Added new alpha channel colorspace constants/pixel formats, so applications can specify that they need the unused byte in a 4-component RGB output buffer set to 0xFF when decompressing.
git-svn-id: svn+ssh://svn.code.sf.net/p/libjpeg-turbo/code/trunk@732 632fc199-4ca6-4c93-a231-07263d6284db
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@@ -109,7 +109,7 @@ final public class TJ {
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/**
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* The number of pixel formats
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*/
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final public static int NUMPF = 7;
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final public static int NUMPF = 11;
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/**
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* RGB pixel format. The red, green, and blue components in the image are
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* stored in 3-byte pixels in the order R, G, B from lowest to highest byte
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@@ -125,25 +125,29 @@ final public class TJ {
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/**
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* RGBX pixel format. The red, green, and blue components in the image are
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* stored in 4-byte pixels in the order R, G, B from lowest to highest byte
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* address within each pixel.
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* address within each pixel. The X component is ignored when compressing
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* and undefined when decompressing.
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*/
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final public static int PF_RGBX = 2;
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/**
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* BGRX pixel format. The red, green, and blue components in the image are
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* stored in 4-byte pixels in the order B, G, R from lowest to highest byte
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* address within each pixel.
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* address within each pixel. The X component is ignored when compressing
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* and undefined when decompressing.
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*/
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final public static int PF_BGRX = 3;
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/**
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* XBGR pixel format. The red, green, and blue components in the image are
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* stored in 4-byte pixels in the order R, G, B from highest to lowest byte
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* address within each pixel.
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* address within each pixel. The X component is ignored when compressing
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* and undefined when decompressing.
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*/
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final public static int PF_XBGR = 4;
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/**
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* XRGB pixel format. The red, green, and blue components in the image are
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* stored in 4-byte pixels in the order B, G, R from highest to lowest byte
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* address within each pixel.
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* address within each pixel. The X component is ignored when compressing
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* and undefined when decompressing.
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*/
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final public static int PF_XRGB = 5;
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/**
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@@ -151,6 +155,30 @@ final public class TJ {
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* (brightness) level from 0 to 255.
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*/
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final public static int PF_GRAY = 6;
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/**
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* RGBA pixel format. This is the same as {@link #PF_RGBX}, except that when
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* decompressing, the X byte is guaranteed to be 0xFF, which can be
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* interpreted as an opaque alpha channel.
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*/
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final public static int PF_RGBA = 7;
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/**
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* BGRA pixel format. This is the same as {@link #PF_BGRX}, except that when
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* decompressing, the X byte is guaranteed to be 0xFF, which can be
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* interpreted as an opaque alpha channel.
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*/
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final public static int PF_BGRA = 8;
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/**
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* ABGR pixel format. This is the same as {@link #PF_XBGR}, except that when
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* decompressing, the X byte is guaranteed to be 0xFF, which can be
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* interpreted as an opaque alpha channel.
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*/
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final public static int PF_ABGR = 9;
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/**
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* ARGB pixel format. This is the same as {@link #PF_XRGB}, except that when
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* decompressing, the X byte is guaranteed to be 0xFF, which can be
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* interpreted as an opaque alpha channel.
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*/
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final public static int PF_ARGB = 10;
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/**
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@@ -167,7 +195,7 @@ final public class TJ {
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}
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final private static int pixelSize[] = {
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3, 3, 4, 4, 4, 4, 1
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3, 3, 4, 4, 4, 4, 1, 4, 4, 4, 4
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};
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@@ -189,7 +217,7 @@ final public class TJ {
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}
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final private static int redOffset[] = {
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0, 2, 0, 2, 3, 1, 0
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0, 2, 0, 2, 3, 1, 0, 0, 2, 3, 1
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};
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@@ -211,7 +239,7 @@ final public class TJ {
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}
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final private static int greenOffset[] = {
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1, 1, 1, 1, 2, 2, 0
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1, 1, 1, 1, 2, 2, 0, 1, 1, 2, 2
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};
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@@ -233,7 +261,7 @@ final public class TJ {
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}
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final private static int blueOffset[] = {
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2, 0, 2, 0, 1, 3, 0
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2, 0, 2, 0, 1, 3, 0, 2, 0, 1, 3
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};
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