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I've played a bit and added a non-invasive change to the HQX - https://github.com/CryZe/wasmboy-rs/pull/1 - to work around the code size regression (https://github.com/rust-lang/rust/issues/74947) introduced in the latest Rust. As a side benefit of the change, the build time also went down significantly and now takes only 1 minute altogether - including spawning Docker, fetching Cargo, building Wasm and optimising it with wasm-opt - instead of 15-20 minutes it took before. P.S. h/t @CryZe for a very quick review & publish.
38 lines
1.1 KiB
TOML
38 lines
1.1 KiB
TOML
[package]
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name = "squooshhqx"
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version = "0.1.0"
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authors = ["Surma <surma@surma.link>"]
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[lib]
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crate-type = ["cdylib"]
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[features]
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default = ["console_error_panic_hook", "wee_alloc"]
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[dependencies]
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cfg-if = "0.1.2"
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wasm-bindgen = "0.2.38"
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# lazy_static = "1.0.0"
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hqx = {git = "https://github.com/CryZe/wasmboy-rs", tag="v0.1.3"}
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# The `console_error_panic_hook` crate provides better debugging of panics by
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# logging them with `console.error`. This is great for development, but requires
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# all the `std::fmt` and `std::panicking` infrastructure, so isn't great for
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# code size when deploying.
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console_error_panic_hook = { version = "0.1.1", optional = true }
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# `wee_alloc` is a tiny allocator for wasm that is only ~1K in code size
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# compared to the default allocator's ~10K. It is slower than the default
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# allocator, however.
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#
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# Unfortunately, `wee_alloc` requires nightly Rust when targeting wasm for now.
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wee_alloc = { version = "0.4.2", optional = true }
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[dev-dependencies]
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wasm-bindgen-test = "0.2"
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[profile.release]
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# Tell `rustc` to optimize for small code size.
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opt-level = "s"
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lto = true
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