forked from external-repos/squoosh
Basic codec setup
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codecs/README.md
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32
codecs/README.md
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# Codecs
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This folder contains a self-contained sub-project for each codec that squoosh supports.
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## Build
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Each subproject can be built using the following commands:
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```
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$ npm install
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$ npm run build
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```
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This will build two files: `<codec name>_codec.js` and `<codec name>_codec.wasm`. Due to some current limitations in Emscripten, both of these files have to be served from the root folder. When the `.js` file is loaded, a global `<codec name>` is created with the same API as an [Emscripten `Module`](https://kripken.github.io/emscripten-site/docs/api_reference/module.html).
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Each codec offers at least 2 functions:
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- `void encode(uint8_t* img_in, int width, int height, float quality)`
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- `void decode(???)`
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Example:
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```html
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<!-- *_codec.{wasm,js} need to be in / -->
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<script src="/mozjpeg_codec.js"></script>
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<script>
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mozjpeg.onRuntimeInitialized = _ => {
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const encode = mozjpeg.cwrap('encode', '', ['number', 'number', 'number', 'number']);
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/* ... */
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};
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</script>
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```
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codecs/mozjpeg/mozjpeg.c
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codecs/mozjpeg/mozjpeg.c
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#include "emscripten.h"
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#include <stdlib.h>
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#include <inttypes.h>
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#include <stdio.h>
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#include <setjmp.h>
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#include "jpeglib.h"
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EMSCRIPTEN_KEEPALIVE
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int version() {
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return 0x030301; // Lol harcoded
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}
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EMSCRIPTEN_KEEPALIVE
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uint8_t* create_buffer(int width, int height) {
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return malloc(width * height * 4 * sizeof(uint8_t));
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}
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EMSCRIPTEN_KEEPALIVE
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void destroy_buffer(uint8_t* p) {
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free(p);
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}
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int result[2];
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EMSCRIPTEN_KEEPALIVE
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void encode(uint8_t* image_buffer, int image_width, int image_height, int quality) {
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// Manually convert RGBA data into RGB
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for(int y = 0; y < image_height; y++) {
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for(int x = 0; x < image_width; x++) {
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image_buffer[(y*image_width + x)*3 + 0] = image_buffer[(y*image_width + x)*4 + 0];
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image_buffer[(y*image_width + x)*3 + 1] = image_buffer[(y*image_width + x)*4 + 1];
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image_buffer[(y*image_width + x)*3 + 2] = image_buffer[(y*image_width + x)*4 + 2];
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}
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}
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// The code below is basically the `write_JPEG_file` function from
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// https://github.com/mozilla/mozjpeg/blob/master/example.c
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// I just write to memory instead of a file.
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/* This struct contains the JPEG compression parameters and pointers to
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* working space (which is allocated as needed by the JPEG library).
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* It is possible to have several such structures, representing multiple
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* compression/decompression processes, in existence at once. We refer
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* to any one struct (and its associated working data) as a "JPEG object".
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*/
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struct jpeg_compress_struct cinfo;
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/* This struct represents a JPEG error handler. It is declared separately
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* because applications often want to supply a specialized error handler
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* (see the second half of this file for an example). But here we just
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* take the easy way out and use the standard error handler, which will
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* print a message on stderr and call exit() if compression fails.
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* Note that this struct must live as long as the main JPEG parameter
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* struct, to avoid dangling-pointer problems.
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*/
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struct jpeg_error_mgr jerr;
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/* More stuff */
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JSAMPROW row_pointer[1]; /* pointer to JSAMPLE row[s] */
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int row_stride; /* physical row width in image buffer */
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uint8_t* output;
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unsigned long size;
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/* Step 1: allocate and initialize JPEG compression object */
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/* We have to set up the error handler first, in case the initialization
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* step fails. (Unlikely, but it could happen if you are out of memory.)
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* This routine fills in the contents of struct jerr, and returns jerr's
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* address which we place into the link field in cinfo.
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*/
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cinfo.err = jpeg_std_error(&jerr);
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/* Now we can initialize the JPEG compression object. */
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jpeg_create_compress(&cinfo);
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/* Step 2: specify data destination (eg, a file) */
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/* Note: steps 2 and 3 can be done in either order. */
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/* Here we use the library-supplied code to send compressed data to a
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* stdio stream. You can also write your own code to do something else.
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* VERY IMPORTANT: use "b" option to fopen() if you are on a machine that
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* requires it in order to write binary files.
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*/
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// if ((outfile = fopen(filename, "wb")) == NULL) {
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// fprintf(stderr, "can't open %s\n", filename);
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// exit(1);
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// }
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jpeg_mem_dest(&cinfo, &output, &size);
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/* Step 3: set parameters for compression */
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/* First we supply a description of the input image.
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* Four fields of the cinfo struct must be filled in:
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*/
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cinfo.image_width = image_width; /* image width and height, in pixels */
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cinfo.image_height = image_height;
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cinfo.input_components = 3; /* # of color components per pixel */
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cinfo.in_color_space = JCS_RGB; /* colorspace of input image */
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/* Now use the library's routine to set default compression parameters.
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* (You must set at least cinfo.in_color_space before calling this,
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* since the defaults depend on the source color space.)
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*/
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jpeg_set_defaults(&cinfo);
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/* Now you can set any non-default parameters you wish to.
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* Here we just illustrate the use of quality (quantization table) scaling:
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*/
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jpeg_set_quality(&cinfo, quality, TRUE /* limit to baseline-JPEG values */);
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/* Step 4: Start compressor */
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/* TRUE ensures that we will write a complete interchange-JPEG file.
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* Pass TRUE unless you are very sure of what you're doing.
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*/
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jpeg_start_compress(&cinfo, TRUE);
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/* Step 5: while (scan lines remain to be written) */
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/* jpeg_write_scanlines(...); */
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/* Here we use the library's state variable cinfo.next_scanline as the
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* loop counter, so that we don't have to keep track ourselves.
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* To keep things simple, we pass one scanline per call; you can pass
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* more if you wish, though.
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*/
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row_stride = image_width * 3; /* JSAMPLEs per row in image_buffer */
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while (cinfo.next_scanline < cinfo.image_height) {
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/* jpeg_write_scanlines expects an array of pointers to scanlines.
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* Here the array is only one element long, but you could pass
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* more than one scanline at a time if that's more convenient.
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*/
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row_pointer[0] = & image_buffer[cinfo.next_scanline * row_stride];
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(void) jpeg_write_scanlines(&cinfo, row_pointer, 1);
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}
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/* Step 6: Finish compression */
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jpeg_finish_compress(&cinfo);
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/* Step 7: release JPEG compression object */
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result[0] = (int)output;
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result[1] = size;
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/* This is an important step since it will release a good deal of memory. */
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jpeg_destroy_compress(&cinfo);
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/* And we're done! */
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}
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EMSCRIPTEN_KEEPALIVE
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void free_result(uint8_t* result) {
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free(result); // not sure if this is right with mozjpeg
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}
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EMSCRIPTEN_KEEPALIVE
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int get_result_pointer() {
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return result[0];
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}
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EMSCRIPTEN_KEEPALIVE
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int get_result_size() {
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return result[1];
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}
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codecs/mozjpeg/mozjpeg_codec.js
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codecs/mozjpeg/mozjpeg_codec.js
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codecs/mozjpeg/mozjpeg_codec.wasm
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codecs/mozjpeg/mozjpeg_codec.wasm
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codecs/mozjpeg/package-lock.json
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codecs/mozjpeg/package-lock.json
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Load Diff
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codecs/mozjpeg/package.json
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codecs/mozjpeg/package.json
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{
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"name": "webp",
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"scripts": {
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"install": "napa",
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"build": "npm run build:library && npm run build:wasm",
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"build:library": "cd node_modules/mozjpeg && autoreconf -fiv && docker run --rm -v $(pwd):/src trzeci/emscripten emconfigure ./configure --without-simd && docker run --rm -v $(pwd):/src trzeci/emscripten emmake make libjpeg.la",
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"build:wasm": "docker run --rm -v $(pwd):/src trzeci/emscripten emcc -O3 -s WASM=1 -s EXTRA_EXPORTED_RUNTIME_METHODS='[\"cwrap\"]' -s ALLOW_MEMORY_GROWTH=1 -s MODULARIZE=1 -s 'EXPORT_NAME=\"mozjpeg\"' -I node_modules/mozjpeg -o ./mozjpeg_codec.js mozjpeg.c node_modules/mozjpeg/.libs/libjpeg.a"
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},
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"napa": {
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"mozjpeg": "mozilla/mozjpeg#v3.3.1"
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},
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"devDependencies": {
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"napa": "^3.0.0"
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}
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}
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codecs/webp/package-lock.json
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codecs/webp/package-lock.json
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codecs/webp/package.json
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codecs/webp/package.json
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{
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"name": "webp",
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"scripts": {
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"install": "napa",
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"build": "docker run --rm -v $(pwd):/src trzeci/emscripten emcc -O3 -s WASM=1 -s EXTRA_EXPORTED_RUNTIME_METHODS='[\"cwrap\"]' -s ALLOW_MEMORY_GROWTH=1 -s MODULARIZE=1 -s 'EXPORT_NAME=\"webp\"' -I node_modules/libwebp -o ./webp_codec.js webp.c node_modules/libwebp/src/{dec,dsp,demux,enc,mux,utils}/*.c"
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},
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"napa": {
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"libwebp": "webmproject/libwebp#v0.6.1"
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},
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"devDependencies": {
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"napa": "^3.0.0"
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}
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}
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codecs/webp/webp.c
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codecs/webp/webp.c
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#include "emscripten.h"
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#include "src/webp/encode.h"
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#include <stdlib.h>
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EMSCRIPTEN_KEEPALIVE
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int version() {
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return WebPGetEncoderVersion();
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}
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EMSCRIPTEN_KEEPALIVE
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uint8_t* create_buffer(int width, int height) {
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return malloc(width * height * 4 * sizeof(uint8_t));
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}
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EMSCRIPTEN_KEEPALIVE
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void destroy_buffer(uint8_t* p) {
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free(p);
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}
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int result[2];
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EMSCRIPTEN_KEEPALIVE
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void encode(uint8_t* img_in, int width, int height, float quality) {
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uint8_t* img_out;
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size_t size;
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size = WebPEncodeRGBA(img_in, width, height, width * 4, quality, &img_out);
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result[0] = (int)img_out;
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result[1] = size;
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}
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EMSCRIPTEN_KEEPALIVE
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void free_result(uint8_t* result) {
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WebPFree(result);
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}
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EMSCRIPTEN_KEEPALIVE
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int get_result_pointer() {
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return result[0];
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}
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EMSCRIPTEN_KEEPALIVE
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int get_result_size() {
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return result[1];
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}
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codecs/webp/webp_codec.js
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codecs/webp/webp_codec.js
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codecs/webp/webp_codec.wasm
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codecs/webp/webp_codec.wasm
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