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Better resize methods (#498)
* Port resize to wasm * Expose resize algorithms * Lanczos3 working! * lol copy paste * Adding support for other resizers * Don’t track generated README * Cache wasm instance
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52
codecs/resize/src/lib.rs
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52
codecs/resize/src/lib.rs
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extern crate cfg_if;
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extern crate resize;
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extern crate wasm_bindgen;
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mod utils;
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use cfg_if::cfg_if;
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use resize::Pixel::RGBA;
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use resize::Type;
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use wasm_bindgen::prelude::*;
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cfg_if! {
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// When the `wee_alloc` feature is enabled, use `wee_alloc` as the global
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// allocator.
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if #[cfg(feature = "wee_alloc")] {
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extern crate wee_alloc;
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#[global_allocator]
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static ALLOC: wee_alloc::WeeAlloc = wee_alloc::WeeAlloc::INIT;
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}
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}
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#[wasm_bindgen]
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#[no_mangle]
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pub fn resize(
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input_image: Vec<u8>,
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input_width: usize,
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input_height: usize,
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output_width: usize,
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output_height: usize,
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typ_idx: usize,
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) -> Vec<u8> {
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let typ = match typ_idx {
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0 => Type::Triangle,
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1 => Type::Catrom,
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2 => Type::Mitchell,
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3 => Type::Lanczos3,
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_ => panic!("Nope"),
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};
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let num_output_pixels = output_width * output_height;
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let mut resizer = resize::new(
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input_width,
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input_height,
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output_width,
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output_height,
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RGBA,
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typ,
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);
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let mut output_image = Vec::<u8>::with_capacity(num_output_pixels * 4);
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output_image.resize(num_output_pixels * 4, 0);
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resizer.resize(input_image.as_slice(), output_image.as_mut_slice());
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return output_image;
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}
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