import { h, Component } from 'preact'; import PinchZoom, { ScaleToOpts } from './custom-els/PinchZoom'; import './custom-els/PinchZoom'; import './custom-els/TwoUp'; import * as style from './style.scss'; import { bind, linkRef } from '../../lib/initial-util'; import { shallowEqual, drawDataToCanvas } from '../../lib/util'; import { ToggleBackgroundIcon, AddIcon, RemoveIcon, BackIcon, ToggleBackgroundActiveIcon, RotateIcon, } from '../../lib/icons'; import { twoUpHandle } from './custom-els/TwoUp/styles.css'; import { InputProcessorState } from '../../codecs/input-processors'; import { cleanSet } from '../../lib/clean-modify'; import { SourceImage } from '../compress'; interface Props { source?: SourceImage; inputProcessorState?: InputProcessorState; mobileView: boolean; leftCompressed?: ImageData; rightCompressed?: ImageData; leftImgContain: boolean; rightImgContain: boolean; onBack: () => void; onInputProcessorChange: (newState: InputProcessorState) => void; } interface State { scale: number; editingScale: boolean; altBackground: boolean; } const scaleToOpts: ScaleToOpts = { originX: '50%', originY: '50%', relativeTo: 'container', allowChangeEvent: true, }; export default class Output extends Component { state: State = { scale: 1, editingScale: false, altBackground: false, }; canvasLeft?: HTMLCanvasElement; canvasRight?: HTMLCanvasElement; pinchZoomLeft?: PinchZoom; pinchZoomRight?: PinchZoom; scaleInput?: HTMLInputElement; retargetedEvents = new WeakSet(); componentDidMount() { const leftDraw = this.leftDrawable(); const rightDraw = this.rightDrawable(); // Reset the pinch zoom, which may have an position set from the previous view, after pressing // the back button. this.pinchZoomLeft!.setTransform({ allowChangeEvent: true, x: 0, y: 0, scale: 1, }); if (this.canvasLeft && leftDraw) { drawDataToCanvas(this.canvasLeft, leftDraw); } if (this.canvasRight && rightDraw) { drawDataToCanvas(this.canvasRight, rightDraw); } } componentDidUpdate(prevProps: Props, prevState: State) { const prevLeftDraw = this.leftDrawable(prevProps); const prevRightDraw = this.rightDrawable(prevProps); const leftDraw = this.leftDrawable(); const rightDraw = this.rightDrawable(); const sourceFileChanged = // Has the value become (un)defined? (!!this.props.source !== !!prevProps.source) || // Or has the file changed? (this.props.source && prevProps.source && this.props.source.file !== prevProps.source.file); const oldSourceData = prevProps.source && prevProps.source.processed; const newSourceData = this.props.source && this.props.source.processed; const pinchZoom = this.pinchZoomLeft!; if (sourceFileChanged) { // New image? Reset the pinch-zoom. pinchZoom.setTransform({ allowChangeEvent: true, x: 0, y: 0, scale: 1, }); } else if (oldSourceData && newSourceData && oldSourceData !== newSourceData) { // Since the pinch zoom transform origin is the top-left of the content, we need to flip // things around a bit when the content size changes, so the new content appears as if it were // central to the previous content. const scaleChange = 1 - pinchZoom.scale; const oldXScaleOffset = oldSourceData.width / 2 * scaleChange; const oldYScaleOffset = oldSourceData.height / 2 * scaleChange; pinchZoom.setTransform({ allowChangeEvent: true, x: pinchZoom.x - oldXScaleOffset + oldYScaleOffset, y: pinchZoom.y - oldYScaleOffset + oldXScaleOffset, }); } if (leftDraw && leftDraw !== prevLeftDraw && this.canvasLeft) { drawDataToCanvas(this.canvasLeft, leftDraw); } if (rightDraw && rightDraw !== prevRightDraw && this.canvasRight) { drawDataToCanvas(this.canvasRight, rightDraw); } } shouldComponentUpdate(nextProps: Props, nextState: State) { return !shallowEqual(this.props, nextProps) || !shallowEqual(this.state, nextState); } private leftDrawable(props: Props = this.props): ImageData | undefined { return props.leftCompressed || (props.source && props.source.processed); } private rightDrawable(props: Props = this.props): ImageData | undefined { return props.rightCompressed || (props.source && props.source.processed); } @bind private toggleBackground() { this.setState({ altBackground: !this.state.altBackground, }); } @bind private zoomIn() { if (!this.pinchZoomLeft) throw Error('Missing pinch-zoom element'); this.pinchZoomLeft.scaleTo(this.state.scale * 1.25, scaleToOpts); } @bind private zoomOut() { if (!this.pinchZoomLeft) throw Error('Missing pinch-zoom element'); this.pinchZoomLeft.scaleTo(this.state.scale / 1.25, scaleToOpts); } @bind private onRotateClick() { const { inputProcessorState } = this.props; if (!inputProcessorState) return; const newState = cleanSet( inputProcessorState, 'rotate.rotate', (inputProcessorState.rotate.rotate + 90) % 360, ); this.props.onInputProcessorChange(newState); } @bind private onScaleValueFocus() { this.setState({ editingScale: true }, () => { if (this.scaleInput) { // Firefox unfocuses the input straight away unless I force a style calculation here. I have // no idea why, but it's late and I'm quite tired. getComputedStyle(this.scaleInput).transform; this.scaleInput.focus(); } }); } @bind private onScaleInputBlur() { this.setState({ editingScale: false }); } @bind private onScaleInputChanged(event: Event) { const target = event.target as HTMLInputElement; const percent = parseFloat(target.value); if (isNaN(percent)) return; if (!this.pinchZoomLeft) throw Error('Missing pinch-zoom element'); this.pinchZoomLeft.scaleTo(percent / 100, scaleToOpts); } @bind private onPinchZoomLeftChange(event: Event) { if (!this.pinchZoomRight || !this.pinchZoomLeft) throw Error('Missing pinch-zoom element'); this.setState({ scale: this.pinchZoomLeft.scale, }); this.pinchZoomRight.setTransform({ scale: this.pinchZoomLeft.scale, x: this.pinchZoomLeft.x, y: this.pinchZoomLeft.y, }); } /** * We're using two pinch zoom elements, but we want them to stay in sync. When one moves, we * update the position of the other. However, this is tricky when it comes to multi-touch, when * one finger is on one pinch-zoom, and the other finger is on the other. To overcome this, we * redirect all relevant pointer/touch/mouse events to the first pinch zoom element. * * @param event Event to redirect */ @bind private onRetargetableEvent(event: Event) { const targetEl = event.target as HTMLElement; if (!this.pinchZoomLeft) throw Error('Missing pinch-zoom element'); // If the event is on the handle of the two-up, let it through, // unless it's a wheel event, in which case always let it through. if (event.type !== 'wheel' && targetEl.closest(`.${twoUpHandle}`)) return; // If we've already retargeted this event, let it through. if (this.retargetedEvents.has(event)) return; // Stop the event in its tracks. event.stopImmediatePropagation(); event.preventDefault(); // Clone the event & dispatch // Some TypeScript trickery needed due to https://github.com/Microsoft/TypeScript/issues/3841 const clonedEvent = new (event.constructor as typeof Event)(event.type, event); this.retargetedEvents.add(clonedEvent); this.pinchZoomLeft.dispatchEvent(clonedEvent); // Unfocus any active element on touchend. This fixes an issue on (at least) Android Chrome, // where the software keyboard is hidden, but the input remains focused, then after interaction // with this element the keyboard reappears for NO GOOD REASON. Thanks Android. if ( event.type === 'touchend' && document.activeElement && document.activeElement instanceof HTMLElement ) { document.activeElement.blur(); } } render( { mobileView, leftImgContain, rightImgContain, source, onBack }: Props, { scale, editingScale, altBackground }: State, ) { const leftDraw = this.leftDrawable(); const rightDraw = this.rightDrawable(); // To keep position stable, the output is put in a square using the longest dimension. const originalImage = source && source.processed; return (
{editingScale ? ( ) : ( {Math.round(scale * 100)} % )}
); } }