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I've played a bit and added a non-invasive change to the HQX - https://github.com/CryZe/wasmboy-rs/pull/1 - to work around the code size regression (https://github.com/rust-lang/rust/issues/74947) introduced in the latest Rust. As a side benefit of the change, the build time also went down significantly and now takes only 1 minute altogether - including spawning Docker, fetching Cargo, building Wasm and optimising it with wasm-opt - instead of 15-20 minutes it took before. P.S. h/t @CryZe for a very quick review & publish.
Codecs
This folder contains a self-contained sub-project for each encoder and decoder that squoosh supplies.
Build
Each subproject can be built using Docker the following commands:
$ npm install
$ npm run build
This will build two files: <codec name>_<enc or dec>.js and <codec name>_<enc or dec>.wasm. It will most likely be necessary to set Module["locateFile"] to successfully load the .wasm file. When the .js file is loaded, a global <codec name>_<enc or dec> is created with the same API as an Emscripten Module.
Each codec will document its API in its README.