forked from external-repos/LifeTrinket
Compare commits
20 Commits
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@@ -1,8 +1,12 @@
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index.html,1705225256081,6ef0d7e2de82bf64addbb9294fb28845fd06daaa544b010a47422c12ae3ad97f
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index.html,1711189442688,fa2549e32940c356ac5cee88c8db61076ad62fb4e599858c8e45cfc68cd901c4
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robots.txt,1705225255906,391d14b3c2f8c9143a27a28c7399585142228d4d1bdbe2c87ac946de411fa9a2
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manifest.json,1711189442512,7ff5111aa04a42adff3b38924ec467b6f345ed0309dba1486dc9b783b60c2a9d
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manifest.json,1705225255906,91ce94afb71f33a477f5d8d48c3f98bd7de422279c74f17b6500eec72003ac1a
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registerSW.js,1711189442688,5b6445b5215737c53ef0d379c151d57de165a056de2d1c5812ed614f158ebcbd
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assets/index-08359bdb.css,1705225256081,d2766260d28230d960d75362810713efaddf40687205e697432b52869f162af7
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sw.js,1711189443521,9c09d33ea573bb818864bfad526fa911839637171773eca8e31905458679846d
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logo192.png,1705225255905,3b0fcf91fe2128f493de0bce2f6e2d35520a4260a04e05b8d855181359b3d3fe
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robots.txt,1711189442512,391d14b3c2f8c9143a27a28c7399585142228d4d1bdbe2c87ac946de411fa9a2
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favicon.ico,1705225255905,75661e6187b524767554b4f28ec09a64bc72b0bb102a0b453aaead88519d9ed3
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manifest.webmanifest,1711189442688,f2bf253209f6e292a6b0dbfa06fb4ac188eb5f2dba568c3ad5511b9ed52c1f51
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logo512.png,1705225255906,cf49739c9e6890bbfcd4157f299dde425df60759b7320ae9188d7ab9dc51e8ca
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workbox-3e911b1d.js,1711189443521,d5dbc868a5c07af633d29de7ba3ffe37542aaaabdf33713b4298df31f92f11ff
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assets/index-20658f4b.js,1705225256081,742f2c10740beea3a23f269aa6266b3c288d1fd9c7e20b6829034e8a898bf1e1
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assets/index-WLCHZTqE.css,1711189442688,877e5ea9bfd3a1ca0e6449e8213da8a3c7717e530370f12669bb5c70dd21e700
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favicon.ico,1711189442511,8cefe5adbf00d337d8633fb744b9f2c4914f769b319be4bb7e184b7a4aa17160
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logo192.png,1711189442511,3d1e2e6f064d4fd325828f21bb6493ff0dbf2390b0e7d2aba9f2b6def4829799
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logo512.png,1711189442511,892a4da1cc5434929a83a71fcbcb0d0d80aa82f44e3c21e9b20ffe9267197133
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assets/index-OHs0lOr7.js,1711189442688,aa0dca732cd5b6f621ecb7c6dbcbfdbccde78941cfad954f6626d4ff83040c7f
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@@ -1,7 +1,7 @@
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{
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{
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||||||
"name": "life-trinket",
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"name": "life-trinket",
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||||||
"private": true,
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"private": true,
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||||||
"version": "0.6.5",
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"version": "0.8.1",
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||||||
"type": "commonjs",
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"type": "commonjs",
|
||||||
"engines": {
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"engines": {
|
||||||
"node": ">=18",
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"node": ">=18",
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||||||
|
|||||||
@@ -21,9 +21,9 @@ const Container = twc.div<RotationDivProps>((props) => [
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|||||||
]);
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]);
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||||||
|
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||||||
export const ExtraCountersGrid = twc.div<RotationDivProps>((props) => [
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export const ExtraCountersGrid = twc.div<RotationDivProps>((props) => [
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||||||
'flex absolute flex-row flex-grow pointer-events-none',
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'flex absolute flex-row flex-grow pointer-events-none overflow-x-scroll overflow-y-hidden',
|
||||||
props.$rotation === Rotation.SideFlipped || props.$rotation === Rotation.Side
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props.$rotation === Rotation.SideFlipped || props.$rotation === Rotation.Side
|
||||||
? 'flex-col-reverse h-full w-auto bottom-auto'
|
? 'flex-col-reverse h-full w-auto bottom-auto right-0'
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||||||
: 'w-full bottom-0',
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: 'w-full bottom-0',
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||||||
]);
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]);
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||||||
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@@ -53,23 +53,9 @@ const Health = ({
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differenceKey,
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differenceKey,
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recentDifference,
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recentDifference,
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||||||
}: HealthProps) => {
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}: HealthProps) => {
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const [showStartingPlayer, setShowStartingPlayer] = useState(
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||||||
localStorage.getItem('playing') === 'true'
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|
||||||
);
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||||||
const [fontSize, setFontSize] = useState(16);
|
const [fontSize, setFontSize] = useState(16);
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||||||
const textContainerRef = useRef<HTMLDivElement | null>(null);
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const textContainerRef = useRef<HTMLDivElement | null>(null);
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|
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useEffect(() => {
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if (!showStartingPlayer) {
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const playingTimer = setTimeout(() => {
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localStorage.setItem('playing', 'true');
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setShowStartingPlayer(localStorage.getItem('playing') === 'true');
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}, 3_000);
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||||||
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return () => clearTimeout(playingTimer);
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}
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}, [showStartingPlayer]);
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useEffect(() => {
|
useEffect(() => {
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||||||
if (!textContainerRef.current) {
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if (!textContainerRef.current) {
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return;
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return;
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@@ -1,16 +1,65 @@
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|||||||
import { useEffect, useState } from 'react';
|
import { useEffect, useRef, useState } from 'react';
|
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import { useSwipeable } from 'react-swipeable';
|
import { useSwipeable } from 'react-swipeable';
|
||||||
import { twc } from 'react-twc';
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import { twc } from 'react-twc';
|
||||||
|
import { baseColors } from '../../../tailwind.config';
|
||||||
|
import { useAnalytics } from '../../Hooks/useAnalytics';
|
||||||
import { useGlobalSettings } from '../../Hooks/useGlobalSettings';
|
import { useGlobalSettings } from '../../Hooks/useGlobalSettings';
|
||||||
import { usePlayers } from '../../Hooks/usePlayers';
|
import { usePlayers } from '../../Hooks/usePlayers';
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||||||
|
import { Cog } from '../../Icons/generated';
|
||||||
import { Player, Rotation } from '../../Types/Player';
|
import { Player, Rotation } from '../../Types/Player';
|
||||||
import { RotationDivProps } from '../Buttons/CommanderDamage';
|
import { checkContrast } from '../../Utils/checkContrast';
|
||||||
|
import {
|
||||||
|
RotationButtonProps,
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||||||
|
RotationDivProps,
|
||||||
|
} from '../Buttons/CommanderDamage';
|
||||||
import { LoseGameButton } from '../Buttons/LoseButton';
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import { LoseGameButton } from '../Buttons/LoseButton';
|
||||||
import CommanderDamageBar from '../Counters/CommanderDamageBar';
|
import CommanderDamageBar from '../Counters/CommanderDamageBar';
|
||||||
import ExtraCountersBar from '../Counters/ExtraCountersBar';
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import ExtraCountersBar from '../Counters/ExtraCountersBar';
|
||||||
import PlayerMenu from '../Player/PlayerMenu';
|
import { Paragraph } from '../Misc/TextComponents';
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|
import PlayerMenu from '../Players/PlayerMenu';
|
||||||
import Health from './Health';
|
import Health from './Health';
|
||||||
|
|
||||||
|
const SettingsButtonTwc = twc.button<RotationButtonProps>((props) => [
|
||||||
|
'absolute flex-grow border-none outline-none cursor-pointer bg-transparent z-[1] select-none webkit-user-select-none',
|
||||||
|
props.$rotation === Rotation.Side || props.$rotation === Rotation.SideFlipped
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||||||
|
? `right-auto top-[1vmax] left-[27%]`
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||||||
|
: 'top-1/4 right-[1vmax]',
|
||||||
|
]);
|
||||||
|
|
||||||
|
type SettingsButtonProps = {
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||||||
|
onClick: () => void;
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||||||
|
rotation: Rotation;
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||||||
|
color: string;
|
||||||
|
};
|
||||||
|
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||||||
|
const SettingsButton = ({ onClick, rotation, color }: SettingsButtonProps) => {
|
||||||
|
const [iconColor, setIconColor] = useState<'dark' | 'light'>('dark');
|
||||||
|
|
||||||
|
useEffect(() => {
|
||||||
|
const contrast = checkContrast(color, '#00000080');
|
||||||
|
|
||||||
|
if (contrast === 'Fail') {
|
||||||
|
setIconColor('light');
|
||||||
|
} else {
|
||||||
|
setIconColor('dark');
|
||||||
|
}
|
||||||
|
}, [color]);
|
||||||
|
|
||||||
|
return (
|
||||||
|
<SettingsButtonTwc
|
||||||
|
onClick={onClick}
|
||||||
|
$rotation={rotation}
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||||||
|
aria-label={`Settings`}
|
||||||
|
>
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||||||
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<Cog
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||||||
|
size="5vmin"
|
||||||
|
data-contrast={iconColor}
|
||||||
|
className="data-[contrast=dark]:text-icons-dark data-[contrast=light]:text-icons-light"
|
||||||
|
/>
|
||||||
|
</SettingsButtonTwc>
|
||||||
|
);
|
||||||
|
};
|
||||||
|
|
||||||
const LifeCounterContentWrapper = twc.div`
|
const LifeCounterContentWrapper = twc.div`
|
||||||
relative flex flex-grow flex-col items-center w-full h-full overflow-hidden`;
|
relative flex flex-grow flex-col items-center w-full h-full overflow-hidden`;
|
||||||
|
|
||||||
@@ -21,8 +70,6 @@ const LifeCounterWrapper = twc.div<RotationDivProps>((props) => [
|
|||||||
: `flex-col`,
|
: `flex-col`,
|
||||||
]);
|
]);
|
||||||
|
|
||||||
const StartingPlayerNoticeWrapper = twc.div`z-[1] flex absolute w-full h-full justify-center items-center pointer-events-none select-none webkit-user-select-none bg-primary-main`;
|
|
||||||
|
|
||||||
const PlayerLostWrapper = twc.div<RotationDivProps>((props) => [
|
const PlayerLostWrapper = twc.div<RotationDivProps>((props) => [
|
||||||
'z-[1] flex absolute w-full h-full justify-center items-center pointer-events-none select-none webkit-user-select-none bg-lifeCounter-lostWrapper opacity-75',
|
'z-[1] flex absolute w-full h-full justify-center items-center pointer-events-none select-none webkit-user-select-none bg-lifeCounter-lostWrapper opacity-75',
|
||||||
props.$rotation === Rotation.SideFlipped || props.$rotation === Rotation.Side
|
props.$rotation === Rotation.SideFlipped || props.$rotation === Rotation.Side
|
||||||
@@ -62,13 +109,19 @@ const playerCanLose = (player: Player) => {
|
|||||||
type LifeCounterProps = {
|
type LifeCounterProps = {
|
||||||
player: Player;
|
player: Player;
|
||||||
opponents: Player[];
|
opponents: Player[];
|
||||||
|
isStartingPlayer?: boolean;
|
||||||
};
|
};
|
||||||
|
|
||||||
const RECENT_DIFFERENCE_TTL = 3_000;
|
const RECENT_DIFFERENCE_TTL = 3_000;
|
||||||
|
|
||||||
const LifeCounter = ({ player, opponents }: LifeCounterProps) => {
|
const LifeCounter = ({ player, opponents }: LifeCounterProps) => {
|
||||||
const { updatePlayer, updateLifeTotal } = usePlayers();
|
const { updatePlayer, updateLifeTotal } = usePlayers();
|
||||||
const { settings } = useGlobalSettings();
|
const { settings, playing, setPlaying, stopPlayerRandomization } =
|
||||||
|
useGlobalSettings();
|
||||||
|
const playingTimerRef = useRef<NodeJS.Timeout | undefined>(undefined);
|
||||||
|
const recentDifferenceTimerRef = useRef<NodeJS.Timeout | undefined>(
|
||||||
|
undefined
|
||||||
|
);
|
||||||
|
|
||||||
const [showPlayerMenu, setShowPlayerMenu] = useState(false);
|
const [showPlayerMenu, setShowPlayerMenu] = useState(false);
|
||||||
const [recentDifference, setRecentDifference] = useState(0);
|
const [recentDifference, setRecentDifference] = useState(0);
|
||||||
@@ -85,12 +138,10 @@ const LifeCounter = ({ player, opponents }: LifeCounterProps) => {
|
|||||||
trackMouse: true,
|
trackMouse: true,
|
||||||
onSwipedDown: (e) => {
|
onSwipedDown: (e) => {
|
||||||
e.event.stopPropagation();
|
e.event.stopPropagation();
|
||||||
console.log(`User DOWN Swiped on player ${player.index}`);
|
|
||||||
setShowPlayerMenu(true);
|
setShowPlayerMenu(true);
|
||||||
},
|
},
|
||||||
onSwipedUp: (e) => {
|
onSwipedUp: (e) => {
|
||||||
e.event.stopPropagation();
|
e.event.stopPropagation();
|
||||||
console.log(`User UP Swiped on player ${player.index}`);
|
|
||||||
setShowPlayerMenu(false);
|
setShowPlayerMenu(false);
|
||||||
},
|
},
|
||||||
|
|
||||||
@@ -98,41 +149,63 @@ const LifeCounter = ({ player, opponents }: LifeCounterProps) => {
|
|||||||
onSwiping: (e) => e.event.stopPropagation(),
|
onSwiping: (e) => e.event.stopPropagation(),
|
||||||
rotationAngle,
|
rotationAngle,
|
||||||
});
|
});
|
||||||
|
const analytics = useAnalytics();
|
||||||
|
|
||||||
useEffect(() => {
|
useEffect(() => {
|
||||||
const timer = setTimeout(() => {
|
if (recentDifference === 0) {
|
||||||
|
clearTimeout(recentDifferenceTimerRef.current);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
recentDifferenceTimerRef.current = setTimeout(() => {
|
||||||
|
analytics.trackEvent('life_changed', {
|
||||||
|
lifeChangedAmount: recentDifference,
|
||||||
|
});
|
||||||
setRecentDifference(0);
|
setRecentDifference(0);
|
||||||
}, RECENT_DIFFERENCE_TTL);
|
}, RECENT_DIFFERENCE_TTL);
|
||||||
|
|
||||||
|
return () => {
|
||||||
|
clearTimeout(recentDifferenceTimerRef.current);
|
||||||
|
};
|
||||||
|
// eslint-disable-next-line react-hooks/exhaustive-deps
|
||||||
|
}, [recentDifference]);
|
||||||
|
|
||||||
|
useEffect(() => {
|
||||||
const resizeObserver = new ResizeObserver(() => {
|
const resizeObserver = new ResizeObserver(() => {
|
||||||
if (document.body.clientWidth > document.body.clientHeight)
|
if (document.body.clientWidth > document.body.clientHeight)
|
||||||
setIsLandscape(true);
|
setIsLandscape(true);
|
||||||
else setIsLandscape(false);
|
else setIsLandscape(false);
|
||||||
return;
|
return () => {
|
||||||
|
// Cleanup: disconnect the ResizeObserver when the component unmounts.
|
||||||
|
resizeObserver.disconnect();
|
||||||
|
};
|
||||||
});
|
});
|
||||||
|
|
||||||
resizeObserver.observe(document.body);
|
resizeObserver.observe(document.body);
|
||||||
|
|
||||||
return () => {
|
|
||||||
clearTimeout(timer);
|
|
||||||
// Cleanup: disconnect the ResizeObserver when the component unmounts.
|
|
||||||
resizeObserver.disconnect();
|
|
||||||
};
|
|
||||||
// eslint-disable-next-line react-hooks/exhaustive-deps
|
// eslint-disable-next-line react-hooks/exhaustive-deps
|
||||||
}, [recentDifference, document.body.clientHeight, document.body.clientWidth]);
|
}, [document.body.clientHeight, document.body.clientWidth]);
|
||||||
|
|
||||||
useEffect(() => {
|
useEffect(() => {
|
||||||
if (player.showStartingPlayer) {
|
if (
|
||||||
const playingTimer = setTimeout(() => {
|
player.isStartingPlayer &&
|
||||||
localStorage.setItem('playing', 'true');
|
((!playing &&
|
||||||
player.showStartingPlayer = false;
|
settings.useRandomStartingPlayerInterval &&
|
||||||
updatePlayer(player);
|
stopPlayerRandomization) ||
|
||||||
}, 3_000);
|
(!settings.useRandomStartingPlayerInterval && !playing))
|
||||||
|
) {
|
||||||
return () => clearTimeout(playingTimer);
|
playingTimerRef.current = setTimeout(() => {
|
||||||
|
setPlaying(true);
|
||||||
|
}, 10_000);
|
||||||
}
|
}
|
||||||
// eslint-disable-next-line react-hooks/exhaustive-deps
|
|
||||||
}, [player.showStartingPlayer]);
|
return () => clearTimeout(playingTimerRef.current);
|
||||||
|
}, [
|
||||||
|
player.isStartingPlayer,
|
||||||
|
playing,
|
||||||
|
setPlaying,
|
||||||
|
settings.useRandomStartingPlayerInterval,
|
||||||
|
stopPlayerRandomization,
|
||||||
|
]);
|
||||||
|
|
||||||
player.settings.rotation === Rotation.SideFlipped ||
|
player.settings.rotation === Rotation.SideFlipped ||
|
||||||
player.settings.rotation === Rotation.Side;
|
player.settings.rotation === Rotation.Side;
|
||||||
@@ -160,6 +233,8 @@ const LifeCounter = ({ player, opponents }: LifeCounterProps) => {
|
|||||||
? player.settings.rotation - 180
|
? player.settings.rotation - 180
|
||||||
: player.settings.rotation;
|
: player.settings.rotation;
|
||||||
|
|
||||||
|
const amountOfPlayers = opponents.length + 1;
|
||||||
|
|
||||||
return (
|
return (
|
||||||
<LifeCounterContentWrapper style={{ background: player.color }}>
|
<LifeCounterContentWrapper style={{ background: player.color }}>
|
||||||
<LifeCounterWrapper
|
<LifeCounterWrapper
|
||||||
@@ -167,31 +242,72 @@ const LifeCounter = ({ player, opponents }: LifeCounterProps) => {
|
|||||||
style={{ rotate: `${calcRotation}deg` }}
|
style={{ rotate: `${calcRotation}deg` }}
|
||||||
{...handlers}
|
{...handlers}
|
||||||
>
|
>
|
||||||
{settings.showStartingPlayer &&
|
{amountOfPlayers > 1 &&
|
||||||
player.isStartingPlayer &&
|
!playing &&
|
||||||
player.showStartingPlayer && (
|
settings.showStartingPlayer &&
|
||||||
<StartingPlayerNoticeWrapper
|
player.isStartingPlayer && (
|
||||||
style={{ rotate: `${calcRotation}deg` }}
|
<div
|
||||||
|
className="z-20 flex absolute w-full h-full justify-center items-center select-none cursor-pointer webkit-user-select-none"
|
||||||
|
style={{
|
||||||
|
rotate: `${calcRotation}deg`,
|
||||||
|
backgroundImage:
|
||||||
|
stopPlayerRandomization ||
|
||||||
|
!settings.useRandomStartingPlayerInterval
|
||||||
|
? `radial-gradient(circle at center, ${player.color}, ${baseColors.primary.main})`
|
||||||
|
: 'none',
|
||||||
|
}}
|
||||||
|
onClick={() => {
|
||||||
|
clearTimeout(playingTimerRef.current);
|
||||||
|
setPlaying(true);
|
||||||
|
}}
|
||||||
>
|
>
|
||||||
<DynamicText
|
<DynamicText
|
||||||
style={{
|
style={{
|
||||||
rotate: `${calcTextRotation}deg`,
|
rotate: `${calcTextRotation}deg`,
|
||||||
}}
|
}}
|
||||||
>
|
>
|
||||||
You start!
|
<div className="flex flex-col justify-center items-center">
|
||||||
|
<Paragraph>👑</Paragraph>
|
||||||
|
{(stopPlayerRandomization ||
|
||||||
|
!settings.useRandomStartingPlayerInterval) && (
|
||||||
|
<>
|
||||||
|
<Paragraph>You start!</Paragraph>
|
||||||
|
<Paragraph className="text-xl">(Press to hide)</Paragraph>
|
||||||
|
</>
|
||||||
|
)}
|
||||||
|
</div>
|
||||||
</DynamicText>
|
</DynamicText>
|
||||||
</StartingPlayerNoticeWrapper>
|
</div>
|
||||||
)}
|
)}
|
||||||
|
|
||||||
{player.hasLost && (
|
{player.hasLost && (
|
||||||
<PlayerLostWrapper $rotation={player.settings.rotation} />
|
<PlayerLostWrapper $rotation={player.settings.rotation} />
|
||||||
)}
|
)}
|
||||||
|
{amountOfPlayers > 1 &&
|
||||||
|
settings.showStartingPlayer &&
|
||||||
|
settings.useRandomStartingPlayerInterval &&
|
||||||
|
!stopPlayerRandomization &&
|
||||||
|
!playing && (
|
||||||
|
<div
|
||||||
|
className="flex absolute w-full h-full justify-center items-center pointer-events-none select-none webkit-user-select-none z-10"
|
||||||
|
style={{ backgroundColor: player.color }}
|
||||||
|
/>
|
||||||
|
)}
|
||||||
<CommanderDamageBar
|
<CommanderDamageBar
|
||||||
opponents={opponents}
|
opponents={opponents}
|
||||||
player={player}
|
player={player}
|
||||||
key={player.index}
|
key={player.index}
|
||||||
handleLifeChange={handleLifeChange}
|
handleLifeChange={handleLifeChange}
|
||||||
/>
|
/>
|
||||||
|
{settings.showPlayerMenuCog && (
|
||||||
|
<SettingsButton
|
||||||
|
onClick={() => {
|
||||||
|
setShowPlayerMenu(!showPlayerMenu);
|
||||||
|
}}
|
||||||
|
rotation={player.settings.rotation}
|
||||||
|
color={player.color}
|
||||||
|
/>
|
||||||
|
)}
|
||||||
{playerCanLose(player) && (
|
{playerCanLose(player) && (
|
||||||
<LoseGameButton
|
<LoseGameButton
|
||||||
rotation={player.settings.rotation}
|
rotation={player.settings.rotation}
|
||||||
|
|||||||
@@ -2,6 +2,7 @@ import { Modal } from '@mui/material';
|
|||||||
import { twc } from 'react-twc';
|
import { twc } from 'react-twc';
|
||||||
import { Separator } from './Separator';
|
import { Separator } from './Separator';
|
||||||
import { Paragraph } from './TextComponents';
|
import { Paragraph } from './TextComponents';
|
||||||
|
import { Cross } from '../../Icons/generated';
|
||||||
|
|
||||||
export const ModalWrapper = twc.div`absolute top-1/2 left-1/2 -translate-x-1/2 -translate-y-1/2 h-[85vh] bg-background-default p-4 overflow-scroll rounded-2xl border-none text-text-primary w-[95vw] max-w-[548px]`;
|
export const ModalWrapper = twc.div`absolute top-1/2 left-1/2 -translate-x-1/2 -translate-y-1/2 h-[85vh] bg-background-default p-4 overflow-scroll rounded-2xl border-none text-text-primary w-[95vw] max-w-[548px]`;
|
||||||
|
|
||||||
@@ -18,12 +19,12 @@ export const InfoModal = ({ isOpen, closeModal }: InfoModalProps) => {
|
|||||||
style={{ display: 'flex', justifyContent: 'center' }}
|
style={{ display: 'flex', justifyContent: 'center' }}
|
||||||
>
|
>
|
||||||
<>
|
<>
|
||||||
<div className="flex relative w-full max-w-[548px]">
|
<div className="flex justify-center items-center relative w-full max-w-[532px]">
|
||||||
<button
|
<button
|
||||||
onClick={closeModal}
|
onClick={closeModal}
|
||||||
className="flex absolute top-10 right-0 z-10 w-10 h-10 text-common-white bg-primary-main items-center justify-center rounded-full border-solid border-primary-dark border-2"
|
className="flex absolute top-12 right-0 z-10 w-10 h-10 bg-primary-main items-center justify-center rounded-full border-solid border-primary-dark border-2"
|
||||||
>
|
>
|
||||||
X
|
<Cross size="16px" className="text-text-primary " />
|
||||||
</button>
|
</button>
|
||||||
</div>
|
</div>
|
||||||
<ModalWrapper>
|
<ModalWrapper>
|
||||||
@@ -60,25 +61,34 @@ export const InfoModal = ({ isOpen, closeModal }: InfoModalProps) => {
|
|||||||
</li>
|
</li>
|
||||||
</ul>
|
</ul>
|
||||||
|
|
||||||
<h3 className="text-lg font-bold mb-2">Other</h3>
|
<h3 className="text-lg font-bold mb-2">Other functionality</h3>
|
||||||
<Paragraph className="mb-4">
|
<ul className="list-disc ml-6">
|
||||||
When a player is <strong>at or below 0 life</strong>, has taken{' '}
|
<li>
|
||||||
<strong>21 or more Commander Damage</strong> or has{' '}
|
<Paragraph className="mb-1">
|
||||||
<strong>10 or more poison counters</strong>, a button with a skull
|
When a player is <strong>at or below 0 life</strong>, has
|
||||||
will appear on that player's card. Tapping it will dim the
|
taken <strong>21 or more Commander Damage</strong> or has{' '}
|
||||||
player's card.
|
<strong>10 or more poison counters</strong>, a button with a
|
||||||
</Paragraph>
|
skull will appear on that player's card. Tapping it will dim
|
||||||
|
the player's card.
|
||||||
|
</Paragraph>
|
||||||
|
</li>
|
||||||
|
<li>
|
||||||
|
<Paragraph className="mb-4">
|
||||||
|
Swiping <strong>down</strong> on a player's card will show
|
||||||
|
that player's settings menu.
|
||||||
|
</Paragraph>
|
||||||
|
</li>
|
||||||
|
</ul>
|
||||||
</div>
|
</div>
|
||||||
<div className="text-center mt-4">
|
<div className="text-center mt-4">
|
||||||
Visit my
|
Visit my{' '}
|
||||||
<a
|
<a
|
||||||
href="https://github.com/Vikeo/LifeTrinket"
|
href="https://github.com/Vikeo/LifeTrinket"
|
||||||
target="_blank"
|
target="_blank"
|
||||||
className="text-text-secondary underline"
|
className="text-text-secondary underline"
|
||||||
>
|
>
|
||||||
{' '}
|
GitHub
|
||||||
GitHub{' '}
|
</a>{' '}
|
||||||
</a>
|
|
||||||
for more info about this web app.
|
for more info about this web app.
|
||||||
</div>
|
</div>
|
||||||
</ModalWrapper>
|
</ModalWrapper>
|
||||||
|
|||||||
@@ -5,10 +5,11 @@ import { ModalWrapper } from './InfoModal';
|
|||||||
import { Separator } from './Separator';
|
import { Separator } from './Separator';
|
||||||
import { Paragraph } from './TextComponents';
|
import { Paragraph } from './TextComponents';
|
||||||
import { useEffect, useState } from 'react';
|
import { useEffect, useState } from 'react';
|
||||||
|
import { Cross } from '../../Icons/generated';
|
||||||
|
|
||||||
const SettingContainer = twc.div`w-full flex flex-col`;
|
const SettingContainer = twc.div`w-full flex flex-col mb-2`;
|
||||||
|
|
||||||
const ToggleContainer = twc.div`flex flex-row justify-between items-center`;
|
const ToggleContainer = twc.div`flex flex-row justify-between items-center -mb-1`;
|
||||||
|
|
||||||
const Container = twc.div`flex flex-col items-center w-full`;
|
const Container = twc.div`flex flex-col items-center w-full`;
|
||||||
|
|
||||||
@@ -66,14 +67,18 @@ export const SettingsModal = ({ isOpen, closeModal }: SettingsModalProps) => {
|
|||||||
}, [isOpen]);
|
}, [isOpen]);
|
||||||
|
|
||||||
return (
|
return (
|
||||||
<Modal open={isOpen} onClose={closeModal}>
|
<Modal
|
||||||
|
open={isOpen}
|
||||||
|
onClose={closeModal}
|
||||||
|
className="w-full flex justify-center"
|
||||||
|
>
|
||||||
<>
|
<>
|
||||||
<div className="flex relative w-full max-w-[548px]">
|
<div className="flex justify-center items-center relative w-full max-w-[532px]">
|
||||||
<button
|
<button
|
||||||
onClick={closeModal}
|
onClick={closeModal}
|
||||||
className="flex absolute top-10 right-0 z-10 w-10 h-10 text-common-white bg-primary-main items-center justify-center rounded-full border-solid border-primary-dark border-2"
|
className="flex absolute top-12 right-0 z-10 w-10 h-10 bg-primary-main items-center justify-center rounded-full border-solid border-primary-dark border-2"
|
||||||
>
|
>
|
||||||
X
|
<Cross size="16px" className="text-text-primary " />
|
||||||
</button>
|
</button>
|
||||||
</div>
|
</div>
|
||||||
<ModalWrapper>
|
<ModalWrapper>
|
||||||
@@ -98,6 +103,44 @@ export const SettingsModal = ({ isOpen, closeModal }: SettingsModalProps) => {
|
|||||||
start first if this is enabled.
|
start first if this is enabled.
|
||||||
</Description>
|
</Description>
|
||||||
</SettingContainer>
|
</SettingContainer>
|
||||||
|
<SettingContainer>
|
||||||
|
<ToggleContainer>
|
||||||
|
<FormLabel>Show Player Menu Cog</FormLabel>
|
||||||
|
<Switch
|
||||||
|
checked={settings.showPlayerMenuCog}
|
||||||
|
onChange={() => {
|
||||||
|
setSettings({
|
||||||
|
...settings,
|
||||||
|
showPlayerMenuCog: !settings.showPlayerMenuCog,
|
||||||
|
});
|
||||||
|
}}
|
||||||
|
/>
|
||||||
|
</ToggleContainer>
|
||||||
|
<Description>
|
||||||
|
A cog on the top right of each player's card will be shown if
|
||||||
|
this is enabled.
|
||||||
|
</Description>
|
||||||
|
</SettingContainer>
|
||||||
|
<SettingContainer>
|
||||||
|
<ToggleContainer>
|
||||||
|
<FormLabel>Randomize starting player with interval</FormLabel>
|
||||||
|
<Switch
|
||||||
|
checked={settings.useRandomStartingPlayerInterval}
|
||||||
|
onChange={() => {
|
||||||
|
setSettings({
|
||||||
|
...settings,
|
||||||
|
useRandomStartingPlayerInterval:
|
||||||
|
!settings.useRandomStartingPlayerInterval,
|
||||||
|
});
|
||||||
|
}}
|
||||||
|
/>
|
||||||
|
</ToggleContainer>
|
||||||
|
<Description>
|
||||||
|
Will randomize between all players at when starting a game,
|
||||||
|
pressing the screen aborts the interval and chooses the player
|
||||||
|
that has the crown.
|
||||||
|
</Description>
|
||||||
|
</SettingContainer>
|
||||||
<SettingContainer>
|
<SettingContainer>
|
||||||
<ToggleContainer>
|
<ToggleContainer>
|
||||||
<FormLabel>Keep Awake</FormLabel>
|
<FormLabel>Keep Awake</FormLabel>
|
||||||
|
|||||||
@@ -1,50 +0,0 @@
|
|||||||
import LifeCounter from '../LifeCounter/LifeCounter';
|
|
||||||
import { Player as PlayerType } from '../../Types/Player';
|
|
||||||
import { twc } from 'react-twc';
|
|
||||||
|
|
||||||
const getGridArea = (player: PlayerType) => {
|
|
||||||
switch (player.index) {
|
|
||||||
case 0:
|
|
||||||
return 'grid-in-player0';
|
|
||||||
case 1:
|
|
||||||
return 'grid-in-player1';
|
|
||||||
case 2:
|
|
||||||
return 'grid-in-player2';
|
|
||||||
case 3:
|
|
||||||
return 'grid-in-player3';
|
|
||||||
case 4:
|
|
||||||
return 'grid-in-player4';
|
|
||||||
case 5:
|
|
||||||
return 'grid-in-player5';
|
|
||||||
default:
|
|
||||||
throw new Error('Invalid player index');
|
|
||||||
}
|
|
||||||
};
|
|
||||||
|
|
||||||
const PlayerWrapper = twc.div`w-full h-full bg-black`;
|
|
||||||
|
|
||||||
export const Player = (players: PlayerType[], gridClasses: string) => {
|
|
||||||
return (
|
|
||||||
<PlayerWrapper>
|
|
||||||
<div className={`grid w-full h-full gap-1 box-border ${gridClasses} `}>
|
|
||||||
{players.map((player) => {
|
|
||||||
const gridArea = getGridArea(player);
|
|
||||||
|
|
||||||
return (
|
|
||||||
<div
|
|
||||||
key={player.index}
|
|
||||||
className={`flex justify-center items-center align-middle ${gridArea}`}
|
|
||||||
>
|
|
||||||
<LifeCounter
|
|
||||||
player={player}
|
|
||||||
opponents={players.filter(
|
|
||||||
(opponent) => opponent.index !== player.index
|
|
||||||
)}
|
|
||||||
/>
|
|
||||||
</div>
|
|
||||||
);
|
|
||||||
})}
|
|
||||||
</div>
|
|
||||||
</PlayerWrapper>
|
|
||||||
);
|
|
||||||
};
|
|
||||||
@@ -1,4 +1,4 @@
|
|||||||
import { Button, Checkbox } from '@mui/material';
|
import { Checkbox } from '@mui/material';
|
||||||
import { useRef } from 'react';
|
import { useRef } from 'react';
|
||||||
import { twc } from 'react-twc';
|
import { twc } from 'react-twc';
|
||||||
import { theme } from '../../Data/theme';
|
import { theme } from '../../Data/theme';
|
||||||
@@ -6,6 +6,7 @@ import { useGlobalSettings } from '../../Hooks/useGlobalSettings';
|
|||||||
import { usePlayers } from '../../Hooks/usePlayers';
|
import { usePlayers } from '../../Hooks/usePlayers';
|
||||||
import { useSafeRotate } from '../../Hooks/useSafeRotate';
|
import { useSafeRotate } from '../../Hooks/useSafeRotate';
|
||||||
import {
|
import {
|
||||||
|
Cross,
|
||||||
Energy,
|
Energy,
|
||||||
Exit,
|
Exit,
|
||||||
Experience,
|
Experience,
|
||||||
@@ -18,8 +19,6 @@ import {
|
|||||||
import { Player, Rotation } from '../../Types/Player';
|
import { Player, Rotation } from '../../Types/Player';
|
||||||
import { RotationDivProps } from '../Buttons/CommanderDamage';
|
import { RotationDivProps } from '../Buttons/CommanderDamage';
|
||||||
|
|
||||||
const CheckboxContainer = twc.div``;
|
|
||||||
|
|
||||||
const PlayerMenuWrapper = twc.div`
|
const PlayerMenuWrapper = twc.div`
|
||||||
flex
|
flex
|
||||||
flex-col
|
flex-col
|
||||||
@@ -50,7 +49,6 @@ const TogglesSection = twc.div`
|
|||||||
flex-row
|
flex-row
|
||||||
flex-wrap
|
flex-wrap
|
||||||
relative
|
relative
|
||||||
gap-2
|
|
||||||
h-full
|
h-full
|
||||||
justify-evenly
|
justify-evenly
|
||||||
items-center
|
items-center
|
||||||
@@ -59,11 +57,11 @@ const TogglesSection = twc.div`
|
|||||||
const ButtonsSections = twc.div`
|
const ButtonsSections = twc.div`
|
||||||
flex
|
flex
|
||||||
max-w-full
|
max-w-full
|
||||||
gap-4
|
justify-evenly
|
||||||
justify-between
|
|
||||||
p-[3%]
|
|
||||||
items-center
|
items-center
|
||||||
flex-wrap
|
flex-wrap
|
||||||
|
mt-0
|
||||||
|
px-2
|
||||||
`;
|
`;
|
||||||
|
|
||||||
const ColorPickerButton = twc.div`
|
const ColorPickerButton = twc.div`
|
||||||
@@ -78,7 +76,7 @@ const ColorPickerButton = twc.div`
|
|||||||
`;
|
`;
|
||||||
|
|
||||||
const SettingsContainer = twc.div<RotationDivProps>((props) => [
|
const SettingsContainer = twc.div<RotationDivProps>((props) => [
|
||||||
'flex flex-wrap h-full w-full',
|
'flex flex-wrap h-full w-full overflow-y-scroll',
|
||||||
props.$rotation === Rotation.SideFlipped || props.$rotation === Rotation.Side
|
props.$rotation === Rotation.SideFlipped || props.$rotation === Rotation.Side
|
||||||
? 'flex-col'
|
? 'flex-col'
|
||||||
: 'flex-row',
|
: 'flex-row',
|
||||||
@@ -97,13 +95,22 @@ const PlayerMenu = ({
|
|||||||
}: PlayerMenuProps) => {
|
}: PlayerMenuProps) => {
|
||||||
const settingsContainerRef = useRef<HTMLDivElement | null>(null);
|
const settingsContainerRef = useRef<HTMLDivElement | null>(null);
|
||||||
const resetGameDialogRef = useRef<HTMLDialogElement | null>(null);
|
const resetGameDialogRef = useRef<HTMLDialogElement | null>(null);
|
||||||
|
const endGameDialogRef = useRef<HTMLDialogElement | null>(null);
|
||||||
|
|
||||||
const { isSide } = useSafeRotate({
|
const { isSide } = useSafeRotate({
|
||||||
rotation: player.settings.rotation,
|
rotation: player.settings.rotation,
|
||||||
containerRef: settingsContainerRef,
|
containerRef: settingsContainerRef,
|
||||||
});
|
});
|
||||||
|
|
||||||
const { fullscreen, wakeLock, goToStart } = useGlobalSettings();
|
const {
|
||||||
|
fullscreen,
|
||||||
|
wakeLock,
|
||||||
|
goToStart,
|
||||||
|
settings,
|
||||||
|
setPlaying,
|
||||||
|
setStopPlayerRandomization,
|
||||||
|
} = useGlobalSettings();
|
||||||
|
|
||||||
const { updatePlayer, resetCurrentGame } = usePlayers();
|
const { updatePlayer, resetCurrentGame } = usePlayers();
|
||||||
|
|
||||||
const handleColorChange = (event: React.ChangeEvent<HTMLInputElement>) => {
|
const handleColorChange = (event: React.ChangeEvent<HTMLInputElement>) => {
|
||||||
@@ -121,6 +128,13 @@ const PlayerMenu = ({
|
|||||||
const handleResetGame = () => {
|
const handleResetGame = () => {
|
||||||
resetCurrentGame();
|
resetCurrentGame();
|
||||||
setShowPlayerMenu(false);
|
setShowPlayerMenu(false);
|
||||||
|
setPlaying(false);
|
||||||
|
setStopPlayerRandomization(false);
|
||||||
|
};
|
||||||
|
|
||||||
|
const handleGoToStart = () => {
|
||||||
|
goToStart();
|
||||||
|
setStopPlayerRandomization(false);
|
||||||
};
|
};
|
||||||
|
|
||||||
const toggleFullscreen = () => {
|
const toggleFullscreen = () => {
|
||||||
@@ -158,6 +172,13 @@ const PlayerMenu = ({
|
|||||||
}}
|
}}
|
||||||
ref={settingsContainerRef}
|
ref={settingsContainerRef}
|
||||||
>
|
>
|
||||||
|
<button
|
||||||
|
onClick={() => setShowPlayerMenu(false)}
|
||||||
|
className="flex absolute top-0 right-2 z-10 bg-transparent items-center justify-center rounded-full border-solid border-primary-main border-2 p-[0.2rem]"
|
||||||
|
>
|
||||||
|
<Cross size={buttonFontSize} className="text-primary-main " />
|
||||||
|
</button>
|
||||||
|
|
||||||
<BetterRowContainer>
|
<BetterRowContainer>
|
||||||
<TogglesSection>
|
<TogglesSection>
|
||||||
<ColorPickerButton aria-label="Color picker">
|
<ColorPickerButton aria-label="Color picker">
|
||||||
@@ -169,7 +190,7 @@ const PlayerMenu = ({
|
|||||||
/>
|
/>
|
||||||
</ColorPickerButton>
|
</ColorPickerButton>
|
||||||
{player.settings.useCommanderDamage && (
|
{player.settings.useCommanderDamage && (
|
||||||
<CheckboxContainer>
|
<div>
|
||||||
<Checkbox
|
<Checkbox
|
||||||
name="usePartner"
|
name="usePartner"
|
||||||
checked={player.settings.usePartner}
|
checked={player.settings.usePartner}
|
||||||
@@ -194,9 +215,9 @@ const PlayerMenu = ({
|
|||||||
aria-checked={player.settings.usePartner}
|
aria-checked={player.settings.usePartner}
|
||||||
aria-label="Partner"
|
aria-label="Partner"
|
||||||
/>
|
/>
|
||||||
</CheckboxContainer>
|
</div>
|
||||||
)}
|
)}
|
||||||
<CheckboxContainer>
|
<div>
|
||||||
<Checkbox
|
<Checkbox
|
||||||
name="usePoison"
|
name="usePoison"
|
||||||
checked={player.settings.usePoison}
|
checked={player.settings.usePoison}
|
||||||
@@ -221,8 +242,8 @@ const PlayerMenu = ({
|
|||||||
aria-checked={player.settings.usePoison}
|
aria-checked={player.settings.usePoison}
|
||||||
aria-label="Poison"
|
aria-label="Poison"
|
||||||
/>
|
/>
|
||||||
</CheckboxContainer>
|
</div>
|
||||||
<CheckboxContainer>
|
<div>
|
||||||
<Checkbox
|
<Checkbox
|
||||||
name="useEnergy"
|
name="useEnergy"
|
||||||
checked={player.settings.useEnergy}
|
checked={player.settings.useEnergy}
|
||||||
@@ -247,8 +268,8 @@ const PlayerMenu = ({
|
|||||||
aria-checked={player.settings.useEnergy}
|
aria-checked={player.settings.useEnergy}
|
||||||
aria-label="Energy"
|
aria-label="Energy"
|
||||||
/>
|
/>
|
||||||
</CheckboxContainer>
|
</div>
|
||||||
<CheckboxContainer>
|
<div>
|
||||||
<Checkbox
|
<Checkbox
|
||||||
name="useExperience"
|
name="useExperience"
|
||||||
checked={player.settings.useExperience}
|
checked={player.settings.useExperience}
|
||||||
@@ -273,21 +294,22 @@ const PlayerMenu = ({
|
|||||||
aria-checked={player.settings.useExperience}
|
aria-checked={player.settings.useExperience}
|
||||||
aria-label="Experience"
|
aria-label="Experience"
|
||||||
/>
|
/>
|
||||||
</CheckboxContainer>
|
</div>
|
||||||
</TogglesSection>
|
</TogglesSection>
|
||||||
<ButtonsSections className="mt-4">
|
<ButtonsSections>
|
||||||
<Button
|
<button
|
||||||
variant="text"
|
className="text-primary-main cursor-pointer webkit-user-select-none"
|
||||||
style={{
|
onClick={() => endGameDialogRef.current?.show()}
|
||||||
cursor: 'pointer',
|
|
||||||
userSelect: 'none',
|
|
||||||
}}
|
|
||||||
onClick={goToStart}
|
|
||||||
aria-label="Back to start"
|
aria-label="Back to start"
|
||||||
>
|
>
|
||||||
<Exit size={iconSize} style={{ rotate: '180deg' }} />
|
<Exit size={iconSize} style={{ rotate: '180deg' }} />
|
||||||
</Button>
|
</button>
|
||||||
<CheckboxContainer>
|
<div
|
||||||
|
data-fullscreen={document.fullscreenElement ? true : false}
|
||||||
|
className="flex
|
||||||
|
data-[fullscreen=true]:bg-secondary-dark rounded-lg border border-transparent
|
||||||
|
data-[fullscreen=true]:border-primary-main"
|
||||||
|
>
|
||||||
<Checkbox
|
<Checkbox
|
||||||
name="fullscreen"
|
name="fullscreen"
|
||||||
checked={document.fullscreenElement ? true : false}
|
checked={document.fullscreenElement ? true : false}
|
||||||
@@ -302,65 +324,113 @@ const PlayerMenu = ({
|
|||||||
role="checkbox"
|
role="checkbox"
|
||||||
aria-checked={document.fullscreenElement ? true : false}
|
aria-checked={document.fullscreenElement ? true : false}
|
||||||
aria-label="Fullscreen"
|
aria-label="Fullscreen"
|
||||||
|
style={{ padding: '4px' }}
|
||||||
/>
|
/>
|
||||||
</CheckboxContainer>
|
</div>
|
||||||
|
|
||||||
<Button
|
<button
|
||||||
variant={wakeLock.active ? 'contained' : 'outlined'}
|
data-wake-lock-active={settings.keepAwake}
|
||||||
style={{
|
style={{
|
||||||
cursor: 'pointer',
|
|
||||||
userSelect: 'none',
|
|
||||||
fontSize: buttonFontSize,
|
fontSize: buttonFontSize,
|
||||||
padding: '0 4px 0 4px',
|
|
||||||
}}
|
}}
|
||||||
onClick={wakeLock.toggleWakeLock}
|
className="text-primary-main px-1 webkit-user-select-none cursor-pointer
|
||||||
|
data-[wake-lock-active=true]:bg-secondary-dark rounded-lg border border-transparent
|
||||||
|
data-[wake-lock-active=true]:border-primary-main
|
||||||
|
"
|
||||||
|
onClick={() => {
|
||||||
|
wakeLock.toggleWakeLock();
|
||||||
|
}}
|
||||||
role="checkbox"
|
role="checkbox"
|
||||||
aria-checked={wakeLock.active}
|
aria-checked={settings.keepAwake}
|
||||||
aria-label="Keep awake"
|
aria-label="Keep awake"
|
||||||
>
|
>
|
||||||
Keep Awake
|
Keep Awake
|
||||||
</Button>
|
</button>
|
||||||
|
|
||||||
<Button
|
<button
|
||||||
style={{
|
style={{
|
||||||
cursor: 'pointer',
|
cursor: 'pointer',
|
||||||
userSelect: 'none',
|
userSelect: 'none',
|
||||||
fontSize: buttonFontSize,
|
fontSize: buttonFontSize,
|
||||||
padding: '4px',
|
padding: '2px',
|
||||||
}}
|
}}
|
||||||
|
className="text-primary-main"
|
||||||
onClick={() => resetGameDialogRef.current?.show()}
|
onClick={() => resetGameDialogRef.current?.show()}
|
||||||
role="checkbox"
|
role="checkbox"
|
||||||
aria-checked={wakeLock.active}
|
|
||||||
aria-label="Reset Game"
|
aria-label="Reset Game"
|
||||||
>
|
>
|
||||||
<ResetGame size={iconSize} />
|
<ResetGame size={iconSize} />
|
||||||
</Button>
|
</button>
|
||||||
</ButtonsSections>
|
</ButtonsSections>
|
||||||
</BetterRowContainer>
|
</BetterRowContainer>
|
||||||
|
|
||||||
<dialog
|
<dialog
|
||||||
ref={resetGameDialogRef}
|
ref={resetGameDialogRef}
|
||||||
className="z-[999] size-full bg-background-settings"
|
className="z-[999] size-full bg-background-settings overflow-y-scroll"
|
||||||
onClick={() => resetGameDialogRef.current?.close()}
|
onClick={() => resetGameDialogRef.current?.close()}
|
||||||
>
|
>
|
||||||
<div className="flex size-full items-center justify-center">
|
<div className="flex size-full items-center justify-center">
|
||||||
<div className="flex flex-col justify-center p-4 gap-2 bg-background-default rounded-2xl border-none">
|
<div className="flex flex-col justify-center p-4 gap-2 bg-background-default rounded-xl border-none">
|
||||||
<h1 className="text-center text-text-primary">Reset Game?</h1>
|
<h1
|
||||||
<div className="flex justify-evenly gap-4">
|
className="text-center text-text-primary"
|
||||||
<Button
|
style={{ fontSize: extraCountersSize }}
|
||||||
variant="contained"
|
>
|
||||||
|
Reset Game?
|
||||||
|
</h1>
|
||||||
|
<div className="flex justify-evenly gap-2">
|
||||||
|
<button
|
||||||
|
className="bg-primary-main border border-primary-dark text-text-primary rounded-lg flex-grow"
|
||||||
|
style={{ fontSize: iconSize }}
|
||||||
onClick={() => resetGameDialogRef.current?.close()}
|
onClick={() => resetGameDialogRef.current?.close()}
|
||||||
>
|
>
|
||||||
No
|
No
|
||||||
</Button>
|
</button>
|
||||||
<Button
|
<button
|
||||||
variant="contained"
|
className="bg-primary-main border border-primary-dark text-text-primary rounded-lg flex-grow"
|
||||||
onClick={() => {
|
onClick={() => {
|
||||||
handleResetGame();
|
handleResetGame();
|
||||||
resetGameDialogRef.current?.close();
|
resetGameDialogRef.current?.close();
|
||||||
}}
|
}}
|
||||||
|
style={{ fontSize: iconSize }}
|
||||||
>
|
>
|
||||||
Yes
|
Yes
|
||||||
</Button>
|
</button>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
</dialog>
|
||||||
|
|
||||||
|
<dialog
|
||||||
|
ref={endGameDialogRef}
|
||||||
|
className="z-[999] size-full bg-background-settings overflow-y-scroll"
|
||||||
|
onClick={() => endGameDialogRef.current?.close()}
|
||||||
|
>
|
||||||
|
<div className="flex size-full items-center justify-center">
|
||||||
|
<div className="flex flex-col justify-center p-4 gap-2 bg-background-default rounded-xl border-none">
|
||||||
|
<h1
|
||||||
|
className="text-center text-text-primary"
|
||||||
|
style={{ fontSize: extraCountersSize }}
|
||||||
|
>
|
||||||
|
End Game?
|
||||||
|
</h1>
|
||||||
|
<div className="flex justify-evenly gap-2">
|
||||||
|
<button
|
||||||
|
className="bg-primary-main border border-primary-dark text-text-primary rounded-lg flex-grow"
|
||||||
|
style={{ fontSize: iconSize }}
|
||||||
|
onClick={() => endGameDialogRef.current?.close()}
|
||||||
|
>
|
||||||
|
No
|
||||||
|
</button>
|
||||||
|
<button
|
||||||
|
className="bg-primary-main border border-primary-dark text-text-primary rounded-lg flex-grow"
|
||||||
|
onClick={() => {
|
||||||
|
handleGoToStart();
|
||||||
|
endGameDialogRef.current?.close();
|
||||||
|
}}
|
||||||
|
style={{ fontSize: iconSize }}
|
||||||
|
>
|
||||||
|
Yes
|
||||||
|
</button>
|
||||||
</div>
|
</div>
|
||||||
</div>
|
</div>
|
||||||
</div>
|
</div>
|
||||||
158
src/Components/Players/Players.tsx
Normal file
158
src/Components/Players/Players.tsx
Normal file
@@ -0,0 +1,158 @@
|
|||||||
|
import { useEffect, useRef } from 'react';
|
||||||
|
import { twc } from 'react-twc';
|
||||||
|
import { useGlobalSettings } from '../../Hooks/useGlobalSettings';
|
||||||
|
import { usePlayers } from '../../Hooks/usePlayers';
|
||||||
|
import { Player as PlayerType } from '../../Types/Player';
|
||||||
|
import LifeCounter from '../LifeCounter/LifeCounter';
|
||||||
|
|
||||||
|
const getGridArea = (player: PlayerType) => {
|
||||||
|
switch (player.index) {
|
||||||
|
case 0:
|
||||||
|
return 'grid-in-player0';
|
||||||
|
case 1:
|
||||||
|
return 'grid-in-player1';
|
||||||
|
case 2:
|
||||||
|
return 'grid-in-player2';
|
||||||
|
case 3:
|
||||||
|
return 'grid-in-player3';
|
||||||
|
case 4:
|
||||||
|
return 'grid-in-player4';
|
||||||
|
case 5:
|
||||||
|
return 'grid-in-player5';
|
||||||
|
default:
|
||||||
|
throw new Error('Invalid player index');
|
||||||
|
}
|
||||||
|
};
|
||||||
|
|
||||||
|
const PlayersWrapper = twc.div`w-full h-full bg-black`;
|
||||||
|
|
||||||
|
export const Players = (players: PlayerType[], gridClasses: string) => {
|
||||||
|
const randomIntervalRef = useRef<NodeJS.Timeout | null>(null);
|
||||||
|
|
||||||
|
const prevRandomIndexRef = useRef<number>(-1);
|
||||||
|
|
||||||
|
const {
|
||||||
|
settings,
|
||||||
|
stopPlayerRandomization,
|
||||||
|
setStopPlayerRandomization,
|
||||||
|
playing,
|
||||||
|
} = useGlobalSettings();
|
||||||
|
|
||||||
|
const { setPlayers } = usePlayers();
|
||||||
|
|
||||||
|
useEffect(() => {
|
||||||
|
if (
|
||||||
|
players.length > 1 &&
|
||||||
|
settings.showStartingPlayer &&
|
||||||
|
settings.useRandomStartingPlayerInterval &&
|
||||||
|
!stopPlayerRandomization &&
|
||||||
|
!playing
|
||||||
|
) {
|
||||||
|
randomIntervalRef.current = setInterval(() => {
|
||||||
|
let randomIndex: number;
|
||||||
|
|
||||||
|
do {
|
||||||
|
randomIndex = Math.floor(Math.random() * players.length);
|
||||||
|
} while (randomIndex === prevRandomIndexRef.current);
|
||||||
|
|
||||||
|
prevRandomIndexRef.current = randomIndex;
|
||||||
|
setPlayers(
|
||||||
|
players.map((p) =>
|
||||||
|
p.index === prevRandomIndexRef.current
|
||||||
|
? {
|
||||||
|
...p,
|
||||||
|
isStartingPlayer: true,
|
||||||
|
}
|
||||||
|
: {
|
||||||
|
...p,
|
||||||
|
isStartingPlayer: false,
|
||||||
|
}
|
||||||
|
)
|
||||||
|
);
|
||||||
|
}, 100);
|
||||||
|
}
|
||||||
|
|
||||||
|
if (!settings.useRandomStartingPlayerInterval) {
|
||||||
|
const randomPlayerIndex = Math.floor(Math.random() * players.length);
|
||||||
|
setPlayers(
|
||||||
|
players.map((p) =>
|
||||||
|
p.index === randomPlayerIndex
|
||||||
|
? {
|
||||||
|
...p,
|
||||||
|
isStartingPlayer: true,
|
||||||
|
}
|
||||||
|
: {
|
||||||
|
...p,
|
||||||
|
isStartingPlayer: false,
|
||||||
|
}
|
||||||
|
)
|
||||||
|
);
|
||||||
|
}
|
||||||
|
return () => {
|
||||||
|
if (randomIntervalRef.current) {
|
||||||
|
clearInterval(randomIntervalRef.current);
|
||||||
|
}
|
||||||
|
};
|
||||||
|
// eslint-disable-next-line react-hooks/exhaustive-deps
|
||||||
|
}, [
|
||||||
|
players.length,
|
||||||
|
playing,
|
||||||
|
setPlayers,
|
||||||
|
settings.useRandomStartingPlayerInterval,
|
||||||
|
stopPlayerRandomization,
|
||||||
|
]);
|
||||||
|
|
||||||
|
const gradientColors = players.map((player) => player.color).join(', ');
|
||||||
|
|
||||||
|
return (
|
||||||
|
<PlayersWrapper>
|
||||||
|
{players.length > 1 &&
|
||||||
|
settings.showStartingPlayer &&
|
||||||
|
settings.useRandomStartingPlayerInterval &&
|
||||||
|
!stopPlayerRandomization &&
|
||||||
|
!playing && (
|
||||||
|
<div
|
||||||
|
className="absolute flex justify-center items-center h-screen w-screen portrait:h-[100vw] portrait:w-[100vh] z-50 cursor-pointer text-5xl"
|
||||||
|
onClick={() => {
|
||||||
|
if (randomIntervalRef.current) {
|
||||||
|
clearInterval(randomIntervalRef.current);
|
||||||
|
randomIntervalRef.current = null;
|
||||||
|
}
|
||||||
|
setStopPlayerRandomization(true);
|
||||||
|
}}
|
||||||
|
>
|
||||||
|
<div className="absolute flex top-[30%] justify-center items-center px-8 py-4">
|
||||||
|
<div
|
||||||
|
className="absolute size-full blur-[3px] rounded-2xl opacity-90 saturate-150"
|
||||||
|
style={{
|
||||||
|
backgroundImage: `linear-gradient(60deg, ${gradientColors})`,
|
||||||
|
}}
|
||||||
|
/>
|
||||||
|
<p className="relative z-10 text-[5vmax]">
|
||||||
|
PRESS TO SELECT PLAYER
|
||||||
|
</p>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
)}
|
||||||
|
<div className={`grid w-full h-full gap-1 box-border ${gridClasses} `}>
|
||||||
|
{players.map((player) => {
|
||||||
|
const gridArea = getGridArea(player);
|
||||||
|
|
||||||
|
return (
|
||||||
|
<div
|
||||||
|
key={player.index}
|
||||||
|
className={`flex justify-center items-center align-middle ${gridArea}`}
|
||||||
|
>
|
||||||
|
<LifeCounter
|
||||||
|
player={player}
|
||||||
|
opponents={players.filter(
|
||||||
|
(opponent) => opponent.index !== player.index
|
||||||
|
)}
|
||||||
|
/>
|
||||||
|
</div>
|
||||||
|
);
|
||||||
|
})}
|
||||||
|
</div>
|
||||||
|
</PlayersWrapper>
|
||||||
|
);
|
||||||
|
};
|
||||||
@@ -1,7 +1,7 @@
|
|||||||
import { useGlobalSettings } from '../../Hooks/useGlobalSettings';
|
import { useGlobalSettings } from '../../Hooks/useGlobalSettings';
|
||||||
import { usePlayers } from '../../Hooks/usePlayers';
|
import { usePlayers } from '../../Hooks/usePlayers';
|
||||||
import { Orientation } from '../../Types/Settings';
|
import { Orientation } from '../../Types/Settings';
|
||||||
import { Player } from '../Player/Player';
|
import { Players } from '../Players/Players';
|
||||||
import { twc } from 'react-twc';
|
import { twc } from 'react-twc';
|
||||||
|
|
||||||
const MainWrapper = twc.div`w-[100dvmax] h-[100dvmin] overflow-hidden`;
|
const MainWrapper = twc.div`w-[100dvmax] h-[100dvmin] overflow-hidden`;
|
||||||
@@ -14,52 +14,52 @@ export const Play = () => {
|
|||||||
switch (players.length) {
|
switch (players.length) {
|
||||||
case 1:
|
case 1:
|
||||||
if (initialGameSettings?.orientation === Orientation.Portrait) {
|
if (initialGameSettings?.orientation === Orientation.Portrait) {
|
||||||
Layout = Player(players, 'grid-areas-onePlayerPortrait');
|
Layout = Players(players, 'grid-areas-onePlayerPortrait');
|
||||||
}
|
}
|
||||||
Layout = Player(players, 'grid-areas-onePlayerLandscape');
|
Layout = Players(players, 'grid-areas-onePlayerLandscape');
|
||||||
break;
|
break;
|
||||||
case 2:
|
case 2:
|
||||||
switch (initialGameSettings?.orientation) {
|
switch (initialGameSettings?.orientation) {
|
||||||
case Orientation.Portrait:
|
case Orientation.Portrait:
|
||||||
Layout = Player(players, 'grid-areas-twoPlayersOppositePortrait');
|
Layout = Players(players, 'grid-areas-twoPlayersOppositePortrait');
|
||||||
break;
|
break;
|
||||||
default:
|
default:
|
||||||
case Orientation.Landscape:
|
case Orientation.Landscape:
|
||||||
Layout = Player(players, 'grid-areas-twoPlayersSameSideLandscape');
|
Layout = Players(players, 'grid-areas-twoPlayersSameSideLandscape');
|
||||||
break;
|
break;
|
||||||
case Orientation.OppositeLandscape:
|
case Orientation.OppositeLandscape:
|
||||||
Layout = Player(players, 'grid-areas-twoPlayersOppositeLandscape');
|
Layout = Players(players, 'grid-areas-twoPlayersOppositeLandscape');
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
case 3:
|
case 3:
|
||||||
if (initialGameSettings?.orientation === Orientation.Portrait) {
|
if (initialGameSettings?.orientation === Orientation.Portrait) {
|
||||||
Layout = Player(players, 'grid-areas-threePlayersSide');
|
Layout = Players(players, 'grid-areas-threePlayersSide');
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
Layout = Player(players, 'grid-areas-threePlayers');
|
Layout = Players(players, 'grid-areas-threePlayers');
|
||||||
break;
|
break;
|
||||||
default:
|
default:
|
||||||
case 4:
|
case 4:
|
||||||
if (initialGameSettings?.orientation === Orientation.Portrait) {
|
if (initialGameSettings?.orientation === Orientation.Portrait) {
|
||||||
Layout = Player(players, 'grid-areas-fourPlayerPortrait');
|
Layout = Players(players, 'grid-areas-fourPlayerPortrait');
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
Layout = Player(players, 'grid-areas-fourPlayer');
|
Layout = Players(players, 'grid-areas-fourPlayer');
|
||||||
break;
|
break;
|
||||||
case 5:
|
case 5:
|
||||||
if (initialGameSettings?.orientation === Orientation.Portrait) {
|
if (initialGameSettings?.orientation === Orientation.Portrait) {
|
||||||
Layout = Player(players, 'grid-areas-fivePlayersSide');
|
Layout = Players(players, 'grid-areas-fivePlayersSide');
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
Layout = Player(players, 'grid-areas-fivePlayers');
|
Layout = Players(players, 'grid-areas-fivePlayers');
|
||||||
break;
|
break;
|
||||||
case 6:
|
case 6:
|
||||||
if (initialGameSettings?.orientation === Orientation.Portrait) {
|
if (initialGameSettings?.orientation === Orientation.Portrait) {
|
||||||
Layout = Player(players, 'grid-areas-sixPlayersSide');
|
Layout = Players(players, 'grid-areas-sixPlayersSide');
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
Layout = Player(players, 'grid-areas-sixPlayers');
|
Layout = Players(players, 'grid-areas-sixPlayers');
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -3,10 +3,12 @@ import React from 'react';
|
|||||||
import { theme } from '../../../Data/theme';
|
import { theme } from '../../../Data/theme';
|
||||||
import {
|
import {
|
||||||
FivePlayers,
|
FivePlayers,
|
||||||
|
FivePlayersSide,
|
||||||
FourPlayers,
|
FourPlayers,
|
||||||
FourPlayersSide,
|
FourPlayersSide,
|
||||||
OnePlayerPortrait,
|
OnePlayerPortrait,
|
||||||
SixPlayers,
|
SixPlayers,
|
||||||
|
SixPlayersSide,
|
||||||
ThreePlayers,
|
ThreePlayers,
|
||||||
ThreePlayersSide,
|
ThreePlayersSide,
|
||||||
TwoPlayersOppositeLandscape,
|
TwoPlayersOppositeLandscape,
|
||||||
@@ -40,7 +42,7 @@ export const LayoutOptions: React.FC<LayoutOptionsProps> = ({
|
|||||||
switch (numberOfPlayers) {
|
switch (numberOfPlayers) {
|
||||||
case 1:
|
case 1:
|
||||||
return (
|
return (
|
||||||
<div>
|
<>
|
||||||
<FormControlLabel
|
<FormControlLabel
|
||||||
value={Orientation.Landscape}
|
value={Orientation.Landscape}
|
||||||
control={
|
control={
|
||||||
@@ -89,7 +91,7 @@ export const LayoutOptions: React.FC<LayoutOptionsProps> = ({
|
|||||||
}
|
}
|
||||||
label=""
|
label=""
|
||||||
/>
|
/>
|
||||||
</div>
|
</>
|
||||||
);
|
);
|
||||||
case 2:
|
case 2:
|
||||||
return (
|
return (
|
||||||
@@ -303,20 +305,21 @@ export const LayoutOptions: React.FC<LayoutOptionsProps> = ({
|
|||||||
}
|
}
|
||||||
label=""
|
label=""
|
||||||
/>
|
/>
|
||||||
{/* <FormControlLabel
|
<FormControlLabel
|
||||||
value={GridTemplateAreas.FivePlayersSide}
|
value={Orientation.Portrait}
|
||||||
control={
|
control={
|
||||||
<Radio
|
<Radio
|
||||||
|
style={{ maxWidth: iconMaxWidth, maxHeight: iconMaxHeight }}
|
||||||
icon={
|
icon={
|
||||||
<FivePlayersSide
|
<FivePlayersSide
|
||||||
height={iconHeight}
|
height={iconHeight}
|
||||||
width={iconWidth}
|
width={iconWidth}
|
||||||
fill={theme.palette.secondary.main}
|
fill={theme.palette.secondary.main}
|
||||||
/>
|
/>
|
||||||
}
|
}
|
||||||
checkedIcon={
|
checkedIcon={
|
||||||
<FivePlayersSide
|
<FivePlayersSide
|
||||||
height={iconHeight}
|
height={iconHeight}
|
||||||
width={iconWidth}
|
width={iconWidth}
|
||||||
fill={theme.palette.primary.main}
|
fill={theme.palette.primary.main}
|
||||||
/>
|
/>
|
||||||
@@ -325,7 +328,7 @@ export const LayoutOptions: React.FC<LayoutOptionsProps> = ({
|
|||||||
/>
|
/>
|
||||||
}
|
}
|
||||||
label=""
|
label=""
|
||||||
/> */}
|
/>
|
||||||
</>
|
</>
|
||||||
);
|
);
|
||||||
|
|
||||||
@@ -356,20 +359,21 @@ export const LayoutOptions: React.FC<LayoutOptionsProps> = ({
|
|||||||
}
|
}
|
||||||
label=""
|
label=""
|
||||||
/>
|
/>
|
||||||
{/* <FormControlLabel
|
<FormControlLabel
|
||||||
value={GridTemplateAreas.SixPlayersSide}
|
value={Orientation.Portrait}
|
||||||
control={
|
control={
|
||||||
<Radio
|
<Radio
|
||||||
|
style={{ maxWidth: iconMaxWidth, maxHeight: iconMaxHeight }}
|
||||||
icon={
|
icon={
|
||||||
<SixPlayersSide
|
<SixPlayersSide
|
||||||
height={iconHeight}
|
height={iconHeight}
|
||||||
width={iconWidth}
|
width={iconWidth}
|
||||||
fill={theme.palette.secondary.main}
|
fill={theme.palette.secondary.main}
|
||||||
/>
|
/>
|
||||||
}
|
}
|
||||||
checkedIcon={
|
checkedIcon={
|
||||||
<SixPlayersSide
|
<SixPlayersSide
|
||||||
height={iconHeight}
|
height={iconHeight}
|
||||||
width={iconWidth}
|
width={iconWidth}
|
||||||
fill={theme.palette.primary.main}
|
fill={theme.palette.primary.main}
|
||||||
/>
|
/>
|
||||||
@@ -378,7 +382,7 @@ export const LayoutOptions: React.FC<LayoutOptionsProps> = ({
|
|||||||
/>
|
/>
|
||||||
}
|
}
|
||||||
label=""
|
label=""
|
||||||
/> */}
|
/>
|
||||||
</>
|
</>
|
||||||
);
|
);
|
||||||
|
|
||||||
|
|||||||
@@ -20,7 +20,7 @@ import { LayoutOptions } from './LayoutOptions';
|
|||||||
|
|
||||||
const MainWrapper = twc.div`w-[100dvw] h-fit pb-14 overflow-hidden items-center flex flex-col`;
|
const MainWrapper = twc.div`w-[100dvw] h-fit pb-14 overflow-hidden items-center flex flex-col`;
|
||||||
|
|
||||||
const StartButtonFooter = twc.div`w-full max-w-[548px] fixed bottom-4 z-1 items-center flex flex-col px-4`;
|
const StartButtonFooter = twc.div`w-full max-w-[548px] fixed bottom-4 z-1 items-center flex flex-col px-4 z-10`;
|
||||||
|
|
||||||
const SliderWrapper = twc.div`mx-8`;
|
const SliderWrapper = twc.div`mx-8`;
|
||||||
|
|
||||||
@@ -262,18 +262,6 @@ const Start = () => {
|
|||||||
</ToggleButtonsWrapper>
|
</ToggleButtonsWrapper>
|
||||||
|
|
||||||
<FormLabel>Layout</FormLabel>
|
<FormLabel>Layout</FormLabel>
|
||||||
{/* <LayoutOptions
|
|
||||||
numberOfPlayers={playerOptions.numberOfPlayers}
|
|
||||||
gridAreas={playerOptions.gridAreas}
|
|
||||||
onChange={(gridAreas) =>
|
|
||||||
setPlayerOptions({
|
|
||||||
...playerOptions,
|
|
||||||
gridAreas,
|
|
||||||
//TODO fix the layout selection
|
|
||||||
orientation: Orientation.Portrait,
|
|
||||||
})
|
|
||||||
}
|
|
||||||
/> */}
|
|
||||||
<LayoutOptions
|
<LayoutOptions
|
||||||
numberOfPlayers={playerOptions.numberOfPlayers}
|
numberOfPlayers={playerOptions.numberOfPlayers}
|
||||||
selectedOrientation={playerOptions.orientation}
|
selectedOrientation={playerOptions.orientation}
|
||||||
|
|||||||
@@ -22,6 +22,10 @@ export type GlobalSettingsContextType = {
|
|||||||
setInitialGameSettings: (initialGameSettings: InitialGameSettings) => void;
|
setInitialGameSettings: (initialGameSettings: InitialGameSettings) => void;
|
||||||
settings: Settings;
|
settings: Settings;
|
||||||
setSettings: (settings: Settings) => void;
|
setSettings: (settings: Settings) => void;
|
||||||
|
playing: boolean;
|
||||||
|
setPlaying: (playing: boolean) => void;
|
||||||
|
stopPlayerRandomization: boolean;
|
||||||
|
setStopPlayerRandomization: (stopRandom: boolean) => void;
|
||||||
isPWA: boolean;
|
isPWA: boolean;
|
||||||
};
|
};
|
||||||
|
|
||||||
|
|||||||
@@ -7,6 +7,8 @@ export type PlayersContextType = {
|
|||||||
updatePlayer: (updatedPlayer: Player) => void;
|
updatePlayer: (updatedPlayer: Player) => void;
|
||||||
updateLifeTotal: (player: Player, updatedLifeTotal: number) => number;
|
updateLifeTotal: (player: Player, updatedLifeTotal: number) => number;
|
||||||
resetCurrentGame: () => void;
|
resetCurrentGame: () => void;
|
||||||
|
startingPlayerIndex: number;
|
||||||
|
setStartingPlayerIndex: (index: number) => void;
|
||||||
};
|
};
|
||||||
|
|
||||||
export const PlayersContext = createContext<PlayersContextType | null>(null);
|
export const PlayersContext = createContext<PlayersContextType | null>(null);
|
||||||
|
|||||||
@@ -127,15 +127,15 @@ const getOrientationRotations = (
|
|||||||
case Orientation.Portrait:
|
case Orientation.Portrait:
|
||||||
switch (index) {
|
switch (index) {
|
||||||
case 0:
|
case 0:
|
||||||
return Rotation.Side;
|
return Rotation.Flipped;
|
||||||
case 1:
|
case 1:
|
||||||
return Rotation.Side;
|
return Rotation.Flipped;
|
||||||
case 2:
|
case 2:
|
||||||
return Rotation.SideFlipped;
|
return Rotation.Side;
|
||||||
case 3:
|
case 3:
|
||||||
return Rotation.SideFlipped;
|
return Rotation.Normal;
|
||||||
case 4:
|
case 4:
|
||||||
return Rotation.SideFlipped;
|
return Rotation.Normal;
|
||||||
default:
|
default:
|
||||||
return Rotation.Normal;
|
return Rotation.Normal;
|
||||||
}
|
}
|
||||||
@@ -163,17 +163,17 @@ const getOrientationRotations = (
|
|||||||
case Orientation.Portrait:
|
case Orientation.Portrait:
|
||||||
switch (index) {
|
switch (index) {
|
||||||
case 0:
|
case 0:
|
||||||
return Rotation.Side;
|
return Rotation.SideFlipped;
|
||||||
case 1:
|
case 1:
|
||||||
return Rotation.Side;
|
return Rotation.Flipped;
|
||||||
case 2:
|
case 2:
|
||||||
return Rotation.Side;
|
return Rotation.Flipped;
|
||||||
case 3:
|
case 3:
|
||||||
return Rotation.SideFlipped;
|
return Rotation.Side;
|
||||||
case 4:
|
case 4:
|
||||||
return Rotation.SideFlipped;
|
return Rotation.Normal;
|
||||||
case 5:
|
case 5:
|
||||||
return Rotation.SideFlipped;
|
return Rotation.Normal;
|
||||||
default:
|
default:
|
||||||
return Rotation.Normal;
|
return Rotation.Normal;
|
||||||
}
|
}
|
||||||
@@ -191,10 +191,8 @@ export const createInitialPlayers = ({
|
|||||||
}: InitialGameSettings): Player[] => {
|
}: InitialGameSettings): Player[] => {
|
||||||
const players: Player[] = [];
|
const players: Player[] = [];
|
||||||
const availableColors = [...presetColors]; // Create a copy of the colors array
|
const availableColors = [...presetColors]; // Create a copy of the colors array
|
||||||
const firstPlayerIndex = Math.floor(Math.random() * numberOfPlayers);
|
|
||||||
|
|
||||||
for (let i = 0; i <= numberOfPlayers - 1; i++) {
|
for (let i = 0; i <= numberOfPlayers - 1; i++) {
|
||||||
const isStartingPlayer = i === firstPlayerIndex;
|
|
||||||
const colorIndex = Math.floor(Math.random() * availableColors.length);
|
const colorIndex = Math.floor(Math.random() * availableColors.length);
|
||||||
const color = availableColors[colorIndex];
|
const color = availableColors[colorIndex];
|
||||||
|
|
||||||
@@ -224,11 +222,10 @@ export const createInitialPlayers = ({
|
|||||||
usePoison: false,
|
usePoison: false,
|
||||||
rotation,
|
rotation,
|
||||||
},
|
},
|
||||||
isStartingPlayer,
|
|
||||||
showStartingPlayer: isStartingPlayer,
|
|
||||||
extraCounters: [],
|
extraCounters: [],
|
||||||
commanderDamage,
|
commanderDamage,
|
||||||
hasLost: false,
|
hasLost: false,
|
||||||
|
isStartingPlayer: false,
|
||||||
isSide: rotation === Rotation.Side || rotation === Rotation.SideFlipped,
|
isSide: rotation === Rotation.Side || rotation === Rotation.SideFlipped,
|
||||||
};
|
};
|
||||||
|
|
||||||
|
|||||||
@@ -18,6 +18,11 @@ export const useAnalytics = () => {
|
|||||||
eventName: string,
|
eventName: string,
|
||||||
eventParams?: { [key: string]: unknown }
|
eventParams?: { [key: string]: unknown }
|
||||||
) => {
|
) => {
|
||||||
|
if (process.env.NODE_ENV === 'development') {
|
||||||
|
console.info('Event not tracked:', { eventName, eventParams });
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
logEvent(analytics, eventName, eventParams);
|
logEvent(analytics, eventName, eventParams);
|
||||||
};
|
};
|
||||||
|
|
||||||
|
|||||||
@@ -23,7 +23,6 @@ export default function useOrientation(
|
|||||||
const onChange = () => {
|
const onChange = () => {
|
||||||
if (mounted) {
|
if (mounted) {
|
||||||
const { orientation } = screen;
|
const { orientation } = screen;
|
||||||
console.log(orientation);
|
|
||||||
|
|
||||||
if (orientation) {
|
if (orientation) {
|
||||||
const { angle, type } = orientation;
|
const { angle, type } = orientation;
|
||||||
|
|||||||
@@ -21,11 +21,23 @@ export const GlobalSettingsProvider = ({
|
|||||||
const savedShowPlay = localStorage.getItem('showPlay');
|
const savedShowPlay = localStorage.getItem('showPlay');
|
||||||
const savedGameSettings = localStorage.getItem('initialGameSettings');
|
const savedGameSettings = localStorage.getItem('initialGameSettings');
|
||||||
const savedSettings = localStorage.getItem('settings');
|
const savedSettings = localStorage.getItem('settings');
|
||||||
|
const savedPlaying = localStorage.getItem('playing');
|
||||||
|
|
||||||
|
const [playing, setPlaying] = useState<boolean>(
|
||||||
|
savedPlaying ? savedPlaying === 'true' : false
|
||||||
|
);
|
||||||
|
const setPlayingAndLocalStorage = (playing: boolean) => {
|
||||||
|
setPlaying(playing);
|
||||||
|
localStorage.setItem('playing', String(playing));
|
||||||
|
};
|
||||||
|
|
||||||
const [showPlay, setShowPlay] = useState<boolean>(
|
const [showPlay, setShowPlay] = useState<boolean>(
|
||||||
savedShowPlay ? savedShowPlay === 'true' : false
|
savedShowPlay ? savedShowPlay === 'true' : false
|
||||||
);
|
);
|
||||||
|
|
||||||
|
const [stopPlayerRandomization, setStopPlayerRandomization] =
|
||||||
|
useState<boolean>(false);
|
||||||
|
|
||||||
const [initialGameSettings, setInitialGameSettings] =
|
const [initialGameSettings, setInitialGameSettings] =
|
||||||
useState<InitialGameSettings | null>(
|
useState<InitialGameSettings | null>(
|
||||||
savedGameSettings ? JSON.parse(savedGameSettings) : null
|
savedGameSettings ? JSON.parse(savedGameSettings) : null
|
||||||
@@ -34,7 +46,13 @@ export const GlobalSettingsProvider = ({
|
|||||||
const [settings, setSettings] = useState<Settings>(
|
const [settings, setSettings] = useState<Settings>(
|
||||||
savedSettings
|
savedSettings
|
||||||
? JSON.parse(savedSettings)
|
? JSON.parse(savedSettings)
|
||||||
: { goFullscreenOnStart: true, keepAwake: true, showStartingPlayer: true }
|
: {
|
||||||
|
goFullscreenOnStart: true,
|
||||||
|
keepAwake: true,
|
||||||
|
showStartingPlayer: true,
|
||||||
|
showPlayerMenuCog: true,
|
||||||
|
useRandomStartingPlayerInterval: false,
|
||||||
|
}
|
||||||
);
|
);
|
||||||
|
|
||||||
const removeLocalStorage = async () => {
|
const removeLocalStorage = async () => {
|
||||||
@@ -42,6 +60,8 @@ export const GlobalSettingsProvider = ({
|
|||||||
localStorage.removeItem('players');
|
localStorage.removeItem('players');
|
||||||
localStorage.removeItem('playing');
|
localStorage.removeItem('playing');
|
||||||
localStorage.removeItem('showPlay');
|
localStorage.removeItem('showPlay');
|
||||||
|
|
||||||
|
setPlaying(false);
|
||||||
setShowPlay(false);
|
setShowPlay(false);
|
||||||
};
|
};
|
||||||
|
|
||||||
@@ -148,10 +168,14 @@ export const GlobalSettingsProvider = ({
|
|||||||
goToStart,
|
goToStart,
|
||||||
showPlay,
|
showPlay,
|
||||||
setShowPlay,
|
setShowPlay,
|
||||||
|
playing,
|
||||||
|
setPlaying: setPlayingAndLocalStorage,
|
||||||
initialGameSettings,
|
initialGameSettings,
|
||||||
setInitialGameSettings,
|
setInitialGameSettings,
|
||||||
settings,
|
settings,
|
||||||
setSettings,
|
setSettings,
|
||||||
|
stopPlayerRandomization,
|
||||||
|
setStopPlayerRandomization,
|
||||||
isPWA: window?.matchMedia('(display-mode: standalone)').matches,
|
isPWA: window?.matchMedia('(display-mode: standalone)').matches,
|
||||||
};
|
};
|
||||||
}, [
|
}, [
|
||||||
@@ -160,10 +184,12 @@ export const GlobalSettingsProvider = ({
|
|||||||
initialGameSettings,
|
initialGameSettings,
|
||||||
isFullscreen,
|
isFullscreen,
|
||||||
isSupported,
|
isSupported,
|
||||||
|
playing,
|
||||||
release,
|
release,
|
||||||
request,
|
request,
|
||||||
settings,
|
settings,
|
||||||
showPlay,
|
showPlay,
|
||||||
|
stopPlayerRandomization,
|
||||||
type,
|
type,
|
||||||
]);
|
]);
|
||||||
|
|
||||||
|
|||||||
@@ -7,6 +7,17 @@ import { InitialGameSettings } from '../Types/Settings';
|
|||||||
export const PlayersProvider = ({ children }: { children: ReactNode }) => {
|
export const PlayersProvider = ({ children }: { children: ReactNode }) => {
|
||||||
const savedPlayers = localStorage.getItem('players');
|
const savedPlayers = localStorage.getItem('players');
|
||||||
|
|
||||||
|
const savedStartingPlayerIndex = localStorage.getItem('startingPlayerIndex');
|
||||||
|
|
||||||
|
const [startingPlayerIndex, setStartingPlayerIndex] = useState<number>(
|
||||||
|
savedStartingPlayerIndex ? parseInt(savedStartingPlayerIndex) : -1
|
||||||
|
);
|
||||||
|
|
||||||
|
const setStartingPlayerIndexAndLocalStorage = (index: number) => {
|
||||||
|
setStartingPlayerIndex(index);
|
||||||
|
localStorage.setItem('startingPlayerIndex', String(index));
|
||||||
|
};
|
||||||
|
|
||||||
const [players, setPlayers] = useState<Player[]>(
|
const [players, setPlayers] = useState<Player[]>(
|
||||||
savedPlayers ? JSON.parse(savedPlayers) : []
|
savedPlayers ? JSON.parse(savedPlayers) : []
|
||||||
);
|
);
|
||||||
@@ -50,9 +61,7 @@ export const PlayersProvider = ({ children }: { children: ReactNode }) => {
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
const startingPlayerIndex = Math.floor(
|
const newStartingPlayerIndex = Math.floor(Math.random() * players.length);
|
||||||
Math.random() * initialGameSettings.numberOfPlayers
|
|
||||||
);
|
|
||||||
|
|
||||||
players.forEach((player: Player) => {
|
players.forEach((player: Player) => {
|
||||||
player.commanderDamage.map((damage) => {
|
player.commanderDamage.map((damage) => {
|
||||||
@@ -65,16 +74,9 @@ export const PlayersProvider = ({ children }: { children: ReactNode }) => {
|
|||||||
});
|
});
|
||||||
|
|
||||||
player.lifeTotal = initialGameSettings.startingLifeTotal;
|
player.lifeTotal = initialGameSettings.startingLifeTotal;
|
||||||
|
|
||||||
player.hasLost = false;
|
player.hasLost = false;
|
||||||
|
|
||||||
const isStartingPlayer = player.index === startingPlayerIndex;
|
player.isStartingPlayer = newStartingPlayerIndex === player.index;
|
||||||
|
|
||||||
player.isStartingPlayer = isStartingPlayer;
|
|
||||||
|
|
||||||
if (player.isStartingPlayer) {
|
|
||||||
player.showStartingPlayer = true;
|
|
||||||
}
|
|
||||||
|
|
||||||
updatePlayer(player);
|
updatePlayer(player);
|
||||||
});
|
});
|
||||||
@@ -87,8 +89,10 @@ export const PlayersProvider = ({ children }: { children: ReactNode }) => {
|
|||||||
updatePlayer,
|
updatePlayer,
|
||||||
updateLifeTotal,
|
updateLifeTotal,
|
||||||
resetCurrentGame,
|
resetCurrentGame,
|
||||||
|
startingPlayerIndex,
|
||||||
|
setStartingPlayerIndex: setStartingPlayerIndexAndLocalStorage,
|
||||||
};
|
};
|
||||||
}, [players]);
|
}, [players, startingPlayerIndex]);
|
||||||
|
|
||||||
return (
|
return (
|
||||||
<PlayersContext.Provider value={ctxValue}>
|
<PlayersContext.Provider value={ctxValue}>
|
||||||
|
|||||||
@@ -6,7 +6,6 @@ export type Player = {
|
|||||||
commanderDamage: CommanderDamage[];
|
commanderDamage: CommanderDamage[];
|
||||||
extraCounters: ExtraCounter[];
|
extraCounters: ExtraCounter[];
|
||||||
isStartingPlayer: boolean;
|
isStartingPlayer: boolean;
|
||||||
showStartingPlayer: boolean;
|
|
||||||
hasLost: boolean;
|
hasLost: boolean;
|
||||||
isSide: boolean;
|
isSide: boolean;
|
||||||
};
|
};
|
||||||
|
|||||||
@@ -15,7 +15,9 @@ export enum GameFormat {
|
|||||||
export type Settings = {
|
export type Settings = {
|
||||||
keepAwake: boolean;
|
keepAwake: boolean;
|
||||||
showStartingPlayer: boolean;
|
showStartingPlayer: boolean;
|
||||||
|
showPlayerMenuCog: boolean;
|
||||||
goFullscreenOnStart: boolean;
|
goFullscreenOnStart: boolean;
|
||||||
|
useRandomStartingPlayerInterval: boolean;
|
||||||
};
|
};
|
||||||
|
|
||||||
export type InitialGameSettings = {
|
export type InitialGameSettings = {
|
||||||
|
|||||||
@@ -2,6 +2,50 @@
|
|||||||
import tailwindcssGridAreas from '@savvywombat/tailwindcss-grid-areas';
|
import tailwindcssGridAreas from '@savvywombat/tailwindcss-grid-areas';
|
||||||
import type { Config } from 'tailwindcss';
|
import type { Config } from 'tailwindcss';
|
||||||
|
|
||||||
|
export const baseColors = {
|
||||||
|
primary: {
|
||||||
|
main: '#3E7D78',
|
||||||
|
dark: '#2D5F5B',
|
||||||
|
},
|
||||||
|
secondary: {
|
||||||
|
main: '#284F4C',
|
||||||
|
dark: '#1B3B38',
|
||||||
|
},
|
||||||
|
background: {
|
||||||
|
default: '#08253B',
|
||||||
|
backdrop: 'rgba(0, 0, 0, 0.3)',
|
||||||
|
settings: 'rgba(20, 20, 0, 0.9)',
|
||||||
|
},
|
||||||
|
icons: {
|
||||||
|
dark: '#00000080',
|
||||||
|
light: '#ffffff4f',
|
||||||
|
},
|
||||||
|
text: {
|
||||||
|
primary: '#F5F5F5',
|
||||||
|
secondary: '#76A6A5',
|
||||||
|
},
|
||||||
|
action: {
|
||||||
|
disabled: '#234A47',
|
||||||
|
},
|
||||||
|
common: {
|
||||||
|
white: '#F9FFE3',
|
||||||
|
black: '#000000',
|
||||||
|
},
|
||||||
|
lifeCounter: {
|
||||||
|
text: 'rgba(0, 0, 0, 0.4)',
|
||||||
|
lostWrapper: '#000000',
|
||||||
|
},
|
||||||
|
interface: {
|
||||||
|
loseButton: {
|
||||||
|
background: '#43434380',
|
||||||
|
},
|
||||||
|
recentDifference: {
|
||||||
|
background: 'rgba(255, 255, 255, 0.6);',
|
||||||
|
text: '#333333',
|
||||||
|
},
|
||||||
|
},
|
||||||
|
};
|
||||||
|
|
||||||
/** @type {import('tailwindcss').Config} */
|
/** @type {import('tailwindcss').Config} */
|
||||||
export default {
|
export default {
|
||||||
content: ['./index.html', './src/**/*.{js,ts,jsx,tsx}'],
|
content: ['./index.html', './src/**/*.{js,ts,jsx,tsx}'],
|
||||||
@@ -36,53 +80,11 @@ export default {
|
|||||||
],
|
],
|
||||||
sixPlayers: ['player0 player1 player2', 'player3 player4 player5'],
|
sixPlayers: ['player0 player1 player2', 'player3 player4 player5'],
|
||||||
sixPlayersSide: [
|
sixPlayersSide: [
|
||||||
'player0 player1 player1 player1 player1 player2 player2 player2 player2 player3',
|
'player0 player1 player1 player1 player1 player1 player1 player2 player2 player2 player2 player2 player2 player3',
|
||||||
'player0 player4 player4 player4 player4 player5 player5 player5 player5 player3',
|
'player0 player4 player4 player4 player4 player4 player4 player5 player5 player5 player5 player5 player5 player3',
|
||||||
],
|
],
|
||||||
},
|
},
|
||||||
colors: {
|
colors: baseColors,
|
||||||
primary: {
|
|
||||||
main: '#3E7D78',
|
|
||||||
dark: '#2D5F5B',
|
|
||||||
},
|
|
||||||
secondary: {
|
|
||||||
main: '#284F4C',
|
|
||||||
dark: '#1B3B38',
|
|
||||||
},
|
|
||||||
background: {
|
|
||||||
default: '#08253B',
|
|
||||||
backdrop: 'rgba(0, 0, 0, 0.3)',
|
|
||||||
settings: 'rgba(20, 20, 0, 0.9)',
|
|
||||||
},
|
|
||||||
icons: {
|
|
||||||
dark: '#00000080',
|
|
||||||
light: '#ffffff4f',
|
|
||||||
},
|
|
||||||
text: {
|
|
||||||
primary: '#F5F5F5',
|
|
||||||
secondary: '#76A6A5',
|
|
||||||
},
|
|
||||||
action: {
|
|
||||||
disabled: '#234A47',
|
|
||||||
},
|
|
||||||
common: {
|
|
||||||
white: '#F9FFE3',
|
|
||||||
black: '#000000',
|
|
||||||
},
|
|
||||||
lifeCounter: {
|
|
||||||
text: 'rgba(0, 0, 0, 0.4)',
|
|
||||||
lostWrapper: '#000000',
|
|
||||||
},
|
|
||||||
interface: {
|
|
||||||
loseButton: {
|
|
||||||
background: '#43434380',
|
|
||||||
},
|
|
||||||
recentDifference: {
|
|
||||||
background: 'rgba(255, 255, 255, 0.6);',
|
|
||||||
text: '#333333',
|
|
||||||
},
|
|
||||||
},
|
|
||||||
},
|
|
||||||
keyframes: {
|
keyframes: {
|
||||||
fadeOut: {
|
fadeOut: {
|
||||||
'0%': {
|
'0%': {
|
||||||
|
|||||||
Reference in New Issue
Block a user