Name:Tangle Wire ManaCost:3 Types:Artifact T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ Player | TriggerZones$ Battlefield | Execute$ TrigChooseToTap | TriggerDescription$ At the beginning of each player's upkeep, that player taps an untapped artifact, creature, or land they control for each fade counter on CARDNAME. SVar:TrigChooseToTap:DB$ ChooseCard | Defined$ TriggeredPlayer | Choices$ Artifact.untapped+ActivePlayerCtrl,Creature.untapped+ActivePlayerCtrl,Land.untapped+ActivePlayerCtrl | Amount$ X | References$ X | Mandatory$ True | AILogic$ TangleWire | SubAbility$ DBTap SVar:DBTap:DB$ Tap | Defined$ ChosenCard | SubAbility$ DBCleanup SVar:DBCleanup:DB$ Cleanup | ClearChosenCard$ True SVar:X:Count$CardCounters.FADE K:Fading:4 AI:RemoveDeck:Random SVar:NeedsToPlayVar:Y GE2 SVar:Y:Count$Valid Land.YouDontCtrl,Creature.YouDontCtrl SVar:Picture:http://www.wizards.com/global/images/magic/general/tangle_wire.jpg Oracle:Fading 4 (This artifact enters the battlefield with four fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)\nAt the beginning of each player's upkeep, that player taps an untapped artifact, creature, or land they control for each fade counter on Tangle Wire.