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* Initial work to add Options config
* Use a single encoder instance and retry up to 10 times on failure.
* Switch both sides to allow encoding from the source image, add options configuration for each.
* Styling for options (and a few tweaks for the app)
* Dep updates.
* Remove commented out code.
* Fix Encoder typing
* Fix lint issues
* Apparently I didnt have tslint autofix enabled on the chromebook
* Attempt to fix layout/panning issues
* Fix missing custom element import!
* Fix variable naming, remove dynamic encoder names, remove retry, allow encoders to return ImageData.
* Refactor state management to use an Array of objects and immutable updates instead of relying on explicit update notifications.
* Add Identity encoder, which is a passthrough encoder that handles the "original" view.
* Drop comlink-loader into the project and add ".worker" to the jpeg encoder filename so it runs in a worker (🦄)
* lint fixes.
* cleanup
* smaller PR feedback fixes
* rename "jpeg" codec to "MozJpeg"
* Formatting fixes for Options
* Colocate codecs and their options UIs in src/codecs, and standardize the namings
* Handle canvas errors
* Throw if quality is undefined, add default quality
* add note about temp styles
* add note about temp styles [2]
* Renaming updateOption
* Clarify option input bindings
* Move updateCanvas() to util and rename to drawBitmapToCanvas
* use generics to pass through encoder options
* Remove unused dependencies
* fix options type
* const
* Use `Array.prototype.some()` for image loading check
* Display encoding errors in the UI.
* I fought typescript and I think I won
* This doesn't need to be optional
* Quality isn't optional
* Simplifying comlink casting
* Splitting counters into loading and displaying
* Still loading if the loading counter isn't equal.
36 lines
792 B
TypeScript
36 lines
792 B
TypeScript
import { h, Component } from 'preact';
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import { EncodeOptions } from './encoder';
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import { bind } from '../../lib/util';
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type Props = {
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options: EncodeOptions,
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onChange(newOptions: EncodeOptions): void
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};
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export default class MozJpegCodecOptions extends Component<Props, {}> {
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@bind
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onChange(event: Event) {
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const el = event.currentTarget as HTMLInputElement;
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this.props.onChange({ quality: Number(el.value) });
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}
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render({ options }: Props) {
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return (
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<div>
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<label>
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Quality:
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<input
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name="quality"
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type="range"
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min="1"
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max="100"
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step="1"
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value={'' + options.quality}
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onChange={this.onChange}
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/>
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</label>
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</div>
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);
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}
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}
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