Files
forge/res/cardsfolder/mobilization.txt
jendave 04be1d6013 *"Optional$" parameter for triggers is now "OptionalDecider$" which works as "Defined$" for players.
Old "Optional$ True" is equivalent to "OptionalDecider$ You", old "Optional$ OpponentDecides" = "OptionalDecider$ Opponent" of course and instead of "Optional$ TriggeredControllerDecides" you can use any of the Triggered-variables that return a player.
*AF_Token's "TokenOwner$" parameter is now also a "Defined$"-like.
*Updated all cards that used either (637 of them!)
2011-08-06 19:49:00 +00:00

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Name:Mobilization
ManaCost:2 W
Types:Enchantment
Text:no text
A:AB$ Token | Cost$ 2 W | TokenAmount$ 1 | TokenName$ Soldier | TokenTypes$ Creature,Soldier | TokenOwner$ You | TokenColors$ White | TokenPower$ 1 | TokenToughness$ 1 | SpellDescription$ Put a 1/1 white Soldier creature token onto the battlefield.
K:stPumpAll:Creature.Soldier:0/0/Vigilance:No Condition:Soldier creatures have vigilance.
SVar:Rarity:Rare
SVar:Picture:http://www.wizards.com/global/images/magic/general/mobilization.jpg
SetInfo:ONS|Rare|http://magiccards.info/scans/en/on/44.jpg
SetInfo:10E|Rare|http://magiccards.info/scans/en/10e/29.jpg
End