Compare commits

...

18 Commits
0.5.5 ... 0.6.4

Author SHA1 Message Date
Viktor Rådberg
ef06e0d125 bump 2024-02-09 23:04:29 +01:00
Viktor Rådberg
ae9f5707b2 update blur 2024-02-09 23:04:14 +01:00
Viktor Rådberg
a18c253624 bump 2024-01-31 23:12:46 +01:00
Viktor Rådberg
3f319c4f3c add some blur to settings 2024-01-31 23:12:31 +01:00
Viktor Rådberg
db80e563f2 bump 2024-01-27 18:05:54 +01:00
Viktor Rådberg
573af42b75 fix taps and some settings stuff 2024-01-27 18:05:18 +01:00
Viktor Rådberg
89e1eaff4e bump 2024-01-27 16:25:40 +01:00
Viktor Rådberg
0f4e896342 Merge pull request #31 from Vikeo/swipable-settings
Swipable settings
2024-01-27 16:23:54 +01:00
Viktor Rådberg
dc1d5fe01d tsc 2024-01-27 16:20:09 +01:00
Viktor Rådberg
41e73d2c0c swipe 2024-01-27 11:05:54 +01:00
Viktor Rådberg
724dcf086c is side 2024-01-27 09:32:00 +01:00
Viktor Rådberg
51f9c4d20e initial test 2024-01-26 21:24:40 +01:00
Viktor Rådberg
354c0dbbb2 bump 2024-01-20 11:11:03 +01:00
Viktor Rådberg
3770d13beb fix some styling 2024-01-20 10:56:53 +01:00
Viktor Rådberg
13733242a2 bump 2024-01-14 14:39:20 +01:00
Viktor Rådberg
81f3891b20 add better pwa support 2024-01-14 14:38:56 +01:00
Viktor Rådberg
e153de9093 Release 0.5.51 2024-01-14 13:42:11 +01:00
Viktor Rådberg
07775f85d2 fix start menu style 2024-01-14 13:41:51 +01:00
22 changed files with 2584 additions and 513 deletions

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@@ -1,7 +1,7 @@
{ {
"name": "life-trinket", "name": "life-trinket",
"private": true, "private": true,
"version": "0.5.5", "version": "0.6.4",
"type": "commonjs", "type": "commonjs",
"engines": { "engines": {
"node": ">=18", "node": ">=18",
@@ -22,6 +22,7 @@
"react": "^18.2.0", "react": "^18.2.0",
"react-dom": "^18.2.0", "react-dom": "^18.2.0",
"react-screen-wake-lock": "^3.0.2", "react-screen-wake-lock": "^3.0.2",
"react-swipeable": "^7.0.1",
"react-twc": "^1.3.0", "react-twc": "^1.3.0",
"zod": "^3.22.4" "zod": "^3.22.4"
}, },
@@ -43,8 +44,9 @@
"install": "^0.13.0", "install": "^0.13.0",
"postcss": "^8.4.32", "postcss": "^8.4.32",
"prettier": "2.8.8", "prettier": "2.8.8",
"tailwindcss": "^3.4.0", "tailwindcss": "^3.4.1",
"typescript": "^5.0.2", "typescript": "^5.3.3",
"vite": "^4.4.5" "vite": "^5.0.12",
"vite-plugin-pwa": "^0.17.4"
} }
} }

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@@ -17,6 +17,8 @@ export type RotationButtonProps = TwcComponentProps<'button'> & {
$rotation?: number; $rotation?: number;
}; };
export const MAX_TAP_MOVE_DISTANCE = 20;
const CommanderDamageContainer = twc.div<RotationDivProps>((props) => [ const CommanderDamageContainer = twc.div<RotationDivProps>((props) => [
'flex flex-grow', 'flex flex-grow',
props.$rotation === Rotation.SideFlipped || props.$rotation === Rotation.Side props.$rotation === Rotation.SideFlipped || props.$rotation === Rotation.Side
@@ -38,7 +40,7 @@ const CommanderDamageTextContainer = twc.div<RotationDivProps>((props) => [
: '', : '',
]); ]);
const PartnerDamageSeperator = twc.div<RotationDivProps>((props) => [ const PartnerDamageSeparator = twc.div<RotationDivProps>((props) => [
'bg-black', 'bg-black',
props.$rotation === Rotation.SideFlipped || props.$rotation === Rotation.Side props.$rotation === Rotation.SideFlipped || props.$rotation === Rotation.Side
? 'w-full h-px' ? 'w-full h-px'
@@ -54,6 +56,7 @@ type CommanderDamageButtonComponentProps = {
type InputProps = { type InputProps = {
opponentIndex: number; opponentIndex: number;
isPartner: boolean; isPartner: boolean;
event: React.PointerEvent<HTMLButtonElement>;
}; };
export const CommanderDamage = ({ export const CommanderDamage = ({
@@ -65,10 +68,7 @@ export const CommanderDamage = ({
const timeoutRef = useRef<NodeJS.Timeout | undefined>(undefined); const timeoutRef = useRef<NodeJS.Timeout | undefined>(undefined);
const [timeoutFinished, setTimeoutFinished] = useState(false); const [timeoutFinished, setTimeoutFinished] = useState(false);
const [hasPressedDown, setHasPressedDown] = useState(false); const [hasPressedDown, setHasPressedDown] = useState(false);
const downPositionRef = useRef({ x: 0, y: 0 });
const isSide =
player.settings.rotation === Rotation.Side ||
player.settings.rotation === Rotation.SideFlipped;
const handleCommanderDamageChange = ( const handleCommanderDamageChange = (
index: number, index: number,
@@ -107,7 +107,8 @@ export const CommanderDamage = ({
handleLifeChange(player.lifeTotal - increment); handleLifeChange(player.lifeTotal - increment);
}; };
const handleDownInput = ({ opponentIndex, isPartner }: InputProps) => { const handleDownInput = ({ opponentIndex, isPartner, event }: InputProps) => {
downPositionRef.current = { x: event.clientX, y: event.clientY };
setTimeoutFinished(false); setTimeoutFinished(false);
setHasPressedDown(true); setHasPressedDown(true);
timeoutRef.current = setTimeout(() => { timeoutRef.current = setTimeout(() => {
@@ -116,11 +117,23 @@ export const CommanderDamage = ({
}, decrementTimeoutMs); }, decrementTimeoutMs);
}; };
const handleUpInput = ({ opponentIndex, isPartner }: InputProps) => { const handleUpInput = ({ opponentIndex, isPartner, event }: InputProps) => {
if (!(hasPressedDown && !timeoutFinished)) { if (!(hasPressedDown && !timeoutFinished)) {
return; return;
} }
clearTimeout(timeoutRef.current);
const upPosition = { x: event.clientX, y: event.clientY };
const hasMoved =
Math.abs(upPosition.x - downPositionRef.current.x) >
MAX_TAP_MOVE_DISTANCE ||
Math.abs(upPosition.y - downPositionRef.current.y) >
MAX_TAP_MOVE_DISTANCE;
if (hasMoved) {
return;
}
handleCommanderDamageChange(opponentIndex, 1, isPartner); handleCommanderDamageChange(opponentIndex, 1, isPartner);
setHasPressedDown(false); setHasPressedDown(false);
}; };
@@ -132,9 +145,9 @@ export const CommanderDamage = ({
}; };
const opponentIndex = opponent.index; const opponentIndex = opponent.index;
const fontSize = isSide ? '4vmax' : '7vmin'; const fontSize = player.isSide ? '4vmax' : '7vmin';
const fontWeight = 'bold'; const fontWeight = 'bold';
const strokeWidth = isSide ? '0.4vmax' : '0.7vmin'; const strokeWidth = player.isSide ? '0.4vmax' : '0.7vmin';
return ( return (
<CommanderDamageContainer <CommanderDamageContainer
@@ -145,10 +158,12 @@ export const CommanderDamage = ({
<CommanderDamageButton <CommanderDamageButton
key={opponentIndex} key={opponentIndex}
$rotation={player.settings.rotation} $rotation={player.settings.rotation}
onPointerDown={() => onPointerDown={(e) =>
handleDownInput({ opponentIndex, isPartner: false }) handleDownInput({ opponentIndex, isPartner: false, event: e })
}
onPointerUp={(e) =>
handleUpInput({ opponentIndex, isPartner: false, event: e })
} }
onPointerUp={() => handleUpInput({ opponentIndex, isPartner: false })}
onPointerLeave={handleLeaveInput} onPointerLeave={handleLeaveInput}
onContextMenu={(e: React.MouseEvent<HTMLButtonElement, MouseEvent>) => { onContextMenu={(e: React.MouseEvent<HTMLButtonElement, MouseEvent>) => {
e.preventDefault(); e.preventDefault();
@@ -171,15 +186,15 @@ export const CommanderDamage = ({
{opponent.settings.usePartner && ( {opponent.settings.usePartner && (
<> <>
<PartnerDamageSeperator $rotation={player.settings.rotation} /> <PartnerDamageSeparator $rotation={player.settings.rotation} />
<CommanderDamageButton <CommanderDamageButton
key={opponentIndex} key={opponentIndex}
$rotation={player.settings.rotation} $rotation={player.settings.rotation}
onPointerDown={() => onPointerDown={(e) =>
handleDownInput({ opponentIndex, isPartner: true }) handleDownInput({ opponentIndex, isPartner: true, event: e })
} }
onPointerUp={() => onPointerUp={(e) =>
handleUpInput({ opponentIndex, isPartner: true }) handleUpInput({ opponentIndex, isPartner: true, event: e })
} }
onPointerLeave={handleLeaveInput} onPointerLeave={handleLeaveInput}
onContextMenu={( onContextMenu={(

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@@ -3,7 +3,7 @@ import { twc } from 'react-twc';
import { decrementTimeoutMs } from '../../Data/constants'; import { decrementTimeoutMs } from '../../Data/constants';
import { CounterType, Rotation } from '../../Types/Player'; import { CounterType, Rotation } from '../../Types/Player';
import { OutlinedText } from '../Misc/OutlinedText'; import { OutlinedText } from '../Misc/OutlinedText';
import { RotationDivProps } from './CommanderDamage'; import { MAX_TAP_MOVE_DISTANCE, RotationDivProps } from './CommanderDamage';
const ExtraCounterContainer = twc.div` const ExtraCounterContainer = twc.div`
flex flex
@@ -47,6 +47,7 @@ type ExtraCounterProps = {
type: CounterType; type: CounterType;
setCounterTotal: (updatedCounterTotal: number, type: CounterType) => void; setCounterTotal: (updatedCounterTotal: number, type: CounterType) => void;
rotation: number; rotation: number;
isSide: boolean;
playerIndex: number; playerIndex: number;
}; };
@@ -56,14 +57,13 @@ const ExtraCounter = ({
setCounterTotal, setCounterTotal,
type, type,
rotation, rotation,
isSide,
playerIndex, playerIndex,
}: ExtraCounterProps) => { }: ExtraCounterProps) => {
const timeoutRef = useRef<NodeJS.Timeout | undefined>(undefined); const timeoutRef = useRef<NodeJS.Timeout | undefined>(undefined);
const [timeoutFinished, setTimeoutFinished] = useState(false); const [timeoutFinished, setTimeoutFinished] = useState(false);
const [hasPressedDown, setHasPressedDown] = useState(false); const [hasPressedDown, setHasPressedDown] = useState(false);
const downPositionRef = useRef({ x: 0, y: 0 });
const isSide =
rotation === Rotation.Side || rotation === Rotation.SideFlipped;
const handleCountChange = (increment: number) => { const handleCountChange = (increment: number) => {
if (!counterTotal) { if (!counterTotal) {
@@ -73,7 +73,8 @@ const ExtraCounter = ({
setCounterTotal(counterTotal + increment, type); setCounterTotal(counterTotal + increment, type);
}; };
const handleDownInput = () => { const handleDownInput = (event: React.PointerEvent<HTMLButtonElement>) => {
downPositionRef.current = { x: event.clientX, y: event.clientY };
setTimeoutFinished(false); setTimeoutFinished(false);
setHasPressedDown(true); setHasPressedDown(true);
timeoutRef.current = setTimeout(() => { timeoutRef.current = setTimeout(() => {
@@ -82,10 +83,23 @@ const ExtraCounter = ({
}, decrementTimeoutMs); }, decrementTimeoutMs);
}; };
const handleUpInput = () => { const handleUpInput = (event: React.PointerEvent<HTMLButtonElement>) => {
if (!(hasPressedDown && !timeoutFinished)) { if (!(hasPressedDown && !timeoutFinished)) {
return; return;
} }
const upPosition = { x: event.clientX, y: event.clientY };
const hasMoved =
Math.abs(upPosition.x - downPositionRef.current.x) >
MAX_TAP_MOVE_DISTANCE ||
Math.abs(upPosition.y - downPositionRef.current.y) >
MAX_TAP_MOVE_DISTANCE;
if (hasMoved) {
return;
}
clearTimeout(timeoutRef.current); clearTimeout(timeoutRef.current);
handleCountChange(1); handleCountChange(1);
setHasPressedDown(false); setHasPressedDown(false);

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@@ -2,6 +2,7 @@ import { useRef, useState } from 'react';
import { TwcComponentProps, twc } from 'react-twc'; import { TwcComponentProps, twc } from 'react-twc';
import { lifeLongPressMultiplier } from '../../Data/constants'; import { lifeLongPressMultiplier } from '../../Data/constants';
import { Rotation } from '../../Types/Player'; import { Rotation } from '../../Types/Player';
import { MAX_TAP_MOVE_DISTANCE } from './CommanderDamage';
type RotationButtonProps = TwcComponentProps<'div'> & { type RotationButtonProps = TwcComponentProps<'div'> & {
$align?: string; $align?: string;
@@ -56,12 +57,14 @@ const LifeCounterButton = ({
const timeoutRef = useRef<NodeJS.Timeout | undefined>(undefined); const timeoutRef = useRef<NodeJS.Timeout | undefined>(undefined);
const [timeoutFinished, setTimeoutFinished] = useState(false); const [timeoutFinished, setTimeoutFinished] = useState(false);
const [hasPressedDown, setHasPressedDown] = useState(false); const [hasPressedDown, setHasPressedDown] = useState(false);
const downPositionRef = useRef({ x: 0, y: 0 });
const handleLifeChange = (increment: number) => { const handleLifeChange = (increment: number) => {
setLifeTotal(lifeTotal + increment); setLifeTotal(lifeTotal + increment);
}; };
const handleDownInput = () => { const handleDownInput = (event: React.PointerEvent<HTMLButtonElement>) => {
downPositionRef.current = { x: event.clientX, y: event.clientY };
setTimeoutFinished(false); setTimeoutFinished(false);
setHasPressedDown(true); setHasPressedDown(true);
timeoutRef.current = setTimeout(() => { timeoutRef.current = setTimeout(() => {
@@ -70,10 +73,23 @@ const LifeCounterButton = ({
}, 500); }, 500);
}; };
const handleUpInput = () => { const handleUpInput = (event: React.PointerEvent<HTMLButtonElement>) => {
if (!(hasPressedDown && !timeoutFinished)) { if (!(hasPressedDown && !timeoutFinished)) {
return; return;
} }
const upPosition = { x: event.clientX, y: event.clientY };
const hasMoved =
Math.abs(upPosition.x - downPositionRef.current.x) >
MAX_TAP_MOVE_DISTANCE ||
Math.abs(upPosition.y - downPositionRef.current.y) >
MAX_TAP_MOVE_DISTANCE;
if (hasMoved) {
return;
}
clearTimeout(timeoutRef.current); clearTimeout(timeoutRef.current);
handleLifeChange(operation === 'add' ? 1 : -1); handleLifeChange(operation === 'add' ? 1 : -1);
setHasPressedDown(false); setHasPressedDown(false);

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@@ -4,13 +4,11 @@ import { Rotation } from '../../Types/Player';
import { RotationDivProps } from './CommanderDamage'; import { RotationDivProps } from './CommanderDamage';
const LoseButton = twc.div<RotationDivProps>((props) => [ const LoseButton = twc.div<RotationDivProps>((props) => [
'absolute flex-grow border-none outline-none cursor-pointer bg-interface-loseButton-background rounded-lg select-none z-[1] webkit-user-select-none', 'absolute flex-grow border-none outline-none cursor-pointer bg-interface-loseButton-background rounded-lg select-none z-[1] webkit-user-select-none py-2 px-4 ',
props.$rotation === Rotation.SideFlipped props.$rotation === Rotation.SideFlipped || props.$rotation === Rotation.Side
? `right-auto top-[15%] left-[27%]` ? `left-[19%]`
: props.$rotation === Rotation.Side : 'top-[21%]',
? `right-auto top-[15%] left-[27%]`
: 'right-[15%] top-1/4',
]); ]);
type LoseButtonProps = { type LoseButtonProps = {
@@ -24,6 +22,8 @@ export const LoseGameButton = ({ rotation, onClick }: LoseButtonProps) => {
? rotation ? rotation
: rotation === Rotation.Side : rotation === Rotation.Side
? rotation - 180 ? rotation - 180
: rotation === Rotation.Flipped
? rotation - 180
: rotation; : rotation;
return ( return (
@@ -33,7 +33,7 @@ export const LoseGameButton = ({ rotation, onClick }: LoseButtonProps) => {
aria-label={`Lose Game`} aria-label={`Lose Game`}
style={{ rotate: `${calcRotation}deg` }} style={{ rotate: `${calcRotation}deg` }}
> >
<Skull size="5vmin" color="black" opacity={0.5} /> <Skull size="8vmin" color="black" opacity={0.5} />
</LoseButton> </LoseButton>
); );
}; };

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@@ -1,30 +0,0 @@
import { twc } from 'react-twc';
import { Cog } from '../../Icons/generated';
import { Rotation } from '../../Types/Player';
import { RotationButtonProps } from './CommanderDamage';
const SettingsButtonTwc = twc.button<RotationButtonProps>((props) => [
'absolute flex-grow border-none outline-none cursor-pointer bg-transparent z-[1] select-none webkit-user-select-none',
props.$rotation === Rotation.Side || props.$rotation === Rotation.SideFlipped
? `right-auto top-[1vmax] left-[27%]`
: 'top-1/4 right-[1vmax]',
]);
type SettingsButtonProps = {
onClick: () => void;
rotation: Rotation;
};
const SettingsButton = ({ onClick, rotation }: SettingsButtonProps) => {
return (
<SettingsButtonTwc
onClick={onClick}
$rotation={rotation}
aria-label={`Settings`}
>
<Cog size="5vmin" color="black" opacity="0.3" />
</SettingsButtonTwc>
);
};
export default SettingsButton;

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@@ -100,6 +100,7 @@ const ExtraCountersBar = ({ player }: ExtraCountersBarProps) => {
(counter) => counter.type === 'commanderTax' (counter) => counter.type === 'commanderTax'
)?.value )?.value
} }
isSide={player.isSide}
setCounterTotal={handleCounterChange} setCounterTotal={handleCounterChange}
playerIndex={player.index} playerIndex={player.index}
/> />
@@ -114,6 +115,7 @@ const ExtraCountersBar = ({ player }: ExtraCountersBarProps) => {
(counter) => counter.type === 'partnerTax' (counter) => counter.type === 'partnerTax'
)?.value )?.value
} }
isSide={player.isSide}
setCounterTotal={handleCounterChange} setCounterTotal={handleCounterChange}
playerIndex={player.index} playerIndex={player.index}
/> />
@@ -127,6 +129,7 @@ const ExtraCountersBar = ({ player }: ExtraCountersBarProps) => {
player.extraCounters?.find((counter) => counter.type === 'poison') player.extraCounters?.find((counter) => counter.type === 'poison')
?.value ?.value
} }
isSide={player.isSide}
setCounterTotal={handleCounterChange} setCounterTotal={handleCounterChange}
playerIndex={player.index} playerIndex={player.index}
/> />
@@ -140,6 +143,7 @@ const ExtraCountersBar = ({ player }: ExtraCountersBarProps) => {
player.extraCounters?.find((counter) => counter.type === 'energy') player.extraCounters?.find((counter) => counter.type === 'energy')
?.value ?.value
} }
isSide={player.isSide}
setCounterTotal={handleCounterChange} setCounterTotal={handleCounterChange}
playerIndex={player.index} playerIndex={player.index}
/> />
@@ -154,6 +158,7 @@ const ExtraCountersBar = ({ player }: ExtraCountersBarProps) => {
(counter) => counter.type === 'experience' (counter) => counter.type === 'experience'
)?.value )?.value
} }
isSide={player.isSide}
setCounterTotal={handleCounterChange} setCounterTotal={handleCounterChange}
playerIndex={player.index} playerIndex={player.index}
/> />

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@@ -8,7 +8,7 @@ import {
import LifeCounterButton from '../Buttons/LifeCounterButton'; import LifeCounterButton from '../Buttons/LifeCounterButton';
import { OutlinedText } from '../Misc/OutlinedText'; import { OutlinedText } from '../Misc/OutlinedText';
const LifeCountainer = twc.div<RotationDivProps>((props) => [ const LifeContainer = twc.div<RotationDivProps>((props) => [
'flex flex-grow relative w-full h-full justify-between items-center', 'flex flex-grow relative w-full h-full justify-between items-center',
props.$rotation === Rotation.SideFlipped || props.$rotation === Rotation.Side props.$rotation === Rotation.SideFlipped || props.$rotation === Rotation.Side
? 'flex-col-reverse' ? 'flex-col-reverse'
@@ -49,7 +49,6 @@ type HealthProps = {
const Health = ({ const Health = ({
player, player,
rotation,
handleLifeChange, handleLifeChange,
differenceKey, differenceKey,
recentDifference, recentDifference,
@@ -99,12 +98,13 @@ const Health = ({
}, [textContainerRef]); }, [textContainerRef]);
const calculateFontSize = (container: HTMLDivElement) => { const calculateFontSize = (container: HTMLDivElement) => {
const isSide = const widthRatio = player.isSide
rotation === Rotation.SideFlipped || rotation === Rotation.Side; ? container.clientHeight
: container.clientWidth;
const widthRatio = isSide ? container.clientHeight : container.clientWidth; const heightRatio = player.isSide
? container.clientWidth
const heightRatio = isSide ? container.clientWidth : container.clientHeight; : container.clientHeight;
const minRatio = Math.min(widthRatio, heightRatio); const minRatio = Math.min(widthRatio, heightRatio);
@@ -116,7 +116,7 @@ const Health = ({
}; };
return ( return (
<LifeCountainer $rotation={player.settings.rotation}> <LifeContainer $rotation={player.settings.rotation}>
<LifeCounterButton <LifeCounterButton
lifeTotal={player.lifeTotal} lifeTotal={player.lifeTotal}
setLifeTotal={handleLifeChange} setLifeTotal={handleLifeChange}
@@ -154,7 +154,7 @@ const Health = ({
operation="add" operation="add"
increment={1} increment={1}
/> />
</LifeCountainer> </LifeContainer>
); );
}; };

View File

@@ -1,11 +1,11 @@
import { useEffect, useState } from 'react'; import { useEffect, useState } from 'react';
import { useSwipeable } from 'react-swipeable';
import { twc } from 'react-twc'; import { twc } from 'react-twc';
import { useGlobalSettings } from '../../Hooks/useGlobalSettings'; import { useGlobalSettings } from '../../Hooks/useGlobalSettings';
import { usePlayers } from '../../Hooks/usePlayers'; import { usePlayers } from '../../Hooks/usePlayers';
import { Player, Rotation } from '../../Types/Player'; import { Player, Rotation } from '../../Types/Player';
import { RotationDivProps } from '../Buttons/CommanderDamage'; import { RotationDivProps } from '../Buttons/CommanderDamage';
import { LoseGameButton } from '../Buttons/LoseButton'; import { LoseGameButton } from '../Buttons/LoseButton';
import SettingsButton from '../Buttons/SettingsButton';
import CommanderDamageBar from '../Counters/CommanderDamageBar'; import CommanderDamageBar from '../Counters/CommanderDamageBar';
import ExtraCountersBar from '../Counters/ExtraCountersBar'; import ExtraCountersBar from '../Counters/ExtraCountersBar';
import PlayerMenu from '../Player/PlayerMenu'; import PlayerMenu from '../Player/PlayerMenu';
@@ -24,7 +24,7 @@ const LifeCounterWrapper = twc.div<RotationDivProps>((props) => [
const StartingPlayerNoticeWrapper = twc.div`z-[1] flex absolute w-full h-full justify-center items-center pointer-events-none select-none webkit-user-select-none bg-primary-main`; const StartingPlayerNoticeWrapper = twc.div`z-[1] flex absolute w-full h-full justify-center items-center pointer-events-none select-none webkit-user-select-none bg-primary-main`;
const PlayerLostWrapper = twc.div<RotationDivProps>((props) => [ const PlayerLostWrapper = twc.div<RotationDivProps>((props) => [
'z-[1] flex absolute w-full h-full justify-center items-center pointer-events-none select-none webkit-user-select-none bg-lifeCounter-lostWrapper', 'z-[1] flex absolute w-full h-full justify-center items-center pointer-events-none select-none webkit-user-select-none bg-lifeCounter-lostWrapper opacity-75',
props.$rotation === Rotation.SideFlipped || props.$rotation === Rotation.Side props.$rotation === Rotation.SideFlipped || props.$rotation === Rotation.Side
? `rotate-[${props.$rotation - 90}deg]` ? `rotate-[${props.$rotation - 90}deg]`
: '', : '',
@@ -64,6 +64,8 @@ type LifeCounterProps = {
opponents: Player[]; opponents: Player[];
}; };
const RECENT_DIFFERENCE_TTL = 3_000;
const LifeCounter = ({ player, opponents }: LifeCounterProps) => { const LifeCounter = ({ player, opponents }: LifeCounterProps) => {
const { updatePlayer, updateLifeTotal } = usePlayers(); const { updatePlayer, updateLifeTotal } = usePlayers();
const { settings } = useGlobalSettings(); const { settings } = useGlobalSettings();
@@ -71,14 +73,53 @@ const LifeCounter = ({ player, opponents }: LifeCounterProps) => {
const [showPlayerMenu, setShowPlayerMenu] = useState(false); const [showPlayerMenu, setShowPlayerMenu] = useState(false);
const [recentDifference, setRecentDifference] = useState(0); const [recentDifference, setRecentDifference] = useState(0);
const [differenceKey, setDifferenceKey] = useState(Date.now()); const [differenceKey, setDifferenceKey] = useState(Date.now());
const [isLandscape, setIsLandscape] = useState(false);
const calcRot = player.isSide
? player.settings.rotation - 180
: player.settings.rotation;
const rotationAngle = isLandscape ? calcRot : calcRot + 90;
const handlers = useSwipeable({
trackMouse: true,
onSwipedDown: (e) => {
e.event.stopPropagation();
console.log(`User DOWN Swiped on player ${player.index}`);
setShowPlayerMenu(true);
},
onSwipedUp: (e) => {
e.event.stopPropagation();
console.log(`User UP Swiped on player ${player.index}`);
setShowPlayerMenu(false);
},
swipeDuration: 500,
onSwiping: (e) => e.event.stopPropagation(),
rotationAngle,
});
useEffect(() => { useEffect(() => {
const timer = setTimeout(() => { const timer = setTimeout(() => {
setRecentDifference(0); setRecentDifference(0);
}, 3_000); }, RECENT_DIFFERENCE_TTL);
return () => clearTimeout(timer); const resizeObserver = new ResizeObserver(() => {
}, [recentDifference]); if (document.body.clientWidth > document.body.clientHeight)
setIsLandscape(true);
else setIsLandscape(false);
return;
});
resizeObserver.observe(document.body);
return () => {
clearTimeout(timer);
// Cleanup: disconnect the ResizeObserver when the component unmounts.
resizeObserver.disconnect();
};
// eslint-disable-next-line react-hooks/exhaustive-deps
}, [recentDifference, document.body.clientHeight, document.body.clientWidth]);
useEffect(() => { useEffect(() => {
if (player.showStartingPlayer) { if (player.showStartingPlayer) {
@@ -124,6 +165,7 @@ const LifeCounter = ({ player, opponents }: LifeCounterProps) => {
<LifeCounterWrapper <LifeCounterWrapper
$rotation={player.settings.rotation} $rotation={player.settings.rotation}
style={{ rotate: `${calcRotation}deg` }} style={{ rotate: `${calcRotation}deg` }}
{...handlers}
> >
{settings.showStartingPlayer && {settings.showStartingPlayer &&
player.isStartingPlayer && player.isStartingPlayer &&
@@ -150,12 +192,6 @@ const LifeCounter = ({ player, opponents }: LifeCounterProps) => {
key={player.index} key={player.index}
handleLifeChange={handleLifeChange} handleLifeChange={handleLifeChange}
/> />
<SettingsButton
onClick={() => {
setShowPlayerMenu(!showPlayerMenu);
}}
rotation={player.settings.rotation}
/>
{playerCanLose(player) && ( {playerCanLose(player) && (
<LoseGameButton <LoseGameButton
rotation={player.settings.rotation} rotation={player.settings.rotation}
@@ -170,9 +206,12 @@ const LifeCounter = ({ player, opponents }: LifeCounterProps) => {
handleLifeChange={handleLifeChange} handleLifeChange={handleLifeChange}
/> />
<ExtraCountersBar player={player} /> <ExtraCountersBar player={player} />
{showPlayerMenu && (
<PlayerMenu player={player} setShowPlayerMenu={setShowPlayerMenu} /> <PlayerMenu
)} isShown={showPlayerMenu}
player={player}
setShowPlayerMenu={setShowPlayerMenu}
/>
</LifeCounterWrapper> </LifeCounterWrapper>
</LifeCounterContentWrapper> </LifeCounterContentWrapper>
); );

View File

@@ -3,7 +3,7 @@ import { twc } from 'react-twc';
import { Separator } from './Separator'; import { Separator } from './Separator';
import { Paragraph } from './TextComponents'; import { Paragraph } from './TextComponents';
export const ModalWrapper = twc.div`absolute top-1/2 left-1/2 -translate-x-1/2 -translate-y-1/2 w-[80vw] h-[85vh] bg-background-default p-4 overflow-scroll rounded-2xl border-none text-text-primary`; export const ModalWrapper = twc.div`absolute top-1/2 left-1/2 -translate-x-1/2 -translate-y-1/2 h-[85vh] bg-background-default p-4 overflow-scroll rounded-2xl border-none text-text-primary w-[95vw] max-w-[548px]`;
type InfoModalProps = { type InfoModalProps = {
isOpen: boolean; isOpen: boolean;
@@ -12,7 +12,20 @@ type InfoModalProps = {
export const InfoModal = ({ isOpen, closeModal }: InfoModalProps) => { export const InfoModal = ({ isOpen, closeModal }: InfoModalProps) => {
return ( return (
<Modal open={isOpen} onClose={closeModal}> <Modal
open={isOpen}
onClose={closeModal}
style={{ display: 'flex', justifyContent: 'center' }}
>
<>
<div className="flex relative w-full max-w-[548px]">
<button
onClick={closeModal}
className="flex absolute top-10 right-0 z-10 w-10 h-10 text-common-white bg-primary-main items-center justify-center rounded-full border-solid border-primary-dark border-2"
>
X
</button>
</div>
<ModalWrapper> <ModalWrapper>
<div> <div>
<h2 className="text-2xl text-center mb-4">📋 Usage Guide</h2> <h2 className="text-2xl text-center mb-4">📋 Usage Guide</h2>
@@ -28,8 +41,8 @@ export const InfoModal = ({ isOpen, closeModal }: InfoModalProps) => {
subtract <strong>1 life</strong>. subtract <strong>1 life</strong>.
</li> </li>
<li> <li>
<strong>Long press</strong> on a player's + or - button to add or <strong>Long press</strong> on a player's + or - button to add
subtract <strong>10 life</strong>. or subtract <strong>10 life</strong>.
</li> </li>
</ul> </ul>
@@ -52,8 +65,8 @@ export const InfoModal = ({ isOpen, closeModal }: InfoModalProps) => {
When a player is <strong>at or below 0 life</strong>, has taken{' '} When a player is <strong>at or below 0 life</strong>, has taken{' '}
<strong>21 or more Commander Damage</strong> or has{' '} <strong>21 or more Commander Damage</strong> or has{' '}
<strong>10 or more poison counters</strong>, a button with a skull <strong>10 or more poison counters</strong>, a button with a skull
will appear on that player's card. Tapping it will dim the player's will appear on that player's card. Tapping it will dim the
card. player's card.
</Paragraph> </Paragraph>
</div> </div>
<div className="text-center mt-4"> <div className="text-center mt-4">
@@ -69,6 +82,7 @@ export const InfoModal = ({ isOpen, closeModal }: InfoModalProps) => {
for more info about this web app. for more info about this web app.
</div> </div>
</ModalWrapper> </ModalWrapper>
</>
</Modal> </Modal>
); );
}; };

View File

@@ -67,6 +67,15 @@ export const SettingsModal = ({ isOpen, closeModal }: SettingsModalProps) => {
return ( return (
<Modal open={isOpen} onClose={closeModal}> <Modal open={isOpen} onClose={closeModal}>
<>
<div className="flex relative w-full max-w-[548px]">
<button
onClick={closeModal}
className="flex absolute top-10 right-0 z-10 w-10 h-10 text-common-white bg-primary-main items-center justify-center rounded-full border-solid border-primary-dark border-2"
>
X
</button>
</div>
<ModalWrapper> <ModalWrapper>
<Container> <Container>
<h2 className="text-center text-2xl mb-2"> Settings </h2> <h2 className="text-center text-2xl mb-2"> Settings </h2>
@@ -95,13 +104,16 @@ export const SettingsModal = ({ isOpen, closeModal }: SettingsModalProps) => {
<Switch <Switch
checked={settings.keepAwake} checked={settings.keepAwake}
onChange={() => { onChange={() => {
setSettings({ ...settings, keepAwake: !settings.keepAwake }); setSettings({
...settings,
keepAwake: !settings.keepAwake,
});
}} }}
/> />
</ToggleContainer> </ToggleContainer>
<Description> <Description>
Will prevent device from going to sleep while this app is open if Will prevent device from going to sleep while this app is open
this is enabled. if this is enabled.
</Description> </Description>
</SettingContainer> </SettingContainer>
<SettingContainer> <SettingContainer>
@@ -135,8 +147,8 @@ export const SettingsModal = ({ isOpen, closeModal }: SettingsModalProps) => {
</Paragraph> </Paragraph>
</ToggleContainer> </ToggleContainer>
<Description className="mt-1"> <Description className="mt-1">
If you do, this app will work offline and the toolbar will be If you do, this app will work offline and the toolbar will
automatically hidden. be automatically hidden.
</Description> </Description>
</SettingContainer> </SettingContainer>
</> </>
@@ -177,6 +189,7 @@ export const SettingsModal = ({ isOpen, closeModal }: SettingsModalProps) => {
</Button> </Button>
</Container> </Container>
</ModalWrapper> </ModalWrapper>
</>
</Modal> </Modal>
); );
}; };

View File

@@ -6,7 +6,6 @@ import { useGlobalSettings } from '../../Hooks/useGlobalSettings';
import { usePlayers } from '../../Hooks/usePlayers'; import { usePlayers } from '../../Hooks/usePlayers';
import { useSafeRotate } from '../../Hooks/useSafeRotate'; import { useSafeRotate } from '../../Hooks/useSafeRotate';
import { import {
Cross,
Energy, Energy,
Exit, Exit,
Experience, Experience,
@@ -17,10 +16,7 @@ import {
ResetGame, ResetGame,
} from '../../Icons/generated'; } from '../../Icons/generated';
import { Player, Rotation } from '../../Types/Player'; import { Player, Rotation } from '../../Types/Player';
import { import { RotationDivProps } from '../Buttons/CommanderDamage';
RotationButtonProps,
RotationDivProps,
} from '../Buttons/CommanderDamage';
const CheckboxContainer = twc.div``; const CheckboxContainer = twc.div``;
@@ -31,10 +27,12 @@ const PlayerMenuWrapper = twc.div`
w-full w-full
h-full h-full
bg-background-settings bg-background-settings
backdrop-blur-[3px]
items-center items-center
justify-center justify-center
z-[2] z-[2]
webkit-user-select-none webkit-user-select-none
transition-all
`; `;
const BetterRowContainer = twc.div` const BetterRowContainer = twc.div`
@@ -43,16 +41,19 @@ const BetterRowContainer = twc.div`
flex-grow flex-grow
w-full w-full
h-full h-full
justify-end justify-between
items-stretch items-stretch
`; `;
const TogglesSection = twc.div` const TogglesSection = twc.div`
flex flex
relative
flex-row flex-row
flex-wrap
relative
gap-2 gap-2
h-full
justify-evenly justify-evenly
items-center
`; `;
const ButtonsSections = twc.div` const ButtonsSections = twc.div`
@@ -62,14 +63,14 @@ const ButtonsSections = twc.div`
justify-between justify-between
p-[3%] p-[3%]
items-center items-center
flex-wrap
`; `;
const ColorPicker = twc.input` const ColorPicker = twc.input`
absolute
top-[5%]
left-[5%]
h-[8vmax] h-[8vmax]
w-[8vmax] w-[8vmax]
max-h-12
max-w-11
border-none border-none
outline-none outline-none
cursor-pointer cursor-pointer
@@ -85,21 +86,17 @@ const SettingsContainer = twc.div<RotationDivProps>((props) => [
: 'flex-row', : 'flex-row',
]); ]);
const CloseButton = twc.button<RotationButtonProps>((props) => [
'absolute border-none outline-none cursor-pointer bg-transparent z-[99]',
props.$rotation === Rotation.Side
? `top-[5%] right-auto left-[5%]`
: props.$rotation === Rotation.SideFlipped
? 'top-auto left-auto bottom-[5%] right-[5%]'
: 'top-[15%] right-[5%]',
]);
type PlayerMenuProps = { type PlayerMenuProps = {
player: Player; player: Player;
setShowPlayerMenu: (showPlayerMenu: boolean) => void; setShowPlayerMenu: (showPlayerMenu: boolean) => void;
isShown: boolean;
}; };
const PlayerMenu = ({ player, setShowPlayerMenu }: PlayerMenuProps) => { const PlayerMenu = ({
player,
setShowPlayerMenu,
isShown,
}: PlayerMenuProps) => {
const settingsContainerRef = useRef<HTMLDivElement | null>(null); const settingsContainerRef = useRef<HTMLDivElement | null>(null);
const dialogRef = useRef<HTMLDialogElement | null>(null); const dialogRef = useRef<HTMLDialogElement | null>(null);
@@ -108,9 +105,6 @@ const PlayerMenu = ({ player, setShowPlayerMenu }: PlayerMenuProps) => {
containerRef: settingsContainerRef, containerRef: settingsContainerRef,
}); });
const handleOnClick = () => {
setShowPlayerMenu(false);
};
const { fullscreen, wakeLock, goToStart } = useGlobalSettings(); const { fullscreen, wakeLock, goToStart } = useGlobalSettings();
const { updatePlayer, resetCurrentGame } = usePlayers(); const { updatePlayer, resetCurrentGame } = usePlayers();
@@ -142,7 +136,6 @@ const PlayerMenu = ({ player, setShowPlayerMenu }: PlayerMenuProps) => {
const buttonFontSize = isSide ? '1.5vmax' : '3vmin'; const buttonFontSize = isSide ? '1.5vmax' : '3vmin';
const iconSize = isSide ? '6vmin' : '3vmax'; const iconSize = isSide ? '6vmin' : '3vmax';
const extraCountersSize = isSide ? '8vmin' : '4vmax'; const extraCountersSize = isSide ? '8vmin' : '4vmax';
const closeButtonSize = isSide ? '6vmin' : '3vmax';
const calcRotation = const calcRotation =
player.settings.rotation === Rotation.Side player.settings.rotation === Rotation.Side
@@ -156,33 +149,10 @@ const PlayerMenu = ({ player, setShowPlayerMenu }: PlayerMenuProps) => {
//TODO: Fix hacky solution to rotation for SideFlipped //TODO: Fix hacky solution to rotation for SideFlipped
style={{ style={{
rotate: rotate:
player.settings.rotation === Rotation.SideFlipped ? '180deg' : '', player.settings.rotation === Rotation.SideFlipped ? `180deg` : '',
translate: isShown ? '' : player.isSide ? `-100%` : `0 -100%`,
}} }}
> >
<CloseButton
$rotation={player.settings.rotation}
style={{
rotate:
player.settings.rotation === Rotation.Side ||
player.settings.rotation === Rotation.SideFlipped
? `${player.settings.rotation - 180}deg`
: '',
}}
>
<Button
variant="text"
onClick={handleOnClick}
style={{
margin: 0,
padding: 0,
height: closeButtonSize,
width: closeButtonSize,
}}
>
<Cross size={closeButtonSize} />
</Button>
</CloseButton>
<SettingsContainer <SettingsContainer
$rotation={player.settings.rotation} $rotation={player.settings.rotation}
style={{ style={{
@@ -190,6 +160,8 @@ const PlayerMenu = ({ player, setShowPlayerMenu }: PlayerMenuProps) => {
}} }}
ref={settingsContainerRef} ref={settingsContainerRef}
> >
<BetterRowContainer>
<TogglesSection>
<ColorPicker <ColorPicker
type="color" type="color"
value={player.color} value={player.color}
@@ -197,8 +169,6 @@ const PlayerMenu = ({ player, setShowPlayerMenu }: PlayerMenuProps) => {
role="button" role="button"
aria-label="Color picker" aria-label="Color picker"
/> />
<BetterRowContainer>
<TogglesSection>
{player.settings.useCommanderDamage && ( {player.settings.useCommanderDamage && (
<CheckboxContainer> <CheckboxContainer>
<Checkbox <Checkbox
@@ -373,9 +343,9 @@ const PlayerMenu = ({ player, setShowPlayerMenu }: PlayerMenuProps) => {
</BetterRowContainer> </BetterRowContainer>
<dialog <dialog
ref={dialogRef} ref={dialogRef}
className="z-[9999] min-h-2/4 bg-background-default text-text-primary rounded-2xl border-none absolute top-[10%]" className="z-[9999] min-h-2/4 bg-background-default text-text-primary rounded-2xl border-none absolute bottom-[20%]"
> >
<div className="h-full flex flex-col p-4 gap-2"> <div className="flex flex-col p-4 gap-2">
<h1 className="text-center">Reset Game?</h1> <h1 className="text-center">Reset Game?</h1>
<div className="flex justify-evenly gap-4"> <div className="flex justify-evenly gap-4">
<Button <Button

View File

@@ -18,7 +18,7 @@ import { twc } from 'react-twc';
import OnePlayerLandscape from '../../../Icons/generated/Layouts/OnePlayerLandscape'; import OnePlayerLandscape from '../../../Icons/generated/Layouts/OnePlayerLandscape';
import { Orientation } from '../../../Types/Settings'; import { Orientation } from '../../../Types/Settings';
const LayoutWrapper = twc.div`flex flex-row justify-between self-center`; const LayoutWrapper = twc.div`flex flex-row justify-center items-center self-center w-full`;
type LayoutOptionsProps = { type LayoutOptionsProps = {
numberOfPlayers: number; numberOfPlayers: number;
@@ -31,14 +31,16 @@ export const LayoutOptions: React.FC<LayoutOptionsProps> = ({
selectedOrientation, selectedOrientation,
onChange, onChange,
}) => { }) => {
const iconHeight = '30vmin'; const iconWidth = '21vmin';
const iconWidth = '20vmin'; const iconHeight = '40vmin';
const iconMaxWidth = '124px';
const iconMaxHeight = '196px';
const renderLayoutOptions = () => { const renderLayoutOptions = () => {
switch (numberOfPlayers) { switch (numberOfPlayers) {
case 1: case 1:
return ( return (
<> <div>
<FormControlLabel <FormControlLabel
value={Orientation.Landscape} value={Orientation.Landscape}
control={ control={
@@ -58,6 +60,7 @@ export const LayoutOptions: React.FC<LayoutOptionsProps> = ({
/> />
} }
TouchRippleProps={{ style: { display: 'none' } }} TouchRippleProps={{ style: { display: 'none' } }}
style={{ maxWidth: iconMaxWidth, maxHeight: iconMaxHeight }}
/> />
} }
label="" label=""
@@ -81,11 +84,12 @@ export const LayoutOptions: React.FC<LayoutOptionsProps> = ({
/> />
} }
TouchRippleProps={{ style: { display: 'none' } }} TouchRippleProps={{ style: { display: 'none' } }}
style={{ maxWidth: iconMaxWidth, maxHeight: iconMaxHeight }}
/> />
} }
label="" label=""
/> />
</> </div>
); );
case 2: case 2:
return ( return (
@@ -94,6 +98,7 @@ export const LayoutOptions: React.FC<LayoutOptionsProps> = ({
value={Orientation.Landscape} value={Orientation.Landscape}
control={ control={
<Radio <Radio
style={{ maxWidth: iconMaxWidth, maxHeight: iconMaxHeight }}
icon={ icon={
<TwoPlayersSameSide <TwoPlayersSameSide
height={iconHeight} height={iconHeight}
@@ -117,6 +122,7 @@ export const LayoutOptions: React.FC<LayoutOptionsProps> = ({
value={Orientation.Portrait} value={Orientation.Portrait}
control={ control={
<Radio <Radio
style={{ maxWidth: iconMaxWidth, maxHeight: iconMaxHeight }}
icon={ icon={
<TwoPlayersOppositePortrait <TwoPlayersOppositePortrait
height={iconHeight} height={iconHeight}
@@ -140,6 +146,7 @@ export const LayoutOptions: React.FC<LayoutOptionsProps> = ({
value={Orientation.OppositeLandscape} value={Orientation.OppositeLandscape}
control={ control={
<Radio <Radio
style={{ maxWidth: iconMaxWidth, maxHeight: iconMaxHeight }}
icon={ icon={
<TwoPlayersOppositeLandscape <TwoPlayersOppositeLandscape
height={iconHeight} height={iconHeight}
@@ -168,6 +175,7 @@ export const LayoutOptions: React.FC<LayoutOptionsProps> = ({
value={Orientation.Landscape} value={Orientation.Landscape}
control={ control={
<Radio <Radio
style={{ maxWidth: iconMaxWidth, maxHeight: iconMaxHeight }}
icon={ icon={
<ThreePlayers <ThreePlayers
height={iconHeight} height={iconHeight}
@@ -191,6 +199,7 @@ export const LayoutOptions: React.FC<LayoutOptionsProps> = ({
value={Orientation.Portrait} value={Orientation.Portrait}
control={ control={
<Radio <Radio
style={{ maxWidth: iconMaxWidth, maxHeight: iconMaxHeight }}
icon={ icon={
<ThreePlayersSide <ThreePlayersSide
height={iconHeight} height={iconHeight}
@@ -220,6 +229,7 @@ export const LayoutOptions: React.FC<LayoutOptionsProps> = ({
value={Orientation.Landscape} value={Orientation.Landscape}
control={ control={
<Radio <Radio
style={{ maxWidth: iconMaxWidth, maxHeight: iconMaxHeight }}
icon={ icon={
<FourPlayers <FourPlayers
height={iconHeight} height={iconHeight}
@@ -243,6 +253,7 @@ export const LayoutOptions: React.FC<LayoutOptionsProps> = ({
value={Orientation.Portrait} value={Orientation.Portrait}
control={ control={
<Radio <Radio
style={{ maxWidth: iconMaxWidth, maxHeight: iconMaxHeight }}
icon={ icon={
<FourPlayersSide <FourPlayersSide
height={iconHeight} height={iconHeight}
@@ -272,6 +283,7 @@ export const LayoutOptions: React.FC<LayoutOptionsProps> = ({
value={Orientation.Landscape} value={Orientation.Landscape}
control={ control={
<Radio <Radio
style={{ maxWidth: iconMaxWidth, maxHeight: iconMaxHeight }}
icon={ icon={
<FivePlayers <FivePlayers
height={iconHeight} height={iconHeight}
@@ -324,6 +336,7 @@ export const LayoutOptions: React.FC<LayoutOptionsProps> = ({
value={Orientation.Landscape} value={Orientation.Landscape}
control={ control={
<Radio <Radio
style={{ maxWidth: iconMaxWidth, maxHeight: iconMaxHeight }}
icon={ icon={
<SixPlayers <SixPlayers
height={iconHeight} height={iconHeight}

View File

@@ -22,6 +22,8 @@ const MainWrapper = twc.div`w-[100dvw] h-fit pb-14 overflow-hidden items-center
const StartButtonFooter = twc.div`w-full max-w-[548px] fixed bottom-4 z-1 items-center flex flex-col px-4`; const StartButtonFooter = twc.div`w-full max-w-[548px] fixed bottom-4 z-1 items-center flex flex-col px-4`;
const SliderWrapper = twc.div`mx-8`;
const ToggleButtonsWrapper = twc.div`flex flex-row justify-between items-center`; const ToggleButtonsWrapper = twc.div`flex flex-row justify-between items-center`;
const ToggleContainer = twc.div`flex flex-col items-center`; const ToggleContainer = twc.div`flex flex-col items-center`;
@@ -174,9 +176,10 @@ const Start = () => {
Life Trinket Life Trinket
</h1> </h1>
<div className="overflow-hidden items-center flex flex-col max-w-[548px] mb-8 px-4"> <div className="overflow-hidden items-center flex flex-col max-w-[548px] w-full mb-8 px-4">
<FormControl focused={false}> <FormControl focused={false} style={{ width: '100%' }}>
<FormLabel>Number of Players</FormLabel> <FormLabel>Number of Players</FormLabel>
<SliderWrapper>
<Slider <Slider
title="Number of Players" title="Number of Players"
max={6} max={6}
@@ -194,7 +197,10 @@ const Start = () => {
}); });
}} }}
/> />
</SliderWrapper>
<FormLabel className="mt-[0.7rem]">Starting Health</FormLabel> <FormLabel className="mt-[0.7rem]">Starting Health</FormLabel>
<SliderWrapper>
<Slider <Slider
title="Starting Health" title="Starting Health"
max={60} max={60}
@@ -212,6 +218,7 @@ const Start = () => {
}) })
} }
/> />
</SliderWrapper>
<ToggleButtonsWrapper className="mt-4"> <ToggleButtonsWrapper className="mt-4">
<ToggleContainer> <ToggleContainer>

View File

@@ -229,6 +229,7 @@ export const createInitialPlayers = ({
extraCounters: [], extraCounters: [],
commanderDamage, commanderDamage,
hasLost: false, hasLost: false,
isSide: rotation === Rotation.Side || rotation === Rotation.SideFlipped,
}; };
players.push(player); players.push(player);

View File

@@ -0,0 +1,53 @@
import { useEffect, useState } from 'react';
export interface OrientationState {
angle: number;
type: string;
}
const defaultState: OrientationState = {
angle: 0,
type: 'landscape-primary',
};
export default function useOrientation(
initialState: OrientationState = defaultState
) {
const [state, setState] = useState(initialState);
const [isLandscape, setIsLandscape] = useState(false);
useEffect(() => {
const screen = window.screen;
let mounted = true;
const onChange = () => {
if (mounted) {
const { orientation } = screen;
console.log(orientation);
if (orientation) {
const { angle, type } = orientation;
setState({ angle, type });
if (type.includes('landscape')) {
setIsLandscape(true);
} else if (type.includes('portrait')) {
setIsLandscape(false);
}
} else if (window.orientation !== undefined) {
setState({
angle:
typeof window.orientation === 'number' ? window.orientation : 0,
type: '',
});
}
}
};
onChange();
return () => {
mounted = false;
};
}, [isLandscape]);
return { state, isLandscape };
}

View File

@@ -8,6 +8,7 @@ export type Player = {
isStartingPlayer: boolean; isStartingPlayer: boolean;
showStartingPlayer: boolean; showStartingPlayer: boolean;
hasLost: boolean; hasLost: boolean;
isSide: boolean;
}; };
export type PlayerSettings = { export type PlayerSettings = {

View File

@@ -2,8 +2,18 @@
@tailwind components; @tailwind components;
@tailwind utilities; @tailwind utilities;
html {
overflow: hidden;
}
body {
overflow: auto;
}
html, html,
body { body {
height: 100%;
position: relative;
background-color: theme('colors.background.default'); background-color: theme('colors.background.default');
margin: 0; margin: 0;
font-family: -apple-system, BlinkMacSystemFont, 'Segoe UI', 'Roboto', 'Oxygen', font-family: -apple-system, BlinkMacSystemFont, 'Segoe UI', 'Roboto', 'Oxygen',

View File

@@ -6,6 +6,9 @@ import type { Config } from 'tailwindcss';
export default { export default {
content: ['./index.html', './src/**/*.{js,ts,jsx,tsx}'], content: ['./index.html', './src/**/*.{js,ts,jsx,tsx}'],
theme: { theme: {
screens: {
modalSm: '548px',
},
extend: { extend: {
gridTemplateAreas: { gridTemplateAreas: {
onePlayerLandscape: ['player0 player0'], onePlayerLandscape: ['player0 player0'],
@@ -53,10 +56,10 @@ export default {
}, },
text: { text: {
primary: '#F5F5F5', primary: '#F5F5F5',
secondary: '#b3b39b', secondary: '#76A6A5',
}, },
action: { action: {
disabled: '#5E714C', disabled: '#234A47',
}, },
common: { common: {
white: '#F9FFE3', white: '#F9FFE3',
@@ -64,7 +67,7 @@ export default {
}, },
lifeCounter: { lifeCounter: {
text: 'rgba(0, 0, 0, 0.4)', text: 'rgba(0, 0, 0, 0.4)',
lostWrapper: '#00000070', lostWrapper: '#000000',
}, },
interface: { interface: {
loseButton: { loseButton: {

View File

@@ -1,9 +1,19 @@
import { defineConfig } from 'vite';
import react from '@vitejs/plugin-react-swc'; import react from '@vitejs/plugin-react-swc';
import { defineConfig } from 'vite';
import { VitePWA } from 'vite-plugin-pwa';
// https://vitejs.dev/config/ // https://vitejs.dev/config/
export default defineConfig({ export default defineConfig({
plugins: [react()], plugins: [
react(),
VitePWA({
registerType: 'autoUpdate',
workbox: {
clientsClaim: true,
skipWaiting: true,
},
}),
],
build: { build: {
minify: 'esbuild', minify: 'esbuild',
rollupOptions: { rollupOptions: {

2231
yarn.lock

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