Name:Glass Asp ManaCost:1 G G Types:Creature Snake PT:2/1 T:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | Execute$ NafsEffect | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, that player loses 2 life at the beginning of his or her next draw step unless he or she pays {2} before that step. SVar:NafsEffect:DB$ Effect | Name$ Glass Asp Effect | EffectOwner$ TriggeredTarget | Duration$ Permanent | Triggers$ DrawTrig | Abilities$ PayUp | SVars$ Bleed,ExileEffect SVar:DrawTrig:Mode$ Phase | Phase$ Draw | ValidPlayer$ You | TriggerZones$ Command | Execute$ Bleed | TriggerDescription$ You lose 2 life at the beginning of your next draw step unless you pay {2} before that step. SVar:Bleed:DB$ LoseLife | Defined$ You | LifeAmount$ 2 | SubAbility$ ExileEffect SVar:ExileEffect:DB$ ChangeZone | Defined$ Self | Origin$ Command | Destination$ Exile SVar:PayUp:ST$ ChangeZone | Cost$ 2 | Defined$ Self | Origin$ Command | Destination$ Exile | ActivationZone$ Command | AILogic$ Always | SpellDescription$ Pay {2} to remove this effect. SVar:Picture:http://www.wizards.com/global/images/magic/general/glass_asp.jpg Oracle:Whenever Glass Asp deals combat damage to a player, that player loses 2 life at the beginning of his or her next draw step unless he or she pays {2} before that step.