TurboJPEG: 8-bit lossless JPEG support
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@@ -377,7 +377,7 @@ public final class TJ {
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* The uncompressed source/destination image is stored in bottom-up (Windows,
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* OpenGL) order, not top-down (X11) order.
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*/
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public static final int FLAG_BOTTOMUP = 2;
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public static final int FLAG_BOTTOMUP = (1 << 1);
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/**
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* When decompressing an image that was compressed using chrominance
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@@ -386,7 +386,7 @@ public final class TJ {
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* creates a smooth transition between neighboring chrominance components in
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* order to reduce upsampling artifacts in the decompressed image.
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*/
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public static final int FLAG_FASTUPSAMPLE = 256;
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public static final int FLAG_FASTUPSAMPLE = (1 << 8);
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/**
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* Use the fastest DCT/IDCT algorithm available in the underlying codec. The
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* default if this flag is not specified is implementation-specific. For
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@@ -395,7 +395,7 @@ public final class TJ {
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* only a very slight effect on accuracy, but it uses the accurate algorithm
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* when decompressing, because this has been shown to have a larger effect.
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*/
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public static final int FLAG_FASTDCT = 2048;
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public static final int FLAG_FASTDCT = (1 << 11);
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/**
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* Use the most accurate DCT/IDCT algorithm available in the underlying
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* codec. The default if this flag is not specified is
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@@ -405,7 +405,7 @@ public final class TJ {
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* but it uses the accurate algorithm when decompressing, because this has
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* been shown to have a larger effect.
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*/
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public static final int FLAG_ACCURATEDCT = 4096;
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public static final int FLAG_ACCURATEDCT = (1 << 12);
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/**
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* Immediately discontinue the current compression/decompression/transform
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* operation if the underlying codec throws a warning (non-fatal error). The
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@@ -417,7 +417,7 @@ public final class TJ {
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* with a void return type) will complete and leave the output image in a
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* fully recoverable state after a non-fatal error occurs.
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*/
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public static final int FLAG_STOPONWARNING = 8192;
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public static final int FLAG_STOPONWARNING = (1 << 13);
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/**
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* Use progressive entropy coding in JPEG images generated by compression and
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* transform operations. Progressive entropy coding will generally improve
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@@ -425,7 +425,7 @@ public final class TJ {
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* reduce compression and decompression performance considerably. Can be
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* combined with {@link #FLAG_ARITHMETIC}.
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*/
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public static final int FLAG_PROGRESSIVE = 16384;
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public static final int FLAG_PROGRESSIVE = (1 << 14);
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/**
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* Limit the number of progressive JPEG scans that the decompression and
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* transform operations will process. If a progressive JPEG image contains
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@@ -435,7 +435,7 @@ public final class TJ {
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* against an exploit of the progressive JPEG format described in
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* <a href="https://libjpeg-turbo.org/pmwiki/uploads/About/TwoIssueswiththeJPEGStandard.pdf" target="_blank">this report</a>.
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*/
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public static final int FLAG_LIMITSCANS = 32768;
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public static final int FLAG_LIMITSCANS = (1 << 15);
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/**
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* Use arithmetic entropy coding in JPEG images generated by compression and
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* transform operations. Arithmetic entropy coding will generally improve
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@@ -443,7 +443,25 @@ public final class TJ {
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* reduce compression and decompression performance considerably. Can be
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* combined with {@link #FLAG_PROGRESSIVE}.
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*/
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public static final int FLAG_ARITHMETIC = 65536;
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public static final int FLAG_ARITHMETIC = (1 << 16);
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/**
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* Generate a lossless JPEG image when compressing. In most cases,
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* compressing and decompressing lossless JPEG images is considerably slower
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* than compressing and decompressing lossy JPEG images. Also note that the
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* following features are not available with lossless JPEG images:
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* <ul>
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* <li> Colorspace conversion
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* <li> Chrominance subsampling
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* <li> JPEG quality selection
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* <li> DCT/IDCT algorithm selection
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* <li> Progressive entropy coding
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* <li> Arithmetic entropy coding
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* <li> Compression from/decompression to YUV planar images
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* <li> Decompression scaling
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* <li> Lossless transformations
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* </ul>
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*/
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public static final int FLAG_LOSSLESS = (1 << 17);
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/**
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* The number of error codes
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