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Adding output
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377
src/client/lazy-app/Compress/Output/index.tsx
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377
src/client/lazy-app/Compress/Output/index.tsx
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import { h, Component } from 'preact';
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import type PinchZoom from './custom-els/PinchZoom';
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import type { ScaleToOpts } from './custom-els/PinchZoom';
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import './custom-els/PinchZoom';
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import './custom-els/TwoUp';
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import * as style from './style.css';
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import 'add-css:./styles.css';
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import { shallowEqual, drawDataToCanvas } from '../../util';
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import {
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ToggleBackgroundIcon,
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AddIcon,
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RemoveIcon,
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BackIcon,
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ToggleBackgroundActiveIcon,
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RotateIcon,
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} from '../../icons';
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import { twoUpHandle } from './custom-els/TwoUp/styles.css';
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import type { PreprocessorState } from '../../feature-meta';
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import { cleanSet } from '../../util/clean-modify';
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import type { SourceImage } from '../../Compress';
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import { linkRef } from 'shared/initial-app/util';
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interface Props {
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source?: SourceImage;
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preprocessorState?: PreprocessorState;
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mobileView: boolean;
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leftCompressed?: ImageData;
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rightCompressed?: ImageData;
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leftImgContain: boolean;
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rightImgContain: boolean;
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onBack: () => void;
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onPreprocessorChange: (newState: PreprocessorState) => void;
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}
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interface State {
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scale: number;
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editingScale: boolean;
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altBackground: boolean;
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}
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const scaleToOpts: ScaleToOpts = {
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originX: '50%',
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originY: '50%',
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relativeTo: 'container',
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allowChangeEvent: true,
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};
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export default class Output extends Component<Props, State> {
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state: State = {
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scale: 1,
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editingScale: false,
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altBackground: false,
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};
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canvasLeft?: HTMLCanvasElement;
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canvasRight?: HTMLCanvasElement;
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pinchZoomLeft?: PinchZoom;
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pinchZoomRight?: PinchZoom;
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scaleInput?: HTMLInputElement;
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retargetedEvents = new WeakSet<Event>();
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componentDidMount() {
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const leftDraw = this.leftDrawable();
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const rightDraw = this.rightDrawable();
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// Reset the pinch zoom, which may have an position set from the previous view, after pressing
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// the back button.
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this.pinchZoomLeft!.setTransform({
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allowChangeEvent: true,
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x: 0,
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y: 0,
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scale: 1,
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});
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if (this.canvasLeft && leftDraw) {
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drawDataToCanvas(this.canvasLeft, leftDraw);
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}
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if (this.canvasRight && rightDraw) {
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drawDataToCanvas(this.canvasRight, rightDraw);
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}
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}
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componentDidUpdate(prevProps: Props, prevState: State) {
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const prevLeftDraw = this.leftDrawable(prevProps);
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const prevRightDraw = this.rightDrawable(prevProps);
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const leftDraw = this.leftDrawable();
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const rightDraw = this.rightDrawable();
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const sourceFileChanged =
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// Has the value become (un)defined?
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!!this.props.source !== !!prevProps.source ||
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// Or has the file changed?
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(this.props.source &&
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prevProps.source &&
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this.props.source.file !== prevProps.source.file);
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const oldSourceData = prevProps.source && prevProps.source.preprocessed;
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const newSourceData = this.props.source && this.props.source.preprocessed;
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const pinchZoom = this.pinchZoomLeft!;
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if (sourceFileChanged) {
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// New image? Reset the pinch-zoom.
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pinchZoom.setTransform({
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allowChangeEvent: true,
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x: 0,
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y: 0,
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scale: 1,
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});
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} else if (
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oldSourceData &&
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newSourceData &&
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oldSourceData !== newSourceData
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) {
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// Since the pinch zoom transform origin is the top-left of the content, we need to flip
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// things around a bit when the content size changes, so the new content appears as if it were
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// central to the previous content.
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const scaleChange = 1 - pinchZoom.scale;
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const oldXScaleOffset = (oldSourceData.width / 2) * scaleChange;
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const oldYScaleOffset = (oldSourceData.height / 2) * scaleChange;
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pinchZoom.setTransform({
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allowChangeEvent: true,
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x: pinchZoom.x - oldXScaleOffset + oldYScaleOffset,
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y: pinchZoom.y - oldYScaleOffset + oldXScaleOffset,
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});
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}
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if (leftDraw && leftDraw !== prevLeftDraw && this.canvasLeft) {
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drawDataToCanvas(this.canvasLeft, leftDraw);
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}
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if (rightDraw && rightDraw !== prevRightDraw && this.canvasRight) {
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drawDataToCanvas(this.canvasRight, rightDraw);
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}
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}
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shouldComponentUpdate(nextProps: Props, nextState: State) {
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return (
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!shallowEqual(this.props, nextProps) ||
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!shallowEqual(this.state, nextState)
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);
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}
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private leftDrawable(props: Props = this.props): ImageData | undefined {
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return props.leftCompressed || (props.source && props.source.preprocessed);
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}
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private rightDrawable(props: Props = this.props): ImageData | undefined {
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return props.rightCompressed || (props.source && props.source.preprocessed);
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}
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private toggleBackground = () => {
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this.setState({
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altBackground: !this.state.altBackground,
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});
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};
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private zoomIn = () => {
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if (!this.pinchZoomLeft) throw Error('Missing pinch-zoom element');
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this.pinchZoomLeft.scaleTo(this.state.scale * 1.25, scaleToOpts);
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};
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private zoomOut = () => {
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if (!this.pinchZoomLeft) throw Error('Missing pinch-zoom element');
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this.pinchZoomLeft.scaleTo(this.state.scale / 1.25, scaleToOpts);
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};
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private onRotateClick = () => {
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const { preprocessorState: inputProcessorState } = this.props;
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if (!inputProcessorState) return;
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const newState = cleanSet(
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inputProcessorState,
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'rotate.rotate',
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(inputProcessorState.rotate.rotate + 90) % 360,
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);
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this.props.onPreprocessorChange(newState);
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};
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private onScaleValueFocus = () => {
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this.setState({ editingScale: true }, () => {
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if (this.scaleInput) {
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// Firefox unfocuses the input straight away unless I force a style
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// calculation here. I have no idea why, but it's late and I'm quite
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// tired.
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getComputedStyle(this.scaleInput).transform;
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this.scaleInput.focus();
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}
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});
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};
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private onScaleInputBlur = () => {
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this.setState({ editingScale: false });
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};
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private onScaleInputChanged = (event: Event) => {
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const target = event.target as HTMLInputElement;
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const percent = parseFloat(target.value);
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if (isNaN(percent)) return;
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if (!this.pinchZoomLeft) throw Error('Missing pinch-zoom element');
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this.pinchZoomLeft.scaleTo(percent / 100, scaleToOpts);
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};
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private onPinchZoomLeftChange = (event: Event) => {
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if (!this.pinchZoomRight || !this.pinchZoomLeft) {
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throw Error('Missing pinch-zoom element');
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}
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this.setState({
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scale: this.pinchZoomLeft.scale,
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});
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this.pinchZoomRight.setTransform({
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scale: this.pinchZoomLeft.scale,
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x: this.pinchZoomLeft.x,
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y: this.pinchZoomLeft.y,
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});
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};
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/**
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* We're using two pinch zoom elements, but we want them to stay in sync. When one moves, we
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* update the position of the other. However, this is tricky when it comes to multi-touch, when
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* one finger is on one pinch-zoom, and the other finger is on the other. To overcome this, we
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* redirect all relevant pointer/touch/mouse events to the first pinch zoom element.
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*
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* @param event Event to redirect
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*/
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private onRetargetableEvent = (event: Event) => {
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const targetEl = event.target as HTMLElement;
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if (!this.pinchZoomLeft) throw Error('Missing pinch-zoom element');
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// If the event is on the handle of the two-up, let it through,
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// unless it's a wheel event, in which case always let it through.
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if (event.type !== 'wheel' && targetEl.closest(`.${twoUpHandle}`)) return;
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// If we've already retargeted this event, let it through.
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if (this.retargetedEvents.has(event)) return;
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// Stop the event in its tracks.
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event.stopImmediatePropagation();
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event.preventDefault();
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// Clone the event & dispatch
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// Some TypeScript trickery needed due to https://github.com/Microsoft/TypeScript/issues/3841
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const clonedEvent = new (event.constructor as typeof Event)(
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event.type,
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event,
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);
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this.retargetedEvents.add(clonedEvent);
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this.pinchZoomLeft.dispatchEvent(clonedEvent);
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// Unfocus any active element on touchend. This fixes an issue on (at least) Android Chrome,
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// where the software keyboard is hidden, but the input remains focused, then after interaction
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// with this element the keyboard reappears for NO GOOD REASON. Thanks Android.
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if (
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event.type === 'touchend' &&
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document.activeElement &&
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document.activeElement instanceof HTMLElement
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) {
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document.activeElement.blur();
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}
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};
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render(
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{ mobileView, leftImgContain, rightImgContain, source, onBack }: Props,
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{ scale, editingScale, altBackground }: State,
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) {
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const leftDraw = this.leftDrawable();
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const rightDraw = this.rightDrawable();
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// To keep position stable, the output is put in a square using the longest dimension.
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const originalImage = source && source.preprocessed;
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return (
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<div
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class={`${style.output} ${altBackground ? style.altBackground : ''}`}
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>
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<two-up
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legacy-clip-compat
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class={style.twoUp}
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orientation={mobileView ? 'vertical' : 'horizontal'}
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// Event redirecting. See onRetargetableEvent.
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onTouchStartCapture={this.onRetargetableEvent}
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onTouchEndCapture={this.onRetargetableEvent}
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onTouchMoveCapture={this.onRetargetableEvent}
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onPointerDownCapture={this.onRetargetableEvent}
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onMouseDownCapture={this.onRetargetableEvent}
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onWheelCapture={this.onRetargetableEvent}
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>
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<pinch-zoom
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class={style.pinchZoom}
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onChange={this.onPinchZoomLeftChange}
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ref={linkRef(this, 'pinchZoomLeft')}
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>
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<canvas
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class={style.pinchTarget}
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ref={linkRef(this, 'canvasLeft')}
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width={leftDraw && leftDraw.width}
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height={leftDraw && leftDraw.height}
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style={{
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width: originalImage ? originalImage.width : '',
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height: originalImage ? originalImage.height : '',
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objectFit: leftImgContain ? 'contain' : '',
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}}
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/>
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</pinch-zoom>
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<pinch-zoom
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class={style.pinchZoom}
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ref={linkRef(this, 'pinchZoomRight')}
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>
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<canvas
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class={style.pinchTarget}
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ref={linkRef(this, 'canvasRight')}
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width={rightDraw && rightDraw.width}
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height={rightDraw && rightDraw.height}
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style={{
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width: originalImage ? originalImage.width : '',
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height: originalImage ? originalImage.height : '',
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objectFit: rightImgContain ? 'contain' : '',
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}}
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/>
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</pinch-zoom>
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</two-up>
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<div class={style.back}>
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<button class={style.button} onClick={onBack}>
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<BackIcon />
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</button>
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</div>
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<div class={style.controls}>
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<div class={style.zoomControls}>
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<button class={style.button} onClick={this.zoomOut}>
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<RemoveIcon />
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</button>
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{editingScale ? (
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<input
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type="number"
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step="1"
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min="1"
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max="1000000"
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ref={linkRef(this, 'scaleInput')}
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class={style.zoom}
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value={Math.round(scale * 100)}
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onInput={this.onScaleInputChanged}
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onBlur={this.onScaleInputBlur}
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/>
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) : (
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<span
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class={style.zoom}
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tabIndex={0}
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onFocus={this.onScaleValueFocus}
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>
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<span class={style.zoomValue}>{Math.round(scale * 100)}</span>%
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</span>
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)}
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<button class={style.button} onClick={this.zoomIn}>
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<AddIcon />
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</button>
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</div>
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<div class={style.buttonsNoWrap}>
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<button
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class={style.button}
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onClick={this.onRotateClick}
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title="Rotate image"
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>
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<RotateIcon />
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</button>
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<button
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class={`${style.button} ${altBackground ? style.active : ''}`}
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onClick={this.toggleBackground}
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title="Change canvas color"
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>
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{altBackground ? (
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<ToggleBackgroundActiveIcon />
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) : (
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<ToggleBackgroundIcon />
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)}
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</button>
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</div>
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</div>
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</div>
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);
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}
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}
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