) */
/* Note: steps 2 and 3 can be done in either order. */
/* Here we use the library-supplied code to send compressed data to a
* stdio stream. You can also write your own code to do something else.
* VERY IMPORTANT: use "b" option to fopen() if you are on a machine that
* requires it in order to write binary files.
*/
// if ((outfile = fopen(filename, "wb")) == NULL) {
// fprintf(stderr, "can't open %s\n", filename);
// exit(1);
// }
jpeg_mem_dest(&cinfo, &output, &size);
/* Step 3: set parameters for compression */
/* First we supply a description of the input image.
* Four fields of the cinfo struct must be filled in:
*/
cinfo.image_width = image_width; /* image width and height, in pixels */
cinfo.image_height = image_height;
cinfo.input_components = 3; /* # of color components per pixel */
cinfo.in_color_space = JCS_RGB; /* colorspace of input image */
/* Now use the library's routine to set default compression parameters.
* (You must set at least cinfo.in_color_space before calling this,
* since the defaults depend on the source color space.)
*/
jpeg_set_defaults(&cinfo);
/* Now you can set any non-default parameters you wish to.
* Here we just illustrate the use of quality (quantization table) scaling:
*/
jpeg_set_quality(&cinfo, quality, TRUE /* limit to baseline-JPEG values */);
/* Step 4: Start compressor */
/* TRUE ensures that we will write a complete interchange-JPEG file.
* Pass TRUE unless you are very sure of what you're doing.
*/
jpeg_start_compress(&cinfo, TRUE);
/* Step 5: while (scan lines remain to be written) */
/* jpeg_write_scanlines(...); */
/* Here we use the library's state variable cinfo.next_scanline as the
* loop counter, so that we don't have to keep track ourselves.
* To keep things simple, we pass one scanline per call; you can pass
* more if you wish, though.
*/
row_stride = image_width * 3; /* JSAMPLEs per row in image_buffer */
while (cinfo.next_scanline < cinfo.image_height) {
/* jpeg_write_scanlines expects an array of pointers to scanlines.
* Here the array is only one element long, but you could pass
* more than one scanline at a time if that's more convenient.
*/
row_pointer[0] = & image_buffer[cinfo.next_scanline * row_stride];
(void) jpeg_write_scanlines(&cinfo, row_pointer, 1);
}
/* Step 6: Finish compression */
jpeg_finish_compress(&cinfo);
/* Step 7: release JPEG compression object */
result[0] = (int)output;
result[1] = size;
/* This is an important step since it will release a good deal of memory. */
jpeg_destroy_compress(&cinfo);
/* And we're done! */
}
EMSCRIPTEN_KEEPALIVE
void free_result() {
free(result[0]); // not sure if this is right with mozjpeg
}
EMSCRIPTEN_KEEPALIVE
int get_result_pointer() {
return result[0];
}
EMSCRIPTEN_KEEPALIVE
int get_result_size() {
return result[1];
}

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export default function(opts: EmscriptenWasm.ModuleOpts): EmscriptenWasm.Module;

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{
"name": "mozjpeg_enc",
"scripts": {
"install": "napa",
"build": "npm run build:library && npm run build:wasm",
"build:library": "cd node_modules/mozjpeg && autoreconf -fiv && docker run --rm -v $(pwd):/src trzeci/emscripten emconfigure ./configure --without-simd && docker run --rm -v $(pwd):/src trzeci/emscripten emmake make libjpeg.la",
"build:wasm": "docker run --rm -v $(pwd):/src trzeci/emscripten emcc -O3 -s WASM=1 -s EXTRA_EXPORTED_RUNTIME_METHODS='[\"cwrap\"]' -s ALLOW_MEMORY_GROWTH=1 -s MODULARIZE=1 -s 'EXPORT_NAME=\"mozjpeg_enc\"' -I node_modules/mozjpeg -o ./mozjpeg_enc.js mozjpeg_enc.c node_modules/mozjpeg/.libs/libjpeg.a"
},
"napa": {
"mozjpeg": "mozilla/mozjpeg#v3.3.1"
},
"devDependencies": {
"napa": "^3.0.0"
}
}

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# WebP encoder
- Source: <https://github.com/webmproject/libwebp>
- Version: v0.6.1
## Dependencies
- Docker
## Example
See `example.html`
## API
### `int version()`
Returns the version of libwebp as a number. va.b.c is encoded as 0x0a0b0c
### `uint8_t* create_buffer(int width, int height)`
Allocates an RGBA buffer for an image with the given dimension.
### `void destroy_buffer(uint8_t* p)`
Frees a buffer created with `create_buffer`.
### `void encode(uint8_t* image_buffer, int image_width, int image_height, float quality)`
Encodes the given image with given dimension to WebP. `quality` is a number between 0 and 100. The higher the number, the better the quality of the encoded image. The result is implicitly stored and can be accessed using the `get_result_*()` functions.
### `void free_result()`
Frees the result created by `encode()`.
### `int get_result_pointer()`
Returns the pointer to the start of the buffer holding the encoded data.
### `int get_result_size()`
Returns the length of the buffer holding the encoded data.

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@@ -1,47 +0,0 @@
<!doctype html>
<script src='webp_enc.js'></script>
<script>
const Module = webp_enc();
async function loadImage(src) {
// Load image
const img = document.createElement('img');
img.src = src;
await new Promise(resolve => img.onload = resolve);
// Make canvas same size as image
const canvas = document.createElement('canvas');
[canvas.width, canvas.height] = [img.width, img.height];
// Draw image onto canvas
const ctx = canvas.getContext('2d');
ctx.drawImage(img, 0, 0);
return ctx.getImageData(0, 0, img.width, img.height);
}
Module.onRuntimeInitialized = async _ => {
const api = {
version: Module.cwrap('version', 'number', []),
create_buffer: Module.cwrap('create_buffer', 'number', ['number', 'number']),
destroy_buffer: Module.cwrap('destroy_buffer', '', ['number']),
encode: Module.cwrap('encode', '', ['number', 'number', 'number', 'number']),
free_result: Module.cwrap('free_result', '', ['number']),
get_result_pointer: Module.cwrap('get_result_pointer', 'number', []),
get_result_size: Module.cwrap('get_result_size', 'number', []),
};
const image = await loadImage('../example.png');
const p = api.create_buffer(image.width, image.height);
Module.HEAP8.set(image.data, p);
api.encode(p, image.width, image.height, 2);
const resultPointer = api.get_result_pointer();
const resultSize = api.get_result_size();
const resultView = new Uint8Array(Module.HEAP8.buffer, resultPointer, resultSize);
const result = new Uint8Array(resultView);
api.free_result(resultPointer);
api.destroy_buffer(p);
const blob = new Blob([result], {type: 'image/jpeg'});
const blobURL = URL.createObjectURL(blob);
const img = document.createElement('img');
img.src = blobURL;
document.body.appendChild(img);
};
</script>

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@@ -1,13 +0,0 @@
{
"name": "webp_enc",
"scripts": {
"install": "napa",
"build": "docker run --rm -v $(pwd):/src trzeci/emscripten emcc -O3 -s WASM=1 -s EXTRA_EXPORTED_RUNTIME_METHODS='[\"cwrap\"]' -s ALLOW_MEMORY_GROWTH=1 -s MODULARIZE=1 -s 'EXPORT_NAME=\"webp_enc\"' -I node_modules/libwebp -o ./webp_enc.js webp_enc.c node_modules/libwebp/src/{dec,dsp,demux,enc,mux,utils}/*.c"
},
"napa": {
"libwebp": "webmproject/libwebp#v0.6.1"
},
"devDependencies": {
"napa": "^3.0.0"
}
}

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@@ -1,44 +0,0 @@
#include "emscripten.h"
#include "src/webp/encode.h"
#include <stdlib.h>
EMSCRIPTEN_KEEPALIVE
int version() {
return WebPGetEncoderVersion();
}
EMSCRIPTEN_KEEPALIVE
uint8_t* create_buffer(int width, int height) {
return malloc(width * height * 4 * sizeof(uint8_t));
}
EMSCRIPTEN_KEEPALIVE
void destroy_buffer(uint8_t* p) {
free(p);
}
int result[2];
EMSCRIPTEN_KEEPALIVE
void encode(uint8_t* img_in, int width, int height, float quality) {
uint8_t* img_out;
size_t size;
size = WebPEncodeRGBA(img_in, width, height, width * 4, quality, &img_out);
result[0] = (int)img_out;
result[1] = size;
}
EMSCRIPTEN_KEEPALIVE
void free_result() {
WebPFree(result[0]);
}
EMSCRIPTEN_KEEPALIVE
int get_result_pointer() {
return result[0];
}
EMSCRIPTEN_KEEPALIVE
int get_result_size() {
return result[1];
}

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// These types roughly model the object that the JS files generated by Emscripten define. Copied from https://github.com/DefinitelyTyped/DefinitelyTyped/blob/master/types/emscripten/index.d.ts and turned into a type definition rather than a global to support our way of using Emscripten.
// TODO(@surma): Upstream this?
declare namespace EmscriptenWasm {
type EnvironmentType = "WEB" | "NODE" | "SHELL" | "WORKER";
// Options object for modularized Emscripten files. Shoe-horned by @surma.
// FIXME: This an incomplete definition!
interface ModuleOpts {
noInitialRun?: boolean;
locateFile?: (url: string) => string;
onRuntimeInitialized?: () => void;
}
interface Module {
print(str: string): void;
printErr(str: string): void;
arguments: string[];
environment: EnvironmentType;
preInit: { (): void }[];
preRun: { (): void }[];
postRun: { (): void }[];
preinitializedWebGLContext: WebGLRenderingContext;
noInitialRun: boolean;
noExitRuntime: boolean;
logReadFiles: boolean;
filePackagePrefixURL: string;
wasmBinary: ArrayBuffer;
destroy(object: object): void;
getPreloadedPackage(remotePackageName: string, remotePackageSize: number): ArrayBuffer;
instantiateWasm(
imports: WebAssembly.Imports,
successCallback: (module: WebAssembly.Module) => void
): WebAssembly.Exports;
locateFile(url: string): string;
onCustomMessage(event: MessageEvent): void;
Runtime: any;
ccall(ident: string, returnType: string | null, argTypes: string[], args: any[]): any;
cwrap(ident: string, returnType: string | null, argTypes: string[]): any;
setValue(ptr: number, value: any, type: string, noSafe?: boolean): void;
getValue(ptr: number, type: string, noSafe?: boolean): number;
ALLOC_NORMAL: number;
ALLOC_STACK: number;
ALLOC_STATIC: number;
ALLOC_DYNAMIC: number;
ALLOC_NONE: number;
allocate(slab: any, types: string, allocator: number, ptr: number): number;
allocate(slab: any, types: string[], allocator: number, ptr: number): number;
Pointer_stringify(ptr: number, length?: number): string;
UTF16ToString(ptr: number): string;
stringToUTF16(str: string, outPtr: number): void;
UTF32ToString(ptr: number): string;
stringToUTF32(str: string, outPtr: number): void;
// USE_TYPED_ARRAYS == 1
HEAP: Int32Array;
IHEAP: Int32Array;
FHEAP: Float64Array;
// USE_TYPED_ARRAYS == 2
HEAP8: Int8Array;
HEAP16: Int16Array;
HEAP32: Int32Array;
HEAPU8: Uint8Array;
HEAPU16: Uint16Array;
HEAPU32: Uint32Array;
HEAPF32: Float32Array;
HEAPF64: Float64Array;
TOTAL_STACK: number;
TOTAL_MEMORY: number;
FAST_MEMORY: number;
addOnPreRun(cb: () => any): void;
addOnInit(cb: () => any): void;
addOnPreMain(cb: () => any): void;
addOnExit(cb: () => any): void;
addOnPostRun(cb: () => any): void;
// Tools
intArrayFromString(stringy: string, dontAddNull?: boolean, length?: number): number[];
intArrayToString(array: number[]): string;
writeStringToMemory(str: string, buffer: number, dontAddNull: boolean): void;
writeArrayToMemory(array: number[], buffer: number): void;
writeAsciiToMemory(str: string, buffer: number, dontAddNull: boolean): void;
addRunDependency(id: any): void;
removeRunDependency(id: any): void;
preloadedImages: any;
preloadedAudios: any;
_malloc(size: number): number;
_free(ptr: number): void;
// Augmentations below by @surma.
onRuntimeInitialized: () => void | null;
}
}

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{
"hosting": {
"public": "build",
"ignore": [
"firebase.json",
"**/.*",
"**/node_modules/**"
],
"rewrites": [
{
"source": "**",
"destination": "/index.html"
}
],
"headers": [
{
"source": "**/*.@(eot|otf|ttf|ttc|woff|font.css)",
"headers": [
{
"key": "Access-Control-Allow-Origin",
"value": "*"
}
]
},
{
"source": "**/*.@(jpg|jpeg|gif|png|ico)",
"headers": [
{
"key": "Cache-Control",
"value": "max-age=7200"
}
]
},
{
"source": "**/*.@(js|css|json|manifest|map)",
"headers": [
{
"key": "Cache-Control",
"value": "max-age=31536000"
}
]
},
{
"source": "sw.js",
"headers": [
{
"key": "Cache-Control",
"value": "max-age=0"
}
]
}
]
}
}

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const fs = require("fs");
function readJsonFile(path) {
// TypeScript puts lots of comments in the default `tsconfig.json`, so you
// cant use `require()` to read it. Hence this hack.
return eval("(" + fs.readFileSync(path).toString("utf-8") + ")");
}
const typeScriptConfig = readJsonFile("./tsconfig.json");
const babel = readJsonFile("./.babelrc");
module.exports = function(config) {
const options = {
// base path that will be used to resolve all patterns (eg. files, exclude)
basePath: "",
// frameworks to use
// available frameworks: https://npmjs.org/browse/keyword/karma-adapter
frameworks: ["mocha", "chai", "karma-typescript"],
// list of files / patterns to load in the browser
files: [
{
pattern: "test/**/*.ts",
type: "module"
},
{
pattern: "src/**/*.ts",
included: false
}
],
// list of files / patterns to exclude
exclude: [],
// preprocess matching files before serving them to the browser // available preprocessors: https://npmjs.org/browse/keyword/karma-preprocessor
preprocessors: {
"src/**/*.ts": ["karma-typescript", "babel"],
"test/**/*.ts": ["karma-typescript", "babel"]
},
babelPreprocessor: {
options: babel
},
karmaTypescriptConfig: {
// Inline `tsconfig.json` so that the right TS libs are loaded
...typeScriptConfig,
// Coverage is a thing that karma-typescript forces on you and only
// creates problems. This is the simplest way of disabling it that I
// could find.
coverageOptions: {
exclude: /.*/
}
},
mime: {
// Default mimetype for .ts files is video/mp2t but we need
// text/javascript for modules to work.
"text/javascript": ["ts"]
},
plugins: [
// Load all modules whose name starts with "karma" (usually the default).
"karma-*",
// We dont have file extensions on our imports as they are primarily
// consumed by webpack. With Karma, however, this turns into a real HTTP
// request for a non-existent file. This inline plugin is a middleware
// that appends `.ts` to the request URL.
{
"middleware:redirect_to_ts": [
"value",
(req, res, next) => {
if (req.url.startsWith("/base/src")) {
req.url += '.ts';
}
next();
}
]
}
],
// Run our middleware before all other middlewares.
beforeMiddleware: ["redirect_to_ts"],
// test results reporter to use
// possible values: 'dots', 'progress'
// available reporters: https://npmjs.org/browse/keyword/karma-reporter
reporters: ["progress"],
// web server port
port: 9876,
// enable / disable colors in the output (reporters and logs)
colors: true,
// level of logging
// possible values: config.LOG_DISABLE || config.LOG_ERROR || config.LOG_WARN || config.LOG_INFO || config.LOG_DEBUG
logLevel: config.LOG_INFO,
// enable / disable watching file and executing tests whenever any file changes
autoWatch: false,
// start these browsers
// available browser launchers: https://npmjs.org/browse/keyword/karma-launcher
browsers: ["ChromeHeadless"],
// Continuous Integration mode
// if true, Karma captures browsers, runs the tests and exits
singleRun: true,
// These custom files allow us to use ES6 modules in our tests.
// Remove these 2 lines (and files) once https://github.com/karma-runner/karma/pull/2834 lands.
customContextFile: "test/context.html",
customDebugFile: "test/debug.html"
};
config.set(options);
};

8512
package-lock.json generated

File diff suppressed because it is too large Load Diff

View File

@@ -4,12 +4,9 @@
"version": "0.0.0",
"license": "apache-2.0",
"scripts": {
"build:mozjpeg_enc": "cd codecs/mozjpeg_enc && npm run build",
"build:codecs": "npm run build:mozjpeg_enc",
"start": "webpack serve --host 0.0.0.0 --hot",
"start": "webpack serve --hot",
"build": "webpack -p",
"lint": "eslint src",
"test": "npm run build && mocha -R spec && karma start"
"lint": "eslint src"
},
"eslintConfig": {
"extends": [
@@ -32,11 +29,7 @@
"build/*"
],
"devDependencies": {
"@types/chai": "^4.1.3",
"@types/karma": "^1.7.3",
"@types/mocha": "^5.2.0",
"@types/node": "^9.4.7",
"@types/webassembly-js-api": "0.0.1",
"babel-loader": "^7.1.4",
"babel-plugin-jsx-pragmatic": "^1.0.2",
"babel-plugin-syntax-dynamic-import": "^6.18.0",
@@ -48,7 +41,6 @@
"babel-plugin-transform-react-remove-prop-types": "^0.4.13",
"babel-preset-env": "^1.6.1",
"babel-register": "^6.26.0",
"chai": "^4.1.2",
"clean-webpack-plugin": "^0.1.19",
"copy-webpack-plugin": "^4.5.1",
"css-loader": "^0.28.11",
@@ -60,25 +52,13 @@
"eslint-plugin-promise": "^3.7.0",
"eslint-plugin-react": "^7.7.0",
"eslint-plugin-standard": "^3.0.1",
"exports-loader": "^0.7.0",
"express": "^4.16.3",
"file-loader": "^1.1.11",
"html-webpack-plugin": "^3.0.6",
"if-env": "^1.0.4",
"karma": "^2.0.2",
"karma-babel-preprocessor": "^7.0.0",
"karma-chai": "^0.1.0",
"karma-chrome-launcher": "^2.2.0",
"karma-mocha": "^1.3.0",
"karma-typescript": "^3.0.12",
"loader-utils": "^1.1.0",
"mini-css-extract-plugin": "^0.3.0",
"mocha": "^5.2.0",
"node-sass": "^4.7.2",
"optimize-css-assets-webpack-plugin": "^4.0.0",
"prettier": "^1.12.1",
"progress-bar-webpack-plugin": "^1.11.0",
"puppeteer": "^1.3.0",
"raw-loader": "^0.5.1",
"sass-loader": "^6.0.7",
"script-ext-html-webpack-plugin": "^2.0.1",

View File

@@ -1,10 +1,8 @@
import { h, Component } from 'preact';
import { bind, bitmapToImageData } from '../../lib/util';
import { bind } from '../../lib/util';
import * as style from './style.scss';
import Output from '../output';
import {MozJpegEncoder} from '../../lib/codec-wrappers/mozjpeg-enc';
type Props = {};
type State = {
@@ -30,13 +28,8 @@ export default class App extends Component<Props, State> {
const fileInput = event.target as HTMLInputElement;
if (!fileInput.files || !fileInput.files[0]) return;
// TODO: handle decode error
const bitmap = await createImageBitmap(fileInput.files[0]);
const data = await bitmapToImageData(bitmap);
const encoder = new MozJpegEncoder();
const compressedData = await encoder.encode(data);
const blob = new Blob([compressedData], {type: 'image/jpeg'});
const compressedImage = await createImageBitmap(blob);
this.setState({ img: compressedImage });
const img = await createImageBitmap(fileInput.files[0]);
this.setState({ img });
}
render({ }: Props, { img }: State) {
@@ -54,4 +47,3 @@ export default class App extends Component<Props, State> {
);
}
}

View File

@@ -1,298 +0,0 @@
import './styles.css';
import { PointerTracker, Pointer } from '../../../../lib/PointerTracker';
interface Point {
clientX: number;
clientY: number;
}
interface ApplyChangeOpts {
panX?: number;
panY?: number;
scaleDiff?: number;
originX?: number;
originY?: number;
}
interface SetTransformOpts {
scale?: number;
x?: number;
y?: number;
/**
* Fire a 'change' event if values are different to current values
*/
allowChangeEvent?: boolean;
}
function getDistance (a: Point, b?: Point): number {
if (!b) return 0;
return Math.sqrt((b.clientX - a.clientX) ** 2 + (b.clientY - a.clientY) ** 2);
}
function getMidpoint (a: Point, b?: Point): Point {
if (!b) return a;
return {
clientX: (a.clientX + b.clientX) / 2,
clientY: (a.clientY + b.clientY) / 2
};
}
// I'd rather use DOMMatrix/DOMPoint here, but the browser support isn't good enough.
// Given that, better to use something everything supports.
let cachedSvg: SVGSVGElement;
function getSVG (): SVGSVGElement {
return cachedSvg || (cachedSvg = document.createElementNS('http://www.w3.org/2000/svg', 'svg'));
}
function createMatrix (): SVGMatrix {
return getSVG().createSVGMatrix();
}
function createPoint (): SVGPoint {
return getSVG().createSVGPoint();
}
export default class PinchZoom extends HTMLElement {
// The element that we'll transform.
// Ideally this would be shadow DOM, but we don't have the browser
// support yet.
private _positioningEl?: Element;
// Current transform.
private _transform: SVGMatrix = createMatrix();
constructor () {
super();
// Watch for children changes.
// Note this won't fire for initial contents,
// so _stageElChange is also called in connectedCallback.
new MutationObserver(() => this._stageElChange())
.observe(this, { childList: true });
// Watch for pointers
const pointerTracker: PointerTracker = new PointerTracker(this, {
start: (pointer, event) => {
// We only want to track 2 pointers at most
if (pointerTracker.currentPointers.length === 2 || !this._positioningEl) return false;
event.preventDefault();
return true;
},
move: previousPointers => {
this._onPointerMove(previousPointers, pointerTracker.currentPointers);
}
});
this.addEventListener('wheel', event => this._onWheel(event));
}
connectedCallback () {
this._stageElChange();
}
get x () {
return this._transform.e;
}
get y () {
return this._transform.f;
}
get scale () {
return this._transform.a;
}
/**
* Update the stage with a given scale/x/y.
*/
setTransform (opts: SetTransformOpts = {}) {
const {
scale = this.scale,
allowChangeEvent = false
} = opts;
let {
x = this.x,
y = this.y
} = opts;
// If we don't have an element to position, just set the value as given.
// We'll check bounds later.
if (!this._positioningEl) {
this._updateTransform(scale, x, y, allowChangeEvent);
return;
}
// Get current layout
const thisBounds = this.getBoundingClientRect();
const positioningElBounds = this._positioningEl.getBoundingClientRect();
// Not displayed. May be disconnected or display:none.
// Just take the values, and we'll check bounds later.
if (!thisBounds.width || !thisBounds.height) {
this._updateTransform(scale, x, y, allowChangeEvent);
return;
}
// Create points for _positioningEl.
let topLeft = createPoint();
topLeft.x = positioningElBounds.left - thisBounds.left;
topLeft.y = positioningElBounds.top - thisBounds.top;
let bottomRight = createPoint();
bottomRight.x = positioningElBounds.width + topLeft.x;
bottomRight.y = positioningElBounds.height + topLeft.y;
// Calculate the intended position of _positioningEl.
let matrix = createMatrix()
.translate(x, y)
.scale(scale)
// Undo current transform
.multiply(this._transform.inverse());
topLeft = topLeft.matrixTransform(matrix);
bottomRight = bottomRight.matrixTransform(matrix);
// Ensure _positioningEl can't move beyond out-of-bounds.
// Correct for x
if (topLeft.x > thisBounds.width) {
x += thisBounds.width - topLeft.x;
} else if (bottomRight.x < 0) {
x += -bottomRight.x;
}
// Correct for y
if (topLeft.y > thisBounds.height) {
y += thisBounds.height - topLeft.y;
} else if (bottomRight.y < 0) {
y += -bottomRight.y;
}
this._updateTransform(scale, x, y, allowChangeEvent);
}
/**
* Update transform values without checking bounds. This is only called in setTransform.
*/
_updateTransform (scale: number, x: number, y: number, allowChangeEvent: boolean) {
// Return if there's no change
if (
scale === this.scale &&
x === this.x &&
y === this.y
) return;
this._transform.e = x;
this._transform.f = y;
this._transform.d = this._transform.a = scale;
this.style.setProperty('--x', this.x + 'px');
this.style.setProperty('--y', this.y + 'px');
this.style.setProperty('--scale', this.scale + '');
if (allowChangeEvent) {
const event = new Event('change', { bubbles: true });
this.dispatchEvent(event);
}
}
/**
* Called when the direct children of this element change.
* Until we have have shadow dom support across the board, we
* require a single element to be the child of <pinch-zoom>, and
* that's the element we pan/scale.
*/
private _stageElChange () {
this._positioningEl = undefined;
if (this.children.length === 0) {
console.warn('There should be at least one child in <pinch-zoom>.');
return;
}
this._positioningEl = this.children[0];
if (this.children.length > 1) {
console.warn('<pinch-zoom> must not have more than one child.');
}
// Do a bounds check
this.setTransform();
}
private _onWheel (event: WheelEvent) {
event.preventDefault();
const thisRect = this.getBoundingClientRect();
let { deltaY } = event;
const { ctrlKey, deltaMode } = event;
if (deltaMode === 1) { // 1 is "lines", 0 is "pixels"
// Firefox uses "lines" for some types of mouse
deltaY *= 15;
}
// ctrlKey is true when pinch-zooming on a trackpad.
const divisor = ctrlKey ? 100 : 300;
const scaleDiff = 1 - deltaY / divisor;
this._applyChange({
scaleDiff,
originX: event.clientX - thisRect.left,
originY: event.clientY - thisRect.top
});
}
private _onPointerMove (previousPointers: Pointer[], currentPointers: Pointer[]) {
// Combine next points with previous points
const thisRect = this.getBoundingClientRect();
// For calculating panning movement
const prevMidpoint = getMidpoint(previousPointers[0], previousPointers[1]);
const newMidpoint = getMidpoint(currentPointers[0], currentPointers[1]);
// Midpoint within the element
const originX = prevMidpoint.clientX - thisRect.left;
const originY = prevMidpoint.clientY - thisRect.top;
// Calculate the desired change in scale
const prevDistance = getDistance(previousPointers[0], previousPointers[1]);
const newDistance = getDistance(currentPointers[0], currentPointers[1]);
const scaleDiff = prevDistance ? newDistance / prevDistance : 1;
this._applyChange({
originX, originY, scaleDiff,
panX: newMidpoint.clientX - prevMidpoint.clientX,
panY: newMidpoint.clientY - prevMidpoint.clientY
});
}
/** Transform the view & fire a change event */
private _applyChange (opts: ApplyChangeOpts = {}) {
const {
panX = 0, panY = 0,
originX = 0, originY = 0,
scaleDiff = 1
} = opts;
const matrix = createMatrix()
// Translate according to panning.
.translate(panX, panY)
// Scale about the origin.
.translate(originX, originY)
.scale(scaleDiff)
.translate(-originX, -originY)
// Apply current transform.
.multiply(this._transform);
// Convert the transform into basic translate & scale.
this.setTransform({
scale: matrix.a,
x: matrix.e,
y: matrix.f,
allowChangeEvent: true
});
}
}
customElements.define('pinch-zoom', PinchZoom);

View File

@@ -1,16 +0,0 @@
declare interface CSSStyleDeclaration {
willChange: string | null;
}
// TypeScript, you make me sad.
// https://github.com/Microsoft/TypeScript/issues/18756
interface Window {
PointerEvent: typeof PointerEvent;
Touch: typeof Touch;
}
declare namespace JSX {
interface IntrinsicElements {
'pinch-zoom': HTMLAttributes;
}
}

View File

@@ -1,14 +0,0 @@
pinch-zoom {
display: block;
overflow: hidden;
touch-action: none;
--scale: 1;
--x: 0;
--y: 0;
}
pinch-zoom > * {
transform: translate(var(--x), var(--y)) scale(var(--scale));
transform-origin: 0 0;
will-change: transform;
}

View File

@@ -1,111 +0,0 @@
import * as styles from './styles.css';
import { PointerTracker, Pointer } from '../../../../lib/PointerTracker';
const legacyClipCompat = 'legacy-clip-compat';
/**
* A split view that the user can adjust. The first child becomes
* the left-hand side, and the second child becomes the right-hand side.
*/
export default class TwoUp extends HTMLElement {
static get observedAttributes () { return [legacyClipCompat]; }
private readonly _handle = document.createElement('div');
/**
* The position of the split in pixels.
*/
private _position = 0;
/**
* The value of _position when the pointer went down.
*/
private _positionOnPointerStart = 0;
/**
* Has connectedCallback been called yet?
*/
private _everConnected = false;
constructor () {
super();
this._handle.className = styles.twoUpHandle;
// Watch for children changes.
// Note this won't fire for initial contents,
// so _childrenChange is also called in connectedCallback.
new MutationObserver(() => this._childrenChange())
.observe(this, { childList: true });
// Watch for pointers on the handle.
const pointerTracker: PointerTracker = new PointerTracker(this._handle, {
start: (_, event) => {
// We only want to track 1 pointer.
if (pointerTracker.currentPointers.length === 1) return false;
event.preventDefault();
this._positionOnPointerStart = this._position;
return true;
},
move: () => {
this._pointerChange(
pointerTracker.startPointers[0],
pointerTracker.currentPointers[0]
);
}
});
}
connectedCallback () {
this._childrenChange();
if (!this._everConnected) {
// Set the initial position of the handle.
requestAnimationFrame(() => {
const bounds = this.getBoundingClientRect();
this._position = bounds.width / 2;
this._setPosition();
});
this._everConnected = true;
}
}
/**
* If true, this element works in browsers that don't support clip-path (Edge).
* However, this means you'll have to set the height of this element manually.
*/
get noClipPathCompat () {
return this.hasAttribute(legacyClipCompat);
}
set noClipPathCompat (val: boolean) {
if (val) {
this.setAttribute(legacyClipCompat, '');
} else {
this.removeAttribute(legacyClipCompat);
}
}
/**
* Called when element's child list changes
*/
private _childrenChange () {
// Ensure the handle is the last child.
// The CSS depends on this.
if (this.lastElementChild !== this._handle) {
this.appendChild(this._handle);
}
}
/**
* Called when a pointer moves.
*/
private _pointerChange (startPoint: Pointer, currentPoint: Pointer) {
const bounds = this.getBoundingClientRect();
this._position = this._positionOnPointerStart + (currentPoint.clientX - startPoint.clientX);
// Clamp position to element bounds.
this._position = Math.max(0, Math.min(this._position, bounds.width));
this._setPosition();
}
private _setPosition () {
this.style.setProperty('--split-point', `${this._position}px`);
}
}
customElements.define('two-up', TwoUp);

View File

@@ -1,16 +0,0 @@
declare interface CSSStyleDeclaration {
willChange: string | null;
}
// TypeScript, you make me sad.
// https://github.com/Microsoft/TypeScript/issues/18756
interface Window {
PointerEvent: typeof PointerEvent;
Touch: typeof Touch;
}
declare namespace JSX {
interface IntrinsicElements {
"two-up": HTMLAttributes
}
}

View File

@@ -1,61 +0,0 @@
two-up {
display: grid;
position: relative;
--split-point: 0;
}
two-up > * {
/* Overlay all children on top of each other, and let
two-up's layout contain all of them. */
grid-area: 1/1;
}
two-up[legacy-clip-compat] > :not(.twoUpHandle) {
position: absolute;
}
.twoUpHandle {
touch-action: none;
position: relative;
width: 10px;
background: red;
transform: translateX(var(--split-point)) translateX(-50%);
will-change: transform;
}
.twoUpHandle::after {
content: '';
display: block;
position: absolute;
top: 50%;
left: 50%;
transform: translate(-50%, -50%);
width: 80px;
height: 40px;
background: red;
border-radius: 20px;
}
two-up > :nth-child(1):not(.twoUpHandle) {
-webkit-clip-path: inset(0 calc(100% - var(--split-point)) 0 0);
clip-path: inset(0 calc(100% - var(--split-point)) 0 0);
}
two-up > :nth-child(2):not(.twoUpHandle) {
-webkit-clip-path: inset(0 0 0 var(--split-point));
clip-path: inset(0 0 0 var(--split-point));
}
/*
Even in legacy-clip-compat, prefer clip-path if it's supported.
It performs way better in Safari.
*/
@supports not ((clip-path: inset(0 0 0 var(--split-point))) or (-webkit-clip-path: inset(0 0 0 var(--split-point)))) {
two-up[legacy-clip-compat] > :nth-child(1):not(.twoUpHandle) {
clip: rect(auto var(--split-point) auto auto);
}
two-up[legacy-clip-compat] > :nth-child(2):not(.twoUpHandle) {
clip: rect(auto auto auto var(--split-point));
}
}

View File

@@ -1,10 +1,7 @@
import { h, Component } from 'preact';
import PinchZoom from './custom-els/PinchZoom';
import './custom-els/PinchZoom';
import './custom-els/TwoUp';
// This isn't working.
// https://github.com/GoogleChromeLabs/squoosh/issues/14
import * as style from './style.scss';
import { bind } from '../../lib/util';
import { twoUpHandle } from './custom-els/TwoUp/styles.css';
type Props = {
img: ImageBitmap
@@ -14,89 +11,32 @@ type State = {};
export default class App extends Component<Props, State> {
state: State = {};
canvasLeft?: HTMLCanvasElement;
canvasRight?: HTMLCanvasElement;
pinchZoomLeft?: PinchZoom;
pinchZoomRight?: PinchZoom;
retargetedEvents = new WeakSet<Event>();
canvas?: HTMLCanvasElement;
updateCanvases(img: ImageBitmap) {
for (const [i, canvas] of [this.canvasLeft, this.canvasRight].entries()) {
if (!canvas) throw Error('Missing canvas');
const ctx = canvas.getContext('2d');
if (!ctx) throw Error('Expected 2d canvas context');
if (i === 1) {
// This is temporary, to show the images are different
ctx.filter = 'hue-rotate(180deg)';
}
ctx.clearRect(0, 0, canvas.width, canvas.height);
ctx.drawImage(img, 0, 0);
}
constructor() {
super();
}
updateCanvas(img: ImageBitmap) {
if (!this.canvas) return;
const ctx = this.canvas.getContext('2d');
if (!ctx) return;
ctx.clearRect(0, 0, this.canvas.width, this.canvas.height);
ctx.drawImage(img, 0, 0);
}
componentDidMount() {
this.updateCanvases(this.props.img);
this.updateCanvas(this.props.img);
}
componentDidUpdate({ img }: Props) {
if (img !== this.props.img) this.updateCanvases(this.props.img);
}
@bind
onPinchZoomLeftChange(event: Event) {
if (!this.pinchZoomRight || !this.pinchZoomLeft) throw Error('Missing pinch-zoom element');
this.pinchZoomRight.setTransform({
scale: this.pinchZoomLeft.scale,
x: this.pinchZoomLeft.x,
y: this.pinchZoomLeft.y
});
}
/**
* We're using two pinch zoom elements, but we want them to stay in sync. When one moves, we
* update the position of the other. However, this is tricky when it comes to multi-touch, when
* one finger is on one pinch-zoom, and the other finger is on the other. To overcome this, we
* redirect all relevant pointer/touch/mouse events to the first pinch zoom element.
*
* @param event Event to redirect
*/
@bind
onRetargetableEvent(event: Event) {
const targetEl = event.target as HTMLElement;
if (!this.pinchZoomLeft) throw Error('Missing pinch-zoom element');
// If the event is on the handle of the two-up, let it through.
if (targetEl.closest('.' + twoUpHandle)) return;
// If we've already retargeted this event, let it through.
if (this.retargetedEvents.has(event)) return;
// Stop the event in its tracks.
event.stopImmediatePropagation();
event.preventDefault();
// Clone the event & dispatch
// Some TypeScript trickery needed due to https://github.com/Microsoft/TypeScript/issues/3841
const clonedEvent = new (event.constructor as typeof Event)(event.type, event);
this.retargetedEvents.add(clonedEvent);
this.pinchZoomLeft.dispatchEvent(clonedEvent);
if (img !== this.props.img) this.updateCanvas(this.props.img);
}
render({ img }: Props, { }: State) {
return (
<div>
<two-up
// Event redirecting. See onRetargetableEvent.
onTouchStartCapture={this.onRetargetableEvent}
onTouchEndCapture={this.onRetargetableEvent}
onTouchMoveCapture={this.onRetargetableEvent}
onPointerDownCapture={this.onRetargetableEvent}
onMouseDownCapture={this.onRetargetableEvent}
onWheelCapture={this.onRetargetableEvent}
>
<pinch-zoom onChange={this.onPinchZoomLeftChange} ref={p => this.pinchZoomLeft = p as PinchZoom}>
<canvas class={style.outputCanvas} ref={c => this.canvasLeft = c as HTMLCanvasElement} width={img.width} height={img.height} />
</pinch-zoom>
<pinch-zoom ref={p => this.pinchZoomRight = p as PinchZoom}>
<canvas class={style.outputCanvas} ref={c => this.canvasRight = c as HTMLCanvasElement} width={img.width} height={img.height} />
</pinch-zoom>
</two-up>
<canvas ref={c => this.canvas = c as HTMLCanvasElement} width={img.width} height={img.height} />
<p>And that's all the app does so far!</p>
</div>
);

View File

@@ -1,3 +1,3 @@
.outputCanvas {
image-rendering: pixelated;
.app h1 {
color: green;
}

View File

@@ -3,7 +3,6 @@
<head>
<meta charset="utf-8">
<title>Squoosh</title>
<meta name="description" content="Compress and compare images with different codecs, right in your browser">
<meta name="viewport" content="width=device-width,initial-scale=1">
<meta name="mobile-web-app-capable" content="yes">
<meta name="apple-mobile-web-app-capable" content="yes">

View File

@@ -1,237 +0,0 @@
import { bind } from '../util';
const enum Button { Left }
export class Pointer {
/** x offset from the top of the document */
pageX: number;
/** y offset from the top of the document */
pageY: number;
/** x offset from the top of the viewport */
clientX: number;
/** y offset from the top of the viewport */
clientY: number;
/** ID for this pointer */
id: number = -1;
constructor (nativePointer: Touch | PointerEvent | MouseEvent) {
this.pageX = nativePointer.pageX;
this.pageY = nativePointer.pageY;
this.clientX = nativePointer.clientX;
this.clientY = nativePointer.clientY;
if (self.Touch && nativePointer instanceof Touch) {
this.id = nativePointer.identifier;
} else if (isPointerEvent(nativePointer)) { // is PointerEvent
this.id = nativePointer.pointerId;
}
}
}
const isPointerEvent = (event: any): event is PointerEvent =>
self.PointerEvent && event instanceof PointerEvent;
const noop = () => {};
type StartCallback = ((pointer: Pointer, event: TouchEvent | PointerEvent | MouseEvent) => boolean);
type MoveCallback = ((previousPointers: Pointer[], event: TouchEvent | PointerEvent | MouseEvent) => void);
type EndCallback = ((pointer: Pointer, event: TouchEvent | PointerEvent | MouseEvent) => void);
interface PointerTrackerCallbacks {
/**
* Called when a pointer is pressed/touched within the element.
*
* @param pointer The new pointer.
* This pointer isn't included in this.currentPointers or this.startPointers yet.
* @param event The event related to this pointer.
*
* @returns Whether you want to track this pointer as it moves.
*/
start?: StartCallback;
/**
* Called when pointers have moved.
*
* @param previousPointers The state of the pointers before this event.
* This contains the same number of pointers, in the same order, as
* this.currentPointers and this.startPointers.
* @param event The event related to the pointer changes.
*/
move?: MoveCallback;
/**
* Called when a pointer is released.
*
* @param pointer The final state of the pointer that ended. This
* pointer is now absent from this.currentPointers and
* this.startPointers.
* @param event The event related to this pointer.
*/
end?: EndCallback;
}
/**
* Track pointers across a particular element
*/
export class PointerTracker {
/**
* State of the tracked pointers when they were pressed/touched.
*/
readonly startPointers: Pointer[] = [];
/**
* Latest state of the tracked pointers. Contains the same number
* of pointers, and in the same order as this.startPointers.
*/
readonly currentPointers: Pointer[] = [];
private _startCallback: StartCallback;
private _moveCallback: MoveCallback;
private _endCallback: EndCallback;
/**
* Track pointers across a particular element
*
* @param element Element to monitor.
* @param callbacks
*/
constructor (private _element: HTMLElement, callbacks: PointerTrackerCallbacks) {
const {
start = () => true,
move = noop,
end = noop
} = callbacks;
this._startCallback = start;
this._moveCallback = move;
this._endCallback = end;
// Add listeners
if (self.PointerEvent) {
this._element.addEventListener('pointerdown', this._pointerStart);
} else {
this._element.addEventListener('mousedown', this._pointerStart);
this._element.addEventListener('touchstart', this._touchStart);
this._element.addEventListener('touchmove', this._move);
this._element.addEventListener('touchend', this._touchEnd);
}
}
/**
* Call the start callback for this pointer, and track it if the user wants.
*
* @param pointer Pointer
* @param event Related event
* @returns Whether the pointer is being tracked.
*/
private _triggerPointerStart (pointer: Pointer, event: PointerEvent | MouseEvent | TouchEvent): boolean {
if (!this._startCallback(pointer, event)) return false;
this.currentPointers.push(pointer);
this.startPointers.push(pointer);
return true;
}
/**
* Listener for mouse/pointer starts. Bound to the class in the constructor.
*
* @param event This will only be a MouseEvent if the browser doesn't support
* pointer events.
*/
@bind
private _pointerStart (event: PointerEvent | MouseEvent) {
if (event.button !== Button.Left) return;
if (!this._triggerPointerStart(new Pointer(event), event)) return;
// Add listeners for additional events.
// The listeners may already exist, but no harm in adding them again.
if (isPointerEvent(event)) {
this._element.setPointerCapture(event.pointerId);
this._element.addEventListener('pointermove', this._move);
this._element.addEventListener('pointerup', this._pointerEnd);
} else { // MouseEvent
window.addEventListener('mousemove', this._move);
window.addEventListener('mouseup', this._pointerEnd);
}
}
/**
* Listener for touchstart. Bound to the class in the constructor.
* Only used if the browser doesn't support pointer events.
*/
@bind
private _touchStart (event: TouchEvent) {
for (const touch of Array.from(event.changedTouches)) {
this._triggerPointerStart(new Pointer(touch), event);
}
}
/**
* Listener for pointer/mouse/touch move events.
* Bound to the class in the constructor.
*/
@bind
private _move (event: PointerEvent | MouseEvent | TouchEvent) {
const previousPointers = this.currentPointers.slice();
const changedPointers = ('changedTouches' in event) ? // Shortcut for 'is touch event'.
Array.from(event.changedTouches).map(t => new Pointer(t)) :
[new Pointer(event)];
let shouldCallback = false;
for (const pointer of changedPointers) {
const index = this.currentPointers.findIndex(p => p.id === pointer.id);
if (index === -1) continue;
shouldCallback = true;
this.currentPointers[index] = pointer;
}
if (!shouldCallback) return;
this._moveCallback(previousPointers, event);
}
/**
* Call the end callback for this pointer.
*
* @param pointer Pointer
* @param event Related event
*/
@bind
private _triggerPointerEnd (pointer: Pointer, event: PointerEvent | MouseEvent | TouchEvent): boolean {
const index = this.currentPointers.findIndex(p => p.id === pointer.id);
// Not a pointer we're interested in?
if (index === -1) return false;
this.currentPointers.splice(index, 1);
this.startPointers.splice(index, 1);
this._endCallback(pointer, event);
return true;
}
/**
* Listener for mouse/pointer ends. Bound to the class in the constructor.
* @param event This will only be a MouseEvent if the browser doesn't support
* pointer events.
*/
@bind
private _pointerEnd (event: PointerEvent | MouseEvent) {
if (!this._triggerPointerEnd(new Pointer(event), event)) return;
if (isPointerEvent(event)) {
if (this.currentPointers.length) return;
this._element.removeEventListener('pointermove', this._move);
this._element.removeEventListener('pointerup', this._pointerEnd);
} else { // MouseEvent
window.removeEventListener('mousemove', this._move);
window.removeEventListener('mouseup', this._pointerEnd);
}
}
/**
* Listener for touchend. Bound to the class in the constructor.
* Only used if the browser doesn't support pointer events.
*/
@bind
private _touchEnd (event: TouchEvent) {
for (const touch of Array.from(event.changedTouches)) {
this._triggerPointerEnd(new Pointer(touch), event);
}
}
}

View File

@@ -1,6 +0,0 @@
// TypeScript, you make me sad.
// https://github.com/Microsoft/TypeScript/issues/18756
interface Window {
PointerEvent: typeof PointerEvent;
Touch: typeof Touch;
}

View File

@@ -1,7 +0,0 @@
export interface Encoder {
encode(data: ImageData): Promise<ArrayBuffer>;
}
export interface Decoder {
decode(data: ArrayBuffer): Promise<ImageBitmap>;
}

View File

@@ -1,77 +0,0 @@
import {Encoder} from './codec';
import mozjpeg_enc from '../../../codecs/mozjpeg_enc/mozjpeg_enc';
// Using require() so TypeScript doesnt complain about this not being a module.
const wasmBinaryUrl = require('../../../codecs/mozjpeg_enc/mozjpeg_enc.wasm');
// API exposed by wasm module. Details in the codecs README.
interface ModuleAPI {
version(): number;
create_buffer(width: number, height: number): number;
destroy_buffer(pointer: number): void;
encode(buffer: number, width: number, height: number, quality: number): void;
free_result(): void;
get_result_pointer(): number;
get_result_size(): number;
}
export class MozJpegEncoder implements Encoder {
private emscriptenModule: Promise<EmscriptenWasm.Module>;
private api: Promise<ModuleAPI>;
constructor() {
this.emscriptenModule = new Promise(resolve => {
const m = mozjpeg_enc({
// Just to be safe, dont automatically invoke any wasm functions
noInitialRun: false,
locateFile(url: string): string {
// Redirect the request for the wasm binary to whatever webpack gave us.
if(url.endsWith('.wasm')) {
return wasmBinaryUrl;
}
return url;
},
onRuntimeInitialized() {
// An Emscripten is a then-able that, for some reason, `then()`s itself,
// causing an infite loop when you wrap it in a real promise. Deleten the `then`
// prop solves this for now.
// See: https://github.com/kripken/emscripten/blob/incoming/src/postamble.js#L129
// TODO(surma@): File a bug with Emscripten on this.
delete (m as any).then;
resolve(m);
}
});
});
this.api = (async () => {
// Not sure why, but TypeScript complains that I am using `emscriptenModule` before its getting assigned, which is clearly not true :shrug: Using `any`
const m = await (this as any).emscriptenModule;
return {
version: m.cwrap('version', 'number', []),
create_buffer: m.cwrap('create_buffer', 'number', ['number', 'number']),
destroy_buffer: m.cwrap('destroy_buffer', '', ['number']),
encode: m.cwrap('encode', '', ['number', 'number', 'number', 'number']),
free_result: m.cwrap('free_result', '', []),
get_result_pointer: m.cwrap('get_result_pointer', 'number', []),
get_result_size: m.cwrap('get_result_size', 'number', []),
};
})();
}
async encode(data: ImageData): Promise<ArrayBuffer> {
const m = await this.emscriptenModule;
const api = await this.api;
const p = api.create_buffer(data.width, data.height);
m.HEAP8.set(data.data, p);
api.encode(p, data.width, data.height, 2);
const resultPointer = api.get_result_pointer();
const resultSize = api.get_result_size();
const resultView = new Uint8Array(m.HEAP8.buffer, resultPointer, resultSize);
const result = new Uint8Array(resultView);
api.free_result();
api.destroy_buffer(p);
// wasm cant run on SharedArrayBuffers, so we hard-cast to ArrayBuffer.
return result.buffer as ArrayBuffer;
}
}

View File

@@ -24,22 +24,3 @@ export function bind(target: any, propertyKey: string, descriptor: PropertyDescr
}
};
}
/**
* Turns a given `ImageBitmap` into `ImageData`.
*/
export async function bitmapToImageData(bitmap: ImageBitmap): Promise<ImageData> {
// Make canvas same size as image
// TODO: Move this off-thread if possible with `OffscreenCanvas` or iFrames?
const canvas = document.createElement('canvas');
canvas.width = bitmap.width;
canvas.height = bitmap.height;
// Draw image onto canvas
const ctx = canvas.getContext('2d');
if (!ctx) {
throw new Error("Could not create canvas context");
}
ctx.drawImage(bitmap, 0, 0);
return ctx.getImageData(0, 0, bitmap.width, bitmap.height);
}

View File

@@ -1,22 +0,0 @@
// PRs to fix this:
// https://github.com/developit/preact/pull/1101
// https://github.com/developit/preact/pull/1102
declare namespace JSX {
type PointerEventHandler = EventHandler<PointerEvent>;
interface DOMAttributes {
onTouchStartCapture?: TouchEventHandler;
onTouchEndCapture?: TouchEventHandler;
onTouchMoveCapture?: TouchEventHandler;
onPointerDownCapture?: PointerEventHandler;
onMouseDownCapture?: MouseEventHandler;
onWheelCapture?: WheelEventHandler;
}
}
interface CanvasRenderingContext2D {
filter: string;
}

View File

@@ -1,41 +0,0 @@
<!DOCTYPE html>
<!--
This file is taken from https://github.com/karma-runner/karma/pull/2834. It allows us to use ES6 module imports in our test suite files.
-->
<!--
This is the execution context.
Loaded within the iframe.
Reloaded before every execution run.
-->
<html>
<head>
<title></title>
<meta http-equiv="Content-Type" content="text/html; charset=UTF-8" />
<meta name="viewport" content="width=device-width, initial-scale=1, maximum-scale=1, user-scalable=no" />
</head>
<body>
<!-- The scripts need to be in the body DOM element, as some test running frameworks need the body
to have already been created so they can insert their magic into it. For example, if loaded
before body, Angular Scenario test framework fails to find the body and crashes and burns in
an epic manner. -->
<script src="context.js"></script>
<script type="text/javascript">
// Configure our Karma and set up bindings
%CLIENT_CONFIG%
window.__karma__.setupContext(window);
// All served files with the latest timestamps
%MAPPINGS%
</script>
<!-- Dynamically replaced with <script> tags -->
%SCRIPTS%
<!-- Since %SCRIPTS% might include modules, the `loaded()` call needs to be in a module too.
This ensures all the tests will have been declared before karma tries to run them. -->
<script type="module">
window.__karma__.loaded();
</script>
<script nomodule>
window.__karma__.loaded();
</script>
</body>
</html>

View File

@@ -1,43 +0,0 @@
<!doctype html>
<!--
This file is taken from https://github.com/karma-runner/karma/pull/2834. It allows us to use ES6 module imports in our test suite files.
-->
<!--
This file is almost the same as context.html - loads all source files,
but its purpose is to be loaded in the main frame (not within an iframe),
just for immediate execution, without reporting to Karma server.
-->
<html>
<head>
%X_UA_COMPATIBLE%
<title>Karma DEBUG RUNNER</title>
<link href="favicon.ico" rel="icon" type="image/x-icon" />
<meta http-equiv="Content-Type" content="text/html; charset=UTF-8" />
<meta name="viewport" content="width=device-width, initial-scale=1, maximum-scale=1, user-scalable=no" />
</head>
<body>
<!-- The scripts need to be at the end of body, so that some test running frameworks
(Angular Scenario, for example) need the body to be loaded so that it can insert its magic
into it. If it is before body, then it fails to find the body and crashes and burns in an epic
manner. -->
<script src="context.js"></script>
<script src="debug.js"></script>
<script type="text/javascript">
// Configure our Karma
%CLIENT_CONFIG%
// All served files with the latest timestamps
%MAPPINGS%
</script>
<!-- Dynamically replaced with <script> tags -->
%SCRIPTS%
<!-- Since %SCRIPTS% might include modules, the `loaded()` call needs to be in a module too.
This ensures all the tests will have been declared before karma tries to run them. -->
<script type="module">
window.__karma__.loaded();
</script>
<script nomodule>
window.__karma__.loaded();
</script>
</body>
</html>

View File

@@ -1,66 +0,0 @@
const express = require("express");
const app = express();
const http = require("http");
const puppeteer = require("puppeteer");
const { fingerDown } = require("./finger.js");
const { expect } = require("chai");
async function staticWebServer(path) {
// Start a static web server
const app = express();
app.use(express.static(path));
// Port 0 means let the OS select a port
const server = http.createServer(app).listen(0, "localhost");
await new Promise(resolve => server.on("listening", resolve));
// Read back the bound address
const address = server.address();
return { server, address };
}
describe("some e2e test", function() {
before(async function() {
// Start webserver
const { address, server } = await staticWebServer(".");
this.address = `http://${address.address}:${address.port}`;
this.server = server;
// Start browser
this.browser = await puppeteer.launch();
this.page = await this.browser.newPage();
await this.page.goto(`${this.address}/test/sample.html`, {
waitUntil: "networkidle2"
});
});
it("can tap", async function() {
const btn = await this.page.$("button");
await btn.tap();
const result = await this.page.evaluate(_ => {
return window.lol;
});
expect(result).to.equal(true);
});
it("can tap manually", async function() {
const btn = await this.page.$("button");
const box = await btn.boundingBox();
const finger = fingerDown(
this.page,
box.x + box.width / 2,
box.y + box.height / 2
);
finger.up();
const result = await this.page.evaluate(_ => {
return window.lol;
});
expect(result).to.equal(true);
});
it("does some taps", async function() {});
after(async function() {
this.server.close();
await this.browser.close();
});
});

View File

@@ -1,61 +0,0 @@
let touchPoints = [];
let idCnt = 0;
class Finger {
constructor(point, page) {
this._point = point;
this._page = page;
}
move(x, y) {
if (!this._point) return;
Object.assign(this._point, {
x: Math.floor(x),
y: Math.floor(y)
});
this._page.touchscreen._client.send("Input.dispatchTouchEvent", {
type: "touchMove",
touchPoints,
modifiers: page._keyboard._modifiers
});
}
up() {
if (!this._point) return;
const idx = touchPoints.indexOf(this._point);
touchPoints = touchPoints.splice(idx, 1);
this._point = null;
if (touchPoints.length === 0) {
this._page.touchscreen._client.send("Input.dispatchTouchEvent", {
type: "touchEnd",
modifiers: this._page._keyboard._modifiers
});
} else {
this._page.touchscreen._client.send("Input.dispatchTouchEvent", {
type: "touchMove",
touchPoints,
modifiers: this._page._keyboard._modifiers
});
}
}
}
function fingerDown(page, x, y) {
const id = idCnt++;
const point = {
x: Math.round(x),
y: Math.round(y),
id
};
touchPoints.push(point);
page.touchscreen._client.send("Input.dispatchTouchEvent", {
type: "touchStart",
touchPoints,
modifiers: page._keyboard._modifiers
});
return new Finger(point, page);
}
module.exports = {
fingerDown
};

View File

@@ -1,9 +0,0 @@
import {bitmapToImageData} from "../../src/lib/util";
const expect = chai.expect;
describe("util.bitmapToImageData", function () {
it("is a function", function () {
expect(bitmapToImageData).to.be.a('function');
});
});

View File

@@ -1,6 +0,0 @@
<!doctype html>
<button>Test me</button>
<script>
document.querySelector('button').onclick = _ => window.lol = true;
</script>

View File

@@ -107,23 +107,10 @@ module.exports = function (_, env) {
loader: 'babel-loader',
// Don't respect any Babel RC files found on the filesystem:
options: Object.assign(readJson('.babelrc'), { babelrc: false })
},
{
// All the codec files define a global with the same name as their file name. `exports-loader` attaches those to `module.exports`.
test: /\/codecs\/.*\.js$/,
loader: 'exports-loader',
},
{
test: /\/codecs\/.*\.wasm$/,
// This is needed to make webpack NOT process wasm files.
// See https://github.com/webpack/webpack/issues/6725
type: 'javascript/auto',
loader: 'file-loader',
}
],
]
},
plugins: [
new webpack.IgnorePlugin(/(fs)/, /\/codecs\//),
// Pretty progressbar showing build progress:
new ProgressBarPlugin({
format: '\u001b[90m\u001b[44mBuild\u001b[49m\u001b[39m [:bar] \u001b[32m\u001b[1m:percent\u001b[22m\u001b[39m (:elapseds) \u001b[2m:msg\u001b[22m\r',
@@ -152,7 +139,6 @@ module.exports = function (_, env) {
// See: https://github.com/webpack-contrib/mini-css-extract-plugin
// See also: https://twitter.com/wsokra/status/970253245733113856
isProd && new MiniCssExtractPlugin({
filename: '[name].[contenthash:5].css',
chunkFilename: '[name].chunk.[contenthash:5].css'
}),