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* AI stuff refactor keyword to check StaticAbilityAssignCombatDamageAsUnblocked * ComputerUtilCombat refactor keyword to check StaticAbilityAssignCombatDamageAsUnblocked * CreatureEvaluator refactor keyword to check StaticAbilityAssignCombatDamageAsUnblocked * Combat.java refactor keyword to check StaticAbilityAssignCombatDamageAsUnblocked * AnimateAllEffect.resolve support "staticAbilities" for garruk_savage_herald.txt * imaryll_elfhame_elite.txt * StaticAbilityAssignCombatDamageAsUnblocked.java * refactor old cards * AnimateAllEffect remove no longer needed * AiBlockController.makeGoodBlocks restore lost '!'
9 lines
784 B
Plaintext
9 lines
784 B
Plaintext
Name:Tornado Elemental
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ManaCost:5 G G
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Types:Creature Elemental
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PT:6/6
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T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDamageAllFlyers | TriggerDescription$ When CARDNAME enters the battlefield, it deals 6 damage to each creature with flying.
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SVar:TrigDamageAllFlyers:DB$ DamageAll | ValidCards$ Creature.withFlying | NumDmg$ 6 | ValidDescription$ each creature with flying.
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S:Mode$ AssignCombatDamageAsUnblocked | ValidCard$ Card.Self | Optional$ True | Description$ You may have CARDNAME assign its combat damage as though it weren't blocked.
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Oracle:When Tornado Elemental enters the battlefield, it deals 6 damage to each creature with flying.\nYou may have Tornado Elemental assign its combat damage as though it weren't blocked.
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