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* round 1 * round 2 * 10 more (Oct 1) * attempt to add "Pump" to EffectAi * more 10/4 * more/fixes 10/4 * more 10/4 (80 to go...) * more 10/4 (70 to go...) * 10/5 (60 to go...) * more 10/5 (50 to go...) * more 10/5 (40 to go...) * more 10/5 (30 to go...) * 10/6 (20 to go...) * more 10/6 (10 to go...) * more 10/6 (last of pump -> effect) * more 10/6 (continuous kw static > cantblockby... 30 to go) * more 10/6 (continuous > cantblockby... 20 to go) * more 10/6 (continuous > cantblockby... 10 to go) * last 10/6 (continuous > cantblockby) * Final keyword cleanup? * GameSimulationTest.testEquippedAbilities use Shroud instead of Unblockable * fish token! * CreatureEvaluator evaluate for unblockable * AttachAi evaluate for unblockable
12 lines
1.1 KiB
Plaintext
12 lines
1.1 KiB
Plaintext
Name:Prismari Apprentice
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ManaCost:U R
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Types:Creature Human Shaman
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PT:2/2
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T:Mode$ SpellCastOrCopy | ValidCard$ Instant,Sorcery | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigUnblockable | TriggerDescription$ Magecraft — Whenever you cast or copy an instant or sorcery spell, CARDNAME can't be blocked this turn. If that spell has mana value 5 or greater, put a +1/+1 counter on CARDNAME.
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SVar:TrigUnblockable:DB$ Effect | RememberObjects$ Self | ExileOnMoved$ Battlefield | StaticAbilities$ Unblockable | SubAbility$ DBPutCounter
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SVar:Unblockable:Mode$ CantBlockBy | ValidAttacker$ Card.IsRemembered | Description$ EFFECTSOURCE can't be blocked this turn.
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SVar:DBPutCounter:DB$ PutCounter | CounterType$ P1P1 | ConditionCheckSVar$ TriggeredStackInstance$CardManaCostLKI | ConditionSVarCompare$ GE5
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DeckNeeds:Type$Instant|Sorcery
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DeckHas:Ability$Counters
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Oracle:Magecraft — Whenever you cast or copy an instant or sorcery spell, Prismari Apprentice can't be blocked this turn. If that spell has mana value 5 or greater, put a +1/+1 counter on Prismari Apprentice.
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