Files
forge/forge-gui-android/assets/shaders/outline.vert
2021-10-15 13:20:36 +00:00

16 lines
300 B
GLSL

uniform mat4 u_projTrans;
attribute vec4 a_position;
attribute vec2 a_texCoord0;
attribute vec4 a_color;
varying vec4 v_color;
varying vec2 v_texCoord;
uniform vec2 u_viewportInverse;
void main() {
gl_Position = u_projTrans * a_position;
v_texCoord = a_texCoord0;
v_color = a_color;
}