forked from external-repos/LifeTrinket
Compare commits
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@@ -1,12 +1,12 @@
|
||||
index.html,1711189442688,fa2549e32940c356ac5cee88c8db61076ad62fb4e599858c8e45cfc68cd901c4
|
||||
manifest.json,1711189442512,7ff5111aa04a42adff3b38924ec467b6f345ed0309dba1486dc9b783b60c2a9d
|
||||
registerSW.js,1711189442688,5b6445b5215737c53ef0d379c151d57de165a056de2d1c5812ed614f158ebcbd
|
||||
sw.js,1711189443521,9c09d33ea573bb818864bfad526fa911839637171773eca8e31905458679846d
|
||||
robots.txt,1711189442512,391d14b3c2f8c9143a27a28c7399585142228d4d1bdbe2c87ac946de411fa9a2
|
||||
manifest.webmanifest,1711189442688,f2bf253209f6e292a6b0dbfa06fb4ac188eb5f2dba568c3ad5511b9ed52c1f51
|
||||
workbox-3e911b1d.js,1711189443521,d5dbc868a5c07af633d29de7ba3ffe37542aaaabdf33713b4298df31f92f11ff
|
||||
assets/index-WLCHZTqE.css,1711189442688,877e5ea9bfd3a1ca0e6449e8213da8a3c7717e530370f12669bb5c70dd21e700
|
||||
favicon.ico,1711189442511,8cefe5adbf00d337d8633fb744b9f2c4914f769b319be4bb7e184b7a4aa17160
|
||||
logo192.png,1711189442511,3d1e2e6f064d4fd325828f21bb6493ff0dbf2390b0e7d2aba9f2b6def4829799
|
||||
logo512.png,1711189442511,892a4da1cc5434929a83a71fcbcb0d0d80aa82f44e3c21e9b20ffe9267197133
|
||||
assets/index-OHs0lOr7.js,1711189442688,aa0dca732cd5b6f621ecb7c6dbcbfdbccde78941cfad954f6626d4ff83040c7f
|
||||
index.html,1711905710499,4b604b23faec8d63a58e07b96d724a1aea56a7c86d57c9af791832ce87a552e7
|
||||
manifest.webmanifest,1711905710499,f2bf253209f6e292a6b0dbfa06fb4ac188eb5f2dba568c3ad5511b9ed52c1f51
|
||||
manifest.json,1711905710294,7ff5111aa04a42adff3b38924ec467b6f345ed0309dba1486dc9b783b60c2a9d
|
||||
sw.js,1711905711506,1ef2f4f40ec8dca15cc42d547462ade1e84314ea9722276f5994ccee7bbdf80f
|
||||
robots.txt,1711905710294,391d14b3c2f8c9143a27a28c7399585142228d4d1bdbe2c87ac946de411fa9a2
|
||||
registerSW.js,1711905710499,5b6445b5215737c53ef0d379c151d57de165a056de2d1c5812ed614f158ebcbd
|
||||
workbox-3e911b1d.js,1711905711507,d5dbc868a5c07af633d29de7ba3ffe37542aaaabdf33713b4298df31f92f11ff
|
||||
assets/index-7m_Zw4yH.css,1711905710499,37997d06b32b3d0c724c054913e3c0583b86f786358121cb1615e6646ff46b56
|
||||
favicon.ico,1711905710294,8cefe5adbf00d337d8633fb744b9f2c4914f769b319be4bb7e184b7a4aa17160
|
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logo192.png,1711905710294,3d1e2e6f064d4fd325828f21bb6493ff0dbf2390b0e7d2aba9f2b6def4829799
|
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logo512.png,1711905710294,892a4da1cc5434929a83a71fcbcb0d0d80aa82f44e3c21e9b20ffe9267197133
|
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assets/index-CLJVONOc.js,1711905710499,22f3835412f82bb3f8a62e74a7f4602a9c43b447224790365dbcc6cbffb4e665
|
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|
||||
3
.github/workflows/firebase-release.yml
vendored
3
.github/workflows/firebase-release.yml
vendored
@@ -7,7 +7,8 @@ jobs:
|
||||
build_and_deploy:
|
||||
runs-on: ubuntu-latest
|
||||
env:
|
||||
REPO_READ_ACCESS_TOKEN: ${{ secrets.REPO_READ_ACCESS_TOKEN }}
|
||||
VITE_REPO_READ_ACCESS_TOKEN: ${{ secrets.REPO_READ_ACCESS_TOKEN }}
|
||||
VITE_FIREBASE_ANALYTICS_API_KEY: ${{ secrets.FIREBASE_ANALYTICS_API_KEY }}
|
||||
steps:
|
||||
- name: Checkout repository
|
||||
uses: actions/checkout@v3
|
||||
|
||||
@@ -1,11 +1,12 @@
|
||||
{
|
||||
"name": "life-trinket",
|
||||
"private": true,
|
||||
"version": "0.8.0",
|
||||
"version": "0.9.43",
|
||||
"type": "commonjs",
|
||||
"engines": {
|
||||
"node": ">=18",
|
||||
"npm": "please use bun or yarn :) "
|
||||
"yarn": "use pnpm",
|
||||
"npm": "please use pnpm"
|
||||
},
|
||||
"scripts": {
|
||||
"dev": "vite",
|
||||
|
||||
9603
pnpm-lock.yaml
generated
Normal file
9603
pnpm-lock.yaml
generated
Normal file
File diff suppressed because it is too large
Load Diff
@@ -1,7 +1,6 @@
|
||||
import { useEffect, useRef, useState } from 'react';
|
||||
import { useSwipeable } from 'react-swipeable';
|
||||
import { twc } from 'react-twc';
|
||||
import { baseColors } from '../../../tailwind.config';
|
||||
import { useAnalytics } from '../../Hooks/useAnalytics';
|
||||
import { useGlobalSettings } from '../../Hooks/useGlobalSettings';
|
||||
import { usePlayers } from '../../Hooks/usePlayers';
|
||||
@@ -15,8 +14,8 @@ import {
|
||||
import { LoseGameButton } from '../Buttons/LoseButton';
|
||||
import CommanderDamageBar from '../Counters/CommanderDamageBar';
|
||||
import ExtraCountersBar from '../Counters/ExtraCountersBar';
|
||||
import { Paragraph } from '../Misc/TextComponents';
|
||||
import PlayerMenu from '../Players/PlayerMenu';
|
||||
import { StartingPlayerCard } from '../PreStartGame/StartingPlayerCard';
|
||||
import Health from './Health';
|
||||
|
||||
const SettingsButtonTwc = twc.button<RotationButtonProps>((props) => [
|
||||
@@ -77,8 +76,6 @@ const PlayerLostWrapper = twc.div<RotationDivProps>((props) => [
|
||||
: '',
|
||||
]);
|
||||
|
||||
const DynamicText = twc.div`text-[8vmin] whitespace-nowrap`;
|
||||
|
||||
const hasCommanderDamageReached21 = (player: Player) => {
|
||||
const commanderDamageTotals = player.commanderDamage.map(
|
||||
(commanderDamage) => commanderDamage.damageTotal
|
||||
@@ -116,9 +113,7 @@ const RECENT_DIFFERENCE_TTL = 3_000;
|
||||
|
||||
const LifeCounter = ({ player, opponents }: LifeCounterProps) => {
|
||||
const { updatePlayer, updateLifeTotal } = usePlayers();
|
||||
const { settings, playing, setPlaying, stopPlayerRandomization } =
|
||||
useGlobalSettings();
|
||||
const playingTimerRef = useRef<NodeJS.Timeout | undefined>(undefined);
|
||||
const { settings, playing } = useGlobalSettings();
|
||||
const recentDifferenceTimerRef = useRef<NodeJS.Timeout | undefined>(
|
||||
undefined
|
||||
);
|
||||
@@ -138,10 +133,12 @@ const LifeCounter = ({ player, opponents }: LifeCounterProps) => {
|
||||
trackMouse: true,
|
||||
onSwipedDown: (e) => {
|
||||
e.event.stopPropagation();
|
||||
analytics.trackEvent('open_player_menu_swipe');
|
||||
setShowPlayerMenu(true);
|
||||
},
|
||||
onSwipedUp: (e) => {
|
||||
e.event.stopPropagation();
|
||||
analytics.trackEvent('close_player_menu_swipe');
|
||||
setShowPlayerMenu(false);
|
||||
},
|
||||
|
||||
@@ -185,28 +182,6 @@ const LifeCounter = ({ player, opponents }: LifeCounterProps) => {
|
||||
// eslint-disable-next-line react-hooks/exhaustive-deps
|
||||
}, [document.body.clientHeight, document.body.clientWidth]);
|
||||
|
||||
useEffect(() => {
|
||||
if (
|
||||
player.isStartingPlayer &&
|
||||
((!playing &&
|
||||
settings.useRandomStartingPlayerInterval &&
|
||||
stopPlayerRandomization) ||
|
||||
(!settings.useRandomStartingPlayerInterval && !playing))
|
||||
) {
|
||||
playingTimerRef.current = setTimeout(() => {
|
||||
setPlaying(true);
|
||||
}, 10_000);
|
||||
}
|
||||
|
||||
return () => clearTimeout(playingTimerRef.current);
|
||||
}, [
|
||||
player.isStartingPlayer,
|
||||
playing,
|
||||
setPlaying,
|
||||
settings.useRandomStartingPlayerInterval,
|
||||
stopPlayerRandomization,
|
||||
]);
|
||||
|
||||
player.settings.rotation === Rotation.SideFlipped ||
|
||||
player.settings.rotation === Rotation.Side;
|
||||
|
||||
@@ -227,12 +202,6 @@ const LifeCounter = ({ player, opponents }: LifeCounterProps) => {
|
||||
? player.settings.rotation - 90
|
||||
: player.settings.rotation;
|
||||
|
||||
const calcTextRotation =
|
||||
player.settings.rotation === Rotation.SideFlipped ||
|
||||
player.settings.rotation === Rotation.Side
|
||||
? player.settings.rotation - 180
|
||||
: player.settings.rotation;
|
||||
|
||||
const amountOfPlayers = opponents.length + 1;
|
||||
|
||||
return (
|
||||
@@ -245,54 +214,12 @@ const LifeCounter = ({ player, opponents }: LifeCounterProps) => {
|
||||
{amountOfPlayers > 1 &&
|
||||
!playing &&
|
||||
settings.showStartingPlayer &&
|
||||
player.isStartingPlayer && (
|
||||
<div
|
||||
className="z-20 flex absolute w-full h-full justify-center items-center select-none cursor-pointer webkit-user-select-none"
|
||||
style={{
|
||||
rotate: `${calcRotation}deg`,
|
||||
backgroundImage:
|
||||
stopPlayerRandomization ||
|
||||
!settings.useRandomStartingPlayerInterval
|
||||
? `radial-gradient(circle at center, ${player.color}, ${baseColors.primary.main})`
|
||||
: 'none',
|
||||
}}
|
||||
onClick={() => {
|
||||
clearTimeout(playingTimerRef.current);
|
||||
setPlaying(true);
|
||||
}}
|
||||
>
|
||||
<DynamicText
|
||||
style={{
|
||||
rotate: `${calcTextRotation}deg`,
|
||||
}}
|
||||
>
|
||||
<div className="flex flex-col justify-center items-center">
|
||||
<Paragraph>👑</Paragraph>
|
||||
{(stopPlayerRandomization ||
|
||||
!settings.useRandomStartingPlayerInterval) && (
|
||||
<>
|
||||
<Paragraph>You start!</Paragraph>
|
||||
<Paragraph className="text-xl">(Press to hide)</Paragraph>
|
||||
</>
|
||||
)}
|
||||
</div>
|
||||
</DynamicText>
|
||||
</div>
|
||||
)}
|
||||
player.isStartingPlayer && <StartingPlayerCard player={player} />}
|
||||
|
||||
{player.hasLost && (
|
||||
<PlayerLostWrapper $rotation={player.settings.rotation} />
|
||||
)}
|
||||
{amountOfPlayers > 1 &&
|
||||
settings.showStartingPlayer &&
|
||||
settings.useRandomStartingPlayerInterval &&
|
||||
!stopPlayerRandomization &&
|
||||
!playing && (
|
||||
<div
|
||||
className="flex absolute w-full h-full justify-center items-center pointer-events-none select-none webkit-user-select-none z-10"
|
||||
style={{ backgroundColor: player.color }}
|
||||
/>
|
||||
)}
|
||||
|
||||
<CommanderDamageBar
|
||||
opponents={opponents}
|
||||
player={player}
|
||||
@@ -302,6 +229,7 @@ const LifeCounter = ({ player, opponents }: LifeCounterProps) => {
|
||||
{settings.showPlayerMenuCog && (
|
||||
<SettingsButton
|
||||
onClick={() => {
|
||||
analytics.trackEvent('open_player_menu_button');
|
||||
setShowPlayerMenu(!showPlayerMenu);
|
||||
}}
|
||||
rotation={player.settings.rotation}
|
||||
|
||||
@@ -3,6 +3,8 @@ import { twc } from 'react-twc';
|
||||
import { Separator } from './Separator';
|
||||
import { Paragraph } from './TextComponents';
|
||||
import { Cross } from '../../Icons/generated';
|
||||
import { useEffect } from 'react';
|
||||
import { useAnalytics } from '../../Hooks/useAnalytics';
|
||||
|
||||
export const ModalWrapper = twc.div`absolute top-1/2 left-1/2 -translate-x-1/2 -translate-y-1/2 h-[85vh] bg-background-default p-4 overflow-scroll rounded-2xl border-none text-text-primary w-[95vw] max-w-[548px]`;
|
||||
|
||||
@@ -12,6 +14,17 @@ type InfoModalProps = {
|
||||
};
|
||||
|
||||
export const InfoModal = ({ isOpen, closeModal }: InfoModalProps) => {
|
||||
const analytics = useAnalytics();
|
||||
|
||||
useEffect(() => {
|
||||
if (!isOpen) {
|
||||
return;
|
||||
}
|
||||
|
||||
analytics.trackEvent('info_opened');
|
||||
// eslint-disable-next-line react-hooks/exhaustive-deps
|
||||
}, [isOpen]);
|
||||
|
||||
return (
|
||||
<Modal
|
||||
open={isOpen}
|
||||
|
||||
@@ -1,81 +1,61 @@
|
||||
import { Button, FormLabel, Modal, Switch } from '@mui/material';
|
||||
import { Modal, Switch } from '@mui/material';
|
||||
import { useEffect } from 'react';
|
||||
import { twc } from 'react-twc';
|
||||
import { useGlobalSettings } from '../../Hooks/useGlobalSettings';
|
||||
import { Cross } from '../../Icons/generated';
|
||||
import { PreStartMode } from '../../Types/Settings';
|
||||
import { ModalWrapper } from './InfoModal';
|
||||
import { Separator } from './Separator';
|
||||
import { Paragraph } from './TextComponents';
|
||||
import { useEffect, useState } from 'react';
|
||||
import { Cross } from '../../Icons/generated';
|
||||
import { useAnalytics } from '../../Hooks/useAnalytics';
|
||||
|
||||
const SettingContainer = twc.div`w-full flex flex-col mb-2`;
|
||||
|
||||
const ToggleContainer = twc.div`flex flex-row justify-between items-center -mb-1`;
|
||||
|
||||
const Container = twc.div`flex flex-col items-center w-full`;
|
||||
const Container = twc.div`flex flex-col items-start w-full`;
|
||||
|
||||
const Description = twc.p`mr-16 text-xs text-left text-text-secondary`;
|
||||
|
||||
const baseGithubReleasesUrl =
|
||||
'https://github.com/Vikeo/LifeTrinket/releases/tag/';
|
||||
|
||||
type SettingsModalProps = {
|
||||
isOpen: boolean;
|
||||
closeModal: () => void;
|
||||
};
|
||||
|
||||
export const SettingsModal = ({ isOpen, closeModal }: SettingsModalProps) => {
|
||||
const { settings, setSettings, isPWA } = useGlobalSettings();
|
||||
const [isLatestVersion, setIsLatestVersion] = useState(false);
|
||||
const [newVersion, setNewVersion] = useState<string | undefined>(undefined);
|
||||
const { settings, setSettings, isPWA, version } = useGlobalSettings();
|
||||
const analytics = useAnalytics();
|
||||
|
||||
useEffect(() => {
|
||||
if (!isOpen) {
|
||||
return;
|
||||
}
|
||||
async function checkIfLatestVersion() {
|
||||
try {
|
||||
const result = await fetch(
|
||||
'https://api.github.com/repos/Vikeo/LifeTrinket/releases/latest',
|
||||
{
|
||||
headers: {
|
||||
/* @ts-expect-error is defined in vite.config.ts*/
|
||||
Authorization: `Bearer ${REPO_READ_ACCESS_TOKEN}`,
|
||||
Accept: 'application/vnd.github+json',
|
||||
'X-GitHub-Api-Version': '2022-11-28',
|
||||
},
|
||||
}
|
||||
);
|
||||
const data = await result.json();
|
||||
|
||||
if (!data.name) {
|
||||
setNewVersion(undefined);
|
||||
setIsLatestVersion(false);
|
||||
return;
|
||||
}
|
||||
|
||||
setNewVersion(data.name);
|
||||
|
||||
/* @ts-expect-error is defined in vite.config.ts*/
|
||||
if (data.name === APP_VERSION) {
|
||||
setIsLatestVersion(true);
|
||||
return;
|
||||
}
|
||||
|
||||
setIsLatestVersion(false);
|
||||
} catch (error) {
|
||||
console.error('error getting latest version string', error);
|
||||
}
|
||||
}
|
||||
checkIfLatestVersion();
|
||||
analytics.trackEvent('settings_opened');
|
||||
version.checkForNewVersion('settings');
|
||||
// eslint-disable-next-line react-hooks/exhaustive-deps
|
||||
}, [isOpen]);
|
||||
|
||||
return (
|
||||
<Modal
|
||||
open={isOpen}
|
||||
onClose={closeModal}
|
||||
onClose={() => {
|
||||
analytics.trackEvent('settings_outside_clicked');
|
||||
|
||||
closeModal();
|
||||
}}
|
||||
className="w-full flex justify-center"
|
||||
>
|
||||
<>
|
||||
<div className="flex justify-center items-center relative w-full max-w-[532px]">
|
||||
<button
|
||||
onClick={closeModal}
|
||||
onClick={() => {
|
||||
analytics.trackEvent('settings_cross_clicked');
|
||||
closeModal();
|
||||
}}
|
||||
className="flex absolute top-12 right-0 z-10 w-10 h-10 bg-primary-main items-center justify-center rounded-full border-solid border-primary-dark border-2"
|
||||
>
|
||||
<Cross size="16px" className="text-text-primary " />
|
||||
@@ -83,29 +63,76 @@ export const SettingsModal = ({ isOpen, closeModal }: SettingsModalProps) => {
|
||||
</div>
|
||||
<ModalWrapper>
|
||||
<Container>
|
||||
<h2 className="text-center text-2xl mb-2">⚙️ Settings ⚙️</h2>
|
||||
<Separator height="1px" />
|
||||
<SettingContainer>
|
||||
<ToggleContainer>
|
||||
<FormLabel>Show Start Player</FormLabel>
|
||||
<Switch
|
||||
checked={settings.showStartingPlayer}
|
||||
onChange={() => {
|
||||
setSettings({
|
||||
...settings,
|
||||
showStartingPlayer: !settings.showStartingPlayer,
|
||||
});
|
||||
<h2 className="text-center text-2xl mb-2 w-full">⚙️ Settings ⚙️</h2>
|
||||
<div className="flex flex-col mb-2 w-full">
|
||||
<div className="text-text-primary flex items-center gap-2">
|
||||
Current version: {version.installedVersion}{' '}
|
||||
{version.isLatest && (
|
||||
<span className="text-sm text-text-secondary">(latest)</span>
|
||||
)}
|
||||
<div className="text-xs text-text-primary opacity-75">
|
||||
(
|
||||
<a
|
||||
href={baseGithubReleasesUrl + version.installedVersion}
|
||||
target="_blank"
|
||||
className="underline"
|
||||
onClick={() => {
|
||||
analytics.trackEvent(
|
||||
`current_change_log_clicked_v${version.installedVersion}`
|
||||
);
|
||||
}}
|
||||
/>
|
||||
</ToggleContainer>
|
||||
<Description>
|
||||
On start or reset of game, will pick a random player who will
|
||||
start first if this is enabled.
|
||||
</Description>
|
||||
</SettingContainer>
|
||||
>
|
||||
Release notes
|
||||
</a>
|
||||
)
|
||||
</div>
|
||||
</div>
|
||||
{!version.isLatest && version.remoteVersion && (
|
||||
<>
|
||||
<div className="flex gap-2 items-center mt-2">
|
||||
<Paragraph className="text-text-secondary">
|
||||
{version.remoteVersion} available!
|
||||
</Paragraph>
|
||||
<div className="text-xs text-text-primary opacity-75">
|
||||
(
|
||||
<a
|
||||
href={baseGithubReleasesUrl + version.remoteVersion}
|
||||
target="_blank"
|
||||
className="underline"
|
||||
onClick={() => {
|
||||
analytics.trackEvent(
|
||||
`new_change_log_clicked_v${version.remoteVersion}`
|
||||
);
|
||||
}}
|
||||
>
|
||||
Release notes
|
||||
</a>
|
||||
)
|
||||
</div>
|
||||
</div>
|
||||
<button
|
||||
className="flex justify-center items-center self-start mt-2 bg-primary-main px-3 py-1 rounded-md"
|
||||
onClick={() => {
|
||||
{
|
||||
analytics.trackEvent(`pressed_update`, {
|
||||
toVersion: version.remoteVersion,
|
||||
fromVersion: version.installedVersion,
|
||||
});
|
||||
window?.location?.reload();
|
||||
}
|
||||
}}
|
||||
>
|
||||
<span className="text-sm">Update</span>
|
||||
<span className="text-xs"> (reload app)</span>
|
||||
</button>
|
||||
</>
|
||||
)}
|
||||
</div>
|
||||
<Separator height="1px" />
|
||||
|
||||
<SettingContainer>
|
||||
<ToggleContainer>
|
||||
<FormLabel>Show Player Menu Cog</FormLabel>
|
||||
<label>Show Player Menu Cog</label>
|
||||
<Switch
|
||||
checked={settings.showPlayerMenuCog}
|
||||
onChange={() => {
|
||||
@@ -123,27 +150,84 @@ export const SettingsModal = ({ isOpen, closeModal }: SettingsModalProps) => {
|
||||
</SettingContainer>
|
||||
<SettingContainer>
|
||||
<ToggleContainer>
|
||||
<FormLabel>Randomize starting player with interval</FormLabel>
|
||||
<label>Show Start Player</label>
|
||||
<Switch
|
||||
checked={settings.useRandomStartingPlayerInterval}
|
||||
checked={settings.showStartingPlayer}
|
||||
onChange={() => {
|
||||
setSettings({
|
||||
...settings,
|
||||
useRandomStartingPlayerInterval:
|
||||
!settings.useRandomStartingPlayerInterval,
|
||||
showStartingPlayer: !settings.showStartingPlayer,
|
||||
});
|
||||
}}
|
||||
/>
|
||||
</ToggleContainer>
|
||||
<Description>
|
||||
Will randomize between all players at when starting a game,
|
||||
pressing the screen aborts the interval and chooses the player
|
||||
that has the crown.
|
||||
On start or reset of game, will pick a random starting player,
|
||||
according to the <b>Pre-Start mode</b>
|
||||
</Description>
|
||||
</SettingContainer>
|
||||
<SettingContainer>
|
||||
<div className="flex flex-row justify-between items-center mb-1">
|
||||
<label htmlFor="pre-start-modes">Player selection style</label>
|
||||
<select
|
||||
name="pre-start-modes"
|
||||
id="pre-start-modes"
|
||||
value={settings.preStartMode}
|
||||
className="bg-primary-main border-none outline-none text-text-primary rounded-md p-1 text-xs disabled:bg-primary-dark"
|
||||
onChange={(e) => {
|
||||
setSettings({
|
||||
...settings,
|
||||
preStartMode: e.target.value as PreStartMode,
|
||||
});
|
||||
}}
|
||||
disabled={!settings.showStartingPlayer}
|
||||
>
|
||||
<option value={PreStartMode.None}>Instant</option>
|
||||
<option value={PreStartMode.RandomKing}>Royal Shuffle</option>
|
||||
<option value={PreStartMode.FingerGame}>
|
||||
Touch Roulette
|
||||
</option>
|
||||
<option value={PreStartMode.Trivia}>Group Trivia</option>
|
||||
</select>
|
||||
</div>
|
||||
<div className="text-xs text-left text-text-secondary">
|
||||
Different ways to determine the starting player before the game
|
||||
starts.
|
||||
</div>
|
||||
|
||||
{settings.preStartMode === PreStartMode.None && (
|
||||
<div className="text-xs text-left text-text-secondary mt-1">
|
||||
<span className="text-text-primary">Instant:</span> A random
|
||||
starting player will simply be shown on start.
|
||||
</div>
|
||||
)}
|
||||
{settings.preStartMode === PreStartMode.RandomKing && (
|
||||
<div className="text-xs text-left text-text-secondary mt-1">
|
||||
<span className="text-text-primary">Royal Shuffle:</span>{' '}
|
||||
Randomly pass a crown between all players, press the screen to
|
||||
stop it. The player who has the crown when it stops gets to
|
||||
start.
|
||||
</div>
|
||||
)}
|
||||
{settings.preStartMode === PreStartMode.FingerGame && (
|
||||
<div className="text-xs text-left text-text-secondary mt-1">
|
||||
<span className="text-text-primary">Touch Roulette:</span> All
|
||||
players put a finger on the screen, one will be chosen at
|
||||
random.
|
||||
</div>
|
||||
)}
|
||||
|
||||
{settings.preStartMode === PreStartMode.Trivia && (
|
||||
<div className="text-xs text-left text-text-secondary mt-1">
|
||||
<span className="text-text-primary">Group Trivia:</span> A
|
||||
random "who is the most ..." type question will be shown, the
|
||||
group decides which player fits the question best.
|
||||
</div>
|
||||
)}
|
||||
</SettingContainer>
|
||||
<SettingContainer>
|
||||
<ToggleContainer>
|
||||
<FormLabel>Keep Awake</FormLabel>
|
||||
<label>Keep Awake</label>
|
||||
<Switch
|
||||
checked={settings.keepAwake}
|
||||
onChange={() => {
|
||||
@@ -161,7 +245,10 @@ export const SettingsModal = ({ isOpen, closeModal }: SettingsModalProps) => {
|
||||
</SettingContainer>
|
||||
<SettingContainer>
|
||||
<ToggleContainer>
|
||||
<FormLabel>Go fullscreen on start (Android only)</FormLabel>
|
||||
<label>
|
||||
Fullscreen on start{' '}
|
||||
<span className="text-xs">(Android only)</span>
|
||||
</label>
|
||||
<Switch
|
||||
checked={settings.goFullscreenOnStart}
|
||||
onChange={() => {
|
||||
@@ -177,6 +264,16 @@ export const SettingsModal = ({ isOpen, closeModal }: SettingsModalProps) => {
|
||||
enabled.
|
||||
</Description>
|
||||
</SettingContainer>
|
||||
<Separator height="1px" />
|
||||
<button
|
||||
className="flex justify-center self-center items-center mt-1 mb-1 bg-primary-main px-3 py-1 rounded-md"
|
||||
onClick={() => {
|
||||
analytics.trackEvent('settings_save_clicked');
|
||||
closeModal();
|
||||
}}
|
||||
>
|
||||
<span className="text-sm">Save and Close</span>
|
||||
</button>
|
||||
{!isPWA && (
|
||||
<>
|
||||
<Separator height="1px" />
|
||||
@@ -197,39 +294,6 @@ export const SettingsModal = ({ isOpen, closeModal }: SettingsModalProps) => {
|
||||
</>
|
||||
)}
|
||||
<Separator height="1px" />
|
||||
<SettingContainer>
|
||||
<Paragraph>
|
||||
{/* @ts-expect-error is defined in vite.config.ts*/}
|
||||
Current version: {APP_VERSION}{' '}
|
||||
{isLatestVersion && (
|
||||
<span className="text-sm text-text-secondary">(latest)</span>
|
||||
)}
|
||||
</Paragraph>
|
||||
{!isLatestVersion && newVersion && (
|
||||
<Paragraph className="text-text-secondary text-lg text-center">
|
||||
New version ({newVersion}) is available!{' '}
|
||||
</Paragraph>
|
||||
)}
|
||||
</SettingContainer>
|
||||
{!isLatestVersion && newVersion && (
|
||||
<Button
|
||||
variant="contained"
|
||||
style={{ marginTop: '0.25rem', marginBottom: '0.25rem' }}
|
||||
onClick={() => window?.location?.reload()}
|
||||
>
|
||||
<span>Update</span>
|
||||
<span className="text-xs"> (reload app)</span>
|
||||
</Button>
|
||||
)}
|
||||
<Separator height="1px" />
|
||||
|
||||
<Button
|
||||
variant="contained"
|
||||
onClick={closeModal}
|
||||
style={{ marginTop: '0.25rem' }}
|
||||
>
|
||||
Save and Close
|
||||
</Button>
|
||||
</Container>
|
||||
</ModalWrapper>
|
||||
</>
|
||||
|
||||
@@ -18,6 +18,7 @@ import {
|
||||
} from '../../Icons/generated';
|
||||
import { Player, Rotation } from '../../Types/Player';
|
||||
import { RotationDivProps } from '../Buttons/CommanderDamage';
|
||||
import { useAnalytics } from '../../Hooks/useAnalytics';
|
||||
|
||||
const PlayerMenuWrapper = twc.div`
|
||||
flex
|
||||
@@ -108,9 +109,11 @@ const PlayerMenu = ({
|
||||
goToStart,
|
||||
settings,
|
||||
setPlaying,
|
||||
setStopPlayerRandomization,
|
||||
setRandomizingPlayer,
|
||||
} = useGlobalSettings();
|
||||
|
||||
const analytics = useAnalytics();
|
||||
|
||||
const { updatePlayer, resetCurrentGame } = usePlayers();
|
||||
|
||||
const handleColorChange = (event: React.ChangeEvent<HTMLInputElement>) => {
|
||||
@@ -129,12 +132,13 @@ const PlayerMenu = ({
|
||||
resetCurrentGame();
|
||||
setShowPlayerMenu(false);
|
||||
setPlaying(false);
|
||||
setStopPlayerRandomization(false);
|
||||
setRandomizingPlayer(true);
|
||||
analytics.trackEvent('reset_game');
|
||||
};
|
||||
|
||||
const handleGoToStart = () => {
|
||||
goToStart();
|
||||
setStopPlayerRandomization(false);
|
||||
setRandomizingPlayer(true);
|
||||
};
|
||||
|
||||
const toggleFullscreen = () => {
|
||||
@@ -173,7 +177,10 @@ const PlayerMenu = ({
|
||||
ref={settingsContainerRef}
|
||||
>
|
||||
<button
|
||||
onClick={() => setShowPlayerMenu(false)}
|
||||
onClick={() => {
|
||||
analytics.trackEvent('close_player_menu_button');
|
||||
setShowPlayerMenu(false);
|
||||
}}
|
||||
className="flex absolute top-0 right-2 z-10 bg-transparent items-center justify-center rounded-full border-solid border-primary-main border-2 p-[0.2rem]"
|
||||
>
|
||||
<Cross size={buttonFontSize} className="text-primary-main " />
|
||||
@@ -187,6 +194,11 @@ const PlayerMenu = ({
|
||||
type="color"
|
||||
className="size-[200%] absolute -left-2 -top-2"
|
||||
value={player.color}
|
||||
onClick={() => {
|
||||
analytics.trackEvent('color_picker_opened', {
|
||||
player: player.index,
|
||||
});
|
||||
}}
|
||||
/>
|
||||
</ColorPickerButton>
|
||||
{player.settings.useCommanderDamage && (
|
||||
@@ -210,7 +222,12 @@ const PlayerMenu = ({
|
||||
strokeWidth="30"
|
||||
/>
|
||||
}
|
||||
onChange={handleSettingsChange}
|
||||
onChange={(e) => {
|
||||
analytics.trackEvent('toggle_partner', {
|
||||
checked: e.target.checked,
|
||||
});
|
||||
handleSettingsChange(e);
|
||||
}}
|
||||
role="checkbox"
|
||||
aria-checked={player.settings.usePartner}
|
||||
aria-label="Partner"
|
||||
@@ -237,7 +254,12 @@ const PlayerMenu = ({
|
||||
strokeWidth="30"
|
||||
/>
|
||||
}
|
||||
onChange={handleSettingsChange}
|
||||
onChange={(e) => {
|
||||
analytics.trackEvent('toggle_poison', {
|
||||
checked: e.target.checked,
|
||||
});
|
||||
handleSettingsChange(e);
|
||||
}}
|
||||
role="checkbox"
|
||||
aria-checked={player.settings.usePoison}
|
||||
aria-label="Poison"
|
||||
@@ -263,7 +285,12 @@ const PlayerMenu = ({
|
||||
strokeWidth="15"
|
||||
/>
|
||||
}
|
||||
onChange={handleSettingsChange}
|
||||
onChange={(e) => {
|
||||
analytics.trackEvent('toggle_energy', {
|
||||
checked: e.target.checked,
|
||||
});
|
||||
handleSettingsChange(e);
|
||||
}}
|
||||
role="checkbox"
|
||||
aria-checked={player.settings.useEnergy}
|
||||
aria-label="Energy"
|
||||
@@ -289,7 +316,12 @@ const PlayerMenu = ({
|
||||
strokeWidth="15"
|
||||
/>
|
||||
}
|
||||
onChange={handleSettingsChange}
|
||||
onChange={(e) => {
|
||||
analytics.trackEvent('toggle_experience', {
|
||||
checked: e.target.checked,
|
||||
});
|
||||
handleSettingsChange(e);
|
||||
}}
|
||||
role="checkbox"
|
||||
aria-checked={player.settings.useExperience}
|
||||
aria-label="Experience"
|
||||
@@ -334,8 +366,8 @@ const PlayerMenu = ({
|
||||
fontSize: buttonFontSize,
|
||||
}}
|
||||
className="text-primary-main px-1 webkit-user-select-none cursor-pointer
|
||||
data-[wake-lock-active=false]:bg-secondary-dark rounded-lg border border-transparent
|
||||
data-[wake-lock-active=false]:border-primary-main
|
||||
data-[wake-lock-active=true]:bg-secondary-dark rounded-lg border border-transparent
|
||||
data-[wake-lock-active=true]:border-primary-main
|
||||
"
|
||||
onClick={() => {
|
||||
wakeLock.toggleWakeLock();
|
||||
|
||||
@@ -1,9 +1,8 @@
|
||||
import { useEffect, useRef } from 'react';
|
||||
import { twc } from 'react-twc';
|
||||
import { useGlobalSettings } from '../../Hooks/useGlobalSettings';
|
||||
import { usePlayers } from '../../Hooks/usePlayers';
|
||||
import { Player as PlayerType } from '../../Types/Player';
|
||||
import LifeCounter from '../LifeCounter/LifeCounter';
|
||||
import { GridLayout } from '../Views/Play';
|
||||
|
||||
const getGridArea = (player: PlayerType) => {
|
||||
switch (player.index) {
|
||||
@@ -26,118 +25,14 @@ const getGridArea = (player: PlayerType) => {
|
||||
|
||||
const PlayersWrapper = twc.div`w-full h-full bg-black`;
|
||||
|
||||
export const Players = (players: PlayerType[], gridClasses: string) => {
|
||||
const randomIntervalRef = useRef<NodeJS.Timeout | null>(null);
|
||||
|
||||
const prevRandomIndexRef = useRef<number>(-1);
|
||||
|
||||
const {
|
||||
settings,
|
||||
stopPlayerRandomization,
|
||||
setStopPlayerRandomization,
|
||||
playing,
|
||||
} = useGlobalSettings();
|
||||
|
||||
const { setPlayers } = usePlayers();
|
||||
|
||||
useEffect(() => {
|
||||
if (
|
||||
players.length > 1 &&
|
||||
settings.showStartingPlayer &&
|
||||
settings.useRandomStartingPlayerInterval &&
|
||||
!stopPlayerRandomization &&
|
||||
!playing
|
||||
) {
|
||||
randomIntervalRef.current = setInterval(() => {
|
||||
let randomIndex: number;
|
||||
|
||||
do {
|
||||
randomIndex = Math.floor(Math.random() * players.length);
|
||||
} while (randomIndex === prevRandomIndexRef.current);
|
||||
|
||||
prevRandomIndexRef.current = randomIndex;
|
||||
setPlayers(
|
||||
players.map((p) =>
|
||||
p.index === prevRandomIndexRef.current
|
||||
? {
|
||||
...p,
|
||||
isStartingPlayer: true,
|
||||
}
|
||||
: {
|
||||
...p,
|
||||
isStartingPlayer: false,
|
||||
}
|
||||
)
|
||||
);
|
||||
}, 100);
|
||||
}
|
||||
|
||||
if (!settings.useRandomStartingPlayerInterval) {
|
||||
const randomPlayerIndex = Math.floor(Math.random() * players.length);
|
||||
setPlayers(
|
||||
players.map((p) =>
|
||||
p.index === randomPlayerIndex
|
||||
? {
|
||||
...p,
|
||||
isStartingPlayer: true,
|
||||
}
|
||||
: {
|
||||
...p,
|
||||
isStartingPlayer: false,
|
||||
}
|
||||
)
|
||||
);
|
||||
}
|
||||
return () => {
|
||||
if (randomIntervalRef.current) {
|
||||
clearInterval(randomIntervalRef.current);
|
||||
}
|
||||
};
|
||||
// eslint-disable-next-line react-hooks/exhaustive-deps
|
||||
}, [
|
||||
players.length,
|
||||
playing,
|
||||
setPlayers,
|
||||
settings.useRandomStartingPlayerInterval,
|
||||
stopPlayerRandomization,
|
||||
]);
|
||||
|
||||
const gradientColors = players.map((player) => player.color).join(', ');
|
||||
export const Players = ({ gridLayout }: { gridLayout: GridLayout }) => {
|
||||
const { players } = usePlayers();
|
||||
|
||||
return (
|
||||
<PlayersWrapper>
|
||||
{players.length > 1 &&
|
||||
settings.showStartingPlayer &&
|
||||
settings.useRandomStartingPlayerInterval &&
|
||||
!stopPlayerRandomization &&
|
||||
!playing && (
|
||||
<div
|
||||
className="absolute flex justify-center items-center h-screen w-screen portrait:h-[100vw] portrait:w-[100vh] z-50 cursor-pointer text-5xl"
|
||||
onClick={() => {
|
||||
if (randomIntervalRef.current) {
|
||||
clearInterval(randomIntervalRef.current);
|
||||
randomIntervalRef.current = null;
|
||||
}
|
||||
setStopPlayerRandomization(true);
|
||||
}}
|
||||
>
|
||||
<div className="absolute flex top-[30%] justify-center items-center px-8 py-4">
|
||||
<div
|
||||
className="absolute size-full blur-[3px] rounded-2xl opacity-90 saturate-150"
|
||||
style={{
|
||||
backgroundImage: `linear-gradient(60deg, ${gradientColors})`,
|
||||
}}
|
||||
/>
|
||||
<p className="relative z-10 text-[5vmax]">
|
||||
PRESS TO SELECT PLAYER
|
||||
</p>
|
||||
</div>
|
||||
</div>
|
||||
)}
|
||||
<div className={`grid w-full h-full gap-1 box-border ${gridClasses} `}>
|
||||
<div className={`grid w-full h-full gap-1 box-border ${gridLayout} `}>
|
||||
{players.map((player) => {
|
||||
const gridArea = getGridArea(player);
|
||||
|
||||
return (
|
||||
<div
|
||||
key={player.index}
|
||||
|
||||
198
src/Components/PreStartGame/Games/FingerGame.tsx
Normal file
198
src/Components/PreStartGame/Games/FingerGame.tsx
Normal file
@@ -0,0 +1,198 @@
|
||||
import { useEffect, useRef, useState } from 'react';
|
||||
import { useGlobalSettings } from '../../../Hooks/useGlobalSettings';
|
||||
import { usePlayers } from '../../../Hooks/usePlayers';
|
||||
|
||||
type TouchPoint = {
|
||||
x: number;
|
||||
y: number;
|
||||
id: number;
|
||||
};
|
||||
|
||||
const getOrientation = () => {
|
||||
return window.matchMedia('(orientation: portrait)').matches
|
||||
? 'portrait'
|
||||
: 'landscape';
|
||||
};
|
||||
|
||||
export const FingerGame = () => {
|
||||
const { players } = usePlayers();
|
||||
|
||||
const aboutToStartTimerRef = useRef<NodeJS.Timeout | null>(null);
|
||||
const selectingPlayerTimerRef = useRef<NodeJS.Timeout | null>(null);
|
||||
|
||||
const [touchPoints, setTouchPoints] = useState<TouchPoint[]>([]);
|
||||
const [selectedTouchPoint, setSelectedTouchPoint] = useState<
|
||||
TouchPoint | undefined
|
||||
>();
|
||||
const [timerStarted, setTimerStarted] = useState(false);
|
||||
|
||||
const { setPlaying, goToStart } = useGlobalSettings();
|
||||
|
||||
useEffect(() => {
|
||||
//Start playing when someone is selected and any touch point is released
|
||||
if (selectedTouchPoint && touchPoints.length !== players.length) {
|
||||
aboutToStartTimerRef.current = setTimeout(() => {
|
||||
setSelectedTouchPoint(undefined);
|
||||
setPlaying(true);
|
||||
}, 500);
|
||||
|
||||
setTimerStarted(true);
|
||||
return;
|
||||
}
|
||||
|
||||
// If no touch point is selected, select one with a delay
|
||||
if (touchPoints.length === players.length && !selectedTouchPoint) {
|
||||
selectingPlayerTimerRef.current = setTimeout(() => {
|
||||
const randomIndex = Math.floor(Math.random() * touchPoints.length);
|
||||
const randomTouchPoint = touchPoints[randomIndex];
|
||||
setSelectedTouchPoint(randomTouchPoint);
|
||||
}, 250);
|
||||
return;
|
||||
}
|
||||
|
||||
if (selectingPlayerTimerRef.current) {
|
||||
clearTimeout(selectingPlayerTimerRef.current);
|
||||
}
|
||||
|
||||
return () => {
|
||||
if (aboutToStartTimerRef.current) {
|
||||
clearTimeout(aboutToStartTimerRef.current);
|
||||
}
|
||||
};
|
||||
// eslint-disable-next-line react-hooks/exhaustive-deps
|
||||
}, [touchPoints, players.length]);
|
||||
|
||||
const handleOnTouchStart = (e: React.TouchEvent) => {
|
||||
if (selectedTouchPoint) {
|
||||
return;
|
||||
}
|
||||
//Get the first touch point id that isn't already in the touchPoints array
|
||||
const touch = Array.from(e.changedTouches).find(
|
||||
(t) => !touchPoints.find((p) => p.id === t.identifier)
|
||||
);
|
||||
|
||||
if (!touch) {
|
||||
console.error('No touch found');
|
||||
return;
|
||||
}
|
||||
|
||||
let { clientX, clientY } = touch;
|
||||
|
||||
// Adjust coordinates for portrait mode
|
||||
if (getOrientation() === 'portrait') {
|
||||
const tempX = clientX;
|
||||
clientX = clientY;
|
||||
clientY = window.innerWidth - tempX;
|
||||
}
|
||||
|
||||
const newTouchPoints = {
|
||||
x: clientX,
|
||||
y: clientY,
|
||||
id: touch.identifier,
|
||||
};
|
||||
|
||||
setTouchPoints([...touchPoints, newTouchPoints]);
|
||||
};
|
||||
|
||||
const handleOnTouchEnd = (e: React.TouchEvent) => {
|
||||
if (selectedTouchPoint) {
|
||||
aboutToStartTimerRef.current = setTimeout(() => {
|
||||
setSelectedTouchPoint(undefined);
|
||||
setPlaying(true);
|
||||
}, 500);
|
||||
setTimerStarted(true);
|
||||
return;
|
||||
}
|
||||
|
||||
// Get the touch point that was just released
|
||||
const touch = e.changedTouches[e.changedTouches.length - 1];
|
||||
|
||||
// Get the index of the touch point that was just released
|
||||
const index = touchPoints.findIndex((p) => p.id === touch.identifier);
|
||||
|
||||
// Remove the touch point that was just released
|
||||
setTouchPoints([
|
||||
...touchPoints.slice(0, index),
|
||||
...touchPoints.slice(index + 1),
|
||||
]);
|
||||
};
|
||||
|
||||
return (
|
||||
<div
|
||||
className="absolute flex justify-center items-center w-full h-full portrait:h-[100dvw] portrait:w-[100dvh] z-50 bg-secondary-main overflow-hidden"
|
||||
onTouchStart={handleOnTouchStart}
|
||||
onTouchEnd={handleOnTouchEnd}
|
||||
|
||||
// FIXEME: This code is not performant, but updates a touch point's position when it moves
|
||||
// onTouchMove={(e) => {
|
||||
// e.preventDefault();
|
||||
|
||||
// // Get the touch point that was just moved
|
||||
// const touch = Array.from(e.changedTouches).find((t) =>
|
||||
// touchPoints.find((p) => p.id === t.identifier)
|
||||
// );
|
||||
|
||||
// if (!touch) {
|
||||
// console.error('No touch found');
|
||||
// return;
|
||||
// }
|
||||
|
||||
// let { clientX, clientY } = touch;
|
||||
|
||||
// // Adjust coordinates for portrait mode
|
||||
// if (getOrientation() === 'portrait') {
|
||||
// const tempX = clientX;
|
||||
// clientX = clientY;
|
||||
// clientY = window.innerWidth - tempX;
|
||||
// }
|
||||
|
||||
// // Get the index of the touch point that was just moved
|
||||
// const index = touchPoints.findIndex(
|
||||
// (p) => p.id === touch.identifier
|
||||
// );
|
||||
|
||||
// // Update the touch point that was just moved
|
||||
// setTouchPoints([
|
||||
// ...touchPoints.slice(0, index),
|
||||
// { x: clientX, y: clientY, id: touch.identifier },
|
||||
// ...touchPoints.slice(index + 1),
|
||||
// ]);
|
||||
// }}
|
||||
>
|
||||
<button
|
||||
className="absolute flex top-4 left-4 rounded-lg px-2 py-1 justify-center bg-primary-main text-text-primary text-xs"
|
||||
onClick={goToStart}
|
||||
>
|
||||
<div className="text-xl leading-4">{'<'} </div>
|
||||
Back
|
||||
</button>
|
||||
{touchPoints.length !== players.length && (
|
||||
<div className="flex flex-col items-center text-[13vmin] whitespace-nowrap pointer-events-none webkit-user-select-none">
|
||||
Waiting for fingers <br />
|
||||
<div className="tabular-nums">
|
||||
{touchPoints.length}/{players.length}
|
||||
</div>
|
||||
</div>
|
||||
)}
|
||||
|
||||
{touchPoints.map((point, index) => (
|
||||
<div
|
||||
key={`touch-point-${index}`}
|
||||
data-is-selected={selectedTouchPoint?.id === point.id}
|
||||
data-unloading={timerStarted}
|
||||
className="absolute rounded-full translate-x-[-50%] translate-y-[-50%] transition-all duration-1000
|
||||
h-[75px] w-[75px]
|
||||
data-[unloading=false]:data-[is-selected=true]:h-[250px] data-[unloading=false]:data-[is-selected=true]:w-[250px]
|
||||
data-[unloading=true]:h-[0px] data-[unloading=true]:w-[0px] data-[unloading=true]:duration-[400ms]
|
||||
pointer-events-none
|
||||
"
|
||||
style={{
|
||||
left: point.x,
|
||||
top: point.y,
|
||||
backgroundColor: players[index]?.color ?? 'red',
|
||||
}}
|
||||
/>
|
||||
))}
|
||||
</div>
|
||||
);
|
||||
};
|
||||
@@ -0,0 +1,49 @@
|
||||
import { usePlayers } from '../../../../Hooks/usePlayers';
|
||||
import { Player } from '../../../../Types/Player';
|
||||
import { GridLayout } from '../../../Views/Play';
|
||||
import { RoulettePlayerCard } from './RoulettePlayerCard';
|
||||
|
||||
const getGridArea = (player: Player) => {
|
||||
switch (player.index) {
|
||||
case 0:
|
||||
return 'grid-in-player0';
|
||||
case 1:
|
||||
return 'grid-in-player1';
|
||||
case 2:
|
||||
return 'grid-in-player2';
|
||||
case 3:
|
||||
return 'grid-in-player3';
|
||||
case 4:
|
||||
return 'grid-in-player4';
|
||||
case 5:
|
||||
return 'grid-in-player5';
|
||||
default:
|
||||
throw new Error('Invalid player index');
|
||||
}
|
||||
};
|
||||
|
||||
export const RandomKingPlayers = ({
|
||||
gridLayout,
|
||||
}: {
|
||||
gridLayout: GridLayout;
|
||||
}) => {
|
||||
const { players } = usePlayers();
|
||||
|
||||
return (
|
||||
<div className="w-full h-full bg-black">
|
||||
<div className={`grid w-full h-full gap-1 box-border ${gridLayout} `}>
|
||||
{players.map((player) => {
|
||||
const gridArea = getGridArea(player);
|
||||
return (
|
||||
<div
|
||||
key={player.index}
|
||||
className={`flex justify-center items-center align-middle ${gridArea}`}
|
||||
>
|
||||
<RoulettePlayerCard player={player} />
|
||||
</div>
|
||||
);
|
||||
})}
|
||||
</div>
|
||||
</div>
|
||||
);
|
||||
};
|
||||
@@ -0,0 +1,94 @@
|
||||
import { useEffect, useRef } from 'react';
|
||||
import { useGlobalSettings } from '../../../../Hooks/useGlobalSettings';
|
||||
import { usePlayers } from '../../../../Hooks/usePlayers';
|
||||
|
||||
export const RandomKingSelectWrapper = () => {
|
||||
const { setRandomizingPlayer } = useGlobalSettings();
|
||||
|
||||
const randomIntervalRef = useRef<NodeJS.Timeout | null>(null);
|
||||
const prevRandomIndexRef = useRef<number>(-1);
|
||||
|
||||
const { settings, randomizingPlayer, setPreStartCompleted } =
|
||||
useGlobalSettings();
|
||||
|
||||
const { players, setPlayers } = usePlayers();
|
||||
|
||||
useEffect(() => {
|
||||
if (
|
||||
players.length > 1 &&
|
||||
settings.showStartingPlayer &&
|
||||
randomizingPlayer
|
||||
) {
|
||||
randomIntervalRef.current = setInterval(() => {
|
||||
let randomIndex: number;
|
||||
|
||||
do {
|
||||
randomIndex = Math.floor(Math.random() * players.length);
|
||||
} while (randomIndex === prevRandomIndexRef.current);
|
||||
|
||||
prevRandomIndexRef.current = randomIndex;
|
||||
setPlayers(
|
||||
players.map((p) =>
|
||||
p.index === prevRandomIndexRef.current
|
||||
? {
|
||||
...p,
|
||||
isStartingPlayer: true,
|
||||
}
|
||||
: {
|
||||
...p,
|
||||
isStartingPlayer: false,
|
||||
}
|
||||
)
|
||||
);
|
||||
}, 100);
|
||||
}
|
||||
|
||||
const randomPlayerIndex = Math.floor(Math.random() * players.length);
|
||||
setPlayers(
|
||||
players.map((p) =>
|
||||
p.index === randomPlayerIndex
|
||||
? {
|
||||
...p,
|
||||
isStartingPlayer: true,
|
||||
}
|
||||
: {
|
||||
...p,
|
||||
isStartingPlayer: false,
|
||||
}
|
||||
)
|
||||
);
|
||||
|
||||
return () => {
|
||||
if (randomIntervalRef.current) {
|
||||
clearInterval(randomIntervalRef.current);
|
||||
}
|
||||
};
|
||||
// eslint-disable-next-line react-hooks/exhaustive-deps
|
||||
}, [players.length, setPlayers, randomizingPlayer]);
|
||||
|
||||
const gradientColors = players.map((player) => player.color).join(', ');
|
||||
|
||||
return (
|
||||
<div
|
||||
className="absolute flex justify-center items-center h-screen w-screen portrait:h-[100vw] portrait:w-[100vh] z-40 cursor-pointer text-5xl"
|
||||
onClick={() => {
|
||||
if (randomIntervalRef.current) {
|
||||
clearInterval(randomIntervalRef.current);
|
||||
randomIntervalRef.current = null;
|
||||
}
|
||||
setRandomizingPlayer(false);
|
||||
setPreStartCompleted(true);
|
||||
}}
|
||||
>
|
||||
<div className="absolute flex top-[30%] justify-center items-center px-8 py-4">
|
||||
<div
|
||||
className="absolute size-full blur-[3px] rounded-2xl opacity-90 saturate-150"
|
||||
style={{
|
||||
backgroundImage: `linear-gradient(60deg, ${gradientColors})`,
|
||||
}}
|
||||
/>
|
||||
<p className="relative z-10 text-[5vmax]">PRESS TO SELECT PLAYER</p>
|
||||
</div>
|
||||
</div>
|
||||
);
|
||||
};
|
||||
@@ -0,0 +1,58 @@
|
||||
import { useEffect, useRef } from 'react';
|
||||
import { useGlobalSettings } from '../../../../Hooks/useGlobalSettings';
|
||||
import { Player, Rotation } from '../../../../Types/Player';
|
||||
import { Paragraph } from '../../../Misc/TextComponents';
|
||||
import { DynamicText } from '../../StartingPlayerCard';
|
||||
|
||||
export const RoulettePlayerCard = ({ player }: { player: Player }) => {
|
||||
const startPlayingTimerRef = useRef<NodeJS.Timeout | undefined>(undefined);
|
||||
|
||||
const { settings, randomizingPlayer, playing, setPlaying } =
|
||||
useGlobalSettings();
|
||||
|
||||
useEffect(() => {
|
||||
if (
|
||||
player.isStartingPlayer &&
|
||||
((!playing && randomizingPlayer) || !playing)
|
||||
) {
|
||||
startPlayingTimerRef.current = setTimeout(() => {
|
||||
setPlaying(true);
|
||||
}, 10_000);
|
||||
}
|
||||
|
||||
return () => clearTimeout(startPlayingTimerRef.current);
|
||||
}, [
|
||||
player.isStartingPlayer,
|
||||
playing,
|
||||
setPlaying,
|
||||
settings.preStartMode,
|
||||
randomizingPlayer,
|
||||
]);
|
||||
|
||||
const calcTextRotation =
|
||||
player.settings.rotation === Rotation.SideFlipped ||
|
||||
player.settings.rotation === Rotation.Side
|
||||
? player.settings.rotation - 180
|
||||
: player.settings.rotation;
|
||||
|
||||
return (
|
||||
<div className="relative flex flex-grow flex-col items-center w-full h-full overflow-hidden">
|
||||
<div
|
||||
className="flex absolute w-full h-full justify-center items-center pointer-events-none select-none webkit-user-select-none z-10"
|
||||
style={{ backgroundColor: player.color }}
|
||||
>
|
||||
{player.isStartingPlayer && (
|
||||
<DynamicText
|
||||
style={{
|
||||
rotate: `${calcTextRotation}deg`,
|
||||
}}
|
||||
>
|
||||
<div className="flex flex-col justify-center items-center">
|
||||
<Paragraph>👑</Paragraph>
|
||||
</div>
|
||||
</DynamicText>
|
||||
)}
|
||||
</div>
|
||||
</div>
|
||||
);
|
||||
};
|
||||
160
src/Components/PreStartGame/Games/Trivia.tsx
Normal file
160
src/Components/PreStartGame/Games/Trivia.tsx
Normal file
@@ -0,0 +1,160 @@
|
||||
import { useState } from 'react';
|
||||
import { useGlobalSettings } from '../../../Hooks/useGlobalSettings';
|
||||
|
||||
const questions = [
|
||||
'Who has the most siblings?',
|
||||
'Who has the most pets?',
|
||||
'Who has the most tattoos?',
|
||||
'Who has the most piercings?',
|
||||
'Who has the most expensive shoes?',
|
||||
'Who has the most most amount of teeth?',
|
||||
'Who has the most least amount of teeth?',
|
||||
'Who has the most least amount of teeth?',
|
||||
'Who lives closest to the equator?',
|
||||
'Who is the tallest person in the group?',
|
||||
'Who is the shortest person in the group?',
|
||||
'Who speaks the most languages?',
|
||||
'Who has traveled to the most countries?',
|
||||
'Who has the earliest birthday in the year?',
|
||||
'Who has won the most awards or trophies?',
|
||||
'Who is the best cook among you?',
|
||||
'Who is the fastest runner?',
|
||||
'Who has the most unique hobby?',
|
||||
'Who is the biggest movie buff?',
|
||||
'Who is the most tech-savvy?',
|
||||
'Who is the best at solving puzzles?',
|
||||
'Who has the most extensive music collection?',
|
||||
'Who has the most impressive collection of books?',
|
||||
'Who has the most experience in a particular sport or activity?',
|
||||
'Who has the most interesting job or profession?',
|
||||
'Who has the most artistic talent?',
|
||||
'Who is the most organized person?',
|
||||
'Who is the best at keeping secrets?',
|
||||
'Who has the most fascinating family history?',
|
||||
'Who has the most embarrassing childhood nickname?',
|
||||
'Who has the most unusual talent or skill?',
|
||||
'Who has the most interesting family tradition?',
|
||||
'Who has the most impressive celebrity encounter?',
|
||||
'Who has the most unusual phobia?',
|
||||
'Who has the most adventurous spirit?',
|
||||
'Who has the most unique item in their wallet/purse?',
|
||||
'Who has the most daring fashion sense?',
|
||||
'Who has the most impressive party trick?',
|
||||
'Who has the most memorable encounter with a wild animal?',
|
||||
'Who has the most adventurous palate?',
|
||||
'Who has the most unusual collection?',
|
||||
'Who has the most unique bucket list item?',
|
||||
'Who has the most inspiring life motto or mantra?',
|
||||
'Who is the most likely to break out into song or dance in public?',
|
||||
'Who is the most likely to be found binge-watching TV shows?',
|
||||
'Who is the biggest procrastinator?',
|
||||
'Who is the most likely to cry during a movie?',
|
||||
'Who is the most adventurous when it comes to trying new foods?',
|
||||
"Who is the most likely to forget someone's birthday?",
|
||||
'Who is the best at giving advice?',
|
||||
'Who is the worst at giving advice?',
|
||||
'Who is the most likely to be found reading a book at a party?',
|
||||
'Who is the most likely to win in a game of charades?',
|
||||
'Who is the most likely to get lost in their own neighborhood?',
|
||||
'Who is the most sentimental?',
|
||||
'Who is the most likely to become famous?',
|
||||
'Who is the most likely to become a millionaire?',
|
||||
'Who is the most likely to start their own business?',
|
||||
'Who is the most likely to become president?',
|
||||
'Who is the most likely to go viral on social media?',
|
||||
'Who is the most likely to win a Nobel Prize?',
|
||||
'Who is the most likely to be a superhero in disguise?',
|
||||
'Who is the most likely to survive a zombie apocalypse?',
|
||||
'Who is the most likely to believe in aliens?',
|
||||
'Who is the most likely to spend all their money on something silly?',
|
||||
'Who is the most likely to write a bestselling novel?',
|
||||
'Who is the most likely to be a secret agent?',
|
||||
'Who is the most likely to be a professional athlete?',
|
||||
'Who is the most likely to win a game of trivia?',
|
||||
|
||||
'Who is the most likely to win the upcoming game?',
|
||||
'Who is the most likely to win at a game of Pokémon TCG?',
|
||||
'Who has the most valuable card in their collection?',
|
||||
'Who is the best at building decks?',
|
||||
'Who has won the most games?',
|
||||
'Who has the largest collection of cards?',
|
||||
'Who is the most knowledgeable about Magic the Gathering lore?',
|
||||
'Who is the most strategic?',
|
||||
'Who is the most likely to trade away their most valuable card for something silly?',
|
||||
'Who is the most competitive?',
|
||||
'Who would be the most creative when it comes to making up new Magic the Gathering rules?',
|
||||
'Who is the most likely to organize a Magic the Gathering draft tournament?',
|
||||
'Who is the most enthusiastic about opening booster packs?',
|
||||
'Who has the most unique and unusual Magic the Gathering deck?',
|
||||
'Who is the most likely to cosplay as their favorite Magic the Gathering character?',
|
||||
'Who is the most likely to forget to bring their Magic the Gathering deck to a game night?',
|
||||
'Who is the most generous when it comes to lending out their decks?',
|
||||
'Who is the most likely to start their own Magic the Gathering YouTube channel?',
|
||||
'Who is the most skilled at bluffing during a game of Magic the Gathering?',
|
||||
'Who is the most likely to spend all their money on Magic the Gathering cards?',
|
||||
'Who is the most likely to rage quit during a game of Magic the Gathering?',
|
||||
'Who is the most likely to win in a Magic the Gathering trivia contest?',
|
||||
'Who is the most likely to build a themed Magic the Gathering deck?',
|
||||
'Who is the most likely to organize a Magic the Gathering cube draft?',
|
||||
'Who is the most likely to teach new players how to play Magic the Gathering?',
|
||||
'Who is the most likely to build a commander deck with a ridiculous theme?',
|
||||
'Who is the most likely to collect foreign-language Magic the Gathering cards?',
|
||||
'Who is the most likely to participate in a Magic the Gathering charity event?',
|
||||
'Who is the most likely to cosplay as their Magic the Gathering commander?',
|
||||
'Who is the most likely to organize a Magic the Gathering charity tournament?',
|
||||
];
|
||||
|
||||
export const Trivia = () => {
|
||||
const { setPlaying, goToStart } = useGlobalSettings();
|
||||
|
||||
const [randomQuestion, setRandomQuestion] = useState(
|
||||
questions[Math.floor(Math.random() * questions.length)]
|
||||
);
|
||||
|
||||
const setUniqueRandomQuestion = () => {
|
||||
let newRandomQuestion =
|
||||
questions[Math.floor(Math.random() * questions.length)];
|
||||
while (newRandomQuestion === randomQuestion) {
|
||||
newRandomQuestion =
|
||||
questions[Math.floor(Math.random() * questions.length)];
|
||||
}
|
||||
setRandomQuestion(newRandomQuestion);
|
||||
};
|
||||
|
||||
return (
|
||||
<div
|
||||
className="absolute flex justify-center items-center w-full h-full portrait:h-[100dvw] portrait:w-[100dvh] z-50 bg-secondary-main overflow-hidden"
|
||||
onClick={() => setPlaying(true)}
|
||||
>
|
||||
<button
|
||||
className="absolute flex top-4 left-4 rounded-lg px-2 py-1 justify-center bg-primary-main text-text-primary text-xs"
|
||||
onClick={goToStart}
|
||||
>
|
||||
<div className="text-xl leading-[0.80rem]">{'<'} </div>
|
||||
Back
|
||||
</button>
|
||||
|
||||
<button
|
||||
className="absolute flex top-4 right-4 rounded-lg px-2 py-1 justify-center bg-primary-main text-text-primary text-xs"
|
||||
onClick={(e) => {
|
||||
e.stopPropagation();
|
||||
setUniqueRandomQuestion();
|
||||
}}
|
||||
>
|
||||
Reroll
|
||||
</button>
|
||||
|
||||
<div className="size-full flex flex-col justify-between items-center whitespace-nowrap pointer-events-none webkit-user-select-none text-wrap text-center py-[10vmin] px-[10vmax]">
|
||||
<div className="text-[6vmin]">Decide who starts by answering:</div>
|
||||
<div className="flex flex-col">
|
||||
<div className="text-[8vmin] rotate-180 text-text-primary opacity-40">
|
||||
{randomQuestion}
|
||||
</div>
|
||||
<div className="text-[8vmin]">{randomQuestion}</div>
|
||||
</div>
|
||||
|
||||
<div className="text-[6vmin]">(Tap the screen to dismiss)</div>
|
||||
</div>
|
||||
</div>
|
||||
);
|
||||
};
|
||||
35
src/Components/PreStartGame/PreStart.tsx
Normal file
35
src/Components/PreStartGame/PreStart.tsx
Normal file
@@ -0,0 +1,35 @@
|
||||
import { useGlobalSettings } from '../../Hooks/useGlobalSettings';
|
||||
import { PreStartMode } from '../../Types/Settings';
|
||||
import { GridLayout } from '../Views/Play';
|
||||
import { FingerGame } from './Games/FingerGame';
|
||||
import { RandomKingPlayers } from './Games/RandomKing/RandomKingPlayers';
|
||||
import { RandomKingSelectWrapper } from './Games/RandomKing/RandomKingSelectWrapper';
|
||||
import { Trivia } from './Games/Trivia';
|
||||
|
||||
export const PreStart = ({ gridLayout }: { gridLayout: GridLayout }) => {
|
||||
const { settings, randomizingPlayer, goToStart } = useGlobalSettings();
|
||||
|
||||
if (settings.preStartMode === PreStartMode.RandomKing) {
|
||||
if (!randomizingPlayer) {
|
||||
return null;
|
||||
}
|
||||
|
||||
return (
|
||||
<>
|
||||
<RandomKingSelectWrapper />
|
||||
<RandomKingPlayers gridLayout={gridLayout} />
|
||||
</>
|
||||
);
|
||||
}
|
||||
|
||||
if (settings.preStartMode === PreStartMode.FingerGame) {
|
||||
return <FingerGame />;
|
||||
}
|
||||
|
||||
if (settings.preStartMode === PreStartMode.Trivia) {
|
||||
return <Trivia />;
|
||||
}
|
||||
|
||||
goToStart();
|
||||
return null;
|
||||
};
|
||||
60
src/Components/PreStartGame/StartingPlayerCard.tsx
Normal file
60
src/Components/PreStartGame/StartingPlayerCard.tsx
Normal file
@@ -0,0 +1,60 @@
|
||||
import { twc } from 'react-twc';
|
||||
import { baseColors } from '../../../tailwind.config';
|
||||
import { useGlobalSettings } from '../../Hooks/useGlobalSettings';
|
||||
import { Player, Rotation } from '../../Types/Player';
|
||||
import { PreStartMode } from '../../Types/Settings';
|
||||
import { Paragraph } from '../Misc/TextComponents';
|
||||
|
||||
export const DynamicText = twc.div`text-[8vmin] whitespace-nowrap`;
|
||||
|
||||
export const StartingPlayerCard = ({ player }: { player: Player }) => {
|
||||
const { settings, setPlaying, randomizingPlayer } = useGlobalSettings();
|
||||
|
||||
const calcTextRotation =
|
||||
player.settings.rotation === Rotation.SideFlipped ||
|
||||
player.settings.rotation === Rotation.Side
|
||||
? player.settings.rotation - 180
|
||||
: player.settings.rotation;
|
||||
|
||||
const calcRotation =
|
||||
player.settings.rotation === Rotation.SideFlipped ||
|
||||
player.settings.rotation === Rotation.Side
|
||||
? player.settings.rotation - 90
|
||||
: player.settings.rotation;
|
||||
|
||||
return (
|
||||
<div
|
||||
className="z-20 flex absolute w-full h-full justify-center items-center select-none cursor-pointer webkit-user-select-none"
|
||||
style={{
|
||||
rotate: `${calcRotation}deg`,
|
||||
backgroundImage:
|
||||
!randomizingPlayer ||
|
||||
(settings.preStartMode !== PreStartMode.None &&
|
||||
settings.preStartMode !== PreStartMode.FingerGame)
|
||||
? `radial-gradient(circle at center, ${player.color}, ${baseColors.primary.main})`
|
||||
: 'none',
|
||||
}}
|
||||
onClick={() => {
|
||||
setPlaying(true);
|
||||
}}
|
||||
>
|
||||
<DynamicText
|
||||
style={{
|
||||
rotate: `${calcTextRotation}deg`,
|
||||
}}
|
||||
>
|
||||
<div className="flex flex-col justify-center items-center">
|
||||
<Paragraph>👑</Paragraph>
|
||||
{(!randomizingPlayer ||
|
||||
(settings.preStartMode !== PreStartMode.None &&
|
||||
settings.preStartMode !== PreStartMode.FingerGame)) && (
|
||||
<>
|
||||
<Paragraph>You start!</Paragraph>
|
||||
<Paragraph className="text-xl">(Press to hide)</Paragraph>
|
||||
</>
|
||||
)}
|
||||
</div>
|
||||
</DynamicText>
|
||||
</div>
|
||||
);
|
||||
};
|
||||
@@ -1,67 +1,115 @@
|
||||
import { useEffect } from 'react';
|
||||
import { twc } from 'react-twc';
|
||||
import { twGridTemplateAreas } from '../../../tailwind.config';
|
||||
import { useGlobalSettings } from '../../Hooks/useGlobalSettings';
|
||||
import { usePlayers } from '../../Hooks/usePlayers';
|
||||
import { Orientation } from '../../Types/Settings';
|
||||
import { Orientation, PreStartMode } from '../../Types/Settings';
|
||||
import { Players } from '../Players/Players';
|
||||
import { twc } from 'react-twc';
|
||||
import { PreStart } from '../PreStartGame/PreStart';
|
||||
|
||||
const MainWrapper = twc.div`w-[100dvmax] h-[100dvmin] overflow-hidden`;
|
||||
const MainWrapper = twc.div`w-[100dvmax] h-[100dvmin] overflow-hidden, setPlayers`;
|
||||
|
||||
type GridTemplateAreasKeys = keyof typeof twGridTemplateAreas;
|
||||
|
||||
export type GridLayout = `grid-areas-${GridTemplateAreasKeys}`;
|
||||
|
||||
export const Play = () => {
|
||||
const { players } = usePlayers();
|
||||
const { initialGameSettings } = useGlobalSettings();
|
||||
const { players, setPlayers } = usePlayers();
|
||||
const { initialGameSettings, playing, settings, preStartCompleted } =
|
||||
useGlobalSettings();
|
||||
|
||||
let Layout: JSX.Element;
|
||||
let gridLayout: GridLayout;
|
||||
switch (players.length) {
|
||||
case 1:
|
||||
if (initialGameSettings?.orientation === Orientation.Portrait) {
|
||||
Layout = Players(players, 'grid-areas-onePlayerPortrait');
|
||||
gridLayout = 'grid-areas-onePlayerPortrait';
|
||||
}
|
||||
Layout = Players(players, 'grid-areas-onePlayerLandscape');
|
||||
gridLayout = 'grid-areas-onePlayerLandscape';
|
||||
break;
|
||||
case 2:
|
||||
switch (initialGameSettings?.orientation) {
|
||||
case Orientation.Portrait:
|
||||
Layout = Players(players, 'grid-areas-twoPlayersOppositePortrait');
|
||||
gridLayout = 'grid-areas-twoPlayersOppositePortrait';
|
||||
break;
|
||||
default:
|
||||
case Orientation.Landscape:
|
||||
Layout = Players(players, 'grid-areas-twoPlayersSameSideLandscape');
|
||||
gridLayout = 'grid-areas-twoPlayersSameSideLandscape';
|
||||
break;
|
||||
case Orientation.OppositeLandscape:
|
||||
Layout = Players(players, 'grid-areas-twoPlayersOppositeLandscape');
|
||||
gridLayout = 'grid-areas-twoPlayersOppositeLandscape';
|
||||
break;
|
||||
}
|
||||
break;
|
||||
case 3:
|
||||
if (initialGameSettings?.orientation === Orientation.Portrait) {
|
||||
Layout = Players(players, 'grid-areas-threePlayersSide');
|
||||
gridLayout = 'grid-areas-threePlayersSide';
|
||||
break;
|
||||
}
|
||||
Layout = Players(players, 'grid-areas-threePlayers');
|
||||
gridLayout = 'grid-areas-threePlayers';
|
||||
break;
|
||||
default:
|
||||
case 4:
|
||||
if (initialGameSettings?.orientation === Orientation.Portrait) {
|
||||
Layout = Players(players, 'grid-areas-fourPlayerPortrait');
|
||||
gridLayout = 'grid-areas-fourPlayerPortrait';
|
||||
break;
|
||||
}
|
||||
Layout = Players(players, 'grid-areas-fourPlayer');
|
||||
gridLayout = 'grid-areas-fourPlayer';
|
||||
break;
|
||||
case 5:
|
||||
if (initialGameSettings?.orientation === Orientation.Portrait) {
|
||||
Layout = Players(players, 'grid-areas-fivePlayersSide');
|
||||
gridLayout = 'grid-areas-fivePlayersSide';
|
||||
break;
|
||||
}
|
||||
Layout = Players(players, 'grid-areas-fivePlayers');
|
||||
gridLayout = 'grid-areas-fivePlayers';
|
||||
break;
|
||||
case 6:
|
||||
if (initialGameSettings?.orientation === Orientation.Portrait) {
|
||||
Layout = Players(players, 'grid-areas-sixPlayersSide');
|
||||
gridLayout = 'grid-areas-sixPlayersSide';
|
||||
break;
|
||||
}
|
||||
Layout = Players(players, 'grid-areas-sixPlayers');
|
||||
gridLayout = 'grid-areas-sixPlayers';
|
||||
break;
|
||||
}
|
||||
|
||||
return <MainWrapper>{Layout}</MainWrapper>;
|
||||
useEffect(() => {
|
||||
if (settings.preStartMode !== PreStartMode.None) {
|
||||
return;
|
||||
}
|
||||
|
||||
const randomIndex = Math.floor(Math.random() * players.length);
|
||||
|
||||
setPlayers(
|
||||
players.map((p) =>
|
||||
p.index === randomIndex
|
||||
? {
|
||||
...p,
|
||||
isStartingPlayer: true,
|
||||
}
|
||||
: {
|
||||
...p,
|
||||
isStartingPlayer: false,
|
||||
}
|
||||
)
|
||||
);
|
||||
// eslint-disable-next-line react-hooks/exhaustive-deps
|
||||
}, []);
|
||||
|
||||
if (
|
||||
!preStartCompleted &&
|
||||
settings.preStartMode !== PreStartMode.None &&
|
||||
!playing &&
|
||||
settings.showStartingPlayer
|
||||
) {
|
||||
return (
|
||||
<MainWrapper>
|
||||
<PreStart gridLayout={gridLayout} />
|
||||
</MainWrapper>
|
||||
);
|
||||
}
|
||||
|
||||
return (
|
||||
<MainWrapper>
|
||||
<Players gridLayout={gridLayout} />
|
||||
</MainWrapper>
|
||||
);
|
||||
};
|
||||
|
||||
@@ -42,7 +42,7 @@ export const LayoutOptions: React.FC<LayoutOptionsProps> = ({
|
||||
switch (numberOfPlayers) {
|
||||
case 1:
|
||||
return (
|
||||
<div>
|
||||
<>
|
||||
<FormControlLabel
|
||||
value={Orientation.Landscape}
|
||||
control={
|
||||
@@ -91,7 +91,7 @@ export const LayoutOptions: React.FC<LayoutOptionsProps> = ({
|
||||
}
|
||||
label=""
|
||||
/>
|
||||
</div>
|
||||
</>
|
||||
);
|
||||
case 2:
|
||||
return (
|
||||
@@ -309,6 +309,7 @@ export const LayoutOptions: React.FC<LayoutOptionsProps> = ({
|
||||
value={Orientation.Portrait}
|
||||
control={
|
||||
<Radio
|
||||
style={{ maxWidth: iconMaxWidth, maxHeight: iconMaxHeight }}
|
||||
icon={
|
||||
<FivePlayersSide
|
||||
height={iconHeight}
|
||||
@@ -362,6 +363,7 @@ export const LayoutOptions: React.FC<LayoutOptionsProps> = ({
|
||||
value={Orientation.Portrait}
|
||||
control={
|
||||
<Radio
|
||||
style={{ maxWidth: iconMaxWidth, maxHeight: iconMaxHeight }}
|
||||
icon={
|
||||
<SixPlayersSide
|
||||
height={iconHeight}
|
||||
|
||||
@@ -9,9 +9,10 @@ import { useGlobalSettings } from '../../../Hooks/useGlobalSettings';
|
||||
import { usePlayers } from '../../../Hooks/usePlayers';
|
||||
import { Cog, Info } from '../../../Icons/generated';
|
||||
import {
|
||||
GameFormat,
|
||||
InitialGameSettings,
|
||||
Orientation,
|
||||
PreStartMode,
|
||||
defaultInitialGameSettings,
|
||||
} from '../../../Types/Settings';
|
||||
import { InfoModal } from '../../Misc/InfoModal';
|
||||
import { SettingsModal } from '../../Misc/SettingsModal';
|
||||
@@ -89,27 +90,50 @@ const Start = () => {
|
||||
setInitialGameSettings,
|
||||
settings,
|
||||
isPWA,
|
||||
setRandomizingPlayer,
|
||||
version,
|
||||
} = useGlobalSettings();
|
||||
|
||||
const [openInfoModal, setOpenInfoModal] = useState(false);
|
||||
const [openSettingsModal, setOpenSettingsModal] = useState(false);
|
||||
|
||||
const [playerOptions, setPlayerOptions] = useState<InitialGameSettings>(
|
||||
initialGameSettings || {
|
||||
numberOfPlayers: 4,
|
||||
startingLifeTotal: 40,
|
||||
useCommanderDamage: true,
|
||||
orientation: Orientation.Portrait,
|
||||
gameFormat: GameFormat.Commander,
|
||||
}
|
||||
initialGameSettings || defaultInitialGameSettings
|
||||
);
|
||||
|
||||
let tracked = false;
|
||||
// Check for new version on mount
|
||||
useEffect(() => {
|
||||
if (!tracked) {
|
||||
console.log('checking version');
|
||||
version.checkForNewVersion('start_menu');
|
||||
|
||||
// eslint-disable-next-line react-hooks/exhaustive-deps
|
||||
tracked = true;
|
||||
}
|
||||
}, []);
|
||||
|
||||
useEffect(() => {
|
||||
setInitialGameSettings(playerOptions);
|
||||
}, [playerOptions, setInitialGameSettings]);
|
||||
|
||||
useEffect(() => {
|
||||
setPlayerOptions({
|
||||
...playerOptions,
|
||||
});
|
||||
// eslint-disable-next-line react-hooks/exhaustive-deps
|
||||
}, [playerOptions.numberOfPlayers]);
|
||||
|
||||
const doStartGame = () => {
|
||||
if (!initialGameSettings) {
|
||||
return;
|
||||
}
|
||||
|
||||
analytics.trackEvent('game_started', { ...initialGameSettings });
|
||||
analytics.trackEvent('game_started', {
|
||||
...initialGameSettings,
|
||||
...settings,
|
||||
isPWA,
|
||||
});
|
||||
|
||||
try {
|
||||
if (settings.goFullscreenOnStart) {
|
||||
@@ -126,25 +150,15 @@ const Start = () => {
|
||||
setInitialGameSettings(initialGameSettings);
|
||||
setPlayers(createInitialPlayers(initialGameSettings));
|
||||
setShowPlay(true);
|
||||
setRandomizingPlayer(settings.preStartMode === PreStartMode.RandomKing);
|
||||
localStorage.setItem('playing', 'false');
|
||||
localStorage.setItem('showPlay', 'true');
|
||||
};
|
||||
|
||||
useEffect(() => {
|
||||
setInitialGameSettings(playerOptions);
|
||||
}, [playerOptions, setInitialGameSettings]);
|
||||
|
||||
const valuetext = (value: number) => {
|
||||
const valueText = (value: number) => {
|
||||
return `${value}`;
|
||||
};
|
||||
|
||||
useEffect(() => {
|
||||
setPlayerOptions({
|
||||
...playerOptions,
|
||||
});
|
||||
// eslint-disable-next-line react-hooks/exhaustive-deps
|
||||
}, [playerOptions.numberOfPlayers]);
|
||||
|
||||
return (
|
||||
<MainWrapper>
|
||||
<Info
|
||||
@@ -172,8 +186,12 @@ const Start = () => {
|
||||
|
||||
<SupportMe />
|
||||
|
||||
<h1 className="text-3xl block font-bold mt-6 mb-5 text-text-primary">
|
||||
<h1 className="relative flex flex-col text-3xl font-bold mt-6 mb-6 text-text-primary justify-center items-center">
|
||||
Life Trinket
|
||||
<div className="h-[1px] w-[120%] bg-common-white opacity-50" />
|
||||
<div className="flex absolute text-xs font-medium -bottom-4">
|
||||
v{version.installedVersion}
|
||||
</div>
|
||||
</h1>
|
||||
|
||||
<div className="overflow-hidden items-center flex flex-col max-w-[548px] w-full mb-8 px-4">
|
||||
@@ -186,7 +204,7 @@ const Start = () => {
|
||||
min={1}
|
||||
aria-label="Custom marks"
|
||||
value={playerOptions?.numberOfPlayers ?? 4}
|
||||
getAriaValueText={valuetext}
|
||||
getAriaValueText={valueText}
|
||||
step={null}
|
||||
marks={playerMarks}
|
||||
onChange={(_e, value) => {
|
||||
@@ -207,7 +225,7 @@ const Start = () => {
|
||||
min={20}
|
||||
aria-label="Custom marks"
|
||||
value={playerOptions?.startingLifeTotal ?? 40}
|
||||
getAriaValueText={valuetext}
|
||||
getAriaValueText={valueText}
|
||||
step={10}
|
||||
marks={healthMarks}
|
||||
onChange={(_e, value) =>
|
||||
@@ -250,6 +268,7 @@ const Start = () => {
|
||||
}}
|
||||
/>
|
||||
</ToggleContainer>
|
||||
<div className="flex flex-nowrap text-nowrap relative justify-center items-start">
|
||||
<Button
|
||||
variant="contained"
|
||||
style={{ height: '2rem' }}
|
||||
@@ -257,8 +276,24 @@ const Start = () => {
|
||||
setOpenSettingsModal(true);
|
||||
}}
|
||||
>
|
||||
<Cog /> Other settings
|
||||
<Cog /> Game Settings
|
||||
</Button>
|
||||
|
||||
<div
|
||||
data-not-latest-version={
|
||||
!version.isLatest && !!version.remoteVersion
|
||||
}
|
||||
className="absolute flex justify-center text-text-primary text-xxs -bottom-5 bg-primary-dark px-2 rounded-md
|
||||
opacity-0 transition-all duration-200 delay-500
|
||||
data-[not-latest-version=true]:opacity-100
|
||||
"
|
||||
>
|
||||
<div className="absolute bg-primary-dark rotate-45 size-2 -top-[2px] z-0" />
|
||||
<span className="z-10">
|
||||
v{version.remoteVersion} available!
|
||||
</span>
|
||||
</div>
|
||||
</div>
|
||||
</ToggleButtonsWrapper>
|
||||
|
||||
<FormLabel>Layout</FormLabel>
|
||||
|
||||
@@ -1,6 +1,13 @@
|
||||
import { createContext } from 'react';
|
||||
import { InitialGameSettings, Settings } from '../Types/Settings';
|
||||
|
||||
type Version = {
|
||||
installedVersion: string;
|
||||
isLatest: boolean;
|
||||
checkForNewVersion: (source: 'settings' | 'start_menu') => Promise<void>;
|
||||
remoteVersion?: string;
|
||||
};
|
||||
|
||||
export type GlobalSettingsContextType = {
|
||||
fullscreen: {
|
||||
isFullscreen: boolean;
|
||||
@@ -24,9 +31,13 @@ export type GlobalSettingsContextType = {
|
||||
setSettings: (settings: Settings) => void;
|
||||
playing: boolean;
|
||||
setPlaying: (playing: boolean) => void;
|
||||
stopPlayerRandomization: boolean;
|
||||
setStopPlayerRandomization: (stopRandom: boolean) => void;
|
||||
randomizingPlayer: boolean;
|
||||
setRandomizingPlayer: (stopRandom: boolean) => void;
|
||||
isPWA: boolean;
|
||||
preStartCompleted: boolean;
|
||||
setPreStartCompleted: (completed: boolean) => void;
|
||||
|
||||
version: Version;
|
||||
};
|
||||
|
||||
export const GlobalSettingsContext =
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
import { Player, Rotation } from '../Types/Player';
|
||||
import { InitialGameSettings, Orientation } from '../Types/Settings';
|
||||
|
||||
const presetColors = [
|
||||
export const presetColors = [
|
||||
'#F06292', // Light Pink
|
||||
'#4DB6AC', // Teal
|
||||
'#FFA726', // Orange
|
||||
|
||||
@@ -2,7 +2,7 @@ import { initializeApp } from 'firebase/app';
|
||||
import { getAnalytics, logEvent } from 'firebase/analytics';
|
||||
|
||||
const firebaseConfig = {
|
||||
apiKey: 'AIzaSyCZ1AHMb5zmWS4VoRnC-OBxTswUfrJ0mlY',
|
||||
apiKey: process.env.VITE_FIREBASE_API_KEY,
|
||||
authDomain: 'life-trinket.firebaseapp.com',
|
||||
projectId: 'life-trinket',
|
||||
storageBucket: 'life-trinket.appspot.com',
|
||||
@@ -23,7 +23,12 @@ export const useAnalytics = () => {
|
||||
return;
|
||||
}
|
||||
|
||||
logEvent(analytics, eventName, eventParams);
|
||||
const paramsWithVersion = {
|
||||
...eventParams,
|
||||
app_version: import.meta.env.VITE_APP_VERSION,
|
||||
};
|
||||
|
||||
logEvent(analytics, eventName, paramsWithVersion);
|
||||
};
|
||||
|
||||
return { trackEvent };
|
||||
|
||||
@@ -7,8 +7,11 @@ import {
|
||||
import { useAnalytics } from '../Hooks/useAnalytics';
|
||||
import {
|
||||
InitialGameSettings,
|
||||
InitialGameSettingsSchema,
|
||||
Settings,
|
||||
defaultInitialGameSettings,
|
||||
defaultSettings,
|
||||
initialGameSettingsSchema,
|
||||
settingsSchema,
|
||||
} from '../Types/Settings';
|
||||
|
||||
export const GlobalSettingsProvider = ({
|
||||
@@ -22,6 +25,7 @@ export const GlobalSettingsProvider = ({
|
||||
const savedGameSettings = localStorage.getItem('initialGameSettings');
|
||||
const savedSettings = localStorage.getItem('settings');
|
||||
const savedPlaying = localStorage.getItem('playing');
|
||||
const savedPreStartComplete = localStorage.getItem('preStartComplete');
|
||||
|
||||
const [playing, setPlaying] = useState<boolean>(
|
||||
savedPlaying ? savedPlaying === 'true' : false
|
||||
@@ -31,67 +35,98 @@ export const GlobalSettingsProvider = ({
|
||||
localStorage.setItem('playing', String(playing));
|
||||
};
|
||||
|
||||
const [preStartCompleted, setPreStartCompleted] = useState<boolean>(
|
||||
savedPreStartComplete ? savedPreStartComplete === 'true' : false
|
||||
);
|
||||
|
||||
const [showPlay, setShowPlay] = useState<boolean>(
|
||||
savedShowPlay ? savedShowPlay === 'true' : false
|
||||
);
|
||||
|
||||
const [stopPlayerRandomization, setStopPlayerRandomization] =
|
||||
useState<boolean>(false);
|
||||
const [randomizingPlayer, setRandomizingPlayer] = useState<boolean>(
|
||||
savedSettings
|
||||
? Boolean(JSON.parse(savedSettings).preStartMode === 'random-king')
|
||||
: true
|
||||
);
|
||||
|
||||
const [initialGameSettings, setInitialGameSettings] =
|
||||
useState<InitialGameSettings | null>(
|
||||
savedGameSettings ? JSON.parse(savedGameSettings) : null
|
||||
);
|
||||
|
||||
const [settings, setSettings] = useState<Settings>(
|
||||
savedSettings
|
||||
? JSON.parse(savedSettings)
|
||||
: {
|
||||
goFullscreenOnStart: true,
|
||||
keepAwake: true,
|
||||
showStartingPlayer: true,
|
||||
showPlayerMenuCog: true,
|
||||
useRandomStartingPlayerInterval: false,
|
||||
}
|
||||
const setInitialGameSettingsAndLocalStorage = (
|
||||
initialGameSettings: InitialGameSettings
|
||||
) => {
|
||||
setInitialGameSettings(initialGameSettings);
|
||||
localStorage.setItem(
|
||||
'initialGameSettings',
|
||||
JSON.stringify(initialGameSettings)
|
||||
);
|
||||
};
|
||||
|
||||
const [settings, setSettings] = useState<Settings>(
|
||||
savedSettings ? JSON.parse(savedSettings) : defaultSettings
|
||||
);
|
||||
|
||||
const setSettingsAndLocalStorage = (settings: Settings) => {
|
||||
setSettings(settings);
|
||||
localStorage.setItem('settings', JSON.stringify(settings));
|
||||
};
|
||||
|
||||
const removeLocalStorage = async () => {
|
||||
localStorage.removeItem('initialGameSettings');
|
||||
localStorage.removeItem('players');
|
||||
localStorage.removeItem('playing');
|
||||
localStorage.removeItem('showPlay');
|
||||
localStorage.removeItem('preStartComplete');
|
||||
|
||||
setPlaying(false);
|
||||
setShowPlay(false);
|
||||
setPreStartCompleted(false);
|
||||
};
|
||||
|
||||
// Set settings if they are not valid
|
||||
useEffect(() => {
|
||||
if (savedGameSettings && JSON.parse(savedGameSettings).gridAreas) {
|
||||
removeLocalStorage();
|
||||
window.location.reload();
|
||||
// If there are no saved settings, set default settings
|
||||
if (!savedSettings) {
|
||||
setSettingsAndLocalStorage(defaultSettings);
|
||||
return;
|
||||
}
|
||||
|
||||
const parsedSettings = settingsSchema.safeParse(JSON.parse(savedSettings));
|
||||
|
||||
// If saved settings are not valid, remove them
|
||||
if (!parsedSettings.success) {
|
||||
console.error('invalid settings, resetting to default settings');
|
||||
setSettingsAndLocalStorage(defaultSettings);
|
||||
return;
|
||||
}
|
||||
localStorage.setItem('settings', JSON.stringify(parsedSettings.data));
|
||||
}, [settings, savedSettings]);
|
||||
|
||||
// Set initial game settings if they are not valid
|
||||
useEffect(() => {
|
||||
if (!savedGameSettings) {
|
||||
setInitialGameSettingsAndLocalStorage(defaultInitialGameSettings);
|
||||
return;
|
||||
}
|
||||
|
||||
//parse existing game settings with zod schema
|
||||
const parsedInitialGameSettings =
|
||||
InitialGameSettingsSchema.safeParse(initialGameSettings);
|
||||
initialGameSettingsSchema.safeParse(initialGameSettings);
|
||||
|
||||
if (!parsedInitialGameSettings.success) {
|
||||
removeLocalStorage();
|
||||
window.location.reload();
|
||||
console.error('invalid game settings, resetting to default settings');
|
||||
setInitialGameSettingsAndLocalStorage(defaultInitialGameSettings);
|
||||
return;
|
||||
}
|
||||
|
||||
localStorage.setItem(
|
||||
'initialGameSettings',
|
||||
JSON.stringify(initialGameSettings)
|
||||
JSON.stringify(parsedInitialGameSettings.data)
|
||||
);
|
||||
}, [initialGameSettings, savedGameSettings]);
|
||||
|
||||
useEffect(() => {
|
||||
localStorage.setItem('settings', JSON.stringify(settings));
|
||||
}, [settings]);
|
||||
|
||||
const [isFullscreen, setIsFullscreen] = useState(false);
|
||||
|
||||
useEffect(() => {
|
||||
@@ -107,6 +142,11 @@ export const GlobalSettingsProvider = ({
|
||||
};
|
||||
}, []);
|
||||
|
||||
const [isLatestVersion, setIsLatestVersion] = useState(false);
|
||||
const [remoteVersion, setRemoteVersion] = useState<string | undefined>(
|
||||
undefined
|
||||
);
|
||||
|
||||
const { isSupported, release, released, request, type } = useWakeLock();
|
||||
|
||||
const active = settings.keepAwake;
|
||||
@@ -155,6 +195,51 @@ export const GlobalSettingsProvider = ({
|
||||
}
|
||||
};
|
||||
|
||||
const setPreStartCompletedAndLocalStorage = (preStartComplete: boolean) => {
|
||||
setPreStartCompleted(preStartComplete);
|
||||
localStorage.setItem('playing', String(playing));
|
||||
};
|
||||
|
||||
async function checkForNewVersion(source: 'settings' | 'start_menu') {
|
||||
try {
|
||||
const result = await fetch(
|
||||
'https://api.github.com/repos/Vikeo/LifeTrinket/releases/latest',
|
||||
{
|
||||
headers: {
|
||||
Authorization: `Bearer ${
|
||||
import.meta.env.VITE_REPO_READ_ACCESS_TOKEN
|
||||
}`,
|
||||
Accept: 'application/vnd.github+json',
|
||||
'X-GitHub-Api-Version': '2022-11-28',
|
||||
},
|
||||
}
|
||||
);
|
||||
const data = await result.json();
|
||||
|
||||
if (!data.name) {
|
||||
setRemoteVersion(undefined);
|
||||
setIsLatestVersion(false);
|
||||
return;
|
||||
}
|
||||
|
||||
setRemoteVersion(data.name);
|
||||
|
||||
if (data.name === import.meta.env.VITE_APP_VERSION) {
|
||||
setIsLatestVersion(true);
|
||||
return;
|
||||
}
|
||||
|
||||
analytics.trackEvent(`${source}_has_new_version`, {
|
||||
remoteVersion: data.name,
|
||||
installedVersion: import.meta.env.VITE_APP_VERSION,
|
||||
});
|
||||
|
||||
setIsLatestVersion(false);
|
||||
} catch (error) {
|
||||
console.error('error getting latest version string', error);
|
||||
}
|
||||
}
|
||||
|
||||
return {
|
||||
fullscreen: { isFullscreen, enableFullscreen, disableFullscreen },
|
||||
wakeLock: {
|
||||
@@ -173,24 +258,36 @@ export const GlobalSettingsProvider = ({
|
||||
initialGameSettings,
|
||||
setInitialGameSettings,
|
||||
settings,
|
||||
setSettings,
|
||||
stopPlayerRandomization,
|
||||
setStopPlayerRandomization,
|
||||
setSettings: setSettingsAndLocalStorage,
|
||||
randomizingPlayer,
|
||||
setRandomizingPlayer,
|
||||
isPWA: window?.matchMedia('(display-mode: standalone)').matches,
|
||||
preStartCompleted,
|
||||
setPreStartCompleted: setPreStartCompletedAndLocalStorage,
|
||||
|
||||
version: {
|
||||
installedVersion: import.meta.env.VITE_APP_VERSION,
|
||||
remoteVersion,
|
||||
isLatest: isLatestVersion,
|
||||
checkForNewVersion,
|
||||
},
|
||||
};
|
||||
}, [
|
||||
active,
|
||||
analytics,
|
||||
initialGameSettings,
|
||||
isFullscreen,
|
||||
isSupported,
|
||||
playing,
|
||||
release,
|
||||
active,
|
||||
request,
|
||||
settings,
|
||||
showPlay,
|
||||
stopPlayerRandomization,
|
||||
type,
|
||||
showPlay,
|
||||
playing,
|
||||
initialGameSettings,
|
||||
settings,
|
||||
randomizingPlayer,
|
||||
preStartCompleted,
|
||||
remoteVersion,
|
||||
isLatestVersion,
|
||||
analytics,
|
||||
]);
|
||||
|
||||
return (
|
||||
|
||||
@@ -12,12 +12,19 @@ export enum GameFormat {
|
||||
TwoHeadedGiant = 'two-headed-giant',
|
||||
}
|
||||
|
||||
export enum PreStartMode {
|
||||
None = 'none',
|
||||
RandomKing = 'random-king',
|
||||
FingerGame = 'finger-game',
|
||||
Trivia = 'trivia',
|
||||
}
|
||||
|
||||
export type Settings = {
|
||||
keepAwake: boolean;
|
||||
showStartingPlayer: boolean;
|
||||
showPlayerMenuCog: boolean;
|
||||
goFullscreenOnStart: boolean;
|
||||
useRandomStartingPlayerInterval: boolean;
|
||||
preStartMode: PreStartMode;
|
||||
};
|
||||
|
||||
export type InitialGameSettings = {
|
||||
@@ -28,10 +35,34 @@ export type InitialGameSettings = {
|
||||
orientation: Orientation;
|
||||
};
|
||||
|
||||
export const InitialGameSettingsSchema = z.object({
|
||||
startingLifeTotal: z.number().min(1).max(200).default(20),
|
||||
useCommanderDamage: z.boolean().default(false),
|
||||
gameFormat: z.nativeEnum(GameFormat).optional(),
|
||||
numberOfPlayers: z.number().min(1).max(6).default(2),
|
||||
orientation: z.nativeEnum(Orientation).default(Orientation.Landscape),
|
||||
export const initialGameSettingsSchema = z.object({
|
||||
startingLifeTotal: z.number().min(1).max(200),
|
||||
useCommanderDamage: z.boolean(),
|
||||
gameFormat: z.nativeEnum(GameFormat),
|
||||
numberOfPlayers: z.number().min(1).max(6),
|
||||
orientation: z.nativeEnum(Orientation),
|
||||
});
|
||||
|
||||
export const defaultInitialGameSettings = {
|
||||
numberOfPlayers: 4,
|
||||
startingLifeTotal: 40,
|
||||
useCommanderDamage: true,
|
||||
orientation: Orientation.Landscape,
|
||||
gameFormat: GameFormat.Commander,
|
||||
};
|
||||
|
||||
export const settingsSchema = z.object({
|
||||
keepAwake: z.boolean(),
|
||||
showStartingPlayer: z.boolean(),
|
||||
showPlayerMenuCog: z.boolean(),
|
||||
goFullscreenOnStart: z.boolean(),
|
||||
preStartMode: z.nativeEnum(PreStartMode),
|
||||
});
|
||||
|
||||
export const defaultSettings: Settings = {
|
||||
goFullscreenOnStart: true,
|
||||
keepAwake: true,
|
||||
showStartingPlayer: true,
|
||||
showPlayerMenuCog: true,
|
||||
preStartMode: PreStartMode.None,
|
||||
};
|
||||
|
||||
10
src/vite-env.d.ts
vendored
10
src/vite-env.d.ts
vendored
@@ -1 +1,11 @@
|
||||
/// <reference types="vite/client" />
|
||||
|
||||
interface ImportMetaEnv {
|
||||
readonly VITE_APP_VERSION: string;
|
||||
readonly VITE_REPO_READ_ACCESS_TOKEN: string;
|
||||
readonly VITE_FIREBASE_ANALYTICS_API_KEY: string;
|
||||
}
|
||||
|
||||
interface ImportMeta {
|
||||
readonly env: ImportMetaEnv;
|
||||
}
|
||||
|
||||
@@ -46,15 +46,7 @@ export const baseColors = {
|
||||
},
|
||||
};
|
||||
|
||||
/** @type {import('tailwindcss').Config} */
|
||||
export default {
|
||||
content: ['./index.html', './src/**/*.{js,ts,jsx,tsx}'],
|
||||
theme: {
|
||||
screens: {
|
||||
modalSm: '548px',
|
||||
},
|
||||
extend: {
|
||||
gridTemplateAreas: {
|
||||
export const twGridTemplateAreas = {
|
||||
onePlayerLandscape: ['player0 player0'],
|
||||
onePlayerPortrait: ['player0', 'player0'],
|
||||
twoPlayersOppositeLandscape: ['player0', 'player1'],
|
||||
@@ -83,7 +75,17 @@ export default {
|
||||
'player0 player1 player1 player1 player1 player1 player1 player2 player2 player2 player2 player2 player2 player3',
|
||||
'player0 player4 player4 player4 player4 player4 player4 player5 player5 player5 player5 player5 player5 player3',
|
||||
],
|
||||
};
|
||||
|
||||
/** @type {import('tailwindcss').Config} */
|
||||
export default {
|
||||
content: ['./index.html', './src/**/*.{js,ts,jsx,tsx}'],
|
||||
theme: {
|
||||
screens: {
|
||||
modalSm: '548px',
|
||||
},
|
||||
extend: {
|
||||
gridTemplateAreas: twGridTemplateAreas,
|
||||
colors: baseColors,
|
||||
keyframes: {
|
||||
fadeOut: {
|
||||
@@ -101,6 +103,9 @@ export default {
|
||||
animation: {
|
||||
fadeOut: 'fadeOut 3s 1s ease-out forwards',
|
||||
},
|
||||
fontSize: {
|
||||
xxs: ['0.625rem', '1rem'],
|
||||
},
|
||||
},
|
||||
},
|
||||
plugins: [tailwindcssGridAreas],
|
||||
|
||||
@@ -21,7 +21,14 @@ export default defineConfig({
|
||||
},
|
||||
},
|
||||
define: {
|
||||
APP_VERSION: JSON.stringify(process.env.npm_package_version),
|
||||
REPO_READ_ACCESS_TOKEN: JSON.stringify(process.env.REPO_READ_ACCESS_TOKEN),
|
||||
'import.meta.env.VITE_APP_VERSION': JSON.stringify(
|
||||
process.env.npm_package_version
|
||||
),
|
||||
VITE_REPO_READ_ACCESS_TOKEN: JSON.stringify(
|
||||
process.env.VITE_REPO_READ_ACCESS_TOKEN
|
||||
),
|
||||
VITE_FIREBASE_ANALYTICS_API_KEY: JSON.stringify(
|
||||
process.env.VITE_FIREBASE_ANALYTICS_API_KEY
|
||||
),
|
||||
},
|
||||
});
|
||||
|
||||
Reference in New Issue
Block a user