With rare exceptions ...
- Always separate line continuation characters by one space from
preceding code.
- Always use two-space indentation. Never use tabs.
- Always use K&R-style conditional blocks.
- Always surround operators with spaces, except in raw assembly code.
- Always put a space after, but not before, a comma.
- Never put a space between type casts and variables/function calls.
- Never put a space between the function name and the argument list in
function declarations and prototypes.
- Always surround braces ('{' and '}') with spaces.
- Always surround statements (if, for, else, catch, while, do, switch)
with spaces.
- Always attach pointer symbols ('*' and '**') to the variable or
function name.
- Always precede pointer symbols ('*' and '**') by a space in type
casts.
- Use the MIN() macro from jpegint.h within the libjpeg and TurboJPEG
API libraries (using min() from tjutil.h is still necessary for
TJBench.)
- Where it makes sense (particularly in the TurboJPEG code), put a blank
line after variable declaration blocks.
- Always separate statements in one-liners by two spaces.
The purpose of this was to ease maintenance on my part and also to make
it easier for contributors to figure out how to format patch
submissions. This was admittedly confusing (even to me sometimes) when
we had 3 or 4 different style conventions in the same source tree. The
new convention is more consistent with the formatting of other OSS code
bases.
This commit corrects deviations from the chosen formatting style in the
libjpeg API code and reformats the TurboJPEG API code such that it
conforms to the same standard.
NOTES:
- Although it is no longer necessary for the function name in function
declarations to begin in Column 1 (this was historically necessary
because of the ansi2knr utility, which allowed libjpeg to be built
with non-ANSI compilers), we retain that formatting for the libjpeg
code because it improves readability when using libjpeg's function
attribute macros (GLOBAL(), etc.)
- This reformatting project was accomplished with the help of AStyle and
Uncrustify, although neither was completely up to the task, and thus
a great deal of manual tweaking was required. Note to developers of
code formatting utilities: the libjpeg-turbo code base is an
excellent test bed, because AFAICT, it breaks every single one of the
utilities that are currently available.
- The legacy (MMX, SSE, 3DNow!) assembly code for i386 has been
formatted to match the SSE2 code (refer to
ff5685d5344273df321eb63a005eaae19d2496e3.) I hadn't intended to
bother with this, but the Loongson MMI implementation demonstrated
that there is still academic value to the MMX implementation, as an
algorithmic model for other 64-bit vector implementations. Thus, it
is desirable to improve its readability in the same manner as that of
the SSE2 implementation.
239 lines
9.3 KiB
C
239 lines
9.3 KiB
C
/*
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* jdhuff.h
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*
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* This file was part of the Independent JPEG Group's software:
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* Copyright (C) 1991-1997, Thomas G. Lane.
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* libjpeg-turbo Modifications:
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* Copyright (C) 2010-2011, 2015-2016, D. R. Commander.
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* For conditions of distribution and use, see the accompanying README.ijg
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* file.
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*
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* This file contains declarations for Huffman entropy decoding routines
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* that are shared between the sequential decoder (jdhuff.c) and the
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* progressive decoder (jdphuff.c). No other modules need to see these.
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*/
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#include "jconfigint.h"
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/* Derived data constructed for each Huffman table */
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#define HUFF_LOOKAHEAD 8 /* # of bits of lookahead */
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typedef struct {
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/* Basic tables: (element [0] of each array is unused) */
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JLONG maxcode[18]; /* largest code of length k (-1 if none) */
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/* (maxcode[17] is a sentinel to ensure jpeg_huff_decode terminates) */
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JLONG valoffset[18]; /* huffval[] offset for codes of length k */
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/* valoffset[k] = huffval[] index of 1st symbol of code length k, less
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* the smallest code of length k; so given a code of length k, the
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* corresponding symbol is huffval[code + valoffset[k]]
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*/
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/* Link to public Huffman table (needed only in jpeg_huff_decode) */
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JHUFF_TBL *pub;
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/* Lookahead table: indexed by the next HUFF_LOOKAHEAD bits of
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* the input data stream. If the next Huffman code is no more
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* than HUFF_LOOKAHEAD bits long, we can obtain its length and
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* the corresponding symbol directly from this tables.
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*
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* The lower 8 bits of each table entry contain the number of
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* bits in the corresponding Huffman code, or HUFF_LOOKAHEAD + 1
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* if too long. The next 8 bits of each entry contain the
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* symbol.
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*/
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int lookup[1 << HUFF_LOOKAHEAD];
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} d_derived_tbl;
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/* Expand a Huffman table definition into the derived format */
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EXTERN(void) jpeg_make_d_derived_tbl(j_decompress_ptr cinfo, boolean isDC,
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int tblno, d_derived_tbl **pdtbl);
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/*
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* Fetching the next N bits from the input stream is a time-critical operation
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* for the Huffman decoders. We implement it with a combination of inline
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* macros and out-of-line subroutines. Note that N (the number of bits
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* demanded at one time) never exceeds 15 for JPEG use.
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*
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* We read source bytes into get_buffer and dole out bits as needed.
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* If get_buffer already contains enough bits, they are fetched in-line
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* by the macros CHECK_BIT_BUFFER and GET_BITS. When there aren't enough
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* bits, jpeg_fill_bit_buffer is called; it will attempt to fill get_buffer
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* as full as possible (not just to the number of bits needed; this
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* prefetching reduces the overhead cost of calling jpeg_fill_bit_buffer).
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* Note that jpeg_fill_bit_buffer may return FALSE to indicate suspension.
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* On TRUE return, jpeg_fill_bit_buffer guarantees that get_buffer contains
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* at least the requested number of bits --- dummy zeroes are inserted if
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* necessary.
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*/
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#if !defined(_WIN32) && !defined(SIZEOF_SIZE_T)
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#error Cannot determine word size
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#endif
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#if SIZEOF_SIZE_T == 8 || defined(_WIN64)
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typedef size_t bit_buf_type; /* type of bit-extraction buffer */
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#define BIT_BUF_SIZE 64 /* size of buffer in bits */
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#else
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typedef unsigned long bit_buf_type; /* type of bit-extraction buffer */
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#define BIT_BUF_SIZE 32 /* size of buffer in bits */
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#endif
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/* If long is > 32 bits on your machine, and shifting/masking longs is
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* reasonably fast, making bit_buf_type be long and setting BIT_BUF_SIZE
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* appropriately should be a win. Unfortunately we can't define the size
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* with something like #define BIT_BUF_SIZE (sizeof(bit_buf_type)*8)
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* because not all machines measure sizeof in 8-bit bytes.
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*/
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typedef struct { /* Bitreading state saved across MCUs */
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bit_buf_type get_buffer; /* current bit-extraction buffer */
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int bits_left; /* # of unused bits in it */
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} bitread_perm_state;
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typedef struct { /* Bitreading working state within an MCU */
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/* Current data source location */
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/* We need a copy, rather than munging the original, in case of suspension */
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const JOCTET *next_input_byte; /* => next byte to read from source */
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size_t bytes_in_buffer; /* # of bytes remaining in source buffer */
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/* Bit input buffer --- note these values are kept in register variables,
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* not in this struct, inside the inner loops.
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*/
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bit_buf_type get_buffer; /* current bit-extraction buffer */
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int bits_left; /* # of unused bits in it */
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/* Pointer needed by jpeg_fill_bit_buffer. */
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j_decompress_ptr cinfo; /* back link to decompress master record */
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} bitread_working_state;
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/* Macros to declare and load/save bitread local variables. */
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#define BITREAD_STATE_VARS \
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register bit_buf_type get_buffer; \
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register int bits_left; \
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bitread_working_state br_state
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#define BITREAD_LOAD_STATE(cinfop, permstate) \
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br_state.cinfo = cinfop; \
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br_state.next_input_byte = cinfop->src->next_input_byte; \
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br_state.bytes_in_buffer = cinfop->src->bytes_in_buffer; \
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get_buffer = permstate.get_buffer; \
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bits_left = permstate.bits_left;
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#define BITREAD_SAVE_STATE(cinfop, permstate) \
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cinfop->src->next_input_byte = br_state.next_input_byte; \
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cinfop->src->bytes_in_buffer = br_state.bytes_in_buffer; \
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permstate.get_buffer = get_buffer; \
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permstate.bits_left = bits_left
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/*
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* These macros provide the in-line portion of bit fetching.
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* Use CHECK_BIT_BUFFER to ensure there are N bits in get_buffer
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* before using GET_BITS, PEEK_BITS, or DROP_BITS.
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* The variables get_buffer and bits_left are assumed to be locals,
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* but the state struct might not be (jpeg_huff_decode needs this).
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* CHECK_BIT_BUFFER(state, n, action);
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* Ensure there are N bits in get_buffer; if suspend, take action.
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* val = GET_BITS(n);
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* Fetch next N bits.
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* val = PEEK_BITS(n);
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* Fetch next N bits without removing them from the buffer.
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* DROP_BITS(n);
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* Discard next N bits.
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* The value N should be a simple variable, not an expression, because it
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* is evaluated multiple times.
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*/
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#define CHECK_BIT_BUFFER(state, nbits, action) { \
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if (bits_left < (nbits)) { \
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if (!jpeg_fill_bit_buffer(&(state), get_buffer, bits_left, nbits)) \
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{ action; } \
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get_buffer = (state).get_buffer; bits_left = (state).bits_left; \
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} \
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}
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#define GET_BITS(nbits) \
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(((int)(get_buffer >> (bits_left -= (nbits)))) & ((1 << (nbits)) - 1))
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#define PEEK_BITS(nbits) \
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(((int)(get_buffer >> (bits_left - (nbits)))) & ((1 << (nbits)) - 1))
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#define DROP_BITS(nbits) \
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(bits_left -= (nbits))
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/* Load up the bit buffer to a depth of at least nbits */
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EXTERN(boolean) jpeg_fill_bit_buffer(bitread_working_state *state,
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register bit_buf_type get_buffer,
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register int bits_left, int nbits);
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/*
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* Code for extracting next Huffman-coded symbol from input bit stream.
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* Again, this is time-critical and we make the main paths be macros.
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*
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* We use a lookahead table to process codes of up to HUFF_LOOKAHEAD bits
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* without looping. Usually, more than 95% of the Huffman codes will be 8
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* or fewer bits long. The few overlength codes are handled with a loop,
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* which need not be inline code.
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*
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* Notes about the HUFF_DECODE macro:
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* 1. Near the end of the data segment, we may fail to get enough bits
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* for a lookahead. In that case, we do it the hard way.
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* 2. If the lookahead table contains no entry, the next code must be
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* more than HUFF_LOOKAHEAD bits long.
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* 3. jpeg_huff_decode returns -1 if forced to suspend.
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*/
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#define HUFF_DECODE(result, state, htbl, failaction, slowlabel) { \
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register int nb, look; \
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if (bits_left < HUFF_LOOKAHEAD) { \
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if (!jpeg_fill_bit_buffer(&state, get_buffer, bits_left, 0)) \
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{ failaction; } \
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get_buffer = state.get_buffer; bits_left = state.bits_left; \
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if (bits_left < HUFF_LOOKAHEAD) { \
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nb = 1; goto slowlabel; \
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} \
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} \
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look = PEEK_BITS(HUFF_LOOKAHEAD); \
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if ((nb = (htbl->lookup[look] >> HUFF_LOOKAHEAD)) <= HUFF_LOOKAHEAD) { \
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DROP_BITS(nb); \
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result = htbl->lookup[look] & ((1 << HUFF_LOOKAHEAD) - 1); \
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} else { \
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slowlabel: \
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if ((result = \
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jpeg_huff_decode(&state, get_buffer, bits_left, htbl, nb)) < 0) \
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{ failaction; } \
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get_buffer = state.get_buffer; bits_left = state.bits_left; \
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} \
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}
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#define HUFF_DECODE_FAST(s, nb, htbl) \
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FILL_BIT_BUFFER_FAST; \
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s = PEEK_BITS(HUFF_LOOKAHEAD); \
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s = htbl->lookup[s]; \
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nb = s >> HUFF_LOOKAHEAD; \
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/* Pre-execute the common case of nb <= HUFF_LOOKAHEAD */ \
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DROP_BITS(nb); \
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s = s & ((1 << HUFF_LOOKAHEAD) - 1); \
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if (nb > HUFF_LOOKAHEAD) { \
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/* Equivalent of jpeg_huff_decode() */ \
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/* Don't use GET_BITS() here because we don't want to modify bits_left */ \
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s = (get_buffer >> bits_left) & ((1 << (nb)) - 1); \
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while (s > htbl->maxcode[nb]) { \
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s <<= 1; \
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s |= GET_BITS(1); \
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nb++; \
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} \
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s = htbl->pub->huffval[(int)(s + htbl->valoffset[nb]) & 0xFF]; \
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}
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/* Out-of-line case for Huffman code fetching */
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EXTERN(int) jpeg_huff_decode(bitread_working_state *state,
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register bit_buf_type get_buffer,
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register int bits_left, d_derived_tbl *htbl,
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int min_bits);
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