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Old "Optional$ True" is equivalent to "OptionalDecider$ You", old "Optional$ OpponentDecides" = "OptionalDecider$ Opponent" of course and instead of "Optional$ TriggeredControllerDecides" you can use any of the Triggered-variables that return a player. *AF_Token's "TokenOwner$" parameter is now also a "Defined$"-like. *Updated all cards that used either (637 of them!)
11 lines
788 B
Plaintext
11 lines
788 B
Plaintext
Name:Goblin Assault
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ManaCost:2 R
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Types:Enchantment
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Text:no text
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K:stPumpAll:Creature.Goblin:0/0/HIDDEN CARDNAME attacks each turn if able.:No Condition:Goblin creatures attack each turn if able.
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T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigToken | TriggerDescription$ At the beginning of your upkeep, put a 1/1 red Goblin creature token with haste onto the battlefield.
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SVar:TrigToken:AB$Token | Cost$ 0 | TokenAmount$ 1 | TokenName$ Goblin | TokenTypes$ Creature,Goblin | TokenOwner$ You | TokenColors$ Red | TokenPower$ 1 | TokenToughness$ 1 | TokenKeywords$ Haste
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SVar:Rarity:Rare
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SVar:Picture:http://www.wizards.com/global/images/magic/general/goblin_assault.jpg
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SetInfo:ALA|Rare|http://magiccards.info/scans/en/ala/101.jpg
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