Use consistent/modern code formatting for pointers
The convention used by libjpeg:
type * variable;
is not very common anymore, because it looks too much like
multiplication. Some (particularly C++ programmers) prefer to tuck the
pointer symbol against the type:
type* variable;
to emphasize that a pointer to a type is effectively a new type.
However, this can also be confusing, since defining multiple variables
on the same line would not work properly:
type* variable1, variable2; /* Only variable1 is actually a
pointer. */
This commit reformats the entirety of the libjpeg-turbo code base so
that it uses the same code formatting convention for pointers that the
TurboJPEG API code uses:
type *variable1, *variable2;
This seems to be the most common convention among C programmers, and
it is the convention used by other codec libraries, such as libpng and
libtiff.
This commit is contained in:
@@ -35,7 +35,7 @@ typedef struct {
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JSAMPARRAY buffer[MAX_COMPONENTS];
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} my_main_controller;
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typedef my_main_controller * my_main_ptr;
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typedef my_main_controller *my_main_ptr;
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/* Forward declarations */
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