Update Windows build instructions
git-svn-id: svn+ssh://svn.code.sf.net/p/libjpeg-turbo/code/trunk@1245 632fc199-4ca6-4c93-a231-07263d6284db
This commit is contained in:
45
BUILDING.txt
45
BUILDING.txt
@@ -404,7 +404,7 @@ infer tagged configuration."
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Build Requirements
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==================
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-- CMake (http://www.cmake.org) v2.6 or later
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-- CMake (http://www.cmake.org) v2.8.8 or later
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-- Microsoft Visual C++ 2005 or later
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@@ -416,8 +416,9 @@ Build Requirements
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The Windows SDK includes both 32-bit and 64-bit Visual C++ compilers and
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everything necessary to build libjpeg-turbo.
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* For 32-bit builds, you can also use Microsoft Visual C++ Express
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Edition. Visual C++ Express Edition is a free download.
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* You can also use Microsoft Visual Studio Express Edition, which is a free
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download. (NOTE: versions prior to 2012 can only be used to build 32-bit
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code.)
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* If you intend to build libjpeg-turbo from the command line, then add the
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appropriate compiler and SDK directories to the INCLUDE, LIB, and PATH
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environment variables. This is generally accomplished by executing
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@@ -431,7 +432,11 @@ Build Requirements
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-- MinGW
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GCC v4.1 or later recommended for best performance
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MinGW-builds (http://sourceforge.net/projects/mingwbuilds/) or
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tdm-gcc (http://tdm-gcc.tdragon.net/) recommended if building on a Windows
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machine. Both distributions install a Start Menu link that can be used to
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launch a command prompt with the appropriate compiler paths automatically
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set.
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-- NASM (http://www.nasm.us/) 0.98 or later (NASM 2.05 or later is required for
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a 64-bit build)
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@@ -496,7 +501,7 @@ Choose the appropriate CMake generator option for your version of Visual Studio
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instance:
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cd {build_directory}
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cmake -G "Visual Studio 9 2008" {source_directory}
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cmake -G "Visual Studio 10" {source_directory}
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You can then open ALL_BUILD.vcproj in Visual Studio and build one of the
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configurations in that project ("Debug", "Release", etc.) to generate a full
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@@ -525,9 +530,12 @@ depending on whether libjpeg v6b (default), v7, or v8 emulation is enabled.
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MinGW
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-----
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NOTE: This assumes that you are building on a Windows machine. If you are
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cross-compiling on a Linux/Unix machine, then see "Build Recipes" below.
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cd {build_directory}
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cmake -G "MSYS Makefiles" {source_directory}
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make
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cmake -G "MinGW Makefiles" {source_directory}
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mingw32-make
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This will generate the following files under {build_directory}
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@@ -636,8 +644,8 @@ Build Recipes
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cd {build_directory}
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CC=/usr/bin/x86_64-w64-mingw32-gcc \
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cmake -G "Unix Makefiles" -DCMAKE_SYSTEM_NAME=Windows \
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-DCMAKE_AR=/usr/bin/x86_64-w64-mingw32-ar \
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-DCMAKE_RANLIB=/usr/bin/x86_64-w64-mingw32-ranlib {source_directory}
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-DCMAKE_RC_COMPILER=/usr/bin/x86_64-w64-mingw32-windres.exe \
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{source_directory}
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make
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This produces a 64-bit build of libjpeg-turbo that does not depend on
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@@ -651,8 +659,8 @@ mingw64-x86_64-gcc-g++ packages (and their dependencies) must be installed.
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cd {build_directory}
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CC=/usr/bin/i686-w64-mingw32-gcc \
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cmake -G "Unix Makefiles" -DCMAKE_SYSTEM_NAME=Windows \
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-DDCMAKE_AR=/usr/bin/i686-w64-mingw32-ar \
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-DCMAKE_RANLIB=/usr/bin/i686-w64-mingw32-ranlib {source_directory}
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-DCMAKE_RC_COMPILER=/usr/bin/i686-w64-mingw32-windres.exe \
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{source_directory}
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make
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This produces a 32-bit build of libjpeg-turbo that does not depend on
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@@ -660,21 +668,6 @@ cygwin1.dll or other Cygwin DLL's. The mingw64-i686-gcc-core and
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mingw64-i686-gcc-g++ packages (and their dependencies) must be installed.
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MinGW-w64 Build on Windows
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--------------------------
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This produces a 64-bit build of libjpeg-turbo using the "native" MinGW-w64
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toolchain (which is faster than the Cygwin version):
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cd {build_directory}
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CC={mingw-w64_binary_path}/x86_64-w64-mingw32-gcc \
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cmake -G "MSYS Makefiles" \
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-DCMAKE_AR={mingw-w64_binary_path}/x86_64-w64-mingw32-ar \
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-DCMAKE_RANLIB={mingw-w64_binary_path}/x86_64-w64-mingw32-ranlib \
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{source_directory}
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make
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MinGW Build on Linux
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--------------------
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