better invalid settings handling

This commit is contained in:
Viktor Rådberg
2024-03-30 10:27:16 +01:00
parent 2a885f9a43
commit 6beddf06e2
3 changed files with 67 additions and 38 deletions

View File

@@ -9,10 +9,10 @@ import { useGlobalSettings } from '../../../Hooks/useGlobalSettings';
import { usePlayers } from '../../../Hooks/usePlayers';
import { Cog, Info } from '../../../Icons/generated';
import {
GameFormat,
InitialGameSettings,
Orientation,
PreStartMode,
defaultInitialGameSettings,
} from '../../../Types/Settings';
import { InfoModal } from '../../Misc/InfoModal';
import { SettingsModal } from '../../Misc/SettingsModal';
@@ -97,13 +97,7 @@ const Start = () => {
const [openSettingsModal, setOpenSettingsModal] = useState(false);
const [playerOptions, setPlayerOptions] = useState<InitialGameSettings>(
initialGameSettings || {
numberOfPlayers: 4,
startingLifeTotal: 40,
useCommanderDamage: true,
orientation: Orientation.Portrait,
gameFormat: GameFormat.Commander,
}
initialGameSettings || defaultInitialGameSettings
);
const doStartGame = () => {