Fix memory leak in the colorspace emulation code
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@@ -639,7 +639,7 @@ DLLEXPORT int DLLCALL tjCompress2(tjhandle handle, unsigned char *srcBuf,
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bailout:
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if(cinfo->global_state>CSTATE_START) jpeg_abort_compress(cinfo);
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#ifndef JCS_EXTENSIONS
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if(rgbBuf && rgbBuf!=srcBuf) free(rgbBuf);
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if(rgbBuf) free(rgbBuf);
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#endif
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if(row_pointer) free(row_pointer);
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return retval;
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@@ -800,7 +800,7 @@ DLLEXPORT int DLLCALL tjEncodeYUV2(tjhandle handle, unsigned char *srcBuf,
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bailout:
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if(cinfo->global_state>CSTATE_START) jpeg_abort_compress(cinfo);
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#ifndef JCS_EXTENSIONS
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if(rgbBuf && rgbBuf!=srcBuf) free(rgbBuf);
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if(rgbBuf) free(rgbBuf);
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#endif
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if(row_pointer) free(row_pointer);
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for(i=0; i<MAX_COMPONENTS; i++)
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@@ -1018,7 +1018,7 @@ DLLEXPORT int DLLCALL tjDecompress2(tjhandle handle, unsigned char *jpegBuf,
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bailout:
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if(dinfo->global_state>DSTATE_START) jpeg_abort_decompress(dinfo);
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#ifndef JCS_EXTENSIONS
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if(rgbBuf && rgbBuf!=dstBuf) free(rgbBuf);
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if(rgbBuf) free(rgbBuf);
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#endif
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if(row_pointer) free(row_pointer);
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return retval;
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