Files
forge/forge-gui/res/cardsfolder/t/thieves_tools.txt
Northmoc 2834993cb5 Refactor K:Unblockable > Static (#1551)
* round 1

* round 2

* 10 more (Oct 1)

* attempt to add "Pump" to EffectAi

* more 10/4

* more/fixes 10/4

* more 10/4 (80 to go...)

* more 10/4 (70 to go...)

* 10/5 (60 to go...)

* more 10/5 (50 to go...)

* more 10/5 (40 to go...)

* more 10/5 (30 to go...)

* 10/6 (20 to go...)

* more 10/6 (10 to go...)

* more 10/6 (last of pump -> effect)

* more 10/6 (continuous kw static > cantblockby... 30 to go)

* more 10/6 (continuous > cantblockby... 20 to go)

* more 10/6 (continuous > cantblockby... 10 to go)

* last 10/6 (continuous > cantblockby)

* Final keyword cleanup?

* GameSimulationTest.testEquippedAbilities use Shroud instead of Unblockable

* fish token!

* CreatureEvaluator evaluate for unblockable

* AttachAi evaluate for unblockable
2022-10-08 11:39:26 +03:00

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822 B
Plaintext

Name:Thieves' Tools
ManaCost:1 B
Types:Artifact Equipment
K:Equip:2
T:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ DBToken | TriggerDescription$ When CARDNAME enters the battlefield, create a Treasure token.
SVar:DBToken:DB$ Token | TokenScript$ c_a_treasure_sac
S:Mode$ CantBlockBy | ValidAttacker$ Creature.EquippedBy+powerLE3 | Description$ Equipped creature can't be blocked as long as its power is 3 or less.
DeckHas:Ability$Token|Sacrifice & Type$Treasure
Oracle:When Thieves' Tools enters the battlefield, create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")\nEquipped creature can't be blocked as long as its power is 3 or less.\nEquip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)