Adding the Quite OK Image (QOI) Codec (#1384)

This commit is contained in:
Aryan Pingle
2023-10-20 13:58:59 +05:30
committed by GitHub
parent f374068fb2
commit d87eff7645
19 changed files with 295 additions and 0 deletions

42
codecs/qoi/Makefile Normal file
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CODEC_URL = https://github.com/phoboslab/qoi/archive/8d35d93cdca85d2868246c2a8a80a1e2c16ba2a8.tar.gz
CODEC_DIR = node_modules/qoi
CODEC_BUILD_DIR:= $(CODEC_DIR)/build
ENVIRONMENT = worker
OUT_JS = enc/qoi_enc.js dec/qoi_dec.js
OUT_WASM := $(OUT_JS:.js=.wasm)
.PHONY: all clean
all: $(OUT_JS)
$(filter enc/%,$(OUT_JS)): enc/qoi_enc.o
$(filter dec/%,$(OUT_JS)): dec/qoi_dec.o
# ALL .js FILES
$(OUT_JS):
$(LD) \
$(LDFLAGS) \
--bind \
-s ENVIRONMENT=$(ENVIRONMENT) \
-s EXPORT_ES6=1 \
-o $@ \
$+
# ALL .o FILES
%.o: %.cpp $(CODEC_DIR)
$(CXX) -c \
$(CXXFLAGS) \
-I $(CODEC_DIR) \
-o $@ \
$<
# CREATE DIRECTORY
$(CODEC_DIR):
mkdir -p $(CODEC_DIR)
curl -sL $(CODEC_URL) | tar xz --strip 1 -C $(CODEC_DIR)
clean:
$(RM) $(OUT_JS) $(OUT_WASM)
$(MAKE) -C $(CODEC_DIR) clean

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#include <emscripten/bind.h>
#include <emscripten/val.h>
#define QOI_IMPLEMENTATION
#include "qoi.h"
using namespace emscripten;
thread_local const val Uint8ClampedArray = val::global("Uint8ClampedArray");
thread_local const val ImageData = val::global("ImageData");
val decode(std::string qoiimage) {
qoi_desc desc;
uint8_t* rgba = (uint8_t*)qoi_decode(qoiimage.c_str(), qoiimage.length(), &desc, 4);
// Resultant width and height stored in descriptor
int decodedWidth = desc.width;
int decodedHeight = desc.height;
val result = ImageData.new_(
Uint8ClampedArray.new_(typed_memory_view(4 * decodedWidth * decodedHeight, rgba)),
decodedWidth, decodedHeight);
free(rgba);
return result;
}
EMSCRIPTEN_BINDINGS(my_module) {
function("decode", &decode);
}

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codecs/qoi/dec/qoi_dec.d.ts vendored Normal file
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export interface QOIModule extends EmscriptenWasm.Module {
decode(data: BufferSource): ImageData | null;
}
declare var moduleFactory: EmscriptenWasm.ModuleFactory<QOIModule>;
export default moduleFactory;

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codecs/qoi/dec/qoi_dec.js generated Normal file

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codecs/qoi/dec/qoi_dec.wasm Normal file

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#include <emscripten/bind.h>
#include <emscripten/val.h>
#define QOI_IMPLEMENTATION
#include "qoi.h"
using namespace emscripten;
struct QoiOptions {};
thread_local const val Uint8Array = val::global("Uint8Array");
val encode(std::string buffer, int width, int height, QoiOptions options) {
int compressedSizeInBytes;
qoi_desc desc;
desc.width = width;
desc.height = height;
desc.channels = 4;
desc.colorspace = QOI_SRGB;
uint8_t* encodedData = (uint8_t*)qoi_encode(buffer.c_str(), &desc, &compressedSizeInBytes);
if (encodedData == NULL)
return val::null();
auto js_result =
Uint8Array.new_(typed_memory_view(compressedSizeInBytes, (const uint8_t*)encodedData));
free(encodedData);
return js_result;
}
EMSCRIPTEN_BINDINGS(my_module) {
value_object<QoiOptions>("QoiOptions");
function("encode", &encode);
}

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codecs/qoi/enc/qoi_enc.d.ts vendored Normal file
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export interface EncodeOptions {}
export interface QoiModule extends EmscriptenWasm.Module {
encode(
data: BufferSource,
width: number,
height: number,
options: EncodeOptions,
): Uint8Array;
}
declare var moduleFactory: EmscriptenWasm.ModuleFactory<QoiModule>;
export default moduleFactory;

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codecs/qoi/enc/qoi_enc.js generated Normal file

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codecs/qoi/enc/qoi_enc.wasm Normal file

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codecs/qoi/package.json Normal file
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{
"name": "qoi",
"scripts": {
"build": "../build-cpp.sh"
}
}