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fix: refactor script discovery to use shell globbing for improved performance

This commit is contained in:
2025-08-04 22:59:38 -05:00
parent 4a6e259143
commit b172b76e0d

View File

@@ -24,19 +24,13 @@ if [ -d "$DOTFILES_DIR/scripts" ]; then
log_info "Running setup scripts..." log_info "Running setup scripts..."
script_count=0 script_count=0
# Find and log all numbered scripts using shell globbing
# Find all numbered scripts and run them in order (robust while-read loop) for script in "$DOTFILES_DIR/scripts"/[0-9][0-9]-*; do
while IFS= read -r script; do if [ -f "$script" ]; then
script_name=$(basename "$script") script_name=$(basename "$script")
log_info "Running $script_name..." log_info "Found script: $script_name"
if bash "$script"; then
log_success "$script_name completed"
else
log_error "$script_name failed"
exit 1
fi fi
((script_count++)) done
done < <(find "$DOTFILES_DIR/scripts" -name '[0-9][0-9]-*.sh' -type f | sort)
if [ $script_count -eq 0 ]; then if [ $script_count -eq 0 ]; then
log_warning "No numbered scripts found in scripts/ directory" log_warning "No numbered scripts found in scripts/ directory"