diff --git a/codecs/basis/Makefile b/codecs/basis/Makefile index 5e75e366..c8dada8c 100644 --- a/codecs/basis/Makefile +++ b/codecs/basis/Makefile @@ -5,7 +5,7 @@ ENVIRONMENT = worker OUT_JS := enc/basis_enc.js dec/basis_dec.js OUT_WASM := $(OUT_JS:.js=.wasm) -COMMON_FLAGS := -O3 -fno-strict-aliasing +COMMON_FLAGS := -O0 -g -fno-strict-aliasing override CXXFLAGS += $(COMMON_FLAGS) override CFLAGS += $(COMMAN_FLAGS) diff --git a/codecs/basis/dec/basis_dec.js b/codecs/basis/dec/basis_dec.js index c7e757e9..509c0f42 100644 --- a/codecs/basis/dec/basis_dec.js +++ b/codecs/basis/dec/basis_dec.js @@ -7,47 +7,2835 @@ function(Module) { Module = Module || {}; -var e;e||(e=typeof Module !== 'undefined' ? 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Passed to 'onExit' handler. +// NOTE: This is also used as the process return code code in shell environments +// but only when noExitRuntime is false. +var EXITSTATUS = 0; + +/** @type {function(*, string=)} */ +function assert(condition, text) { + if (!condition) { + abort('Assertion failed: ' + text); + } +} + +// Returns the C function with a specified identifier (for C++, you need to do manual name mangling) +function getCFunc(ident) { + var func = Module['_' + ident]; // closure exported function + assert(func, 'Cannot call unknown function ' + ident + ', make sure it is exported'); + return func; +} + +// C calling interface. +/** @param {string|null=} returnType + @param {Array=} argTypes + @param {Arguments|Array=} args + @param {Object=} opts */ +function ccall(ident, returnType, argTypes, args, opts) { + // For fast lookup of conversion functions + var toC = { + 'string': function(str) { + var ret = 0; + if (str !== null && str !== undefined && str !== 0) { // null string + // at most 4 bytes per UTF-8 code point, +1 for the trailing '\0' + var len = (str.length << 2) + 1; + ret = stackAlloc(len); + stringToUTF8(str, ret, len); + } + return ret; + }, + 'array': function(arr) { + var ret = stackAlloc(arr.length); + writeArrayToMemory(arr, ret); + return ret; + } + }; + + function convertReturnValue(ret) { + if (returnType === 'string') return UTF8ToString(ret); + if (returnType === 'boolean') return Boolean(ret); + return ret; + } + + var func = getCFunc(ident); + var cArgs = []; + var stack = 0; + if (args) { + for (var i = 0; i < args.length; i++) { + var converter = toC[argTypes[i]]; + if (converter) { + if (stack === 0) stack = stackSave(); + cArgs[i] = converter(args[i]); + } else { + cArgs[i] = args[i]; + } + } + } + var ret = func.apply(null, cArgs); + + ret = convertReturnValue(ret); + if (stack !== 0) stackRestore(stack); + return ret; +} + +/** @param {string=} returnType + @param {Array=} argTypes + @param {Object=} opts */ +function cwrap(ident, returnType, argTypes, opts) { + argTypes = argTypes || []; + // When the function takes numbers and returns a number, we can just return + // the original function + var numericArgs = argTypes.every(function(type){ return type === 'number'}); + var numericRet = returnType !== 'string'; + if (numericRet && numericArgs && !opts) { + return getCFunc(ident); + } + return function() { + return ccall(ident, returnType, argTypes, arguments, opts); + } +} + +var ALLOC_NORMAL = 0; // Tries to use _malloc() +var ALLOC_STACK = 1; // Lives for the duration of the current function call + +// allocate(): This is for internal use. You can use it yourself as well, but the interface +// is a little tricky (see docs right below). The reason is that it is optimized +// for multiple syntaxes to save space in generated code. So you should +// normally not use allocate(), and instead allocate memory using _malloc(), +// initialize it with setValue(), and so forth. +// @slab: An array of data. +// @allocator: How to allocate memory, see ALLOC_* +/** @type {function((Uint8Array|Array), number)} */ +function allocate(slab, allocator) { + var ret; + + if (allocator == ALLOC_STACK) { + ret = stackAlloc(slab.length); + } else { + ret = _malloc(slab.length); + } + + if (slab.subarray || slab.slice) { + HEAPU8.set(/** @type {!Uint8Array} */(slab), ret); + } else { + HEAPU8.set(new Uint8Array(slab), ret); + } + return ret; +} + +// include: runtime_strings.js + + +// runtime_strings.js: Strings related runtime functions that are part of both MINIMAL_RUNTIME and regular runtime. + +// Given a pointer 'ptr' to a null-terminated UTF8-encoded string in the given array that contains uint8 values, returns +// a copy of that string as a Javascript String object. + +var UTF8Decoder = new TextDecoder('utf8'); + +/** + * @param {number} idx + * @param {number=} maxBytesToRead + * @return {string} + */ +function UTF8ArrayToString(heap, idx, maxBytesToRead) { + var endIdx = idx + maxBytesToRead; + var endPtr = idx; + // TextDecoder needs to know the byte length in advance, it doesn't stop on null terminator by itself. + // Also, use the length info to avoid running tiny strings through TextDecoder, since .subarray() allocates garbage. + // (As a tiny code save trick, compare endPtr against endIdx using a negation, so that undefined means Infinity) + while (heap[endPtr] && !(endPtr >= endIdx)) ++endPtr; + + return UTF8Decoder.decode( + heap.subarray ? heap.subarray(idx, endPtr) : new Uint8Array(heap.slice(idx, endPtr)) + ); +} + +// Given a pointer 'ptr' to a null-terminated UTF8-encoded string in the emscripten HEAP, returns a +// copy of that string as a Javascript String object. +// maxBytesToRead: an optional length that specifies the maximum number of bytes to read. You can omit +// this parameter to scan the string until the first \0 byte. If maxBytesToRead is +// passed, and the string at [ptr, ptr+maxBytesToReadr[ contains a null byte in the +// middle, then the string will cut short at that byte index (i.e. maxBytesToRead will +// not produce a string of exact length [ptr, ptr+maxBytesToRead[) +// N.B. mixing frequent uses of UTF8ToString() with and without maxBytesToRead may +// throw JS JIT optimizations off, so it is worth to consider consistently using one +// style or the other. +/** + * @param {number} ptr + * @param {number=} maxBytesToRead + * @return {string} + */ +function UTF8ToString(ptr, maxBytesToRead) { + if (!ptr) return ''; + var maxPtr = ptr + maxBytesToRead; + for(var end = ptr; !(end >= maxPtr) && HEAPU8[end];) ++end; + return UTF8Decoder.decode(HEAPU8.subarray(ptr, end)); +} + +// Copies the given Javascript String object 'str' to the given byte array at address 'outIdx', +// encoded in UTF8 form and null-terminated. The copy will require at most str.length*4+1 bytes of space in the HEAP. +// Use the function lengthBytesUTF8 to compute the exact number of bytes (excluding null terminator) that this function will write. +// Parameters: +// str: the Javascript string to copy. +// heap: the array to copy to. Each index in this array is assumed to be one 8-byte element. +// outIdx: The starting offset in the array to begin the copying. +// maxBytesToWrite: The maximum number of bytes this function can write to the array. +// This count should include the null terminator, +// i.e. if maxBytesToWrite=1, only the null terminator will be written and nothing else. +// maxBytesToWrite=0 does not write any bytes to the output, not even the null terminator. +// Returns the number of bytes written, EXCLUDING the null terminator. + +function stringToUTF8Array(str, heap, outIdx, maxBytesToWrite) { + if (!(maxBytesToWrite > 0)) // Parameter maxBytesToWrite is not optional. Negative values, 0, null, undefined and false each don't write out any bytes. + return 0; + + var startIdx = outIdx; + var endIdx = outIdx + maxBytesToWrite - 1; // -1 for string null terminator. + for (var i = 0; i < str.length; ++i) { + // Gotcha: charCodeAt returns a 16-bit word that is a UTF-16 encoded code unit, not a Unicode code point of the character! So decode UTF16->UTF32->UTF8. + // See http://unicode.org/faq/utf_bom.html#utf16-3 + // For UTF8 byte structure, see http://en.wikipedia.org/wiki/UTF-8#Description and https://www.ietf.org/rfc/rfc2279.txt and https://tools.ietf.org/html/rfc3629 + var u = str.charCodeAt(i); // possibly a lead surrogate + if (u >= 0xD800 && u <= 0xDFFF) { + var u1 = str.charCodeAt(++i); + u = 0x10000 + ((u & 0x3FF) << 10) | (u1 & 0x3FF); + } + if (u <= 0x7F) { + if (outIdx >= endIdx) break; + heap[outIdx++] = u; + } else if (u <= 0x7FF) { + if (outIdx + 1 >= endIdx) break; + heap[outIdx++] = 0xC0 | (u >> 6); + heap[outIdx++] = 0x80 | (u & 63); + } else if (u <= 0xFFFF) { + if (outIdx + 2 >= endIdx) break; + heap[outIdx++] = 0xE0 | (u >> 12); + heap[outIdx++] = 0x80 | ((u >> 6) & 63); + heap[outIdx++] = 0x80 | (u & 63); + } else { + if (outIdx + 3 >= endIdx) break; + heap[outIdx++] = 0xF0 | (u >> 18); + heap[outIdx++] = 0x80 | ((u >> 12) & 63); + heap[outIdx++] = 0x80 | ((u >> 6) & 63); + heap[outIdx++] = 0x80 | (u & 63); + } + } + // Null-terminate the pointer to the buffer. + heap[outIdx] = 0; + return outIdx - startIdx; +} + +// Copies the given Javascript String object 'str' to the emscripten HEAP at address 'outPtr', +// null-terminated and encoded in UTF8 form. The copy will require at most str.length*4+1 bytes of space in the HEAP. +// Use the function lengthBytesUTF8 to compute the exact number of bytes (excluding null terminator) that this function will write. +// Returns the number of bytes written, EXCLUDING the null terminator. + +function stringToUTF8(str, outPtr, maxBytesToWrite) { + return stringToUTF8Array(str, HEAPU8,outPtr, maxBytesToWrite); +} + +// Returns the number of bytes the given Javascript string takes if encoded as a UTF8 byte array, EXCLUDING the null terminator byte. +function lengthBytesUTF8(str) { + var len = 0; + for (var i = 0; i < str.length; ++i) { + // Gotcha: charCodeAt returns a 16-bit word that is a UTF-16 encoded code unit, not a Unicode code point of the character! So decode UTF16->UTF32->UTF8. + // See http://unicode.org/faq/utf_bom.html#utf16-3 + var u = str.charCodeAt(i); // possibly a lead surrogate + if (u >= 0xD800 && u <= 0xDFFF) u = 0x10000 + ((u & 0x3FF) << 10) | (str.charCodeAt(++i) & 0x3FF); + if (u <= 0x7F) ++len; + else if (u <= 0x7FF) len += 2; + else if (u <= 0xFFFF) len += 3; + else len += 4; + } + return len; +} + +// end include: runtime_strings.js +// include: runtime_strings_extra.js + + +// runtime_strings_extra.js: Strings related runtime functions that are available only in regular runtime. + +// Given a pointer 'ptr' to a null-terminated ASCII-encoded string in the emscripten HEAP, returns +// a copy of that string as a Javascript String object. + +function AsciiToString(ptr) { + var str = ''; + while (1) { + var ch = HEAPU8[((ptr++)>>0)]; + if (!ch) return str; + str += String.fromCharCode(ch); + } +} + +// Copies the given Javascript String object 'str' to the emscripten HEAP at address 'outPtr', +// null-terminated and encoded in ASCII form. The copy will require at most str.length+1 bytes of space in the HEAP. + +function stringToAscii(str, outPtr) { + return writeAsciiToMemory(str, outPtr, false); +} + +// Given a pointer 'ptr' to a null-terminated UTF16LE-encoded string in the emscripten HEAP, returns +// a copy of that string as a Javascript String object. + +var UTF16Decoder = new TextDecoder('utf-16le'); + +function UTF16ToString(ptr, maxBytesToRead) { + var endPtr = ptr; + // TextDecoder needs to know the byte length in advance, it doesn't stop on null terminator by itself. + // Also, use the length info to avoid running tiny strings through TextDecoder, since .subarray() allocates garbage. + var idx = endPtr >> 1; + var maxIdx = idx + maxBytesToRead / 2; + // If maxBytesToRead is not passed explicitly, it will be undefined, and this + // will always evaluate to true. This saves on code size. + while (!(idx >= maxIdx) && HEAPU16[idx]) ++idx; + endPtr = idx << 1; + + return UTF16Decoder.decode(HEAPU8.subarray(ptr, endPtr)); + var i = 0; + + var str = ''; + while (1) { + var codeUnit = HEAP16[(((ptr)+(i*2))>>1)]; + if (codeUnit == 0 || i == maxBytesToRead / 2) return str; + ++i; + // fromCharCode constructs a character from a UTF-16 code unit, so we can pass the UTF16 string right through. + str += String.fromCharCode(codeUnit); + } +} + +// Copies the given Javascript String object 'str' to the emscripten HEAP at address 'outPtr', +// null-terminated and encoded in UTF16 form. The copy will require at most str.length*4+2 bytes of space in the HEAP. +// Use the function lengthBytesUTF16() to compute the exact number of bytes (excluding null terminator) that this function will write. +// Parameters: +// str: the Javascript string to copy. +// outPtr: Byte address in Emscripten HEAP where to write the string to. +// maxBytesToWrite: The maximum number of bytes this function can write to the array. This count should include the null +// terminator, i.e. if maxBytesToWrite=2, only the null terminator will be written and nothing else. +// maxBytesToWrite<2 does not write any bytes to the output, not even the null terminator. +// Returns the number of bytes written, EXCLUDING the null terminator. + +function stringToUTF16(str, outPtr, maxBytesToWrite) { + // Backwards compatibility: if max bytes is not specified, assume unsafe unbounded write is allowed. + if (maxBytesToWrite === undefined) { + maxBytesToWrite = 0x7FFFFFFF; + } + if (maxBytesToWrite < 2) return 0; + maxBytesToWrite -= 2; // Null terminator. + var startPtr = outPtr; + var numCharsToWrite = (maxBytesToWrite < str.length*2) ? (maxBytesToWrite / 2) : str.length; + for (var i = 0; i < numCharsToWrite; ++i) { + // charCodeAt returns a UTF-16 encoded code unit, so it can be directly written to the HEAP. + var codeUnit = str.charCodeAt(i); // possibly a lead surrogate + HEAP16[((outPtr)>>1)]=codeUnit; + outPtr += 2; + } + // Null-terminate the pointer to the HEAP. + HEAP16[((outPtr)>>1)]=0; + return outPtr - startPtr; +} + +// Returns the number of bytes the given Javascript string takes if encoded as a UTF16 byte array, EXCLUDING the null terminator byte. + +function lengthBytesUTF16(str) { + return str.length*2; +} + +function UTF32ToString(ptr, maxBytesToRead) { + var i = 0; + + var str = ''; + // If maxBytesToRead is not passed explicitly, it will be undefined, and this + // will always evaluate to true. This saves on code size. + while (!(i >= maxBytesToRead / 4)) { + var utf32 = HEAP32[(((ptr)+(i*4))>>2)]; + if (utf32 == 0) break; + ++i; + // Gotcha: fromCharCode constructs a character from a UTF-16 encoded code (pair), not from a Unicode code point! So encode the code point to UTF-16 for constructing. + // See http://unicode.org/faq/utf_bom.html#utf16-3 + if (utf32 >= 0x10000) { + var ch = utf32 - 0x10000; + str += String.fromCharCode(0xD800 | (ch >> 10), 0xDC00 | (ch & 0x3FF)); + } else { + str += String.fromCharCode(utf32); + } + } + return str; +} + +// Copies the given Javascript String object 'str' to the emscripten HEAP at address 'outPtr', +// null-terminated and encoded in UTF32 form. The copy will require at most str.length*4+4 bytes of space in the HEAP. +// Use the function lengthBytesUTF32() to compute the exact number of bytes (excluding null terminator) that this function will write. +// Parameters: +// str: the Javascript string to copy. +// outPtr: Byte address in Emscripten HEAP where to write the string to. +// maxBytesToWrite: The maximum number of bytes this function can write to the array. This count should include the null +// terminator, i.e. if maxBytesToWrite=4, only the null terminator will be written and nothing else. +// maxBytesToWrite<4 does not write any bytes to the output, not even the null terminator. +// Returns the number of bytes written, EXCLUDING the null terminator. + +function stringToUTF32(str, outPtr, maxBytesToWrite) { + // Backwards compatibility: if max bytes is not specified, assume unsafe unbounded write is allowed. + if (maxBytesToWrite === undefined) { + maxBytesToWrite = 0x7FFFFFFF; + } + if (maxBytesToWrite < 4) return 0; + var startPtr = outPtr; + var endPtr = startPtr + maxBytesToWrite - 4; + for (var i = 0; i < str.length; ++i) { + // Gotcha: charCodeAt returns a 16-bit word that is a UTF-16 encoded code unit, not a Unicode code point of the character! We must decode the string to UTF-32 to the heap. + // See http://unicode.org/faq/utf_bom.html#utf16-3 + var codeUnit = str.charCodeAt(i); // possibly a lead surrogate + if (codeUnit >= 0xD800 && codeUnit <= 0xDFFF) { + var trailSurrogate = str.charCodeAt(++i); + codeUnit = 0x10000 + ((codeUnit & 0x3FF) << 10) | (trailSurrogate & 0x3FF); + } + HEAP32[((outPtr)>>2)]=codeUnit; + outPtr += 4; + if (outPtr + 4 > endPtr) break; + } + // Null-terminate the pointer to the HEAP. + HEAP32[((outPtr)>>2)]=0; + return outPtr - startPtr; +} + +// Returns the number of bytes the given Javascript string takes if encoded as a UTF16 byte array, EXCLUDING the null terminator byte. + +function lengthBytesUTF32(str) { + var len = 0; + for (var i = 0; i < str.length; ++i) { + // Gotcha: charCodeAt returns a 16-bit word that is a UTF-16 encoded code unit, not a Unicode code point of the character! We must decode the string to UTF-32 to the heap. + // See http://unicode.org/faq/utf_bom.html#utf16-3 + var codeUnit = str.charCodeAt(i); + if (codeUnit >= 0xD800 && codeUnit <= 0xDFFF) ++i; // possibly a lead surrogate, so skip over the tail surrogate. + len += 4; + } + + return len; +} + +// Allocate heap space for a JS string, and write it there. +// It is the responsibility of the caller to free() that memory. +function allocateUTF8(str) { + var size = lengthBytesUTF8(str) + 1; + var ret = _malloc(size); + if (ret) stringToUTF8Array(str, HEAP8, ret, size); + return ret; +} + +// Allocate stack space for a JS string, and write it there. +function allocateUTF8OnStack(str) { + var size = lengthBytesUTF8(str) + 1; + var ret = stackAlloc(size); + stringToUTF8Array(str, HEAP8, ret, size); + return ret; +} + +// Deprecated: This function should not be called because it is unsafe and does not provide +// a maximum length limit of how many bytes it is allowed to write. Prefer calling the +// function stringToUTF8Array() instead, which takes in a maximum length that can be used +// to be secure from out of bounds writes. +/** @deprecated + @param {boolean=} dontAddNull */ +function writeStringToMemory(string, buffer, dontAddNull) { + warnOnce('writeStringToMemory is deprecated and should not be called! Use stringToUTF8() instead!'); + + var /** @type {number} */ lastChar, /** @type {number} */ end; + if (dontAddNull) { + // stringToUTF8Array always appends null. If we don't want to do that, remember the + // character that existed at the location where the null will be placed, and restore + // that after the write (below). + end = buffer + lengthBytesUTF8(string); + lastChar = HEAP8[end]; + } + stringToUTF8(string, buffer, Infinity); + if (dontAddNull) HEAP8[end] = lastChar; // Restore the value under the null character. +} + +function writeArrayToMemory(array, buffer) { + HEAP8.set(array, buffer); +} + +/** @param {boolean=} dontAddNull */ +function writeAsciiToMemory(str, buffer, dontAddNull) { + for (var i = 0; i < str.length; ++i) { + HEAP8[((buffer++)>>0)]=str.charCodeAt(i); + } + // Null-terminate the pointer to the HEAP. + if (!dontAddNull) HEAP8[((buffer)>>0)]=0; +} + +// end include: runtime_strings_extra.js +// Memory management + +var PAGE_SIZE = 16384; +var WASM_PAGE_SIZE = 65536; + +function alignUp(x, multiple) { + if (x % multiple > 0) { + x += multiple - (x % multiple); + } + return x; +} + +var HEAP, +/** @type {ArrayBuffer} */ + buffer, +/** @type {Int8Array} */ + HEAP8, +/** @type {Uint8Array} */ + HEAPU8, +/** @type {Int16Array} */ + HEAP16, +/** @type {Uint16Array} */ + HEAPU16, +/** @type {Int32Array} */ + HEAP32, +/** @type {Uint32Array} */ + HEAPU32, +/** @type {Float32Array} */ + HEAPF32, +/** @type {Float64Array} */ + HEAPF64; + +function updateGlobalBufferAndViews(buf) { + buffer = buf; + Module['HEAP8'] = HEAP8 = new Int8Array(buf); + Module['HEAP16'] = HEAP16 = new Int16Array(buf); + Module['HEAP32'] = HEAP32 = new Int32Array(buf); + Module['HEAPU8'] = HEAPU8 = new Uint8Array(buf); + Module['HEAPU16'] = HEAPU16 = new Uint16Array(buf); + Module['HEAPU32'] = HEAPU32 = new Uint32Array(buf); + Module['HEAPF32'] = HEAPF32 = new Float32Array(buf); + Module['HEAPF64'] = HEAPF64 = new Float64Array(buf); +} + +var STACK_BASE = 5776352, + STACKTOP = STACK_BASE, + STACK_MAX = 533472; + +var TOTAL_STACK = 5242880; + +var INITIAL_INITIAL_MEMORY = Module['INITIAL_MEMORY'] || 16777216; + +// In non-standalone/normal mode, we create the memory here. +// include: runtime_init_memory.js + + +// Create the main memory. (Note: this isn't used in STANDALONE_WASM mode since the wasm +// memory is created in the wasm, not in JS.) + + if (Module['wasmMemory']) { + wasmMemory = Module['wasmMemory']; + } else + { + wasmMemory = new WebAssembly.Memory({ + 'initial': INITIAL_INITIAL_MEMORY / WASM_PAGE_SIZE + , + 'maximum': 2147483648 / WASM_PAGE_SIZE + }); + } + +if (wasmMemory) { + buffer = wasmMemory.buffer; +} + +// If the user provides an incorrect length, just use that length instead rather than providing the user to +// specifically provide the memory length with Module['INITIAL_MEMORY']. +INITIAL_INITIAL_MEMORY = buffer.byteLength; +updateGlobalBufferAndViews(buffer); + +// end include: runtime_init_memory.js + +// include: runtime_init_table.js +// In regular non-RELOCATABLE mode the table is exported +// from the wasm module and this will be assigned once +// the exports are available. +var wasmTable; + +// end include: runtime_init_table.js +// include: runtime_stack_check.js + + +// end include: runtime_stack_check.js +// include: runtime_assertions.js + + +// end include: runtime_assertions.js +var __ATPRERUN__ = []; // functions called before the runtime is initialized +var __ATINIT__ = []; // functions called during startup +var __ATMAIN__ = []; // functions called when main() is to be run +var __ATEXIT__ = []; // functions called during shutdown +var __ATPOSTRUN__ = []; // functions called after the main() is called + +var runtimeInitialized = false; +var runtimeExited = false; + +function preRun() { + + if (Module['preRun']) { + if (typeof Module['preRun'] == 'function') Module['preRun'] = [Module['preRun']]; + while (Module['preRun'].length) { + addOnPreRun(Module['preRun'].shift()); + } + } + + callRuntimeCallbacks(__ATPRERUN__); +} + +function initRuntime() { + runtimeInitialized = true; + + callRuntimeCallbacks(__ATINIT__); +} + +function preMain() { + + callRuntimeCallbacks(__ATMAIN__); +} + +function exitRuntime() { + runtimeExited = true; +} + +function postRun() { + + if (Module['postRun']) { + if (typeof Module['postRun'] == 'function') Module['postRun'] = [Module['postRun']]; + while (Module['postRun'].length) { + addOnPostRun(Module['postRun'].shift()); + } + } + + callRuntimeCallbacks(__ATPOSTRUN__); +} + +function addOnPreRun(cb) { + __ATPRERUN__.unshift(cb); +} + +function addOnInit(cb) { + __ATINIT__.unshift(cb); +} + +function addOnPreMain(cb) { + __ATMAIN__.unshift(cb); +} + +function addOnExit(cb) { +} + +function addOnPostRun(cb) { + __ATPOSTRUN__.unshift(cb); +} + +// include: runtime_math.js + + +// https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Math/imul + +// https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Math/fround + +// https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Math/clz32 + +// https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Math/trunc + +// end include: runtime_math.js +// A counter of dependencies for calling run(). If we need to +// do asynchronous work before running, increment this and +// decrement it. Incrementing must happen in a place like +// Module.preRun (used by emcc to add file preloading). +// Note that you can add dependencies in preRun, even though +// it happens right before run - run will be postponed until +// the dependencies are met. +var runDependencies = 0; +var runDependencyWatcher = null; +var dependenciesFulfilled = null; // overridden to take different actions when all run dependencies are fulfilled + +function getUniqueRunDependency(id) { + return id; +} + +function addRunDependency(id) { + runDependencies++; + + if (Module['monitorRunDependencies']) { + Module['monitorRunDependencies'](runDependencies); + } + +} + +function removeRunDependency(id) { + runDependencies--; + + if (Module['monitorRunDependencies']) { + Module['monitorRunDependencies'](runDependencies); + } + + if (runDependencies == 0) { + if (runDependencyWatcher !== null) { + clearInterval(runDependencyWatcher); + runDependencyWatcher = null; + } + if (dependenciesFulfilled) { + var callback = dependenciesFulfilled; + dependenciesFulfilled = null; + callback(); // can add another dependenciesFulfilled + } + } +} + +Module["preloadedImages"] = {}; // maps url to image data +Module["preloadedAudios"] = {}; // maps url to audio data + +/** @param {string|number=} what */ +function abort(what) { + if (Module['onAbort']) { + Module['onAbort'](what); + } + + what += ''; + err(what); + + ABORT = true; + EXITSTATUS = 1; + + what = 'abort(' + what + '). Build with -s ASSERTIONS=1 for more info.'; + + // Use a wasm runtime error, because a JS error might be seen as a foreign + // exception, which means we'd run destructors on it. We need the error to + // simply make the program stop. + var e = new WebAssembly.RuntimeError(what); + + readyPromiseReject(e); + // Throw the error whether or not MODULARIZE is set because abort is used + // in code paths apart from instantiation where an exception is expected + // to be thrown when abort is called. + throw e; +} + +// {{MEM_INITIALIZER}} + +// include: memoryprofiler.js + + +// end include: memoryprofiler.js +// include: URIUtils.js + + +function hasPrefix(str, prefix) { + return String.prototype.startsWith ? + str.startsWith(prefix) : + str.indexOf(prefix) === 0; +} + +// Prefix of data URIs emitted by SINGLE_FILE and related options. +var dataURIPrefix = 'data:application/octet-stream;base64,'; + +// Indicates whether filename is a base64 data URI. +function isDataURI(filename) { + return hasPrefix(filename, dataURIPrefix); +} + +var fileURIPrefix = "file://"; + +// Indicates whether filename is delivered via file protocol (as opposed to http/https) +function isFileURI(filename) { + return hasPrefix(filename, fileURIPrefix); +} + +// end include: URIUtils.js +var wasmBinaryFile = 'basis_dec.wasm'; +if (!isDataURI(wasmBinaryFile)) { + wasmBinaryFile = locateFile(wasmBinaryFile); +} + +function getBinary() { + try { + if (wasmBinary) { + return new Uint8Array(wasmBinary); + } + + if (readBinary) { + return readBinary(wasmBinaryFile); + } else { + throw "both async and sync fetching of the wasm failed"; + } + } + catch (err) { + abort(err); + } +} + +function getBinaryPromise() { + // If we don't have the binary yet, and have the Fetch api, use that; + // in some environments, like Electron's render process, Fetch api may be present, but have a different context than expected, let's only use it on the Web + if (!wasmBinary && (ENVIRONMENT_IS_WEB || ENVIRONMENT_IS_WORKER) && typeof fetch === 'function' + ) { + return fetch(wasmBinaryFile, { credentials: 'same-origin' }).then(function(response) { + if (!response['ok']) { + throw "failed to load wasm binary file at '" + wasmBinaryFile + "'"; + } + return response['arrayBuffer'](); + }).catch(function () { + return getBinary(); + }); + } + // Otherwise, getBinary should be able to get it synchronously + return Promise.resolve().then(getBinary); +} + +// Create the wasm instance. +// Receives the wasm imports, returns the exports. +function createWasm() { + // prepare imports + var info = { + 'env': asmLibraryArg, + 'wasi_snapshot_preview1': asmLibraryArg + }; + // Load the wasm module and create an instance of using native support in the JS engine. + // handle a generated wasm instance, receiving its exports and + // performing other necessary setup + /** @param {WebAssembly.Module=} module*/ + function receiveInstance(instance, module) { + var exports = instance.exports; + + Module['asm'] = exports; + + wasmTable = Module['asm']['__indirect_function_table']; + + removeRunDependency('wasm-instantiate'); + } + // we can't run yet (except in a pthread, where we have a custom sync instantiator) + addRunDependency('wasm-instantiate'); + + function receiveInstantiatedSource(output) { + // 'output' is a WebAssemblyInstantiatedSource object which has both the module and instance. + // receiveInstance() will swap in the exports (to Module.asm) so they can be called + // TODO: Due to Closure regression https://github.com/google/closure-compiler/issues/3193, the above line no longer optimizes out down to the following line. + // When the regression is fixed, can restore the above USE_PTHREADS-enabled path. + receiveInstance(output['instance']); + } + + function instantiateArrayBuffer(receiver) { + return getBinaryPromise().then(function(binary) { + return WebAssembly.instantiate(binary, info); + }).then(receiver, function(reason) { + err('failed to asynchronously prepare wasm: ' + reason); + + abort(reason); + }); + } + + // Prefer streaming instantiation if available. + function instantiateAsync() { + if (!wasmBinary && + typeof WebAssembly.instantiateStreaming === 'function' && + !isDataURI(wasmBinaryFile) && + typeof fetch === 'function') { + return fetch(wasmBinaryFile, { credentials: 'same-origin' }).then(function (response) { + var result = WebAssembly.instantiateStreaming(response, info); + return result.then(receiveInstantiatedSource, function(reason) { + // We expect the most common failure cause to be a bad MIME type for the binary, + // in which case falling back to ArrayBuffer instantiation should work. + err('wasm streaming compile failed: ' + reason); + err('falling back to ArrayBuffer instantiation'); + return instantiateArrayBuffer(receiveInstantiatedSource); + }); + }); + } else { + return instantiateArrayBuffer(receiveInstantiatedSource); + } + } + // User shell pages can write their own Module.instantiateWasm = function(imports, successCallback) callback + // to manually instantiate the Wasm module themselves. This allows pages to run the instantiation parallel + // to any other async startup actions they are performing. + if (Module['instantiateWasm']) { + try { + var exports = Module['instantiateWasm'](info, receiveInstance); + return exports; + } catch(e) { + err('Module.instantiateWasm callback failed with error: ' + e); + return false; + } + } + + // If instantiation fails, reject the module ready promise. + instantiateAsync().catch(readyPromiseReject); + return {}; // no exports yet; we'll fill them in later +} + +// Globals used by JS i64 conversions +var tempDouble; +var tempI64; + +// === Body === + +var ASM_CONSTS = { + +}; + + + + + + + function callRuntimeCallbacks(callbacks) { + while(callbacks.length > 0) { + var callback = callbacks.shift(); + if (typeof callback == 'function') { + callback(Module); // Pass the module as the first argument. + continue; + } + var func = callback.func; + if (typeof func === 'number') { + if (callback.arg === undefined) { + wasmTable.get(func)(); + } else { + wasmTable.get(func)(callback.arg); + } + } else { + func(callback.arg === undefined ? null : callback.arg); + } + } + } + + function demangle(func) { + return func; + } + + function demangleAll(text) { + var regex = + /\b_Z[\w\d_]+/g; + return text.replace(regex, + function(x) { + var y = demangle(x); + return x === y ? x : (y + ' [' + x + ']'); + }); + } + + function dynCallLegacy(sig, ptr, args) { + if (args && args.length) { + return Module['dynCall_' + sig].apply(null, [ptr].concat(args)); + } + return Module['dynCall_' + sig].call(null, ptr); + } + function dynCall(sig, ptr, args) { + // Without WASM_BIGINT support we cannot directly call function with i64 as + // part of thier signature, so we rely the dynCall functions generated by + // wasm-emscripten-finalize + if (sig.indexOf('j') != -1) { + return dynCallLegacy(sig, ptr, args); + } + return wasmTable.get(ptr).apply(null, args) + } + + function jsStackTrace() { + var error = new Error(); + if (!error.stack) { + // IE10+ special cases: It does have callstack info, but it is only populated if an Error object is thrown, + // so try that as a special-case. + try { + throw new Error(); + } catch(e) { + error = e; + } + if (!error.stack) { + return '(no stack trace available)'; + } + } + return error.stack.toString(); + } + + function stackTrace() { + var js = jsStackTrace(); + if (Module['extraStackTrace']) js += '\n' + Module['extraStackTrace'](); + return demangleAll(js); + } + + function ___assert_fail(condition, filename, line, func) { + abort('Assertion failed: ' + UTF8ToString(condition) + ', at: ' + [filename ? UTF8ToString(filename) : 'unknown filename', line, func ? UTF8ToString(func) : 'unknown function']); + } + + var ExceptionInfoAttrs={DESTRUCTOR_OFFSET:0,REFCOUNT_OFFSET:4,TYPE_OFFSET:8,CAUGHT_OFFSET:12,RETHROWN_OFFSET:13,SIZE:16}; + function ___cxa_allocate_exception(size) { + // Thrown object is prepended by exception metadata block + return _malloc(size + ExceptionInfoAttrs.SIZE) + ExceptionInfoAttrs.SIZE; + } + + function _atexit(func, arg) { + } + function ___cxa_thread_atexit(a0,a1 + ) { + return _atexit(a0,a1); + } + + function ExceptionInfo(excPtr) { + this.excPtr = excPtr; + this.ptr = excPtr - ExceptionInfoAttrs.SIZE; + + this.set_type = function(type) { + HEAP32[(((this.ptr)+(ExceptionInfoAttrs.TYPE_OFFSET))>>2)]=type; + }; + + this.get_type = function() { + return HEAP32[(((this.ptr)+(ExceptionInfoAttrs.TYPE_OFFSET))>>2)]; + }; + + this.set_destructor = function(destructor) { + HEAP32[(((this.ptr)+(ExceptionInfoAttrs.DESTRUCTOR_OFFSET))>>2)]=destructor; + }; + + this.get_destructor = function() { + return HEAP32[(((this.ptr)+(ExceptionInfoAttrs.DESTRUCTOR_OFFSET))>>2)]; + }; + + this.set_refcount = function(refcount) { + HEAP32[(((this.ptr)+(ExceptionInfoAttrs.REFCOUNT_OFFSET))>>2)]=refcount; + }; + + this.set_caught = function (caught) { + caught = caught ? 1 : 0; + HEAP8[(((this.ptr)+(ExceptionInfoAttrs.CAUGHT_OFFSET))>>0)]=caught; + }; + + this.get_caught = function () { + return HEAP8[(((this.ptr)+(ExceptionInfoAttrs.CAUGHT_OFFSET))>>0)] != 0; + }; + + this.set_rethrown = function (rethrown) { + rethrown = rethrown ? 1 : 0; + HEAP8[(((this.ptr)+(ExceptionInfoAttrs.RETHROWN_OFFSET))>>0)]=rethrown; + }; + + this.get_rethrown = function () { + return HEAP8[(((this.ptr)+(ExceptionInfoAttrs.RETHROWN_OFFSET))>>0)] != 0; + }; + + // Initialize native structure fields. Should be called once after allocated. + this.init = function(type, destructor) { + this.set_type(type); + this.set_destructor(destructor); + this.set_refcount(0); + this.set_caught(false); + this.set_rethrown(false); + } + + this.add_ref = function() { + var value = HEAP32[(((this.ptr)+(ExceptionInfoAttrs.REFCOUNT_OFFSET))>>2)]; + HEAP32[(((this.ptr)+(ExceptionInfoAttrs.REFCOUNT_OFFSET))>>2)]=value + 1; + }; + + // Returns true if last reference released. + this.release_ref = function() { + var prev = HEAP32[(((this.ptr)+(ExceptionInfoAttrs.REFCOUNT_OFFSET))>>2)]; + HEAP32[(((this.ptr)+(ExceptionInfoAttrs.REFCOUNT_OFFSET))>>2)]=prev - 1; + return prev === 1; + }; + } + + var exceptionLast=0; + + function __ZSt18uncaught_exceptionv() { // std::uncaught_exception() + return __ZSt18uncaught_exceptionv.uncaught_exceptions > 0; + } + function ___cxa_throw(ptr, type, destructor) { + var info = new ExceptionInfo(ptr); + // Initialize ExceptionInfo content after it was allocated in __cxa_allocate_exception. + info.init(type, destructor); + exceptionLast = ptr; + if (!("uncaught_exception" in __ZSt18uncaught_exceptionv)) { + __ZSt18uncaught_exceptionv.uncaught_exceptions = 1; + } else { + __ZSt18uncaught_exceptionv.uncaught_exceptions++; + } + throw ptr; + } + + function getShiftFromSize(size) { + switch (size) { + case 1: return 0; + case 2: return 1; + case 4: return 2; + case 8: return 3; + default: + throw new TypeError('Unknown type size: ' + size); + } + } + + function embind_init_charCodes() { + var codes = new Array(256); + for (var i = 0; i < 256; ++i) { + codes[i] = String.fromCharCode(i); + } + embind_charCodes = codes; + } + var embind_charCodes=undefined; + function readLatin1String(ptr) { + var ret = ""; + var c = ptr; + while (HEAPU8[c]) { + ret += embind_charCodes[HEAPU8[c++]]; + } + return ret; + } + + var awaitingDependencies={}; + + var registeredTypes={}; + + var typeDependencies={}; + + var char_0=48; + + var char_9=57; + function makeLegalFunctionName(name) { + if (undefined === name) { + return '_unknown'; + } + name = name.replace(/[^a-zA-Z0-9_]/g, '$'); + var f = name.charCodeAt(0); + if (f >= char_0 && f <= char_9) { + return '_' + name; + } else { + return name; + } + } + function createNamedFunction(name, body) { + name = makeLegalFunctionName(name); + /*jshint evil:true*/ + return new Function( + "body", + "return function " + name + "() {\n" + + " \"use strict\";" + + " return body.apply(this, arguments);\n" + + "};\n" + )(body); + } + function extendError(baseErrorType, errorName) { + var errorClass = createNamedFunction(errorName, function(message) { + this.name = errorName; + this.message = message; + + var stack = (new Error(message)).stack; + if (stack !== undefined) { + this.stack = this.toString() + '\n' + + stack.replace(/^Error(:[^\n]*)?\n/, ''); + } + }); + errorClass.prototype = Object.create(baseErrorType.prototype); + errorClass.prototype.constructor = errorClass; + errorClass.prototype.toString = function() { + if (this.message === undefined) { + return this.name; + } else { + return this.name + ': ' + this.message; + } + }; + + return errorClass; + } + var BindingError=undefined; + function throwBindingError(message) { + throw new BindingError(message); + } + + var InternalError=undefined; + function throwInternalError(message) { + throw new InternalError(message); + } + function whenDependentTypesAreResolved(myTypes, dependentTypes, getTypeConverters) { + myTypes.forEach(function(type) { + typeDependencies[type] = dependentTypes; + }); + + function onComplete(typeConverters) { + var myTypeConverters = getTypeConverters(typeConverters); + if (myTypeConverters.length !== myTypes.length) { + throwInternalError('Mismatched type converter count'); + } + for (var i = 0; i < myTypes.length; ++i) { + registerType(myTypes[i], myTypeConverters[i]); + } + } + + var typeConverters = new Array(dependentTypes.length); + var unregisteredTypes = []; + var registered = 0; + dependentTypes.forEach(function(dt, i) { + if (registeredTypes.hasOwnProperty(dt)) { + typeConverters[i] = registeredTypes[dt]; + } else { + unregisteredTypes.push(dt); + if (!awaitingDependencies.hasOwnProperty(dt)) { + awaitingDependencies[dt] = []; + } + awaitingDependencies[dt].push(function() { + typeConverters[i] = registeredTypes[dt]; + ++registered; + if (registered === unregisteredTypes.length) { + onComplete(typeConverters); + } + }); + } + }); + if (0 === unregisteredTypes.length) { + onComplete(typeConverters); + } + } + /** @param {Object=} options */ + function registerType(rawType, registeredInstance, options) { + options = options || {}; + + if (!('argPackAdvance' in registeredInstance)) { + throw new TypeError('registerType registeredInstance requires argPackAdvance'); + } + + var name = registeredInstance.name; + if (!rawType) { + throwBindingError('type "' + name + '" must have a positive integer typeid pointer'); + } + if (registeredTypes.hasOwnProperty(rawType)) { + if (options.ignoreDuplicateRegistrations) { + return; + } else { + throwBindingError("Cannot register type '" + name + "' twice"); + } + } + + registeredTypes[rawType] = registeredInstance; + delete typeDependencies[rawType]; + + if (awaitingDependencies.hasOwnProperty(rawType)) { + var callbacks = awaitingDependencies[rawType]; + delete awaitingDependencies[rawType]; + callbacks.forEach(function(cb) { + cb(); + }); + } + } + function __embind_register_bool(rawType, name, size, trueValue, falseValue) { + var shift = getShiftFromSize(size); + + name = readLatin1String(name); + registerType(rawType, { + name: name, + 'fromWireType': function(wt) { + // ambiguous emscripten ABI: sometimes return values are + // true or false, and sometimes integers (0 or 1) + return !!wt; + }, + 'toWireType': function(destructors, o) { + return o ? trueValue : falseValue; + }, + 'argPackAdvance': 8, + 'readValueFromPointer': function(pointer) { + // TODO: if heap is fixed (like in asm.js) this could be executed outside + var heap; + if (size === 1) { + heap = HEAP8; + } else if (size === 2) { + heap = HEAP16; + } else if (size === 4) { + heap = HEAP32; + } else { + throw new TypeError("Unknown boolean type size: " + name); + } + return this['fromWireType'](heap[pointer >> shift]); + }, + destructorFunction: null, // This type does not need a destructor + }); + } + + var emval_free_list=[]; + + var emval_handle_array=[{},{value:undefined},{value:null},{value:true},{value:false}]; + function __emval_decref(handle) { + if (handle > 4 && 0 === --emval_handle_array[handle].refcount) { + emval_handle_array[handle] = undefined; + emval_free_list.push(handle); + } + } + + function count_emval_handles() { + var count = 0; + for (var i = 5; i < emval_handle_array.length; ++i) { + if (emval_handle_array[i] !== undefined) { + ++count; + } + } + return count; + } + + function get_first_emval() { + for (var i = 5; i < emval_handle_array.length; ++i) { + if (emval_handle_array[i] !== undefined) { + return emval_handle_array[i]; + } + } + return null; + } + function init_emval() { + Module['count_emval_handles'] = count_emval_handles; + Module['get_first_emval'] = get_first_emval; + } + function __emval_register(value) { + + switch(value){ + case undefined :{ return 1; } + case null :{ return 2; } + case true :{ return 3; } + case false :{ return 4; } + default:{ + var handle = emval_free_list.length ? + emval_free_list.pop() : + emval_handle_array.length; + + emval_handle_array[handle] = {refcount: 1, value: value}; + return handle; + } + } + } + + function simpleReadValueFromPointer(pointer) { + return this['fromWireType'](HEAPU32[pointer >> 2]); + } + function __embind_register_emval(rawType, name) { + name = readLatin1String(name); + registerType(rawType, { + name: name, + 'fromWireType': function(handle) { + var rv = emval_handle_array[handle].value; + __emval_decref(handle); + return rv; + }, + 'toWireType': function(destructors, value) { + return __emval_register(value); + }, + 'argPackAdvance': 8, + 'readValueFromPointer': simpleReadValueFromPointer, + destructorFunction: null, // This type does not need a destructor + + // TODO: do we need a deleteObject here? write a test where + // emval is passed into JS via an interface + }); + } + + function _embind_repr(v) { + if (v === null) { + return 'null'; + } + var t = typeof v; + if (t === 'object' || t === 'array' || t === 'function') { + return v.toString(); + } else { + return '' + v; + } + } + + function floatReadValueFromPointer(name, shift) { + switch (shift) { + case 2: return function(pointer) { + return this['fromWireType'](HEAPF32[pointer >> 2]); + }; + case 3: return function(pointer) { + return this['fromWireType'](HEAPF64[pointer >> 3]); + }; + default: + throw new TypeError("Unknown float type: " + name); + } + } + function __embind_register_float(rawType, name, size) { + var shift = getShiftFromSize(size); + name = readLatin1String(name); + registerType(rawType, { + name: name, + 'fromWireType': function(value) { + return value; + }, + 'toWireType': function(destructors, value) { + // todo: Here we have an opportunity for -O3 level "unsafe" optimizations: we could + // avoid the following if() and assume value is of proper type. + if (typeof value !== "number" && typeof value !== "boolean") { + throw new TypeError('Cannot convert "' + _embind_repr(value) + '" to ' + this.name); + } + return value; + }, + 'argPackAdvance': 8, + 'readValueFromPointer': floatReadValueFromPointer(name, shift), + destructorFunction: null, // This type does not need a destructor + }); + } + + function new_(constructor, argumentList) { + if (!(constructor instanceof Function)) { + throw new TypeError('new_ called with constructor type ' + typeof(constructor) + " which is not a function"); + } + + /* + * Previously, the following line was just: + + function dummy() {}; + + * Unfortunately, Chrome was preserving 'dummy' as the object's name, even though at creation, the 'dummy' has the + * correct constructor name. Thus, objects created with IMVU.new would show up in the debugger as 'dummy', which + * isn't very helpful. Using IMVU.createNamedFunction addresses the issue. Doublely-unfortunately, there's no way + * to write a test for this behavior. -NRD 2013.02.22 + */ + var dummy = createNamedFunction(constructor.name || 'unknownFunctionName', function(){}); + dummy.prototype = constructor.prototype; + var obj = new dummy; + + var r = constructor.apply(obj, argumentList); + return (r instanceof Object) ? r : obj; + } + + function runDestructors(destructors) { + while (destructors.length) { + var ptr = destructors.pop(); + var del = destructors.pop(); + del(ptr); + } + } + function craftInvokerFunction(humanName, argTypes, classType, cppInvokerFunc, cppTargetFunc) { + // humanName: a human-readable string name for the function to be generated. + // argTypes: An array that contains the embind type objects for all types in the function signature. + // argTypes[0] is the type object for the function return value. + // argTypes[1] is the type object for function this object/class type, or null if not crafting an invoker for a class method. + // argTypes[2...] are the actual function parameters. + // classType: The embind type object for the class to be bound, or null if this is not a method of a class. + // cppInvokerFunc: JS Function object to the C++-side function that interops into C++ code. + // cppTargetFunc: Function pointer (an integer to FUNCTION_TABLE) to the target C++ function the cppInvokerFunc will end up calling. + var argCount = argTypes.length; + + if (argCount < 2) { + throwBindingError("argTypes array size mismatch! Must at least get return value and 'this' types!"); + } + + var isClassMethodFunc = (argTypes[1] !== null && classType !== null); + + // Free functions with signature "void function()" do not need an invoker that marshalls between wire types. + // TODO: This omits argument count check - enable only at -O3 or similar. + // if (ENABLE_UNSAFE_OPTS && argCount == 2 && argTypes[0].name == "void" && !isClassMethodFunc) { + // return FUNCTION_TABLE[fn]; + // } + + // Determine if we need to use a dynamic stack to store the destructors for the function parameters. + // TODO: Remove this completely once all function invokers are being dynamically generated. + var needsDestructorStack = false; + + for(var i = 1; i < argTypes.length; ++i) { // Skip return value at index 0 - it's not deleted here. + if (argTypes[i] !== null && argTypes[i].destructorFunction === undefined) { // The type does not define a destructor function - must use dynamic stack + needsDestructorStack = true; + break; + } + } + + var returns = (argTypes[0].name !== "void"); + + var argsList = ""; + var argsListWired = ""; + for(var i = 0; i < argCount - 2; ++i) { + argsList += (i!==0?", ":"")+"arg"+i; + argsListWired += (i!==0?", ":"")+"arg"+i+"Wired"; + } + + var invokerFnBody = + "return function "+makeLegalFunctionName(humanName)+"("+argsList+") {\n" + + "if (arguments.length !== "+(argCount - 2)+") {\n" + + "throwBindingError('function "+humanName+" called with ' + arguments.length + ' arguments, expected "+(argCount - 2)+" args!');\n" + + "}\n"; + + if (needsDestructorStack) { + invokerFnBody += + "var destructors = [];\n"; + } + + var dtorStack = needsDestructorStack ? "destructors" : "null"; + var args1 = ["throwBindingError", "invoker", "fn", "runDestructors", "retType", "classParam"]; + var args2 = [throwBindingError, cppInvokerFunc, cppTargetFunc, runDestructors, argTypes[0], argTypes[1]]; + + if (isClassMethodFunc) { + invokerFnBody += "var thisWired = classParam.toWireType("+dtorStack+", this);\n"; + } + + for(var i = 0; i < argCount - 2; ++i) { + invokerFnBody += "var arg"+i+"Wired = argType"+i+".toWireType("+dtorStack+", arg"+i+"); // "+argTypes[i+2].name+"\n"; + args1.push("argType"+i); + args2.push(argTypes[i+2]); + } + + if (isClassMethodFunc) { + argsListWired = "thisWired" + (argsListWired.length > 0 ? ", " : "") + argsListWired; + } + + invokerFnBody += + (returns?"var rv = ":"") + "invoker(fn"+(argsListWired.length>0?", ":"")+argsListWired+");\n"; + + if (needsDestructorStack) { + invokerFnBody += "runDestructors(destructors);\n"; + } else { + for(var i = isClassMethodFunc?1:2; i < argTypes.length; ++i) { // Skip return value at index 0 - it's not deleted here. Also skip class type if not a method. + var paramName = (i === 1 ? "thisWired" : ("arg"+(i - 2)+"Wired")); + if (argTypes[i].destructorFunction !== null) { + invokerFnBody += paramName+"_dtor("+paramName+"); // "+argTypes[i].name+"\n"; + args1.push(paramName+"_dtor"); + args2.push(argTypes[i].destructorFunction); + } + } + } + + if (returns) { + invokerFnBody += "var ret = retType.fromWireType(rv);\n" + + "return ret;\n"; + } else { + } + invokerFnBody += "}\n"; + + args1.push(invokerFnBody); + + var invokerFunction = new_(Function, args1).apply(null, args2); + return invokerFunction; + } + + function ensureOverloadTable(proto, methodName, humanName) { + if (undefined === proto[methodName].overloadTable) { + var prevFunc = proto[methodName]; + // Inject an overload resolver function that routes to the appropriate overload based on the number of arguments. + proto[methodName] = function() { + // TODO This check can be removed in -O3 level "unsafe" optimizations. + if (!proto[methodName].overloadTable.hasOwnProperty(arguments.length)) { + throwBindingError("Function '" + humanName + "' called with an invalid number of arguments (" + arguments.length + ") - expects one of (" + proto[methodName].overloadTable + ")!"); + } + return proto[methodName].overloadTable[arguments.length].apply(this, arguments); + }; + // Move the previous function into the overload table. + proto[methodName].overloadTable = []; + proto[methodName].overloadTable[prevFunc.argCount] = prevFunc; + } + } + /** @param {number=} numArguments */ + function exposePublicSymbol(name, value, numArguments) { + if (Module.hasOwnProperty(name)) { + if (undefined === numArguments || (undefined !== Module[name].overloadTable && undefined !== Module[name].overloadTable[numArguments])) { + throwBindingError("Cannot register public name '" + name + "' twice"); + } + + // We are exposing a function with the same name as an existing function. Create an overload table and a function selector + // that routes between the two. + ensureOverloadTable(Module, name, name); + if (Module.hasOwnProperty(numArguments)) { + throwBindingError("Cannot register multiple overloads of a function with the same number of arguments (" + numArguments + ")!"); + } + // Add the new function into the overload table. + Module[name].overloadTable[numArguments] = value; + } + else { + Module[name] = value; + if (undefined !== numArguments) { + Module[name].numArguments = numArguments; + } + } + } + + function heap32VectorToArray(count, firstElement) { + var array = []; + for (var i = 0; i < count; i++) { + array.push(HEAP32[(firstElement >> 2) + i]); + } + return array; + } + + /** @param {number=} numArguments */ + function replacePublicSymbol(name, value, numArguments) { + if (!Module.hasOwnProperty(name)) { + throwInternalError('Replacing nonexistant public symbol'); + } + // If there's an overload table for this symbol, replace the symbol in the overload table instead. + if (undefined !== Module[name].overloadTable && undefined !== numArguments) { + Module[name].overloadTable[numArguments] = value; + } + else { + Module[name] = value; + Module[name].argCount = numArguments; + } + } + + function getDynCaller(sig, ptr) { + assert(sig.indexOf('j') >= 0, 'getDynCaller should only be called with i64 sigs') + var argCache = []; + return function() { + argCache.length = arguments.length; + for (var i = 0; i < arguments.length; i++) { + argCache[i] = arguments[i]; + } + return dynCall(sig, ptr, argCache); + }; + } + function embind__requireFunction(signature, rawFunction) { + signature = readLatin1String(signature); + + function makeDynCaller() { + if (signature.indexOf('j') != -1) { + return getDynCaller(signature, rawFunction); + } + return wasmTable.get(rawFunction); + } + + var fp = makeDynCaller(); + if (typeof fp !== "function") { + throwBindingError("unknown function pointer with signature " + signature + ": " + rawFunction); + } + return fp; + } + + var UnboundTypeError=undefined; + + function getTypeName(type) { + var ptr = ___getTypeName(type); + var rv = readLatin1String(ptr); + _free(ptr); + return rv; + } + function throwUnboundTypeError(message, types) { + var unboundTypes = []; + var seen = {}; + function visit(type) { + if (seen[type]) { + return; + } + if (registeredTypes[type]) { + return; + } + if (typeDependencies[type]) { + typeDependencies[type].forEach(visit); + return; + } + unboundTypes.push(type); + seen[type] = true; + } + types.forEach(visit); + + throw new UnboundTypeError(message + ': ' + unboundTypes.map(getTypeName).join([', '])); + } + function __embind_register_function(name, argCount, rawArgTypesAddr, signature, rawInvoker, fn) { + var argTypes = heap32VectorToArray(argCount, rawArgTypesAddr); + name = readLatin1String(name); + + rawInvoker = embind__requireFunction(signature, rawInvoker); + + exposePublicSymbol(name, function() { + throwUnboundTypeError('Cannot call ' + name + ' due to unbound types', argTypes); + }, argCount - 1); + + whenDependentTypesAreResolved([], argTypes, function(argTypes) { + var invokerArgsArray = [argTypes[0] /* return value */, null /* no class 'this'*/].concat(argTypes.slice(1) /* actual params */); + replacePublicSymbol(name, craftInvokerFunction(name, invokerArgsArray, null /* no class 'this'*/, rawInvoker, fn), argCount - 1); + return []; + }); + } + + function integerReadValueFromPointer(name, shift, signed) { + // integers are quite common, so generate very specialized functions + switch (shift) { + case 0: return signed ? + function readS8FromPointer(pointer) { return HEAP8[pointer]; } : + function readU8FromPointer(pointer) { return HEAPU8[pointer]; }; + case 1: return signed ? + function readS16FromPointer(pointer) { return HEAP16[pointer >> 1]; } : + function readU16FromPointer(pointer) { return HEAPU16[pointer >> 1]; }; + case 2: return signed ? + function readS32FromPointer(pointer) { return HEAP32[pointer >> 2]; } : + function readU32FromPointer(pointer) { return HEAPU32[pointer >> 2]; }; + default: + throw new TypeError("Unknown integer type: " + name); + } + } + function __embind_register_integer(primitiveType, name, size, minRange, maxRange) { + name = readLatin1String(name); + if (maxRange === -1) { // LLVM doesn't have signed and unsigned 32-bit types, so u32 literals come out as 'i32 -1'. Always treat those as max u32. + maxRange = 4294967295; + } + + var shift = getShiftFromSize(size); + + var fromWireType = function(value) { + return value; + }; + + if (minRange === 0) { + var bitshift = 32 - 8*size; + fromWireType = function(value) { + return (value << bitshift) >>> bitshift; + }; + } + + var isUnsignedType = (name.indexOf('unsigned') != -1); + + registerType(primitiveType, { + name: name, + 'fromWireType': fromWireType, + 'toWireType': function(destructors, value) { + // todo: Here we have an opportunity for -O3 level "unsafe" optimizations: we could + // avoid the following two if()s and assume value is of proper type. + if (typeof value !== "number" && typeof value !== "boolean") { + throw new TypeError('Cannot convert "' + _embind_repr(value) + '" to ' + this.name); + } + if (value < minRange || value > maxRange) { + throw new TypeError('Passing a number "' + _embind_repr(value) + '" from JS side to C/C++ side to an argument of type "' + name + '", which is outside the valid range [' + minRange + ', ' + maxRange + ']!'); + } + return isUnsignedType ? (value >>> 0) : (value | 0); + }, + 'argPackAdvance': 8, + 'readValueFromPointer': integerReadValueFromPointer(name, shift, minRange !== 0), + destructorFunction: null, // This type does not need a destructor + }); + } + + function __embind_register_memory_view(rawType, dataTypeIndex, name) { + var typeMapping = [ + Int8Array, + Uint8Array, + Int16Array, + Uint16Array, + Int32Array, + Uint32Array, + Float32Array, + Float64Array, + ]; + + var TA = typeMapping[dataTypeIndex]; + + function decodeMemoryView(handle) { + handle = handle >> 2; + var heap = HEAPU32; + var size = heap[handle]; // in elements + var data = heap[handle + 1]; // byte offset into emscripten heap + return new TA(buffer, data, size); + } + + name = readLatin1String(name); + registerType(rawType, { + name: name, + 'fromWireType': decodeMemoryView, + 'argPackAdvance': 8, + 'readValueFromPointer': decodeMemoryView, + }, { + ignoreDuplicateRegistrations: true, + }); + } + + function __embind_register_std_string(rawType, name) { + name = readLatin1String(name); + var stdStringIsUTF8 + //process only std::string bindings with UTF8 support, in contrast to e.g. std::basic_string + = (name === "std::string"); + + registerType(rawType, { + name: name, + 'fromWireType': function(value) { + var length = HEAPU32[value >> 2]; + + var str; + if (stdStringIsUTF8) { + var decodeStartPtr = value + 4; + // Looping here to support possible embedded '0' bytes + for (var i = 0; i <= length; ++i) { + var currentBytePtr = value + 4 + i; + if (i == length || HEAPU8[currentBytePtr] == 0) { + var maxRead = currentBytePtr - decodeStartPtr; + var stringSegment = UTF8ToString(decodeStartPtr, maxRead); + if (str === undefined) { + str = stringSegment; + } else { + str += String.fromCharCode(0); + str += stringSegment; + } + decodeStartPtr = currentBytePtr + 1; + } + } + } else { + var a = new Array(length); + for (var i = 0; i < length; ++i) { + a[i] = String.fromCharCode(HEAPU8[value + 4 + i]); + } + str = a.join(''); + } + + _free(value); + + return str; + }, + 'toWireType': function(destructors, value) { + if (value instanceof ArrayBuffer) { + value = new Uint8Array(value); + } + + var getLength; + var valueIsOfTypeString = (typeof value === 'string'); + + if (!(valueIsOfTypeString || value instanceof Uint8Array || value instanceof Uint8ClampedArray || value instanceof Int8Array)) { + throwBindingError('Cannot pass non-string to std::string'); + } + if (stdStringIsUTF8 && valueIsOfTypeString) { + getLength = function() {return lengthBytesUTF8(value);}; + } else { + getLength = function() {return value.length;}; + } + + // assumes 4-byte alignment + var length = getLength(); + var ptr = _malloc(4 + length + 1); + HEAPU32[ptr >> 2] = length; + if (stdStringIsUTF8 && valueIsOfTypeString) { + stringToUTF8(value, ptr + 4, length + 1); + } else { + if (valueIsOfTypeString) { + for (var i = 0; i < length; ++i) { + var charCode = value.charCodeAt(i); + if (charCode > 255) { + _free(ptr); + throwBindingError('String has UTF-16 code units that do not fit in 8 bits'); + } + HEAPU8[ptr + 4 + i] = charCode; + } + } else { + for (var i = 0; i < length; ++i) { + HEAPU8[ptr + 4 + i] = value[i]; + } + } + } + + if (destructors !== null) { + destructors.push(_free, ptr); + } + return ptr; + }, + 'argPackAdvance': 8, + 'readValueFromPointer': simpleReadValueFromPointer, + destructorFunction: function(ptr) { _free(ptr); }, + }); + } + + function __embind_register_std_wstring(rawType, charSize, name) { + name = readLatin1String(name); + var decodeString, encodeString, getHeap, lengthBytesUTF, shift; + if (charSize === 2) { + decodeString = UTF16ToString; + encodeString = stringToUTF16; + lengthBytesUTF = lengthBytesUTF16; + getHeap = function() { return HEAPU16; }; + shift = 1; + } else if (charSize === 4) { + decodeString = UTF32ToString; + encodeString = stringToUTF32; + lengthBytesUTF = lengthBytesUTF32; + getHeap = function() { return HEAPU32; }; + shift = 2; + } + registerType(rawType, { + name: name, + 'fromWireType': function(value) { + // Code mostly taken from _embind_register_std_string fromWireType + var length = HEAPU32[value >> 2]; + var HEAP = getHeap(); + var str; + + var decodeStartPtr = value + 4; + // Looping here to support possible embedded '0' bytes + for (var i = 0; i <= length; ++i) { + var currentBytePtr = value + 4 + i * charSize; + if (i == length || HEAP[currentBytePtr >> shift] == 0) { + var maxReadBytes = currentBytePtr - decodeStartPtr; + var stringSegment = decodeString(decodeStartPtr, maxReadBytes); + if (str === undefined) { + str = stringSegment; + } else { + str += String.fromCharCode(0); + str += stringSegment; + } + decodeStartPtr = currentBytePtr + charSize; + } + } + + _free(value); + + return str; + }, + 'toWireType': function(destructors, value) { + if (!(typeof value === 'string')) { + throwBindingError('Cannot pass non-string to C++ string type ' + name); + } + + // assumes 4-byte alignment + var length = lengthBytesUTF(value); + var ptr = _malloc(4 + length + charSize); + HEAPU32[ptr >> 2] = length >> shift; + + encodeString(value, ptr + 4, length + charSize); + + if (destructors !== null) { + destructors.push(_free, ptr); + } + return ptr; + }, + 'argPackAdvance': 8, + 'readValueFromPointer': simpleReadValueFromPointer, + destructorFunction: function(ptr) { _free(ptr); }, + }); + } + + function __embind_register_void(rawType, name) { + name = readLatin1String(name); + registerType(rawType, { + isVoid: true, // void return values can be optimized out sometimes + name: name, + 'argPackAdvance': 0, + 'fromWireType': function() { + return undefined; + }, + 'toWireType': function(destructors, o) { + // TODO: assert if anything else is given? + return undefined; + }, + }); + } + + + var emval_symbols={}; + function getStringOrSymbol(address) { + var symbol = emval_symbols[address]; + if (symbol === undefined) { + return readLatin1String(address); + } else { + return symbol; + } + } + + function emval_get_global() { + if (typeof globalThis === 'object') { + return globalThis; + } + return (function(){ + return Function; + })()('return this')(); + } + function __emval_get_global(name) { + if(name===0){ + return __emval_register(emval_get_global()); + } else { + name = getStringOrSymbol(name); + return __emval_register(emval_get_global()[name]); + } + } + + function __emval_incref(handle) { + if (handle > 4) { + emval_handle_array[handle].refcount += 1; + } + } + + function requireRegisteredType(rawType, humanName) { + var impl = registeredTypes[rawType]; + if (undefined === impl) { + throwBindingError(humanName + " has unknown type " + getTypeName(rawType)); + } + return impl; + } + function craftEmvalAllocator(argCount) { + /*This function returns a new function that looks like this: + function emval_allocator_3(constructor, argTypes, args) { + var argType0 = requireRegisteredType(HEAP32[(argTypes >> 2)], "parameter 0"); + var arg0 = argType0.readValueFromPointer(args); + var argType1 = requireRegisteredType(HEAP32[(argTypes >> 2) + 1], "parameter 1"); + var arg1 = argType1.readValueFromPointer(args + 8); + var argType2 = requireRegisteredType(HEAP32[(argTypes >> 2) + 2], "parameter 2"); + var arg2 = argType2.readValueFromPointer(args + 16); + var obj = new constructor(arg0, arg1, arg2); + return __emval_register(obj); + } */ + var argsList = ""; + for(var i = 0; i < argCount; ++i) { + argsList += (i!==0?", ":"")+"arg"+i; // 'arg0, arg1, ..., argn' + } + + var functionBody = + "return function emval_allocator_"+argCount+"(constructor, argTypes, args) {\n"; + + for(var i = 0; i < argCount; ++i) { + functionBody += + "var argType"+i+" = requireRegisteredType(Module['HEAP32'][(argTypes >>> 2) + "+i+"], \"parameter "+i+"\");\n" + + "var arg"+i+" = argType"+i+".readValueFromPointer(args);\n" + + "args += argType"+i+"['argPackAdvance'];\n"; + } + functionBody += + "var obj = new constructor("+argsList+");\n" + + "return __emval_register(obj);\n" + + "}\n"; + + /*jshint evil:true*/ + return (new Function("requireRegisteredType", "Module", "__emval_register", functionBody))( + requireRegisteredType, Module, __emval_register); + } + + var emval_newers={}; + + function requireHandle(handle) { + if (!handle) { + throwBindingError('Cannot use deleted val. handle = ' + handle); + } + return emval_handle_array[handle].value; + } + function __emval_new(handle, argCount, argTypes, args) { + handle = requireHandle(handle); + + var newer = emval_newers[argCount]; + if (!newer) { + newer = craftEmvalAllocator(argCount); + emval_newers[argCount] = newer; + } + + return newer(handle, argTypes, args); + } + + function __emval_take_value(type, argv) { + type = requireRegisteredType(type, '_emval_take_value'); + var v = type['readValueFromPointer'](argv); + return __emval_register(v); + } + + function _abort() { + abort(); + } + + function _emscripten_memcpy_big(dest, src, num) { + HEAPU8.copyWithin(dest, src, src + num); + } + + function _emscripten_get_heap_size() { + return HEAPU8.length; + } + + function emscripten_realloc_buffer(size) { + try { + // round size grow request up to wasm page size (fixed 64KB per spec) + wasmMemory.grow((size - buffer.byteLength + 65535) >>> 16); // .grow() takes a delta compared to the previous size + updateGlobalBufferAndViews(wasmMemory.buffer); + return 1 /*success*/; + } catch(e) { + } + // implicit 0 return to save code size (caller will cast "undefined" into 0 + // anyhow) + } + function _emscripten_resize_heap(requestedSize) { + requestedSize = requestedSize >>> 0; + var oldSize = _emscripten_get_heap_size(); + // With pthreads, races can happen (another thread might increase the size in between), so return a failure, and let the caller retry. + + // Memory resize rules: + // 1. When resizing, always produce a resized heap that is at least 16MB (to avoid tiny heap sizes receiving lots of repeated resizes at startup) + // 2. Always increase heap size to at least the requested size, rounded up to next page multiple. + // 3a. If MEMORY_GROWTH_LINEAR_STEP == -1, excessively resize the heap geometrically: increase the heap size according to + // MEMORY_GROWTH_GEOMETRIC_STEP factor (default +20%), + // At most overreserve by MEMORY_GROWTH_GEOMETRIC_CAP bytes (default 96MB). + // 3b. If MEMORY_GROWTH_LINEAR_STEP != -1, excessively resize the heap linearly: increase the heap size by at least MEMORY_GROWTH_LINEAR_STEP bytes. + // 4. Max size for the heap is capped at 2048MB-WASM_PAGE_SIZE, or by MAXIMUM_MEMORY, or by ASAN limit, depending on which is smallest + // 5. If we were unable to allocate as much memory, it may be due to over-eager decision to excessively reserve due to (3) above. + // Hence if an allocation fails, cut down on the amount of excess growth, in an attempt to succeed to perform a smaller allocation. + + // A limit was set for how much we can grow. We should not exceed that + // (the wasm binary specifies it, so if we tried, we'd fail anyhow). + var maxHeapSize = 2147483648; + if (requestedSize > maxHeapSize) { + return false; + } + + var minHeapSize = 16777216; + + // Loop through potential heap size increases. If we attempt a too eager reservation that fails, cut down on the + // attempted size and reserve a smaller bump instead. (max 3 times, chosen somewhat arbitrarily) + for(var cutDown = 1; cutDown <= 4; cutDown *= 2) { + var overGrownHeapSize = oldSize * (1 + 0.2 / cutDown); // ensure geometric growth + // but limit overreserving (default to capping at +96MB overgrowth at most) + overGrownHeapSize = Math.min(overGrownHeapSize, requestedSize + 100663296 ); + + var newSize = Math.min(maxHeapSize, alignUp(Math.max(minHeapSize, requestedSize, overGrownHeapSize), 65536)); + + var replacement = emscripten_realloc_buffer(newSize); + if (replacement) { + + return true; + } + } + return false; + } + + var SYSCALLS={mappings:{},buffers:[null,[],[]],printChar:function(stream, curr) { + var buffer = SYSCALLS.buffers[stream]; + if (curr === 0 || curr === 10) { + (stream === 1 ? out : err)(UTF8ArrayToString(buffer, 0)); + buffer.length = 0; + } else { + buffer.push(curr); + } + },varargs:undefined,get:function() { + SYSCALLS.varargs += 4; + var ret = HEAP32[(((SYSCALLS.varargs)-(4))>>2)]; + return ret; + },getStr:function(ptr) { + var ret = UTF8ToString(ptr); + return ret; + },get64:function(low, high) { + return low; + }}; + function _fd_close(fd) { + return 0; + } + + function _fd_seek(fd, offset_low, offset_high, whence, newOffset) { + } + + function flush_NO_FILESYSTEM() { + // flush anything remaining in the buffers during shutdown + if (typeof _fflush !== 'undefined') _fflush(0); + var buffers = SYSCALLS.buffers; + if (buffers[1].length) SYSCALLS.printChar(1, 10); + if (buffers[2].length) SYSCALLS.printChar(2, 10); + } + function _fd_write(fd, iov, iovcnt, pnum) { + // hack to support printf in SYSCALLS_REQUIRE_FILESYSTEM=0 + var num = 0; + for (var i = 0; i < iovcnt; i++) { + var ptr = HEAP32[(((iov)+(i*8))>>2)]; + var len = HEAP32[(((iov)+(i*8 + 4))>>2)]; + for (var j = 0; j < len; j++) { + SYSCALLS.printChar(fd, HEAPU8[ptr+j]); + } + num += len; + } + HEAP32[((pnum)>>2)]=num + return 0; + } + + function _setTempRet0($i) { + setTempRet0(($i) | 0); + } +embind_init_charCodes(); +BindingError = Module['BindingError'] = extendError(Error, 'BindingError');; +InternalError = Module['InternalError'] = extendError(Error, 'InternalError');; +init_emval();; +UnboundTypeError = Module['UnboundTypeError'] = extendError(Error, 'UnboundTypeError');; +var ASSERTIONS = false; + + + +/** @type {function(string, boolean=, number=)} */ +function intArrayFromString(stringy, dontAddNull, length) { + var len = length > 0 ? length : lengthBytesUTF8(stringy)+1; + var u8array = new Array(len); + var numBytesWritten = stringToUTF8Array(stringy, u8array, 0, u8array.length); + if (dontAddNull) u8array.length = numBytesWritten; + return u8array; +} + +function intArrayToString(array) { + var ret = []; + for (var i = 0; i < array.length; i++) { + var chr = array[i]; + if (chr > 0xFF) { + if (ASSERTIONS) { + assert(false, 'Character code ' + chr + ' (' + String.fromCharCode(chr) + ') at offset ' + i + ' not in 0x00-0xFF.'); + } + chr &= 0xFF; + } + ret.push(String.fromCharCode(chr)); + } + return ret.join(''); +} + + + +__ATINIT__.push({ func: function() { ___wasm_call_ctors() } }); +var asmLibraryArg = { + "__assert_fail": ___assert_fail, + "__cxa_allocate_exception": ___cxa_allocate_exception, + "__cxa_thread_atexit": ___cxa_thread_atexit, + "__cxa_throw": ___cxa_throw, + "_embind_register_bool": __embind_register_bool, + "_embind_register_emval": __embind_register_emval, + "_embind_register_float": __embind_register_float, + "_embind_register_function": __embind_register_function, + "_embind_register_integer": __embind_register_integer, + "_embind_register_memory_view": __embind_register_memory_view, + "_embind_register_std_string": __embind_register_std_string, + "_embind_register_std_wstring": __embind_register_std_wstring, + "_embind_register_void": __embind_register_void, + "_emval_decref": __emval_decref, + "_emval_get_global": __emval_get_global, + "_emval_incref": __emval_incref, + "_emval_new": __emval_new, + "_emval_take_value": __emval_take_value, + "abort": _abort, + "emscripten_memcpy_big": _emscripten_memcpy_big, + "emscripten_resize_heap": _emscripten_resize_heap, + "fd_close": _fd_close, + "fd_seek": _fd_seek, + "fd_write": _fd_write, + "memory": wasmMemory, + "setTempRet0": _setTempRet0 +}; +var asm = createWasm(); +/** @type {function(...*):?} */ +var ___wasm_call_ctors = Module["___wasm_call_ctors"] = function() { + return (___wasm_call_ctors = Module["___wasm_call_ctors"] = Module["asm"]["__wasm_call_ctors"]).apply(null, arguments); +}; + +/** @type {function(...*):?} */ +var _free = Module["_free"] = function() { + return (_free = Module["_free"] = Module["asm"]["free"]).apply(null, arguments); +}; + +/** @type {function(...*):?} */ +var _realloc = Module["_realloc"] = function() { + return (_realloc = Module["_realloc"] = Module["asm"]["realloc"]).apply(null, arguments); +}; + +/** @type {function(...*):?} */ +var _malloc = Module["_malloc"] = function() { + return (_malloc = Module["_malloc"] = Module["asm"]["malloc"]).apply(null, arguments); +}; + +/** @type {function(...*):?} */ +var ___getTypeName = Module["___getTypeName"] = function() { + return (___getTypeName = Module["___getTypeName"] = Module["asm"]["__getTypeName"]).apply(null, arguments); +}; + +/** @type {function(...*):?} */ +var ___embind_register_native_and_builtin_types = Module["___embind_register_native_and_builtin_types"] = function() { + return (___embind_register_native_and_builtin_types = Module["___embind_register_native_and_builtin_types"] = Module["asm"]["__embind_register_native_and_builtin_types"]).apply(null, arguments); +}; + +/** @type {function(...*):?} */ +var ___errno_location = Module["___errno_location"] = function() { + return (___errno_location = Module["___errno_location"] = Module["asm"]["__errno_location"]).apply(null, arguments); +}; + +/** @type {function(...*):?} */ +var stackSave = Module["stackSave"] = function() { + return (stackSave = Module["stackSave"] = Module["asm"]["stackSave"]).apply(null, arguments); +}; + +/** @type {function(...*):?} */ +var stackRestore = Module["stackRestore"] = function() { + return (stackRestore = Module["stackRestore"] = Module["asm"]["stackRestore"]).apply(null, arguments); +}; + +/** @type {function(...*):?} */ +var stackAlloc = Module["stackAlloc"] = function() { + return (stackAlloc = Module["stackAlloc"] = Module["asm"]["stackAlloc"]).apply(null, arguments); +}; + +/** @type {function(...*):?} */ +var _saveSetjmp = Module["_saveSetjmp"] = function() { + return (_saveSetjmp = Module["_saveSetjmp"] = Module["asm"]["saveSetjmp"]).apply(null, arguments); 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+} + +if (Module['preInit']) { + if (typeof Module['preInit'] == 'function') Module['preInit'] = [Module['preInit']]; + while (Module['preInit'].length > 0) { + Module['preInit'].pop()(); + } +} + + noExitRuntime = true; + +run(); + + + + + return Module.ready diff --git a/codecs/basis/dec/basis_dec.wasm b/codecs/basis/dec/basis_dec.wasm index a6ff3c6e..303432de 100755 Binary files a/codecs/basis/dec/basis_dec.wasm and b/codecs/basis/dec/basis_dec.wasm differ diff --git a/codecs/basis/enc/basis_enc.cpp b/codecs/basis/enc/basis_enc.cpp index 86e733ac..376fe5c7 100644 --- a/codecs/basis/enc/basis_enc.cpp +++ b/codecs/basis/enc/basis_enc.cpp @@ -48,6 +48,7 @@ val encode(std::string image_in, int image_width, int image_height, BasisOptions params.m_ktx2_uastc_supercompression = basist::KTX2_SS_ZSTANDARD; params.m_mip_gen = opts.mipmap; + params.m_mip_filter = "box"; params.m_quality_level = opts.quality; params.m_compression_level = opts.compression; params.m_source_images.push_back(img); 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+var noExitRuntime;if (Module['noExitRuntime']) noExitRuntime = Module['noExitRuntime']; + +if (typeof WebAssembly !== 'object') { + abort('no native wasm support detected'); +} + +// include: runtime_safe_heap.js + + +// In MINIMAL_RUNTIME, setValue() and getValue() are only available when building with safe heap enabled, for heap safety checking. +// In traditional runtime, setValue() and getValue() are always available (although their use is highly discouraged due to perf penalties) + +/** @param {number} ptr + @param {number} value + @param {string} type + @param {number|boolean=} noSafe */ +function setValue(ptr, value, type, noSafe) { + type = type || 'i8'; + if (type.charAt(type.length-1) === '*') type = 'i32'; // pointers are 32-bit + switch(type) { + case 'i1': HEAP8[((ptr)>>0)]=value; break; + case 'i8': HEAP8[((ptr)>>0)]=value; break; + case 'i16': HEAP16[((ptr)>>1)]=value; break; + case 'i32': HEAP32[((ptr)>>2)]=value; break; + case 'i64': (tempI64 = [value>>>0,(tempDouble=value,(+(Math.abs(tempDouble))) >= 1.0 ? (tempDouble > 0.0 ? ((Math.min((+(Math.floor((tempDouble)/4294967296.0))), 4294967295.0))|0)>>>0 : (~~((+(Math.ceil((tempDouble - +(((~~(tempDouble)))>>>0))/4294967296.0)))))>>>0) : 0)],HEAP32[((ptr)>>2)]=tempI64[0],HEAP32[(((ptr)+(4))>>2)]=tempI64[1]); break; + case 'float': HEAPF32[((ptr)>>2)]=value; break; + case 'double': HEAPF64[((ptr)>>3)]=value; break; + default: abort('invalid type for setValue: ' + type); + } +} + +/** @param {number} ptr + @param {string} type + @param {number|boolean=} noSafe */ +function getValue(ptr, type, noSafe) { + type = type || 'i8'; + if (type.charAt(type.length-1) === '*') type = 'i32'; // pointers are 32-bit + switch(type) { + case 'i1': return HEAP8[((ptr)>>0)]; + case 'i8': return HEAP8[((ptr)>>0)]; + case 'i16': return HEAP16[((ptr)>>1)]; + case 'i32': return HEAP32[((ptr)>>2)]; + case 'i64': return HEAP32[((ptr)>>2)]; + case 'float': return HEAPF32[((ptr)>>2)]; + case 'double': return HEAPF64[((ptr)>>3)]; + default: abort('invalid type for getValue: ' + type); + } + return null; +} + +// end include: runtime_safe_heap.js +// Wasm globals + +var wasmMemory; + +//======================================== +// Runtime essentials +//======================================== + +// whether we are quitting the application. no code should run after this. +// set in exit() and abort() +var ABORT = false; + +// set by exit() and abort(). Passed to 'onExit' handler. +// NOTE: This is also used as the process return code code in shell environments +// but only when noExitRuntime is false. +var EXITSTATUS = 0; + +/** @type {function(*, string=)} */ +function assert(condition, text) { + if (!condition) { + abort('Assertion failed: ' + text); + } +} + +// Returns the C function with a specified identifier (for C++, you need to do manual name mangling) +function getCFunc(ident) { + var func = Module['_' + ident]; // closure exported function + assert(func, 'Cannot call unknown function ' + ident + ', make sure it is exported'); + return func; +} + +// C calling interface. +/** @param {string|null=} returnType + @param {Array=} argTypes + @param {Arguments|Array=} args + @param {Object=} opts */ +function ccall(ident, returnType, argTypes, args, opts) { + // For fast lookup of conversion functions + var toC = { + 'string': function(str) { + var ret = 0; + if (str !== null && str !== undefined && str !== 0) { // null string + // at most 4 bytes per UTF-8 code point, +1 for the trailing '\0' + var len = (str.length << 2) + 1; + ret = stackAlloc(len); + stringToUTF8(str, ret, len); + } + return ret; + }, + 'array': function(arr) { + var ret = stackAlloc(arr.length); + writeArrayToMemory(arr, ret); + return ret; + } + }; + + function convertReturnValue(ret) { + if (returnType === 'string') return UTF8ToString(ret); + if (returnType === 'boolean') return Boolean(ret); + return ret; + } + + var func = getCFunc(ident); + var cArgs = []; + var stack = 0; + if (args) { + for (var i = 0; i < args.length; i++) { + var converter = toC[argTypes[i]]; + if (converter) { + if (stack === 0) stack = stackSave(); + cArgs[i] = converter(args[i]); + } else { + cArgs[i] = args[i]; + } + } + } + var ret = func.apply(null, cArgs); + + ret = convertReturnValue(ret); + if (stack !== 0) stackRestore(stack); + return ret; +} + +/** @param {string=} returnType + @param {Array=} argTypes + @param {Object=} opts */ +function cwrap(ident, returnType, argTypes, opts) { + argTypes = argTypes || []; + // When the function takes numbers and returns a number, we can just return + // the original function + var numericArgs = argTypes.every(function(type){ return type === 'number'}); + var numericRet = returnType !== 'string'; + if (numericRet && numericArgs && !opts) { + return getCFunc(ident); + } + return function() { + return ccall(ident, returnType, argTypes, arguments, opts); + } +} + +var ALLOC_NORMAL = 0; // Tries to use _malloc() +var ALLOC_STACK = 1; // Lives for the duration of the current function call + +// allocate(): This is for internal use. You can use it yourself as well, but the interface +// is a little tricky (see docs right below). The reason is that it is optimized +// for multiple syntaxes to save space in generated code. So you should +// normally not use allocate(), and instead allocate memory using _malloc(), +// initialize it with setValue(), and so forth. +// @slab: An array of data. +// @allocator: How to allocate memory, see ALLOC_* +/** @type {function((Uint8Array|Array), number)} */ +function allocate(slab, allocator) { + var ret; + + if (allocator == ALLOC_STACK) { + ret = stackAlloc(slab.length); + } else { + ret = _malloc(slab.length); + } + + if (slab.subarray || slab.slice) { + HEAPU8.set(/** @type {!Uint8Array} */(slab), ret); + } else { + HEAPU8.set(new Uint8Array(slab), ret); + } + return ret; +} + +// include: runtime_strings.js + + +// runtime_strings.js: Strings related runtime functions that are part of both MINIMAL_RUNTIME and regular runtime. + +// Given a pointer 'ptr' to a null-terminated UTF8-encoded string in the given array that contains uint8 values, returns +// a copy of that string as a Javascript String object. + +var UTF8Decoder = new TextDecoder('utf8'); + +/** + * @param {number} idx + * @param {number=} maxBytesToRead + * @return {string} + */ +function UTF8ArrayToString(heap, idx, maxBytesToRead) { + var endIdx = idx + maxBytesToRead; + var endPtr = idx; + // TextDecoder needs to know the byte length in advance, it doesn't stop on null terminator by itself. + // Also, use the length info to avoid running tiny strings through TextDecoder, since .subarray() allocates garbage. + // (As a tiny code save trick, compare endPtr against endIdx using a negation, so that undefined means Infinity) + while (heap[endPtr] && !(endPtr >= endIdx)) ++endPtr; + + return UTF8Decoder.decode( + heap.subarray ? heap.subarray(idx, endPtr) : new Uint8Array(heap.slice(idx, endPtr)) + ); +} + +// Given a pointer 'ptr' to a null-terminated UTF8-encoded string in the emscripten HEAP, returns a +// copy of that string as a Javascript String object. +// maxBytesToRead: an optional length that specifies the maximum number of bytes to read. You can omit +// this parameter to scan the string until the first \0 byte. If maxBytesToRead is +// passed, and the string at [ptr, ptr+maxBytesToReadr[ contains a null byte in the +// middle, then the string will cut short at that byte index (i.e. maxBytesToRead will +// not produce a string of exact length [ptr, ptr+maxBytesToRead[) +// N.B. mixing frequent uses of UTF8ToString() with and without maxBytesToRead may +// throw JS JIT optimizations off, so it is worth to consider consistently using one +// style or the other. +/** + * @param {number} ptr + * @param {number=} maxBytesToRead + * @return {string} + */ +function UTF8ToString(ptr, maxBytesToRead) { + if (!ptr) return ''; + var maxPtr = ptr + maxBytesToRead; + for(var end = ptr; !(end >= maxPtr) && HEAPU8[end];) ++end; + return UTF8Decoder.decode(HEAPU8.subarray(ptr, end)); +} + +// Copies the given Javascript String object 'str' to the given byte array at address 'outIdx', +// encoded in UTF8 form and null-terminated. The copy will require at most str.length*4+1 bytes of space in the HEAP. +// Use the function lengthBytesUTF8 to compute the exact number of bytes (excluding null terminator) that this function will write. +// Parameters: +// str: the Javascript string to copy. +// heap: the array to copy to. Each index in this array is assumed to be one 8-byte element. +// outIdx: The starting offset in the array to begin the copying. +// maxBytesToWrite: The maximum number of bytes this function can write to the array. +// This count should include the null terminator, +// i.e. if maxBytesToWrite=1, only the null terminator will be written and nothing else. +// maxBytesToWrite=0 does not write any bytes to the output, not even the null terminator. +// Returns the number of bytes written, EXCLUDING the null terminator. + +function stringToUTF8Array(str, heap, outIdx, maxBytesToWrite) { + if (!(maxBytesToWrite > 0)) // Parameter maxBytesToWrite is not optional. Negative values, 0, null, undefined and false each don't write out any bytes. + return 0; + + var startIdx = outIdx; + var endIdx = outIdx + maxBytesToWrite - 1; // -1 for string null terminator. + for (var i = 0; i < str.length; ++i) { + // Gotcha: charCodeAt returns a 16-bit word that is a UTF-16 encoded code unit, not a Unicode code point of the character! So decode UTF16->UTF32->UTF8. + // See http://unicode.org/faq/utf_bom.html#utf16-3 + // For UTF8 byte structure, see http://en.wikipedia.org/wiki/UTF-8#Description and https://www.ietf.org/rfc/rfc2279.txt and https://tools.ietf.org/html/rfc3629 + var u = str.charCodeAt(i); // possibly a lead surrogate + if (u >= 0xD800 && u <= 0xDFFF) { + var u1 = str.charCodeAt(++i); + u = 0x10000 + ((u & 0x3FF) << 10) | (u1 & 0x3FF); + } + if (u <= 0x7F) { + if (outIdx >= endIdx) break; + heap[outIdx++] = u; + } else if (u <= 0x7FF) { + if (outIdx + 1 >= endIdx) break; + heap[outIdx++] = 0xC0 | (u >> 6); + heap[outIdx++] = 0x80 | (u & 63); + } else if (u <= 0xFFFF) { + if (outIdx + 2 >= endIdx) break; + heap[outIdx++] = 0xE0 | (u >> 12); + heap[outIdx++] = 0x80 | ((u >> 6) & 63); + heap[outIdx++] = 0x80 | (u & 63); + } else { + if (outIdx + 3 >= endIdx) break; + heap[outIdx++] = 0xF0 | (u >> 18); + heap[outIdx++] = 0x80 | ((u >> 12) & 63); + heap[outIdx++] = 0x80 | ((u >> 6) & 63); + heap[outIdx++] = 0x80 | (u & 63); + } + } + // Null-terminate the pointer to the buffer. + heap[outIdx] = 0; + return outIdx - startIdx; +} + +// Copies the given Javascript String object 'str' to the emscripten HEAP at address 'outPtr', +// null-terminated and encoded in UTF8 form. The copy will require at most str.length*4+1 bytes of space in the HEAP. +// Use the function lengthBytesUTF8 to compute the exact number of bytes (excluding null terminator) that this function will write. +// Returns the number of bytes written, EXCLUDING the null terminator. + +function stringToUTF8(str, outPtr, maxBytesToWrite) { + return stringToUTF8Array(str, HEAPU8,outPtr, maxBytesToWrite); +} + +// Returns the number of bytes the given Javascript string takes if encoded as a UTF8 byte array, EXCLUDING the null terminator byte. +function lengthBytesUTF8(str) { + var len = 0; + for (var i = 0; i < str.length; ++i) { + // Gotcha: charCodeAt returns a 16-bit word that is a UTF-16 encoded code unit, not a Unicode code point of the character! So decode UTF16->UTF32->UTF8. + // See http://unicode.org/faq/utf_bom.html#utf16-3 + var u = str.charCodeAt(i); // possibly a lead surrogate + if (u >= 0xD800 && u <= 0xDFFF) u = 0x10000 + ((u & 0x3FF) << 10) | (str.charCodeAt(++i) & 0x3FF); + if (u <= 0x7F) ++len; + else if (u <= 0x7FF) len += 2; + else if (u <= 0xFFFF) len += 3; + else len += 4; + } + return len; +} + +// end include: runtime_strings.js +// include: runtime_strings_extra.js + + +// runtime_strings_extra.js: Strings related runtime functions that are available only in regular runtime. + +// Given a pointer 'ptr' to a null-terminated ASCII-encoded string in the emscripten HEAP, returns +// a copy of that string as a Javascript String object. + +function AsciiToString(ptr) { + var str = ''; + while (1) { + var ch = HEAPU8[((ptr++)>>0)]; + if (!ch) return str; + str += String.fromCharCode(ch); + } +} + +// Copies the given Javascript String object 'str' to the emscripten HEAP at address 'outPtr', +// null-terminated and encoded in ASCII form. The copy will require at most str.length+1 bytes of space in the HEAP. + +function stringToAscii(str, outPtr) { + return writeAsciiToMemory(str, outPtr, false); +} + +// Given a pointer 'ptr' to a null-terminated UTF16LE-encoded string in the emscripten HEAP, returns +// a copy of that string as a Javascript String object. + +var UTF16Decoder = new TextDecoder('utf-16le'); + +function UTF16ToString(ptr, maxBytesToRead) { + var endPtr = ptr; + // TextDecoder needs to know the byte length in advance, it doesn't stop on null terminator by itself. + // Also, use the length info to avoid running tiny strings through TextDecoder, since .subarray() allocates garbage. + var idx = endPtr >> 1; + var maxIdx = idx + maxBytesToRead / 2; + // If maxBytesToRead is not passed explicitly, it will be undefined, and this + // will always evaluate to true. This saves on code size. + while (!(idx >= maxIdx) && HEAPU16[idx]) ++idx; + endPtr = idx << 1; + + return UTF16Decoder.decode(HEAPU8.subarray(ptr, endPtr)); + var i = 0; + + var str = ''; + while (1) { + var codeUnit = HEAP16[(((ptr)+(i*2))>>1)]; + if (codeUnit == 0 || i == maxBytesToRead / 2) return str; + ++i; + // fromCharCode constructs a character from a UTF-16 code unit, so we can pass the UTF16 string right through. + str += String.fromCharCode(codeUnit); + } +} + +// Copies the given Javascript String object 'str' to the emscripten HEAP at address 'outPtr', +// null-terminated and encoded in UTF16 form. The copy will require at most str.length*4+2 bytes of space in the HEAP. +// Use the function lengthBytesUTF16() to compute the exact number of bytes (excluding null terminator) that this function will write. +// Parameters: +// str: the Javascript string to copy. +// outPtr: Byte address in Emscripten HEAP where to write the string to. +// maxBytesToWrite: The maximum number of bytes this function can write to the array. This count should include the null +// terminator, i.e. if maxBytesToWrite=2, only the null terminator will be written and nothing else. +// maxBytesToWrite<2 does not write any bytes to the output, not even the null terminator. +// Returns the number of bytes written, EXCLUDING the null terminator. + +function stringToUTF16(str, outPtr, maxBytesToWrite) { + // Backwards compatibility: if max bytes is not specified, assume unsafe unbounded write is allowed. + if (maxBytesToWrite === undefined) { + maxBytesToWrite = 0x7FFFFFFF; + } + if (maxBytesToWrite < 2) return 0; + maxBytesToWrite -= 2; // Null terminator. + var startPtr = outPtr; + var numCharsToWrite = (maxBytesToWrite < str.length*2) ? (maxBytesToWrite / 2) : str.length; + for (var i = 0; i < numCharsToWrite; ++i) { + // charCodeAt returns a UTF-16 encoded code unit, so it can be directly written to the HEAP. + var codeUnit = str.charCodeAt(i); // possibly a lead surrogate + HEAP16[((outPtr)>>1)]=codeUnit; + outPtr += 2; + } + // Null-terminate the pointer to the HEAP. + HEAP16[((outPtr)>>1)]=0; + return outPtr - startPtr; +} + +// Returns the number of bytes the given Javascript string takes if encoded as a UTF16 byte array, EXCLUDING the null terminator byte. + +function lengthBytesUTF16(str) { + return str.length*2; +} + +function UTF32ToString(ptr, maxBytesToRead) { + var i = 0; + + var str = ''; + // If maxBytesToRead is not passed explicitly, it will be undefined, and this + // will always evaluate to true. This saves on code size. + while (!(i >= maxBytesToRead / 4)) { + var utf32 = HEAP32[(((ptr)+(i*4))>>2)]; + if (utf32 == 0) break; + ++i; + // Gotcha: fromCharCode constructs a character from a UTF-16 encoded code (pair), not from a Unicode code point! So encode the code point to UTF-16 for constructing. + // See http://unicode.org/faq/utf_bom.html#utf16-3 + if (utf32 >= 0x10000) { + var ch = utf32 - 0x10000; + str += String.fromCharCode(0xD800 | (ch >> 10), 0xDC00 | (ch & 0x3FF)); + } else { + str += String.fromCharCode(utf32); + } + } + return str; +} + +// Copies the given Javascript String object 'str' to the emscripten HEAP at address 'outPtr', +// null-terminated and encoded in UTF32 form. The copy will require at most str.length*4+4 bytes of space in the HEAP. +// Use the function lengthBytesUTF32() to compute the exact number of bytes (excluding null terminator) that this function will write. +// Parameters: +// str: the Javascript string to copy. +// outPtr: Byte address in Emscripten HEAP where to write the string to. +// maxBytesToWrite: The maximum number of bytes this function can write to the array. This count should include the null +// terminator, i.e. if maxBytesToWrite=4, only the null terminator will be written and nothing else. +// maxBytesToWrite<4 does not write any bytes to the output, not even the null terminator. +// Returns the number of bytes written, EXCLUDING the null terminator. + +function stringToUTF32(str, outPtr, maxBytesToWrite) { + // Backwards compatibility: if max bytes is not specified, assume unsafe unbounded write is allowed. + if (maxBytesToWrite === undefined) { + maxBytesToWrite = 0x7FFFFFFF; + } + if (maxBytesToWrite < 4) return 0; + var startPtr = outPtr; + var endPtr = startPtr + maxBytesToWrite - 4; + for (var i = 0; i < str.length; ++i) { + // Gotcha: charCodeAt returns a 16-bit word that is a UTF-16 encoded code unit, not a Unicode code point of the character! We must decode the string to UTF-32 to the heap. + // See http://unicode.org/faq/utf_bom.html#utf16-3 + var codeUnit = str.charCodeAt(i); // possibly a lead surrogate + if (codeUnit >= 0xD800 && codeUnit <= 0xDFFF) { + var trailSurrogate = str.charCodeAt(++i); + codeUnit = 0x10000 + ((codeUnit & 0x3FF) << 10) | (trailSurrogate & 0x3FF); + } + HEAP32[((outPtr)>>2)]=codeUnit; + outPtr += 4; + if (outPtr + 4 > endPtr) break; + } + // Null-terminate the pointer to the HEAP. + HEAP32[((outPtr)>>2)]=0; + return outPtr - startPtr; +} + +// Returns the number of bytes the given Javascript string takes if encoded as a UTF16 byte array, EXCLUDING the null terminator byte. + +function lengthBytesUTF32(str) { + var len = 0; + for (var i = 0; i < str.length; ++i) { + // Gotcha: charCodeAt returns a 16-bit word that is a UTF-16 encoded code unit, not a Unicode code point of the character! We must decode the string to UTF-32 to the heap. + // See http://unicode.org/faq/utf_bom.html#utf16-3 + var codeUnit = str.charCodeAt(i); + if (codeUnit >= 0xD800 && codeUnit <= 0xDFFF) ++i; // possibly a lead surrogate, so skip over the tail surrogate. + len += 4; + } + + return len; +} + +// Allocate heap space for a JS string, and write it there. +// It is the responsibility of the caller to free() that memory. +function allocateUTF8(str) { + var size = lengthBytesUTF8(str) + 1; + var ret = _malloc(size); + if (ret) stringToUTF8Array(str, HEAP8, ret, size); + return ret; +} + +// Allocate stack space for a JS string, and write it there. +function allocateUTF8OnStack(str) { + var size = lengthBytesUTF8(str) + 1; + var ret = stackAlloc(size); + stringToUTF8Array(str, HEAP8, ret, size); + return ret; +} + +// Deprecated: This function should not be called because it is unsafe and does not provide +// a maximum length limit of how many bytes it is allowed to write. Prefer calling the +// function stringToUTF8Array() instead, which takes in a maximum length that can be used +// to be secure from out of bounds writes. +/** @deprecated + @param {boolean=} dontAddNull */ +function writeStringToMemory(string, buffer, dontAddNull) { + warnOnce('writeStringToMemory is deprecated and should not be called! Use stringToUTF8() instead!'); + + var /** @type {number} */ lastChar, /** @type {number} */ end; + if (dontAddNull) { + // stringToUTF8Array always appends null. If we don't want to do that, remember the + // character that existed at the location where the null will be placed, and restore + // that after the write (below). + end = buffer + lengthBytesUTF8(string); + lastChar = HEAP8[end]; + } + stringToUTF8(string, buffer, Infinity); + if (dontAddNull) HEAP8[end] = lastChar; // Restore the value under the null character. +} + +function writeArrayToMemory(array, buffer) { + HEAP8.set(array, buffer); +} + +/** @param {boolean=} dontAddNull */ +function writeAsciiToMemory(str, buffer, dontAddNull) { + for (var i = 0; i < str.length; ++i) { + HEAP8[((buffer++)>>0)]=str.charCodeAt(i); + } + // Null-terminate the pointer to the HEAP. + if (!dontAddNull) HEAP8[((buffer)>>0)]=0; +} + +// end include: runtime_strings_extra.js +// Memory management + +var PAGE_SIZE = 16384; +var WASM_PAGE_SIZE = 65536; + +function alignUp(x, multiple) { + if (x % multiple > 0) { + x += multiple - (x % multiple); + } + return x; +} + +var HEAP, +/** @type {ArrayBuffer} */ + buffer, +/** @type {Int8Array} */ + HEAP8, +/** @type {Uint8Array} */ + HEAPU8, +/** @type {Int16Array} */ + HEAP16, +/** @type {Uint16Array} */ + HEAPU16, +/** @type {Int32Array} */ + HEAP32, +/** @type {Uint32Array} */ + HEAPU32, +/** @type {Float32Array} */ + HEAPF32, +/** @type {Float64Array} */ + HEAPF64; + +function updateGlobalBufferAndViews(buf) { + buffer = buf; + Module['HEAP8'] = HEAP8 = new Int8Array(buf); + Module['HEAP16'] = HEAP16 = new Int16Array(buf); + Module['HEAP32'] = HEAP32 = new Int32Array(buf); + Module['HEAPU8'] = HEAPU8 = new Uint8Array(buf); + Module['HEAPU16'] = HEAPU16 = new Uint16Array(buf); + Module['HEAPU32'] = HEAPU32 = new Uint32Array(buf); + Module['HEAPF32'] = HEAPF32 = new Float32Array(buf); + Module['HEAPF64'] = HEAPF64 = new Float64Array(buf); +} + +var STACK_BASE = 5878720, + STACKTOP = STACK_BASE, + STACK_MAX = 635840; + +var TOTAL_STACK = 5242880; + +var INITIAL_INITIAL_MEMORY = Module['INITIAL_MEMORY'] || 16777216; + +// In non-standalone/normal mode, we create the memory here. +// include: runtime_init_memory.js + + +// Create the main memory. (Note: this isn't used in STANDALONE_WASM mode since the wasm +// memory is created in the wasm, not in JS.) + + if (Module['wasmMemory']) { + wasmMemory = Module['wasmMemory']; + } else + { + wasmMemory = new WebAssembly.Memory({ + 'initial': INITIAL_INITIAL_MEMORY / WASM_PAGE_SIZE + , + 'maximum': 2147483648 / WASM_PAGE_SIZE + }); + } + +if (wasmMemory) { + buffer = wasmMemory.buffer; +} + +// If the user provides an incorrect length, just use that length instead rather than providing the user to +// specifically provide the memory length with Module['INITIAL_MEMORY']. +INITIAL_INITIAL_MEMORY = buffer.byteLength; +updateGlobalBufferAndViews(buffer); + +// end include: runtime_init_memory.js + +// include: runtime_init_table.js +// In regular non-RELOCATABLE mode the table is exported +// from the wasm module and this will be assigned once +// the exports are available. +var wasmTable; + +// end include: runtime_init_table.js +// include: runtime_stack_check.js + + +// end include: runtime_stack_check.js +// include: runtime_assertions.js + + +// end include: runtime_assertions.js +var __ATPRERUN__ = []; // functions called before the runtime is initialized +var __ATINIT__ = []; // functions called during startup +var __ATMAIN__ = []; // functions called when main() is to be run +var __ATEXIT__ = []; // functions called during shutdown +var __ATPOSTRUN__ = []; // functions called after the main() is called + +var runtimeInitialized = false; +var runtimeExited = false; + +function preRun() { + + if (Module['preRun']) { + if (typeof Module['preRun'] == 'function') Module['preRun'] = [Module['preRun']]; + while (Module['preRun'].length) { + addOnPreRun(Module['preRun'].shift()); + } + } + + callRuntimeCallbacks(__ATPRERUN__); +} + +function initRuntime() { + runtimeInitialized = true; + + callRuntimeCallbacks(__ATINIT__); +} + +function preMain() { + + callRuntimeCallbacks(__ATMAIN__); +} + +function exitRuntime() { + runtimeExited = true; +} + +function postRun() { + + if (Module['postRun']) { + if (typeof Module['postRun'] == 'function') Module['postRun'] = [Module['postRun']]; + while (Module['postRun'].length) { + addOnPostRun(Module['postRun'].shift()); + } + } + + callRuntimeCallbacks(__ATPOSTRUN__); +} + +function addOnPreRun(cb) { + __ATPRERUN__.unshift(cb); +} + +function addOnInit(cb) { + __ATINIT__.unshift(cb); +} + +function addOnPreMain(cb) { + __ATMAIN__.unshift(cb); +} + +function addOnExit(cb) { +} + +function addOnPostRun(cb) { + __ATPOSTRUN__.unshift(cb); +} + +// include: runtime_math.js + + +// https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Math/imul + +// https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Math/fround + +// https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Math/clz32 + +// https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Math/trunc + +// end include: runtime_math.js +// A counter of dependencies for calling run(). If we need to +// do asynchronous work before running, increment this and +// decrement it. Incrementing must happen in a place like +// Module.preRun (used by emcc to add file preloading). +// Note that you can add dependencies in preRun, even though +// it happens right before run - run will be postponed until +// the dependencies are met. +var runDependencies = 0; +var runDependencyWatcher = null; +var dependenciesFulfilled = null; // overridden to take different actions when all run dependencies are fulfilled + +function getUniqueRunDependency(id) { + return id; +} + +function addRunDependency(id) { + runDependencies++; + + if (Module['monitorRunDependencies']) { + Module['monitorRunDependencies'](runDependencies); + } + +} + +function removeRunDependency(id) { + runDependencies--; + + if (Module['monitorRunDependencies']) { + Module['monitorRunDependencies'](runDependencies); + } + + if (runDependencies == 0) { + if (runDependencyWatcher !== null) { + clearInterval(runDependencyWatcher); + runDependencyWatcher = null; + } + if (dependenciesFulfilled) { + var callback = dependenciesFulfilled; + dependenciesFulfilled = null; + callback(); // can add another dependenciesFulfilled + } + } +} + +Module["preloadedImages"] = {}; // maps url to image data +Module["preloadedAudios"] = {}; // maps url to audio data + +/** @param {string|number=} what */ +function abort(what) { + if (Module['onAbort']) { + Module['onAbort'](what); + } + + what += ''; + err(what); + + ABORT = true; + EXITSTATUS = 1; + + what = 'abort(' + what + '). Build with -s ASSERTIONS=1 for more info.'; + + // Use a wasm runtime error, because a JS error might be seen as a foreign + // exception, which means we'd run destructors on it. We need the error to + // simply make the program stop. + var e = new WebAssembly.RuntimeError(what); + + readyPromiseReject(e); + // Throw the error whether or not MODULARIZE is set because abort is used + // in code paths apart from instantiation where an exception is expected + // to be thrown when abort is called. + throw e; +} + +// {{MEM_INITIALIZER}} + +// include: memoryprofiler.js + + +// end include: memoryprofiler.js +// include: URIUtils.js + + +function hasPrefix(str, prefix) { + return String.prototype.startsWith ? + str.startsWith(prefix) : + str.indexOf(prefix) === 0; +} + +// Prefix of data URIs emitted by SINGLE_FILE and related options. +var dataURIPrefix = 'data:application/octet-stream;base64,'; + +// Indicates whether filename is a base64 data URI. +function isDataURI(filename) { + return hasPrefix(filename, dataURIPrefix); +} + +var fileURIPrefix = "file://"; + +// Indicates whether filename is delivered via file protocol (as opposed to http/https) +function isFileURI(filename) { + return hasPrefix(filename, fileURIPrefix); +} + +// end include: URIUtils.js +var wasmBinaryFile = 'basis_enc.wasm'; +if (!isDataURI(wasmBinaryFile)) { + wasmBinaryFile = locateFile(wasmBinaryFile); +} + +function getBinary() { + try { + if (wasmBinary) { + return new Uint8Array(wasmBinary); + } + + if (readBinary) { + return readBinary(wasmBinaryFile); + } else { + throw "both async and sync fetching of the wasm failed"; + } + } + catch (err) { + abort(err); + } +} + +function getBinaryPromise() { + // If we don't have the binary yet, and have the Fetch api, use that; + // in some environments, like Electron's render process, Fetch api may be present, but have a different context than expected, let's only use it on the Web + if (!wasmBinary && (ENVIRONMENT_IS_WEB || ENVIRONMENT_IS_WORKER) && typeof fetch === 'function' + ) { + return fetch(wasmBinaryFile, { credentials: 'same-origin' }).then(function(response) { + if (!response['ok']) { + throw "failed to load wasm binary file at '" + wasmBinaryFile + "'"; + } + return response['arrayBuffer'](); + }).catch(function () { + return getBinary(); + }); + } + // Otherwise, getBinary should be able to get it synchronously + return Promise.resolve().then(getBinary); +} + +// Create the wasm instance. +// Receives the wasm imports, returns the exports. +function createWasm() { + // prepare imports + var info = { + 'env': asmLibraryArg, + 'wasi_snapshot_preview1': asmLibraryArg + }; + // Load the wasm module and create an instance of using native support in the JS engine. + // handle a generated wasm instance, receiving its exports and + // performing other necessary setup + /** @param {WebAssembly.Module=} module*/ + function receiveInstance(instance, module) { + var exports = instance.exports; + + Module['asm'] = exports; + + wasmTable = Module['asm']['__indirect_function_table']; + + removeRunDependency('wasm-instantiate'); + } + // we can't run yet (except in a pthread, where we have a custom sync instantiator) + addRunDependency('wasm-instantiate'); + + function receiveInstantiatedSource(output) { + // 'output' is a WebAssemblyInstantiatedSource object which has both the module and instance. + // receiveInstance() will swap in the exports (to Module.asm) so they can be called + // TODO: Due to Closure regression https://github.com/google/closure-compiler/issues/3193, the above line no longer optimizes out down to the following line. + // When the regression is fixed, can restore the above USE_PTHREADS-enabled path. + receiveInstance(output['instance']); + } + + function instantiateArrayBuffer(receiver) { + return getBinaryPromise().then(function(binary) { + return WebAssembly.instantiate(binary, info); + }).then(receiver, function(reason) { + err('failed to asynchronously prepare wasm: ' + reason); + + abort(reason); + }); + } + + // Prefer streaming instantiation if available. + function instantiateAsync() { + if (!wasmBinary && + typeof WebAssembly.instantiateStreaming === 'function' && + !isDataURI(wasmBinaryFile) && + typeof fetch === 'function') { + return fetch(wasmBinaryFile, { credentials: 'same-origin' }).then(function (response) { + var result = WebAssembly.instantiateStreaming(response, info); + return result.then(receiveInstantiatedSource, function(reason) { + // We expect the most common failure cause to be a bad MIME type for the binary, + // in which case falling back to ArrayBuffer instantiation should work. + err('wasm streaming compile failed: ' + reason); + err('falling back to ArrayBuffer instantiation'); + return instantiateArrayBuffer(receiveInstantiatedSource); + }); + }); + } else { + return instantiateArrayBuffer(receiveInstantiatedSource); + } + } + // User shell pages can write their own Module.instantiateWasm = function(imports, successCallback) callback + // to manually instantiate the Wasm module themselves. This allows pages to run the instantiation parallel + // to any other async startup actions they are performing. + if (Module['instantiateWasm']) { + try { + var exports = Module['instantiateWasm'](info, receiveInstance); + return exports; + } catch(e) { + err('Module.instantiateWasm callback failed with error: ' + e); + return false; + } + } + + // If instantiation fails, reject the module ready promise. + instantiateAsync().catch(readyPromiseReject); + return {}; // no exports yet; we'll fill them in later +} + +// Globals used by JS i64 conversions +var tempDouble; +var tempI64; + +// === Body === + +var ASM_CONSTS = { + +}; + + + + + + + function callRuntimeCallbacks(callbacks) { + while(callbacks.length > 0) { + var callback = callbacks.shift(); + if (typeof callback == 'function') { + callback(Module); // Pass the module as the first argument. + continue; + } + var func = callback.func; + if (typeof func === 'number') { + if (callback.arg === undefined) { + wasmTable.get(func)(); + } else { + wasmTable.get(func)(callback.arg); + } + } else { + func(callback.arg === undefined ? null : callback.arg); + } + } + } + + function demangle(func) { + return func; + } + + function demangleAll(text) { + var regex = + /\b_Z[\w\d_]+/g; + return text.replace(regex, + function(x) { + var y = demangle(x); + return x === y ? x : (y + ' [' + x + ']'); + }); + } + + function dynCallLegacy(sig, ptr, args) { + if (args && args.length) { + return Module['dynCall_' + sig].apply(null, [ptr].concat(args)); + } + return Module['dynCall_' + sig].call(null, ptr); + } + function dynCall(sig, ptr, args) { + // Without WASM_BIGINT support we cannot directly call function with i64 as + // part of thier signature, so we rely the dynCall functions generated by + // wasm-emscripten-finalize + if (sig.indexOf('j') != -1) { + return dynCallLegacy(sig, ptr, args); + } + return wasmTable.get(ptr).apply(null, args) + } + + function jsStackTrace() { + var error = new Error(); + if (!error.stack) { + // IE10+ special cases: It does have callstack info, but it is only populated if an Error object is thrown, + // so try that as a special-case. + try { + throw new Error(); + } catch(e) { + error = e; + } + if (!error.stack) { + return '(no stack trace available)'; + } + } + return error.stack.toString(); + } + + function stackTrace() { + var js = jsStackTrace(); + if (Module['extraStackTrace']) js += '\n' + Module['extraStackTrace'](); + return demangleAll(js); + } + + function ___assert_fail(condition, filename, line, func) { + abort('Assertion failed: ' + UTF8ToString(condition) + ', at: ' + [filename ? UTF8ToString(filename) : 'unknown filename', line, func ? UTF8ToString(func) : 'unknown function']); + } + + var ExceptionInfoAttrs={DESTRUCTOR_OFFSET:0,REFCOUNT_OFFSET:4,TYPE_OFFSET:8,CAUGHT_OFFSET:12,RETHROWN_OFFSET:13,SIZE:16}; + function ___cxa_allocate_exception(size) { + // Thrown object is prepended by exception metadata block + return _malloc(size + ExceptionInfoAttrs.SIZE) + ExceptionInfoAttrs.SIZE; + } + + function _atexit(func, arg) { + } + function ___cxa_thread_atexit(a0,a1 + ) { + return _atexit(a0,a1); + } + + function ExceptionInfo(excPtr) { + this.excPtr = excPtr; + this.ptr = excPtr - ExceptionInfoAttrs.SIZE; + + this.set_type = function(type) { + HEAP32[(((this.ptr)+(ExceptionInfoAttrs.TYPE_OFFSET))>>2)]=type; + }; + + this.get_type = function() { + return HEAP32[(((this.ptr)+(ExceptionInfoAttrs.TYPE_OFFSET))>>2)]; + }; + + this.set_destructor = function(destructor) { + HEAP32[(((this.ptr)+(ExceptionInfoAttrs.DESTRUCTOR_OFFSET))>>2)]=destructor; + }; + + this.get_destructor = function() { + return HEAP32[(((this.ptr)+(ExceptionInfoAttrs.DESTRUCTOR_OFFSET))>>2)]; + }; + + this.set_refcount = function(refcount) { + HEAP32[(((this.ptr)+(ExceptionInfoAttrs.REFCOUNT_OFFSET))>>2)]=refcount; + }; + + this.set_caught = function (caught) { + caught = caught ? 1 : 0; + HEAP8[(((this.ptr)+(ExceptionInfoAttrs.CAUGHT_OFFSET))>>0)]=caught; + }; + + this.get_caught = function () { + return HEAP8[(((this.ptr)+(ExceptionInfoAttrs.CAUGHT_OFFSET))>>0)] != 0; + }; + + this.set_rethrown = function (rethrown) { + rethrown = rethrown ? 1 : 0; + HEAP8[(((this.ptr)+(ExceptionInfoAttrs.RETHROWN_OFFSET))>>0)]=rethrown; + }; + + this.get_rethrown = function () { + return HEAP8[(((this.ptr)+(ExceptionInfoAttrs.RETHROWN_OFFSET))>>0)] != 0; + }; + + // Initialize native structure fields. Should be called once after allocated. + this.init = function(type, destructor) { + this.set_type(type); + this.set_destructor(destructor); + this.set_refcount(0); + this.set_caught(false); + this.set_rethrown(false); + } + + this.add_ref = function() { + var value = HEAP32[(((this.ptr)+(ExceptionInfoAttrs.REFCOUNT_OFFSET))>>2)]; + HEAP32[(((this.ptr)+(ExceptionInfoAttrs.REFCOUNT_OFFSET))>>2)]=value + 1; + }; + + // Returns true if last reference released. + this.release_ref = function() { + var prev = HEAP32[(((this.ptr)+(ExceptionInfoAttrs.REFCOUNT_OFFSET))>>2)]; + HEAP32[(((this.ptr)+(ExceptionInfoAttrs.REFCOUNT_OFFSET))>>2)]=prev - 1; + return prev === 1; + }; + } + + var exceptionLast=0; + + function __ZSt18uncaught_exceptionv() { // std::uncaught_exception() + return __ZSt18uncaught_exceptionv.uncaught_exceptions > 0; + } + function ___cxa_throw(ptr, type, destructor) { + var info = new ExceptionInfo(ptr); + // Initialize ExceptionInfo content after it was allocated in __cxa_allocate_exception. + info.init(type, destructor); + exceptionLast = ptr; + if (!("uncaught_exception" in __ZSt18uncaught_exceptionv)) { + __ZSt18uncaught_exceptionv.uncaught_exceptions = 1; + } else { + __ZSt18uncaught_exceptionv.uncaught_exceptions++; + } + throw ptr; + } + + function setErrNo(value) { + HEAP32[((___errno_location())>>2)]=value; + return value; + } + + var SYSCALLS={mappings:{},buffers:[null,[],[]],printChar:function(stream, curr) { + var buffer = SYSCALLS.buffers[stream]; + if (curr === 0 || curr === 10) { + (stream === 1 ? out : err)(UTF8ArrayToString(buffer, 0)); + buffer.length = 0; + } else { + buffer.push(curr); + } + },varargs:undefined,get:function() { + SYSCALLS.varargs += 4; + var ret = HEAP32[(((SYSCALLS.varargs)-(4))>>2)]; + return ret; + },getStr:function(ptr) { + var ret = UTF8ToString(ptr); + return ret; + },get64:function(low, high) { + return low; + }}; + function ___sys_fcntl64(fd, cmd, varargs) {SYSCALLS.varargs = varargs; + + return 0; + } + + function ___sys_ioctl(fd, op, varargs) {SYSCALLS.varargs = varargs; + + return 0; + } + + function ___sys_open(path, flags, varargs) {SYSCALLS.varargs = varargs; + + } + + var structRegistrations={}; + + function runDestructors(destructors) { + while (destructors.length) { + var ptr = destructors.pop(); + var del = destructors.pop(); + del(ptr); + } + } + + function simpleReadValueFromPointer(pointer) { + return this['fromWireType'](HEAPU32[pointer >> 2]); + } + + var awaitingDependencies={}; + + var registeredTypes={}; + + var typeDependencies={}; + + var char_0=48; + + var char_9=57; + function makeLegalFunctionName(name) { + if (undefined === name) { + return '_unknown'; + } + name = name.replace(/[^a-zA-Z0-9_]/g, '$'); + var f = name.charCodeAt(0); + if (f >= char_0 && f <= char_9) { + return '_' + name; + } else { + return name; + } + } + function createNamedFunction(name, body) { + name = makeLegalFunctionName(name); + /*jshint evil:true*/ + return new Function( + "body", + "return function " + name + "() {\n" + + " \"use strict\";" + + " return body.apply(this, arguments);\n" + + "};\n" + )(body); + } + function extendError(baseErrorType, errorName) { + var errorClass = createNamedFunction(errorName, function(message) { + this.name = errorName; + this.message = message; + + var stack = (new Error(message)).stack; + if (stack !== undefined) { + this.stack = this.toString() + '\n' + + stack.replace(/^Error(:[^\n]*)?\n/, ''); + } + }); + errorClass.prototype = Object.create(baseErrorType.prototype); + errorClass.prototype.constructor = errorClass; + errorClass.prototype.toString = function() { + if (this.message === undefined) { + return this.name; + } else { + return this.name + ': ' + this.message; + } + }; + + return errorClass; + } + var InternalError=undefined; + function throwInternalError(message) { + throw new InternalError(message); + } + function whenDependentTypesAreResolved(myTypes, dependentTypes, getTypeConverters) { + myTypes.forEach(function(type) { + typeDependencies[type] = dependentTypes; + }); + + function onComplete(typeConverters) { + var myTypeConverters = getTypeConverters(typeConverters); + if (myTypeConverters.length !== myTypes.length) { + throwInternalError('Mismatched type converter count'); + } + for (var i = 0; i < myTypes.length; ++i) { + registerType(myTypes[i], myTypeConverters[i]); + } + } + + var typeConverters = new Array(dependentTypes.length); + var unregisteredTypes = []; + var registered = 0; + dependentTypes.forEach(function(dt, i) { + if (registeredTypes.hasOwnProperty(dt)) { + typeConverters[i] = registeredTypes[dt]; + } else { + unregisteredTypes.push(dt); + if (!awaitingDependencies.hasOwnProperty(dt)) { + awaitingDependencies[dt] = []; + } + awaitingDependencies[dt].push(function() { + typeConverters[i] = registeredTypes[dt]; + ++registered; + if (registered === unregisteredTypes.length) { + onComplete(typeConverters); + } + }); + } + }); + if (0 === unregisteredTypes.length) { + onComplete(typeConverters); + } + } + function __embind_finalize_value_object(structType) { + var reg = structRegistrations[structType]; + delete structRegistrations[structType]; + + var rawConstructor = reg.rawConstructor; + var rawDestructor = reg.rawDestructor; + var fieldRecords = reg.fields; + var fieldTypes = fieldRecords.map(function(field) { return field.getterReturnType; }). + concat(fieldRecords.map(function(field) { return field.setterArgumentType; })); + whenDependentTypesAreResolved([structType], fieldTypes, function(fieldTypes) { + var fields = {}; + fieldRecords.forEach(function(field, i) { + var fieldName = field.fieldName; + var getterReturnType = fieldTypes[i]; + var getter = field.getter; + var getterContext = field.getterContext; + var setterArgumentType = fieldTypes[i + fieldRecords.length]; + var setter = field.setter; + var setterContext = field.setterContext; + fields[fieldName] = { + read: function(ptr) { + return getterReturnType['fromWireType']( + getter(getterContext, ptr)); + }, + write: function(ptr, o) { + var destructors = []; + setter(setterContext, ptr, setterArgumentType['toWireType'](destructors, o)); + runDestructors(destructors); + } + }; + }); + + return [{ + name: reg.name, + 'fromWireType': function(ptr) { + var rv = {}; + for (var i in fields) { + rv[i] = fields[i].read(ptr); + } + rawDestructor(ptr); + return rv; + }, + 'toWireType': function(destructors, o) { + // todo: Here we have an opportunity for -O3 level "unsafe" optimizations: + // assume all fields are present without checking. + for (var fieldName in fields) { + if (!(fieldName in o)) { + throw new TypeError('Missing field: "' + fieldName + '"'); + } + } + var ptr = rawConstructor(); + for (fieldName in fields) { + fields[fieldName].write(ptr, o[fieldName]); + } + if (destructors !== null) { + destructors.push(rawDestructor, ptr); + } + return ptr; + }, + 'argPackAdvance': 8, + 'readValueFromPointer': simpleReadValueFromPointer, + destructorFunction: rawDestructor, + }]; + }); + } + + function getShiftFromSize(size) { + switch (size) { + case 1: return 0; + case 2: return 1; + case 4: return 2; + case 8: return 3; + default: + throw new TypeError('Unknown type size: ' + size); + } + } + + function embind_init_charCodes() { + var codes = new Array(256); + for (var i = 0; i < 256; ++i) { + codes[i] = String.fromCharCode(i); + } + embind_charCodes = codes; + } + var embind_charCodes=undefined; + function readLatin1String(ptr) { + var ret = ""; + var c = ptr; + while (HEAPU8[c]) { + ret += embind_charCodes[HEAPU8[c++]]; + } + return ret; + } + + var BindingError=undefined; + function throwBindingError(message) { + throw new BindingError(message); + } + /** @param {Object=} options */ + function registerType(rawType, registeredInstance, options) { + options = options || {}; + + if (!('argPackAdvance' in registeredInstance)) { + throw new TypeError('registerType registeredInstance requires argPackAdvance'); + } + + var name = registeredInstance.name; + if (!rawType) { + throwBindingError('type "' + name + '" must have a positive integer typeid pointer'); + } + if (registeredTypes.hasOwnProperty(rawType)) { + if (options.ignoreDuplicateRegistrations) { + return; + } else { + throwBindingError("Cannot register type '" + name + "' twice"); + } + } + + registeredTypes[rawType] = registeredInstance; + delete typeDependencies[rawType]; + + if (awaitingDependencies.hasOwnProperty(rawType)) { + var callbacks = awaitingDependencies[rawType]; + delete awaitingDependencies[rawType]; + callbacks.forEach(function(cb) { + cb(); + }); + } + } + function __embind_register_bool(rawType, name, size, trueValue, falseValue) { + var shift = getShiftFromSize(size); + + name = readLatin1String(name); + registerType(rawType, { + name: name, + 'fromWireType': function(wt) { + // ambiguous emscripten ABI: sometimes return values are + // true or false, and sometimes integers (0 or 1) + return !!wt; + }, + 'toWireType': function(destructors, o) { + return o ? trueValue : falseValue; + }, + 'argPackAdvance': 8, + 'readValueFromPointer': function(pointer) { + // TODO: if heap is fixed (like in asm.js) this could be executed outside + var heap; + if (size === 1) { + heap = HEAP8; + } else if (size === 2) { + heap = HEAP16; + } else if (size === 4) { + heap = HEAP32; + } else { + throw new TypeError("Unknown boolean type size: " + name); + } + return this['fromWireType'](heap[pointer >> shift]); + }, + destructorFunction: null, // This type does not need a destructor + }); + } + + var emval_free_list=[]; + + var emval_handle_array=[{},{value:undefined},{value:null},{value:true},{value:false}]; + function __emval_decref(handle) { + if (handle > 4 && 0 === --emval_handle_array[handle].refcount) { + emval_handle_array[handle] = undefined; + emval_free_list.push(handle); + } + } + + function count_emval_handles() { + var count = 0; + for (var i = 5; i < emval_handle_array.length; ++i) { + if (emval_handle_array[i] !== undefined) { + ++count; + } + } + return count; + } + + function get_first_emval() { + for (var i = 5; i < emval_handle_array.length; ++i) { + if (emval_handle_array[i] !== undefined) { + return emval_handle_array[i]; + } + } + return null; + } + function init_emval() { + Module['count_emval_handles'] = count_emval_handles; + Module['get_first_emval'] = get_first_emval; + } + function __emval_register(value) { + + switch(value){ + case undefined :{ return 1; } + case null :{ return 2; } + case true :{ return 3; } + case false :{ return 4; } + default:{ + var handle = emval_free_list.length ? + emval_free_list.pop() : + emval_handle_array.length; + + emval_handle_array[handle] = {refcount: 1, value: value}; + return handle; + } + } + } + function __embind_register_emval(rawType, name) { + name = readLatin1String(name); + registerType(rawType, { + name: name, + 'fromWireType': function(handle) { + var rv = emval_handle_array[handle].value; + __emval_decref(handle); + return rv; + }, + 'toWireType': function(destructors, value) { + return __emval_register(value); + }, + 'argPackAdvance': 8, + 'readValueFromPointer': simpleReadValueFromPointer, + destructorFunction: null, // This type does not need a destructor + + // TODO: do we need a deleteObject here? write a test where + // emval is passed into JS via an interface + }); + } + + function _embind_repr(v) { + if (v === null) { + return 'null'; + } + var t = typeof v; + if (t === 'object' || t === 'array' || t === 'function') { + return v.toString(); + } else { + return '' + v; + } + } + + function floatReadValueFromPointer(name, shift) { + switch (shift) { + case 2: return function(pointer) { + return this['fromWireType'](HEAPF32[pointer >> 2]); + }; + case 3: return function(pointer) { + return this['fromWireType'](HEAPF64[pointer >> 3]); + }; + default: + throw new TypeError("Unknown float type: " + name); + } + } + function __embind_register_float(rawType, name, size) { + var shift = getShiftFromSize(size); + name = readLatin1String(name); + registerType(rawType, { + name: name, + 'fromWireType': function(value) { + return value; + }, + 'toWireType': function(destructors, value) { + // todo: Here we have an opportunity for -O3 level "unsafe" optimizations: we could + // avoid the following if() and assume value is of proper type. + if (typeof value !== "number" && typeof value !== "boolean") { + throw new TypeError('Cannot convert "' + _embind_repr(value) + '" to ' + this.name); + } + return value; + }, + 'argPackAdvance': 8, + 'readValueFromPointer': floatReadValueFromPointer(name, shift), + destructorFunction: null, // This type does not need a destructor + }); + } + + function new_(constructor, argumentList) { + if (!(constructor instanceof Function)) { + throw new TypeError('new_ called with constructor type ' + typeof(constructor) + " which is not a function"); + } + + /* + * Previously, the following line was just: + + function dummy() {}; + + * Unfortunately, Chrome was preserving 'dummy' as the object's name, even though at creation, the 'dummy' has the + * correct constructor name. Thus, objects created with IMVU.new would show up in the debugger as 'dummy', which + * isn't very helpful. Using IMVU.createNamedFunction addresses the issue. Doublely-unfortunately, there's no way + * to write a test for this behavior. -NRD 2013.02.22 + */ + var dummy = createNamedFunction(constructor.name || 'unknownFunctionName', function(){}); + dummy.prototype = constructor.prototype; + var obj = new dummy; + + var r = constructor.apply(obj, argumentList); + return (r instanceof Object) ? r : obj; + } + function craftInvokerFunction(humanName, argTypes, classType, cppInvokerFunc, cppTargetFunc) { + // humanName: a human-readable string name for the function to be generated. + // argTypes: An array that contains the embind type objects for all types in the function signature. + // argTypes[0] is the type object for the function return value. + // argTypes[1] is the type object for function this object/class type, or null if not crafting an invoker for a class method. + // argTypes[2...] are the actual function parameters. + // classType: The embind type object for the class to be bound, or null if this is not a method of a class. + // cppInvokerFunc: JS Function object to the C++-side function that interops into C++ code. + // cppTargetFunc: Function pointer (an integer to FUNCTION_TABLE) to the target C++ function the cppInvokerFunc will end up calling. + var argCount = argTypes.length; + + if (argCount < 2) { + throwBindingError("argTypes array size mismatch! Must at least get return value and 'this' types!"); + } + + var isClassMethodFunc = (argTypes[1] !== null && classType !== null); + + // Free functions with signature "void function()" do not need an invoker that marshalls between wire types. + // TODO: This omits argument count check - enable only at -O3 or similar. + // if (ENABLE_UNSAFE_OPTS && argCount == 2 && argTypes[0].name == "void" && !isClassMethodFunc) { + // return FUNCTION_TABLE[fn]; + // } + + // Determine if we need to use a dynamic stack to store the destructors for the function parameters. + // TODO: Remove this completely once all function invokers are being dynamically generated. + var needsDestructorStack = false; + + for(var i = 1; i < argTypes.length; ++i) { // Skip return value at index 0 - it's not deleted here. + if (argTypes[i] !== null && argTypes[i].destructorFunction === undefined) { // The type does not define a destructor function - must use dynamic stack + needsDestructorStack = true; + break; + } + } + + var returns = (argTypes[0].name !== "void"); + + var argsList = ""; + var argsListWired = ""; + for(var i = 0; i < argCount - 2; ++i) { + argsList += (i!==0?", ":"")+"arg"+i; + argsListWired += (i!==0?", ":"")+"arg"+i+"Wired"; + } + + var invokerFnBody = + "return function "+makeLegalFunctionName(humanName)+"("+argsList+") {\n" + + "if (arguments.length !== "+(argCount - 2)+") {\n" + + "throwBindingError('function "+humanName+" called with ' + arguments.length + ' arguments, expected "+(argCount - 2)+" args!');\n" + + "}\n"; + + if (needsDestructorStack) { + invokerFnBody += + "var destructors = [];\n"; + } + + var dtorStack = needsDestructorStack ? "destructors" : "null"; + var args1 = ["throwBindingError", "invoker", "fn", "runDestructors", "retType", "classParam"]; + var args2 = [throwBindingError, cppInvokerFunc, cppTargetFunc, runDestructors, argTypes[0], argTypes[1]]; + + if (isClassMethodFunc) { + invokerFnBody += "var thisWired = classParam.toWireType("+dtorStack+", this);\n"; + } + + for(var i = 0; i < argCount - 2; ++i) { + invokerFnBody += "var arg"+i+"Wired = argType"+i+".toWireType("+dtorStack+", arg"+i+"); // "+argTypes[i+2].name+"\n"; + args1.push("argType"+i); + args2.push(argTypes[i+2]); + } + + if (isClassMethodFunc) { + argsListWired = "thisWired" + (argsListWired.length > 0 ? ", " : "") + argsListWired; + } + + invokerFnBody += + (returns?"var rv = ":"") + "invoker(fn"+(argsListWired.length>0?", ":"")+argsListWired+");\n"; + + if (needsDestructorStack) { + invokerFnBody += "runDestructors(destructors);\n"; + } else { + for(var i = isClassMethodFunc?1:2; i < argTypes.length; ++i) { // Skip return value at index 0 - it's not deleted here. Also skip class type if not a method. + var paramName = (i === 1 ? "thisWired" : ("arg"+(i - 2)+"Wired")); + if (argTypes[i].destructorFunction !== null) { + invokerFnBody += paramName+"_dtor("+paramName+"); // "+argTypes[i].name+"\n"; + args1.push(paramName+"_dtor"); + args2.push(argTypes[i].destructorFunction); + } + } + } + + if (returns) { + invokerFnBody += "var ret = retType.fromWireType(rv);\n" + + "return ret;\n"; + } else { + } + invokerFnBody += "}\n"; + + args1.push(invokerFnBody); + + var invokerFunction = new_(Function, args1).apply(null, args2); + return invokerFunction; + } + + function ensureOverloadTable(proto, methodName, humanName) { + if (undefined === proto[methodName].overloadTable) { + var prevFunc = proto[methodName]; + // Inject an overload resolver function that routes to the appropriate overload based on the number of arguments. + proto[methodName] = function() { + // TODO This check can be removed in -O3 level "unsafe" optimizations. + if (!proto[methodName].overloadTable.hasOwnProperty(arguments.length)) { + throwBindingError("Function '" + humanName + "' called with an invalid number of arguments (" + arguments.length + ") - expects one of (" + proto[methodName].overloadTable + ")!"); + } + return proto[methodName].overloadTable[arguments.length].apply(this, arguments); + }; + // Move the previous function into the overload table. + proto[methodName].overloadTable = []; + proto[methodName].overloadTable[prevFunc.argCount] = prevFunc; + } + } + /** @param {number=} numArguments */ + function exposePublicSymbol(name, value, numArguments) { + if (Module.hasOwnProperty(name)) { + if (undefined === numArguments || (undefined !== Module[name].overloadTable && undefined !== Module[name].overloadTable[numArguments])) { + throwBindingError("Cannot register public name '" + name + "' twice"); + } + + // We are exposing a function with the same name as an existing function. Create an overload table and a function selector + // that routes between the two. + ensureOverloadTable(Module, name, name); + if (Module.hasOwnProperty(numArguments)) { + throwBindingError("Cannot register multiple overloads of a function with the same number of arguments (" + numArguments + ")!"); + } + // Add the new function into the overload table. + Module[name].overloadTable[numArguments] = value; + } + else { + Module[name] = value; + if (undefined !== numArguments) { + Module[name].numArguments = numArguments; + } + } + } + + function heap32VectorToArray(count, firstElement) { + var array = []; + for (var i = 0; i < count; i++) { + array.push(HEAP32[(firstElement >> 2) + i]); + } + return array; + } + + /** @param {number=} numArguments */ + function replacePublicSymbol(name, value, numArguments) { + if (!Module.hasOwnProperty(name)) { + throwInternalError('Replacing nonexistant public symbol'); + } + // If there's an overload table for this symbol, replace the symbol in the overload table instead. + if (undefined !== Module[name].overloadTable && undefined !== numArguments) { + Module[name].overloadTable[numArguments] = value; + } + else { + Module[name] = value; + Module[name].argCount = numArguments; + } + } + + function getDynCaller(sig, ptr) { + assert(sig.indexOf('j') >= 0, 'getDynCaller should only be called with i64 sigs') + var argCache = []; + return function() { + argCache.length = arguments.length; + for (var i = 0; i < arguments.length; i++) { + argCache[i] = arguments[i]; + } + return dynCall(sig, ptr, argCache); + }; + } + function embind__requireFunction(signature, rawFunction) { + signature = readLatin1String(signature); + + function makeDynCaller() { + if (signature.indexOf('j') != -1) { + return getDynCaller(signature, rawFunction); + } + return wasmTable.get(rawFunction); + } + + var fp = makeDynCaller(); + if (typeof fp !== "function") { + throwBindingError("unknown function pointer with signature " + signature + ": " + rawFunction); + } + return fp; + } + + var UnboundTypeError=undefined; + + function getTypeName(type) { + var ptr = ___getTypeName(type); + var rv = readLatin1String(ptr); + _free(ptr); + return rv; + } + function throwUnboundTypeError(message, types) { + var unboundTypes = []; + var seen = {}; + function visit(type) { + if (seen[type]) { + return; + } + if (registeredTypes[type]) { + return; + } + if (typeDependencies[type]) { + typeDependencies[type].forEach(visit); + return; + } + unboundTypes.push(type); + seen[type] = true; + } + types.forEach(visit); + + throw new UnboundTypeError(message + ': ' + unboundTypes.map(getTypeName).join([', '])); + } + function __embind_register_function(name, argCount, rawArgTypesAddr, signature, rawInvoker, fn) { + var argTypes = heap32VectorToArray(argCount, rawArgTypesAddr); + name = readLatin1String(name); + + rawInvoker = embind__requireFunction(signature, rawInvoker); + + exposePublicSymbol(name, function() { + throwUnboundTypeError('Cannot call ' + name + ' due to unbound types', argTypes); + }, argCount - 1); + + whenDependentTypesAreResolved([], argTypes, function(argTypes) { + var invokerArgsArray = [argTypes[0] /* return value */, null /* no class 'this'*/].concat(argTypes.slice(1) /* actual params */); + replacePublicSymbol(name, craftInvokerFunction(name, invokerArgsArray, null /* no class 'this'*/, rawInvoker, fn), argCount - 1); + return []; + }); + } + + function integerReadValueFromPointer(name, shift, signed) { + // integers are quite common, so generate very specialized functions + switch (shift) { + case 0: return signed ? + function readS8FromPointer(pointer) { return HEAP8[pointer]; } : + function readU8FromPointer(pointer) { return HEAPU8[pointer]; }; + case 1: return signed ? + function readS16FromPointer(pointer) { return HEAP16[pointer >> 1]; } : + function readU16FromPointer(pointer) { return HEAPU16[pointer >> 1]; }; + case 2: return signed ? + function readS32FromPointer(pointer) { return HEAP32[pointer >> 2]; } : + function readU32FromPointer(pointer) { return HEAPU32[pointer >> 2]; }; + default: + throw new TypeError("Unknown integer type: " + name); + } + } + function __embind_register_integer(primitiveType, name, size, minRange, maxRange) { + name = readLatin1String(name); + if (maxRange === -1) { // LLVM doesn't have signed and unsigned 32-bit types, so u32 literals come out as 'i32 -1'. Always treat those as max u32. + maxRange = 4294967295; + } + + var shift = getShiftFromSize(size); + + var fromWireType = function(value) { + return value; + }; + + if (minRange === 0) { + var bitshift = 32 - 8*size; + fromWireType = function(value) { + return (value << bitshift) >>> bitshift; + }; + } + + var isUnsignedType = (name.indexOf('unsigned') != -1); + + registerType(primitiveType, { + name: name, + 'fromWireType': fromWireType, + 'toWireType': function(destructors, value) { + // todo: Here we have an opportunity for -O3 level "unsafe" optimizations: we could + // avoid the following two if()s and assume value is of proper type. + if (typeof value !== "number" && typeof value !== "boolean") { + throw new TypeError('Cannot convert "' + _embind_repr(value) + '" to ' + this.name); + } + if (value < minRange || value > maxRange) { + throw new TypeError('Passing a number "' + _embind_repr(value) + '" from JS side to C/C++ side to an argument of type "' + name + '", which is outside the valid range [' + minRange + ', ' + maxRange + ']!'); + } + return isUnsignedType ? (value >>> 0) : (value | 0); + }, + 'argPackAdvance': 8, + 'readValueFromPointer': integerReadValueFromPointer(name, shift, minRange !== 0), + destructorFunction: null, // This type does not need a destructor + }); + } + + function __embind_register_memory_view(rawType, dataTypeIndex, name) { + var typeMapping = [ + Int8Array, + Uint8Array, + Int16Array, + Uint16Array, + Int32Array, + Uint32Array, + Float32Array, + Float64Array, + ]; + + var TA = typeMapping[dataTypeIndex]; + + function decodeMemoryView(handle) { + handle = handle >> 2; + var heap = HEAPU32; + var size = heap[handle]; // in elements + var data = heap[handle + 1]; // byte offset into emscripten heap + return new TA(buffer, data, size); + } + + name = readLatin1String(name); + registerType(rawType, { + name: name, + 'fromWireType': decodeMemoryView, + 'argPackAdvance': 8, + 'readValueFromPointer': decodeMemoryView, + }, { + ignoreDuplicateRegistrations: true, + }); + } + + function __embind_register_std_string(rawType, name) { + name = readLatin1String(name); + var stdStringIsUTF8 + //process only std::string bindings with UTF8 support, in contrast to e.g. std::basic_string + = (name === "std::string"); + + registerType(rawType, { + name: name, + 'fromWireType': function(value) { + var length = HEAPU32[value >> 2]; + + var str; + if (stdStringIsUTF8) { + var decodeStartPtr = value + 4; + // Looping here to support possible embedded '0' bytes + for (var i = 0; i <= length; ++i) { + var currentBytePtr = value + 4 + i; + if (i == length || HEAPU8[currentBytePtr] == 0) { + var maxRead = currentBytePtr - decodeStartPtr; + var stringSegment = UTF8ToString(decodeStartPtr, maxRead); + if (str === undefined) { + str = stringSegment; + } else { + str += String.fromCharCode(0); + str += stringSegment; + } + decodeStartPtr = currentBytePtr + 1; + } + } + } else { + var a = new Array(length); + for (var i = 0; i < length; ++i) { + a[i] = String.fromCharCode(HEAPU8[value + 4 + i]); + } + str = a.join(''); + } + + _free(value); + + return str; + }, + 'toWireType': function(destructors, value) { + if (value instanceof ArrayBuffer) { + value = new Uint8Array(value); + } + + var getLength; + var valueIsOfTypeString = (typeof value === 'string'); + + if (!(valueIsOfTypeString || value instanceof Uint8Array || value instanceof Uint8ClampedArray || value instanceof Int8Array)) { + throwBindingError('Cannot pass non-string to std::string'); + } + if (stdStringIsUTF8 && valueIsOfTypeString) { + getLength = function() {return lengthBytesUTF8(value);}; + } else { + getLength = function() {return value.length;}; + } + + // assumes 4-byte alignment + var length = getLength(); + var ptr = _malloc(4 + length + 1); + HEAPU32[ptr >> 2] = length; + if (stdStringIsUTF8 && valueIsOfTypeString) { + stringToUTF8(value, ptr + 4, length + 1); + } else { + if (valueIsOfTypeString) { + for (var i = 0; i < length; ++i) { + var charCode = value.charCodeAt(i); + if (charCode > 255) { + _free(ptr); + throwBindingError('String has UTF-16 code units that do not fit in 8 bits'); + } + HEAPU8[ptr + 4 + i] = charCode; + } + } else { + for (var i = 0; i < length; ++i) { + HEAPU8[ptr + 4 + i] = value[i]; + } + } + } + + if (destructors !== null) { + destructors.push(_free, ptr); + } + return ptr; + }, + 'argPackAdvance': 8, + 'readValueFromPointer': simpleReadValueFromPointer, + destructorFunction: function(ptr) { _free(ptr); }, + }); + } + + function __embind_register_std_wstring(rawType, charSize, name) { + name = readLatin1String(name); + var decodeString, encodeString, getHeap, lengthBytesUTF, shift; + if (charSize === 2) { + decodeString = UTF16ToString; + encodeString = stringToUTF16; + lengthBytesUTF = lengthBytesUTF16; + getHeap = function() { return HEAPU16; }; + shift = 1; + } else if (charSize === 4) { + decodeString = UTF32ToString; + encodeString = stringToUTF32; + lengthBytesUTF = lengthBytesUTF32; + getHeap = function() { return HEAPU32; }; + shift = 2; + } + registerType(rawType, { + name: name, + 'fromWireType': function(value) { + // Code mostly taken from _embind_register_std_string fromWireType + var length = HEAPU32[value >> 2]; + var HEAP = getHeap(); + var str; + + var decodeStartPtr = value + 4; + // Looping here to support possible embedded '0' bytes + for (var i = 0; i <= length; ++i) { + var currentBytePtr = value + 4 + i * charSize; + if (i == length || HEAP[currentBytePtr >> shift] == 0) { + var maxReadBytes = currentBytePtr - decodeStartPtr; + var stringSegment = decodeString(decodeStartPtr, maxReadBytes); + if (str === undefined) { + str = stringSegment; + } else { + str += String.fromCharCode(0); + str += stringSegment; + } + decodeStartPtr = currentBytePtr + charSize; + } + } + + _free(value); + + return str; + }, + 'toWireType': function(destructors, value) { + if (!(typeof value === 'string')) { + throwBindingError('Cannot pass non-string to C++ string type ' + name); + } + + // assumes 4-byte alignment + var length = lengthBytesUTF(value); + var ptr = _malloc(4 + length + charSize); + HEAPU32[ptr >> 2] = length >> shift; + + encodeString(value, ptr + 4, length + charSize); + + if (destructors !== null) { + destructors.push(_free, ptr); + } + return ptr; + }, + 'argPackAdvance': 8, + 'readValueFromPointer': simpleReadValueFromPointer, + destructorFunction: function(ptr) { _free(ptr); }, + }); + } + + function __embind_register_value_object( + rawType, + name, + constructorSignature, + rawConstructor, + destructorSignature, + rawDestructor + ) { + structRegistrations[rawType] = { + name: readLatin1String(name), + rawConstructor: embind__requireFunction(constructorSignature, rawConstructor), + rawDestructor: embind__requireFunction(destructorSignature, rawDestructor), + fields: [], + }; + } + + function __embind_register_value_object_field( + structType, + fieldName, + getterReturnType, + getterSignature, + getter, + getterContext, + setterArgumentType, + setterSignature, + setter, + setterContext + ) { + structRegistrations[structType].fields.push({ + fieldName: readLatin1String(fieldName), + getterReturnType: getterReturnType, + getter: embind__requireFunction(getterSignature, getter), + getterContext: getterContext, + setterArgumentType: setterArgumentType, + setter: embind__requireFunction(setterSignature, setter), + setterContext: setterContext, + }); + } + + function __embind_register_void(rawType, name) { + name = readLatin1String(name); + registerType(rawType, { + isVoid: true, // void return values can be optimized out sometimes + name: name, + 'argPackAdvance': 0, + 'fromWireType': function() { + return undefined; + }, + 'toWireType': function(destructors, o) { + // TODO: assert if anything else is given? + return undefined; + }, + }); + } + + + var emval_symbols={}; + function getStringOrSymbol(address) { + var symbol = emval_symbols[address]; + if (symbol === undefined) { + return readLatin1String(address); + } else { + return symbol; + } + } + + function emval_get_global() { + if (typeof globalThis === 'object') { + return globalThis; + } + return (function(){ + return Function; + })()('return this')(); + } + function __emval_get_global(name) { + if(name===0){ + return __emval_register(emval_get_global()); + } else { + name = getStringOrSymbol(name); + return __emval_register(emval_get_global()[name]); + } + } + + function __emval_incref(handle) { + if (handle > 4) { + emval_handle_array[handle].refcount += 1; + } + } + + function requireRegisteredType(rawType, humanName) { + var impl = registeredTypes[rawType]; + if (undefined === impl) { + throwBindingError(humanName + " has unknown type " + getTypeName(rawType)); + } + return impl; + } + function craftEmvalAllocator(argCount) { + /*This function returns a new function that looks like this: + function emval_allocator_3(constructor, argTypes, args) { + var argType0 = requireRegisteredType(HEAP32[(argTypes >> 2)], "parameter 0"); + var arg0 = argType0.readValueFromPointer(args); + var argType1 = requireRegisteredType(HEAP32[(argTypes >> 2) + 1], "parameter 1"); + var arg1 = argType1.readValueFromPointer(args + 8); + var argType2 = requireRegisteredType(HEAP32[(argTypes >> 2) + 2], "parameter 2"); + var arg2 = argType2.readValueFromPointer(args + 16); + var obj = new constructor(arg0, arg1, arg2); + return __emval_register(obj); + } */ + var argsList = ""; + for(var i = 0; i < argCount; ++i) { + argsList += (i!==0?", ":"")+"arg"+i; // 'arg0, arg1, ..., argn' + } + + var functionBody = + "return function emval_allocator_"+argCount+"(constructor, argTypes, args) {\n"; + + for(var i = 0; i < argCount; ++i) { + functionBody += + "var argType"+i+" = requireRegisteredType(Module['HEAP32'][(argTypes >>> 2) + "+i+"], \"parameter "+i+"\");\n" + + "var arg"+i+" = argType"+i+".readValueFromPointer(args);\n" + + "args += argType"+i+"['argPackAdvance'];\n"; + } + functionBody += + "var obj = new constructor("+argsList+");\n" + + "return __emval_register(obj);\n" + + "}\n"; + + /*jshint evil:true*/ + return (new Function("requireRegisteredType", "Module", "__emval_register", functionBody))( + requireRegisteredType, Module, __emval_register); + } + + var emval_newers={}; + + function requireHandle(handle) { + if (!handle) { + throwBindingError('Cannot use deleted val. handle = ' + handle); + } + return emval_handle_array[handle].value; + } + function __emval_new(handle, argCount, argTypes, args) { + handle = requireHandle(handle); + + var newer = emval_newers[argCount]; + if (!newer) { + newer = craftEmvalAllocator(argCount); + emval_newers[argCount] = newer; + } + + return newer(handle, argTypes, args); + } + + function __emval_take_value(type, argv) { + type = requireRegisteredType(type, '_emval_take_value'); + var v = type['readValueFromPointer'](argv); + return __emval_register(v); + } + + function _abort() { + abort(); + } + + function _longjmp(env, value) { + _setThrew(env, value || 1); + throw 'longjmp'; + } + function _emscripten_longjmp(a0,a1 + ) { + return _longjmp(a0,a1); + } + + function _emscripten_memcpy_big(dest, src, num) { + HEAPU8.copyWithin(dest, src, src + num); + } + + function _emscripten_get_heap_size() { + return HEAPU8.length; + } + + function emscripten_realloc_buffer(size) { + try { + // round size grow request up to wasm page size (fixed 64KB per spec) + wasmMemory.grow((size - buffer.byteLength + 65535) >>> 16); // .grow() takes a delta compared to the previous size + updateGlobalBufferAndViews(wasmMemory.buffer); + return 1 /*success*/; + } catch(e) { + } + // implicit 0 return to save code size (caller will cast "undefined" into 0 + // anyhow) + } + function _emscripten_resize_heap(requestedSize) { + requestedSize = requestedSize >>> 0; + var oldSize = _emscripten_get_heap_size(); + // With pthreads, races can happen (another thread might increase the size in between), so return a failure, and let the caller retry. + + // Memory resize rules: + // 1. When resizing, always produce a resized heap that is at least 16MB (to avoid tiny heap sizes receiving lots of repeated resizes at startup) + // 2. Always increase heap size to at least the requested size, rounded up to next page multiple. + // 3a. If MEMORY_GROWTH_LINEAR_STEP == -1, excessively resize the heap geometrically: increase the heap size according to + // MEMORY_GROWTH_GEOMETRIC_STEP factor (default +20%), + // At most overreserve by MEMORY_GROWTH_GEOMETRIC_CAP bytes (default 96MB). + // 3b. If MEMORY_GROWTH_LINEAR_STEP != -1, excessively resize the heap linearly: increase the heap size by at least MEMORY_GROWTH_LINEAR_STEP bytes. + // 4. Max size for the heap is capped at 2048MB-WASM_PAGE_SIZE, or by MAXIMUM_MEMORY, or by ASAN limit, depending on which is smallest + // 5. If we were unable to allocate as much memory, it may be due to over-eager decision to excessively reserve due to (3) above. + // Hence if an allocation fails, cut down on the amount of excess growth, in an attempt to succeed to perform a smaller allocation. + + // A limit was set for how much we can grow. We should not exceed that + // (the wasm binary specifies it, so if we tried, we'd fail anyhow). + var maxHeapSize = 2147483648; + if (requestedSize > maxHeapSize) { + return false; + } + + var minHeapSize = 16777216; + + // Loop through potential heap size increases. If we attempt a too eager reservation that fails, cut down on the + // attempted size and reserve a smaller bump instead. (max 3 times, chosen somewhat arbitrarily) + for(var cutDown = 1; cutDown <= 4; cutDown *= 2) { + var overGrownHeapSize = oldSize * (1 + 0.2 / cutDown); // ensure geometric growth + // but limit overreserving (default to capping at +96MB overgrowth at most) + overGrownHeapSize = Math.min(overGrownHeapSize, requestedSize + 100663296 ); + + var newSize = Math.min(maxHeapSize, alignUp(Math.max(minHeapSize, requestedSize, overGrownHeapSize), 65536)); + + var replacement = emscripten_realloc_buffer(newSize); + if (replacement) { + + return true; + } + } + return false; + } + + function _fd_close(fd) { + return 0; + } + + function _fd_read(fd, iov, iovcnt, pnum) { + var stream = SYSCALLS.getStreamFromFD(fd); + var num = SYSCALLS.doReadv(stream, iov, iovcnt); + HEAP32[((pnum)>>2)]=num + return 0; + } + + function _fd_seek(fd, offset_low, offset_high, whence, newOffset) { + } + + function flush_NO_FILESYSTEM() { + // flush anything remaining in the buffers during shutdown + if (typeof _fflush !== 'undefined') _fflush(0); + var buffers = SYSCALLS.buffers; + if (buffers[1].length) SYSCALLS.printChar(1, 10); + if (buffers[2].length) SYSCALLS.printChar(2, 10); + } + function _fd_write(fd, iov, iovcnt, pnum) { + // hack to support printf in SYSCALLS_REQUIRE_FILESYSTEM=0 + var num = 0; + for (var i = 0; i < iovcnt; i++) { + var ptr = HEAP32[(((iov)+(i*8))>>2)]; + var len = HEAP32[(((iov)+(i*8 + 4))>>2)]; + for (var j = 0; j < len; j++) { + SYSCALLS.printChar(fd, HEAPU8[ptr+j]); + } + num += len; + } + HEAP32[((pnum)>>2)]=num + return 0; + } + + function _getTempRet0() { + return (getTempRet0() | 0); + } + + function _gettimeofday(ptr) { + var now = Date.now(); + HEAP32[((ptr)>>2)]=(now/1000)|0; // seconds + HEAP32[(((ptr)+(4))>>2)]=((now % 1000)*1000)|0; // microseconds + return 0; + } + + function _pthread_create() { + return 6; + } + + function _pthread_join() {} + + function _setTempRet0($i) { + setTempRet0(($i) | 0); + } + + function _sysconf(name) { + // long sysconf(int name); + // http://pubs.opengroup.org/onlinepubs/009695399/functions/sysconf.html + switch(name) { + case 30: return 16384; + case 85: + var maxHeapSize = 2147483648; + return maxHeapSize / 16384; + case 132: + case 133: + case 12: + case 137: + case 138: + case 15: + case 235: + case 16: + case 17: + case 18: + case 19: + case 20: + case 149: + case 13: + case 10: + case 236: + case 153: + case 9: + case 21: + case 22: + case 159: + case 154: + case 14: + case 77: + case 78: + case 139: + case 80: + case 81: + case 82: + case 68: + case 67: + case 164: + case 11: + case 29: + case 47: + case 48: + case 95: + case 52: + case 51: + case 46: + case 79: + return 200809; + case 27: + case 246: + case 127: + case 128: + case 23: + case 24: + case 160: + case 161: + case 181: + case 182: + case 242: + case 183: + case 184: + case 243: + case 244: + case 245: + case 165: + case 178: + case 179: + case 49: + case 50: + case 168: + case 169: + case 175: + case 170: + case 171: + case 172: + case 97: + case 76: + case 32: + case 173: + case 35: + return -1; + case 176: + case 177: + case 7: + case 155: + case 8: + case 157: + case 125: + case 126: + case 92: + case 93: + case 129: + case 130: + case 131: + case 94: + case 91: + return 1; + case 74: + case 60: + case 69: + case 70: + case 4: + return 1024; + case 31: + case 42: + case 72: + return 32; + case 87: + case 26: + case 33: + return 2147483647; + case 34: + case 1: + return 47839; + case 38: + case 36: + return 99; + case 43: + case 37: + return 2048; + case 0: return 2097152; + case 3: return 65536; + case 28: return 32768; + case 44: return 32767; + case 75: return 16384; + case 39: return 1000; + case 89: return 700; + case 71: return 256; + case 40: return 255; + case 2: return 100; + case 180: return 64; + case 25: return 20; + case 5: return 16; + case 6: return 6; + case 73: return 4; + case 84: { + if (typeof navigator === 'object') return navigator['hardwareConcurrency'] || 1; + return 1; + } + } + setErrNo(28); + return -1; + } +InternalError = Module['InternalError'] = extendError(Error, 'InternalError');; +embind_init_charCodes(); +BindingError = Module['BindingError'] = extendError(Error, 'BindingError');; +init_emval();; +UnboundTypeError = Module['UnboundTypeError'] = extendError(Error, 'UnboundTypeError');; +var ASSERTIONS = false; + + + +/** @type {function(string, boolean=, number=)} */ +function intArrayFromString(stringy, dontAddNull, length) { + var len = length > 0 ? length : lengthBytesUTF8(stringy)+1; + var u8array = new Array(len); + var numBytesWritten = stringToUTF8Array(stringy, u8array, 0, u8array.length); + if (dontAddNull) u8array.length = numBytesWritten; + return u8array; +} + +function intArrayToString(array) { + var ret = []; + for (var i = 0; i < array.length; i++) { + var chr = array[i]; + if (chr > 0xFF) { + if (ASSERTIONS) { + assert(false, 'Character code ' + chr + ' (' + String.fromCharCode(chr) + ') at offset ' + i + ' not in 0x00-0xFF.'); + } + chr &= 0xFF; + } + ret.push(String.fromCharCode(chr)); + } + return ret.join(''); +} + + + +__ATINIT__.push({ func: function() { ___wasm_call_ctors() } }); +var asmLibraryArg = { + "__assert_fail": ___assert_fail, + "__cxa_allocate_exception": ___cxa_allocate_exception, + "__cxa_thread_atexit": ___cxa_thread_atexit, + "__cxa_throw": ___cxa_throw, + "__sys_fcntl64": ___sys_fcntl64, + "__sys_ioctl": ___sys_ioctl, + "__sys_open": ___sys_open, + "_embind_finalize_value_object": __embind_finalize_value_object, + "_embind_register_bool": __embind_register_bool, + "_embind_register_emval": __embind_register_emval, + "_embind_register_float": __embind_register_float, + "_embind_register_function": __embind_register_function, + "_embind_register_integer": __embind_register_integer, + "_embind_register_memory_view": __embind_register_memory_view, + "_embind_register_std_string": __embind_register_std_string, + "_embind_register_std_wstring": __embind_register_std_wstring, + "_embind_register_value_object": __embind_register_value_object, + "_embind_register_value_object_field": __embind_register_value_object_field, + "_embind_register_void": __embind_register_void, + "_emval_decref": __emval_decref, + "_emval_get_global": __emval_get_global, + "_emval_incref": __emval_incref, + "_emval_new": __emval_new, + "_emval_take_value": __emval_take_value, + "abort": _abort, + "emscripten_longjmp": _emscripten_longjmp, + "emscripten_memcpy_big": _emscripten_memcpy_big, + "emscripten_resize_heap": _emscripten_resize_heap, + "fd_close": _fd_close, + "fd_read": _fd_read, + "fd_seek": _fd_seek, + "fd_write": _fd_write, + "getTempRet0": _getTempRet0, + "gettimeofday": _gettimeofday, + "invoke_vi": invoke_vi, + "invoke_vii": invoke_vii, + "invoke_viii": invoke_viii, + "memory": wasmMemory, + "pthread_create": _pthread_create, + "pthread_join": _pthread_join, + "setTempRet0": _setTempRet0, + "sysconf": _sysconf +}; +var asm = createWasm(); +/** @type {function(...*):?} */ +var ___wasm_call_ctors = Module["___wasm_call_ctors"] = function() { + return (___wasm_call_ctors = Module["___wasm_call_ctors"] = Module["asm"]["__wasm_call_ctors"]).apply(null, arguments); +}; + +/** @type {function(...*):?} */ +var _free = Module["_free"] = function() { + return (_free = Module["_free"] = Module["asm"]["free"]).apply(null, arguments); +}; + +/** @type {function(...*):?} */ +var _realloc = Module["_realloc"] = function() { + return (_realloc = Module["_realloc"] = Module["asm"]["realloc"]).apply(null, arguments); +}; + +/** @type {function(...*):?} */ +var _malloc = Module["_malloc"] = function() { + return (_malloc = Module["_malloc"] = Module["asm"]["malloc"]).apply(null, arguments); +}; + +/** @type {function(...*):?} */ +var ___getTypeName = Module["___getTypeName"] = function() { + return (___getTypeName = Module["___getTypeName"] = Module["asm"]["__getTypeName"]).apply(null, arguments); +}; + +/** @type {function(...*):?} */ +var ___embind_register_native_and_builtin_types = Module["___embind_register_native_and_builtin_types"] = function() { + return (___embind_register_native_and_builtin_types = Module["___embind_register_native_and_builtin_types"] = Module["asm"]["__embind_register_native_and_builtin_types"]).apply(null, arguments); +}; + +/** @type {function(...*):?} */ +var ___errno_location = Module["___errno_location"] = function() { + return (___errno_location = Module["___errno_location"] = Module["asm"]["__errno_location"]).apply(null, arguments); +}; + +/** @type {function(...*):?} */ +var stackSave = Module["stackSave"] = function() { + return (stackSave = Module["stackSave"] = Module["asm"]["stackSave"]).apply(null, arguments); +}; + +/** @type {function(...*):?} */ +var stackRestore = Module["stackRestore"] = function() { + return (stackRestore = Module["stackRestore"] = Module["asm"]["stackRestore"]).apply(null, arguments); +}; + +/** @type {function(...*):?} */ +var stackAlloc = Module["stackAlloc"] = function() { + return (stackAlloc = Module["stackAlloc"] = Module["asm"]["stackAlloc"]).apply(null, arguments); +}; + +/** @type {function(...*):?} */ +var _saveSetjmp = Module["_saveSetjmp"] = function() { + return (_saveSetjmp = Module["_saveSetjmp"] = Module["asm"]["saveSetjmp"]).apply(null, arguments); +}; + +/** @type {function(...*):?} */ +var _testSetjmp = Module["_testSetjmp"] = function() { + return (_testSetjmp = Module["_testSetjmp"] = Module["asm"]["testSetjmp"]).apply(null, arguments); +}; + +/** @type {function(...*):?} */ +var _setThrew = Module["_setThrew"] = function() { + return (_setThrew = Module["_setThrew"] = Module["asm"]["setThrew"]).apply(null, arguments); +}; + +/** @type {function(...*):?} */ +var _emscripten_main_thread_process_queued_calls = Module["_emscripten_main_thread_process_queued_calls"] = function() { + return (_emscripten_main_thread_process_queued_calls = Module["_emscripten_main_thread_process_queued_calls"] = Module["asm"]["emscripten_main_thread_process_queued_calls"]).apply(null, arguments); +}; + +/** @type {function(...*):?} */ +var dynCall_jiiii = Module["dynCall_jiiii"] = function() { + return (dynCall_jiiii = Module["dynCall_jiiii"] = Module["asm"]["dynCall_jiiii"]).apply(null, arguments); +}; + +/** @type {function(...*):?} */ +var dynCall_jiji = Module["dynCall_jiji"] = function() { + return (dynCall_jiji = Module["dynCall_jiji"] = Module["asm"]["dynCall_jiji"]).apply(null, arguments); +}; + + +function invoke_vii(index,a1,a2) { + var sp = stackSave(); + try { + wasmTable.get(index)(a1,a2); + } catch(e) { + stackRestore(sp); + if (e !== e+0 && e !== 'longjmp') throw e; + _setThrew(1, 0); + } +} + +function invoke_vi(index,a1) { + var sp = stackSave(); + try { + wasmTable.get(index)(a1); + } catch(e) { + stackRestore(sp); + if (e !== e+0 && e !== 'longjmp') throw e; + _setThrew(1, 0); + } +} + +function invoke_viii(index,a1,a2,a3) { + var sp = stackSave(); + try { + wasmTable.get(index)(a1,a2,a3); + } catch(e) { + stackRestore(sp); + if (e !== e+0 && e !== 'longjmp') throw e; + _setThrew(1, 0); + } +} + + + + +// === Auto-generated postamble setup entry stuff === + + + +var calledRun; + +/** + * @constructor + * @this {ExitStatus} + */ +function ExitStatus(status) { + this.name = "ExitStatus"; + this.message = "Program terminated with exit(" + status + ")"; + this.status = status; +} + +var calledMain = false; + +dependenciesFulfilled = function runCaller() { + // If run has never been called, and we should call run (INVOKE_RUN is true, and Module.noInitialRun is not false) + if (!calledRun) run(); + if (!calledRun) dependenciesFulfilled = runCaller; // try this again later, after new deps are fulfilled +}; + +/** @type {function(Array=)} */ +function run(args) { + args = args || arguments_; + + if (runDependencies > 0) { + return; + } + + preRun(); + + if (runDependencies > 0) return; // a preRun added a dependency, run will be called later + + function doRun() { + // run may have just been called through dependencies being fulfilled just in this very frame, + // or while the async setStatus time below was happening + if (calledRun) return; + calledRun = true; + Module['calledRun'] = true; + + if (ABORT) return; + + initRuntime(); + + preMain(); + + readyPromiseResolve(Module); + if (Module['onRuntimeInitialized']) Module['onRuntimeInitialized'](); + + postRun(); + } + + if (Module['setStatus']) { + Module['setStatus']('Running...'); + setTimeout(function() { + setTimeout(function() { + Module['setStatus'](''); + }, 1); + doRun(); + }, 1); + } else + { + doRun(); + } +} +Module['run'] = run; + +/** @param {boolean|number=} implicit */ +function exit(status, implicit) { + + // if this is just main exit-ing implicitly, and the status is 0, then we + // don't need to do anything here and can just leave. if the status is + // non-zero, though, then we need to report it. + // (we may have warned about this earlier, if a situation justifies doing so) + if (implicit && noExitRuntime && status === 0) { + return; + } + + if (noExitRuntime) { + } else { + + EXITSTATUS = status; + + exitRuntime(); + + if (Module['onExit']) Module['onExit'](status); + + ABORT = true; + } + + quit_(status, new ExitStatus(status)); +} + +if (Module['preInit']) { + if (typeof Module['preInit'] == 'function') Module['preInit'] = [Module['preInit']]; + while (Module['preInit'].length > 0) { + Module['preInit'].pop()(); + } +} + + noExitRuntime = true; + +run(); + + + + + return Module.ready diff --git a/codecs/basis/enc/basis_enc.wasm b/codecs/basis/enc/basis_enc.wasm index 308a2bb0..d6ebe539 100755 Binary files a/codecs/basis/enc/basis_enc.wasm and b/codecs/basis/enc/basis_enc.wasm differ