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forge/res/cardsfolder/s/saproling_burst.txt
2013-03-04 14:29:25 +00:00

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Name:Saproling Burst
ManaCost:4 G
Types:Enchantment
K:Fading:7
A:AB$ Token | Cost$ SubCounter<1/FADE> | TokenAmount$ 1 | TokenName$ Saproling | TokenTypes$ Creature,Saproling | TokenOwner$ You | TokenImage$ G X X Saproling | TokenColors$ Green | TokenPower$ 0 | TokenToughness$ 0 | RememberTokens$ True | TokenKeywords$ This creature's power and toughness are each equal to the number of fade counters on CARDNAME. | SpellDescription$ Put a green Saproling creature token onto the battlefield. It has "This creature's power and toughness are each equal to the number of fade counters on CARDNAME."
S:Mode$ Continuous | Affected$ Creature.IsRemembered | SetPower$ X | SetToughness$ X
SVar:X:Count$CardCounters.FADE
T:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Battlefield | Destination$ Any | Execute$ DestroyRemembered | TriggerController$ TriggeredCardController | TriggerDescription$ When CARDNAME leaves the battlefield, destroy all tokens put onto the battlefield with CARDNAME. They can't be regenerated.
SVar:DestroyRemembered:DB$DestroyAll | Cost$ 0 | ValidCards$ Card.IsRemembered | NoRegen$ True | SubAbility$ DBCleanUp
SVar:DBCleanUp:DB$Cleanup | ClearRemembered$ True
SVar:RemAIDeck:True
SVar:Picture:http://www.wizards.com/global/images/magic/general/saproling_burst.jpg
Oracle:Fading 7 (This enchantment enters the battlefield with seven fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)\nRemove a fade counter from Saproling Burst: Put a green Saproling creature token onto the battlefield. It has "This creature's power and toughness are each equal to the number of fade counters on Saproling Burst."\nWhen Saproling Burst leaves the battlefield, destroy all tokens put onto the battlefield with Saproling Burst. They can't be regenerated.
SetInfo:NMS Rare