// Copyright 2015 The Emscripten Authors. All rights reserved. // Emscripten is available under two separate licenses, the MIT license and the // University of Illinois/NCSA Open Source License. Both these licenses can be // found in the LICENSE file. // Pthread Web Worker startup routine: // This is the entry point file that is loaded first by each Web Worker // that executes pthreads on the Emscripten application. // Thread-local: var threadInfoStruct = 0; // Info area for this thread in Emscripten HEAP (shared). If zero, this worker is not currently hosting an executing pthread. var selfThreadId = 0; // The ID of this thread. 0 if not hosting a pthread. var parentThreadId = 0; // The ID of the parent pthread that launched this thread. var tempDoublePtr = 0; // A temporary memory area for global float and double marshalling operations. // Thread-local: Each thread has its own allocated stack space. var STACK_BASE = 0; var STACKTOP = 0; var STACK_MAX = 0; // These are system-wide memory area parameters that are set at main runtime startup in main thread, and stay constant throughout the application. var buffer; // All pthreads share the same Emscripten HEAP as SharedArrayBuffer with the main execution thread. var DYNAMICTOP_PTR = 0; var TOTAL_MEMORY = 0; var STATICTOP = 0; var staticSealed = true; // When threads are being initialized, the static memory area has been already sealed a long time ago. var DYNAMIC_BASE = 0; var ENVIRONMENT_IS_PTHREAD = true; // performance.now() is specced to return a wallclock time in msecs since that Web Worker/main thread launched. However for pthreads this can cause // subtle problems in emscripten_get_now() as this essentially would measure time from pthread_create(), meaning that the clocks between each threads // would be wildly out of sync. Therefore sync all pthreads to the clock on the main browser thread, so that different threads see a somewhat // coherent clock across each of them (+/- 0.1msecs in testing) var __performance_now_clock_drift = 0; // Cannot use console.log or console.error in a web worker, since that would risk a browser deadlock! https://bugzilla.mozilla.org/show_bug.cgi?id=1049091 // Therefore implement custom logging facility for threads running in a worker, which queue the messages to main thread to print. var Module = {}; // When error objects propagate from Web Worker to main thread, they lose helpful call stack and thread ID information, so print out errors early here, // before that happens. this.addEventListener('error', function(e) { if (e.message.indexOf('SimulateInfiniteLoop') != -1) return e.preventDefault(); var errorSource = ' in ' + e.filename + ':' + e.lineno + ':' + e.colno; console.error('Pthread ' + selfThreadId + ' uncaught exception' + (e.filename || e.lineno || e.colno ? errorSource : '') + ': ' + e.message + '. Error object:'); console.error(e.error); }); function threadPrint() { var text = Array.prototype.slice.call(arguments).join(' '); console.log(text); } function threadPrintErr() { var text = Array.prototype.slice.call(arguments).join(' '); console.error(text); console.error(new Error().stack); } function threadAlert() { var text = Array.prototype.slice.call(arguments).join(' '); postMessage({cmd: 'alert', text: text, threadId: selfThreadId}); } out = threadPrint; err = threadPrintErr; this.alert = threadAlert; // #if WASM Module['instantiateWasm'] = function(info, receiveInstance) { // Instantiate from the module posted from the main thread. // We can just use sync instantiation in the worker. instance = new WebAssembly.Instance(Module['wasmModule'], info); // We don't need the module anymore; new threads will be spawned from the main thread. delete Module['wasmModule']; receiveInstance(instance); return instance.exports; } //#endif this.onmessage = function(e) { try { if (e.data.cmd === 'load') { // Preload command that is called once per worker to parse and load the Emscripten code. // Initialize the thread-local field(s): tempDoublePtr = e.data.tempDoublePtr; // Initialize the global "process"-wide fields: Module['TOTAL_MEMORY'] = TOTAL_MEMORY = e.data.TOTAL_MEMORY; STATICTOP = e.data.STATICTOP; DYNAMIC_BASE = e.data.DYNAMIC_BASE; DYNAMICTOP_PTR = e.data.DYNAMICTOP_PTR; //#if WASM if (e.data.wasmModule) { // Module and memory were sent from main thread Module['wasmModule'] = e.data.wasmModule; Module['wasmMemory'] = e.data.wasmMemory; buffer = Module['wasmMemory'].buffer; } else { //#else buffer = e.data.buffer; } //#endif PthreadWorkerInit = e.data.PthreadWorkerInit; if (typeof e.data.urlOrBlob === 'string') { importScripts(e.data.urlOrBlob); } else { var objectUrl = URL.createObjectURL(e.data.urlOrBlob); importScripts(objectUrl); URL.revokeObjectURL(objectUrl); } //#if !ASMFS if (typeof FS !== 'undefined' && typeof FS.createStandardStreams === 'function') FS.createStandardStreams(); //#endif postMessage({ cmd: 'loaded' }); } else if (e.data.cmd === 'objectTransfer') { PThread.receiveObjectTransfer(e.data); } else if (e.data.cmd === 'run') { // This worker was idle, and now should start executing its pthread entry point. __performance_now_clock_drift = performance.now() - e.data.time; // Sync up to the clock of the main thread. threadInfoStruct = e.data.threadInfoStruct; __register_pthread_ptr(threadInfoStruct, /*isMainBrowserThread=*/0, /*isMainRuntimeThread=*/0); // Pass the thread address inside the asm.js scope to store it for fast access that avoids the need for a FFI out. assert(threadInfoStruct); selfThreadId = e.data.selfThreadId; parentThreadId = e.data.parentThreadId; assert(selfThreadId); assert(parentThreadId); // TODO: Emscripten runtime has these variables twice(!), once outside the asm.js module, and a second time inside the asm.js module. // Review why that is? Can those get out of sync? STACK_BASE = STACKTOP = e.data.stackBase; STACK_MAX = STACK_BASE + e.data.stackSize; assert(STACK_BASE != 0); assert(STACK_MAX > STACK_BASE); Module['establishStackSpace'](e.data.stackBase, e.data.stackBase + e.data.stackSize); var result = 0; //#if STACK_OVERFLOW_CHECK if (typeof writeStackCookie === 'function') writeStackCookie(); //#endif PThread.receiveObjectTransfer(e.data); PThread.setThreadStatus(_pthread_self(), 1/*EM_THREAD_STATUS_RUNNING*/); try { // pthread entry points are always of signature 'void *ThreadMain(void *arg)' // Native codebases sometimes spawn threads with other thread entry point signatures, // such as void ThreadMain(void *arg), void *ThreadMain(), or void ThreadMain(). // That is not acceptable per C/C++ specification, but x86 compiler ABI extensions // enable that to work. If you find the following line to crash, either change the signature // to "proper" void *ThreadMain(void *arg) form, or try linking with the Emscripten linker // flag -s EMULATE_FUNCTION_POINTER_CASTS=1 to add in emulation for this x86 ABI extension. result = Module['dynCall_ii'](e.data.start_routine, e.data.arg); //#if STACK_OVERFLOW_CHECK if (typeof checkStackCookie === 'function') checkStackCookie(); //#endif } catch(e) { if (e === 'Canceled!') { PThread.threadCancel(); return; } else if (e === 'SimulateInfiniteLoop') { return; } else { Atomics.store(HEAPU32, (threadInfoStruct + 4 /*{{{ C_STRUCTS.pthread.threadExitCode }}}*/ ) >> 2, (e instanceof ExitStatus) ? e.status : -2 /*A custom entry specific to Emscripten denoting that the thread crashed.*/); Atomics.store(HEAPU32, (threadInfoStruct + 0 /*{{{ C_STRUCTS.pthread.threadStatus }}}*/ ) >> 2, 1); // Mark the thread as no longer running. _emscripten_futex_wake(threadInfoStruct + 0 /*{{{ C_STRUCTS.pthread.threadStatus }}}*/, 0x7FFFFFFF/*INT_MAX*/); // Wake all threads waiting on this thread to finish. if (!(e instanceof ExitStatus)) throw e; } } // The thread might have finished without calling pthread_exit(). If so, then perform the exit operation ourselves. // (This is a no-op if explicit pthread_exit() had been called prior.) PThread.threadExit(result); } else if (e.data.cmd === 'cancel') { // Main thread is asking for a pthread_cancel() on this thread. if (threadInfoStruct && PThread.thisThreadCancelState == 0/*PTHREAD_CANCEL_ENABLE*/) { PThread.threadCancel(); } } else if (e.data.target === 'setimmediate') { // no-op } else if (e.data.cmd === 'processThreadQueue') { if (threadInfoStruct) { // If this thread is actually running? _emscripten_current_thread_process_queued_calls(); } } else { err('pthread-main.js received unknown command ' + e.data.cmd); console.error(e.data); } } catch(e) { console.error('pthread-main.js onmessage() captured an uncaught exception: ' + e); console.error(e.stack); throw e; } }