* Basic rotate & flip

* Flipping resize when orientation changes

* Hack around critters issue.

* Removing generator. Huge perf boost.

* Stable positioning

* Creating input processors

* Allowing rotation to be changed

* Reverting old change

* Adding tooltips

* No more flip

* Removing need for wrapper element boxing

* Adding comment

* Addressing nits

* Bleh
This commit is contained in:
Jake Archibald
2018-11-30 11:00:25 +00:00
committed by GitHub
parent 7723bd3b5f
commit 1b693fb57a
15 changed files with 447 additions and 153 deletions

View File

@@ -0,0 +1,9 @@
import { defaultOptions as rotateDefaultOptions } from './rotate/processor-meta';
export interface InputProcessorState {
rotate: import('./rotate/processor-meta').RotateOptions;
}
export const defaultInputProcessorState: InputProcessorState = {
rotate: rotateDefaultOptions,
};

View File

@@ -1,11 +1,7 @@
import { expose } from 'comlink';
import { EncodeOptions as MozJPEGEncoderOptions } from '../mozjpeg/encoder-meta';
import { QuantizeOptions } from '../imagequant/processor-meta';
import { EncodeOptions as OptiPNGEncoderOptions } from '../optipng/encoder-meta';
import { EncodeOptions as WebPEncoderOptions } from '../webp/encoder-meta';
async function mozjpegEncode(
data: ImageData, options: MozJPEGEncoderOptions,
data: ImageData, options: import('../mozjpeg/encoder-meta').EncodeOptions,
): Promise<ArrayBuffer> {
const { encode } = await import(
/* webpackChunkName: "process-mozjpeg-enc" */
@@ -14,7 +10,9 @@ async function mozjpegEncode(
return encode(data, options);
}
async function quantize(data: ImageData, opts: QuantizeOptions): Promise<ImageData> {
async function quantize(
data: ImageData, opts: import('../imagequant/processor-meta').QuantizeOptions,
): Promise<ImageData> {
const { process } = await import(
/* webpackChunkName: "process-imagequant" */
'../imagequant/processor',
@@ -22,8 +20,19 @@ async function quantize(data: ImageData, opts: QuantizeOptions): Promise<ImageDa
return process(data, opts);
}
async function rotate(
data: ImageData, opts: import('../rotate/processor-meta').RotateOptions,
): Promise<ImageData> {
const { rotate } = await import(
/* webpackChunkName: "process-rotate" */
'../rotate/processor',
);
return rotate(data, opts);
}
async function optiPngEncode(
data: BufferSource, options: OptiPNGEncoderOptions,
data: BufferSource, options: import('../optipng/encoder-meta').EncodeOptions,
): Promise<ArrayBuffer> {
const { compress } = await import(
/* webpackChunkName: "process-optipng" */
@@ -33,7 +42,7 @@ async function optiPngEncode(
}
async function webpEncode(
data: ImageData, options: WebPEncoderOptions,
data: ImageData, options: import('../webp/encoder-meta').EncodeOptions,
): Promise<ArrayBuffer> {
const { encode } = await import(
/* webpackChunkName: "process-webp-enc" */
@@ -50,7 +59,7 @@ async function webpDecode(data: ArrayBuffer): Promise<ImageData> {
return decode(data);
}
const exports = { mozjpegEncode, quantize, optiPngEncode, webpEncode, webpDecode };
const exports = { mozjpegEncode, quantize, rotate, optiPngEncode, webpEncode, webpDecode };
export type ProcessorWorkerApi = typeof exports;
expose(exports, self);

View File

@@ -118,12 +118,18 @@ export default class Processor {
}
// Off main thread jobs:
@Processor._processingJob({ needsWorker: true })
imageQuant(data: ImageData, opts: QuantizeOptions): Promise<ImageData> {
return this._workerApi!.quantize(data, opts);
}
@Processor._processingJob({ needsWorker: true })
rotate(
data: ImageData, opts: import('./rotate/processor-meta').RotateOptions,
): Promise<ImageData> {
return this._workerApi!.rotate(data, opts);
}
@Processor._processingJob({ needsWorker: true })
mozjpegEncode(
data: ImageData, opts: MozJPEGEncoderOptions,

View File

@@ -135,7 +135,7 @@ export default class ResizerOptions extends Component<Props, State> {
onChange={this.onChange}
>
<option value="stretch">Stretch</option>
<option value="cover">Cover</option>
<option value="contain">Contain</option>
</Select>
</label>
}

View File

@@ -4,7 +4,7 @@ export interface ResizeOptions {
width: number;
height: number;
method: 'vector' | BitmapResizeMethods;
fitMethod: 'stretch' | 'cover';
fitMethod: 'stretch' | 'contain';
}
export interface BitmapResizeOptions extends ResizeOptions {

View File

@@ -1,7 +1,7 @@
import { nativeResize, NativeResizeMethod, drawableToImageData } from '../../lib/util';
import { BitmapResizeOptions, VectorResizeOptions } from './processor-meta';
function getCoverOffsets(sw: number, sh: number, dw: number, dh: number) {
function getContainOffsets(sw: number, sh: number, dw: number, dh: number) {
const currentAspect = sw / sh;
const endAspect = dw / dh;
@@ -22,8 +22,8 @@ export function resize(data: ImageData, opts: BitmapResizeOptions): ImageData {
let sw = data.width;
let sh = data.height;
if (opts.fitMethod === 'cover') {
({ sx, sy, sw, sh } = getCoverOffsets(sw, sh, opts.width, opts.height));
if (opts.fitMethod === 'contain') {
({ sx, sy, sw, sh } = getContainOffsets(sw, sh, opts.width, opts.height));
}
return nativeResize(
@@ -38,8 +38,8 @@ export function vectorResize(data: HTMLImageElement, opts: VectorResizeOptions):
let sw = data.width;
let sh = data.height;
if (opts.fitMethod === 'cover') {
({ sx, sy, sw, sh } = getCoverOffsets(sw, sh, opts.width, opts.height));
if (opts.fitMethod === 'contain') {
({ sx, sy, sw, sh } = getContainOffsets(sw, sh, opts.width, opts.height));
}
return drawableToImageData(data, {

View File

@@ -0,0 +1,5 @@
export interface RotateOptions {
rotate: 0 | 90 | 180 | 270;
}
export const defaultOptions: RotateOptions = { rotate: 0 };

View File

@@ -0,0 +1,80 @@
import { RotateOptions } from './processor-meta';
const bpp = 4;
export function rotate(data: ImageData, opts: RotateOptions): ImageData {
const { rotate } = opts;
// Early exit if there's no transform.
if (rotate === 0) return data;
const flipDimensions = rotate % 180 !== 0;
const { width: inputWidth, height: inputHeight } = data;
const outputWidth = flipDimensions ? inputHeight : inputWidth;
const outputHeight = flipDimensions ? inputWidth : inputHeight;
const out = new ImageData(outputWidth, outputHeight);
let i = 0;
// In the straight-copy case, d1 is x, d2 is y.
// x starts at 0 and increases.
// y starts at 0 and increases.
let d1Start = 0;
let d1Limit = inputWidth;
let d1Advance = 1;
let d1Multiplier = 1;
let d2Start = 0;
let d2Limit = inputHeight;
let d2Advance = 1;
let d2Multiplier = inputWidth;
if (rotate === 90) {
// d1 is y, d2 is x.
// y starts at its max value and decreases.
// x starts at 0 and increases.
d1Start = inputHeight - 1;
d1Limit = inputHeight;
d1Advance = -1;
d1Multiplier = inputWidth;
d2Start = 0;
d2Limit = inputWidth;
d2Advance = 1;
d2Multiplier = 1;
} else if (rotate === 180) {
// d1 is x, d2 is y.
// x starts at its max and decreases.
// y starts at its max and decreases.
d1Start = inputWidth - 1;
d1Limit = inputWidth;
d1Advance = -1;
d1Multiplier = 1;
d2Start = inputHeight - 1;
d2Limit = inputHeight;
d2Advance = -1;
d2Multiplier = inputWidth;
} else if (rotate === 270) {
// d1 is y, d2 is x.
// y starts at 0 and increases.
// x starts at its max and decreases.
d1Start = 0;
d1Limit = inputHeight;
d1Advance = 1;
d1Multiplier = inputWidth;
d2Start = inputWidth - 1;
d2Limit = inputWidth;
d2Advance = -1;
d2Multiplier = 1;
}
for (let d2 = d2Start; d2 >= 0 && d2 < d2Limit; d2 += d2Advance) {
for (let d1 = d1Start; d1 >= 0 && d1 < d1Limit; d1 += d1Advance) {
// Iterate over channels:
const start = ((d1 * d1Multiplier) + (d2 * d2Multiplier)) * bpp;
for (let j = 0; j < bpp; j += 1) {
out.data[i] = data.data[start + j];
i += 1;
}
}
}
return out;
}