# Conflicts:
#	codecs/cpp.Dockerfile
#	codecs/imagequant/example.html
#	codecs/webp/dec/webp_dec.d.ts
#	codecs/webp/dec/webp_dec.js
#	codecs/webp/dec/webp_dec.wasm
#	codecs/webp/enc/webp_enc.d.ts
#	codecs/webp/enc/webp_enc.js
#	codecs/webp/enc/webp_enc.wasm
#	package-lock.json
#	package.json
#	src/codecs/tiny.webp
#	src_old/codecs/encoders.ts
#	src_old/codecs/processor-worker/tiny.avif
#	src_old/codecs/processor-worker/tiny.webp
#	src_old/codecs/tiny.webp
#	src_old/components/compress/index.tsx
#	src_old/lib/util.ts
#	src_old/sw/util.ts
This commit is contained in:
Jake Archibald
2020-09-16 09:59:24 +01:00
parent dfee848a39
commit a6477b82fc
202 changed files with 10435 additions and 16953 deletions

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import PointerTracker, { Pointer } from 'pointer-tracker';
import './styles.css';
interface Point {
clientX: number;
clientY: number;
}
interface ChangeOptions {
/**
* Fire a 'change' event if values are different to current values
*/
allowChangeEvent?: boolean;
}
interface ApplyChangeOpts extends ChangeOptions {
panX?: number;
panY?: number;
scaleDiff?: number;
originX?: number;
originY?: number;
}
interface SetTransformOpts extends ChangeOptions {
scale?: number;
x?: number;
y?: number;
}
type ScaleRelativeToValues = 'container' | 'content';
export interface ScaleToOpts extends ChangeOptions {
/** Transform origin. Can be a number, or string percent, eg "50%" */
originX?: number | string;
/** Transform origin. Can be a number, or string percent, eg "50%" */
originY?: number | string;
/** Should the transform origin be relative to the container, or content? */
relativeTo?: ScaleRelativeToValues;
}
function getDistance(a: Point, b?: Point): number {
if (!b) return 0;
return Math.sqrt((b.clientX - a.clientX) ** 2 + (b.clientY - a.clientY) ** 2);
}
function getMidpoint(a: Point, b?: Point): Point {
if (!b) return a;
return {
clientX: (a.clientX + b.clientX) / 2,
clientY: (a.clientY + b.clientY) / 2,
};
}
function getAbsoluteValue(value: string | number, max: number): number {
if (typeof value === 'number') return value;
if (value.trimRight().endsWith('%')) {
return (max * parseFloat(value)) / 100;
}
return parseFloat(value);
}
// I'd rather use DOMMatrix/DOMPoint here, but the browser support isn't good enough.
// Given that, better to use something everything supports.
let cachedSvg: SVGSVGElement;
function getSVG(): SVGSVGElement {
return (
cachedSvg ||
(cachedSvg = document.createElementNS('http://www.w3.org/2000/svg', 'svg'))
);
}
function createMatrix(): SVGMatrix {
return getSVG().createSVGMatrix();
}
function createPoint(): SVGPoint {
return getSVG().createSVGPoint();
}
const MIN_SCALE = 0.01;
export default class PinchZoom extends HTMLElement {
// The element that we'll transform.
// Ideally this would be shadow DOM, but we don't have the browser
// support yet.
private _positioningEl?: Element;
// Current transform.
private _transform: SVGMatrix = createMatrix();
constructor() {
super();
// Watch for children changes.
// Note this won't fire for initial contents,
// so _stageElChange is also called in connectedCallback.
new MutationObserver(() => this._stageElChange()).observe(this, {
childList: true,
});
// Watch for pointers
const pointerTracker: PointerTracker = new PointerTracker(this, {
start: (pointer, event) => {
// We only want to track 2 pointers at most
if (pointerTracker.currentPointers.length === 2 || !this._positioningEl)
return false;
event.preventDefault();
return true;
},
move: (previousPointers) => {
this._onPointerMove(previousPointers, pointerTracker.currentPointers);
},
});
this.addEventListener('wheel', (event) => this._onWheel(event));
}
connectedCallback() {
this._stageElChange();
}
get x() {
return this._transform.e;
}
get y() {
return this._transform.f;
}
get scale() {
return this._transform.a;
}
/**
* Change the scale, adjusting x/y by a given transform origin.
*/
scaleTo(scale: number, opts: ScaleToOpts = {}) {
let { originX = 0, originY = 0 } = opts;
const { relativeTo = 'content', allowChangeEvent = false } = opts;
const relativeToEl = relativeTo === 'content' ? this._positioningEl : this;
// No content element? Fall back to just setting scale
if (!relativeToEl || !this._positioningEl) {
this.setTransform({ scale, allowChangeEvent });
return;
}
const rect = relativeToEl.getBoundingClientRect();
originX = getAbsoluteValue(originX, rect.width);
originY = getAbsoluteValue(originY, rect.height);
if (relativeTo === 'content') {
originX += this.x;
originY += this.y;
} else {
const currentRect = this._positioningEl.getBoundingClientRect();
originX -= currentRect.left;
originY -= currentRect.top;
}
this._applyChange({
allowChangeEvent,
originX,
originY,
scaleDiff: scale / this.scale,
});
}
/**
* Update the stage with a given scale/x/y.
*/
setTransform(opts: SetTransformOpts = {}) {
const { scale = this.scale, allowChangeEvent = false } = opts;
let { x = this.x, y = this.y } = opts;
// If we don't have an element to position, just set the value as given.
// We'll check bounds later.
if (!this._positioningEl) {
this._updateTransform(scale, x, y, allowChangeEvent);
return;
}
// Get current layout
const thisBounds = this.getBoundingClientRect();
const positioningElBounds = this._positioningEl.getBoundingClientRect();
// Not displayed. May be disconnected or display:none.
// Just take the values, and we'll check bounds later.
if (!thisBounds.width || !thisBounds.height) {
this._updateTransform(scale, x, y, allowChangeEvent);
return;
}
// Create points for _positioningEl.
let topLeft = createPoint();
topLeft.x = positioningElBounds.left - thisBounds.left;
topLeft.y = positioningElBounds.top - thisBounds.top;
let bottomRight = createPoint();
bottomRight.x = positioningElBounds.width + topLeft.x;
bottomRight.y = positioningElBounds.height + topLeft.y;
// Calculate the intended position of _positioningEl.
const matrix = createMatrix()
.translate(x, y)
.scale(scale)
// Undo current transform
.multiply(this._transform.inverse());
topLeft = topLeft.matrixTransform(matrix);
bottomRight = bottomRight.matrixTransform(matrix);
// Ensure _positioningEl can't move beyond out-of-bounds.
// Correct for x
if (topLeft.x > thisBounds.width) {
x += thisBounds.width - topLeft.x;
} else if (bottomRight.x < 0) {
x += -bottomRight.x;
}
// Correct for y
if (topLeft.y > thisBounds.height) {
y += thisBounds.height - topLeft.y;
} else if (bottomRight.y < 0) {
y += -bottomRight.y;
}
this._updateTransform(scale, x, y, allowChangeEvent);
}
/**
* Update transform values without checking bounds. This is only called in setTransform.
*/
private _updateTransform(
scale: number,
x: number,
y: number,
allowChangeEvent: boolean,
) {
// Avoid scaling to zero
if (scale < MIN_SCALE) return;
// Return if there's no change
if (scale === this.scale && x === this.x && y === this.y) return;
this._transform.e = x;
this._transform.f = y;
this._transform.d = this._transform.a = scale;
this.style.setProperty('--x', this.x + 'px');
this.style.setProperty('--y', this.y + 'px');
this.style.setProperty('--scale', this.scale + '');
if (allowChangeEvent) {
const event = new Event('change', { bubbles: true });
this.dispatchEvent(event);
}
}
/**
* Called when the direct children of this element change.
* Until we have have shadow dom support across the board, we
* require a single element to be the child of <pinch-zoom>, and
* that's the element we pan/scale.
*/
private _stageElChange() {
this._positioningEl = undefined;
if (this.children.length === 0) return;
this._positioningEl = this.children[0];
if (this.children.length > 1) {
console.warn('<pinch-zoom> must not have more than one child.');
}
// Do a bounds check
this.setTransform({ allowChangeEvent: true });
}
private _onWheel(event: WheelEvent) {
if (!this._positioningEl) return;
event.preventDefault();
const currentRect = this._positioningEl.getBoundingClientRect();
let { deltaY } = event;
const { ctrlKey, deltaMode } = event;
if (deltaMode === 1) {
// 1 is "lines", 0 is "pixels"
// Firefox uses "lines" for some types of mouse
deltaY *= 15;
}
// ctrlKey is true when pinch-zooming on a trackpad.
const divisor = ctrlKey ? 100 : 300;
const scaleDiff = 1 - deltaY / divisor;
this._applyChange({
scaleDiff,
originX: event.clientX - currentRect.left,
originY: event.clientY - currentRect.top,
allowChangeEvent: true,
});
}
private _onPointerMove(
previousPointers: Pointer[],
currentPointers: Pointer[],
) {
if (!this._positioningEl) return;
// Combine next points with previous points
const currentRect = this._positioningEl.getBoundingClientRect();
// For calculating panning movement
const prevMidpoint = getMidpoint(previousPointers[0], previousPointers[1]);
const newMidpoint = getMidpoint(currentPointers[0], currentPointers[1]);
// Midpoint within the element
const originX = prevMidpoint.clientX - currentRect.left;
const originY = prevMidpoint.clientY - currentRect.top;
// Calculate the desired change in scale
const prevDistance = getDistance(previousPointers[0], previousPointers[1]);
const newDistance = getDistance(currentPointers[0], currentPointers[1]);
const scaleDiff = prevDistance ? newDistance / prevDistance : 1;
this._applyChange({
originX,
originY,
scaleDiff,
panX: newMidpoint.clientX - prevMidpoint.clientX,
panY: newMidpoint.clientY - prevMidpoint.clientY,
allowChangeEvent: true,
});
}
/** Transform the view & fire a change event */
private _applyChange(opts: ApplyChangeOpts = {}) {
const {
panX = 0,
panY = 0,
originX = 0,
originY = 0,
scaleDiff = 1,
allowChangeEvent = false,
} = opts;
const matrix = createMatrix()
// Translate according to panning.
.translate(panX, panY)
// Scale about the origin.
.translate(originX, originY)
// Apply current translate
.translate(this.x, this.y)
.scale(scaleDiff)
.translate(-originX, -originY)
// Apply current scale.
.scale(this.scale);
// Convert the transform into basic translate & scale.
this.setTransform({
allowChangeEvent,
scale: matrix.a,
x: matrix.e,
y: matrix.f,
});
}
}
customElements.define('pinch-zoom', PinchZoom);

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declare interface CSSStyleDeclaration {
willChange: string | null;
}
// TypeScript, you make me sad.
// https://github.com/Microsoft/TypeScript/issues/18756
interface Window {
PointerEvent: typeof PointerEvent;
Touch: typeof Touch;
}
declare namespace JSX {
interface IntrinsicElements {
'pinch-zoom': HTMLAttributes;
}
}

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pinch-zoom {
display: block;
overflow: hidden;
touch-action: none;
--scale: 1;
--x: 0;
--y: 0;
}
pinch-zoom > * {
transform: translate(var(--x), var(--y)) scale(var(--scale));
transform-origin: 0 0;
will-change: transform;
}

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import PointerTracker, { Pointer } from 'pointer-tracker';
import * as styles from './styles.css';
const legacyClipCompatAttr = 'legacy-clip-compat';
const orientationAttr = 'orientation';
type TwoUpOrientation = 'horizontal' | 'vertical';
/**
* A split view that the user can adjust. The first child becomes
* the left-hand side, and the second child becomes the right-hand side.
*/
export default class TwoUp extends HTMLElement {
static get observedAttributes() {
return [orientationAttr];
}
private readonly _handle = document.createElement('div');
/**
* The position of the split in pixels.
*/
private _position = 0;
/**
* The position of the split in %.
*/
private _relativePosition = 0.5;
/**
* The value of _position when the pointer went down.
*/
private _positionOnPointerStart = 0;
/**
* Has connectedCallback been called yet?
*/
private _everConnected = false;
constructor() {
super();
this._handle.className = styles.twoUpHandle;
// Watch for children changes.
// Note this won't fire for initial contents,
// so _childrenChange is also called in connectedCallback.
new MutationObserver(() => this._childrenChange()).observe(this, {
childList: true,
});
// Watch for element size changes.
if ('ResizeObserver' in window) {
new ResizeObserver(() => this._resetPosition()).observe(this);
} else {
window.addEventListener('resize', () => this._resetPosition());
}
// Watch for pointers on the handle.
const pointerTracker: PointerTracker = new PointerTracker(this._handle, {
start: (_, event) => {
// We only want to track 1 pointer.
if (pointerTracker.currentPointers.length === 1) return false;
event.preventDefault();
this._positionOnPointerStart = this._position;
return true;
},
move: () => {
this._pointerChange(
pointerTracker.startPointers[0],
pointerTracker.currentPointers[0],
);
},
});
}
connectedCallback() {
this._childrenChange();
this._handle.innerHTML = `<div class="${
styles.scrubber
}">${`<svg viewBox="0 0 27 20" fill="currentColor">${'<path d="M17 19.2l9.5-9.6L16.9 0zM9.6 0L0 9.6l9.6 9.6z"/>'}</svg>`}</div>`;
if (!this._everConnected) {
this._resetPosition();
this._everConnected = true;
}
}
attributeChangedCallback(name: string) {
if (name === orientationAttr) {
this._resetPosition();
}
}
private _resetPosition() {
// Set the initial position of the handle.
requestAnimationFrame(() => {
const bounds = this.getBoundingClientRect();
const dimensionAxis =
this.orientation === 'vertical' ? 'height' : 'width';
this._position = bounds[dimensionAxis] * this._relativePosition;
this._setPosition();
});
}
/**
* If true, this element works in browsers that don't support clip-path (Edge).
* However, this means you'll have to set the height of this element manually.
*/
get legacyClipCompat() {
return this.hasAttribute(legacyClipCompatAttr);
}
set legacyClipCompat(val: boolean) {
if (val) {
this.setAttribute(legacyClipCompatAttr, '');
} else {
this.removeAttribute(legacyClipCompatAttr);
}
}
/**
* Split vertically rather than horizontally.
*/
get orientation(): TwoUpOrientation {
const value = this.getAttribute(orientationAttr);
// This mirrors the behaviour of input.type, where setting just sets the attribute, but getting
// returns the value only if it's valid.
if (value && value.toLowerCase() === 'vertical') return 'vertical';
return 'horizontal';
}
set orientation(val: TwoUpOrientation) {
this.setAttribute(orientationAttr, val);
}
/**
* Called when element's child list changes
*/
private _childrenChange() {
// Ensure the handle is the last child.
// The CSS depends on this.
if (this.lastElementChild !== this._handle) {
this.appendChild(this._handle);
}
}
/**
* Called when a pointer moves.
*/
private _pointerChange(startPoint: Pointer, currentPoint: Pointer) {
const pointAxis = this.orientation === 'vertical' ? 'clientY' : 'clientX';
const dimensionAxis = this.orientation === 'vertical' ? 'height' : 'width';
const bounds = this.getBoundingClientRect();
this._position =
this._positionOnPointerStart +
(currentPoint[pointAxis] - startPoint[pointAxis]);
// Clamp position to element bounds.
this._position = Math.max(
0,
Math.min(this._position, bounds[dimensionAxis]),
);
this._relativePosition = this._position / bounds[dimensionAxis];
this._setPosition();
}
private _setPosition() {
this.style.setProperty('--split-point', `${this._position}px`);
}
}
customElements.define('two-up', TwoUp);

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declare interface CSSStyleDeclaration {
willChange: string | null;
}
// TypeScript, you make me sad.
// https://github.com/Microsoft/TypeScript/issues/18756
interface Window {
PointerEvent: typeof PointerEvent;
Touch: typeof Touch;
}
interface TwoUpAttributes extends JSX.HTMLAttributes {
orientation?: string;
'legacy-clip-compat'?: boolean;
}
declare namespace JSX {
interface IntrinsicElements {
'two-up': TwoUpAttributes;
}
}
interface DOMRectReadOnly {
readonly x: number;
readonly y: number;
readonly width: number;
readonly height: number;
readonly top: number;
readonly right: number;
readonly bottom: number;
readonly left: number;
}
interface ResizeObserverCallback {
(entries: ResizeObserverEntry[], observer: ResizeObserver): void;
}
interface ResizeObserverEntry {
readonly target: Element;
readonly contentRect: DOMRectReadOnly;
}
interface ResizeObserver {
observe(target: Element): void;
unobserve(target: Element): void;
disconnect(): void;
}
declare var ResizeObserver: {
prototype: ResizeObserver;
new (callback: ResizeObserverCallback): ResizeObserver;
};

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two-up {
display: grid;
position: relative;
--split-point: 0;
--accent-color: #777;
--track-color: var(--accent-color);
--thumb-background: #fff;
--thumb-color: var(--accent-color);
--thumb-size: 62px;
--bar-size: 6px;
--bar-touch-size: 30px;
}
two-up > * {
/* Overlay all children on top of each other, and let two-up's layout contain all of them. */
grid-area: 1/1;
}
two-up[legacy-clip-compat] > :not(.two-up-handle) {
/* Legacy mode uses clip rather than clip-path (Edge doesn't support clip-path), but clip requires
elements to be positioned absolutely */
position: absolute;
}
.two-up-handle {
touch-action: none;
position: relative;
width: var(--bar-touch-size);
transform: translateX(var(--split-point)) translateX(-50%);
will-change: transform;
cursor: ew-resize;
}
.two-up-handle::before {
content: '';
display: block;
height: 100%;
width: var(--bar-size);
margin: 0 auto;
box-shadow: inset calc(var(--bar-size) / 2) 0 0 rgba(0, 0, 0, 0.1),
0 1px 4px rgba(0, 0, 0, 0.4);
background: var(--track-color);
}
.scrubber {
display: flex;
position: absolute;
top: 50%;
left: 50%;
transform-origin: 50% 50%;
transform: translate(-50%, -50%);
width: var(--thumb-size);
height: calc(var(--thumb-size) * 0.9);
background: var(--thumb-background);
border: 1px solid rgba(0, 0, 0, 0.2);
border-radius: var(--thumb-size);
box-shadow: 0 1px 4px rgba(0, 0, 0, 0.1);
color: var(--thumb-color);
box-sizing: border-box;
padding: 0 calc(var(--thumb-size) * 0.24);
}
.scrubber svg {
flex: 1;
}
two-up[orientation='vertical'] .two-up-handle {
width: auto;
height: var(--bar-touch-size);
transform: translateY(var(--split-point)) translateY(-50%);
cursor: ns-resize;
}
two-up[orientation='vertical'] .two-up-handle::before {
width: auto;
height: var(--bar-size);
box-shadow: inset 0 calc(var(--bar-size) / 2) 0 rgba(0, 0, 0, 0.1),
0 1px 4px rgba(0, 0, 0, 0.4);
margin: calc((var(--bar-touch-size) - var(--bar-size)) / 2) 0 0 0;
}
two-up[orientation='vertical'] .scrubber {
box-shadow: 1px 0 4px rgba(0, 0, 0, 0.1);
transform: translate(-50%, -50%) rotate(-90deg);
}
two-up > :nth-child(1):not(.two-up-handle) {
-webkit-clip-path: inset(0 calc(100% - var(--split-point)) 0 0);
clip-path: inset(0 calc(100% - var(--split-point)) 0 0);
}
two-up > :nth-child(2):not(.two-up-handle) {
-webkit-clip-path: inset(0 0 0 var(--split-point));
clip-path: inset(0 0 0 var(--split-point));
}
two-up[orientation='vertical'] > :nth-child(1):not(.two-up-handle) {
-webkit-clip-path: inset(0 0 calc(100% - var(--split-point)) 0);
clip-path: inset(0 0 calc(100% - var(--split-point)) 0);
}
two-up[orientation='vertical'] > :nth-child(2):not(.two-up-handle) {
-webkit-clip-path: inset(var(--split-point) 0 0 0);
clip-path: inset(var(--split-point) 0 0 0);
}
/*
Even in legacy-clip-compat, prefer clip-path if it's supported.
It performs way better in Safari.
*/
@supports not (
(clip-path: inset(0 0 0 0)) or (-webkit-clip-path: inset(0 0 0 0))
) {
two-up[legacy-clip-compat] > :nth-child(1):not(.two-up-handle) {
clip: rect(auto var(--split-point) auto auto);
}
two-up[legacy-clip-compat] > :nth-child(2):not(.two-up-handle) {
clip: rect(auto auto auto var(--split-point));
}
two-up[orientation='vertical'][legacy-clip-compat]
> :nth-child(1):not(.two-up-handle) {
clip: rect(auto auto var(--split-point) auto);
}
two-up[orientation='vertical'][legacy-clip-compat]
> :nth-child(2):not(.two-up-handle) {
clip: rect(var(--split-point) auto auto auto);
}
}