Arm compilers have three floating point ABI options:
'soft' compiles floating point operations as function calls into a
software floating point library, which emulates floating point
operations using integer operations. Floating point function arguments
are passed using integer registers.
'softfp' also compiles floating point operations as function calls into
a floating point library and passes floating point function arguments
using integer registers, but the floating point library functions can
use FPU instructions if the CPU supports them.
'hard' compiles floating point operations into inline FPU instructions,
similarly to x86 and other architectures, and passes floating point
function arguments using FPU registers.
Not all AArch32 CPUs have FPUs or support Neon instructions, so on Linux
and Android platforms, the AArch32 SIMD dispatcher in libjpeg-turbo only
enables the Neon SIMD extensions at run time if /proc/cpuinfo indicates
that the CPU supports Neon instructions or if Neon instructions are
explicitly enabled (e.g. by passing -mfpu=neon to the compiler.) In
order to support all AArch32 CPUs using the same code base, i.e. to
support run-time FPU and Neon auto-detection, it is necessary to compile
the scalar C source code using -mfloat-abi=soft. However, the 'soft'
floating point ABI cannot be used when compiling Neon intrinsics, so the
intrinsics implementation of the Neon SIMD extensions must be compiled
using -mfloat-abi=softfp if the scalar C source code is compiled using
-mfloat-abi=soft.
This commit modifies the build system so that it detects whether
-mfloat-abi=softfp must be explicitly added to the compiler flags when
building the intrinsics implementation of the Neon SIMD extensions.
This will be necessary if the build is using the 'soft' floating
point ABI along with run-time auto-detection of Neon instructions.
Fixes#523
- Rename IOS_ARMV8_BUILD to ARMV8_BUILD.
- Rename install_ios() to install_subbuild() in makemacpkg.
- Wordsmith the build instructions accordingly.
- Use xcode12.2 image in Travis CI.
- Set CPU_TYPE=arm if performing a 32-bit build on an AArch64 system.
This eliminates the need to use a CMake toolchain file.
- Set RPMARCH=armv7hl if building on a 32-bit Arm system with an FPU.
- Set RPMARCH=armv7hl and DEBARCH=armhf if performing a 32-bit build
using a gnueabihf toolchain.
- If performing a 32-bit Arm build, generate a 32-bit supplementary DEB
package for AArch64 systems.
The scales have now tilted overwhelmingly in favor of eliminating
support for 32-bit Macs:
- 32-bit applications are only necessary in order to support OS X 10.5
"Leopard" and OS X 10.6 "Snow Leopard". OS X 10.7 "Lion" requires a
64-bit Mac and supports all 64-bit Macs.
- 32-bit applications are no longer allowed in the macOS App Store.
- 32-bit applications no longer run in macOS 10.15 "Catalina".
- 32-bit applications do not support thread-local storage, so the
TurboJPEG API library's global error handler is not thread-safe with
such applications.
- libjpeg-turbo 2.1.x no longer supports 32-bit iOS apps, so it makes
sense to also eliminate support for 32-bit macOS applications.
It's time.
We haven't provided official Cygwin builds since 1.4.x, since Cygwin
now supplies its own libjpeg-turbo packages (although they apparently
haven't been updated past 1.5.3.)
- Replace CMAKE_SOURCE_DIR with CMAKE_CURRENT_SOURCE_DIR
- Replace CMAKE_BINARY_DIR with CMAKE_CURRENT_BINARY_DIR
- Don't use "libjpeg-turbo" in any of the package system filenames
(because CMAKE_PROJECT_NAME will not be the same if building LJT as
a submodule.)
Closes#122