The convention used by libjpeg:
type * variable;
is not very common anymore, because it looks too much like
multiplication. Some (particularly C++ programmers) prefer to tuck the
pointer symbol against the type:
type* variable;
to emphasize that a pointer to a type is effectively a new type.
However, this can also be confusing, since defining multiple variables
on the same line would not work properly:
type* variable1, variable2; /* Only variable1 is actually a
pointer. */
This commit reformats the entirety of the libjpeg-turbo code base so
that it uses the same code formatting convention for pointers that the
TurboJPEG API code uses:
type *variable1, *variable2;
This seems to be the most common convention among C programmers, and
it is the convention used by other codec libraries, such as libpng and
libtiff.
The IJG README file has been renamed to README.ijg, in order to avoid
confusion (many people were assuming that that was our project's README
file and weren't reading README-turbo.txt) and to lay the groundwork for
markdown versions of the libjpeg-turbo README and build instructions.
rdbmp.c used the ambiguous INT32 datatype, which is sometimes typedef'ed
to long. Windows bitmap headers use 32-bit signed integers for the
width and height, because height can sometimes be negative (this
indicates a top-down bitmap.) If biWidth or biHeight was negative and
INT32 was a 64-bit long, then biWidth and biHeight were read as a
positive integer > INT32_MAX, which failed the test in line 385:
if (biWidth <= 0 || biHeight <= 0)
ERREXIT(cinfo, JERR_BMP_EMPTY);
This commit refactors rdbmp.c so that it uses the datatypes specified by
Microsoft for the Windows BMP header.
This closes#9 and also provides a better solution for mozilla/mozjpeg#153.