Files
mozjpeg/jmemnobs.c
DRC bd49803f92 Use consistent/modern code formatting for pointers
The convention used by libjpeg:

    type * variable;

is not very common anymore, because it looks too much like
multiplication.  Some (particularly C++ programmers) prefer to tuck the
pointer symbol against the type:

    type* variable;

to emphasize that a pointer to a type is effectively a new type.
However, this can also be confusing, since defining multiple variables
on the same line would not work properly:

    type* variable1, variable2;  /* Only variable1 is actually a
                                    pointer. */

This commit reformats the entirety of the libjpeg-turbo code base so
that it uses the same code formatting convention for pointers that the
TurboJPEG API code uses:

    type *variable1, *variable2;

This seems to be the most common convention among C programmers, and
it is the convention used by other codec libraries, such as libpng and
libtiff.
2016-02-19 09:10:07 -06:00

110 lines
2.7 KiB
C

/*
* jmemnobs.c
*
* This file was part of the Independent JPEG Group's software:
* Copyright (C) 1992-1996, Thomas G. Lane.
* It was modified by The libjpeg-turbo Project to include only code and
* information relevant to libjpeg-turbo.
* For conditions of distribution and use, see the accompanying README.ijg
* file.
*
* This file provides a really simple implementation of the system-
* dependent portion of the JPEG memory manager. This implementation
* assumes that no backing-store files are needed: all required space
* can be obtained from malloc().
* This is very portable in the sense that it'll compile on almost anything,
* but you'd better have lots of main memory (or virtual memory) if you want
* to process big images.
* Note that the max_memory_to_use option is ignored by this implementation.
*/
#define JPEG_INTERNALS
#include "jinclude.h"
#include "jpeglib.h"
#include "jmemsys.h" /* import the system-dependent declarations */
#ifndef HAVE_STDLIB_H /* <stdlib.h> should declare malloc(),free() */
extern void *malloc (size_t size);
extern void free (void *ptr);
#endif
/*
* Memory allocation and freeing are controlled by the regular library
* routines malloc() and free().
*/
GLOBAL(void *)
jpeg_get_small (j_common_ptr cinfo, size_t sizeofobject)
{
return (void *) malloc(sizeofobject);
}
GLOBAL(void)
jpeg_free_small (j_common_ptr cinfo, void *object, size_t sizeofobject)
{
free(object);
}
/*
* "Large" objects are treated the same as "small" ones.
*/
GLOBAL(void *)
jpeg_get_large (j_common_ptr cinfo, size_t sizeofobject)
{
return (void *) malloc(sizeofobject);
}
GLOBAL(void)
jpeg_free_large (j_common_ptr cinfo, void *object, size_t sizeofobject)
{
free(object);
}
/*
* This routine computes the total memory space available for allocation.
* Here we always say, "we got all you want bud!"
*/
GLOBAL(size_t)
jpeg_mem_available (j_common_ptr cinfo, size_t min_bytes_needed,
size_t max_bytes_needed, size_t already_allocated)
{
return max_bytes_needed;
}
/*
* Backing store (temporary file) management.
* Since jpeg_mem_available always promised the moon,
* this should never be called and we can just error out.
*/
GLOBAL(void)
jpeg_open_backing_store (j_common_ptr cinfo, backing_store_ptr info,
long total_bytes_needed)
{
ERREXIT(cinfo, JERR_NO_BACKING_STORE);
}
/*
* These routines take care of any system-dependent initialization and
* cleanup required. Here, there isn't any.
*/
GLOBAL(long)
jpeg_mem_init (j_common_ptr cinfo)
{
return 0; /* just set max_memory_to_use to 0 */
}
GLOBAL(void)
jpeg_mem_term (j_common_ptr cinfo)
{
/* no work */
}