Use consistent/modern code formatting for pointers

The convention used by libjpeg:

    type * variable;

is not very common anymore, because it looks too much like
multiplication.  Some (particularly C++ programmers) prefer to tuck the
pointer symbol against the type:

    type* variable;

to emphasize that a pointer to a type is effectively a new type.
However, this can also be confusing, since defining multiple variables
on the same line would not work properly:

    type* variable1, variable2;  /* Only variable1 is actually a
                                    pointer. */

This commit reformats the entirety of the libjpeg-turbo code base so
that it uses the same code formatting convention for pointers that the
TurboJPEG API code uses:

    type *variable1, *variable2;

This seems to be the most common convention among C programmers, and
it is the convention used by other codec libraries, such as libpng and
libtiff.
This commit is contained in:
DRC
2016-02-19 08:53:33 -06:00
parent ae41128845
commit bd49803f92
125 changed files with 980 additions and 978 deletions

View File

@@ -35,7 +35,7 @@ typedef struct {
JSAMPARRAY buffer[MAX_COMPONENTS];
} my_main_controller;
typedef my_main_controller * my_main_ptr;
typedef my_main_controller *my_main_ptr;
/* Forward declarations */