Files
squoosh/codecs/avif/dec/avif_node_dec.js
2021-03-04 14:13:12 +00:00

2808 lines
94 KiB
JavaScript
Generated

var avif_node_dec = (function() {
var _scriptDir = import.meta.url;
return (
function(avif_node_dec) {
avif_node_dec = avif_node_dec || {};
// The Module object: Our interface to the outside world. We import
// and export values on it. There are various ways Module can be used:
// 1. Not defined. We create it here
// 2. A function parameter, function(Module) { ..generated code.. }
// 3. pre-run appended it, var Module = {}; ..generated code..
// 4. External script tag defines var Module.
// We need to check if Module already exists (e.g. case 3 above).
// Substitution will be replaced with actual code on later stage of the build,
// this way Closure Compiler will not mangle it (e.g. case 4. above).
// Note that if you want to run closure, and also to use Module
// after the generated code, you will need to define var Module = {};
// before the code. Then that object will be used in the code, and you
// can continue to use Module afterwards as well.
var Module = typeof avif_node_dec !== 'undefined' ? avif_node_dec : {};
// Set up the promise that indicates the Module is initialized
var readyPromiseResolve, readyPromiseReject;
Module['ready'] = new Promise(function(resolve, reject) {
readyPromiseResolve = resolve;
readyPromiseReject = reject;
});
// --pre-jses are emitted after the Module integration code, so that they can
// refer to Module (if they choose; they can also define Module)
// {{PRE_JSES}}
// Sometimes an existing Module object exists with properties
// meant to overwrite the default module functionality. Here
// we collect those properties and reapply _after_ we configure
// the current environment's defaults to avoid having to be so
// defensive during initialization.
var moduleOverrides = {};
var key;
for (key in Module) {
if (Module.hasOwnProperty(key)) {
moduleOverrides[key] = Module[key];
}
}
var arguments_ = [];
var thisProgram = './this.program';
var quit_ = function(status, toThrow) {
throw toThrow;
};
// Determine the runtime environment we are in. You can customize this by
// setting the ENVIRONMENT setting at compile time (see settings.js).
var ENVIRONMENT_IS_WEB = false;
var ENVIRONMENT_IS_WORKER = false;
var ENVIRONMENT_IS_NODE = true;
var ENVIRONMENT_IS_SHELL = false;
// `/` should be present at the end if `scriptDirectory` is not empty
var scriptDirectory = '';
function locateFile(path) {
if (Module['locateFile']) {
return Module['locateFile'](path, scriptDirectory);
}
return scriptDirectory + path;
}
// Hooks that are implemented differently in different runtime environments.
var read_,
readAsync,
readBinary,
setWindowTitle;
var nodeFS;
var nodePath;
if (ENVIRONMENT_IS_NODE) {
if (ENVIRONMENT_IS_WORKER) {
scriptDirectory = require('path').dirname(scriptDirectory) + '/';
} else {
scriptDirectory = __dirname + '/';
}
// include: node_shell_read.js
read_ = function shell_read(filename, binary) {
if (!nodeFS) nodeFS = require('fs');
if (!nodePath) nodePath = require('path');
filename = nodePath['normalize'](filename);
return nodeFS['readFileSync'](filename, binary ? null : 'utf8');
};
readBinary = function readBinary(filename) {
var ret = read_(filename, true);
if (!ret.buffer) {
ret = new Uint8Array(ret);
}
assert(ret.buffer);
return ret;
};
// end include: node_shell_read.js
if (process['argv'].length > 1) {
thisProgram = process['argv'][1].replace(/\\/g, '/');
}
arguments_ = process['argv'].slice(2);
// MODULARIZE will export the module in the proper place outside, we don't need to export here
process['on']('uncaughtException', function(ex) {
// suppress ExitStatus exceptions from showing an error
if (!(ex instanceof ExitStatus)) {
throw ex;
}
});
process['on']('unhandledRejection', abort);
quit_ = function(status) {
process['exit'](status);
};
Module['inspect'] = function () { return '[Emscripten Module object]'; };
} else
// Note that this includes Node.js workers when relevant (pthreads is enabled).
// Node.js workers are detected as a combination of ENVIRONMENT_IS_WORKER and
// ENVIRONMENT_IS_NODE.
{
}
// Set up the out() and err() hooks, which are how we can print to stdout or
// stderr, respectively.
var out = Module['print'] || console.log.bind(console);
var err = Module['printErr'] || console.warn.bind(console);
// Merge back in the overrides
for (key in moduleOverrides) {
if (moduleOverrides.hasOwnProperty(key)) {
Module[key] = moduleOverrides[key];
}
}
// Free the object hierarchy contained in the overrides, this lets the GC
// reclaim data used e.g. in memoryInitializerRequest, which is a large typed array.
moduleOverrides = null;
// Emit code to handle expected values on the Module object. This applies Module.x
// to the proper local x. This has two benefits: first, we only emit it if it is
// expected to arrive, and second, by using a local everywhere else that can be
// minified.
if (Module['arguments']) arguments_ = Module['arguments'];
if (Module['thisProgram']) thisProgram = Module['thisProgram'];
if (Module['quit']) quit_ = Module['quit'];
// perform assertions in shell.js after we set up out() and err(), as otherwise if an assertion fails it cannot print the message
var STACK_ALIGN = 16;
function alignMemory(size, factor) {
if (!factor) factor = STACK_ALIGN; // stack alignment (16-byte) by default
return Math.ceil(size / factor) * factor;
}
function getNativeTypeSize(type) {
switch (type) {
case 'i1': case 'i8': return 1;
case 'i16': return 2;
case 'i32': return 4;
case 'i64': return 8;
case 'float': return 4;
case 'double': return 8;
default: {
if (type[type.length-1] === '*') {
return 4; // A pointer
} else if (type[0] === 'i') {
var bits = Number(type.substr(1));
assert(bits % 8 === 0, 'getNativeTypeSize invalid bits ' + bits + ', type ' + type);
return bits / 8;
} else {
return 0;
}
}
}
}
function warnOnce(text) {
if (!warnOnce.shown) warnOnce.shown = {};
if (!warnOnce.shown[text]) {
warnOnce.shown[text] = 1;
err(text);
}
}
// include: runtime_functions.js
// Wraps a JS function as a wasm function with a given signature.
function convertJsFunctionToWasm(func, sig) {
// If the type reflection proposal is available, use the new
// "WebAssembly.Function" constructor.
// Otherwise, construct a minimal wasm module importing the JS function and
// re-exporting it.
if (typeof WebAssembly.Function === "function") {
var typeNames = {
'i': 'i32',
'j': 'i64',
'f': 'f32',
'd': 'f64'
};
var type = {
parameters: [],
results: sig[0] == 'v' ? [] : [typeNames[sig[0]]]
};
for (var i = 1; i < sig.length; ++i) {
type.parameters.push(typeNames[sig[i]]);
}
return new WebAssembly.Function(type, func);
}
// The module is static, with the exception of the type section, which is
// generated based on the signature passed in.
var typeSection = [
0x01, // id: section,
0x00, // length: 0 (placeholder)
0x01, // count: 1
0x60, // form: func
];
var sigRet = sig.slice(0, 1);
var sigParam = sig.slice(1);
var typeCodes = {
'i': 0x7f, // i32
'j': 0x7e, // i64
'f': 0x7d, // f32
'd': 0x7c, // f64
};
// Parameters, length + signatures
typeSection.push(sigParam.length);
for (var i = 0; i < sigParam.length; ++i) {
typeSection.push(typeCodes[sigParam[i]]);
}
// Return values, length + signatures
// With no multi-return in MVP, either 0 (void) or 1 (anything else)
if (sigRet == 'v') {
typeSection.push(0x00);
} else {
typeSection = typeSection.concat([0x01, typeCodes[sigRet]]);
}
// Write the overall length of the type section back into the section header
// (excepting the 2 bytes for the section id and length)
typeSection[1] = typeSection.length - 2;
// Rest of the module is static
var bytes = new Uint8Array([
0x00, 0x61, 0x73, 0x6d, // magic ("\0asm")
0x01, 0x00, 0x00, 0x00, // version: 1
].concat(typeSection, [
0x02, 0x07, // import section
// (import "e" "f" (func 0 (type 0)))
0x01, 0x01, 0x65, 0x01, 0x66, 0x00, 0x00,
0x07, 0x05, // export section
// (export "f" (func 0 (type 0)))
0x01, 0x01, 0x66, 0x00, 0x00,
]));
// We can compile this wasm module synchronously because it is very small.
// This accepts an import (at "e.f"), that it reroutes to an export (at "f")
var module = new WebAssembly.Module(bytes);
var instance = new WebAssembly.Instance(module, {
'e': {
'f': func
}
});
var wrappedFunc = instance.exports['f'];
return wrappedFunc;
}
var freeTableIndexes = [];
// Weak map of functions in the table to their indexes, created on first use.
var functionsInTableMap;
function getEmptyTableSlot() {
// Reuse a free index if there is one, otherwise grow.
if (freeTableIndexes.length) {
return freeTableIndexes.pop();
}
// Grow the table
try {
wasmTable.grow(1);
} catch (err) {
if (!(err instanceof RangeError)) {
throw err;
}
throw 'Unable to grow wasm table. Set ALLOW_TABLE_GROWTH.';
}
return wasmTable.length - 1;
}
// Add a wasm function to the table.
function addFunctionWasm(func, sig) {
// Check if the function is already in the table, to ensure each function
// gets a unique index. First, create the map if this is the first use.
if (!functionsInTableMap) {
functionsInTableMap = new WeakMap();
for (var i = 0; i < wasmTable.length; i++) {
var item = wasmTable.get(i);
// Ignore null values.
if (item) {
functionsInTableMap.set(item, i);
}
}
}
if (functionsInTableMap.has(func)) {
return functionsInTableMap.get(func);
}
// It's not in the table, add it now.
var ret = getEmptyTableSlot();
// Set the new value.
try {
// Attempting to call this with JS function will cause of table.set() to fail
wasmTable.set(ret, func);
} catch (err) {
if (!(err instanceof TypeError)) {
throw err;
}
var wrapped = convertJsFunctionToWasm(func, sig);
wasmTable.set(ret, wrapped);
}
functionsInTableMap.set(func, ret);
return ret;
}
function removeFunction(index) {
functionsInTableMap.delete(wasmTable.get(index));
freeTableIndexes.push(index);
}
// 'sig' parameter is required for the llvm backend but only when func is not
// already a WebAssembly function.
function addFunction(func, sig) {
return addFunctionWasm(func, sig);
}
// end include: runtime_functions.js
// include: runtime_debug.js
// end include: runtime_debug.js
function makeBigInt(low, high, unsigned) {
return unsigned ? ((+((low>>>0)))+((+((high>>>0)))*4294967296.0)) : ((+((low>>>0)))+((+((high|0)))*4294967296.0));
}
var tempRet0 = 0;
var setTempRet0 = function(value) {
tempRet0 = value;
};
var getTempRet0 = function() {
return tempRet0;
};
// === Preamble library stuff ===
// Documentation for the public APIs defined in this file must be updated in:
// site/source/docs/api_reference/preamble.js.rst
// A prebuilt local version of the documentation is available at:
// site/build/text/docs/api_reference/preamble.js.txt
// You can also build docs locally as HTML or other formats in site/
// An online HTML version (which may be of a different version of Emscripten)
// is up at http://kripken.github.io/emscripten-site/docs/api_reference/preamble.js.html
var wasmBinary;if (Module['wasmBinary']) wasmBinary = Module['wasmBinary'];
var noExitRuntime;if (Module['noExitRuntime']) noExitRuntime = Module['noExitRuntime'];
if (typeof WebAssembly !== 'object') {
abort('no native wasm support detected');
}
// include: runtime_safe_heap.js
// In MINIMAL_RUNTIME, setValue() and getValue() are only available when building with safe heap enabled, for heap safety checking.
// In traditional runtime, setValue() and getValue() are always available (although their use is highly discouraged due to perf penalties)
/** @param {number} ptr
@param {number} value
@param {string} type
@param {number|boolean=} noSafe */
function setValue(ptr, value, type, noSafe) {
type = type || 'i8';
if (type.charAt(type.length-1) === '*') type = 'i32'; // pointers are 32-bit
switch(type) {
case 'i1': HEAP8[((ptr)>>0)]=value; break;
case 'i8': HEAP8[((ptr)>>0)]=value; break;
case 'i16': HEAP16[((ptr)>>1)]=value; break;
case 'i32': HEAP32[((ptr)>>2)]=value; break;
case 'i64': (tempI64 = [value>>>0,(tempDouble=value,(+(Math.abs(tempDouble))) >= 1.0 ? (tempDouble > 0.0 ? ((Math.min((+(Math.floor((tempDouble)/4294967296.0))), 4294967295.0))|0)>>>0 : (~~((+(Math.ceil((tempDouble - +(((~~(tempDouble)))>>>0))/4294967296.0)))))>>>0) : 0)],HEAP32[((ptr)>>2)]=tempI64[0],HEAP32[(((ptr)+(4))>>2)]=tempI64[1]); break;
case 'float': HEAPF32[((ptr)>>2)]=value; break;
case 'double': HEAPF64[((ptr)>>3)]=value; break;
default: abort('invalid type for setValue: ' + type);
}
}
/** @param {number} ptr
@param {string} type
@param {number|boolean=} noSafe */
function getValue(ptr, type, noSafe) {
type = type || 'i8';
if (type.charAt(type.length-1) === '*') type = 'i32'; // pointers are 32-bit
switch(type) {
case 'i1': return HEAP8[((ptr)>>0)];
case 'i8': return HEAP8[((ptr)>>0)];
case 'i16': return HEAP16[((ptr)>>1)];
case 'i32': return HEAP32[((ptr)>>2)];
case 'i64': return HEAP32[((ptr)>>2)];
case 'float': return HEAPF32[((ptr)>>2)];
case 'double': return HEAPF64[((ptr)>>3)];
default: abort('invalid type for getValue: ' + type);
}
return null;
}
// end include: runtime_safe_heap.js
// Wasm globals
var wasmMemory;
//========================================
// Runtime essentials
//========================================
// whether we are quitting the application. no code should run after this.
// set in exit() and abort()
var ABORT = false;
// set by exit() and abort(). Passed to 'onExit' handler.
// NOTE: This is also used as the process return code code in shell environments
// but only when noExitRuntime is false.
var EXITSTATUS = 0;
/** @type {function(*, string=)} */
function assert(condition, text) {
if (!condition) {
abort('Assertion failed: ' + text);
}
}
// Returns the C function with a specified identifier (for C++, you need to do manual name mangling)
function getCFunc(ident) {
var func = Module['_' + ident]; // closure exported function
assert(func, 'Cannot call unknown function ' + ident + ', make sure it is exported');
return func;
}
// C calling interface.
/** @param {string|null=} returnType
@param {Array=} argTypes
@param {Arguments|Array=} args
@param {Object=} opts */
function ccall(ident, returnType, argTypes, args, opts) {
// For fast lookup of conversion functions
var toC = {
'string': function(str) {
var ret = 0;
if (str !== null && str !== undefined && str !== 0) { // null string
// at most 4 bytes per UTF-8 code point, +1 for the trailing '\0'
var len = (str.length << 2) + 1;
ret = stackAlloc(len);
stringToUTF8(str, ret, len);
}
return ret;
},
'array': function(arr) {
var ret = stackAlloc(arr.length);
writeArrayToMemory(arr, ret);
return ret;
}
};
function convertReturnValue(ret) {
if (returnType === 'string') return UTF8ToString(ret);
if (returnType === 'boolean') return Boolean(ret);
return ret;
}
var func = getCFunc(ident);
var cArgs = [];
var stack = 0;
if (args) {
for (var i = 0; i < args.length; i++) {
var converter = toC[argTypes[i]];
if (converter) {
if (stack === 0) stack = stackSave();
cArgs[i] = converter(args[i]);
} else {
cArgs[i] = args[i];
}
}
}
var ret = func.apply(null, cArgs);
ret = convertReturnValue(ret);
if (stack !== 0) stackRestore(stack);
return ret;
}
/** @param {string=} returnType
@param {Array=} argTypes
@param {Object=} opts */
function cwrap(ident, returnType, argTypes, opts) {
argTypes = argTypes || [];
// When the function takes numbers and returns a number, we can just return
// the original function
var numericArgs = argTypes.every(function(type){ return type === 'number'});
var numericRet = returnType !== 'string';
if (numericRet && numericArgs && !opts) {
return getCFunc(ident);
}
return function() {
return ccall(ident, returnType, argTypes, arguments, opts);
}
}
var ALLOC_NORMAL = 0; // Tries to use _malloc()
var ALLOC_STACK = 1; // Lives for the duration of the current function call
// allocate(): This is for internal use. You can use it yourself as well, but the interface
// is a little tricky (see docs right below). The reason is that it is optimized
// for multiple syntaxes to save space in generated code. So you should
// normally not use allocate(), and instead allocate memory using _malloc(),
// initialize it with setValue(), and so forth.
// @slab: An array of data.
// @allocator: How to allocate memory, see ALLOC_*
/** @type {function((Uint8Array|Array<number>), number)} */
function allocate(slab, allocator) {
var ret;
if (allocator == ALLOC_STACK) {
ret = stackAlloc(slab.length);
} else {
ret = _malloc(slab.length);
}
if (slab.subarray || slab.slice) {
HEAPU8.set(/** @type {!Uint8Array} */(slab), ret);
} else {
HEAPU8.set(new Uint8Array(slab), ret);
}
return ret;
}
// include: runtime_strings.js
// runtime_strings.js: Strings related runtime functions that are part of both MINIMAL_RUNTIME and regular runtime.
// Given a pointer 'ptr' to a null-terminated UTF8-encoded string in the given array that contains uint8 values, returns
// a copy of that string as a Javascript String object.
var UTF8Decoder = new TextDecoder('utf8');
/**
* @param {number} idx
* @param {number=} maxBytesToRead
* @return {string}
*/
function UTF8ArrayToString(heap, idx, maxBytesToRead) {
var endIdx = idx + maxBytesToRead;
var endPtr = idx;
// TextDecoder needs to know the byte length in advance, it doesn't stop on null terminator by itself.
// Also, use the length info to avoid running tiny strings through TextDecoder, since .subarray() allocates garbage.
// (As a tiny code save trick, compare endPtr against endIdx using a negation, so that undefined means Infinity)
while (heap[endPtr] && !(endPtr >= endIdx)) ++endPtr;
return UTF8Decoder.decode(
heap.subarray ? heap.subarray(idx, endPtr) : new Uint8Array(heap.slice(idx, endPtr))
);
}
// Given a pointer 'ptr' to a null-terminated UTF8-encoded string in the emscripten HEAP, returns a
// copy of that string as a Javascript String object.
// maxBytesToRead: an optional length that specifies the maximum number of bytes to read. You can omit
// this parameter to scan the string until the first \0 byte. If maxBytesToRead is
// passed, and the string at [ptr, ptr+maxBytesToReadr[ contains a null byte in the
// middle, then the string will cut short at that byte index (i.e. maxBytesToRead will
// not produce a string of exact length [ptr, ptr+maxBytesToRead[)
// N.B. mixing frequent uses of UTF8ToString() with and without maxBytesToRead may
// throw JS JIT optimizations off, so it is worth to consider consistently using one
// style or the other.
/**
* @param {number} ptr
* @param {number=} maxBytesToRead
* @return {string}
*/
function UTF8ToString(ptr, maxBytesToRead) {
if (!ptr) return '';
var maxPtr = ptr + maxBytesToRead;
for(var end = ptr; !(end >= maxPtr) && HEAPU8[end];) ++end;
return UTF8Decoder.decode(HEAPU8.subarray(ptr, end));
}
// Copies the given Javascript String object 'str' to the given byte array at address 'outIdx',
// encoded in UTF8 form and null-terminated. The copy will require at most str.length*4+1 bytes of space in the HEAP.
// Use the function lengthBytesUTF8 to compute the exact number of bytes (excluding null terminator) that this function will write.
// Parameters:
// str: the Javascript string to copy.
// heap: the array to copy to. Each index in this array is assumed to be one 8-byte element.
// outIdx: The starting offset in the array to begin the copying.
// maxBytesToWrite: The maximum number of bytes this function can write to the array.
// This count should include the null terminator,
// i.e. if maxBytesToWrite=1, only the null terminator will be written and nothing else.
// maxBytesToWrite=0 does not write any bytes to the output, not even the null terminator.
// Returns the number of bytes written, EXCLUDING the null terminator.
function stringToUTF8Array(str, heap, outIdx, maxBytesToWrite) {
if (!(maxBytesToWrite > 0)) // Parameter maxBytesToWrite is not optional. Negative values, 0, null, undefined and false each don't write out any bytes.
return 0;
var startIdx = outIdx;
var endIdx = outIdx + maxBytesToWrite - 1; // -1 for string null terminator.
for (var i = 0; i < str.length; ++i) {
// Gotcha: charCodeAt returns a 16-bit word that is a UTF-16 encoded code unit, not a Unicode code point of the character! So decode UTF16->UTF32->UTF8.
// See http://unicode.org/faq/utf_bom.html#utf16-3
// For UTF8 byte structure, see http://en.wikipedia.org/wiki/UTF-8#Description and https://www.ietf.org/rfc/rfc2279.txt and https://tools.ietf.org/html/rfc3629
var u = str.charCodeAt(i); // possibly a lead surrogate
if (u >= 0xD800 && u <= 0xDFFF) {
var u1 = str.charCodeAt(++i);
u = 0x10000 + ((u & 0x3FF) << 10) | (u1 & 0x3FF);
}
if (u <= 0x7F) {
if (outIdx >= endIdx) break;
heap[outIdx++] = u;
} else if (u <= 0x7FF) {
if (outIdx + 1 >= endIdx) break;
heap[outIdx++] = 0xC0 | (u >> 6);
heap[outIdx++] = 0x80 | (u & 63);
} else if (u <= 0xFFFF) {
if (outIdx + 2 >= endIdx) break;
heap[outIdx++] = 0xE0 | (u >> 12);
heap[outIdx++] = 0x80 | ((u >> 6) & 63);
heap[outIdx++] = 0x80 | (u & 63);
} else {
if (outIdx + 3 >= endIdx) break;
heap[outIdx++] = 0xF0 | (u >> 18);
heap[outIdx++] = 0x80 | ((u >> 12) & 63);
heap[outIdx++] = 0x80 | ((u >> 6) & 63);
heap[outIdx++] = 0x80 | (u & 63);
}
}
// Null-terminate the pointer to the buffer.
heap[outIdx] = 0;
return outIdx - startIdx;
}
// Copies the given Javascript String object 'str' to the emscripten HEAP at address 'outPtr',
// null-terminated and encoded in UTF8 form. The copy will require at most str.length*4+1 bytes of space in the HEAP.
// Use the function lengthBytesUTF8 to compute the exact number of bytes (excluding null terminator) that this function will write.
// Returns the number of bytes written, EXCLUDING the null terminator.
function stringToUTF8(str, outPtr, maxBytesToWrite) {
return stringToUTF8Array(str, HEAPU8,outPtr, maxBytesToWrite);
}
// Returns the number of bytes the given Javascript string takes if encoded as a UTF8 byte array, EXCLUDING the null terminator byte.
function lengthBytesUTF8(str) {
var len = 0;
for (var i = 0; i < str.length; ++i) {
// Gotcha: charCodeAt returns a 16-bit word that is a UTF-16 encoded code unit, not a Unicode code point of the character! So decode UTF16->UTF32->UTF8.
// See http://unicode.org/faq/utf_bom.html#utf16-3
var u = str.charCodeAt(i); // possibly a lead surrogate
if (u >= 0xD800 && u <= 0xDFFF) u = 0x10000 + ((u & 0x3FF) << 10) | (str.charCodeAt(++i) & 0x3FF);
if (u <= 0x7F) ++len;
else if (u <= 0x7FF) len += 2;
else if (u <= 0xFFFF) len += 3;
else len += 4;
}
return len;
}
// end include: runtime_strings.js
// include: runtime_strings_extra.js
// runtime_strings_extra.js: Strings related runtime functions that are available only in regular runtime.
// Given a pointer 'ptr' to a null-terminated ASCII-encoded string in the emscripten HEAP, returns
// a copy of that string as a Javascript String object.
function AsciiToString(ptr) {
var str = '';
while (1) {
var ch = HEAPU8[((ptr++)>>0)];
if (!ch) return str;
str += String.fromCharCode(ch);
}
}
// Copies the given Javascript String object 'str' to the emscripten HEAP at address 'outPtr',
// null-terminated and encoded in ASCII form. The copy will require at most str.length+1 bytes of space in the HEAP.
function stringToAscii(str, outPtr) {
return writeAsciiToMemory(str, outPtr, false);
}
// Given a pointer 'ptr' to a null-terminated UTF16LE-encoded string in the emscripten HEAP, returns
// a copy of that string as a Javascript String object.
var UTF16Decoder = new TextDecoder('utf-16le');
function UTF16ToString(ptr, maxBytesToRead) {
var endPtr = ptr;
// TextDecoder needs to know the byte length in advance, it doesn't stop on null terminator by itself.
// Also, use the length info to avoid running tiny strings through TextDecoder, since .subarray() allocates garbage.
var idx = endPtr >> 1;
var maxIdx = idx + maxBytesToRead / 2;
// If maxBytesToRead is not passed explicitly, it will be undefined, and this
// will always evaluate to true. This saves on code size.
while (!(idx >= maxIdx) && HEAPU16[idx]) ++idx;
endPtr = idx << 1;
return UTF16Decoder.decode(HEAPU8.subarray(ptr, endPtr));
var i = 0;
var str = '';
while (1) {
var codeUnit = HEAP16[(((ptr)+(i*2))>>1)];
if (codeUnit == 0 || i == maxBytesToRead / 2) return str;
++i;
// fromCharCode constructs a character from a UTF-16 code unit, so we can pass the UTF16 string right through.
str += String.fromCharCode(codeUnit);
}
}
// Copies the given Javascript String object 'str' to the emscripten HEAP at address 'outPtr',
// null-terminated and encoded in UTF16 form. The copy will require at most str.length*4+2 bytes of space in the HEAP.
// Use the function lengthBytesUTF16() to compute the exact number of bytes (excluding null terminator) that this function will write.
// Parameters:
// str: the Javascript string to copy.
// outPtr: Byte address in Emscripten HEAP where to write the string to.
// maxBytesToWrite: The maximum number of bytes this function can write to the array. This count should include the null
// terminator, i.e. if maxBytesToWrite=2, only the null terminator will be written and nothing else.
// maxBytesToWrite<2 does not write any bytes to the output, not even the null terminator.
// Returns the number of bytes written, EXCLUDING the null terminator.
function stringToUTF16(str, outPtr, maxBytesToWrite) {
// Backwards compatibility: if max bytes is not specified, assume unsafe unbounded write is allowed.
if (maxBytesToWrite === undefined) {
maxBytesToWrite = 0x7FFFFFFF;
}
if (maxBytesToWrite < 2) return 0;
maxBytesToWrite -= 2; // Null terminator.
var startPtr = outPtr;
var numCharsToWrite = (maxBytesToWrite < str.length*2) ? (maxBytesToWrite / 2) : str.length;
for (var i = 0; i < numCharsToWrite; ++i) {
// charCodeAt returns a UTF-16 encoded code unit, so it can be directly written to the HEAP.
var codeUnit = str.charCodeAt(i); // possibly a lead surrogate
HEAP16[((outPtr)>>1)]=codeUnit;
outPtr += 2;
}
// Null-terminate the pointer to the HEAP.
HEAP16[((outPtr)>>1)]=0;
return outPtr - startPtr;
}
// Returns the number of bytes the given Javascript string takes if encoded as a UTF16 byte array, EXCLUDING the null terminator byte.
function lengthBytesUTF16(str) {
return str.length*2;
}
function UTF32ToString(ptr, maxBytesToRead) {
var i = 0;
var str = '';
// If maxBytesToRead is not passed explicitly, it will be undefined, and this
// will always evaluate to true. This saves on code size.
while (!(i >= maxBytesToRead / 4)) {
var utf32 = HEAP32[(((ptr)+(i*4))>>2)];
if (utf32 == 0) break;
++i;
// Gotcha: fromCharCode constructs a character from a UTF-16 encoded code (pair), not from a Unicode code point! So encode the code point to UTF-16 for constructing.
// See http://unicode.org/faq/utf_bom.html#utf16-3
if (utf32 >= 0x10000) {
var ch = utf32 - 0x10000;
str += String.fromCharCode(0xD800 | (ch >> 10), 0xDC00 | (ch & 0x3FF));
} else {
str += String.fromCharCode(utf32);
}
}
return str;
}
// Copies the given Javascript String object 'str' to the emscripten HEAP at address 'outPtr',
// null-terminated and encoded in UTF32 form. The copy will require at most str.length*4+4 bytes of space in the HEAP.
// Use the function lengthBytesUTF32() to compute the exact number of bytes (excluding null terminator) that this function will write.
// Parameters:
// str: the Javascript string to copy.
// outPtr: Byte address in Emscripten HEAP where to write the string to.
// maxBytesToWrite: The maximum number of bytes this function can write to the array. This count should include the null
// terminator, i.e. if maxBytesToWrite=4, only the null terminator will be written and nothing else.
// maxBytesToWrite<4 does not write any bytes to the output, not even the null terminator.
// Returns the number of bytes written, EXCLUDING the null terminator.
function stringToUTF32(str, outPtr, maxBytesToWrite) {
// Backwards compatibility: if max bytes is not specified, assume unsafe unbounded write is allowed.
if (maxBytesToWrite === undefined) {
maxBytesToWrite = 0x7FFFFFFF;
}
if (maxBytesToWrite < 4) return 0;
var startPtr = outPtr;
var endPtr = startPtr + maxBytesToWrite - 4;
for (var i = 0; i < str.length; ++i) {
// Gotcha: charCodeAt returns a 16-bit word that is a UTF-16 encoded code unit, not a Unicode code point of the character! We must decode the string to UTF-32 to the heap.
// See http://unicode.org/faq/utf_bom.html#utf16-3
var codeUnit = str.charCodeAt(i); // possibly a lead surrogate
if (codeUnit >= 0xD800 && codeUnit <= 0xDFFF) {
var trailSurrogate = str.charCodeAt(++i);
codeUnit = 0x10000 + ((codeUnit & 0x3FF) << 10) | (trailSurrogate & 0x3FF);
}
HEAP32[((outPtr)>>2)]=codeUnit;
outPtr += 4;
if (outPtr + 4 > endPtr) break;
}
// Null-terminate the pointer to the HEAP.
HEAP32[((outPtr)>>2)]=0;
return outPtr - startPtr;
}
// Returns the number of bytes the given Javascript string takes if encoded as a UTF16 byte array, EXCLUDING the null terminator byte.
function lengthBytesUTF32(str) {
var len = 0;
for (var i = 0; i < str.length; ++i) {
// Gotcha: charCodeAt returns a 16-bit word that is a UTF-16 encoded code unit, not a Unicode code point of the character! We must decode the string to UTF-32 to the heap.
// See http://unicode.org/faq/utf_bom.html#utf16-3
var codeUnit = str.charCodeAt(i);
if (codeUnit >= 0xD800 && codeUnit <= 0xDFFF) ++i; // possibly a lead surrogate, so skip over the tail surrogate.
len += 4;
}
return len;
}
// Allocate heap space for a JS string, and write it there.
// It is the responsibility of the caller to free() that memory.
function allocateUTF8(str) {
var size = lengthBytesUTF8(str) + 1;
var ret = _malloc(size);
if (ret) stringToUTF8Array(str, HEAP8, ret, size);
return ret;
}
// Allocate stack space for a JS string, and write it there.
function allocateUTF8OnStack(str) {
var size = lengthBytesUTF8(str) + 1;
var ret = stackAlloc(size);
stringToUTF8Array(str, HEAP8, ret, size);
return ret;
}
// Deprecated: This function should not be called because it is unsafe and does not provide
// a maximum length limit of how many bytes it is allowed to write. Prefer calling the
// function stringToUTF8Array() instead, which takes in a maximum length that can be used
// to be secure from out of bounds writes.
/** @deprecated
@param {boolean=} dontAddNull */
function writeStringToMemory(string, buffer, dontAddNull) {
warnOnce('writeStringToMemory is deprecated and should not be called! Use stringToUTF8() instead!');
var /** @type {number} */ lastChar, /** @type {number} */ end;
if (dontAddNull) {
// stringToUTF8Array always appends null. If we don't want to do that, remember the
// character that existed at the location where the null will be placed, and restore
// that after the write (below).
end = buffer + lengthBytesUTF8(string);
lastChar = HEAP8[end];
}
stringToUTF8(string, buffer, Infinity);
if (dontAddNull) HEAP8[end] = lastChar; // Restore the value under the null character.
}
function writeArrayToMemory(array, buffer) {
HEAP8.set(array, buffer);
}
/** @param {boolean=} dontAddNull */
function writeAsciiToMemory(str, buffer, dontAddNull) {
for (var i = 0; i < str.length; ++i) {
HEAP8[((buffer++)>>0)]=str.charCodeAt(i);
}
// Null-terminate the pointer to the HEAP.
if (!dontAddNull) HEAP8[((buffer)>>0)]=0;
}
// end include: runtime_strings_extra.js
// Memory management
var PAGE_SIZE = 16384;
var WASM_PAGE_SIZE = 65536;
function alignUp(x, multiple) {
if (x % multiple > 0) {
x += multiple - (x % multiple);
}
return x;
}
var HEAP,
/** @type {ArrayBuffer} */
buffer,
/** @type {Int8Array} */
HEAP8,
/** @type {Uint8Array} */
HEAPU8,
/** @type {Int16Array} */
HEAP16,
/** @type {Uint16Array} */
HEAPU16,
/** @type {Int32Array} */
HEAP32,
/** @type {Uint32Array} */
HEAPU32,
/** @type {Float32Array} */
HEAPF32,
/** @type {Float64Array} */
HEAPF64;
function updateGlobalBufferAndViews(buf) {
buffer = buf;
Module['HEAP8'] = HEAP8 = new Int8Array(buf);
Module['HEAP16'] = HEAP16 = new Int16Array(buf);
Module['HEAP32'] = HEAP32 = new Int32Array(buf);
Module['HEAPU8'] = HEAPU8 = new Uint8Array(buf);
Module['HEAPU16'] = HEAPU16 = new Uint16Array(buf);
Module['HEAPU32'] = HEAPU32 = new Uint32Array(buf);
Module['HEAPF32'] = HEAPF32 = new Float32Array(buf);
Module['HEAPF64'] = HEAPF64 = new Float64Array(buf);
}
var STACK_BASE = 5858992,
STACKTOP = STACK_BASE,
STACK_MAX = 616112;
var TOTAL_STACK = 5242880;
var INITIAL_INITIAL_MEMORY = Module['INITIAL_MEMORY'] || 16777216;
// In non-standalone/normal mode, we create the memory here.
// include: runtime_init_memory.js
// Create the main memory. (Note: this isn't used in STANDALONE_WASM mode since the wasm
// memory is created in the wasm, not in JS.)
if (Module['wasmMemory']) {
wasmMemory = Module['wasmMemory'];
} else
{
wasmMemory = new WebAssembly.Memory({
'initial': INITIAL_INITIAL_MEMORY / WASM_PAGE_SIZE
,
'maximum': 2147483648 / WASM_PAGE_SIZE
});
}
if (wasmMemory) {
buffer = wasmMemory.buffer;
}
// If the user provides an incorrect length, just use that length instead rather than providing the user to
// specifically provide the memory length with Module['INITIAL_MEMORY'].
INITIAL_INITIAL_MEMORY = buffer.byteLength;
updateGlobalBufferAndViews(buffer);
// end include: runtime_init_memory.js
// include: runtime_init_table.js
// In regular non-RELOCATABLE mode the table is exported
// from the wasm module and this will be assigned once
// the exports are available.
var wasmTable;
// end include: runtime_init_table.js
// include: runtime_stack_check.js
// end include: runtime_stack_check.js
// include: runtime_assertions.js
// end include: runtime_assertions.js
var __ATPRERUN__ = []; // functions called before the runtime is initialized
var __ATINIT__ = []; // functions called during startup
var __ATMAIN__ = []; // functions called when main() is to be run
var __ATEXIT__ = []; // functions called during shutdown
var __ATPOSTRUN__ = []; // functions called after the main() is called
var runtimeInitialized = false;
var runtimeExited = false;
function preRun() {
if (Module['preRun']) {
if (typeof Module['preRun'] == 'function') Module['preRun'] = [Module['preRun']];
while (Module['preRun'].length) {
addOnPreRun(Module['preRun'].shift());
}
}
callRuntimeCallbacks(__ATPRERUN__);
}
function initRuntime() {
runtimeInitialized = true;
callRuntimeCallbacks(__ATINIT__);
}
function preMain() {
callRuntimeCallbacks(__ATMAIN__);
}
function exitRuntime() {
runtimeExited = true;
}
function postRun() {
if (Module['postRun']) {
if (typeof Module['postRun'] == 'function') Module['postRun'] = [Module['postRun']];
while (Module['postRun'].length) {
addOnPostRun(Module['postRun'].shift());
}
}
callRuntimeCallbacks(__ATPOSTRUN__);
}
function addOnPreRun(cb) {
__ATPRERUN__.unshift(cb);
}
function addOnInit(cb) {
__ATINIT__.unshift(cb);
}
function addOnPreMain(cb) {
__ATMAIN__.unshift(cb);
}
function addOnExit(cb) {
}
function addOnPostRun(cb) {
__ATPOSTRUN__.unshift(cb);
}
// include: runtime_math.js
// https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Math/imul
// https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Math/fround
// https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Math/clz32
// https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Math/trunc
// end include: runtime_math.js
// A counter of dependencies for calling run(). If we need to
// do asynchronous work before running, increment this and
// decrement it. Incrementing must happen in a place like
// Module.preRun (used by emcc to add file preloading).
// Note that you can add dependencies in preRun, even though
// it happens right before run - run will be postponed until
// the dependencies are met.
var runDependencies = 0;
var runDependencyWatcher = null;
var dependenciesFulfilled = null; // overridden to take different actions when all run dependencies are fulfilled
function getUniqueRunDependency(id) {
return id;
}
function addRunDependency(id) {
runDependencies++;
if (Module['monitorRunDependencies']) {
Module['monitorRunDependencies'](runDependencies);
}
}
function removeRunDependency(id) {
runDependencies--;
if (Module['monitorRunDependencies']) {
Module['monitorRunDependencies'](runDependencies);
}
if (runDependencies == 0) {
if (runDependencyWatcher !== null) {
clearInterval(runDependencyWatcher);
runDependencyWatcher = null;
}
if (dependenciesFulfilled) {
var callback = dependenciesFulfilled;
dependenciesFulfilled = null;
callback(); // can add another dependenciesFulfilled
}
}
}
Module["preloadedImages"] = {}; // maps url to image data
Module["preloadedAudios"] = {}; // maps url to audio data
/** @param {string|number=} what */
function abort(what) {
if (Module['onAbort']) {
Module['onAbort'](what);
}
what += '';
err(what);
ABORT = true;
EXITSTATUS = 1;
what = 'abort(' + what + '). Build with -s ASSERTIONS=1 for more info.';
// Use a wasm runtime error, because a JS error might be seen as a foreign
// exception, which means we'd run destructors on it. We need the error to
// simply make the program stop.
var e = new WebAssembly.RuntimeError(what);
readyPromiseReject(e);
// Throw the error whether or not MODULARIZE is set because abort is used
// in code paths apart from instantiation where an exception is expected
// to be thrown when abort is called.
throw e;
}
// {{MEM_INITIALIZER}}
// include: memoryprofiler.js
// end include: memoryprofiler.js
// include: URIUtils.js
function hasPrefix(str, prefix) {
return String.prototype.startsWith ?
str.startsWith(prefix) :
str.indexOf(prefix) === 0;
}
// Prefix of data URIs emitted by SINGLE_FILE and related options.
var dataURIPrefix = 'data:application/octet-stream;base64,';
// Indicates whether filename is a base64 data URI.
function isDataURI(filename) {
return hasPrefix(filename, dataURIPrefix);
}
var fileURIPrefix = "file://";
// Indicates whether filename is delivered via file protocol (as opposed to http/https)
function isFileURI(filename) {
return hasPrefix(filename, fileURIPrefix);
}
// end include: URIUtils.js
var wasmBinaryFile = 'avif_node_dec.wasm';
if (!isDataURI(wasmBinaryFile)) {
wasmBinaryFile = locateFile(wasmBinaryFile);
}
function getBinary() {
try {
if (wasmBinary) {
return new Uint8Array(wasmBinary);
}
if (readBinary) {
return readBinary(wasmBinaryFile);
} else {
throw "both async and sync fetching of the wasm failed";
}
}
catch (err) {
abort(err);
}
}
function getBinaryPromise() {
// If we don't have the binary yet, and have the Fetch api, use that;
// in some environments, like Electron's render process, Fetch api may be present, but have a different context than expected, let's only use it on the Web
if (!wasmBinary && (ENVIRONMENT_IS_WEB || ENVIRONMENT_IS_WORKER) && typeof fetch === 'function'
) {
return fetch(wasmBinaryFile, { credentials: 'same-origin' }).then(function(response) {
if (!response['ok']) {
throw "failed to load wasm binary file at '" + wasmBinaryFile + "'";
}
return response['arrayBuffer']();
}).catch(function () {
return getBinary();
});
}
// Otherwise, getBinary should be able to get it synchronously
return Promise.resolve().then(getBinary);
}
// Create the wasm instance.
// Receives the wasm imports, returns the exports.
function createWasm() {
// prepare imports
var info = {
'env': asmLibraryArg,
'wasi_snapshot_preview1': asmLibraryArg
};
// Load the wasm module and create an instance of using native support in the JS engine.
// handle a generated wasm instance, receiving its exports and
// performing other necessary setup
/** @param {WebAssembly.Module=} module*/
function receiveInstance(instance, module) {
var exports = instance.exports;
Module['asm'] = exports;
wasmTable = Module['asm']['__indirect_function_table'];
removeRunDependency('wasm-instantiate');
}
// we can't run yet (except in a pthread, where we have a custom sync instantiator)
addRunDependency('wasm-instantiate');
function receiveInstantiatedSource(output) {
// 'output' is a WebAssemblyInstantiatedSource object which has both the module and instance.
// receiveInstance() will swap in the exports (to Module.asm) so they can be called
// TODO: Due to Closure regression https://github.com/google/closure-compiler/issues/3193, the above line no longer optimizes out down to the following line.
// When the regression is fixed, can restore the above USE_PTHREADS-enabled path.
receiveInstance(output['instance']);
}
function instantiateArrayBuffer(receiver) {
return getBinaryPromise().then(function(binary) {
return WebAssembly.instantiate(binary, info);
}).then(receiver, function(reason) {
err('failed to asynchronously prepare wasm: ' + reason);
abort(reason);
});
}
// Prefer streaming instantiation if available.
function instantiateAsync() {
if (!wasmBinary &&
typeof WebAssembly.instantiateStreaming === 'function' &&
!isDataURI(wasmBinaryFile) &&
typeof fetch === 'function') {
return fetch(wasmBinaryFile, { credentials: 'same-origin' }).then(function (response) {
var result = WebAssembly.instantiateStreaming(response, info);
return result.then(receiveInstantiatedSource, function(reason) {
// We expect the most common failure cause to be a bad MIME type for the binary,
// in which case falling back to ArrayBuffer instantiation should work.
err('wasm streaming compile failed: ' + reason);
err('falling back to ArrayBuffer instantiation');
return instantiateArrayBuffer(receiveInstantiatedSource);
});
});
} else {
return instantiateArrayBuffer(receiveInstantiatedSource);
}
}
// User shell pages can write their own Module.instantiateWasm = function(imports, successCallback) callback
// to manually instantiate the Wasm module themselves. This allows pages to run the instantiation parallel
// to any other async startup actions they are performing.
if (Module['instantiateWasm']) {
try {
var exports = Module['instantiateWasm'](info, receiveInstance);
return exports;
} catch(e) {
err('Module.instantiateWasm callback failed with error: ' + e);
return false;
}
}
// If instantiation fails, reject the module ready promise.
instantiateAsync().catch(readyPromiseReject);
return {}; // no exports yet; we'll fill them in later
}
// Globals used by JS i64 conversions
var tempDouble;
var tempI64;
// === Body ===
var ASM_CONSTS = {
};
function callRuntimeCallbacks(callbacks) {
while(callbacks.length > 0) {
var callback = callbacks.shift();
if (typeof callback == 'function') {
callback(Module); // Pass the module as the first argument.
continue;
}
var func = callback.func;
if (typeof func === 'number') {
if (callback.arg === undefined) {
wasmTable.get(func)();
} else {
wasmTable.get(func)(callback.arg);
}
} else {
func(callback.arg === undefined ? null : callback.arg);
}
}
}
function demangle(func) {
return func;
}
function demangleAll(text) {
var regex =
/\b_Z[\w\d_]+/g;
return text.replace(regex,
function(x) {
var y = demangle(x);
return x === y ? x : (y + ' [' + x + ']');
});
}
function dynCallLegacy(sig, ptr, args) {
if (args && args.length) {
return Module['dynCall_' + sig].apply(null, [ptr].concat(args));
}
return Module['dynCall_' + sig].call(null, ptr);
}
function dynCall(sig, ptr, args) {
// Without WASM_BIGINT support we cannot directly call function with i64 as
// part of thier signature, so we rely the dynCall functions generated by
// wasm-emscripten-finalize
if (sig.indexOf('j') != -1) {
return dynCallLegacy(sig, ptr, args);
}
return wasmTable.get(ptr).apply(null, args)
}
function jsStackTrace() {
var error = new Error();
if (!error.stack) {
// IE10+ special cases: It does have callstack info, but it is only populated if an Error object is thrown,
// so try that as a special-case.
try {
throw new Error();
} catch(e) {
error = e;
}
if (!error.stack) {
return '(no stack trace available)';
}
}
return error.stack.toString();
}
function stackTrace() {
var js = jsStackTrace();
if (Module['extraStackTrace']) js += '\n' + Module['extraStackTrace']();
return demangleAll(js);
}
function _atexit(func, arg) {
}
function ___cxa_thread_atexit(a0,a1
) {
return _atexit(a0,a1);
}
function getShiftFromSize(size) {
switch (size) {
case 1: return 0;
case 2: return 1;
case 4: return 2;
case 8: return 3;
default:
throw new TypeError('Unknown type size: ' + size);
}
}
function embind_init_charCodes() {
var codes = new Array(256);
for (var i = 0; i < 256; ++i) {
codes[i] = String.fromCharCode(i);
}
embind_charCodes = codes;
}
var embind_charCodes=undefined;
function readLatin1String(ptr) {
var ret = "";
var c = ptr;
while (HEAPU8[c]) {
ret += embind_charCodes[HEAPU8[c++]];
}
return ret;
}
var awaitingDependencies={};
var registeredTypes={};
var typeDependencies={};
var char_0=48;
var char_9=57;
function makeLegalFunctionName(name) {
if (undefined === name) {
return '_unknown';
}
name = name.replace(/[^a-zA-Z0-9_]/g, '$');
var f = name.charCodeAt(0);
if (f >= char_0 && f <= char_9) {
return '_' + name;
} else {
return name;
}
}
function createNamedFunction(name, body) {
name = makeLegalFunctionName(name);
/*jshint evil:true*/
return new Function(
"body",
"return function " + name + "() {\n" +
" \"use strict\";" +
" return body.apply(this, arguments);\n" +
"};\n"
)(body);
}
function extendError(baseErrorType, errorName) {
var errorClass = createNamedFunction(errorName, function(message) {
this.name = errorName;
this.message = message;
var stack = (new Error(message)).stack;
if (stack !== undefined) {
this.stack = this.toString() + '\n' +
stack.replace(/^Error(:[^\n]*)?\n/, '');
}
});
errorClass.prototype = Object.create(baseErrorType.prototype);
errorClass.prototype.constructor = errorClass;
errorClass.prototype.toString = function() {
if (this.message === undefined) {
return this.name;
} else {
return this.name + ': ' + this.message;
}
};
return errorClass;
}
var BindingError=undefined;
function throwBindingError(message) {
throw new BindingError(message);
}
var InternalError=undefined;
function throwInternalError(message) {
throw new InternalError(message);
}
function whenDependentTypesAreResolved(myTypes, dependentTypes, getTypeConverters) {
myTypes.forEach(function(type) {
typeDependencies[type] = dependentTypes;
});
function onComplete(typeConverters) {
var myTypeConverters = getTypeConverters(typeConverters);
if (myTypeConverters.length !== myTypes.length) {
throwInternalError('Mismatched type converter count');
}
for (var i = 0; i < myTypes.length; ++i) {
registerType(myTypes[i], myTypeConverters[i]);
}
}
var typeConverters = new Array(dependentTypes.length);
var unregisteredTypes = [];
var registered = 0;
dependentTypes.forEach(function(dt, i) {
if (registeredTypes.hasOwnProperty(dt)) {
typeConverters[i] = registeredTypes[dt];
} else {
unregisteredTypes.push(dt);
if (!awaitingDependencies.hasOwnProperty(dt)) {
awaitingDependencies[dt] = [];
}
awaitingDependencies[dt].push(function() {
typeConverters[i] = registeredTypes[dt];
++registered;
if (registered === unregisteredTypes.length) {
onComplete(typeConverters);
}
});
}
});
if (0 === unregisteredTypes.length) {
onComplete(typeConverters);
}
}
/** @param {Object=} options */
function registerType(rawType, registeredInstance, options) {
options = options || {};
if (!('argPackAdvance' in registeredInstance)) {
throw new TypeError('registerType registeredInstance requires argPackAdvance');
}
var name = registeredInstance.name;
if (!rawType) {
throwBindingError('type "' + name + '" must have a positive integer typeid pointer');
}
if (registeredTypes.hasOwnProperty(rawType)) {
if (options.ignoreDuplicateRegistrations) {
return;
} else {
throwBindingError("Cannot register type '" + name + "' twice");
}
}
registeredTypes[rawType] = registeredInstance;
delete typeDependencies[rawType];
if (awaitingDependencies.hasOwnProperty(rawType)) {
var callbacks = awaitingDependencies[rawType];
delete awaitingDependencies[rawType];
callbacks.forEach(function(cb) {
cb();
});
}
}
function __embind_register_bool(rawType, name, size, trueValue, falseValue) {
var shift = getShiftFromSize(size);
name = readLatin1String(name);
registerType(rawType, {
name: name,
'fromWireType': function(wt) {
// ambiguous emscripten ABI: sometimes return values are
// true or false, and sometimes integers (0 or 1)
return !!wt;
},
'toWireType': function(destructors, o) {
return o ? trueValue : falseValue;
},
'argPackAdvance': 8,
'readValueFromPointer': function(pointer) {
// TODO: if heap is fixed (like in asm.js) this could be executed outside
var heap;
if (size === 1) {
heap = HEAP8;
} else if (size === 2) {
heap = HEAP16;
} else if (size === 4) {
heap = HEAP32;
} else {
throw new TypeError("Unknown boolean type size: " + name);
}
return this['fromWireType'](heap[pointer >> shift]);
},
destructorFunction: null, // This type does not need a destructor
});
}
var emval_free_list=[];
var emval_handle_array=[{},{value:undefined},{value:null},{value:true},{value:false}];
function __emval_decref(handle) {
if (handle > 4 && 0 === --emval_handle_array[handle].refcount) {
emval_handle_array[handle] = undefined;
emval_free_list.push(handle);
}
}
function count_emval_handles() {
var count = 0;
for (var i = 5; i < emval_handle_array.length; ++i) {
if (emval_handle_array[i] !== undefined) {
++count;
}
}
return count;
}
function get_first_emval() {
for (var i = 5; i < emval_handle_array.length; ++i) {
if (emval_handle_array[i] !== undefined) {
return emval_handle_array[i];
}
}
return null;
}
function init_emval() {
Module['count_emval_handles'] = count_emval_handles;
Module['get_first_emval'] = get_first_emval;
}
function __emval_register(value) {
switch(value){
case undefined :{ return 1; }
case null :{ return 2; }
case true :{ return 3; }
case false :{ return 4; }
default:{
var handle = emval_free_list.length ?
emval_free_list.pop() :
emval_handle_array.length;
emval_handle_array[handle] = {refcount: 1, value: value};
return handle;
}
}
}
function simpleReadValueFromPointer(pointer) {
return this['fromWireType'](HEAPU32[pointer >> 2]);
}
function __embind_register_emval(rawType, name) {
name = readLatin1String(name);
registerType(rawType, {
name: name,
'fromWireType': function(handle) {
var rv = emval_handle_array[handle].value;
__emval_decref(handle);
return rv;
},
'toWireType': function(destructors, value) {
return __emval_register(value);
},
'argPackAdvance': 8,
'readValueFromPointer': simpleReadValueFromPointer,
destructorFunction: null, // This type does not need a destructor
// TODO: do we need a deleteObject here? write a test where
// emval is passed into JS via an interface
});
}
function _embind_repr(v) {
if (v === null) {
return 'null';
}
var t = typeof v;
if (t === 'object' || t === 'array' || t === 'function') {
return v.toString();
} else {
return '' + v;
}
}
function floatReadValueFromPointer(name, shift) {
switch (shift) {
case 2: return function(pointer) {
return this['fromWireType'](HEAPF32[pointer >> 2]);
};
case 3: return function(pointer) {
return this['fromWireType'](HEAPF64[pointer >> 3]);
};
default:
throw new TypeError("Unknown float type: " + name);
}
}
function __embind_register_float(rawType, name, size) {
var shift = getShiftFromSize(size);
name = readLatin1String(name);
registerType(rawType, {
name: name,
'fromWireType': function(value) {
return value;
},
'toWireType': function(destructors, value) {
// todo: Here we have an opportunity for -O3 level "unsafe" optimizations: we could
// avoid the following if() and assume value is of proper type.
if (typeof value !== "number" && typeof value !== "boolean") {
throw new TypeError('Cannot convert "' + _embind_repr(value) + '" to ' + this.name);
}
return value;
},
'argPackAdvance': 8,
'readValueFromPointer': floatReadValueFromPointer(name, shift),
destructorFunction: null, // This type does not need a destructor
});
}
function new_(constructor, argumentList) {
if (!(constructor instanceof Function)) {
throw new TypeError('new_ called with constructor type ' + typeof(constructor) + " which is not a function");
}
/*
* Previously, the following line was just:
function dummy() {};
* Unfortunately, Chrome was preserving 'dummy' as the object's name, even though at creation, the 'dummy' has the
* correct constructor name. Thus, objects created with IMVU.new would show up in the debugger as 'dummy', which
* isn't very helpful. Using IMVU.createNamedFunction addresses the issue. Doublely-unfortunately, there's no way
* to write a test for this behavior. -NRD 2013.02.22
*/
var dummy = createNamedFunction(constructor.name || 'unknownFunctionName', function(){});
dummy.prototype = constructor.prototype;
var obj = new dummy;
var r = constructor.apply(obj, argumentList);
return (r instanceof Object) ? r : obj;
}
function runDestructors(destructors) {
while (destructors.length) {
var ptr = destructors.pop();
var del = destructors.pop();
del(ptr);
}
}
function craftInvokerFunction(humanName, argTypes, classType, cppInvokerFunc, cppTargetFunc) {
// humanName: a human-readable string name for the function to be generated.
// argTypes: An array that contains the embind type objects for all types in the function signature.
// argTypes[0] is the type object for the function return value.
// argTypes[1] is the type object for function this object/class type, or null if not crafting an invoker for a class method.
// argTypes[2...] are the actual function parameters.
// classType: The embind type object for the class to be bound, or null if this is not a method of a class.
// cppInvokerFunc: JS Function object to the C++-side function that interops into C++ code.
// cppTargetFunc: Function pointer (an integer to FUNCTION_TABLE) to the target C++ function the cppInvokerFunc will end up calling.
var argCount = argTypes.length;
if (argCount < 2) {
throwBindingError("argTypes array size mismatch! Must at least get return value and 'this' types!");
}
var isClassMethodFunc = (argTypes[1] !== null && classType !== null);
// Free functions with signature "void function()" do not need an invoker that marshalls between wire types.
// TODO: This omits argument count check - enable only at -O3 or similar.
// if (ENABLE_UNSAFE_OPTS && argCount == 2 && argTypes[0].name == "void" && !isClassMethodFunc) {
// return FUNCTION_TABLE[fn];
// }
// Determine if we need to use a dynamic stack to store the destructors for the function parameters.
// TODO: Remove this completely once all function invokers are being dynamically generated.
var needsDestructorStack = false;
for(var i = 1; i < argTypes.length; ++i) { // Skip return value at index 0 - it's not deleted here.
if (argTypes[i] !== null && argTypes[i].destructorFunction === undefined) { // The type does not define a destructor function - must use dynamic stack
needsDestructorStack = true;
break;
}
}
var returns = (argTypes[0].name !== "void");
var argsList = "";
var argsListWired = "";
for(var i = 0; i < argCount - 2; ++i) {
argsList += (i!==0?", ":"")+"arg"+i;
argsListWired += (i!==0?", ":"")+"arg"+i+"Wired";
}
var invokerFnBody =
"return function "+makeLegalFunctionName(humanName)+"("+argsList+") {\n" +
"if (arguments.length !== "+(argCount - 2)+") {\n" +
"throwBindingError('function "+humanName+" called with ' + arguments.length + ' arguments, expected "+(argCount - 2)+" args!');\n" +
"}\n";
if (needsDestructorStack) {
invokerFnBody +=
"var destructors = [];\n";
}
var dtorStack = needsDestructorStack ? "destructors" : "null";
var args1 = ["throwBindingError", "invoker", "fn", "runDestructors", "retType", "classParam"];
var args2 = [throwBindingError, cppInvokerFunc, cppTargetFunc, runDestructors, argTypes[0], argTypes[1]];
if (isClassMethodFunc) {
invokerFnBody += "var thisWired = classParam.toWireType("+dtorStack+", this);\n";
}
for(var i = 0; i < argCount - 2; ++i) {
invokerFnBody += "var arg"+i+"Wired = argType"+i+".toWireType("+dtorStack+", arg"+i+"); // "+argTypes[i+2].name+"\n";
args1.push("argType"+i);
args2.push(argTypes[i+2]);
}
if (isClassMethodFunc) {
argsListWired = "thisWired" + (argsListWired.length > 0 ? ", " : "") + argsListWired;
}
invokerFnBody +=
(returns?"var rv = ":"") + "invoker(fn"+(argsListWired.length>0?", ":"")+argsListWired+");\n";
if (needsDestructorStack) {
invokerFnBody += "runDestructors(destructors);\n";
} else {
for(var i = isClassMethodFunc?1:2; i < argTypes.length; ++i) { // Skip return value at index 0 - it's not deleted here. Also skip class type if not a method.
var paramName = (i === 1 ? "thisWired" : ("arg"+(i - 2)+"Wired"));
if (argTypes[i].destructorFunction !== null) {
invokerFnBody += paramName+"_dtor("+paramName+"); // "+argTypes[i].name+"\n";
args1.push(paramName+"_dtor");
args2.push(argTypes[i].destructorFunction);
}
}
}
if (returns) {
invokerFnBody += "var ret = retType.fromWireType(rv);\n" +
"return ret;\n";
} else {
}
invokerFnBody += "}\n";
args1.push(invokerFnBody);
var invokerFunction = new_(Function, args1).apply(null, args2);
return invokerFunction;
}
function ensureOverloadTable(proto, methodName, humanName) {
if (undefined === proto[methodName].overloadTable) {
var prevFunc = proto[methodName];
// Inject an overload resolver function that routes to the appropriate overload based on the number of arguments.
proto[methodName] = function() {
// TODO This check can be removed in -O3 level "unsafe" optimizations.
if (!proto[methodName].overloadTable.hasOwnProperty(arguments.length)) {
throwBindingError("Function '" + humanName + "' called with an invalid number of arguments (" + arguments.length + ") - expects one of (" + proto[methodName].overloadTable + ")!");
}
return proto[methodName].overloadTable[arguments.length].apply(this, arguments);
};
// Move the previous function into the overload table.
proto[methodName].overloadTable = [];
proto[methodName].overloadTable[prevFunc.argCount] = prevFunc;
}
}
/** @param {number=} numArguments */
function exposePublicSymbol(name, value, numArguments) {
if (Module.hasOwnProperty(name)) {
if (undefined === numArguments || (undefined !== Module[name].overloadTable && undefined !== Module[name].overloadTable[numArguments])) {
throwBindingError("Cannot register public name '" + name + "' twice");
}
// We are exposing a function with the same name as an existing function. Create an overload table and a function selector
// that routes between the two.
ensureOverloadTable(Module, name, name);
if (Module.hasOwnProperty(numArguments)) {
throwBindingError("Cannot register multiple overloads of a function with the same number of arguments (" + numArguments + ")!");
}
// Add the new function into the overload table.
Module[name].overloadTable[numArguments] = value;
}
else {
Module[name] = value;
if (undefined !== numArguments) {
Module[name].numArguments = numArguments;
}
}
}
function heap32VectorToArray(count, firstElement) {
var array = [];
for (var i = 0; i < count; i++) {
array.push(HEAP32[(firstElement >> 2) + i]);
}
return array;
}
/** @param {number=} numArguments */
function replacePublicSymbol(name, value, numArguments) {
if (!Module.hasOwnProperty(name)) {
throwInternalError('Replacing nonexistant public symbol');
}
// If there's an overload table for this symbol, replace the symbol in the overload table instead.
if (undefined !== Module[name].overloadTable && undefined !== numArguments) {
Module[name].overloadTable[numArguments] = value;
}
else {
Module[name] = value;
Module[name].argCount = numArguments;
}
}
function getDynCaller(sig, ptr) {
assert(sig.indexOf('j') >= 0, 'getDynCaller should only be called with i64 sigs')
var argCache = [];
return function() {
argCache.length = arguments.length;
for (var i = 0; i < arguments.length; i++) {
argCache[i] = arguments[i];
}
return dynCall(sig, ptr, argCache);
};
}
function embind__requireFunction(signature, rawFunction) {
signature = readLatin1String(signature);
function makeDynCaller() {
if (signature.indexOf('j') != -1) {
return getDynCaller(signature, rawFunction);
}
return wasmTable.get(rawFunction);
}
var fp = makeDynCaller();
if (typeof fp !== "function") {
throwBindingError("unknown function pointer with signature " + signature + ": " + rawFunction);
}
return fp;
}
var UnboundTypeError=undefined;
function getTypeName(type) {
var ptr = ___getTypeName(type);
var rv = readLatin1String(ptr);
_free(ptr);
return rv;
}
function throwUnboundTypeError(message, types) {
var unboundTypes = [];
var seen = {};
function visit(type) {
if (seen[type]) {
return;
}
if (registeredTypes[type]) {
return;
}
if (typeDependencies[type]) {
typeDependencies[type].forEach(visit);
return;
}
unboundTypes.push(type);
seen[type] = true;
}
types.forEach(visit);
throw new UnboundTypeError(message + ': ' + unboundTypes.map(getTypeName).join([', ']));
}
function __embind_register_function(name, argCount, rawArgTypesAddr, signature, rawInvoker, fn) {
var argTypes = heap32VectorToArray(argCount, rawArgTypesAddr);
name = readLatin1String(name);
rawInvoker = embind__requireFunction(signature, rawInvoker);
exposePublicSymbol(name, function() {
throwUnboundTypeError('Cannot call ' + name + ' due to unbound types', argTypes);
}, argCount - 1);
whenDependentTypesAreResolved([], argTypes, function(argTypes) {
var invokerArgsArray = [argTypes[0] /* return value */, null /* no class 'this'*/].concat(argTypes.slice(1) /* actual params */);
replacePublicSymbol(name, craftInvokerFunction(name, invokerArgsArray, null /* no class 'this'*/, rawInvoker, fn), argCount - 1);
return [];
});
}
function integerReadValueFromPointer(name, shift, signed) {
// integers are quite common, so generate very specialized functions
switch (shift) {
case 0: return signed ?
function readS8FromPointer(pointer) { return HEAP8[pointer]; } :
function readU8FromPointer(pointer) { return HEAPU8[pointer]; };
case 1: return signed ?
function readS16FromPointer(pointer) { return HEAP16[pointer >> 1]; } :
function readU16FromPointer(pointer) { return HEAPU16[pointer >> 1]; };
case 2: return signed ?
function readS32FromPointer(pointer) { return HEAP32[pointer >> 2]; } :
function readU32FromPointer(pointer) { return HEAPU32[pointer >> 2]; };
default:
throw new TypeError("Unknown integer type: " + name);
}
}
function __embind_register_integer(primitiveType, name, size, minRange, maxRange) {
name = readLatin1String(name);
if (maxRange === -1) { // LLVM doesn't have signed and unsigned 32-bit types, so u32 literals come out as 'i32 -1'. Always treat those as max u32.
maxRange = 4294967295;
}
var shift = getShiftFromSize(size);
var fromWireType = function(value) {
return value;
};
if (minRange === 0) {
var bitshift = 32 - 8*size;
fromWireType = function(value) {
return (value << bitshift) >>> bitshift;
};
}
var isUnsignedType = (name.indexOf('unsigned') != -1);
registerType(primitiveType, {
name: name,
'fromWireType': fromWireType,
'toWireType': function(destructors, value) {
// todo: Here we have an opportunity for -O3 level "unsafe" optimizations: we could
// avoid the following two if()s and assume value is of proper type.
if (typeof value !== "number" && typeof value !== "boolean") {
throw new TypeError('Cannot convert "' + _embind_repr(value) + '" to ' + this.name);
}
if (value < minRange || value > maxRange) {
throw new TypeError('Passing a number "' + _embind_repr(value) + '" from JS side to C/C++ side to an argument of type "' + name + '", which is outside the valid range [' + minRange + ', ' + maxRange + ']!');
}
return isUnsignedType ? (value >>> 0) : (value | 0);
},
'argPackAdvance': 8,
'readValueFromPointer': integerReadValueFromPointer(name, shift, minRange !== 0),
destructorFunction: null, // This type does not need a destructor
});
}
function __embind_register_memory_view(rawType, dataTypeIndex, name) {
var typeMapping = [
Int8Array,
Uint8Array,
Int16Array,
Uint16Array,
Int32Array,
Uint32Array,
Float32Array,
Float64Array,
];
var TA = typeMapping[dataTypeIndex];
function decodeMemoryView(handle) {
handle = handle >> 2;
var heap = HEAPU32;
var size = heap[handle]; // in elements
var data = heap[handle + 1]; // byte offset into emscripten heap
return new TA(buffer, data, size);
}
name = readLatin1String(name);
registerType(rawType, {
name: name,
'fromWireType': decodeMemoryView,
'argPackAdvance': 8,
'readValueFromPointer': decodeMemoryView,
}, {
ignoreDuplicateRegistrations: true,
});
}
function __embind_register_std_string(rawType, name) {
name = readLatin1String(name);
var stdStringIsUTF8
//process only std::string bindings with UTF8 support, in contrast to e.g. std::basic_string<unsigned char>
= (name === "std::string");
registerType(rawType, {
name: name,
'fromWireType': function(value) {
var length = HEAPU32[value >> 2];
var str;
if (stdStringIsUTF8) {
var decodeStartPtr = value + 4;
// Looping here to support possible embedded '0' bytes
for (var i = 0; i <= length; ++i) {
var currentBytePtr = value + 4 + i;
if (i == length || HEAPU8[currentBytePtr] == 0) {
var maxRead = currentBytePtr - decodeStartPtr;
var stringSegment = UTF8ToString(decodeStartPtr, maxRead);
if (str === undefined) {
str = stringSegment;
} else {
str += String.fromCharCode(0);
str += stringSegment;
}
decodeStartPtr = currentBytePtr + 1;
}
}
} else {
var a = new Array(length);
for (var i = 0; i < length; ++i) {
a[i] = String.fromCharCode(HEAPU8[value + 4 + i]);
}
str = a.join('');
}
_free(value);
return str;
},
'toWireType': function(destructors, value) {
if (value instanceof ArrayBuffer) {
value = new Uint8Array(value);
}
var getLength;
var valueIsOfTypeString = (typeof value === 'string');
if (!(valueIsOfTypeString || value instanceof Uint8Array || value instanceof Uint8ClampedArray || value instanceof Int8Array)) {
throwBindingError('Cannot pass non-string to std::string');
}
if (stdStringIsUTF8 && valueIsOfTypeString) {
getLength = function() {return lengthBytesUTF8(value);};
} else {
getLength = function() {return value.length;};
}
// assumes 4-byte alignment
var length = getLength();
var ptr = _malloc(4 + length + 1);
HEAPU32[ptr >> 2] = length;
if (stdStringIsUTF8 && valueIsOfTypeString) {
stringToUTF8(value, ptr + 4, length + 1);
} else {
if (valueIsOfTypeString) {
for (var i = 0; i < length; ++i) {
var charCode = value.charCodeAt(i);
if (charCode > 255) {
_free(ptr);
throwBindingError('String has UTF-16 code units that do not fit in 8 bits');
}
HEAPU8[ptr + 4 + i] = charCode;
}
} else {
for (var i = 0; i < length; ++i) {
HEAPU8[ptr + 4 + i] = value[i];
}
}
}
if (destructors !== null) {
destructors.push(_free, ptr);
}
return ptr;
},
'argPackAdvance': 8,
'readValueFromPointer': simpleReadValueFromPointer,
destructorFunction: function(ptr) { _free(ptr); },
});
}
function __embind_register_std_wstring(rawType, charSize, name) {
name = readLatin1String(name);
var decodeString, encodeString, getHeap, lengthBytesUTF, shift;
if (charSize === 2) {
decodeString = UTF16ToString;
encodeString = stringToUTF16;
lengthBytesUTF = lengthBytesUTF16;
getHeap = function() { return HEAPU16; };
shift = 1;
} else if (charSize === 4) {
decodeString = UTF32ToString;
encodeString = stringToUTF32;
lengthBytesUTF = lengthBytesUTF32;
getHeap = function() { return HEAPU32; };
shift = 2;
}
registerType(rawType, {
name: name,
'fromWireType': function(value) {
// Code mostly taken from _embind_register_std_string fromWireType
var length = HEAPU32[value >> 2];
var HEAP = getHeap();
var str;
var decodeStartPtr = value + 4;
// Looping here to support possible embedded '0' bytes
for (var i = 0; i <= length; ++i) {
var currentBytePtr = value + 4 + i * charSize;
if (i == length || HEAP[currentBytePtr >> shift] == 0) {
var maxReadBytes = currentBytePtr - decodeStartPtr;
var stringSegment = decodeString(decodeStartPtr, maxReadBytes);
if (str === undefined) {
str = stringSegment;
} else {
str += String.fromCharCode(0);
str += stringSegment;
}
decodeStartPtr = currentBytePtr + charSize;
}
}
_free(value);
return str;
},
'toWireType': function(destructors, value) {
if (!(typeof value === 'string')) {
throwBindingError('Cannot pass non-string to C++ string type ' + name);
}
// assumes 4-byte alignment
var length = lengthBytesUTF(value);
var ptr = _malloc(4 + length + charSize);
HEAPU32[ptr >> 2] = length >> shift;
encodeString(value, ptr + 4, length + charSize);
if (destructors !== null) {
destructors.push(_free, ptr);
}
return ptr;
},
'argPackAdvance': 8,
'readValueFromPointer': simpleReadValueFromPointer,
destructorFunction: function(ptr) { _free(ptr); },
});
}
function __embind_register_void(rawType, name) {
name = readLatin1String(name);
registerType(rawType, {
isVoid: true, // void return values can be optimized out sometimes
name: name,
'argPackAdvance': 0,
'fromWireType': function() {
return undefined;
},
'toWireType': function(destructors, o) {
// TODO: assert if anything else is given?
return undefined;
},
});
}
var emval_symbols={};
function getStringOrSymbol(address) {
var symbol = emval_symbols[address];
if (symbol === undefined) {
return readLatin1String(address);
} else {
return symbol;
}
}
function emval_get_global() {
if (typeof globalThis === 'object') {
return globalThis;
}
return (function(){
return Function;
})()('return this')();
}
function __emval_get_global(name) {
if(name===0){
return __emval_register(emval_get_global());
} else {
name = getStringOrSymbol(name);
return __emval_register(emval_get_global()[name]);
}
}
function __emval_incref(handle) {
if (handle > 4) {
emval_handle_array[handle].refcount += 1;
}
}
function requireRegisteredType(rawType, humanName) {
var impl = registeredTypes[rawType];
if (undefined === impl) {
throwBindingError(humanName + " has unknown type " + getTypeName(rawType));
}
return impl;
}
function craftEmvalAllocator(argCount) {
/*This function returns a new function that looks like this:
function emval_allocator_3(constructor, argTypes, args) {
var argType0 = requireRegisteredType(HEAP32[(argTypes >> 2)], "parameter 0");
var arg0 = argType0.readValueFromPointer(args);
var argType1 = requireRegisteredType(HEAP32[(argTypes >> 2) + 1], "parameter 1");
var arg1 = argType1.readValueFromPointer(args + 8);
var argType2 = requireRegisteredType(HEAP32[(argTypes >> 2) + 2], "parameter 2");
var arg2 = argType2.readValueFromPointer(args + 16);
var obj = new constructor(arg0, arg1, arg2);
return __emval_register(obj);
} */
var argsList = "";
for(var i = 0; i < argCount; ++i) {
argsList += (i!==0?", ":"")+"arg"+i; // 'arg0, arg1, ..., argn'
}
var functionBody =
"return function emval_allocator_"+argCount+"(constructor, argTypes, args) {\n";
for(var i = 0; i < argCount; ++i) {
functionBody +=
"var argType"+i+" = requireRegisteredType(Module['HEAP32'][(argTypes >>> 2) + "+i+"], \"parameter "+i+"\");\n" +
"var arg"+i+" = argType"+i+".readValueFromPointer(args);\n" +
"args += argType"+i+"['argPackAdvance'];\n";
}
functionBody +=
"var obj = new constructor("+argsList+");\n" +
"return __emval_register(obj);\n" +
"}\n";
/*jshint evil:true*/
return (new Function("requireRegisteredType", "Module", "__emval_register", functionBody))(
requireRegisteredType, Module, __emval_register);
}
var emval_newers={};
function requireHandle(handle) {
if (!handle) {
throwBindingError('Cannot use deleted val. handle = ' + handle);
}
return emval_handle_array[handle].value;
}
function __emval_new(handle, argCount, argTypes, args) {
handle = requireHandle(handle);
var newer = emval_newers[argCount];
if (!newer) {
newer = craftEmvalAllocator(argCount);
emval_newers[argCount] = newer;
}
return newer(handle, argTypes, args);
}
function _abort() {
abort();
}
function _longjmp(env, value) {
_setThrew(env, value || 1);
throw 'longjmp';
}
function _emscripten_longjmp(a0,a1
) {
return _longjmp(a0,a1);
}
function _emscripten_memcpy_big(dest, src, num) {
HEAPU8.copyWithin(dest, src, src + num);
}
function _emscripten_get_heap_size() {
return HEAPU8.length;
}
function emscripten_realloc_buffer(size) {
try {
// round size grow request up to wasm page size (fixed 64KB per spec)
wasmMemory.grow((size - buffer.byteLength + 65535) >>> 16); // .grow() takes a delta compared to the previous size
updateGlobalBufferAndViews(wasmMemory.buffer);
return 1 /*success*/;
} catch(e) {
}
// implicit 0 return to save code size (caller will cast "undefined" into 0
// anyhow)
}
function _emscripten_resize_heap(requestedSize) {
requestedSize = requestedSize >>> 0;
var oldSize = _emscripten_get_heap_size();
// With pthreads, races can happen (another thread might increase the size in between), so return a failure, and let the caller retry.
// Memory resize rules:
// 1. When resizing, always produce a resized heap that is at least 16MB (to avoid tiny heap sizes receiving lots of repeated resizes at startup)
// 2. Always increase heap size to at least the requested size, rounded up to next page multiple.
// 3a. If MEMORY_GROWTH_LINEAR_STEP == -1, excessively resize the heap geometrically: increase the heap size according to
// MEMORY_GROWTH_GEOMETRIC_STEP factor (default +20%),
// At most overreserve by MEMORY_GROWTH_GEOMETRIC_CAP bytes (default 96MB).
// 3b. If MEMORY_GROWTH_LINEAR_STEP != -1, excessively resize the heap linearly: increase the heap size by at least MEMORY_GROWTH_LINEAR_STEP bytes.
// 4. Max size for the heap is capped at 2048MB-WASM_PAGE_SIZE, or by MAXIMUM_MEMORY, or by ASAN limit, depending on which is smallest
// 5. If we were unable to allocate as much memory, it may be due to over-eager decision to excessively reserve due to (3) above.
// Hence if an allocation fails, cut down on the amount of excess growth, in an attempt to succeed to perform a smaller allocation.
// A limit was set for how much we can grow. We should not exceed that
// (the wasm binary specifies it, so if we tried, we'd fail anyhow).
var maxHeapSize = 2147483648;
if (requestedSize > maxHeapSize) {
return false;
}
var minHeapSize = 16777216;
// Loop through potential heap size increases. If we attempt a too eager reservation that fails, cut down on the
// attempted size and reserve a smaller bump instead. (max 3 times, chosen somewhat arbitrarily)
for(var cutDown = 1; cutDown <= 4; cutDown *= 2) {
var overGrownHeapSize = oldSize * (1 + 0.2 / cutDown); // ensure geometric growth
// but limit overreserving (default to capping at +96MB overgrowth at most)
overGrownHeapSize = Math.min(overGrownHeapSize, requestedSize + 100663296 );
var newSize = Math.min(maxHeapSize, alignUp(Math.max(minHeapSize, requestedSize, overGrownHeapSize), 65536));
var replacement = emscripten_realloc_buffer(newSize);
if (replacement) {
return true;
}
}
return false;
}
var SYSCALLS={mappings:{},buffers:[null,[],[]],printChar:function(stream, curr) {
var buffer = SYSCALLS.buffers[stream];
if (curr === 0 || curr === 10) {
(stream === 1 ? out : err)(UTF8ArrayToString(buffer, 0));
buffer.length = 0;
} else {
buffer.push(curr);
}
},varargs:undefined,get:function() {
SYSCALLS.varargs += 4;
var ret = HEAP32[(((SYSCALLS.varargs)-(4))>>2)];
return ret;
},getStr:function(ptr) {
var ret = UTF8ToString(ptr);
return ret;
},get64:function(low, high) {
return low;
}};
function _fd_close(fd) {
return 0;
}
function _fd_seek(fd, offset_low, offset_high, whence, newOffset) {
}
function flush_NO_FILESYSTEM() {
// flush anything remaining in the buffers during shutdown
if (typeof _fflush !== 'undefined') _fflush(0);
var buffers = SYSCALLS.buffers;
if (buffers[1].length) SYSCALLS.printChar(1, 10);
if (buffers[2].length) SYSCALLS.printChar(2, 10);
}
function _fd_write(fd, iov, iovcnt, pnum) {
// hack to support printf in SYSCALLS_REQUIRE_FILESYSTEM=0
var num = 0;
for (var i = 0; i < iovcnt; i++) {
var ptr = HEAP32[(((iov)+(i*8))>>2)];
var len = HEAP32[(((iov)+(i*8 + 4))>>2)];
for (var j = 0; j < len; j++) {
SYSCALLS.printChar(fd, HEAPU8[ptr+j]);
}
num += len;
}
HEAP32[((pnum)>>2)]=num
return 0;
}
function _getTempRet0() {
return (getTempRet0() | 0);
}
function _setTempRet0($i) {
setTempRet0(($i) | 0);
}
embind_init_charCodes();
BindingError = Module['BindingError'] = extendError(Error, 'BindingError');;
InternalError = Module['InternalError'] = extendError(Error, 'InternalError');;
init_emval();;
UnboundTypeError = Module['UnboundTypeError'] = extendError(Error, 'UnboundTypeError');;
var ASSERTIONS = false;
/** @type {function(string, boolean=, number=)} */
function intArrayFromString(stringy, dontAddNull, length) {
var len = length > 0 ? length : lengthBytesUTF8(stringy)+1;
var u8array = new Array(len);
var numBytesWritten = stringToUTF8Array(stringy, u8array, 0, u8array.length);
if (dontAddNull) u8array.length = numBytesWritten;
return u8array;
}
function intArrayToString(array) {
var ret = [];
for (var i = 0; i < array.length; i++) {
var chr = array[i];
if (chr > 0xFF) {
if (ASSERTIONS) {
assert(false, 'Character code ' + chr + ' (' + String.fromCharCode(chr) + ') at offset ' + i + ' not in 0x00-0xFF.');
}
chr &= 0xFF;
}
ret.push(String.fromCharCode(chr));
}
return ret.join('');
}
__ATINIT__.push({ func: function() { ___wasm_call_ctors() } });
var asmLibraryArg = {
"__cxa_thread_atexit": ___cxa_thread_atexit,
"_embind_register_bool": __embind_register_bool,
"_embind_register_emval": __embind_register_emval,
"_embind_register_float": __embind_register_float,
"_embind_register_function": __embind_register_function,
"_embind_register_integer": __embind_register_integer,
"_embind_register_memory_view": __embind_register_memory_view,
"_embind_register_std_string": __embind_register_std_string,
"_embind_register_std_wstring": __embind_register_std_wstring,
"_embind_register_void": __embind_register_void,
"_emval_decref": __emval_decref,
"_emval_get_global": __emval_get_global,
"_emval_incref": __emval_incref,
"_emval_new": __emval_new,
"abort": _abort,
"emscripten_longjmp": _emscripten_longjmp,
"emscripten_memcpy_big": _emscripten_memcpy_big,
"emscripten_resize_heap": _emscripten_resize_heap,
"fd_close": _fd_close,
"fd_seek": _fd_seek,
"fd_write": _fd_write,
"getTempRet0": _getTempRet0,
"invoke_iii": invoke_iii,
"invoke_iiiii": invoke_iiiii,
"invoke_vi": invoke_vi,
"invoke_viiii": invoke_viiii,
"invoke_viiiiiii": invoke_viiiiiii,
"memory": wasmMemory,
"setTempRet0": _setTempRet0
};
var asm = createWasm();
/** @type {function(...*):?} */
var ___wasm_call_ctors = Module["___wasm_call_ctors"] = function() {
return (___wasm_call_ctors = Module["___wasm_call_ctors"] = Module["asm"]["__wasm_call_ctors"]).apply(null, arguments);
};
/** @type {function(...*):?} */
var _malloc = Module["_malloc"] = function() {
return (_malloc = Module["_malloc"] = Module["asm"]["malloc"]).apply(null, arguments);
};
/** @type {function(...*):?} */
var _free = Module["_free"] = function() {
return (_free = Module["_free"] = Module["asm"]["free"]).apply(null, arguments);
};
/** @type {function(...*):?} */
var _realloc = Module["_realloc"] = function() {
return (_realloc = Module["_realloc"] = Module["asm"]["realloc"]).apply(null, arguments);
};
/** @type {function(...*):?} */
var ___getTypeName = Module["___getTypeName"] = function() {
return (___getTypeName = Module["___getTypeName"] = Module["asm"]["__getTypeName"]).apply(null, arguments);
};
/** @type {function(...*):?} */
var ___embind_register_native_and_builtin_types = Module["___embind_register_native_and_builtin_types"] = function() {
return (___embind_register_native_and_builtin_types = Module["___embind_register_native_and_builtin_types"] = Module["asm"]["__embind_register_native_and_builtin_types"]).apply(null, arguments);
};
/** @type {function(...*):?} */
var ___errno_location = Module["___errno_location"] = function() {
return (___errno_location = Module["___errno_location"] = Module["asm"]["__errno_location"]).apply(null, arguments);
};
/** @type {function(...*):?} */
var stackSave = Module["stackSave"] = function() {
return (stackSave = Module["stackSave"] = Module["asm"]["stackSave"]).apply(null, arguments);
};
/** @type {function(...*):?} */
var stackRestore = Module["stackRestore"] = function() {
return (stackRestore = Module["stackRestore"] = Module["asm"]["stackRestore"]).apply(null, arguments);
};
/** @type {function(...*):?} */
var stackAlloc = Module["stackAlloc"] = function() {
return (stackAlloc = Module["stackAlloc"] = Module["asm"]["stackAlloc"]).apply(null, arguments);
};
/** @type {function(...*):?} */
var _saveSetjmp = Module["_saveSetjmp"] = function() {
return (_saveSetjmp = Module["_saveSetjmp"] = Module["asm"]["saveSetjmp"]).apply(null, arguments);
};
/** @type {function(...*):?} */
var _testSetjmp = Module["_testSetjmp"] = function() {
return (_testSetjmp = Module["_testSetjmp"] = Module["asm"]["testSetjmp"]).apply(null, arguments);
};
/** @type {function(...*):?} */
var _setThrew = Module["_setThrew"] = function() {
return (_setThrew = Module["_setThrew"] = Module["asm"]["setThrew"]).apply(null, arguments);
};
/** @type {function(...*):?} */
var dynCall_iiijii = Module["dynCall_iiijii"] = function() {
return (dynCall_iiijii = Module["dynCall_iiijii"] = Module["asm"]["dynCall_iiijii"]).apply(null, arguments);
};
/** @type {function(...*):?} */
var dynCall_jiji = Module["dynCall_jiji"] = function() {
return (dynCall_jiji = Module["dynCall_jiji"] = Module["asm"]["dynCall_jiji"]).apply(null, arguments);
};
function invoke_viiiiiii(index,a1,a2,a3,a4,a5,a6,a7) {
var sp = stackSave();
try {
wasmTable.get(index)(a1,a2,a3,a4,a5,a6,a7);
} catch(e) {
stackRestore(sp);
if (e !== e+0 && e !== 'longjmp') throw e;
_setThrew(1, 0);
}
}
function invoke_vi(index,a1) {
var sp = stackSave();
try {
wasmTable.get(index)(a1);
} catch(e) {
stackRestore(sp);
if (e !== e+0 && e !== 'longjmp') throw e;
_setThrew(1, 0);
}
}
function invoke_viiii(index,a1,a2,a3,a4) {
var sp = stackSave();
try {
wasmTable.get(index)(a1,a2,a3,a4);
} catch(e) {
stackRestore(sp);
if (e !== e+0 && e !== 'longjmp') throw e;
_setThrew(1, 0);
}
}
function invoke_iii(index,a1,a2) {
var sp = stackSave();
try {
return wasmTable.get(index)(a1,a2);
} catch(e) {
stackRestore(sp);
if (e !== e+0 && e !== 'longjmp') throw e;
_setThrew(1, 0);
}
}
function invoke_iiiii(index,a1,a2,a3,a4) {
var sp = stackSave();
try {
return wasmTable.get(index)(a1,a2,a3,a4);
} catch(e) {
stackRestore(sp);
if (e !== e+0 && e !== 'longjmp') throw e;
_setThrew(1, 0);
}
}
// === Auto-generated postamble setup entry stuff ===
var calledRun;
/**
* @constructor
* @this {ExitStatus}
*/
function ExitStatus(status) {
this.name = "ExitStatus";
this.message = "Program terminated with exit(" + status + ")";
this.status = status;
}
var calledMain = false;
dependenciesFulfilled = function runCaller() {
// If run has never been called, and we should call run (INVOKE_RUN is true, and Module.noInitialRun is not false)
if (!calledRun) run();
if (!calledRun) dependenciesFulfilled = runCaller; // try this again later, after new deps are fulfilled
};
/** @type {function(Array=)} */
function run(args) {
args = args || arguments_;
if (runDependencies > 0) {
return;
}
preRun();
if (runDependencies > 0) return; // a preRun added a dependency, run will be called later
function doRun() {
// run may have just been called through dependencies being fulfilled just in this very frame,
// or while the async setStatus time below was happening
if (calledRun) return;
calledRun = true;
Module['calledRun'] = true;
if (ABORT) return;
initRuntime();
preMain();
readyPromiseResolve(Module);
if (Module['onRuntimeInitialized']) Module['onRuntimeInitialized']();
postRun();
}
if (Module['setStatus']) {
Module['setStatus']('Running...');
setTimeout(function() {
setTimeout(function() {
Module['setStatus']('');
}, 1);
doRun();
}, 1);
} else
{
doRun();
}
}
Module['run'] = run;
/** @param {boolean|number=} implicit */
function exit(status, implicit) {
// if this is just main exit-ing implicitly, and the status is 0, then we
// don't need to do anything here and can just leave. if the status is
// non-zero, though, then we need to report it.
// (we may have warned about this earlier, if a situation justifies doing so)
if (implicit && noExitRuntime && status === 0) {
return;
}
if (noExitRuntime) {
} else {
EXITSTATUS = status;
exitRuntime();
if (Module['onExit']) Module['onExit'](status);
ABORT = true;
}
quit_(status, new ExitStatus(status));
}
if (Module['preInit']) {
if (typeof Module['preInit'] == 'function') Module['preInit'] = [Module['preInit']];
while (Module['preInit'].length > 0) {
Module['preInit'].pop()();
}
}
noExitRuntime = true;
run();
return avif_node_dec.ready
}
);
})();
export default avif_node_dec;