[cli] Handle all color types in png decoder

Add conversions for all color types in PNG decoder used in CLI. (While at it, also made few minor cleanups.)

Fixes #971.
This commit is contained in:
Ingvar Stepanyan
2021-03-11 15:19:10 +00:00
parent 37d778e4da
commit 56beb6786a
5 changed files with 77 additions and 28 deletions

View File

@@ -1,5 +1,7 @@
use std::io::Cursor;
use rgb::{
alt::{GRAY8, GRAYA8},
AsPixels, FromSlice, RGB8, RGBA8,
};
use wasm_bindgen::prelude::*;
use wasm_bindgen::Clamped;
@@ -18,38 +20,57 @@ extern "C" {
) -> ImageData;
}
#[wasm_bindgen(catch)]
#[wasm_bindgen]
pub fn encode(data: &[u8], width: u32, height: u32) -> Vec<u8> {
let mut buffer = Cursor::new(Vec::<u8>::new());
let mut buffer = Vec::new();
{
let mut encoder = png::Encoder::new(&mut buffer, width, height);
encoder.set_color(png::ColorType::RGBA);
encoder.set_depth(png::BitDepth::Eight);
let mut writer = encoder.write_header().unwrap();
writer.write_image_data(data).unwrap();
let mut writer = encoder.write_header().unwrap_throw();
writer.write_image_data(data).unwrap_throw();
}
buffer.into_inner()
buffer
}
#[wasm_bindgen(catch)]
pub fn decode(data: &[u8]) -> ImageData {
let mut decoder = png::Decoder::new(Cursor::new(data));
// Convert pixels in-place within buffer containing source data but preallocated
// for entire [num_pixels * sizeof(RGBA)].
// This works because all the color types are <= RGBA by size.
fn expand_pixels<Src: Copy>(buf: &mut [u8], to_rgba: impl Fn(Src) -> RGBA8)
where
[u8]: AsPixels<Src> + FromSlice<u8>,
{
assert!(std::mem::size_of::<Src>() <= std::mem::size_of::<RGBA8>());
let num_pixels = buf.len() / 4;
for i in (0..num_pixels).rev() {
let src_pixel = buf.as_pixels()[i];
buf.as_rgba_mut()[i] = to_rgba(src_pixel);
}
}
#[wasm_bindgen]
pub fn decode(mut data: &[u8]) -> ImageData {
let mut decoder = png::Decoder::new(&mut data);
decoder.set_transformations(png::Transformations::EXPAND);
let (info, mut reader) = decoder.read_info().unwrap();
let (info, mut reader) = decoder.read_info().unwrap_throw();
let num_pixels = (info.width * info.height) as usize;
let mut buf = vec![0; num_pixels * 4];
reader.next_frame(&mut buf).unwrap();
reader.next_frame(&mut buf).unwrap_throw();
// Transformations::EXPAND will make sure color_type is either
// RGBA or RGB. If its RGB, we need inject an alpha channel.
if info.color_type == png::ColorType::RGB {
for i in (0..num_pixels).rev() {
buf[i * 4 + 0] = buf[i * 3 + 0];
buf[i * 4 + 1] = buf[i * 3 + 1];
buf[i * 4 + 2] = buf[i * 3 + 2];
buf[i * 4 + 3] = 255;
// Transformations::EXPAND will expand indexed palettes and lower-bit
// grayscales to higher color types, but we still need to transform
// the rest to RGBA.
match info.color_type {
png::ColorType::RGBA => {}
png::ColorType::RGB => expand_pixels(&mut buf, RGB8::into),
png::ColorType::GrayscaleAlpha => expand_pixels(&mut buf, GRAYA8::into),
png::ColorType::Grayscale => {
expand_pixels(&mut buf, |gray: GRAY8| GRAYA8::from(gray).into())
}
png::ColorType::Indexed => {
unreachable!("Found indexed color type, but expected it to be already expanded")
}
}