Add AssemblyScript implementation

This commit is contained in:
Surma
2019-01-23 10:24:44 -05:00
parent 3a0062276d
commit 8f5c03e05b
5 changed files with 202 additions and 0 deletions

63
codecs/rotate/rotate.ts Normal file
View File

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export function rotate(inputWidth: i32, inputHeight: i32, rotate: i32): void {
const bpp = 4;
let offset = inputWidth * inputHeight * bpp;
let i = 0;
// In the straight-copy case, d1 is x, d2 is y.
// x starts at 0 and increases.
// y starts at 0 and increases.
let d1Start = 0;
let d1Limit = inputWidth;
let d1Advance = 1;
let d1Multiplier = 1;
let d2Start = 0;
let d2Limit = inputHeight;
let d2Advance = 1;
let d2Multiplier = inputWidth;
if (rotate === 90) {
// d1 is y, d2 is x.
// y starts at its max value and decreases.
// x starts at 0 and increases.
d1Start = inputHeight - 1;
d1Limit = inputHeight;
d1Advance = -1;
d1Multiplier = inputWidth;
d2Start = 0;
d2Limit = inputWidth;
d2Advance = 1;
d2Multiplier = 1;
} else if (rotate === 180) {
// d1 is x, d2 is y.
// x starts at its max and decreases.
// y starts at its max and decreases.
d1Start = inputWidth - 1;
d1Limit = inputWidth;
d1Advance = -1;
d1Multiplier = 1;
d2Start = inputHeight - 1;
d2Limit = inputHeight;
d2Advance = -1;
d2Multiplier = inputWidth;
} else if (rotate === 270) {
// d1 is y, d2 is x.
// y starts at 0 and increases.
// x starts at its max and decreases.
d1Start = 0;
d1Limit = inputHeight;
d1Advance = 1;
d1Multiplier = inputWidth;
d2Start = inputWidth - 1;
d2Limit = inputWidth;
d2Advance = -1;
d2Multiplier = 1;
}
for (let d2 = d2Start; d2 >= 0 && d2 < d2Limit; d2 += d2Advance) {
for (let d1 = d1Start; d1 >= 0 && d1 < d1Limit; d1 += d1Advance) {
let start = ((d1 * d1Multiplier) + (d2 * d2Multiplier));
store<u32>(offset + i, load<u32>(start));
i += 1;
}
}
}