mirror of
https://github.com/GoogleChromeLabs/squoosh.git
synced 2025-11-17 11:09:41 +00:00
298
src/components/output/custom-els/PinchZoom/index.ts
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298
src/components/output/custom-els/PinchZoom/index.ts
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import './styles.css';
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import { PointerTracker, Pointer } from '../../../../lib/PointerTracker';
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interface Point {
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clientX: number;
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clientY: number;
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}
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interface ApplyChangeOpts {
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panX?: number;
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panY?: number;
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scaleDiff?: number;
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originX?: number;
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originY?: number;
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}
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interface SetTransformOpts {
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scale?: number;
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x?: number;
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y?: number;
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/**
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* Fire a 'change' event if values are different to current values
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*/
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allowChangeEvent?: boolean;
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}
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function getDistance (a: Point, b?: Point): number {
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if (!b) return 0;
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return Math.sqrt((b.clientX - a.clientX) ** 2 + (b.clientY - a.clientY) ** 2);
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}
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function getMidpoint (a: Point, b?: Point): Point {
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if (!b) return a;
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return {
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clientX: (a.clientX + b.clientX) / 2,
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clientY: (a.clientY + b.clientY) / 2
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};
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}
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// I'd rather use DOMMatrix/DOMPoint here, but the browser support isn't good enough.
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// Given that, better to use something everything supports.
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let cachedSvg: SVGSVGElement;
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function getSVG (): SVGSVGElement {
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return cachedSvg || (cachedSvg = document.createElementNS('http://www.w3.org/2000/svg', 'svg'));
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}
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function createMatrix (): SVGMatrix {
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return getSVG().createSVGMatrix();
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}
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function createPoint (): SVGPoint {
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return getSVG().createSVGPoint();
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}
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export default class PinchZoom extends HTMLElement {
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// The element that we'll transform.
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// Ideally this would be shadow DOM, but we don't have the browser
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// support yet.
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private _positioningEl?: Element;
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// Current transform.
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private _transform: SVGMatrix = createMatrix();
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constructor () {
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super();
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// Watch for children changes.
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// Note this won't fire for initial contents,
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// so _stageElChange is also called in connectedCallback.
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new MutationObserver(() => this._stageElChange())
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.observe(this, { childList: true });
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// Watch for pointers
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const pointerTracker: PointerTracker = new PointerTracker(this, {
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start: (pointer, event) => {
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// We only want to track 2 pointers at most
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if (pointerTracker.currentPointers.length === 2 || !this._positioningEl) return false;
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event.preventDefault();
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return true;
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},
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move: previousPointers => {
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this._onPointerMove(previousPointers, pointerTracker.currentPointers);
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}
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});
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this.addEventListener('wheel', event => this._onWheel(event));
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}
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connectedCallback () {
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this._stageElChange();
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}
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get x () {
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return this._transform.e;
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}
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get y () {
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return this._transform.f;
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}
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get scale () {
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return this._transform.a;
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}
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/**
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* Update the stage with a given scale/x/y.
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*/
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setTransform (opts: SetTransformOpts = {}) {
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const {
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scale = this.scale,
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allowChangeEvent = false
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} = opts;
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let {
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x = this.x,
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y = this.y
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} = opts;
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// If we don't have an element to position, just set the value as given.
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// We'll check bounds later.
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if (!this._positioningEl) {
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this._updateTransform(scale, x, y, allowChangeEvent);
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return;
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}
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// Get current layout
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const thisBounds = this.getBoundingClientRect();
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const positioningElBounds = this._positioningEl.getBoundingClientRect();
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// Not displayed. May be disconnected or display:none.
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// Just take the values, and we'll check bounds later.
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if (!thisBounds.width || !thisBounds.height) {
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this._updateTransform(scale, x, y, allowChangeEvent);
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return;
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}
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// Create points for _positioningEl.
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let topLeft = createPoint();
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topLeft.x = positioningElBounds.left - thisBounds.left;
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topLeft.y = positioningElBounds.top - thisBounds.top;
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let bottomRight = createPoint();
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bottomRight.x = positioningElBounds.width + topLeft.x;
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bottomRight.y = positioningElBounds.height + topLeft.y;
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// Calculate the intended position of _positioningEl.
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let matrix = createMatrix()
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.translate(x, y)
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.scale(scale)
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// Undo current transform
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.multiply(this._transform.inverse());
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topLeft = topLeft.matrixTransform(matrix);
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bottomRight = bottomRight.matrixTransform(matrix);
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// Ensure _positioningEl can't move beyond out-of-bounds.
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// Correct for x
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if (topLeft.x > thisBounds.width) {
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x += thisBounds.width - topLeft.x;
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} else if (bottomRight.x < 0) {
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x += -bottomRight.x;
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}
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// Correct for y
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if (topLeft.y > thisBounds.height) {
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y += thisBounds.height - topLeft.y;
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} else if (bottomRight.y < 0) {
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y += -bottomRight.y;
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}
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this._updateTransform(scale, x, y, allowChangeEvent);
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}
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/**
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* Update transform values without checking bounds. This is only called in setTransform.
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*/
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_updateTransform (scale: number, x: number, y: number, allowChangeEvent: boolean) {
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// Return if there's no change
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if (
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scale === this.scale &&
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x === this.x &&
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y === this.y
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) return;
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this._transform.e = x;
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this._transform.f = y;
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this._transform.d = this._transform.a = scale;
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this.style.setProperty('--x', this.x + 'px');
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this.style.setProperty('--y', this.y + 'px');
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this.style.setProperty('--scale', this.scale + '');
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if (allowChangeEvent) {
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const event = new Event('change', { bubbles: true });
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this.dispatchEvent(event);
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}
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}
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/**
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* Called when the direct children of this element change.
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* Until we have have shadow dom support across the board, we
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* require a single element to be the child of <pinch-zoom>, and
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* that's the element we pan/scale.
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*/
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private _stageElChange () {
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this._positioningEl = undefined;
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if (this.children.length === 0) {
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console.warn('There should be at least one child in <pinch-zoom>.');
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return;
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}
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this._positioningEl = this.children[0];
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if (this.children.length > 1) {
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console.warn('<pinch-zoom> must not have more than one child.');
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}
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// Do a bounds check
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this.setTransform();
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}
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private _onWheel (event: WheelEvent) {
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event.preventDefault();
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const thisRect = this.getBoundingClientRect();
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let { deltaY } = event;
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const { ctrlKey, deltaMode } = event;
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if (deltaMode === 1) { // 1 is "lines", 0 is "pixels"
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// Firefox uses "lines" for some types of mouse
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deltaY *= 15;
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}
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// ctrlKey is true when pinch-zooming on a trackpad.
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const divisor = ctrlKey ? 100 : 300;
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const scaleDiff = 1 - deltaY / divisor;
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this._applyChange({
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scaleDiff,
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originX: event.clientX - thisRect.left,
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originY: event.clientY - thisRect.top
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});
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}
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private _onPointerMove (previousPointers: Pointer[], currentPointers: Pointer[]) {
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// Combine next points with previous points
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const thisRect = this.getBoundingClientRect();
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// For calculating panning movement
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const prevMidpoint = getMidpoint(previousPointers[0], previousPointers[1]);
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const newMidpoint = getMidpoint(currentPointers[0], currentPointers[1]);
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// Midpoint within the element
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const originX = prevMidpoint.clientX - thisRect.left;
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const originY = prevMidpoint.clientY - thisRect.top;
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// Calculate the desired change in scale
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const prevDistance = getDistance(previousPointers[0], previousPointers[1]);
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const newDistance = getDistance(currentPointers[0], currentPointers[1]);
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const scaleDiff = prevDistance ? newDistance / prevDistance : 1;
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this._applyChange({
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originX, originY, scaleDiff,
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panX: newMidpoint.clientX - prevMidpoint.clientX,
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panY: newMidpoint.clientY - prevMidpoint.clientY
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});
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}
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/** Transform the view & fire a change event */
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private _applyChange (opts: ApplyChangeOpts = {}) {
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const {
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panX = 0, panY = 0,
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originX = 0, originY = 0,
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scaleDiff = 1
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} = opts;
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const matrix = createMatrix()
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// Translate according to panning.
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.translate(panX, panY)
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// Scale about the origin.
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.translate(originX, originY)
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.scale(scaleDiff)
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.translate(-originX, -originY)
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// Apply current transform.
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.multiply(this._transform);
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// Convert the transform into basic translate & scale.
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this.setTransform({
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scale: matrix.a,
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x: matrix.e,
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y: matrix.f,
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allowChangeEvent: true
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});
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}
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}
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customElements.define('pinch-zoom', PinchZoom);
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16
src/components/output/custom-els/PinchZoom/missing-types.d.ts
vendored
Normal file
16
src/components/output/custom-els/PinchZoom/missing-types.d.ts
vendored
Normal file
@@ -0,0 +1,16 @@
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declare interface CSSStyleDeclaration {
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willChange: string | null;
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}
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// TypeScript, you make me sad.
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// https://github.com/Microsoft/TypeScript/issues/18756
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interface Window {
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PointerEvent: typeof PointerEvent;
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Touch: typeof Touch;
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}
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declare namespace JSX {
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interface IntrinsicElements {
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"pinch-zoom": any
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}
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}
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14
src/components/output/custom-els/PinchZoom/styles.css
Normal file
14
src/components/output/custom-els/PinchZoom/styles.css
Normal file
@@ -0,0 +1,14 @@
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pinch-zoom {
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display: block;
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overflow: hidden;
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touch-action: none;
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--scale: 1;
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--x: 0;
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--y: 0;
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}
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pinch-zoom > * {
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transform: translate(var(--x), var(--y)) scale(var(--scale));
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transform-origin: 0 0;
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will-change: transform;
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}
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@@ -1,6 +1,5 @@
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import { h, Component } from 'preact';
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// This isn't working.
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// https://github.com/GoogleChromeLabs/squoosh/issues/14
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import './custom-els/PinchZoom';
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import * as style from './style.scss';
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type Props = {
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@@ -36,7 +35,9 @@ export default class App extends Component<Props, State> {
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render({ img }: Props, { }: State) {
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return (
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<div>
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<canvas ref={c => this.canvas = c as HTMLCanvasElement} width={img.width} height={img.height} />
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<pinch-zoom>
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<canvas class={style.outputCanvas} ref={c => this.canvas = c as HTMLCanvasElement} width={img.width} height={img.height} />
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</pinch-zoom>
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<p>And that's all the app does so far!</p>
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</div>
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);
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@@ -1,3 +1,3 @@
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.app h1 {
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color: green;
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.outputCanvas {
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image-rendering: pixelated;
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}
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Reference in New Issue
Block a user