#include "emscripten.h" #include #include #include #include #include #include "jpeglib.h" #include "config.h" // MozJPEG doesn’t expose a numeric version, so I have to do some fun C macro hackery to turn it into a string. More details here: https://gcc.gnu.org/onlinedocs/cpp/Stringizing.html #define xstr(s) str(s) #define str(s) #s EMSCRIPTEN_KEEPALIVE int version() { char buffer[] = xstr(MOZJPEG_VERSION); int version = 0; int last_index = 0; for(int i = 0; i < strlen(buffer); i++) { if(buffer[i] == '.') { buffer[i] = '\0'; version = version << 8 | atoi(&buffer[last_index]); buffer[i] = '.'; last_index = i + 1; } } version = version << 8 | atoi(&buffer[last_index]); return version; } EMSCRIPTEN_KEEPALIVE uint8_t* create_buffer(int width, int height) { return malloc(width * height * 4 * sizeof(uint8_t)); } EMSCRIPTEN_KEEPALIVE void destroy_buffer(uint8_t* p) { free(p); } int result[2]; EMSCRIPTEN_KEEPALIVE void encode(uint8_t* image_buffer, int image_width, int image_height, int quality) { // Manually convert RGBA data into RGB for(int y = 0; y < image_height; y++) { for(int x = 0; x < image_width; x++) { image_buffer[(y*image_width + x)*3 + 0] = image_buffer[(y*image_width + x)*4 + 0]; image_buffer[(y*image_width + x)*3 + 1] = image_buffer[(y*image_width + x)*4 + 1]; image_buffer[(y*image_width + x)*3 + 2] = image_buffer[(y*image_width + x)*4 + 2]; } } // The code below is basically the `write_JPEG_file` function from // https://github.com/mozilla/mozjpeg/blob/master/example.c // I just write to memory instead of a file. /* This struct contains the JPEG compression parameters and pointers to * working space (which is allocated as needed by the JPEG library). * It is possible to have several such structures, representing multiple * compression/decompression processes, in existence at once. We refer * to any one struct (and its associated working data) as a "JPEG object". */ struct jpeg_compress_struct cinfo; /* This struct represents a JPEG error handler. It is declared separately * because applications often want to supply a specialized error handler * (see the second half of this file for an example). But here we just * take the easy way out and use the standard error handler, which will * print a message on stderr and call exit() if compression fails. * Note that this struct must live as long as the main JPEG parameter * struct, to avoid dangling-pointer problems. */ struct jpeg_error_mgr jerr; /* More stuff */ JSAMPROW row_pointer[1]; /* pointer to JSAMPLE row[s] */ int row_stride; /* physical row width in image buffer */ uint8_t* output; unsigned long size; /* Step 1: allocate and initialize JPEG compression object */ /* We have to set up the error handler first, in case the initialization * step fails. (Unlikely, but it could happen if you are out of memory.) * This routine fills in the contents of struct jerr, and returns jerr's * address which we place into the link field in cinfo. */ cinfo.err = jpeg_std_error(&jerr); /* Now we can initialize the JPEG compression object. */ jpeg_create_compress(&cinfo); /* Step 2: specify data destination (eg, a file) */ /* Note: steps 2 and 3 can be done in either order. */ /* Here we use the library-supplied code to send compressed data to a * stdio stream. You can also write your own code to do something else. * VERY IMPORTANT: use "b" option to fopen() if you are on a machine that * requires it in order to write binary files. */ // if ((outfile = fopen(filename, "wb")) == NULL) { // fprintf(stderr, "can't open %s\n", filename); // exit(1); // } jpeg_mem_dest(&cinfo, &output, &size); /* Step 3: set parameters for compression */ /* First we supply a description of the input image. * Four fields of the cinfo struct must be filled in: */ cinfo.image_width = image_width; /* image width and height, in pixels */ cinfo.image_height = image_height; cinfo.input_components = 3; /* # of color components per pixel */ cinfo.in_color_space = JCS_RGB; /* colorspace of input image */ /* Now use the library's routine to set default compression parameters. * (You must set at least cinfo.in_color_space before calling this, * since the defaults depend on the source color space.) */ jpeg_set_defaults(&cinfo); /* Now you can set any non-default parameters you wish to. * Here we just illustrate the use of quality (quantization table) scaling: */ jpeg_set_quality(&cinfo, quality, TRUE /* limit to baseline-JPEG values */); /* Step 4: Start compressor */ /* TRUE ensures that we will write a complete interchange-JPEG file. * Pass TRUE unless you are very sure of what you're doing. */ jpeg_start_compress(&cinfo, TRUE); /* Step 5: while (scan lines remain to be written) */ /* jpeg_write_scanlines(...); */ /* Here we use the library's state variable cinfo.next_scanline as the * loop counter, so that we don't have to keep track ourselves. * To keep things simple, we pass one scanline per call; you can pass * more if you wish, though. */ row_stride = image_width * 3; /* JSAMPLEs per row in image_buffer */ while (cinfo.next_scanline < cinfo.image_height) { /* jpeg_write_scanlines expects an array of pointers to scanlines. * Here the array is only one element long, but you could pass * more than one scanline at a time if that's more convenient. */ row_pointer[0] = & image_buffer[cinfo.next_scanline * row_stride]; (void) jpeg_write_scanlines(&cinfo, row_pointer, 1); } /* Step 6: Finish compression */ jpeg_finish_compress(&cinfo); /* Step 7: release JPEG compression object */ result[0] = (int)output; result[1] = size; /* This is an important step since it will release a good deal of memory. */ jpeg_destroy_compress(&cinfo); /* And we're done! */ } EMSCRIPTEN_KEEPALIVE void free_result() { free(result[0]); // not sure if this is right with mozjpeg } EMSCRIPTEN_KEEPALIVE int get_result_pointer() { return result[0]; } EMSCRIPTEN_KEEPALIVE int get_result_size() { return result[1]; }