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Old "Optional$ True" is equivalent to "OptionalDecider$ You", old "Optional$ OpponentDecides" = "OptionalDecider$ Opponent" of course and instead of "Optional$ TriggeredControllerDecides" you can use any of the Triggered-variables that return a player. *AF_Token's "TokenOwner$" parameter is now also a "Defined$"-like. *Updated all cards that used either (637 of them!)
11 lines
631 B
Plaintext
11 lines
631 B
Plaintext
Name:Mobilization
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ManaCost:2 W
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Types:Enchantment
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Text:no text
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A:AB$ Token | Cost$ 2 W | TokenAmount$ 1 | TokenName$ Soldier | TokenTypes$ Creature,Soldier | TokenOwner$ You | TokenColors$ White | TokenPower$ 1 | TokenToughness$ 1 | SpellDescription$ Put a 1/1 white Soldier creature token onto the battlefield.
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K:stPumpAll:Creature.Soldier:0/0/Vigilance:No Condition:Soldier creatures have vigilance.
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SVar:Rarity:Rare
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SVar:Picture:http://www.wizards.com/global/images/magic/general/mobilization.jpg
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SetInfo:ONS|Rare|http://magiccards.info/scans/en/on/44.jpg
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SetInfo:10E|Rare|http://magiccards.info/scans/en/10e/29.jpg
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