Fix lint issues resulting from switching to airbnb (#94)

* Fix lint issues resulting from switching to airbnb.

* Case sensitivity change

* Fix lint script to actually lint tsx files
This commit is contained in:
Jason Miller
2018-07-10 09:01:09 -04:00
committed by Jake Archibald
parent 23ea9fad49
commit 835a537c55
19 changed files with 43 additions and 13 deletions

View File

@@ -0,0 +1,115 @@
import { h, Component } from 'preact';
import PinchZoom from './custom-els/PinchZoom';
import './custom-els/PinchZoom';
import './custom-els/TwoUp';
import * as style from './style.scss';
import { bind, drawBitmapToCanvas, linkRef } from '../../lib/util';
import { twoUpHandle } from './custom-els/TwoUp/styles.css';
type Props = {
leftImg: ImageBitmap,
rightImg: ImageBitmap,
};
type State = {};
export default class Output extends Component<Props, State> {
state: State = {};
canvasLeft?: HTMLCanvasElement;
canvasRight?: HTMLCanvasElement;
pinchZoomLeft?: PinchZoom;
pinchZoomRight?: PinchZoom;
retargetedEvents = new WeakSet<Event>();
componentDidMount() {
if (this.canvasLeft) {
drawBitmapToCanvas(this.canvasLeft, this.props.leftImg);
}
if (this.canvasRight) {
drawBitmapToCanvas(this.canvasRight, this.props.rightImg);
}
}
componentDidUpdate(prevProps: Props) {
if (prevProps.leftImg !== this.props.leftImg && this.canvasLeft) {
drawBitmapToCanvas(this.canvasLeft, this.props.leftImg);
}
if (prevProps.rightImg !== this.props.rightImg && this.canvasRight) {
drawBitmapToCanvas(this.canvasRight, this.props.rightImg);
}
}
shouldComponentUpdate(nextProps: Props) {
return this.props.leftImg !== nextProps.leftImg || this.props.rightImg !== nextProps.rightImg;
}
@bind
onPinchZoomLeftChange(event: Event) {
if (!this.pinchZoomRight || !this.pinchZoomLeft) throw Error('Missing pinch-zoom element');
this.pinchZoomRight.setTransform({
scale: this.pinchZoomLeft.scale,
x: this.pinchZoomLeft.x,
y: this.pinchZoomLeft.y,
});
}
/**
* We're using two pinch zoom elements, but we want them to stay in sync. When one moves, we
* update the position of the other. However, this is tricky when it comes to multi-touch, when
* one finger is on one pinch-zoom, and the other finger is on the other. To overcome this, we
* redirect all relevant pointer/touch/mouse events to the first pinch zoom element.
*
* @param event Event to redirect
*/
@bind
onRetargetableEvent(event: Event) {
const targetEl = event.target as HTMLElement;
if (!this.pinchZoomLeft) throw Error('Missing pinch-zoom element');
// If the event is on the handle of the two-up, let it through,
// unless it's a wheel event, in which case always let it through.
if (event.type !== 'wheel' && targetEl.closest('.' + twoUpHandle)) return;
// If we've already retargeted this event, let it through.
if (this.retargetedEvents.has(event)) return;
// Stop the event in its tracks.
event.stopImmediatePropagation();
event.preventDefault();
// Clone the event & dispatch
// Some TypeScript trickery needed due to https://github.com/Microsoft/TypeScript/issues/3841
const clonedEvent = new (event.constructor as typeof Event)(event.type, event);
this.retargetedEvents.add(clonedEvent);
this.pinchZoomLeft.dispatchEvent(clonedEvent);
}
render({ leftImg, rightImg }: Props, { }: State) {
return (
<div class={style.output}>
<two-up
// Event redirecting. See onRetargetableEvent.
onTouchStartCapture={this.onRetargetableEvent}
onTouchEndCapture={this.onRetargetableEvent}
onTouchMoveCapture={this.onRetargetableEvent}
onPointerDownCapture={this.onRetargetableEvent}
onMouseDownCapture={this.onRetargetableEvent}
onWheelCapture={this.onRetargetableEvent}
>
<pinch-zoom onChange={this.onPinchZoomLeftChange} ref={linkRef(this, 'pinchZoomLeft')}>
<canvas
class={style.outputCanvas}
ref={linkRef(this, 'canvasLeft')}
width={leftImg.width}
height={leftImg.height}
/>
</pinch-zoom>
<pinch-zoom ref={linkRef(this, 'pinchZoomRight')}>
<canvas
class={style.outputCanvas}
ref={linkRef(this, 'canvasRight')}
width={rightImg.width}
height={rightImg.height}
/>
</pinch-zoom>
</two-up>
</div>
);
}
}