C++ify imagequant memory management

This commit is contained in:
Ingvar Stepanyan
2020-05-14 17:34:00 +01:00
committed by Ingvar Stepanyan
parent 1f35c40d3f
commit 97931bad22
3 changed files with 93 additions and 118 deletions

View File

@@ -16,37 +16,41 @@ int version() {
const val Uint8ClampedArray = val::global("Uint8ClampedArray");
#define liq_ptr(T) std::unique_ptr<T, std::integral_constant<decltype(&T##_destroy), T##_destroy>>
using liq_attr_ptr = liq_ptr(liq_attr);
using liq_image_ptr = liq_ptr(liq_image);
using liq_result_ptr = liq_ptr(liq_result);
liq_result_ptr liq_image_quantize(liq_image* image, liq_attr* attr) {
liq_result* res = nullptr;
liq_image_quantize(image, attr, &res);
return liq_result_ptr(res);
}
val quantize(std::string rawimage,
int image_width,
int image_height,
int num_colors,
float dithering) {
const uint8_t* image_buffer = (uint8_t*)rawimage.c_str();
auto image_buffer = (const liq_color*)rawimage.c_str();
int size = image_width * image_height;
liq_attr* attr = liq_attr_create();
liq_image* image = liq_image_create_rgba(attr, image_buffer, image_width, image_height, 0);
liq_set_max_colors(attr, num_colors);
liq_result* res = nullptr;
liq_image_quantize(image, attr, &res);
liq_set_dithering_level(res, dithering);
uint8_t* image8bit = (uint8_t*)malloc(size);
uint8_t* result = (uint8_t*)malloc(size * 4);
liq_write_remapped_image(res, image, image8bit, size);
const liq_palette* pal = liq_get_palette(res);
liq_attr_ptr attr(liq_attr_create());
liq_image_ptr image(
liq_image_create_rgba(attr.get(), image_buffer, image_width, image_height, 0));
liq_set_max_colors(attr.get(), num_colors);
auto res = liq_image_quantize(image.get(), attr.get());
liq_set_dithering_level(res.get(), dithering);
std::vector<uint8_t> image8bit(size);
std::vector<liq_color> result(size);
liq_write_remapped_image(res.get(), image.get(), image8bit.data(), image8bit.size());
auto pal = liq_get_palette(res.get());
// Turn palletted image back into an RGBA image
for (int i = 0; i < size; i++) {
result[i * 4 + 0] = pal->entries[image8bit[i]].r;
result[i * 4 + 1] = pal->entries[image8bit[i]].g;
result[i * 4 + 2] = pal->entries[image8bit[i]].b;
result[i * 4 + 3] = pal->entries[image8bit[i]].a;
result[i] = pal->entries[image8bit[i]];
}
free(image8bit);
liq_result_destroy(res);
liq_image_destroy(image);
liq_attr_destroy(attr);
val js_result = Uint8ClampedArray.new_(typed_memory_view(image_width * image_height * 4, result));
free(result);
return js_result;
return Uint8ClampedArray.new_(
typed_memory_view(result.size() * sizeof(liq_color), (const uint8_t*)result.data()));
}
const liq_color zx_colors[] = {
@@ -73,12 +77,11 @@ const liq_color zx_colors[] = {
* and bright.
*/
val zx_quantize(std::string rawimage, int image_width, int image_height, float dithering) {
const uint8_t* image_buffer = (uint8_t*)rawimage.c_str();
auto image_buffer = (const liq_color*)rawimage.c_str();
int size = image_width * image_height;
int bytes_per_pixel = 4;
uint8_t block[8 * 8 * bytes_per_pixel];
uint8_t* result = (uint8_t*)malloc(size * bytes_per_pixel);
uint8_t* image8bit = (uint8_t*)malloc(8 * 8);
liq_color block[8 * 8];
uint8_t image8bit[8 * 8];
std::vector<liq_color> result(size);
// For each 8x8 grid
for (int block_start_y = 0; block_start_y < image_height; block_start_y += 8) {
@@ -101,25 +104,22 @@ val zx_quantize(std::string rawimage, int image_width, int image_height, float d
// For each pixel in that block:
for (int y = block_start_y; y < block_start_y + block_height; y++) {
for (int x = block_start_x; x < block_start_x + block_width; x++) {
int pixel_start = (y * image_width * bytes_per_pixel) + (x * bytes_per_pixel);
int pixel_start = (y * image_width) + x;
int smallest_distance = INT_MAX;
int winning_index = -1;
// Copy pixel data for quantizing later
block[block_index++] = image_buffer[pixel_start];
block[block_index++] = image_buffer[pixel_start + 1];
block[block_index++] = image_buffer[pixel_start + 2];
block[block_index++] = image_buffer[pixel_start + 3];
// Which zx color is this pixel closest to?
for (int color_index = 0; color_index < 15; color_index++) {
liq_color color = zx_colors[color_index];
liq_color pixel = image_buffer[pixel_start];
// Using Euclidean distance. LibQuant has better methods, but it
// requires conversion to LAB, so I don't think it's worth it.
int distance = pow(color.r - image_buffer[pixel_start + 0], 2) +
pow(color.g - image_buffer[pixel_start + 1], 2) +
pow(color.b - image_buffer[pixel_start + 2], 2);
int distance =
pow(color.r - pixel.r, 2) + pow(color.g - pixel.g, 2) + pow(color.b - pixel.b, 2);
if (distance < smallest_distance) {
winning_index = color_index;
@@ -183,41 +183,30 @@ val zx_quantize(std::string rawimage, int image_width, int image_height, float d
}
// Quantize
liq_attr* attr = liq_attr_create();
liq_image* image = liq_image_create_rgba(attr, block, block_width, block_height, 0);
liq_set_max_colors(attr, 2);
liq_image_add_fixed_color(image, zx_colors[first_color_index]);
liq_image_add_fixed_color(image, zx_colors[second_color_index]);
liq_result* res = nullptr;
liq_image_quantize(image, attr, &res);
liq_set_dithering_level(res, dithering);
liq_write_remapped_image(res, image, image8bit, size);
const liq_palette* pal = liq_get_palette(res);
liq_attr_ptr attr(liq_attr_create());
liq_image_ptr image(liq_image_create_rgba(attr.get(), block, block_width, block_height, 0));
liq_set_max_colors(attr.get(), 2);
liq_image_add_fixed_color(image.get(), zx_colors[first_color_index]);
liq_image_add_fixed_color(image.get(), zx_colors[second_color_index]);
auto res = liq_image_quantize(image.get(), attr.get());
liq_set_dithering_level(res.get(), dithering);
liq_write_remapped_image(res.get(), image.get(), image8bit, size);
auto pal = liq_get_palette(res.get());
// Turn palletted image back into an RGBA image, and write it into the
// full size result image.
for (int y = 0; y < block_height; y++) {
for (int x = 0; x < block_width; x++) {
int image8BitPos = y * block_width + x;
int resultStartPos = ((block_start_y + y) * bytes_per_pixel * image_width) +
((block_start_x + x) * bytes_per_pixel);
result[resultStartPos + 0] = pal->entries[image8bit[image8BitPos]].r;
result[resultStartPos + 1] = pal->entries[image8bit[image8BitPos]].g;
result[resultStartPos + 2] = pal->entries[image8bit[image8BitPos]].b;
result[resultStartPos + 3] = pal->entries[image8bit[image8BitPos]].a;
int resultStartPos = ((block_start_y + y) * image_width) + (block_start_x + x);
result[resultStartPos] = pal->entries[image8bit[image8BitPos]];
}
}
liq_result_destroy(res);
liq_image_destroy(image);
liq_attr_destroy(attr);
}
}
free(image8bit);
val js_result = Uint8ClampedArray.new_(typed_memory_view(size * 4, result));
free(result);
return js_result;
return Uint8ClampedArray.new_(
typed_memory_view(result.size() * sizeof(liq_color), (const uint8_t*)result.data()));
}
EMSCRIPTEN_BINDINGS(my_module) {