Joachim Viide
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9ed3b4f11e
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Fix buffer size/offset calculations in rotate/processor.ts
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2019-02-12 00:12:04 +02:00 |
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Surma
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ef3faa58bc
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Reuse rotate instance and calculate pages correctly
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2019-02-11 16:22:28 +00:00 |
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Surma
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b6a8f7eeba
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Rotate implementation in Rust
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2019-02-11 16:22:28 +00:00 |
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Surma
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1993cf3f6c
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Remove unused bpp
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2019-01-23 14:15:39 -05:00 |
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Surma
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507921cbe8
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Use Uint32Array to copy an entire pixel per op
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2019-01-23 10:17:52 -05:00 |
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Jake Archibald
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c2a305304b
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Rotation optimise. Fixes #362 (#363)
* Move early exit for no-rotation.
* lol this was meant to be 10 seconds.
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2018-12-09 07:11:11 +00:00 |
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Jake Archibald
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1b693fb57a
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Rotate (#322)
* Basic rotate & flip
* Flipping resize when orientation changes
* Hack around critters issue.
* Removing generator. Huge perf boost.
* Stable positioning
* Creating input processors
* Allowing rotation to be changed
* Reverting old change
* Adding tooltips
* No more flip
* Removing need for wrapper element boxing
* Adding comment
* Addressing nits
* Bleh
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2018-11-30 11:00:25 +00:00 |
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