Update Windows build instructions

git-svn-id: svn+ssh://svn.code.sf.net/p/libjpeg-turbo/code/trunk@1245 632fc199-4ca6-4c93-a231-07263d6284db
This commit is contained in:
DRC
2014-04-17 20:05:03 +00:00

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@@ -404,7 +404,7 @@ infer tagged configuration."
Build Requirements
==================
-- CMake (http://www.cmake.org) v2.6 or later
-- CMake (http://www.cmake.org) v2.8.8 or later
-- Microsoft Visual C++ 2005 or later
@@ -416,8 +416,9 @@ Build Requirements
The Windows SDK includes both 32-bit and 64-bit Visual C++ compilers and
everything necessary to build libjpeg-turbo.
* For 32-bit builds, you can also use Microsoft Visual C++ Express
Edition. Visual C++ Express Edition is a free download.
* You can also use Microsoft Visual Studio Express Edition, which is a free
download. (NOTE: versions prior to 2012 can only be used to build 32-bit
code.)
* If you intend to build libjpeg-turbo from the command line, then add the
appropriate compiler and SDK directories to the INCLUDE, LIB, and PATH
environment variables. This is generally accomplished by executing
@@ -431,7 +432,11 @@ Build Requirements
-- MinGW
GCC v4.1 or later recommended for best performance
MinGW-builds (http://sourceforge.net/projects/mingwbuilds/) or
tdm-gcc (http://tdm-gcc.tdragon.net/) recommended if building on a Windows
machine. Both distributions install a Start Menu link that can be used to
launch a command prompt with the appropriate compiler paths automatically
set.
-- NASM (http://www.nasm.us/) 0.98 or later (NASM 2.05 or later is required for
a 64-bit build)
@@ -496,7 +501,7 @@ Choose the appropriate CMake generator option for your version of Visual Studio
instance:
cd {build_directory}
cmake -G "Visual Studio 9 2008" {source_directory}
cmake -G "Visual Studio 10" {source_directory}
You can then open ALL_BUILD.vcproj in Visual Studio and build one of the
configurations in that project ("Debug", "Release", etc.) to generate a full
@@ -525,9 +530,12 @@ depending on whether libjpeg v6b (default), v7, or v8 emulation is enabled.
MinGW
-----
NOTE: This assumes that you are building on a Windows machine. If you are
cross-compiling on a Linux/Unix machine, then see "Build Recipes" below.
cd {build_directory}
cmake -G "MSYS Makefiles" {source_directory}
make
cmake -G "MinGW Makefiles" {source_directory}
mingw32-make
This will generate the following files under {build_directory}
@@ -636,8 +644,8 @@ Build Recipes
cd {build_directory}
CC=/usr/bin/x86_64-w64-mingw32-gcc \
cmake -G "Unix Makefiles" -DCMAKE_SYSTEM_NAME=Windows \
-DCMAKE_AR=/usr/bin/x86_64-w64-mingw32-ar \
-DCMAKE_RANLIB=/usr/bin/x86_64-w64-mingw32-ranlib {source_directory}
-DCMAKE_RC_COMPILER=/usr/bin/x86_64-w64-mingw32-windres.exe \
{source_directory}
make
This produces a 64-bit build of libjpeg-turbo that does not depend on
@@ -651,8 +659,8 @@ mingw64-x86_64-gcc-g++ packages (and their dependencies) must be installed.
cd {build_directory}
CC=/usr/bin/i686-w64-mingw32-gcc \
cmake -G "Unix Makefiles" -DCMAKE_SYSTEM_NAME=Windows \
-DDCMAKE_AR=/usr/bin/i686-w64-mingw32-ar \
-DCMAKE_RANLIB=/usr/bin/i686-w64-mingw32-ranlib {source_directory}
-DCMAKE_RC_COMPILER=/usr/bin/i686-w64-mingw32-windres.exe \
{source_directory}
make
This produces a 32-bit build of libjpeg-turbo that does not depend on
@@ -660,21 +668,6 @@ cygwin1.dll or other Cygwin DLL's. The mingw64-i686-gcc-core and
mingw64-i686-gcc-g++ packages (and their dependencies) must be installed.
MinGW-w64 Build on Windows
--------------------------
This produces a 64-bit build of libjpeg-turbo using the "native" MinGW-w64
toolchain (which is faster than the Cygwin version):
cd {build_directory}
CC={mingw-w64_binary_path}/x86_64-w64-mingw32-gcc \
cmake -G "MSYS Makefiles" \
-DCMAKE_AR={mingw-w64_binary_path}/x86_64-w64-mingw32-ar \
-DCMAKE_RANLIB={mingw-w64_binary_path}/x86_64-w64-mingw32-ranlib \
{source_directory}
make
MinGW Build on Linux
--------------------