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Use a shared base image with fixed Emscripten version, autotools and optimisation flags for all C++ codecs. Additionally, move build commands for codecs themselves to Makefile - they're already platform-specific, and Make allows for better caching and parallelisation that custom ad-hoc scripts. This is essentially same as #777 but for C++.
WebP decoder
- Source: https://github.com/webmproject/libwebp
- Version: v1.0.2
Example
See example.html
API
int version()
Returns the version of libwebp as a number. va.b.c is encoded as 0x0a0b0c
RawImage decode(std::string buffer)
Decodes the given webp buffer into raw RGBA. RawImage is a class with 3 fields: buffer, width, and height.