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paperCardI
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forge-1.6.
| Author | SHA1 | Date | |
|---|---|---|---|
|
|
713bb3e138 |
105
.github/workflows/maven-publish.yml
vendored
@@ -2,21 +2,10 @@ name: Publish Desktop Forge
|
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on:
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workflow_dispatch:
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inputs:
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debug_enabled:
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type: boolean
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description: 'Run the build with tmate debugging enabled (https://github.com/marketplace/actions/debugging-with-tmate)'
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required: false
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default: false
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release_android:
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type: boolean
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description: 'Also try to release android build'
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required: false
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default: false
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jobs:
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build:
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if: github.repository_owner == 'Card-Forge'
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runs-on: ubuntu-latest
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permissions:
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contents: write
|
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@@ -25,10 +14,10 @@ jobs:
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steps:
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- uses: actions/checkout@v3
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- name: Set up JDK 17
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- name: Set up JDK 11
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uses: actions/setup-java@v3
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with:
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java-version: '17'
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java-version: '11'
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distribution: 'temurin'
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cache: 'maven'
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server-id: cardforge-repo
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@@ -43,94 +32,10 @@ jobs:
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run: |
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git config user.email "actions@github.com"
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git config user.name "GitHub Actions"
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- name: Install old maven (3.8.1)
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run: |
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curl -o apache-maven-3.8.1-bin.tar.gz https://archive.apache.org/dist/maven/maven-3/3.8.1/binaries/apache-maven-3.8.1-bin.tar.gz
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tar xf apache-maven-3.8.1-bin.tar.gz
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export PATH=$PWD/apache-maven-3.8.1/bin:$PATH
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export MAVEN_HOME=$PWD/apache-maven-3.8.1
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mvn --version
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- name: Setup tmate session
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uses: mxschmitt/action-tmate@v3
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if: ${{ github.event_name == 'workflow_dispatch' && inputs.debug_enabled }}
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- name: Setup android requirements
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if: ${{ github.event_name == 'workflow_dispatch' && inputs.release_android }}
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run: |
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JAVA_HOME=${JAVA_HOME_17_X64} ${ANDROID_SDK_ROOT}/cmdline-tools/latest/bin/sdkmanager --sdk_root=$ANDROID_SDK_ROOT --install "build-tools;35.0.0" "platform-tools" "platforms;android-35"
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cd forge-gui-android
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echo "${{ secrets.FORGE_KEYSTORE }}" > forge.keystore.asc
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gpg -d --passphrase "${{ secrets.FORGE_KEYSTORE_PASSPHRASE }}" --batch forge.keystore.asc > forge.keystore
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cd -
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mkdir -p ~/.m2/repository/com/simpligility/maven/plugins/android-maven-plugin/4.6.2
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cd ~/.m2/repository/com/simpligility/maven/plugins/android-maven-plugin/4.6.2
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curl -L -o android-maven-plugin-4.6.2.jar https://github.com/Card-Forge/android-maven-plugin/releases/download/4.6.2/android-maven-plugin-4.6.2.jar
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curl -L -o android-maven-plugin-4.6.2.pom https://github.com/Card-Forge/android-maven-plugin/releases/download/4.6.2/android-maven-plugin-4.6.2.pom
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cd -
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mvn install -Dmaven.test.skip=true
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mvn dependency:tree
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- name: Build/Install/Publish Desktop to GitHub Packages Apache Maven
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if: ${{ github.event_name == 'workflow_dispatch' && !inputs.release_android }}
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- name: Build/Install/Publish to GitHub Packages Apache Maven
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run: |
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export DISPLAY=":1"
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Xvfb :1 -screen 0 800x600x8 &
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export _JAVA_OPTIONS="-Xmx2g"
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d=$(date +%m.%d)
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# build only desktop and only try to move desktop files
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mvn -U -B clean -P windows-linux install -e -T 1C release:clean release:prepare release:perform -DskipTests
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mkdir izpack
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# move bz2 and jar from work dir to izpack dir
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mv /home/runner/work/forge/forge/forge-installer/*/*.{bz2,jar} izpack/
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# move desktop build.txt and version.txt to izpack
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mv /home/runner/work/forge/forge/forge-gui-desktop/target/classes/*.txt izpack/
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cd izpack
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ls
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echo "GIT_TAG=`echo $(git describe --tags --abbrev=0)`" >> $GITHUB_ENV
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mvn -U -B clean -P windows-linux install release:clean release:prepare release:perform -T 1C -Dcardforge-repo.username=${{ secrets.FTP_USERNAME }} -Dcardforge-repo.password=${{ secrets.FTP_PASSWORD }}
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env:
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GITHUB_TOKEN: ${{ github.token }}
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- name: Build/Install/Publish Desktop+Android to GitHub Packages Apache Maven
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if: ${{ github.event_name == 'workflow_dispatch' && inputs.release_android }}
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run: |
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export DISPLAY=":1"
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Xvfb :1 -screen 0 800x600x8 &
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export _JAVA_OPTIONS="-Xmx2g"
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d=$(date +%m.%d)
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# build both desktop and android
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mvn -U -B clean -P windows-linux,android-release-build install -e -Dcardforge-repo.username=${{ secrets.FTP_USERNAME }} -Dcardforge-repo.password=${{ secrets.FTP_PASSWORD }} -Dandroid.sdk.path=/usr/local/lib/android/sdk -Dandroid.buildToolsVersion=35.0.0
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mkdir izpack
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# move bz2 and jar from work dir to izpack dir
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mv /home/runner/work/forge/forge/forge-installer/*/*.{bz2,jar} izpack/
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# move desktop build.txt and version.txt to izpack
|
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mv /home/runner/work/forge/forge/forge-gui-desktop/target/classes/*.txt izpack/
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# move android apk and assets.zip
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mv /home/runner/work/forge/forge/forge-gui-android/target/*-signed-aligned.apk izpack/
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mv /home/runner/work/forge/forge/forge-gui-android/target/assets.zip izpack/
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cd izpack
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ls
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echo "GIT_TAG=`echo $(git describe --tags --abbrev=0)`" >> $GITHUB_ENV
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env:
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GITHUB_TOKEN: ${{ github.token }}
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|
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- name: Upload snapshot to GitHub Prerelease
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uses: ncipollo/release-action@v1
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env:
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GH_TOKEN: ${{ secrets.GITHUB_TOKEN }}
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with:
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name: Release ${{ env.GIT_TAG }}
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tag: ${{ env.GIT_TAG }}
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artifacts: izpack/*
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allowUpdates: true
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removeArtifacts: true
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makeLatest: true
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|
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- name: Send failure notification to Discord
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if: failure() # This step runs only if the job fails
|
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run: |
|
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curl -X POST -H "Content-Type: application/json" \
|
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-d "{\"content\": \"🔴 Release Build Failed in branch: \`${{ github.ref_name }}\` by \`${{ github.actor }}\`.\nCheck logs: ${{ github.server_url }}/${{ github.repository }}/actions/runs/${{ github.run_id }}\"}" \
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${{ secrets.DISCORD_AUTOMATION_WEBHOOK }}
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30
.github/workflows/publish-android.yml
vendored
@@ -20,10 +20,10 @@ jobs:
|
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|
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steps:
|
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- uses: actions/checkout@v3
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- name: Set up JDK 17
|
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- name: Set up JDK 8
|
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uses: actions/setup-java@v3
|
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with:
|
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java-version: '17'
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java-version: '8'
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distribution: 'temurin'
|
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cache: 'maven'
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server-id: cardforge-repo
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@@ -31,20 +31,20 @@ jobs:
|
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server-password: ${{ secrets.FTP_PASSWORD }}
|
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settings-path: ${{ github.workspace }} # location for the settings.xml file
|
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|
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- name: Install old maven (3.8.1)
|
||||
- name: Install old maven (3.6.3)
|
||||
run: |
|
||||
curl -o apache-maven-3.8.1-bin.tar.gz https://archive.apache.org/dist/maven/maven-3/3.8.1/binaries/apache-maven-3.8.1-bin.tar.gz
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tar xf apache-maven-3.8.1-bin.tar.gz
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export PATH=$PWD/apache-maven-3.8.1/bin:$PATH
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export MAVEN_HOME=$PWD/apache-maven-3.8.1
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curl -o apache-maven-3.6.3-bin.tar.gz https://archive.apache.org/dist/maven/maven-3/3.6.3/binaries/apache-maven-3.6.3-bin.tar.gz
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tar xf apache-maven-3.6.3-bin.tar.gz
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export PATH=$PWD/apache-maven-3.6.3/bin:$PATH
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export MAVEN_HOME=$PWD/apache-maven-3.6.3
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mvn --version
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|
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- name: Install android SDK
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uses: maxim-lobanov/setup-android-tools@v1
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with:
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packages: |
|
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platforms;android-35
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build-tools;35.0.0
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platforms;android-26
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build-tools;30.0.3
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|
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- name: Install virtual framebuffer (if not available) to allow running GUI on a headless server
|
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run: |
|
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@@ -71,11 +71,11 @@ jobs:
|
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|
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- name: Install Android maven plugin
|
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run: |
|
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mkdir -p ~/.m2/repository/com/simpligility/maven/plugins/android-maven-plugin/4.6.2
|
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cd ~/.m2/repository/com/simpligility/maven/plugins/android-maven-plugin/4.6.2
|
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curl -L -o android-maven-plugin-4.6.2.jar https://github.com/Card-Forge/android-maven-plugin/releases/download/4.6.2/android-maven-plugin-4.6.2.jar
|
||||
curl -L -o android-maven-plugin-4.6.2.pom https://github.com/Card-Forge/android-maven-plugin/releases/download/4.6.2/android-maven-plugin-4.6.2.pom
|
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#mvn install:install-file -Dfile=android-maven-plugin-4.6.2.jar -DgroupId=com.simpligility.maven.plugins -DartifactId=android-maven-plugin -Dversion=4.6.2 -Dpackaging=jar
|
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mkdir -p ~/.m2/repository/com/simpligility/maven/plugins/android-maven-plugin/4.6.1
|
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cd ~/.m2/repository/com/simpligility/maven/plugins/android-maven-plugin/4.6.1
|
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curl -L -o android-maven-plugin-4.6.1.jar https://github.com/Card-Forge/android-maven-plugin/releases/download/4.6.1/android-maven-plugin-4.6.1.jar
|
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curl -L -o android-maven-plugin-4.6.1.pom https://github.com/Card-Forge/android-maven-plugin/releases/download/4.6.1/android-maven-plugin-4.6.1.pom
|
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#mvn install:install-file -Dfile=android-maven-plugin-4.6.1.jar -DgroupId=com.simpligility.maven.plugins -DartifactId=android-maven-plugin -Dversion=4.6.1 -Dpackaging=jar
|
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cd -
|
||||
mvn install -Dmaven.test.skip=true
|
||||
mvn dependency:tree
|
||||
@@ -83,7 +83,7 @@ jobs:
|
||||
- name: Build/Install/Publish to GitHub Packages Apache Maven
|
||||
run: |
|
||||
export _JAVA_OPTIONS="-Xmx2g"
|
||||
mvn -U -B -P android-release-build,android-release-upload install -e -Dcardforge-repo.username=${{ secrets.FTP_USERNAME }} -Dcardforge-repo.password=${{ secrets.FTP_PASSWORD }} -Dandroid.sdk.path=/usr/local/lib/android/sdk -Dandroid.buildToolsVersion=35.0.0 -Dmaven.test.skip=true
|
||||
mvn -U -B -P android-release-build,android-release-sign,android-release-upload install -e -Dsign.keystore=forge.keystore -Dsign.alias=Forge -Dsign.storepass=${{ secrets.SIGN_STORE_PASS }} -Dsign.keypass=${{ secrets.SIGN_STORE_PASS }} -Dcardforge-repo.username=${{ secrets.FTP_USERNAME }} -Dcardforge-repo.password=${{ secrets.FTP_PASSWORD }} -Dandroid.sdk.path=/usr/local/lib/android/sdk -Dandroid.buildToolsVersion=30.0.3 -Dmaven.test.skip=true
|
||||
env:
|
||||
GITHUB_TOKEN: ${{ github.token }}
|
||||
|
||||
|
||||
19
.github/workflows/remove-stale-branches.yml
vendored
@@ -1,19 +0,0 @@
|
||||
name: Remove stale branches
|
||||
|
||||
on:
|
||||
workflow_dispatch:
|
||||
schedule:
|
||||
- cron: "0 0 * * *" # Everday at midnight
|
||||
|
||||
jobs:
|
||||
remove-stale-branches:
|
||||
if: github.repository_owner == 'Card-Forge'
|
||||
name: Remove Stale Branches
|
||||
runs-on: ubuntu-latest
|
||||
steps:
|
||||
- uses: fpicalausa/remove-stale-branches@v2.1.0
|
||||
with:
|
||||
dry-run: false # Check out the console output before setting this to false
|
||||
ignore-unknown-authors: true
|
||||
ignore-branches-with-open-prs: true
|
||||
default-recipient: tehdiplomat
|
||||
132
.github/workflows/snapshot-both-pc-android.yml
vendored
@@ -1,132 +0,0 @@
|
||||
name: Create Snapshot Desktop and Android
|
||||
|
||||
on:
|
||||
workflow_dispatch:
|
||||
inputs:
|
||||
debug_enabled:
|
||||
type: boolean
|
||||
description: 'Run the build with tmate debugging enabled (https://github.com/marketplace/actions/debugging-with-tmate)'
|
||||
required: false
|
||||
default: false
|
||||
schedule:
|
||||
# * is a special character in YAML so you have to quote this string
|
||||
- cron: '00 18 * * *'
|
||||
|
||||
jobs:
|
||||
build:
|
||||
if: github.repository_owner == 'Card-Forge'
|
||||
runs-on: ubuntu-latest
|
||||
permissions:
|
||||
contents: write
|
||||
deployments: write
|
||||
packages: write
|
||||
|
||||
steps:
|
||||
- uses: actions/checkout@v3
|
||||
- name: Set up JDK 17
|
||||
uses: actions/setup-java@v3
|
||||
with:
|
||||
java-version: '17'
|
||||
distribution: 'temurin'
|
||||
cache: 'maven'
|
||||
server-id: cardforge-repo
|
||||
server-username: ${{ secrets.FTP_USERNAME }}
|
||||
server-password: ${{ secrets.FTP_PASSWORD }}
|
||||
settings-path: ${{ github.workspace }} # location for the settings.xml file
|
||||
|
||||
- name: Install virtual framebuffer (if not available) to allow running GUI on a headless server
|
||||
run: command -v Xvfb >/dev/null 2>&1 || { sudo apt update && sudo apt install -y xvfb; }
|
||||
|
||||
- name: Configure Git User
|
||||
run: |
|
||||
git config user.email "actions@github.com"
|
||||
git config user.name "GitHub Actions"
|
||||
|
||||
- name: Install old maven (3.8.1)
|
||||
run: |
|
||||
curl -o apache-maven-3.8.1-bin.tar.gz https://archive.apache.org/dist/maven/maven-3/3.8.1/binaries/apache-maven-3.8.1-bin.tar.gz
|
||||
tar xf apache-maven-3.8.1-bin.tar.gz
|
||||
export PATH=$PWD/apache-maven-3.8.1/bin:$PATH
|
||||
export MAVEN_HOME=$PWD/apache-maven-3.8.1
|
||||
mvn --version
|
||||
|
||||
- name: Set Up Android tools
|
||||
run: |
|
||||
JAVA_HOME=${JAVA_HOME_17_X64} ${ANDROID_SDK_ROOT}/cmdline-tools/latest/bin/sdkmanager --sdk_root=$ANDROID_SDK_ROOT --install "build-tools;35.0.0" "platform-tools" "platforms;android-35"
|
||||
|
||||
- name: Extract Android keystore
|
||||
run: |
|
||||
ls
|
||||
cd forge-gui-android
|
||||
echo "${{ secrets.FORGE_KEYSTORE }}" > forge.keystore.asc
|
||||
gpg -d --passphrase "${{ secrets.FORGE_KEYSTORE_PASSPHRASE }}" --batch forge.keystore.asc > forge.keystore
|
||||
cd -
|
||||
|
||||
- name: Setup tmate session
|
||||
uses: mxschmitt/action-tmate@v3
|
||||
if: ${{ github.event_name == 'workflow_dispatch' && inputs.debug_enabled }}
|
||||
|
||||
- name: Install Android maven plugin
|
||||
run: |
|
||||
mkdir -p ~/.m2/repository/com/simpligility/maven/plugins/android-maven-plugin/4.6.2
|
||||
cd ~/.m2/repository/com/simpligility/maven/plugins/android-maven-plugin/4.6.2
|
||||
curl -L -o android-maven-plugin-4.6.2.jar https://github.com/Card-Forge/android-maven-plugin/releases/download/4.6.2/android-maven-plugin-4.6.2.jar
|
||||
curl -L -o android-maven-plugin-4.6.2.pom https://github.com/Card-Forge/android-maven-plugin/releases/download/4.6.2/android-maven-plugin-4.6.2.pom
|
||||
#mvn install:install-file -Dfile=android-maven-plugin-4.6.2.jar -DgroupId=com.simpligility.maven.plugins -DartifactId=android-maven-plugin -Dversion=4.6.2 -Dpackaging=jar
|
||||
cd -
|
||||
mvn install -Dmaven.test.skip=true
|
||||
mvn dependency:tree
|
||||
|
||||
- name: Build/Install/Publish to GitHub Packages Apache Maven
|
||||
run: |
|
||||
export DISPLAY=":1"
|
||||
Xvfb :1 -screen 0 800x600x8 &
|
||||
export _JAVA_OPTIONS="-Xmx2g"
|
||||
d=$(date +%m.%d)
|
||||
# build both desktop and android
|
||||
mvn -U -B clean -P windows-linux,android-release-build install -e -Dcardforge-repo.username=${{ secrets.FTP_USERNAME }} -Dcardforge-repo.password=${{ secrets.FTP_PASSWORD }} -Dandroid.sdk.path=/usr/local/lib/android/sdk -Dandroid.buildToolsVersion=35.0.0
|
||||
mkdir izpack
|
||||
# move bz2 and jar from work dir to izpack dir
|
||||
mv /home/runner/work/forge/forge/forge-installer/*/*.{bz2,jar} izpack/
|
||||
# move desktop build.txt and version.txt to izpack
|
||||
mv /home/runner/work/forge/forge/forge-gui-desktop/target/classes/*.txt izpack/
|
||||
# move android apk and assets.zip
|
||||
mv /home/runner/work/forge/forge/forge-gui-android/target/*-signed-aligned.apk izpack/
|
||||
mv /home/runner/work/forge/forge/forge-gui-android/target/assets.zip izpack/
|
||||
cd izpack
|
||||
# rename files and append date
|
||||
for file in *.jar; do
|
||||
bname="${file%.*}"
|
||||
echo "file renamed to ${bname}-${d}.jar"
|
||||
mv "${bname}.jar" "${bname}-${d}.jar"
|
||||
done
|
||||
for file in *.bz2; do
|
||||
# remove .bz2
|
||||
fname="${file%.*}"
|
||||
# remove .tar
|
||||
bname="${fname%.*}"
|
||||
echo "file renamed to ${bname}-${d}.tar.bz2"
|
||||
mv "${fname}.bz2" "${bname}-${d}.tar.bz2"
|
||||
done
|
||||
ls
|
||||
env:
|
||||
GITHUB_TOKEN: ${{ github.token }}
|
||||
|
||||
- name: Upload snapshot to GitHub Prerelease
|
||||
uses: ncipollo/release-action@v1
|
||||
env:
|
||||
GH_TOKEN: ${{ secrets.GITHUB_TOKEN }}
|
||||
with:
|
||||
name: Daily Snapshot
|
||||
tag: daily-snapshots
|
||||
prerelease: true
|
||||
artifacts: izpack/*
|
||||
allowUpdates: true
|
||||
removeArtifacts: true
|
||||
|
||||
- name: Send failure notification to Discord
|
||||
if: failure() # This step runs only if the job fails
|
||||
run: |
|
||||
curl -X POST -H "Content-Type: application/json" \
|
||||
-d "{\"content\": \"🔴 Snapshot Build Failed in branch: \`${{ github.ref_name }}\` by \`${{ github.actor }}\`.\nCheck logs: ${{ github.server_url }}/${{ github.repository }}/actions/runs/${{ github.run_id }}\"}" \
|
||||
${{ secrets.DISCORD_AUTOMATION_WEBHOOK }}
|
||||
77
.github/workflows/snapshots-android.yml
vendored
@@ -8,11 +8,10 @@ on:
|
||||
description: 'Run the build with tmate debugging enabled (https://github.com/marketplace/actions/debugging-with-tmate)'
|
||||
required: false
|
||||
default: false
|
||||
#upload_package:
|
||||
# type: boolean
|
||||
# description: 'Upload the completed Android package'
|
||||
# required: false
|
||||
# default: true
|
||||
schedule:
|
||||
# * is a special character in YAML so you have to quote this string
|
||||
- cron: '00 19 * * *'
|
||||
|
||||
|
||||
jobs:
|
||||
build:
|
||||
@@ -25,10 +24,10 @@ jobs:
|
||||
|
||||
steps:
|
||||
- uses: actions/checkout@v3
|
||||
- name: Set up JDK 17
|
||||
- name: Set up JDK 8
|
||||
uses: actions/setup-java@v3
|
||||
with:
|
||||
java-version: '17'
|
||||
java-version: '8'
|
||||
distribution: 'temurin'
|
||||
cache: 'maven'
|
||||
server-id: cardforge-repo
|
||||
@@ -36,17 +35,19 @@ jobs:
|
||||
server-password: ${{ secrets.FTP_PASSWORD }}
|
||||
settings-path: ${{ github.workspace }} # location for the settings.xml file
|
||||
|
||||
- name: Install old maven (3.8.1)
|
||||
- name: Install old maven (3.6.3)
|
||||
run: |
|
||||
curl -o apache-maven-3.8.1-bin.tar.gz https://archive.apache.org/dist/maven/maven-3/3.8.1/binaries/apache-maven-3.8.1-bin.tar.gz
|
||||
tar xf apache-maven-3.8.1-bin.tar.gz
|
||||
export PATH=$PWD/apache-maven-3.8.1/bin:$PATH
|
||||
export MAVEN_HOME=$PWD/apache-maven-3.8.1
|
||||
curl -o apache-maven-3.6.3-bin.tar.gz https://archive.apache.org/dist/maven/maven-3/3.6.3/binaries/apache-maven-3.6.3-bin.tar.gz
|
||||
tar xf apache-maven-3.6.3-bin.tar.gz
|
||||
export PATH=$PWD/apache-maven-3.6.3/bin:$PATH
|
||||
export MAVEN_HOME=$PWD/apache-maven-3.6.3
|
||||
mvn --version
|
||||
|
||||
- name: Set Up Android tools
|
||||
run: |
|
||||
JAVA_HOME=${JAVA_HOME_17_X64} ${ANDROID_SDK_ROOT}/cmdline-tools/latest/bin/sdkmanager --sdk_root=$ANDROID_SDK_ROOT --install "build-tools;35.0.0" "platform-tools" "platforms;android-35"
|
||||
JAVA_HOME=${JAVA_HOME_11_X64} ${ANDROID_SDK_ROOT}/cmdline-tools/latest/bin/sdkmanager --sdk_root=$ANDROID_SDK_ROOT "platform-tools"
|
||||
JAVA_HOME=${JAVA_HOME_11_X64} ${ANDROID_SDK_ROOT}/cmdline-tools/latest/bin/sdkmanager --sdk_root=$ANDROID_SDK_ROOT --install "platforms;android-26"
|
||||
JAVA_HOME=${JAVA_HOME_11_X64} ${ANDROID_SDK_ROOT}/cmdline-tools/latest/bin/sdkmanager --sdk_root=$ANDROID_SDK_ROOT --install "build-tools;30.0.3"
|
||||
|
||||
- name: Install virtual framebuffer (if not available) to allow running GUI on a headless server
|
||||
run: |
|
||||
@@ -73,11 +74,11 @@ jobs:
|
||||
|
||||
- name: Install Android maven plugin
|
||||
run: |
|
||||
mkdir -p ~/.m2/repository/com/simpligility/maven/plugins/android-maven-plugin/4.6.2
|
||||
cd ~/.m2/repository/com/simpligility/maven/plugins/android-maven-plugin/4.6.2
|
||||
curl -L -o android-maven-plugin-4.6.2.jar https://github.com/Card-Forge/android-maven-plugin/releases/download/4.6.2/android-maven-plugin-4.6.2.jar
|
||||
curl -L -o android-maven-plugin-4.6.2.pom https://github.com/Card-Forge/android-maven-plugin/releases/download/4.6.2/android-maven-plugin-4.6.2.pom
|
||||
#mvn install:install-file -Dfile=android-maven-plugin-4.6.2.jar -DgroupId=com.simpligility.maven.plugins -DartifactId=android-maven-plugin -Dversion=4.6.2 -Dpackaging=jar
|
||||
mkdir -p ~/.m2/repository/com/simpligility/maven/plugins/android-maven-plugin/4.6.1
|
||||
cd ~/.m2/repository/com/simpligility/maven/plugins/android-maven-plugin/4.6.1
|
||||
curl -L -o android-maven-plugin-4.6.1.jar https://github.com/Card-Forge/android-maven-plugin/releases/download/4.6.1/android-maven-plugin-4.6.1.jar
|
||||
curl -L -o android-maven-plugin-4.6.1.pom https://github.com/Card-Forge/android-maven-plugin/releases/download/4.6.1/android-maven-plugin-4.6.1.pom
|
||||
#mvn install:install-file -Dfile=android-maven-plugin-4.6.1.jar -DgroupId=com.simpligility.maven.plugins -DartifactId=android-maven-plugin -Dversion=4.6.1 -Dpackaging=jar
|
||||
cd -
|
||||
mvn install -Dmaven.test.skip=true
|
||||
mvn dependency:tree
|
||||
@@ -85,30 +86,40 @@ jobs:
|
||||
- name: Build/Install/Publish to GitHub Packages Apache Maven
|
||||
run: |
|
||||
export _JAVA_OPTIONS="-Xmx2g"
|
||||
mvn -U -B -P android-release-build install -e -Dcardforge-repo.username=${{ secrets.FTP_USERNAME }} -Dcardforge-repo.password=${{ secrets.FTP_PASSWORD }} -Dandroid.sdk.path=/usr/local/lib/android/sdk -Dandroid.buildToolsVersion=35.0.0 -Dmaven.test.skip=true
|
||||
mkdir upload
|
||||
mv /home/runner/work/forge/forge/forge-gui-android/target/*-signed-aligned.apk upload/
|
||||
mv /home/runner/work/forge/forge/forge-gui-android/target/assets.zip upload/
|
||||
mv /home/runner/work/forge/forge/forge-gui-android/target/classes/assets/version.txt upload/
|
||||
cd upload
|
||||
d=$(date +%m-%d)
|
||||
# Replace date in forge-gui-mobile/src/forge/Forge.java
|
||||
sed -i -e "s/-SNAPSHOT/-SNAPSHOT-${d}/g" forge-gui-mobile/src/forge/Forge.java
|
||||
mvn -U -B -P android-release-build,android-release-sign install -e -Dsign.keystore=forge.keystore -Dsign.alias=Forge -Dsign.storepass=${{ secrets.SIGN_STORE_PASS }} -Dsign.keypass=${{ secrets.SIGN_STORE_PASS }} -Dcardforge-repo.username=${{ secrets.FTP_USERNAME }} -Dcardforge-repo.password=${{ secrets.FTP_PASSWORD }} -Dandroid.sdk.path=/usr/local/lib/android/sdk -Dandroid.buildToolsVersion=30.0.3 -Dmaven.test.skip=true
|
||||
mkdir -p forge-gui-android/target/upload
|
||||
mv forge-gui-android/target/*-signed-aligned.apk forge-gui-android/target/upload/
|
||||
mv forge-gui-android/target/assets.zip forge-gui-android/target/upload/
|
||||
cd forge-gui-android/target/upload/
|
||||
# Get the first APK file in the folder
|
||||
ls
|
||||
apk_file=$(find . -maxdepth 1 -type f -name '*.apk' -print -quit)
|
||||
|
||||
if [ -n "$apk_file" ]; then
|
||||
version=$(echo "$apk_file" | grep -oP 'forge-android-\K\d+\.\d+\.\d+-SNAPSHOT' | sed 's/-signed-aligned.apk//')
|
||||
echo "APK File: $apk_file"
|
||||
echo "Version: $version"
|
||||
mv *.apk "forge-android-$version-$d-signed-aligned.apk"
|
||||
|
||||
echo "$version-$d" > version.txt
|
||||
else
|
||||
echo "No .apk files found in the specified folder."
|
||||
fi
|
||||
|
||||
cd -
|
||||
|
||||
env:
|
||||
GITHUB_TOKEN: ${{ github.token }}
|
||||
|
||||
- name: 📂 Sync files
|
||||
uses: SamKirkland/FTP-Deploy-Action@v4.3.4
|
||||
#if: ${{ inputs.upload_package }}
|
||||
with:
|
||||
server: ftp.cardforge.org
|
||||
username: ${{ secrets.FTP_USERNAME }}
|
||||
password: ${{ secrets.FTP_PASSWORD }}
|
||||
local-dir: upload/
|
||||
local-dir: forge-gui-android/target/upload/
|
||||
server-dir: downloads/dailysnapshots/
|
||||
state-name: .ftp-deploy-android-sync-state.json
|
||||
|
||||
- name: Send failure notification to Discord
|
||||
if: failure() # This step runs only if the job fails
|
||||
run: |
|
||||
curl -X POST -H "Content-Type: application/json" \
|
||||
-d "{\"content\": \"🔴 Android Snapshot Build Failed in branch: \`${{ github.ref_name }}\` by \`${{ github.actor }}\`.\nCheck logs: ${{ github.run_url }}\"}" \
|
||||
${{ secrets.DISCORD_AUTOMATION_WEBHOOK }}
|
||||
|
||||
46
.github/workflows/snapshots-pc.yml
vendored
@@ -8,6 +8,9 @@ on:
|
||||
description: 'Run the build with tmate debugging enabled (https://github.com/marketplace/actions/debugging-with-tmate)'
|
||||
required: false
|
||||
default: false
|
||||
schedule:
|
||||
# * is a special character in YAML so you have to quote this string
|
||||
- cron: '30 18 * * *'
|
||||
|
||||
jobs:
|
||||
build:
|
||||
@@ -20,10 +23,10 @@ jobs:
|
||||
|
||||
steps:
|
||||
- uses: actions/checkout@v3
|
||||
- name: Set up JDK 17
|
||||
- name: Set up JDK 11
|
||||
uses: actions/setup-java@v3
|
||||
with:
|
||||
java-version: '17'
|
||||
java-version: '11'
|
||||
distribution: 'temurin'
|
||||
cache: 'maven'
|
||||
server-id: cardforge-repo
|
||||
@@ -52,27 +55,13 @@ jobs:
|
||||
|
||||
- name: Rename before upload
|
||||
run: |
|
||||
mkdir izpack
|
||||
# move bz2 and jar from work dir to izpack dir
|
||||
mv /home/runner/work/forge/forge/forge-installer/*/*.{bz2,jar} izpack/
|
||||
# move desktop build.txt to izpack
|
||||
mv /home/runner/work/forge/forge/forge-gui-desktop/target/classes/build.txt izpack/
|
||||
cd izpack
|
||||
d=$(date +%m.%d)
|
||||
# rename files and append date
|
||||
for file in *.jar; do
|
||||
bname="${file%.*}"
|
||||
echo "file renamed to ${bname}-${d}.jar"
|
||||
mv "${bname}.jar" "${bname}-${d}.jar"
|
||||
done
|
||||
for file in *.bz2; do
|
||||
# remove .bz2
|
||||
fname="${file%.*}"
|
||||
# remove .tar
|
||||
bname="${fname%.*}"
|
||||
echo "file renamed to ${bname}-${d}.tar.bz2"
|
||||
mv "${fname}.bz2" "${bname}-${d}.tar.bz2"
|
||||
done
|
||||
mkdir tarball
|
||||
# If this works just gotta figure out how to append datetime
|
||||
mv /home/runner/.m2/repository/forge/forge-gui-desktop/*/*.bz2 tarball/
|
||||
cd tarball
|
||||
out="$(basename -s .tar.bz2 *)"
|
||||
d=$(date +%m-%d)
|
||||
mv "${out}.tar.bz2" "${out}-${d}.tar.bz2"
|
||||
|
||||
- name: 📂 Sync files
|
||||
uses: SamKirkland/FTP-Deploy-Action@v4.3.4
|
||||
@@ -80,16 +69,13 @@ jobs:
|
||||
server: ftp.cardforge.org
|
||||
username: ${{ secrets.FTP_USERNAME }}
|
||||
password: ${{ secrets.FTP_PASSWORD }}
|
||||
local-dir: izpack/
|
||||
local-dir: tarball/
|
||||
server-dir: downloads/dailysnapshots/
|
||||
exclude: |
|
||||
*.jar
|
||||
*.pom
|
||||
*.repositories
|
||||
*.xml
|
||||
|
||||
- name: Send failure notification to Discord
|
||||
if: failure() # This step runs only if the job fails
|
||||
run: |
|
||||
curl -X POST -H "Content-Type: application/json" \
|
||||
-d "{\"content\": \"🔴 Desktop Snapshot Build Failed in branch: \`${{ github.ref_name }}\` by \`${{ github.actor }}\`.\nCheck logs: ${{ github.run_url }}\"}" \
|
||||
${{ secrets.DISCORD_AUTOMATION_WEBHOOK }}
|
||||
|
||||
|
||||
|
||||
60
.github/workflows/test-android-build.yml
vendored
@@ -1,60 +0,0 @@
|
||||
name: Test Android build
|
||||
|
||||
on:
|
||||
push:
|
||||
paths: [ 'forge-gui-android/**' ]
|
||||
pull_request:
|
||||
paths: [ 'forge-gui-android/**' ]
|
||||
|
||||
jobs:
|
||||
build:
|
||||
runs-on: ubuntu-latest
|
||||
permissions:
|
||||
contents: write
|
||||
deployments: write
|
||||
packages: write
|
||||
strategy:
|
||||
matrix:
|
||||
java: [ '17' ]
|
||||
name: Test with Java ${{ matrix.Java }}
|
||||
steps:
|
||||
- uses: actions/checkout@v3
|
||||
|
||||
- name: Set up JDK 17
|
||||
uses: actions/setup-java@v3
|
||||
with:
|
||||
java-version: ${{ matrix.java }}
|
||||
distribution: 'temurin'
|
||||
cache: 'maven'
|
||||
|
||||
- name: Install old maven (3.8.1)
|
||||
run: |
|
||||
curl -o apache-maven-3.8.1-bin.tar.gz https://archive.apache.org/dist/maven/maven-3/3.8.1/binaries/apache-maven-3.8.1-bin.tar.gz
|
||||
tar xf apache-maven-3.8.1-bin.tar.gz
|
||||
export PATH=$PWD/apache-maven-3.8.1/bin:$PATH
|
||||
export MAVEN_HOME=$PWD/apache-maven-3.8.1
|
||||
mvn --version
|
||||
|
||||
- name: Set Up Android tools
|
||||
run: |
|
||||
JAVA_HOME=${JAVA_HOME_17_X64} ${ANDROID_SDK_ROOT}/cmdline-tools/latest/bin/sdkmanager --sdk_root=$ANDROID_SDK_ROOT --install "build-tools;35.0.0" "platform-tools" "platforms;android-35"
|
||||
|
||||
- name: Install Android maven plugin
|
||||
run: |
|
||||
mkdir -p ~/.m2/repository/com/simpligility/maven/plugins/android-maven-plugin/4.6.2
|
||||
cd ~/.m2/repository/com/simpligility/maven/plugins/android-maven-plugin/4.6.2
|
||||
curl -L -o android-maven-plugin-4.6.2.jar https://github.com/Card-Forge/android-maven-plugin/releases/download/4.6.2/android-maven-plugin-4.6.2.jar
|
||||
curl -L -o android-maven-plugin-4.6.2.pom https://github.com/Card-Forge/android-maven-plugin/releases/download/4.6.2/android-maven-plugin-4.6.2.pom
|
||||
#mvn install:install-file -Dfile=android-maven-plugin-4.6.2.jar -DgroupId=com.simpligility.maven.plugins -DartifactId=android-maven-plugin -Dversion=4.6.2 -Dpackaging=jar
|
||||
cd -
|
||||
mvn install -Dmaven.test.skip=true
|
||||
mvn dependency:tree
|
||||
|
||||
- name: Install virtual framebuffer (if not available) to allow running GUI on a headless server
|
||||
run: command -v Xvfb >/dev/null 2>&1 || { sudo apt update && sudo apt install -y xvfb; }
|
||||
|
||||
- name: Run build in virtual framebuffer
|
||||
run: |
|
||||
export DISPLAY=":1"
|
||||
Xvfb :1 -screen 0 800x600x8 &
|
||||
mvn -U -B -P android-test-build verify -e -T 1C -Dandroid.sdk.path=$ANDROID_SDK_ROOT -Dandroid.buildToolsVersion=35.0.0 -Dmaven.test.skip=true
|
||||
4
.github/workflows/test-build.yaml
vendored
@@ -7,7 +7,7 @@ jobs:
|
||||
runs-on: ubuntu-latest
|
||||
strategy:
|
||||
matrix:
|
||||
java: [ '17' ]
|
||||
java: [ '8', '11' ]
|
||||
name: Test with Java ${{ matrix.Java }}
|
||||
steps:
|
||||
- uses: actions/checkout@v3
|
||||
@@ -26,4 +26,4 @@ jobs:
|
||||
run: |
|
||||
export DISPLAY=":1"
|
||||
Xvfb :1 -screen 0 800x600x8 &
|
||||
mvn -U -B clean test
|
||||
mvn -U -B clean -P windows-linux test
|
||||
|
||||
4
.github/workflows/test-maven-settings.yml
vendored
@@ -14,10 +14,10 @@ jobs:
|
||||
|
||||
steps:
|
||||
- uses: actions/checkout@v3
|
||||
- name: Set up JDK 17
|
||||
- name: Set up JDK 11
|
||||
uses: actions/setup-java@v3
|
||||
with:
|
||||
java-version: '17'
|
||||
java-version: '11'
|
||||
distribution: 'temurin'
|
||||
cache: 'maven'
|
||||
server-id: cardforge-repo
|
||||
|
||||
3
.gitignore
vendored
@@ -12,7 +12,6 @@
|
||||
.settings
|
||||
.classpath
|
||||
.project
|
||||
.checkstyle
|
||||
|
||||
# Ignore VS Code config files
|
||||
|
||||
@@ -25,8 +24,6 @@
|
||||
|
||||
nbactions.xml
|
||||
|
||||
# Ignore flattened pom
|
||||
.flattened-pom.xml
|
||||
|
||||
# Ignore binaries, temp files and test output, everywhere
|
||||
|
||||
|
||||
@@ -1,6 +1,18 @@
|
||||
<!--
|
||||
Derived from: https://stackoverflow.com/a/67002852
|
||||
-->
|
||||
<settings xmlns="http://maven.apache.org/SETTINGS/1.2.0"
|
||||
xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
|
||||
xsi:schemaLocation="http://maven.apache.org/SETTINGS/1.2.0 http://maven.apache.org/xsd/settings-1.2.0.xsd">
|
||||
<mirrors>
|
||||
<mirror>
|
||||
<id>4thline-repo-http-unblocker</id>
|
||||
<mirrorOf>4thline-repo</mirrorOf>
|
||||
<name></name>
|
||||
<url>http://4thline.org/m2</url>
|
||||
</mirror>
|
||||
</mirrors>
|
||||
|
||||
<servers>
|
||||
<server>
|
||||
<id>cardforge-repo</id>
|
||||
|
||||
189
CONTRIBUTING.md
@@ -1,189 +0,0 @@
|
||||
# Contributing to Forge
|
||||
|
||||
[Official repo](https://github.com/Card-Forge/forge.git).
|
||||
|
||||
Dev instructions here: [Getting Started](https://github.com/Card-Forge/forge/wiki) (Somewhat outdated)
|
||||
|
||||
## Requirements / Tools
|
||||
|
||||
- you favourite Java IDE (IntelliJ, Eclipse, VSCodium, Emacs, Vi...)
|
||||
- Java JDK 17 or later
|
||||
- Git
|
||||
- Git client (optional)
|
||||
- Maven
|
||||
- GitHub account
|
||||
- Libgdx (optional: familiarity with this library is helpful for mobile platform development)
|
||||
- Android SDK (optional: for Android releases)
|
||||
- RoboVM (optional: for iOS releases) (TBD: Current status of support by libgdx)
|
||||
|
||||
## Project Quick Setup
|
||||
|
||||
- Login into GitHub with your user account and fork the project.
|
||||
|
||||
- Clone your forked project to your local machine
|
||||
|
||||
- Go to the project location on your machine. Run Maven to download all dependencies and build a snapshot. Example for Windows & Linux: `mvn -U -B clean -P windows-linux install`
|
||||
|
||||
## IntelliJ
|
||||
|
||||
IntelliJ is the recommended IDE for Forge development. Quick start guide for [setting up the Forge project within IntelliJ](https://github.com/Card-Forge/forge/wiki/IntelliJ-setup).
|
||||
|
||||
|
||||
## Eclipse
|
||||
|
||||
Eclipse includes Maven integration so a separate install is not necessary. For other IDEs, your mileage may vary.
|
||||
At this time, Eclipse is not the recommended IDE for Forge development.
|
||||
|
||||
### Project Setup
|
||||
|
||||
- Follow the instructions for cloning from GitHub. You'll need to setup an account and your SSH key.
|
||||
|
||||
If you are on a Windows machine you can use Putty with TortoiseGit for SSH keys. Run puttygen.exe to generate the key -- save the private key and export
|
||||
the OpenSSH public key. If you just leave the dialog open, you can copy and paste the key from it to your GitHub profile under
|
||||
"SSH keys". Run pageant.exe and add the private key generated earlier. TortoiseGit will use this for accessing GitHub.
|
||||
|
||||
- Fork the Forge git repo to your GitHub account.
|
||||
|
||||
- Clone your forked repo to your local machine.
|
||||
|
||||
- Make sure the Java SDK is installed -- not just the JRE. Java 17 or newer required. If you execute `java -version` at the shell or command prompt, it should report version 17 or later.
|
||||
|
||||
- Install Eclipse 2021-12 or later for Java. Launch it.
|
||||
|
||||
- Create a workspace. Go to the workbench. Right-click inside of Package Explorer > Import... > Maven > Existing Maven Projects > Navigate to root path of the local forge repo and
|
||||
ensure everything is checked > Finish.
|
||||
|
||||
- Let Eclipse run through building the project. You may be prompted for resolving any missing Maven plugins -- accept the ones offered. You may see errors appear in the "Problems" tab. These should
|
||||
be automatically resolved as plug-ins are installed and Eclipse continues the build process. If this is the first time for some plug-in installs, Eclipse may prompt you to restart. Do so. Be patient
|
||||
for this first time through.
|
||||
|
||||
- Once everything builds, all errors should disappear. You can now advance to Project launch.
|
||||
|
||||
### Project Launch
|
||||
|
||||
#### Desktop
|
||||
|
||||
This is the standard configuration used for releasing to Windows / Linux / MacOS.
|
||||
|
||||
- Right-click on forge-gui-desktop > Run As... > Java Application > "Main - forge.view" > Ok
|
||||
|
||||
- The familiar Forge splash screen, etc. should appear. Enjoy!
|
||||
|
||||
#### Mobile (Desktop dev)
|
||||
|
||||
This is the configuration used for doing mobile development using the Windows / Linux / MacOS front-end. Knowledge of libgdx is helpful here.
|
||||
|
||||
- Right-click on forge-gui-mobile-dev > Run As... > Java Application > "Main - forge.app" > Ok.
|
||||
|
||||
- A view similar to a mobile phone should appear. Enjoy!
|
||||
|
||||
### Eclipse / Android SDK Integration
|
||||
|
||||
Google no longer supports Android SDK releases for Eclipse. use IntelliJ.
|
||||
|
||||
#### Android SDK
|
||||
|
||||
TBD
|
||||
|
||||
##### Windows
|
||||
|
||||
TBD
|
||||
|
||||
##### Linux / Mac OSX
|
||||
|
||||
TBD
|
||||
|
||||
#### Android Plugin for Eclipse
|
||||
|
||||
TBD
|
||||
|
||||
#### Android Platform
|
||||
|
||||
In Intellij, if the SDK Manager is not already running, go to Tools > Android > Android SDK Manager. Install the following options / versions:
|
||||
|
||||
- Android SDK Build-tools 35.0.0
|
||||
- Android 15 (API 35) SDK Platform
|
||||
|
||||
#### Proguard update
|
||||
|
||||
Standalone Proguard 7.6.0 is included with the project (proguard.jar) under forge-gui-android > tools and supports up to Java 23 (latest android uses Java 17).
|
||||
|
||||
#### Android Build
|
||||
|
||||
TBD
|
||||
|
||||
#### Android Deploy
|
||||
|
||||
TBD
|
||||
|
||||
#### Android Debugging
|
||||
|
||||
TBD
|
||||
|
||||
### Windows / Linux SNAPSHOT build
|
||||
|
||||
SNAPSHOT builds can be built via the Maven integration in Eclipse.
|
||||
|
||||
1) Create a Maven build for the forge top-level project. Right-click on the forge project. Run as.. > Maven build...
|
||||
- On the Main tab, set Goals: clean install, set Profiles: windows-linux
|
||||
|
||||
2) Run forge Maven build. If everything built, you should see "BUILD SUCCESS" in the Console View.
|
||||
|
||||
The resulting snapshot will be found at: forge-gui-desktop/target/forge-gui-desktop-[version]-SNAPSHOT
|
||||
|
||||
## Card Scripting
|
||||
|
||||
Visit [this page](https://github.com/Card-Forge/forge/wiki/Card-scripting-API) for information on scripting.
|
||||
|
||||
Card scripting resources are found in the forge-gui/res/ path.
|
||||
|
||||
## General Notes
|
||||
|
||||
### Project Hierarchy
|
||||
|
||||
Forge is divided into 4 primary projects with additional projects that target specific platform releases. The primary projects are:
|
||||
|
||||
- forge-ai
|
||||
- forge-core
|
||||
- forge-game
|
||||
- forge-gui
|
||||
|
||||
The platform-specific projects are:
|
||||
|
||||
- forge-gui-android
|
||||
- forge-gui-desktop
|
||||
- forge-gui-ios
|
||||
- forge-gui-mobile
|
||||
- forge-gui-mobile-dev
|
||||
|
||||
#### forge-ai
|
||||
|
||||
#### forge-core
|
||||
|
||||
#### forge-game
|
||||
|
||||
#### forge-gui
|
||||
|
||||
The forge-gui project includes the scripting resource definitions in the res/ path.
|
||||
|
||||
#### forge-gui-android
|
||||
|
||||
Libgdx-based backend targeting Android. Requires Android SDK and relies on forge-gui-mobile for GUI logic.
|
||||
|
||||
#### forge-gui-desktop
|
||||
|
||||
Java Swing based GUI targeting desktop machines.
|
||||
|
||||
Screen layout and game logic revolving around the GUI is found here. For example, the overlay arrows (when enabled) that indicate attackers and blockers, or the targets of the stack are defined and drawn by this.
|
||||
|
||||
#### forge-gui-ios
|
||||
|
||||
Libgdx-based backend targeting iOS. Relies on forge-gui-mobile for GUI logic.
|
||||
|
||||
#### forge-gui-mobile
|
||||
|
||||
Mobile GUI game logic utilizing [libgdx](https://libgdx.badlogicgames.com/) library. Screen layout and game logic revolving around the GUI for the mobile platforms is found here.
|
||||
|
||||
#### forge-gui-mobile-dev
|
||||
|
||||
Libgdx backend for desktop development for mobile backends. Utilizes LWJGL. Relies on forge-gui-mobile for GUI logic.
|
||||
260
README.md
@@ -1,100 +1,230 @@
|
||||
# ⚔️ Forge: The Magic: The Gathering Rules Engine
|
||||
# Forge
|
||||
|
||||
Join the **Forge community** on [Discord](https://discord.gg/HcPJNyD66a)!
|
||||
[Official repo](https://github.com/Card-Forge/forge.git).
|
||||
|
||||
Dev instructions here: [Getting Started](https://github.com/Card-Forge/forge/wiki) (Somewhat outdated)
|
||||
|
||||
[Discord channel](https://discord.gg/HcPJNyD66a)
|
||||
|
||||
[](https://github.com/Card-Forge/forge/actions/workflows/test-build.yaml)
|
||||
|
||||
---
|
||||
## Requirements / Tools
|
||||
|
||||
## ✨ Introduction
|
||||
- you favourite Java IDE (IntelliJ, Eclipse, VSCodium, Emacs, Vi...)
|
||||
- Java JDK 8 or later (some IDEs such as Eclipse require JDK11+, whereas the Android build currently only works with JDK8)
|
||||
- Git
|
||||
- Git client (optional)
|
||||
- Maven
|
||||
- GitHub account
|
||||
- Libgdx (optional: familiarity with this library is helpful for mobile platform development)
|
||||
- Android SDK (optional: for Android releases)
|
||||
- RoboVM (optional: for iOS releases) (TBD: Current status of support by libgdx)
|
||||
|
||||
**Forge** is a dynamic and open-source **Rules Engine** tailored for **Magic: The Gathering** enthusiasts. Developed by a community of passionate programmers, Forge allows players to explore the rich universe of MTG through a flexible, engaging platform.
|
||||
## Project Quick Setup
|
||||
|
||||
**Note:** Forge operates independently and is not affiliated with Wizards of the Coast.
|
||||
- Login into GitHub with your user account and fork the project.
|
||||
|
||||
---
|
||||
- Clone your forked project to your local machine
|
||||
|
||||
## 🌟 Key Features
|
||||
- Go to the project location on your machine. Run Maven to download all dependencies and build a snapshot. Example for Windows & Linux: `mvn -U -B clean -P windows-linux install`
|
||||
|
||||
- **🌐 Cross-Platform Support:** Play on **Windows, Mac, Linux,** and **Android**.
|
||||
- **🔧 Extensible Architecture:** Built in **Java**, Forge encourages developers to contribute by adding features and cards.
|
||||
- **🎮 Versatile Gameplay:** Dive into single-player modes or challenge opponents online!
|
||||
## Eclipse
|
||||
|
||||
---
|
||||
Eclipse includes Maven integration so a separate install is not necessary. For other IDEs, your mileage may vary.
|
||||
|
||||
## 🛠️ Installation Guide
|
||||
### Project Setup
|
||||
|
||||
### 📥 Desktop Installation
|
||||
1. **Latest Releases:** Download the latest version [here](https://github.com/Card-Forge/forge/releases/latest).
|
||||
2. **Snapshot Build:** For the latest development version, grab the `forge-gui-desktop` tarball from our [Snapshot Build](https://github.com/Card-Forge/forge/releases/tag/daily-snapshots).
|
||||
- **Tip:** Extract to a new folder to prevent version conflicts.
|
||||
3. **User Data Management:** Previous players’ data is preserved during upgrades.
|
||||
4. **Java Requirement:** Ensure you have **Java 17 or later** installed.
|
||||
- Follow the instructions for cloning from GitHub. You'll need to setup an account and your SSH key.
|
||||
|
||||
### 📱 Android Installation
|
||||
- Download the **APK** from the [Snapshot Build](https://github.com/Card-Forge/forge/releases/tag/daily-snapshots). On the first launch, Forge will automatically download all necessary assets.
|
||||
If you are on a Windows machine you can use Putty with TortoiseGit for SSH keys. Run puttygen.exe to generate the key -- save the private key and export
|
||||
the OpenSSH public key. If you just leave the dialog open, you can copy and paste the key from it to your GitHub profile under
|
||||
"SSH keys". Run pageant.exe and add the private key generated earlier. TortoiseGit will use this for accessing GitHub.
|
||||
|
||||
---
|
||||
- Fork the Forge git repo to your GitHub account.
|
||||
|
||||
## 🎮 Modes of Play
|
||||
- Clone your forked repo to your local machine.
|
||||
|
||||
Forge offers various exciting gameplay options:
|
||||
- Make sure the Java SDK is installed -- not just the JRE. Java 8 or newer required. If you execute `java -version` at the shell or command prompt, it should report version 1.8 or later.
|
||||
|
||||
### 🌍 Adventure Mode
|
||||
Embark on a thrilling single-player journey where you can:
|
||||
- Explore an overworld map.
|
||||
- Challenge diverse AI opponents.
|
||||
- Collect cards and items to boost your abilities.
|
||||
- Install Eclipse 2018-12 or later for Java. Launch it.
|
||||
|
||||

|
||||
- Create a workspace. Go to the workbench. Right-click inside of Package Explorer > Import... > Maven > Existing Maven Projects > Navigate to root path of the local forge repo and
|
||||
ensure everything is checked > Finish.
|
||||
|
||||
### 🔍 Quest Modes
|
||||
Engage in focused gameplay without the overworld exploration—perfect for quick sessions!
|
||||
- Let Eclipse run through building the project. You may be prompted for resolving any missing Maven plugins -- accept the ones offered. You may see errors appear in the "Problems" tab. These should
|
||||
be automatically resolved as plug-ins are installed and Eclipse continues the build process. If this is the first time for some plug-in installs, Eclipse may prompt you to restart. Do so. Be patient
|
||||
for this first time through.
|
||||
|
||||
### 🤖 AI Formats
|
||||
Test your skills against AI in multiple formats:
|
||||
- **Sealed**
|
||||
- **Draft**
|
||||
- **Commander**
|
||||
- **Cube**
|
||||
- Once everything builds, all errors should disappear. You can now advance to Project launch.
|
||||
|
||||
For comprehensive gameplay instructions, visit our [Gameplay Guide](https://github.com/Card-Forge/forge/wiki/Gameplay-Guide).
|
||||
### Project Launch
|
||||
|
||||
---
|
||||
#### Desktop
|
||||
|
||||
## 💬 Support & Community
|
||||
This is the standard configuration used for releasing to Windows / Linux / MacOS.
|
||||
|
||||
Need help? Join our vibrant Discord community!
|
||||
- 📜 Read the **#rules** and explore the **FAQ**.
|
||||
- ❓ Ask your questions in the **#help** channel for assistance.
|
||||
- Right-click on forge-gui-desktop > Run As... > Java Application > "Main - forge.view" > Ok
|
||||
|
||||
---
|
||||
- The familiar Forge splash screen, etc. should appear. Enjoy!
|
||||
|
||||
## 🤝 Contributing to Forge
|
||||
#### Mobile (Desktop dev)
|
||||
|
||||
We love community contributions! Interested in helping? Check out our [Contributing Guidelines](CONTRIBUTING.md) for details on how to get started.
|
||||
This is the configuration used for doing mobile development using the Windows / Linux / MacOS front-end. Knowledge of libgdx is helpful here.
|
||||
|
||||
---
|
||||
- Right-click on forge-gui-mobile-dev > Run As... > Java Application > "Main - forge.app" > Ok.
|
||||
|
||||
## ℹ️ About Forge
|
||||
- A view similar to a mobile phone should appear. Enjoy!
|
||||
|
||||
Forge aims to deliver an immersive and customizable Magic: The Gathering experience for fans around the world.
|
||||
### Eclipse / Android SDK Integration
|
||||
|
||||
### 📊 Repository Statistics
|
||||
Google no longer supports Android SDK releases for Eclipse. That said, it is still possible to build and debug Android platforms.
|
||||
|
||||
| Metric | Count |
|
||||
|----------------|-------------------------------------------------------------|
|
||||
| **⭐ Stars:** | [](https://github.com/Card-Forge/forge/stargazers) |
|
||||
| **🍴 Forks:** | [](https://github.com/Card-Forge/forge/network) |
|
||||
| **👥 Contributors:** | [](https://github.com/Card-Forge/forge/graphs/contributors) |
|
||||
#### Android SDK
|
||||
|
||||
---
|
||||
Reference SO for obtaining a specific release: https://stackoverflow.com/questions/27043522/where-can-i-download-an-older-version-of-the-android-sdk
|
||||
|
||||
**📄 License:** [GPL-3.0](LICENSE)
|
||||
<div align="center" style="display: flex; align-items: center; justify-content: center;">
|
||||
<div style="margin-left: auto;">
|
||||
<a href="#top">
|
||||
<img src="https://img.shields.io/badge/Back%20to%20Top-000000?style=for-the-badge&logo=github&logoColor=white" alt="Back to Top">
|
||||
</a>
|
||||
</div>
|
||||
</div>
|
||||
##### Windows
|
||||
|
||||
Download the following archived version of the Android SDK: http://dl-ssl.google.com/android/repository/tools_r25.2.3-windows.zip. Install it somewhere on your machine. This is referenced
|
||||
in the following instructions as your 'Android SDK Install' path.
|
||||
|
||||
##### Linux / Mac OSX
|
||||
|
||||
TBD
|
||||
|
||||
#### Android Plugin for Eclipse
|
||||
|
||||
Google's last plugin release does not work completely with target's running Android 7.0 or later. Download the ADT-24.2.0-20160729.zip plugin
|
||||
from: https://github.com/khaledev/ADT/releases
|
||||
|
||||
In Eclipse go to: Help > Install New Software... > Add > Name: ADT Update, Click on the "Archive:" button and navigate to the downloaded ADT-24.2.0-20160729.zip file > Add. Install all "Developer Tools". Eclipse
|
||||
should restart and prompt you to run the SDK Manager. Launch it and continue to the next steps below.
|
||||
|
||||
#### Android Platform
|
||||
|
||||
In Eclipse, if the SDK Manager is not already running, go to Window > Android SDK Manager. Install the following options / versions:
|
||||
|
||||
- Android SDK Build-tools 26.0.1
|
||||
- Android 8.0.0 (API 26) SDK Platform
|
||||
- Google USB Driver (in case your phone is not detected by ADB)
|
||||
|
||||
Note that this will populate additional tools in the Android SDK install path extracted above.
|
||||
|
||||
#### Proguard update
|
||||
|
||||
The Proguard included with the Android SDK Build-tools is outdated and does not work with Java 1.8. Download Proguard 6.0.3 or later (last tested with 7.0.1) from https://github.com/Guardsquare/proguard
|
||||
- Go to the Android SDK install path. Rename the tools/proguard/ path to tools/proguard-4.7/.
|
||||
|
||||
- Extract your Proguard version to the Android SDK install path under tools/. You will need to either rename the dir proguard-<your-version> to proguard/ or, if your filesystem supports it, use a symbolic link (the later is highly recommended), such as `ln -s proguard proguard-<your-version>`.
|
||||
|
||||
#### Android Build
|
||||
|
||||
The Eclipse plug-ins do NOT support building things for Android. They do however allow you to use the debugger so you can still set breakpoints and trace
|
||||
things out. The steps below show how to generate a debug Android build.
|
||||
|
||||
1) Create a Maven build for the forge top-level project. Right-click on the forge project. Run as.. > Maven build...
|
||||
- On the Main tab, set Goals: clean install
|
||||
|
||||
2) Run forge Maven build. If everything built, you should see "BUILD SUCCESS" in the Console View.
|
||||
|
||||
3) Right-click on the forge-gui-android project. Run as.. > Maven build...
|
||||
|
||||
- On the Main tab, set Goals: install, Profiles: android-debug
|
||||
- On the Environment tab, you may need to define the variable ANDROID_HOME with the value containing the path to your Android SDK installation. For example, Variable: ANDROID_HOME, Value: Your Android SDK install path here.
|
||||
|
||||
4) Run the forge-gui-android Maven build. This may take a few minutes. If everything worked, you should see "BUILD SUCCESS" in the Console View.
|
||||
|
||||
Assuming you got this far, you should have an Android forge-android-[version].apk in the forge-gui-android/target path.
|
||||
|
||||
#### Android Deploy
|
||||
|
||||
You'll need to have the Android SDK install path platform-tools/ path in your command search path to easily deploy builds.
|
||||
|
||||
- Open a command prompt. Navigate to the forge-gui-android/target/ path.
|
||||
|
||||
- Connect your Android device to your dev machine.
|
||||
|
||||
- Ensure the device is visible using `adb devices`
|
||||
|
||||
- Remove the old Forge install if present: `adb uninstall forge.app`
|
||||
|
||||
- Install the new apk: `adb install forge-android-[version].apk`
|
||||
|
||||
#### Android Debugging
|
||||
|
||||
Assuming the apk is installed, launch it from the device.
|
||||
|
||||
In Eclipse, launch the DDMS. Window > Perspective > Open Perspective > Other... > DDMS. You should see the forge app in the list. Highlight the app, click on the green debug button and a
|
||||
green debug button should appear next to the app's name. You can now set breakpoints and step through the source code.
|
||||
|
||||
### Windows / Linux SNAPSHOT build
|
||||
|
||||
SNAPSHOT builds can be built via the Maven integration in Eclipse.
|
||||
|
||||
1) Create a Maven build for the forge top-level project. Right-click on the forge project. Run as.. > Maven build...
|
||||
- On the Main tab, set Goals: clean install, set Profiles: windows-linux
|
||||
|
||||
2) Run forge Maven build. If everything built, you should see "BUILD SUCCESS" in the Console View.
|
||||
|
||||
The resulting snapshot will be found at: forge-gui-desktop/target/forge-gui-desktop-[version]-SNAPSHOT
|
||||
|
||||
## IntelliJ
|
||||
|
||||
Quick start guide for [setting up the Forge project within IntelliJ](https://github.com/Card-Forge/forge/wiki/IntelliJ-setup).
|
||||
|
||||
## Card Scripting
|
||||
|
||||
Visit [this page](https://github.com/Card-Forge/forge/wiki/Card-scripting-API) for information on scripting.
|
||||
|
||||
Card scripting resources are found in the forge-gui/res/ path.
|
||||
|
||||
## General Notes
|
||||
|
||||
### Project Hierarchy
|
||||
|
||||
Forge is divided into 4 primary projects with additional projects that target specific platform releases. The primary projects are:
|
||||
|
||||
- forge-ai
|
||||
- forge-core
|
||||
- forge-game
|
||||
- forge-gui
|
||||
|
||||
The platform-specific projects are:
|
||||
|
||||
- forge-gui-android
|
||||
- forge-gui-desktop
|
||||
- forge-gui-ios
|
||||
- forge-gui-mobile
|
||||
- forge-gui-mobile-dev
|
||||
|
||||
#### forge-ai
|
||||
|
||||
#### forge-core
|
||||
|
||||
#### forge-game
|
||||
|
||||
#### forge-gui
|
||||
|
||||
The forge-gui project includes the scripting resource definitions in the res/ path.
|
||||
|
||||
#### forge-gui-android
|
||||
|
||||
Libgdx-based backend targeting Android. Requires Android SDK and relies on forge-gui-mobile for GUI logic.
|
||||
|
||||
#### forge-gui-desktop
|
||||
|
||||
Java Swing based GUI targeting desktop machines.
|
||||
|
||||
Screen layout and game logic revolving around the GUI is found here. For example, the overlay arrows (when enabled) that indicate attackers and blockers, or the targets of the stack are defined and drawn by this.
|
||||
|
||||
#### forge-gui-ios
|
||||
|
||||
Libgdx-based backend targeting iOS. Relies on forge-gui-mobile for GUI logic.
|
||||
|
||||
#### forge-gui-mobile
|
||||
|
||||
Mobile GUI game logic utilizing [libgdx](https://libgdx.badlogicgames.com/) library. Screen layout and game logic revolving around the GUI for the mobile platforms is found here.
|
||||
|
||||
#### forge-gui-mobile-dev
|
||||
|
||||
Libgdx backend for desktop development for mobile backends. Utilizes LWJGL. Relies on forge-gui-mobile for GUI logic.
|
||||
|
||||
@@ -1,117 +0,0 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<project xmlns="http://maven.apache.org/POM/4.0.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://maven.apache.org/POM/4.0.0 http://maven.apache.org/xsd/maven-4.0.0.xsd">
|
||||
<parent>
|
||||
<artifactId>forge</artifactId>
|
||||
<groupId>forge</groupId>
|
||||
<version>${revision}</version>
|
||||
</parent>
|
||||
<modelVersion>4.0.0</modelVersion>
|
||||
|
||||
<artifactId>adventure-editor</artifactId>
|
||||
<packaging>jar</packaging>
|
||||
<name>Adventure Editor</name>
|
||||
|
||||
<build>
|
||||
<sourceDirectory>src/main/java</sourceDirectory>
|
||||
<resources>
|
||||
<resource>
|
||||
<directory>${project.basedir}</directory>
|
||||
<includes>
|
||||
<include>**/gear.gif</include>
|
||||
</includes>
|
||||
</resource>
|
||||
</resources>
|
||||
<finalName>adventure-editor</finalName>
|
||||
<plugins>
|
||||
<plugin>
|
||||
<artifactId>maven-compiler-plugin</artifactId>
|
||||
<configuration>
|
||||
<source>17</source>
|
||||
<target>17</target>
|
||||
</configuration>
|
||||
</plugin>
|
||||
<plugin>
|
||||
<groupId>com.google.code.maven-replacer-plugin</groupId>
|
||||
<artifactId>replacer</artifactId>
|
||||
<version>1.5.3</version>
|
||||
<executions>
|
||||
<execution>
|
||||
<phase>package</phase>
|
||||
<goals>
|
||||
<goal>replace</goal>
|
||||
</goals>
|
||||
</execution>
|
||||
</executions>
|
||||
<configuration>
|
||||
<basedir>${basedir}/${configSourceDirectory}</basedir>
|
||||
<filesToInclude>adventure-editor.sh, adventure-editor.command, adventure-editor.cmd</filesToInclude>
|
||||
<outputBasedir>${project.build.directory}</outputBasedir>
|
||||
<outputDir>.</outputDir>
|
||||
<regex>false</regex>
|
||||
<replacements>
|
||||
<replacement>
|
||||
<token>$project.build.finalName$</token>
|
||||
<value>${project.build.finalName}-jar-with-dependencies.jar</value>
|
||||
</replacement>
|
||||
</replacements>
|
||||
</configuration>
|
||||
</plugin>
|
||||
<plugin>
|
||||
|
||||
<artifactId>maven-assembly-plugin</artifactId>
|
||||
<configuration>
|
||||
<attach>false</attach>
|
||||
<descriptorRefs>
|
||||
<descriptorRef>jar-with-dependencies</descriptorRef>
|
||||
</descriptorRefs>
|
||||
<archive>
|
||||
<manifest>
|
||||
<mainClass>forge.adventure.Main</mainClass>
|
||||
<addDefaultImplementationEntries>true</addDefaultImplementationEntries>
|
||||
</manifest>
|
||||
<manifestEntries>
|
||||
<SplashScreen-Image>splash/gear.gif</SplashScreen-Image>
|
||||
</manifestEntries>
|
||||
</archive>
|
||||
</configuration>
|
||||
<executions>
|
||||
<execution>
|
||||
<id>make-assembly</id>
|
||||
<!-- this is used for inheritance merges -->
|
||||
<phase>package</phase>
|
||||
<!-- bind to the packaging phase -->
|
||||
<goals>
|
||||
<goal>single</goal>
|
||||
</goals>
|
||||
</execution>
|
||||
</executions>
|
||||
</plugin>
|
||||
</plugins>
|
||||
</build>
|
||||
<dependencies>
|
||||
<dependency>
|
||||
<groupId>forge</groupId>
|
||||
<artifactId>forge-gui</artifactId>
|
||||
<version>${project.version}</version>
|
||||
<scope>compile</scope>
|
||||
</dependency>
|
||||
<dependency>
|
||||
<groupId>forge</groupId>
|
||||
<artifactId>forge-gui-mobile</artifactId>
|
||||
<version>${project.version}</version>
|
||||
<scope>compile</scope>
|
||||
</dependency>
|
||||
<dependency>
|
||||
<groupId>org.jetbrains</groupId>
|
||||
<artifactId>annotations</artifactId>
|
||||
<version>26.0.1</version>
|
||||
<scope>compile</scope>
|
||||
</dependency>
|
||||
</dependencies>
|
||||
|
||||
<properties>
|
||||
<maven.compiler.source>17</maven.compiler.source>
|
||||
<maven.compiler.target>17</maven.compiler.target>
|
||||
</properties>
|
||||
|
||||
</project>
|
||||
|
Before Width: | Height: | Size: 414 KiB |
@@ -1,24 +0,0 @@
|
||||
@echo off
|
||||
|
||||
pushd %~dp0
|
||||
|
||||
java -version 1>nul 2>nul || (
|
||||
echo no java installed
|
||||
popd
|
||||
exit /b 2
|
||||
)
|
||||
for /f tokens^=2^ delims^=.-_^+^" %%j in ('java -fullversion 2^>^&1') do set "jver=%%j"
|
||||
|
||||
if %jver% LEQ 16 (
|
||||
echo unsupported java
|
||||
popd
|
||||
exit /b 2
|
||||
)
|
||||
|
||||
if %jver% GEQ 17 (
|
||||
java -Xmx4096m -Dfile.encoding=UTF-8 -jar $project.build.finalName$
|
||||
popd
|
||||
exit /b 0
|
||||
)
|
||||
|
||||
popd
|
||||
@@ -1,97 +0,0 @@
|
||||
package forge.adventure.editor;
|
||||
|
||||
import forge.adventure.util.Config;
|
||||
|
||||
import javax.swing.JButton;
|
||||
import javax.swing.JDialog;
|
||||
import javax.swing.JFrame;
|
||||
import javax.swing.JOptionPane;
|
||||
import javax.swing.JTabbedPane;
|
||||
import javax.swing.JToolBar;
|
||||
import javax.swing.UIManager;
|
||||
import java.awt.BorderLayout;
|
||||
import java.awt.Desktop;
|
||||
import java.awt.EventQueue;
|
||||
import java.awt.event.WindowAdapter;
|
||||
import java.awt.event.WindowEvent;
|
||||
import java.io.File;
|
||||
import java.security.CodeSource;
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
/**
|
||||
* Editor class to edit configuration, maybe moved or removed
|
||||
*/
|
||||
public class EditorMainWindow extends JFrame {
|
||||
public final static WorldEditor worldEditor = new WorldEditor();
|
||||
JTabbedPane tabs = new JTabbedPane();
|
||||
|
||||
public EditorMainWindow(Config config) {
|
||||
UIManager.LookAndFeelInfo[] var1 = UIManager.getInstalledLookAndFeels();
|
||||
|
||||
for (UIManager.LookAndFeelInfo info : var1) {
|
||||
if ("Nimbus".equals(info.getName())) {
|
||||
try {
|
||||
UIManager.setLookAndFeel(info.getClassName());
|
||||
} catch (Throwable ignored) {
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
this.setDefaultCloseOperation(JFrame.DO_NOTHING_ON_CLOSE);
|
||||
this.addWindowListener(new WindowAdapter() {
|
||||
@Override
|
||||
public void windowClosing(WindowEvent e) {
|
||||
setVisible(false);
|
||||
System.exit(0);
|
||||
}
|
||||
});
|
||||
BorderLayout layout = new BorderLayout();
|
||||
JToolBar toolBar = new JToolBar("toolbar");
|
||||
JButton newButton = new JButton("GDX Particle Editor Tool");
|
||||
newButton.addActionListener(e -> EventQueue.invokeLater(() -> {
|
||||
newButton.setEnabled(false);
|
||||
try {
|
||||
CodeSource codeSource = EditorMainWindow.class.getProtectionDomain().getCodeSource();
|
||||
File jarFile = new File(codeSource.getLocation().toURI().getPath());
|
||||
String jarDir = jarFile.getParentFile().getPath();
|
||||
Desktop.getDesktop().open(new File(jarDir + "/gdx-particle-editor.jar"));
|
||||
} catch (Exception ex) {
|
||||
new ErrorDialog("Error", ex.getMessage());
|
||||
newButton.setEnabled(true);
|
||||
}
|
||||
}));
|
||||
JButton quit = new JButton("Quit");
|
||||
quit.addActionListener(e -> System.exit(0));
|
||||
toolBar.add(newButton);
|
||||
toolBar.add(quit);
|
||||
setLayout(layout);
|
||||
toolBar.setFloatable(false);
|
||||
add(toolBar, BorderLayout.NORTH);
|
||||
add(tabs, BorderLayout.CENTER);
|
||||
tabs.addTab("World", worldEditor);
|
||||
tabs.addTab("POI", new PointOfInterestEditor());
|
||||
tabs.addTab("Items", new ItemsEditor());
|
||||
tabs.addTab("Enemies", new EnemyEditor());
|
||||
tabs.addTab("Quests", new QuestEditor());
|
||||
setSize(config.getSettingData().width, config.getSettingData().height);
|
||||
setLocationRelativeTo(null);
|
||||
setVisible(true);
|
||||
}
|
||||
|
||||
static class ErrorDialog {
|
||||
public ErrorDialog(String title, String message) {
|
||||
List<Object> options = new ArrayList<>();
|
||||
JButton ok = new JButton("OK");
|
||||
options.add(ok);
|
||||
JOptionPane pane = new JOptionPane(message, JOptionPane.PLAIN_MESSAGE, JOptionPane.DEFAULT_OPTION, null, options.toArray());
|
||||
JDialog dlg = pane.createDialog(JOptionPane.getRootFrame(), title);
|
||||
ok.addActionListener(e -> {
|
||||
dlg.setVisible(false);
|
||||
System.exit(0);
|
||||
});
|
||||
dlg.setResizable(false);
|
||||
dlg.setVisible(true);
|
||||
}
|
||||
}
|
||||
}
|
||||
BIN
forge-adventure/fallback_skin/adv_bg_splash.png
Normal file
|
After Width: | Height: | Size: 21 KiB |
BIN
forge-adventure/fallback_skin/adv_bg_texture.jpg
Normal file
|
After Width: | Height: | Size: 14 KiB |
BIN
forge-adventure/fallback_skin/bg_splash.png
Normal file
|
After Width: | Height: | Size: 208 KiB |
BIN
forge-adventure/fallback_skin/bg_texture.jpg
Normal file
|
After Width: | Height: | Size: 28 KiB |
BIN
forge-adventure/fallback_skin/font1.ttf
Normal file
BIN
forge-adventure/fallback_skin/title_bg_lq.png
Normal file
|
After Width: | Height: | Size: 193 KiB |
BIN
forge-adventure/fallback_skin/title_bg_lq_portrait.png
Normal file
|
After Width: | Height: | Size: 169 KiB |
BIN
forge-adventure/fallback_skin/transition.png
Normal file
|
After Width: | Height: | Size: 11 KiB |
BIN
forge-adventure/libs/gdx-backend-lwjgl-natives.jar
Normal file
BIN
forge-adventure/libs/gdx-backend-lwjgl-sources.jar
Normal file
BIN
forge-adventure/libs/gdx-backend-lwjgl.jar
Normal file
BIN
forge-adventure/libs/gdx-freetype-natives.jar
Normal file
BIN
forge-adventure/libs/gdx-natives.jar
Normal file
299
forge-adventure/pom.xml
Normal file
@@ -0,0 +1,299 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<project xmlns="http://maven.apache.org/POM/4.0.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://maven.apache.org/POM/4.0.0 http://maven.apache.org/xsd/maven-4.0.0.xsd">
|
||||
<parent>
|
||||
<artifactId>forge</artifactId>
|
||||
<groupId>forge</groupId>
|
||||
<version>1.6.62</version>
|
||||
</parent>
|
||||
<modelVersion>4.0.0</modelVersion>
|
||||
|
||||
<artifactId>forge-adventure</artifactId>
|
||||
<packaging>jar</packaging>
|
||||
<name>Forge Adventure</name>
|
||||
<repositories>
|
||||
<repository>
|
||||
<id>gdx-nightlies</id>
|
||||
<url>https://oss.sonatype.org/content/repositories/snapshots/</url>
|
||||
</repository>
|
||||
<repository>
|
||||
<id>jitpack.io</id>
|
||||
<url>https://jitpack.io</url>
|
||||
</repository>
|
||||
</repositories>
|
||||
<build>
|
||||
<sourceDirectory>src/main/java</sourceDirectory>
|
||||
<resources>
|
||||
<resource>
|
||||
<directory>${project.basedir}</directory>
|
||||
<includes>
|
||||
<include>**/*.vert</include>
|
||||
<include>**/*.frag</include>
|
||||
<include>**/title_bg_lq.png</include>
|
||||
<include>**/transition.png</include>
|
||||
<include>**/adv_bg_texture.jpg</include>
|
||||
<include>**/adv_bg_splash.png</include>
|
||||
<include>**/bg_splash.png</include>
|
||||
<include>**/bg_texture.jpg</include>
|
||||
<include>**/font1.ttf</include>
|
||||
</includes>
|
||||
</resource>
|
||||
</resources>
|
||||
<plugins>
|
||||
<plugin>
|
||||
<artifactId>maven-compiler-plugin</artifactId>
|
||||
<configuration>
|
||||
<source>1.8</source>
|
||||
<target>1.8</target>
|
||||
</configuration>
|
||||
</plugin>
|
||||
|
||||
<plugin>
|
||||
<groupId>com.akathist.maven.plugins.launch4j</groupId>
|
||||
<artifactId>launch4j-maven-plugin</artifactId>
|
||||
<version>1.7.25</version>
|
||||
<executions>
|
||||
<execution>
|
||||
<id>l4j-adv</id>
|
||||
<phase>package</phase>
|
||||
<goals>
|
||||
<goal>launch4j</goal>
|
||||
</goals>
|
||||
<configuration>
|
||||
<headerType>gui</headerType>
|
||||
<outfile>${project.build.directory}/forge-adventure-editor-java8.exe</outfile>
|
||||
<jar>${project.build.finalName}-jar-with-dependencies.jar</jar>
|
||||
<dontWrapJar>true</dontWrapJar>
|
||||
<errTitle>forge</errTitle>
|
||||
<icon>src/main/config/forge-adventure-editor.ico</icon>
|
||||
<classPath>
|
||||
<mainClass>forge.adventure.Main</mainClass>
|
||||
<addDependencies>false</addDependencies>
|
||||
<preCp>anything</preCp>
|
||||
</classPath>
|
||||
<jre>
|
||||
<minVersion>1.8.0</minVersion>
|
||||
<maxHeapSize>4096</maxHeapSize>
|
||||
<opts>
|
||||
<opt>-Dfile.encoding=UTF-8</opt>
|
||||
</opts>
|
||||
</jre>
|
||||
<versionInfo>
|
||||
<fileVersion>
|
||||
1.0.0.0
|
||||
</fileVersion>
|
||||
<txtFileVersion>
|
||||
1.0.0.0
|
||||
</txtFileVersion>
|
||||
<fileDescription>Forge</fileDescription>
|
||||
<copyright>Forge</copyright>
|
||||
<productVersion>
|
||||
1.0.0.0
|
||||
</productVersion>
|
||||
<txtProductVersion>
|
||||
1.0.0.0
|
||||
</txtProductVersion>
|
||||
<productName>forge-adventure-editor</productName>
|
||||
<internalName>forge-adventure-editor</internalName>
|
||||
<originalFilename>forge-adventure-editor-java8.exe</originalFilename>
|
||||
</versionInfo>
|
||||
</configuration>
|
||||
</execution>
|
||||
<!--extra-->
|
||||
<execution>
|
||||
<id>l4j-adv2</id>
|
||||
<phase>package</phase>
|
||||
<goals>
|
||||
<goal>launch4j</goal>
|
||||
</goals>
|
||||
<configuration>
|
||||
<headerType>gui</headerType>
|
||||
<outfile>${project.build.directory}/forge-adventure-editor.exe</outfile>
|
||||
<jar>${project.build.finalName}-jar-with-dependencies.jar</jar>
|
||||
<dontWrapJar>true</dontWrapJar>
|
||||
<errTitle>forge</errTitle>
|
||||
<downloadUrl>https://www.oracle.com/java/technologies/downloads/</downloadUrl>
|
||||
<icon>src/main/config/forge-adventure-editor.ico</icon>
|
||||
<classPath>
|
||||
<mainClass>forge.adventure.Main</mainClass>
|
||||
<addDependencies>false</addDependencies>
|
||||
<preCp>anything</preCp>
|
||||
</classPath>
|
||||
<jre>
|
||||
<minVersion>11.0.1</minVersion>
|
||||
<jdkPreference>jdkOnly</jdkPreference>
|
||||
<maxHeapSize>4096</maxHeapSize>
|
||||
<opts>
|
||||
<opt>-Dfile.encoding=UTF-8</opt>
|
||||
<opt>--add-opens java.base/java.lang=ALL-UNNAMED</opt>
|
||||
<opt>--add-opens java.base/java.math=ALL-UNNAMED</opt>
|
||||
<opt>--add-opens java.base/jdk.internal.misc=ALL-UNNAMED</opt>
|
||||
<opt>--add-opens java.base/java.nio=ALL-UNNAMED</opt>
|
||||
<opt>--add-opens=java.base/sun.nio.ch=ALL-UNNAMED</opt>
|
||||
<opt>--add-opens java.base/java.util=ALL-UNNAMED</opt>
|
||||
<opt>--add-opens java.base/java.lang.reflect=ALL-UNNAMED</opt>
|
||||
<opt>--add-opens java.base/java.text=ALL-UNNAMED</opt>
|
||||
<opt>--add-opens java.desktop/java.awt=ALL-UNNAMED</opt>
|
||||
<opt>--add-opens java.desktop/java.awt.font=ALL-UNNAMED</opt>
|
||||
<opt>--add-opens java.desktop/java.awt.image=ALL-UNNAMED</opt>
|
||||
<opt>--add-opens java.desktop/java.awt.color=ALL-UNNAMED</opt>
|
||||
<opt>--add-opens java.desktop/sun.awt.image=ALL-UNNAMED</opt>
|
||||
<opt>--add-opens java.desktop/javax.swing=ALL-UNNAMED</opt>
|
||||
<opt>--add-opens java.desktop/javax.swing.border=ALL-UNNAMED</opt>
|
||||
<opt>--add-opens java.desktop/javax.swing.event=ALL-UNNAMED</opt>
|
||||
<opt>--add-opens java.desktop/sun.swing=ALL-UNNAMED</opt>
|
||||
<opt>--add-opens java.desktop/java.beans=ALL-UNNAMED</opt>
|
||||
<opt>--add-opens java.base/java.util.concurrent=ALL-UNNAMED</opt>
|
||||
<opt>--add-opens java.base/java.net=ALL-UNNAMED</opt>
|
||||
<opt>-Dio.netty.tryReflectionSetAccessible=true</opt>
|
||||
</opts>
|
||||
</jre>
|
||||
<versionInfo>
|
||||
<fileVersion>
|
||||
1.0.0.0
|
||||
</fileVersion>
|
||||
<txtFileVersion>
|
||||
1.0.0.0
|
||||
</txtFileVersion>
|
||||
<fileDescription>Forge</fileDescription>
|
||||
<copyright>Forge</copyright>
|
||||
<productVersion>
|
||||
1.0.0.0
|
||||
</productVersion>
|
||||
<txtProductVersion>
|
||||
1.0.0.0
|
||||
</txtProductVersion>
|
||||
<productName>forge-adventure-editor</productName>
|
||||
<internalName>forge-adventure-editor</internalName>
|
||||
<originalFilename>forge-adventure-editor.exe</originalFilename>
|
||||
</versionInfo>
|
||||
</configuration>
|
||||
</execution>
|
||||
<!--extra-->
|
||||
</executions>
|
||||
</plugin>
|
||||
|
||||
<plugin>
|
||||
<groupId>com.google.code.maven-replacer-plugin</groupId>
|
||||
<artifactId>replacer</artifactId>
|
||||
<version>1.5.2</version>
|
||||
<executions>
|
||||
<execution>
|
||||
<phase>package</phase>
|
||||
<goals>
|
||||
<goal>replace</goal>
|
||||
</goals>
|
||||
</execution>
|
||||
</executions>
|
||||
<configuration>
|
||||
<basedir>${basedir}/${configSourceDirectory}</basedir>
|
||||
<filesToInclude>forge-adventure-editor.sh, forge-adventure-editor-mac.sh, forge-adventure-editor.command, forge-adventure-editor.cmd</filesToInclude>
|
||||
<outputBasedir>${project.build.directory}</outputBasedir>
|
||||
<outputDir>.</outputDir>
|
||||
<regex>false</regex>
|
||||
<replacements>
|
||||
<replacement>
|
||||
<token>$project.build.finalName$</token>
|
||||
<value>${project.build.finalName}-jar-with-dependencies.jar</value>
|
||||
</replacement>
|
||||
</replacements>
|
||||
</configuration>
|
||||
</plugin>
|
||||
<plugin>
|
||||
|
||||
<artifactId>maven-assembly-plugin</artifactId>
|
||||
<configuration>
|
||||
<attach>false</attach>
|
||||
<descriptorRefs>
|
||||
<descriptorRef>jar-with-dependencies</descriptorRef>
|
||||
</descriptorRefs>
|
||||
<archive>
|
||||
<manifest>
|
||||
<mainClass>forge.adventure.Main</mainClass>
|
||||
<addDefaultImplementationEntries>true</addDefaultImplementationEntries>
|
||||
</manifest>
|
||||
</archive>
|
||||
</configuration>
|
||||
<executions>
|
||||
<execution>
|
||||
<id>make-assembly</id>
|
||||
<!-- this is used for inheritance merges -->
|
||||
<phase>package</phase>
|
||||
<!-- bind to the packaging phase -->
|
||||
<goals>
|
||||
<goal>single</goal>
|
||||
</goals>
|
||||
</execution>
|
||||
</executions>
|
||||
</plugin>
|
||||
</plugins>
|
||||
</build>
|
||||
<dependencies>
|
||||
<dependency>
|
||||
<groupId>com.badlogicgames.gdx</groupId>
|
||||
<artifactId>gdx</artifactId>
|
||||
<version>1.11.0</version>
|
||||
<scope>compile</scope>
|
||||
</dependency>
|
||||
<dependency>
|
||||
<groupId>com.badlogicgames.gdx</groupId>
|
||||
<artifactId>gdx-platform</artifactId>
|
||||
<version>1.11.0</version>
|
||||
<classifier>natives-desktop</classifier>
|
||||
</dependency>
|
||||
<dependency>
|
||||
<groupId>com.badlogicgames.gdx</groupId>
|
||||
<artifactId>gdx-freetype</artifactId>
|
||||
<version>1.11.0</version>
|
||||
</dependency>
|
||||
<dependency>
|
||||
<groupId>com.badlogicgames.gdx</groupId>
|
||||
<artifactId>gdx-backend-lwjgl</artifactId>
|
||||
<version>1.11.0</version>
|
||||
<scope>compile</scope>
|
||||
</dependency>
|
||||
<dependency>
|
||||
<groupId>com.badlogicgames.gdx</groupId>
|
||||
<artifactId>gdx-tools</artifactId>
|
||||
<version>1.11.0</version>
|
||||
<scope>compile</scope>
|
||||
</dependency>
|
||||
<dependency>
|
||||
<groupId>com.badlogicgames.gdx</groupId>
|
||||
<artifactId>gdx-freetype-platform</artifactId>
|
||||
<version>1.11.0</version>
|
||||
<classifier>natives-desktop</classifier>
|
||||
</dependency>
|
||||
<dependency>
|
||||
<groupId>forge</groupId>
|
||||
<artifactId>forge-core</artifactId>
|
||||
<version>${project.version}</version>
|
||||
</dependency>
|
||||
<dependency>
|
||||
<groupId>forge</groupId>
|
||||
<artifactId>forge-gui</artifactId>
|
||||
<version>${project.version}</version>
|
||||
</dependency>
|
||||
<dependency>
|
||||
<groupId>forge</groupId>
|
||||
<artifactId>forge-gui-mobile</artifactId>
|
||||
<version>${project.version}</version>
|
||||
</dependency>
|
||||
<dependency>
|
||||
<groupId>org.jetbrains</groupId>
|
||||
<artifactId>annotations</artifactId>
|
||||
<version>22.0.0</version>
|
||||
<scope>compile</scope>
|
||||
</dependency>
|
||||
<dependency>
|
||||
<groupId>com.badlogicgames.gdx-controllers</groupId>
|
||||
<artifactId>gdx-controllers-desktop</artifactId>
|
||||
<version>2.2.3-SNAPSHOT</version>
|
||||
</dependency>
|
||||
</dependencies>
|
||||
|
||||
<properties>
|
||||
<maven.compiler.source>8</maven.compiler.source>
|
||||
<maven.compiler.target>8</maven.compiler.target>
|
||||
</properties>
|
||||
|
||||
</project>
|
||||
16
forge-adventure/shaders/grayscale.frag
Normal file
@@ -0,0 +1,16 @@
|
||||
#ifdef GL_ES
|
||||
precision mediump float;
|
||||
#endif
|
||||
|
||||
varying vec4 v_color;
|
||||
varying vec2 v_texCoords;
|
||||
uniform sampler2D u_texture;
|
||||
uniform float u_grayness;
|
||||
uniform float u_bias;
|
||||
|
||||
void main() {
|
||||
vec4 c = v_color * texture2D(u_texture, v_texCoords);
|
||||
float grey = dot( c.rgb, vec3(0.22, 0.707, 0.071) );
|
||||
vec3 blendedColor = mix(c.rgb, vec3(grey), u_grayness);
|
||||
gl_FragColor = mix(vec4(0.0, 0.0, 0.0, 1.0), vec4(blendedColor.rgb, c.a), u_bias);
|
||||
}
|
||||
14
forge-adventure/shaders/grayscale.vert
Normal file
@@ -0,0 +1,14 @@
|
||||
attribute vec4 a_position;
|
||||
attribute vec4 a_color;
|
||||
attribute vec2 a_texCoord0;
|
||||
|
||||
uniform mat4 u_projTrans;
|
||||
|
||||
varying vec4 v_color;
|
||||
varying vec2 v_texCoords;
|
||||
|
||||
void main() {
|
||||
v_color = a_color;
|
||||
v_texCoords = a_texCoord0;
|
||||
gl_Position = u_projTrans * a_position;
|
||||
}
|
||||
40
forge-adventure/shaders/outline.frag
Normal file
@@ -0,0 +1,40 @@
|
||||
#ifdef GL_ES
|
||||
precision mediump float;
|
||||
precision mediump int;
|
||||
#endif
|
||||
|
||||
uniform sampler2D u_texture;
|
||||
uniform vec2 u_viewportInverse;
|
||||
uniform vec3 u_color;
|
||||
uniform float u_offset;
|
||||
uniform float u_step;
|
||||
|
||||
varying vec4 v_color;
|
||||
varying vec2 v_texCoord;
|
||||
|
||||
#define ALPHA_VALUE_BORDER 0.5
|
||||
|
||||
void main() {
|
||||
vec2 T = v_texCoord.xy;
|
||||
|
||||
float alpha = 0.0;
|
||||
bool allin = true;
|
||||
for( float ix = -u_offset; ix < u_offset; ix += u_step )
|
||||
{
|
||||
for( float iy = -u_offset; iy < u_offset; iy += u_step )
|
||||
{
|
||||
float newAlpha = texture2D(u_texture, T + vec2(ix, iy) * u_viewportInverse).a;
|
||||
allin = allin && newAlpha > ALPHA_VALUE_BORDER;
|
||||
if (newAlpha > ALPHA_VALUE_BORDER && newAlpha >= alpha)
|
||||
{
|
||||
alpha = newAlpha;
|
||||
}
|
||||
}
|
||||
}
|
||||
if (allin)
|
||||
{
|
||||
alpha = 0.0;
|
||||
}
|
||||
|
||||
gl_FragColor = vec4(u_color,alpha);
|
||||
}
|
||||
16
forge-adventure/shaders/outline.vert
Normal file
@@ -0,0 +1,16 @@
|
||||
uniform mat4 u_projTrans;
|
||||
|
||||
attribute vec4 a_position;
|
||||
attribute vec2 a_texCoord0;
|
||||
attribute vec4 a_color;
|
||||
|
||||
varying vec4 v_color;
|
||||
varying vec2 v_texCoord;
|
||||
|
||||
uniform vec2 u_viewportInverse;
|
||||
|
||||
void main() {
|
||||
gl_Position = u_projTrans * a_position;
|
||||
v_texCoord = a_texCoord0;
|
||||
v_color = a_color;
|
||||
}
|
||||
26
forge-adventure/shaders/underwater.frag
Normal file
@@ -0,0 +1,26 @@
|
||||
#ifdef GL_ES
|
||||
#define PRECISION mediump
|
||||
precision PRECISION float;
|
||||
precision PRECISION int;
|
||||
#else
|
||||
#define PRECISION
|
||||
#endif
|
||||
|
||||
varying vec2 v_texCoords;
|
||||
uniform sampler2D u_texture;
|
||||
uniform float u_amount;
|
||||
uniform float u_speed;
|
||||
uniform float u_time;
|
||||
uniform float u_bias;
|
||||
|
||||
void main () {
|
||||
vec2 uv = v_texCoords;
|
||||
|
||||
uv.y += (cos((uv.y + (u_time * 0.04 * u_speed)) * 45.0) * 0.0019 * u_amount) + (cos((uv.y + (u_time * 0.1 * u_speed)) * 10.0) * 0.002 * u_amount);
|
||||
|
||||
uv.x += (sin((uv.y + (u_time * 0.07 * u_speed)) * 15.0) * 0.0029 * u_amount) + (sin((uv.y + (u_time * 0.1 * u_speed)) * 15.0) * 0.002 * u_amount);
|
||||
|
||||
vec4 texColor = texture2D(u_texture, uv);
|
||||
|
||||
gl_FragColor = mix(vec4(0.0, 0.0, 0.0, 1.0), texColor, u_bias);
|
||||
}
|
||||
57
forge-adventure/shaders/warp.frag
Normal file
@@ -0,0 +1,57 @@
|
||||
#ifdef GL_ES
|
||||
precision mediump float;
|
||||
#endif
|
||||
|
||||
varying vec2 v_texCoords;
|
||||
uniform sampler2D u_texture;
|
||||
|
||||
uniform float u_time;
|
||||
uniform float u_speed;
|
||||
uniform float u_amount;
|
||||
uniform vec2 u_viewport;
|
||||
uniform vec2 u_position;
|
||||
|
||||
float random2d(vec2 n) {
|
||||
return fract(sin(dot(n, vec2(12.9898, 4.1414))) * 43758.5453);
|
||||
}
|
||||
|
||||
float randomRange (in vec2 seed, in float min, in float max) {
|
||||
return min + random2d(seed) * (max - min);
|
||||
}
|
||||
|
||||
float insideRange(float v, float bottom, float top) {
|
||||
return step(bottom, v) - step(top, v);
|
||||
}
|
||||
|
||||
void main()
|
||||
{
|
||||
float time = floor(u_time * u_speed * 60.0);
|
||||
|
||||
vec3 outCol = texture2D(u_texture, v_texCoords).rgb;
|
||||
|
||||
float maxOffset = u_amount/2.0;
|
||||
for (float i = 0.0; i < 2.0; i += 1.0) {
|
||||
float sliceY = random2d(vec2(time, 2345.0 + float(i)));
|
||||
float sliceH = random2d(vec2(time, 9035.0 + float(i))) * 0.25;
|
||||
float hOffset = randomRange(vec2(time, 9625.0 + float(i)), -maxOffset, maxOffset);
|
||||
vec2 uvOff = v_texCoords;
|
||||
uvOff.x += hOffset;
|
||||
if (insideRange(v_texCoords.y, sliceY, fract(sliceY+sliceH)) == 1.0){
|
||||
outCol = texture2D(u_texture, uvOff).rgb;
|
||||
}
|
||||
}
|
||||
|
||||
float maxColOffset = u_amount / 6.0;
|
||||
float rnd = random2d(vec2(time , 9545.0));
|
||||
vec2 colOffset = vec2(randomRange(vec2(time , 9545.0), -maxColOffset, maxColOffset),
|
||||
randomRange(vec2(time , 7205.0), -maxColOffset, maxColOffset));
|
||||
if (rnd < 0.33) {
|
||||
outCol.r = texture2D(u_texture, v_texCoords + colOffset).r;
|
||||
} else if (rnd < 0.66) {
|
||||
outCol.g = texture2D(u_texture, v_texCoords + colOffset).g;
|
||||
} else {
|
||||
outCol.b = texture2D(u_texture, v_texCoords + colOffset).b;
|
||||
}
|
||||
|
||||
gl_FragColor = vec4(outCol, 1.0);
|
||||
}
|
||||
@@ -0,0 +1,3 @@
|
||||
#!/bin/sh
|
||||
cd $(dirname "${0}")
|
||||
java -XstartOnFirstThread -Xmx4096m -Dfile.encoding=UTF-8 -jar $project.build.finalName$
|
||||
25
forge-adventure/src/main/config/forge-adventure-editor.cmd
Normal file
@@ -0,0 +1,25 @@
|
||||
@echo off
|
||||
|
||||
pushd %~dp0
|
||||
|
||||
java -version 1>nul 2>nul || (
|
||||
echo no java installed
|
||||
popd
|
||||
exit /b 2
|
||||
)
|
||||
for /f tokens^=2^ delims^=.-_^+^" %%j in ('java -fullversion 2^>^&1') do set "jver=%%j"
|
||||
|
||||
if %jver% GEQ 17 (
|
||||
java --add-opens java.desktop/java.beans=ALL-UNNAMED --add-opens java.desktop/javax.swing.border=ALL-UNNAMED --add-opens java.desktop/javax.swing.event=ALL-UNNAMED --add-opens java.desktop/sun.swing=ALL-UNNAMED --add-opens java.desktop/java.awt.image=ALL-UNNAMED --add-opens java.desktop/java.awt.color=ALL-UNNAMED --add-opens java.desktop/sun.awt.image=ALL-UNNAMED --add-opens java.desktop/javax.swing=ALL-UNNAMED --add-opens java.desktop/java.awt=ALL-UNNAMED --add-opens java.base/java.util=ALL-UNNAMED --add-opens java.base/java.lang=ALL-UNNAMED --add-opens java.base/java.lang.reflect=ALL-UNNAMED --add-opens java.base/java.text=ALL-UNNAMED --add-opens java.desktop/java.awt.font=ALL-UNNAMED --add-opens java.base/jdk.internal.misc=ALL-UNNAMED --add-opens java.base/sun.nio.ch=ALL-UNNAMED --add-opens java.base/java.nio=ALL-UNNAMED --add-opens java.base/java.math=ALL-UNNAMED --add-opens java.base/java.util.concurrent=ALL-UNNAMED --add-opens java.base/java.net=ALL-UNNAMED -Dio.netty.tryReflectionSetAccessible=true -Xmx4096m -Dfile.encoding=UTF-8 -jar $project.build.finalName$
|
||||
popd
|
||||
exit /b 0
|
||||
)
|
||||
|
||||
if %jver% GEQ 11 (
|
||||
java --illegal-access=permit -Xmx4096m -Dfile.encoding=UTF-8 -jar $project.build.finalName$
|
||||
popd
|
||||
exit /b 0
|
||||
)
|
||||
|
||||
java -Xmx4096m -Dfile.encoding=UTF-8 -jar $project.build.finalName$
|
||||
popd
|
||||
|
Before Width: | Height: | Size: 90 KiB After Width: | Height: | Size: 90 KiB |
|
Before Width: | Height: | Size: 90 KiB After Width: | Height: | Size: 90 KiB |
|
Before Width: | Height: | Size: 222 KiB After Width: | Height: | Size: 222 KiB |
@@ -16,6 +16,7 @@ public class Main {
|
||||
public static void main(String[] args) {
|
||||
GuiBase.setInterface(new GuiMobile(Files.exists(Paths.get("./res"))?"./":"../forge-gui/"));
|
||||
GuiBase.setDeviceInfo("", "", 0, 0);
|
||||
new EditorMainWindow(Config.instance());
|
||||
Config.instance();
|
||||
new EditorMainWindow();
|
||||
}
|
||||
}
|
||||
@@ -2,9 +2,7 @@ package forge.adventure.editor;
|
||||
|
||||
import forge.adventure.data.DialogData;
|
||||
|
||||
import javax.swing.JSpinner;
|
||||
import javax.swing.JTextField;
|
||||
import javax.swing.SpinnerNumberModel;
|
||||
import javax.swing.*;
|
||||
import javax.swing.event.ChangeEvent;
|
||||
import javax.swing.event.ChangeListener;
|
||||
|
||||
@@ -160,9 +158,9 @@ public class ActionEdit extends FormPanel {
|
||||
advanceQuestFlag.setText(currentData.advanceQuestFlag);
|
||||
advanceCharacterFlag.setText(currentData.advanceCharacterFlag);
|
||||
|
||||
battleWithActorID.setText(String.valueOf(currentData.battleWithActorID));
|
||||
activateObjectID.setText(String.valueOf(currentData.battleWithActorID));
|
||||
deleteMapObject.setText(String.valueOf(currentData.deleteMapObject));
|
||||
battleWithActorID.setText("" + currentData.battleWithActorID);
|
||||
activateObjectID.setText("" + currentData.battleWithActorID);
|
||||
deleteMapObject.setText("" + currentData.deleteMapObject);
|
||||
setColorIdentity.setText(currentData.setColorIdentity);
|
||||
addLife.getModel().setValue(currentData.addLife);
|
||||
addReputation.getModel().setValue(currentData.addMapReputation);
|
||||
@@ -2,17 +2,10 @@ package forge.adventure.editor;
|
||||
|
||||
import forge.adventure.data.DialogData;
|
||||
|
||||
import javax.swing.DefaultListCellRenderer;
|
||||
import javax.swing.DefaultListModel;
|
||||
import javax.swing.JButton;
|
||||
import javax.swing.JComponent;
|
||||
import javax.swing.JLabel;
|
||||
import javax.swing.JList;
|
||||
import javax.swing.JToolBar;
|
||||
import javax.swing.*;
|
||||
import javax.swing.event.ChangeEvent;
|
||||
import javax.swing.event.ChangeListener;
|
||||
import java.awt.BorderLayout;
|
||||
import java.awt.Component;
|
||||
import java.awt.*;
|
||||
import java.awt.event.ActionListener;
|
||||
|
||||
/**
|
||||
@@ -34,25 +27,26 @@ public class ActionEditor extends JComponent {
|
||||
JLabel label = (JLabel) super.getListCellRendererComponent(list, value, index, isSelected, cellHasFocus);
|
||||
if(!(value instanceof DialogData.ActionData))
|
||||
return label;
|
||||
/*DialogData.ActionData action=(DialogData.ActionData) value;
|
||||
DialogData.ActionData action=(DialogData.ActionData) value;
|
||||
StringBuilder builder=new StringBuilder();
|
||||
if(action.type==null||action.type.isEmpty())
|
||||
// if(action.type==null||action.type.isEmpty())
|
||||
builder.append("Action");
|
||||
else
|
||||
builder.append(action.type);*/
|
||||
label.setText("Action");
|
||||
// else
|
||||
// builder.append(action.type);
|
||||
label.setText(builder.toString());
|
||||
return label;
|
||||
}
|
||||
}
|
||||
|
||||
public void addButton(String name, ActionListener action) {
|
||||
public void addButton(String name, ActionListener action)
|
||||
{
|
||||
JButton newButton=new JButton(name);
|
||||
newButton.addActionListener(action);
|
||||
toolBar.add(newButton);
|
||||
|
||||
}
|
||||
|
||||
public ActionEditor() {
|
||||
public ActionEditor()
|
||||
{
|
||||
|
||||
list.setCellRenderer(new RewardDataRenderer());
|
||||
list.addListSelectionListener(e -> ActionEditor.this.updateEdit());
|
||||
@@ -66,9 +60,13 @@ public class ActionEditor extends JComponent {
|
||||
add(edit,BorderLayout.CENTER);
|
||||
|
||||
|
||||
edit.addChangeListener(e -> emitChanged());
|
||||
edit.addChangeListener(new ChangeListener() {
|
||||
@Override
|
||||
public void stateChanged(ChangeEvent e) {
|
||||
emitChanged();
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
protected void emitChanged() {
|
||||
if (updating)
|
||||
return;
|
||||
@@ -80,7 +78,6 @@ public class ActionEditor extends JComponent {
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void copy() {
|
||||
|
||||
int selected=list.getSelectedIndex();
|
||||
@@ -98,18 +95,18 @@ public class ActionEditor extends JComponent {
|
||||
edit.setCurrentAction(model.get(selected));
|
||||
}
|
||||
|
||||
void addAction() {
|
||||
void addAction()
|
||||
{
|
||||
DialogData.ActionData data=new DialogData.ActionData();
|
||||
model.add(model.size(),data);
|
||||
}
|
||||
|
||||
void remove() {
|
||||
void remove()
|
||||
{
|
||||
int selected=list.getSelectedIndex();
|
||||
if(selected<0)
|
||||
return;
|
||||
model.remove(selected);
|
||||
}
|
||||
|
||||
public void setAction(DialogData.ActionData[] actions) {
|
||||
|
||||
model.clear();
|
||||
@@ -126,7 +123,8 @@ public class ActionEditor extends JComponent {
|
||||
public DialogData.ActionData[] getAction() {
|
||||
|
||||
DialogData.ActionData[] action= new DialogData.ActionData[model.getSize()];
|
||||
for (int i = 0; i < model.getSize(); i++) {
|
||||
for(int i=0;i<model.getSize();i++)
|
||||
{
|
||||
action[i]=model.get(i);
|
||||
}
|
||||
return action;
|
||||
@@ -137,7 +135,6 @@ public class ActionEditor extends JComponent {
|
||||
model.clear();
|
||||
updating = false;
|
||||
}
|
||||
|
||||
public void addChangeListener(ChangeListener listener) {
|
||||
listenerList.add(ChangeListener.class, listener);
|
||||
}
|
||||
@@ -51,12 +51,12 @@ public class BiomeEdit extends FormPanel {
|
||||
add(terrain);
|
||||
add(structures);
|
||||
|
||||
name.getDocument().addDocumentListener(new DocumentChangeListener(BiomeEdit.this::updateTerrain));
|
||||
tilesetName.getDocument().addDocumentListener(new DocumentChangeListener(BiomeEdit.this::updateTerrain));
|
||||
color.getDocument().addDocumentListener(new DocumentChangeListener(BiomeEdit.this::updateTerrain));
|
||||
name.getDocument().addDocumentListener(new DocumentChangeListener(() -> BiomeEdit.this.updateTerrain()));
|
||||
tilesetName.getDocument().addDocumentListener(new DocumentChangeListener(() -> BiomeEdit.this.updateTerrain()));
|
||||
color.getDocument().addDocumentListener(new DocumentChangeListener(() -> BiomeEdit.this.updateTerrain()));
|
||||
collision.addChangeListener(e -> BiomeEdit.this.updateTerrain());
|
||||
spriteNames.getEdit().getDocument().addDocumentListener(new DocumentChangeListener(BiomeEdit.this::updateTerrain));
|
||||
enemies.getEdit().getDocument().addDocumentListener(new DocumentChangeListener(BiomeEdit.this::updateTerrain));
|
||||
spriteNames.getEdit().getDocument().addDocumentListener(new DocumentChangeListener(() -> BiomeEdit.this.updateTerrain()));
|
||||
enemies.getEdit().getDocument().addDocumentListener(new DocumentChangeListener(() -> BiomeEdit.this.updateTerrain()));
|
||||
terrain.addChangeListener(e -> BiomeEdit.this.updateTerrain());
|
||||
|
||||
|
||||
@@ -64,7 +64,7 @@ public class BiomeEdit extends FormPanel {
|
||||
startPointY.addChangeListener(e -> BiomeEdit.this.updateTerrain());
|
||||
noiseWeight.addChangeListener(e -> BiomeEdit.this.updateTerrain());
|
||||
distWeight.addChangeListener(e -> BiomeEdit.this.updateTerrain());
|
||||
tilesetAtlas.getEdit().getDocument().addDocumentListener(new DocumentChangeListener(BiomeEdit.this::updateTerrain));
|
||||
tilesetAtlas.getEdit().getDocument().addDocumentListener(new DocumentChangeListener(() -> BiomeEdit.this.updateTerrain()));
|
||||
width.addChangeListener(e -> BiomeEdit.this.updateTerrain());
|
||||
height.addChangeListener(e -> BiomeEdit.this.updateTerrain());
|
||||
refresh();
|
||||
@@ -45,16 +45,17 @@ public class BiomeStructureDataMappingEditor extends JComponent {
|
||||
JList list, Object value, int index,
|
||||
boolean isSelected, boolean cellHasFocus) {
|
||||
JLabel label = (JLabel) super.getListCellRendererComponent(list, value, index, isSelected, cellHasFocus);
|
||||
if(!(value instanceof BiomeStructureData.BiomeStructureDataMapping biomeData))
|
||||
if(!(value instanceof BiomeStructureData.BiomeStructureDataMapping))
|
||||
return label;
|
||||
BiomeStructureData.BiomeStructureDataMapping data=(BiomeStructureData.BiomeStructureDataMapping) value;
|
||||
// Get the renderer component from parent class
|
||||
|
||||
label.setText(biomeData.name);
|
||||
label.setText(data.name);
|
||||
if(editor.data!=null)
|
||||
{
|
||||
SwingAtlas itemAtlas=new SwingAtlas(Config.instance().getFile(editor.data.structureAtlasPath));
|
||||
if(itemAtlas.has(biomeData.name))
|
||||
label.setIcon(itemAtlas.get(biomeData.name));
|
||||
if(itemAtlas.has(data.name))
|
||||
label.setIcon(itemAtlas.get(data.name));
|
||||
else
|
||||
{
|
||||
ImageIcon img=itemAtlas.getAny();
|
||||
@@ -134,8 +135,8 @@ public class BiomeStructureDataMappingEditor extends JComponent {
|
||||
add("color:",color);
|
||||
add("collision:",collision);
|
||||
|
||||
name.getDocument().addDocumentListener(new DocumentChangeListener(BiomeStructureDataMappingEdit.this::update));
|
||||
color.getDocument().addDocumentListener(new DocumentChangeListener(BiomeStructureDataMappingEdit.this::update));
|
||||
name.getDocument().addDocumentListener(new DocumentChangeListener(() -> BiomeStructureDataMappingEdit.this.update()));
|
||||
color.getDocument().addDocumentListener(new DocumentChangeListener(() -> BiomeStructureDataMappingEdit.this.update()));
|
||||
collision.addChangeListener(e -> BiomeStructureDataMappingEdit.this.update());
|
||||
refresh();
|
||||
}
|
||||
@@ -45,7 +45,7 @@ public class BiomeStructureEdit extends FormPanel {
|
||||
add(center);
|
||||
add(data);
|
||||
|
||||
structureAtlasPath.getDocument().addDocumentListener(new DocumentChangeListener(BiomeStructureEdit.this::updateStructure));
|
||||
structureAtlasPath.getDocument().addDocumentListener(new DocumentChangeListener(() -> BiomeStructureEdit.this.updateStructure()));
|
||||
|
||||
|
||||
x.addChangeListener(e -> BiomeStructureEdit.this.updateStructure());
|
||||
@@ -55,8 +55,8 @@ public class BiomeStructureEdit extends FormPanel {
|
||||
randomPosition.addChangeListener(e -> BiomeStructureEdit.this.updateStructure());
|
||||
|
||||
N.addChangeListener(e -> BiomeStructureEdit.this.updateStructure());
|
||||
sourcePath.getDocument().addDocumentListener(new DocumentChangeListener(BiomeStructureEdit.this::updateStructure));
|
||||
maskPath.getDocument().addDocumentListener(new DocumentChangeListener(BiomeStructureEdit.this::updateStructure));
|
||||
sourcePath.getDocument().addDocumentListener(new DocumentChangeListener(() -> BiomeStructureEdit.this.updateStructure()));
|
||||
maskPath.getDocument().addDocumentListener(new DocumentChangeListener(() -> BiomeStructureEdit.this.updateStructure()));
|
||||
periodicInput.addChangeListener(e -> BiomeStructureEdit.this.updateStructure());
|
||||
ground.addChangeListener(e -> BiomeStructureEdit.this.updateStructure());
|
||||
symmetry.addChangeListener(e -> BiomeStructureEdit.this.updateStructure());
|
||||
@@ -27,7 +27,7 @@ public class BiomeTerrainEdit extends FormPanel {
|
||||
center.add("resolution:",resolution);
|
||||
add(center,preview);
|
||||
|
||||
spriteName.getDocument().addDocumentListener(new DocumentChangeListener(BiomeTerrainEdit.this::updateTerrain));
|
||||
spriteName.getDocument().addDocumentListener(new DocumentChangeListener(() -> BiomeTerrainEdit.this.updateTerrain()));
|
||||
|
||||
min.addChangeListener(e -> BiomeTerrainEdit.this.updateTerrain());
|
||||
max.addChangeListener(e -> BiomeTerrainEdit.this.updateTerrain());
|
||||
@@ -40,8 +40,8 @@ public class DialogOptionEdit extends FormPanel {
|
||||
|
||||
add(middle);
|
||||
|
||||
name.getDocument().addDocumentListener(new DocumentChangeListener(DialogOptionEdit.this::updateDialog));
|
||||
text.getDocument().addDocumentListener(new DocumentChangeListener(DialogOptionEdit.this::updateDialog));
|
||||
name.getDocument().addDocumentListener(new DocumentChangeListener(() -> DialogOptionEdit.this.updateDialog()));
|
||||
text.getDocument().addDocumentListener(new DocumentChangeListener(() -> DialogOptionEdit.this.updateDialog()));
|
||||
|
||||
|
||||
}
|
||||
@@ -25,8 +25,9 @@ public class DialogOptionEditor extends JComponent{
|
||||
JList list, Object value, int index,
|
||||
boolean isSelected, boolean cellHasFocus) {
|
||||
JLabel label = (JLabel) super.getListCellRendererComponent(list, value, index, isSelected, cellHasFocus);
|
||||
if(!(value instanceof DialogData dialog))
|
||||
if(!(value instanceof DialogData))
|
||||
return label;
|
||||
DialogData dialog=(DialogData) value;
|
||||
StringBuilder builder=new StringBuilder();
|
||||
if(dialog.name==null||dialog.name.isEmpty())
|
||||
builder.append("[[Blank Option]]");
|
||||
@@ -49,7 +49,12 @@ public class DialogTree extends JPanel {
|
||||
|
||||
public void addSelectionListener(){
|
||||
//subscribe to valueChanged, change to that object in edit pane
|
||||
dialogTree.getSelectionModel().addTreeSelectionListener(this::emitChanged);
|
||||
dialogTree.getSelectionModel().addTreeSelectionListener(new TreeSelectionListener() {
|
||||
@Override
|
||||
public void valueChanged(TreeSelectionEvent e) {
|
||||
emitChanged(e);
|
||||
}
|
||||
});
|
||||
|
||||
}
|
||||
|
||||
@@ -0,0 +1,67 @@
|
||||
package forge.adventure.editor;
|
||||
|
||||
|
||||
|
||||
import com.badlogic.gdx.tools.particleeditor.ParticleEditor;
|
||||
import com.google.common.base.Function;
|
||||
import forge.localinstance.properties.ForgeConstants;
|
||||
import forge.localinstance.properties.ForgePreferences;
|
||||
import forge.model.FModel;
|
||||
import forge.util.Lang;
|
||||
import forge.util.Localizer;
|
||||
|
||||
import javax.swing.*;
|
||||
import java.awt.*;
|
||||
|
||||
/**
|
||||
* Editor class to edit configuration, maybe moved or removed
|
||||
*/
|
||||
public class EditorMainWindow extends JFrame {
|
||||
public final static WorldEditor worldEditor = new WorldEditor();
|
||||
JTabbedPane tabs =new JTabbedPane();
|
||||
|
||||
public EditorMainWindow()
|
||||
{
|
||||
UIManager.LookAndFeelInfo[] var1 = UIManager.getInstalledLookAndFeels();
|
||||
FModel.initialize(null, new Function<ForgePreferences, Void>() {
|
||||
@Override
|
||||
public Void apply(ForgePreferences preferences) {
|
||||
preferences.setPref(ForgePreferences.FPref.LOAD_CARD_SCRIPTS_LAZILY, true);
|
||||
return null;
|
||||
}
|
||||
});
|
||||
Lang.createInstance(FModel.getPreferences().getPref(ForgePreferences.FPref.UI_LANGUAGE));
|
||||
Localizer.getInstance().initialize(FModel.getPreferences().getPref(ForgePreferences.FPref.UI_LANGUAGE), ForgeConstants.LANG_DIR);
|
||||
int var2 = var1.length;
|
||||
|
||||
for(int var3 = 0; var3 < var2; ++var3) {
|
||||
UIManager.LookAndFeelInfo info = var1[var3];
|
||||
if ("Nimbus".equals(info.getName())) {
|
||||
try {
|
||||
UIManager.setLookAndFeel(info.getClassName());
|
||||
} catch (Throwable var6) {
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
BorderLayout layout=new BorderLayout();
|
||||
JToolBar toolBar = new JToolBar("toolbar");
|
||||
JButton newButton=new JButton("open ParticleEditor");
|
||||
newButton.addActionListener(e -> EventQueue.invokeLater(() ->new ParticleEditor()));
|
||||
toolBar.add(newButton);
|
||||
setLayout(layout);
|
||||
toolBar.setFloatable(false);
|
||||
add(toolBar, BorderLayout.NORTH);
|
||||
add(tabs, BorderLayout.CENTER);
|
||||
tabs.addTab("World",worldEditor);
|
||||
tabs.addTab("POI",new PointOfInterestEditor());
|
||||
tabs.addTab("Items",new ItemsEditor());
|
||||
tabs.addTab("Enemies",new EnemyEditor());
|
||||
tabs.addTab("Quests",new QuestEditor());
|
||||
|
||||
setVisible(true);
|
||||
setSize(800,600);
|
||||
GraphicsEnvironment.getLocalGraphicsEnvironment().getDefaultScreenDevice().setFullScreenWindow( this );
|
||||
|
||||
}
|
||||
}
|
||||
@@ -42,8 +42,8 @@ public class EffectEditor extends JComponent {
|
||||
lifeModifier.addChangeListener(e -> EffectEditor.this.updateEffect());
|
||||
moveSpeed.addChangeListener(e -> EffectEditor.this.updateEffect());
|
||||
colorView.addChangeListener(e -> EffectEditor.this.updateEffect());
|
||||
name.getDocument().addDocumentListener(new DocumentChangeListener(EffectEditor.this::updateEffect));
|
||||
startBattleWithCard.getEdit().getDocument().addDocumentListener(new DocumentChangeListener(EffectEditor.this::updateEffect));
|
||||
name.getDocument().addDocumentListener(new DocumentChangeListener(() -> EffectEditor.this.updateEffect()));
|
||||
startBattleWithCard.getEdit().getDocument().addDocumentListener(new DocumentChangeListener(() -> EffectEditor.this.updateEffect()));
|
||||
if(opponent!=null)
|
||||
|
||||
opponent.addChangeListener(e -> EffectEditor.this.updateEffect());
|
||||
@@ -57,9 +57,9 @@ public class EffectEditor extends JComponent {
|
||||
|
||||
|
||||
currentData.name=name.getText();
|
||||
currentData.changeStartCards = (Integer) changeStartCards.getValue();
|
||||
currentData.lifeModifier = (Integer) lifeModifier.getValue();
|
||||
currentData.moveSpeed = (Float) moveSpeed.getValue();
|
||||
currentData.changeStartCards=((Integer)changeStartCards.getValue()).intValue();
|
||||
currentData.lifeModifier= ((Integer)lifeModifier.getValue()).intValue();
|
||||
currentData.moveSpeed= ((Float)moveSpeed.getValue()).floatValue();
|
||||
currentData.startBattleWithCard = startBattleWithCard.getList();
|
||||
currentData.colorView = colorView.isSelected();
|
||||
currentData.opponent = opponent.currentData;
|
||||
@@ -289,7 +289,7 @@ public class EnemyEdit extends FormPanel {
|
||||
tags.add(e.nextElement());
|
||||
}
|
||||
|
||||
tags.removeIf(String::isEmpty);
|
||||
tags.removeIf(q -> q.isEmpty());
|
||||
currentData.questTags = tags.toArray(currentData.questTags);
|
||||
QuestController.getInstance().refresh();
|
||||
filterExisting(enemyModel);
|
||||
@@ -4,6 +4,8 @@ import forge.adventure.util.Config;
|
||||
|
||||
import javax.swing.*;
|
||||
import javax.swing.filechooser.FileNameExtensionFilter;
|
||||
import java.awt.event.ActionEvent;
|
||||
import java.awt.event.ActionListener;
|
||||
import java.io.File;
|
||||
import java.io.IOException;
|
||||
|
||||
@@ -19,7 +21,12 @@ public class FilePicker extends Box {
|
||||
super(BoxLayout.X_AXIS);
|
||||
this.fileEndings = fileEndings;
|
||||
|
||||
findButton.addActionListener(e -> FilePicker.this.find());
|
||||
findButton.addActionListener(new ActionListener() {
|
||||
@Override
|
||||
public void actionPerformed(ActionEvent e) {
|
||||
FilePicker.this.find();
|
||||
}
|
||||
});
|
||||
|
||||
add(edit);
|
||||
add(findButton);
|
||||
@@ -14,6 +14,6 @@ public class FloatSpinner extends JSpinner{
|
||||
}
|
||||
public float floatValue()
|
||||
{
|
||||
return (Float) getValue();
|
||||
return ((Float)getValue()).floatValue();
|
||||
}
|
||||
}
|
||||
@@ -15,6 +15,6 @@ public class IntSpinner extends JSpinner {
|
||||
}
|
||||
public int intValue()
|
||||
{
|
||||
return (Integer) getValue();
|
||||
return ((Integer)getValue()).intValue();
|
||||
}
|
||||
}
|
||||
@@ -38,10 +38,10 @@ public class ItemEdit extends JComponent {
|
||||
add(effect);
|
||||
add(new Box.Filler(new Dimension(0,0),new Dimension(0,Integer.MAX_VALUE),new Dimension(0,Integer.MAX_VALUE)));
|
||||
|
||||
nameField.getDocument().addDocumentListener(new DocumentChangeListener(ItemEdit.this::updateItem));
|
||||
equipmentSlot.getDocument().addDocumentListener(new DocumentChangeListener(ItemEdit.this::updateItem));
|
||||
description.getDocument().addDocumentListener(new DocumentChangeListener(ItemEdit.this::updateItem));
|
||||
iconName.getDocument().addDocumentListener(new DocumentChangeListener(ItemEdit.this::updateItem));
|
||||
nameField.getDocument().addDocumentListener(new DocumentChangeListener(() -> ItemEdit.this.updateItem()));
|
||||
equipmentSlot.getDocument().addDocumentListener(new DocumentChangeListener(() -> ItemEdit.this.updateItem()));
|
||||
description.getDocument().addDocumentListener(new DocumentChangeListener(() -> ItemEdit.this.updateItem()));
|
||||
iconName.getDocument().addDocumentListener(new DocumentChangeListener(() -> ItemEdit.this.updateItem()));
|
||||
cost.addChangeListener(e -> ItemEdit.this.updateItem());
|
||||
questItem.addChangeListener(e -> ItemEdit.this.updateItem());
|
||||
effect.addChangeListener(e -> ItemEdit.this.updateItem());
|
||||
@@ -57,7 +57,7 @@ public class ItemEdit extends JComponent {
|
||||
currentData.description=description.getText();
|
||||
currentData.iconName=iconName.getText();
|
||||
currentData.questItem=questItem.isSelected();
|
||||
currentData.cost= (Integer) cost.getValue();
|
||||
currentData.cost=((Integer) cost.getValue()).intValue();
|
||||
}
|
||||
|
||||
public void setCurrentItem(ItemData data)
|
||||
@@ -27,16 +27,17 @@ public class ItemsEditor extends JComponent {
|
||||
JList list, Object value, int index,
|
||||
boolean isSelected, boolean cellHasFocus) {
|
||||
JLabel label = (JLabel) super.getListCellRendererComponent(list, value, index, isSelected, cellHasFocus);
|
||||
if(!(value instanceof ItemData item))
|
||||
if(!(value instanceof ItemData))
|
||||
return label;
|
||||
ItemData Item=(ItemData) value;
|
||||
// Get the renderer component from parent class
|
||||
|
||||
label.setText(item.name);
|
||||
label.setText(Item.name);
|
||||
if(itemAtlas==null)
|
||||
itemAtlas=new SwingAtlas(Config.instance().getFile(Paths.ITEMS_ATLAS));
|
||||
|
||||
if(itemAtlas.has(item.iconName))
|
||||
label.setIcon(itemAtlas.get(item.iconName));
|
||||
if(itemAtlas.has(Item.iconName))
|
||||
label.setIcon(itemAtlas.get(Item.iconName));
|
||||
else
|
||||
{
|
||||
ImageIcon img=itemAtlas.getAny();
|
||||
@@ -2,23 +2,10 @@ package forge.adventure.editor;
|
||||
|
||||
import forge.adventure.data.AdventureQuestData;
|
||||
|
||||
import javax.swing.AbstractAction;
|
||||
import javax.swing.BoxLayout;
|
||||
import javax.swing.DefaultListModel;
|
||||
import javax.swing.JButton;
|
||||
import javax.swing.JCheckBox;
|
||||
import javax.swing.JLabel;
|
||||
import javax.swing.JList;
|
||||
import javax.swing.JPanel;
|
||||
import javax.swing.JScrollPane;
|
||||
import javax.swing.JTabbedPane;
|
||||
import javax.swing.JTextArea;
|
||||
import javax.swing.JTextField;
|
||||
import javax.swing.KeyStroke;
|
||||
import javax.swing.*;
|
||||
import javax.swing.event.ListDataEvent;
|
||||
import javax.swing.event.ListDataListener;
|
||||
import java.awt.BorderLayout;
|
||||
import java.awt.Dimension;
|
||||
import java.awt.*;
|
||||
import java.awt.event.ActionEvent;
|
||||
import java.util.ArrayList;
|
||||
import java.util.Enumeration;
|
||||
@@ -298,7 +285,7 @@ public class QuestEdit extends FormPanel {
|
||||
}
|
||||
setVisible(true);
|
||||
updating=true;
|
||||
id.setText(String.valueOf(currentData.getID()));
|
||||
id.setText(currentData.getID() + "");
|
||||
name.setText(currentData.name);
|
||||
description.setText(currentData.description);
|
||||
synopsis.setText(currentData.synopsis);
|
||||
@@ -26,8 +26,9 @@ public class QuestEditor extends JComponent {
|
||||
JList list, Object value, int index,
|
||||
boolean isSelected, boolean cellHasFocus) {
|
||||
JLabel label = (JLabel) super.getListCellRendererComponent(list, value, index, isSelected, cellHasFocus);
|
||||
if(!(value instanceof AdventureQuestData quest))
|
||||
if(!(value instanceof AdventureQuestData))
|
||||
return label;
|
||||
AdventureQuestData quest=(AdventureQuestData) value;
|
||||
// Get the renderer component from parent class
|
||||
|
||||
label.setText(quest.name);
|
||||
@@ -26,8 +26,9 @@ public class QuestStageEditor extends JComponent{
|
||||
JList list, Object value, int index,
|
||||
boolean isSelected, boolean cellHasFocus) {
|
||||
JLabel label = (JLabel) super.getListCellRendererComponent(list, value, index, isSelected, cellHasFocus);
|
||||
if(!(value instanceof AdventureQuestStage stageData))
|
||||
if(!(value instanceof AdventureQuestStage))
|
||||
return label;
|
||||
AdventureQuestStage stageData=(AdventureQuestStage) value;
|
||||
label.setText(stageData.name);
|
||||
//label.setIcon(new ImageIcon(Config.instance().getFilePath(stageData.sourcePath))); //Type icon eventually?
|
||||
return label;
|
||||
@@ -25,10 +25,10 @@ public class RewardEdit extends FormPanel {
|
||||
TextListEdit colors =new TextListEdit(new String[] { "White", "Blue", "Black", "Red", "Green" });
|
||||
TextListEdit rarity =new TextListEdit(new String[] { "Basic Land", "Common", "Uncommon", "Rare", "Mythic Rare" });
|
||||
TextListEdit subTypes =new TextListEdit();
|
||||
TextListEdit cardTypes =new TextListEdit(Arrays.stream(CardType.CoreType.values()).map(CardType.CoreType::toString).toArray(String[]::new));
|
||||
TextListEdit superTypes =new TextListEdit(Arrays.stream(CardType.Supertype.values()).map(CardType.Supertype::toString).toArray(String[]::new));
|
||||
TextListEdit cardTypes =new TextListEdit(Arrays.asList(CardType.CoreType.values()).stream().map(CardType.CoreType::toString).toArray(String[]::new));
|
||||
TextListEdit superTypes =new TextListEdit(Arrays.asList(CardType.Supertype.values()).stream().map(CardType.Supertype::toString).toArray(String[]::new));
|
||||
TextListEdit manaCosts =new TextListEdit();
|
||||
TextListEdit keyWords =new TextListEdit(Arrays.stream(Keyword.values()).map(Keyword::toString).toArray(String[]::new));
|
||||
TextListEdit keyWords =new TextListEdit(Arrays.asList(Keyword.values()).stream().map(Keyword::toString).toArray(String[]::new));
|
||||
JComboBox colorType =new JComboBox(new String[] { "Any", "Colorless", "MultiColor", "MonoColor"});
|
||||
JTextField cardText =new JTextField();
|
||||
private boolean updating=false;
|
||||
@@ -58,18 +58,18 @@ public class RewardEdit extends FormPanel {
|
||||
probability.addChangeListener(e -> RewardEdit.this.updateReward());
|
||||
count.addChangeListener(e -> RewardEdit.this.updateReward());
|
||||
addMaxCount.addChangeListener(e -> RewardEdit.this.updateReward());
|
||||
cardName.getDocument().addDocumentListener(new DocumentChangeListener(RewardEdit.this::updateReward));
|
||||
itemName.getDocument().addDocumentListener(new DocumentChangeListener(RewardEdit.this::updateReward));
|
||||
editions.getEdit().getDocument().addDocumentListener(new DocumentChangeListener(RewardEdit.this::updateReward));
|
||||
colors.getEdit().getDocument().addDocumentListener(new DocumentChangeListener(RewardEdit.this::updateReward));
|
||||
rarity.getEdit().getDocument().addDocumentListener(new DocumentChangeListener(RewardEdit.this::updateReward));
|
||||
subTypes.getEdit().getDocument().addDocumentListener(new DocumentChangeListener(RewardEdit.this::updateReward));
|
||||
cardTypes.getEdit().getDocument().addDocumentListener(new DocumentChangeListener(RewardEdit.this::updateReward));
|
||||
superTypes.getEdit().getDocument().addDocumentListener(new DocumentChangeListener(RewardEdit.this::updateReward));
|
||||
manaCosts.getEdit().getDocument().addDocumentListener(new DocumentChangeListener(RewardEdit.this::updateReward));
|
||||
keyWords.getEdit().getDocument().addDocumentListener(new DocumentChangeListener(RewardEdit.this::updateReward));
|
||||
cardName.getDocument().addDocumentListener(new DocumentChangeListener(() -> RewardEdit.this.updateReward()));
|
||||
itemName.getDocument().addDocumentListener(new DocumentChangeListener(() -> RewardEdit.this.updateReward()));
|
||||
editions.getEdit().getDocument().addDocumentListener(new DocumentChangeListener(() -> RewardEdit.this.updateReward()));
|
||||
colors.getEdit().getDocument().addDocumentListener(new DocumentChangeListener(() -> RewardEdit.this.updateReward()));
|
||||
rarity.getEdit().getDocument().addDocumentListener(new DocumentChangeListener(() -> RewardEdit.this.updateReward()));
|
||||
subTypes.getEdit().getDocument().addDocumentListener(new DocumentChangeListener(() -> RewardEdit.this.updateReward()));
|
||||
cardTypes.getEdit().getDocument().addDocumentListener(new DocumentChangeListener(() -> RewardEdit.this.updateReward()));
|
||||
superTypes.getEdit().getDocument().addDocumentListener(new DocumentChangeListener(() -> RewardEdit.this.updateReward()));
|
||||
manaCosts.getEdit().getDocument().addDocumentListener(new DocumentChangeListener(() -> RewardEdit.this.updateReward()));
|
||||
keyWords.getEdit().getDocument().addDocumentListener(new DocumentChangeListener(() -> RewardEdit.this.updateReward()));
|
||||
colorType.addActionListener((e -> RewardEdit.this.updateReward()));
|
||||
cardText.getDocument().addDocumentListener(new DocumentChangeListener(RewardEdit.this::updateReward));
|
||||
cardText.getDocument().addDocumentListener(new DocumentChangeListener(() -> RewardEdit.this.updateReward()));
|
||||
|
||||
}
|
||||
|
||||
@@ -122,7 +122,7 @@ public class RewardEdit extends FormPanel {
|
||||
updating=true;
|
||||
typeField.setSelectedItem(currentData.type);
|
||||
|
||||
probability.setValue((double) currentData.probability);
|
||||
probability.setValue(new Double(currentData.probability));
|
||||
count.setValue(currentData.count);
|
||||
addMaxCount.setValue(currentData.addMaxCount);
|
||||
cardName.setText(currentData.cardName);
|
||||
@@ -68,7 +68,12 @@ public class StructureEditor extends JComponent{
|
||||
add(edit,BorderLayout.CENTER);
|
||||
|
||||
|
||||
edit.addChangeListener(e -> emitChanged());
|
||||
edit.addChangeListener(new ChangeListener() {
|
||||
@Override
|
||||
public void stateChanged(ChangeEvent e) {
|
||||
emitChanged();
|
||||
}
|
||||
});
|
||||
}
|
||||
protected void emitChanged() {
|
||||
ChangeListener[] listeners = listenerList.getListeners(ChangeListener.class);
|
||||
@@ -5,7 +5,7 @@ import com.badlogic.gdx.graphics.g2d.TextureAtlas;
|
||||
import com.badlogic.gdx.utils.Array;
|
||||
|
||||
import javax.imageio.ImageIO;
|
||||
import javax.swing.ImageIcon;
|
||||
import javax.swing.*;
|
||||
import java.awt.image.BufferedImage;
|
||||
import java.io.IOException;
|
||||
import java.util.ArrayList;
|
||||
@@ -65,7 +65,7 @@ public class SwingAtlas {
|
||||
return new ImageIcon(img.getSubimage(sprite.left,sprite.top, sprite.width, sprite.height).getScaledInstance((int) (imageSize*(sprite.width/(float)sprite.height)),imageSize,SCALE_FAST));
|
||||
|
||||
}
|
||||
catch (Exception e)
|
||||
catch (IOException e)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
@@ -3,17 +3,10 @@ package forge.adventure.editor;
|
||||
import forge.adventure.data.BiomeData;
|
||||
import forge.adventure.data.BiomeTerrainData;
|
||||
|
||||
import javax.swing.DefaultListCellRenderer;
|
||||
import javax.swing.DefaultListModel;
|
||||
import javax.swing.JButton;
|
||||
import javax.swing.JComponent;
|
||||
import javax.swing.JLabel;
|
||||
import javax.swing.JList;
|
||||
import javax.swing.JToolBar;
|
||||
import javax.swing.*;
|
||||
import javax.swing.event.ChangeEvent;
|
||||
import javax.swing.event.ChangeListener;
|
||||
import java.awt.BorderLayout;
|
||||
import java.awt.Component;
|
||||
import java.awt.*;
|
||||
import java.awt.event.ActionListener;
|
||||
|
||||
/**
|
||||
@@ -36,11 +29,11 @@ public class TerrainsEditor extends JComponent{
|
||||
if(!(value instanceof BiomeTerrainData))
|
||||
return label;
|
||||
BiomeTerrainData terrainData=(BiomeTerrainData) value;
|
||||
/*StringBuilder builder=new StringBuilder();
|
||||
StringBuilder builder=new StringBuilder();
|
||||
builder.append("Terrain");
|
||||
builder.append(" ");
|
||||
builder.append(terrainData.spriteName);*/
|
||||
label.setText("Terrain " + terrainData.spriteName);
|
||||
builder.append(terrainData.spriteName);
|
||||
label.setText(builder.toString());
|
||||
return label;
|
||||
}
|
||||
}
|
||||
@@ -67,7 +60,12 @@ public class TerrainsEditor extends JComponent{
|
||||
add(edit,BorderLayout.CENTER);
|
||||
|
||||
|
||||
edit.addChangeListener(e -> emitChanged());
|
||||
edit.addChangeListener(new ChangeListener() {
|
||||
@Override
|
||||
public void stateChanged(ChangeEvent e) {
|
||||
emitChanged();
|
||||
}
|
||||
});
|
||||
}
|
||||
protected void emitChanged() {
|
||||
ChangeListener[] listeners = listenerList.getListeners(ChangeListener.class);
|
||||
@@ -9,6 +9,8 @@ import forge.adventure.util.Config;
|
||||
import forge.adventure.util.Paths;
|
||||
|
||||
import javax.swing.*;
|
||||
import javax.swing.event.ListSelectionEvent;
|
||||
import javax.swing.event.ListSelectionListener;
|
||||
import java.awt.*;
|
||||
import java.io.File;
|
||||
import java.io.IOException;
|
||||
@@ -43,8 +45,9 @@ public class WorldEditor extends JComponent {
|
||||
JList list, Object value, int index,
|
||||
boolean isSelected, boolean cellHasFocus) {
|
||||
JLabel label = (JLabel) super.getListCellRendererComponent(list, value, index, isSelected, cellHasFocus);
|
||||
if(!(value instanceof BiomeData biome))
|
||||
if(!(value instanceof BiomeData))
|
||||
return label;
|
||||
BiomeData biome=(BiomeData) value;
|
||||
// Get the renderer component from parent class
|
||||
|
||||
label.setText(biome.name);
|
||||
@@ -78,7 +81,12 @@ public class WorldEditor extends JComponent {
|
||||
|
||||
public WorldEditor() {
|
||||
list.setCellRenderer(new BiomeDataRenderer());
|
||||
list.addListSelectionListener(e -> WorldEditor.this.updateBiome());
|
||||
list.addListSelectionListener(new ListSelectionListener() {
|
||||
@Override
|
||||
public void valueChanged(ListSelectionEvent e) {
|
||||
WorldEditor.this.updateBiome();
|
||||
}
|
||||
});
|
||||
BorderLayout layout = new BorderLayout();
|
||||
setLayout(layout);
|
||||
add(tabs);
|
||||
@@ -6,7 +6,7 @@
|
||||
<parent>
|
||||
<artifactId>forge</artifactId>
|
||||
<groupId>forge</groupId>
|
||||
<version>${revision}</version>
|
||||
<version>1.6.62</version>
|
||||
</parent>
|
||||
|
||||
<artifactId>forge-ai</artifactId>
|
||||
|
||||
@@ -13,7 +13,7 @@ import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
import java.util.Map;
|
||||
|
||||
public class AiDeckStatistics {
|
||||
public class AIDeckStatistics {
|
||||
|
||||
public float averageCMC = 0;
|
||||
// TODO implement this. Use a numerically stable algorithm from
|
||||
@@ -26,7 +26,7 @@ public class AiDeckStatistics {
|
||||
public int[] maxPips = null;
|
||||
// public int[] numSources = new int[6];
|
||||
public int numLands = 0;
|
||||
public AiDeckStatistics(float averageCMC, float stddevCMC, int maxCost, int maxColoredCost, int[] maxPips, int numLands) {
|
||||
public AIDeckStatistics(float averageCMC, float stddevCMC, int maxCost, int maxColoredCost, int[] maxPips, int numLands) {
|
||||
this.averageCMC = averageCMC;
|
||||
this.stddevCMC = stddevCMC;
|
||||
this.maxCost = maxCost;
|
||||
@@ -35,7 +35,7 @@ public class AiDeckStatistics {
|
||||
this.numLands = numLands;
|
||||
}
|
||||
|
||||
public static AiDeckStatistics fromCards(List<Card> cards) {
|
||||
public static AIDeckStatistics fromCards(List<Card> cards) {
|
||||
int totalCMC = 0;
|
||||
int totalCount = 0;
|
||||
int numLands = 0;
|
||||
@@ -75,7 +75,7 @@ public class AiDeckStatistics {
|
||||
|
||||
}
|
||||
|
||||
return new AiDeckStatistics(totalCount == 0 ? 0 : totalCMC / (float)totalCount,
|
||||
return new AIDeckStatistics(totalCount == 0 ? 0 : totalCMC / (float)totalCount,
|
||||
0, // TODO use https://en.wikipedia.org/wiki/Algorithms_for_calculating_variance
|
||||
maxCost,
|
||||
maxColoredCost,
|
||||
@@ -85,7 +85,7 @@ public class AiDeckStatistics {
|
||||
}
|
||||
|
||||
|
||||
public static AiDeckStatistics fromDeck(Deck deck, Player player) {
|
||||
public static AIDeckStatistics fromDeck(Deck deck, Player player) {
|
||||
List<Card> cardlist = new ArrayList<>();
|
||||
for (final Map.Entry<DeckSection, CardPool> deckEntry : deck) {
|
||||
switch (deckEntry.getKey()) {
|
||||
@@ -104,7 +104,7 @@ public class AiDeckStatistics {
|
||||
return fromCards(cardlist);
|
||||
}
|
||||
|
||||
public static AiDeckStatistics fromPlayer(Player player) {
|
||||
public static AIDeckStatistics fromPlayer(Player player) {
|
||||
Deck deck = player.getRegisteredPlayer().getDeck();
|
||||
if (deck.isEmpty()) {
|
||||
// we're in a test or some weird match, search through the hand and library and build the decklist
|
||||
@@ -120,6 +120,7 @@ public class AiDeckStatistics {
|
||||
}
|
||||
|
||||
return fromDeck(deck, player);
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
@@ -17,6 +17,8 @@
|
||||
*/
|
||||
package forge.ai;
|
||||
|
||||
import com.google.common.base.Predicate;
|
||||
import com.google.common.base.Predicates;
|
||||
import com.google.common.collect.Iterables;
|
||||
import com.google.common.collect.Lists;
|
||||
import forge.ai.ability.AnimateAi;
|
||||
@@ -30,28 +32,23 @@ import forge.game.combat.CombatUtil;
|
||||
import forge.game.combat.GlobalAttackRestrictions;
|
||||
import forge.game.cost.Cost;
|
||||
import forge.game.keyword.Keyword;
|
||||
import forge.game.keyword.KeywordInterface;
|
||||
import forge.game.player.Player;
|
||||
import forge.game.player.PlayerCollection;
|
||||
import forge.game.spellability.SpellAbility;
|
||||
import forge.game.spellability.SpellAbilityPredicates;
|
||||
import forge.game.staticability.StaticAbility;
|
||||
import forge.game.staticability.StaticAbilityAssignCombatDamageAsUnblocked;
|
||||
import forge.game.staticability.StaticAbilityMode;
|
||||
import forge.game.trigger.Trigger;
|
||||
import forge.game.trigger.TriggerType;
|
||||
import forge.game.zone.ZoneType;
|
||||
import forge.util.*;
|
||||
import forge.util.Aggregates;
|
||||
import forge.util.Expressions;
|
||||
import forge.util.MyRandom;
|
||||
import forge.util.collect.FCollection;
|
||||
import forge.util.collect.FCollectionView;
|
||||
import org.apache.commons.lang3.tuple.Pair;
|
||||
|
||||
import java.util.*;
|
||||
import java.util.function.Predicate;
|
||||
import java.util.concurrent.CompletableFuture;
|
||||
import java.util.concurrent.ConcurrentLinkedQueue;
|
||||
import java.util.concurrent.TimeUnit;
|
||||
import java.util.concurrent.atomic.AtomicInteger;
|
||||
|
||||
|
||||
/**
|
||||
@@ -76,9 +73,6 @@ public class AiAttackController {
|
||||
|
||||
private int aiAggression = 0; // how aggressive the ai is attack will be depending on circumstances
|
||||
private final boolean nextTurn; // include creature that can only attack/block next turn
|
||||
private final int timeOut;
|
||||
private final boolean canUseTimeout;
|
||||
private List<CompletableFuture<Integer>> futures = new ArrayList<>();
|
||||
|
||||
/**
|
||||
* <p>
|
||||
@@ -96,8 +90,6 @@ public class AiAttackController {
|
||||
myList = ai.getCreaturesInPlay();
|
||||
this.nextTurn = nextTurn;
|
||||
refreshCombatants(defendingOpponent);
|
||||
this.timeOut = ai.getGame().getAITimeout();
|
||||
this.canUseTimeout = ai.getGame().canUseTimeout();
|
||||
} // overloaded constructor to evaluate attackers that should attack next turn
|
||||
|
||||
public AiAttackController(final Player ai, Card attacker) {
|
||||
@@ -111,13 +103,11 @@ public class AiAttackController {
|
||||
attackers.add(attacker);
|
||||
}
|
||||
this.blockers = getPossibleBlockers(oppList, this.attackers, this.nextTurn);
|
||||
this.timeOut = ai.getGame().getAITimeout();
|
||||
this.canUseTimeout = ai.getGame().canUseTimeout();
|
||||
} // overloaded constructor to evaluate single specified attacker
|
||||
|
||||
private void refreshCombatants(GameEntity defender) {
|
||||
if (defender instanceof Card card && card.isBattle()) {
|
||||
this.oppList = getOpponentCreatures(card.getProtectingPlayer());
|
||||
if (defender instanceof Card && ((Card) defender).isBattle()) {
|
||||
this.oppList = getOpponentCreatures(((Card) defender).getProtectingPlayer());
|
||||
} else {
|
||||
this.oppList = getOpponentCreatures(defendingOpponent);
|
||||
}
|
||||
@@ -134,11 +124,16 @@ public class AiAttackController {
|
||||
List<Card> defenders = defender.getCreaturesInPlay();
|
||||
int totalMana = ComputerUtilMana.getAvailableManaEstimate(defender, true);
|
||||
int manaReserved = 0; // for paying the cost to transform
|
||||
Predicate<Card> canAnimate = c -> !c.isTapped() && !c.isCreature() && !c.isPlaneswalker();
|
||||
Predicate<Card> canAnimate = new Predicate<Card>() {
|
||||
@Override
|
||||
public boolean apply(Card c) {
|
||||
return !c.isTapped() && !c.isCreature() && !c.isPlaneswalker();
|
||||
}
|
||||
};
|
||||
|
||||
CardCollection tappedDefenders = new CardCollection();
|
||||
for (Card c : CardLists.filter(defender.getCardsIn(ZoneType.Battlefield), canAnimate)) {
|
||||
for (SpellAbility sa : IterableUtil.filter(c.getSpellAbilities(), SpellAbilityPredicates.isApi(ApiType.Animate))) {
|
||||
for (SpellAbility sa : Iterables.filter(c.getSpellAbilities(), SpellAbilityPredicates.isApi(ApiType.Animate))) {
|
||||
if (sa.usesTargeting() || !sa.getParamOrDefault("Defined", "Self").equals("Self")) {
|
||||
continue;
|
||||
}
|
||||
@@ -162,7 +157,7 @@ public class AiAttackController {
|
||||
defenders.removeAll(tappedDefenders);
|
||||
|
||||
// Transform (e.g. Incubator tokens)
|
||||
for (SpellAbility sa : IterableUtil.filter(c.getSpellAbilities(), SpellAbilityPredicates.isApi(ApiType.SetState))) {
|
||||
for (SpellAbility sa : Iterables.filter(c.getSpellAbilities(), SpellAbilityPredicates.isApi(ApiType.SetState))) {
|
||||
Card transformedCopy = ComputerUtilCombat.canTransform(c);
|
||||
if (transformedCopy.isCreature()) {
|
||||
int saCMC = sa.getPayCosts() != null && sa.getPayCosts().hasManaCost() ?
|
||||
@@ -313,8 +308,7 @@ public class AiAttackController {
|
||||
}
|
||||
}
|
||||
// Poison opponent if unblocked
|
||||
if (defender instanceof Player player
|
||||
&& ComputerUtilCombat.poisonIfUnblocked(attacker, player) > 0) {
|
||||
if (defender instanceof Player && ComputerUtilCombat.poisonIfUnblocked(attacker, (Player) defender) > 0) {
|
||||
return true;
|
||||
}
|
||||
|
||||
@@ -337,7 +331,12 @@ public class AiAttackController {
|
||||
}
|
||||
|
||||
public final static List<Card> getPossibleBlockers(final List<Card> blockers, final List<Card> attackers, final boolean nextTurn) {
|
||||
return CardLists.filter(blockers, c -> canBlockAnAttacker(c, attackers, nextTurn));
|
||||
return CardLists.filter(blockers, new Predicate<Card>() {
|
||||
@Override
|
||||
public boolean apply(final Card c) {
|
||||
return canBlockAnAttacker(c, attackers, nextTurn);
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
public final static boolean canBlockAnAttacker(final Card c, final List<Card> attackers, final boolean nextTurn) {
|
||||
@@ -396,10 +395,15 @@ public class AiAttackController {
|
||||
}
|
||||
}
|
||||
// reduce the search space
|
||||
final List<Card> opponentsAttackers = CardLists.filter(ai.getOpponents().getCreaturesInPlay(), c -> !c.hasSVar("EndOfTurnLeavePlay")
|
||||
final List<Card> opponentsAttackers = CardLists.filter(ai.getOpponents().getCreaturesInPlay(), new Predicate<Card>() {
|
||||
@Override
|
||||
public boolean apply(final Card c) {
|
||||
return !c.hasSVar("EndOfTurnLeavePlay")
|
||||
&& (c.toughnessAssignsDamage() || c.getNetCombatDamage() > 0 // performance shortcuts
|
||||
|| c.getNetCombatDamage() + ComputerUtilCombat.predictPowerBonusOfAttacker(c, null, null, true) > 0)
|
||||
&& ComputerUtilCombat.canAttackNextTurn(c));
|
||||
&& ComputerUtilCombat.canAttackNextTurn(c);
|
||||
}
|
||||
});
|
||||
|
||||
// don't hold back creatures that can't block any of the human creatures
|
||||
final List<Card> blockers = getPossibleBlockers(potentialAttackers, opponentsAttackers, true);
|
||||
@@ -520,9 +524,13 @@ public class AiAttackController {
|
||||
return;
|
||||
}
|
||||
|
||||
List<String> bandsWithString = Arrays.asList("Bands with Other Legendary Creatures",
|
||||
"Bands with Other Creatures named Wolves of the Hunt",
|
||||
"Bands with Other Dinosaurs");
|
||||
|
||||
List<Card> bandingCreatures = null;
|
||||
if (test == null) {
|
||||
bandingCreatures = CardLists.filter(myList, card -> card.hasKeyword(Keyword.BANDING) || card.hasKeyword(Keyword.BANDSWITH));
|
||||
bandingCreatures = CardLists.filter(myList, card -> card.hasKeyword(Keyword.BANDING) || card.hasAnyKeyword(bandsWithString));
|
||||
|
||||
// filter out anything that can't legally attack or is already declared as an attacker
|
||||
bandingCreatures = CardLists.filter(bandingCreatures, card -> !combat.isAttacking(card) && CombatUtil.canAttack(card));
|
||||
@@ -530,7 +538,7 @@ public class AiAttackController {
|
||||
bandingCreatures = notNeededAsBlockers(attackers, bandingCreatures);
|
||||
} else {
|
||||
// Test a specific creature for Banding
|
||||
if (test.hasKeyword(Keyword.BANDING) || test.hasKeyword(Keyword.BANDSWITH)) {
|
||||
if (test.hasKeyword(Keyword.BANDING) || test.hasAnyKeyword(bandsWithString)) {
|
||||
bandingCreatures = new CardCollection(test);
|
||||
}
|
||||
}
|
||||
@@ -548,7 +556,7 @@ public class AiAttackController {
|
||||
|
||||
// TODO: Assign to band with the best attacker for now, but needs better logic.
|
||||
for (Card c : bandingCreatures) {
|
||||
Card bestBand = null;
|
||||
Card bestBand;
|
||||
|
||||
if (c.getNetPower() <= 0) {
|
||||
// Don't band a zero power creature if there's already a banding creature in a band
|
||||
@@ -556,16 +564,12 @@ public class AiAttackController {
|
||||
}
|
||||
|
||||
Card bestAttacker = ComputerUtilCard.getBestCreatureAI(attackers);
|
||||
|
||||
// TODO how should this work with multiple bands with other abilities?
|
||||
if (c.hasKeyword(Keyword.BANDSWITH)) {
|
||||
for (KeywordInterface kw : c.getKeywords(Keyword.BANDSWITH)) {
|
||||
final String o = kw.getOriginal();
|
||||
String m[] = o.split(":");
|
||||
CardCollection bandPartner = CardLists.getValidCards(attackers, m[1], c.getController(), c, null);
|
||||
bestBand = ComputerUtilCard.getBestCreatureAI(bandPartner);
|
||||
break; // ?
|
||||
}
|
||||
if (c.hasKeyword("Bands with Other Legendary Creatures")) {
|
||||
bestBand = ComputerUtilCard.getBestCreatureAI(CardLists.getType(attackers, "Legendary"));
|
||||
} else if (c.hasKeyword("Bands with Other Dinosaurs")) {
|
||||
bestBand = ComputerUtilCard.getBestCreatureAI(CardLists.getType(attackers, "Dinosaur"));
|
||||
} else if (c.hasKeyword("Bands with Other Creatures named Wolves of the Hunt")) {
|
||||
bestBand = ComputerUtilCard.getBestCreatureAI(CardLists.filter(attackers, CardPredicates.nameEquals("Wolves of the Hunt")));
|
||||
} else if (!c.hasAnyKeyword(evasionKeywords) && bestAttacker != null && bestAttacker.hasAnyKeyword(evasionKeywords)) {
|
||||
bestBand = ComputerUtilCard.getBestCreatureAI(CardLists.filter(attackers, card -> !card.hasAnyKeyword(evasionKeywords)));
|
||||
} else {
|
||||
@@ -625,9 +629,9 @@ public class AiAttackController {
|
||||
// TODO: the AI should ideally predict how many times it can activate
|
||||
// for now, unless the opponent is tapped out, break at this point
|
||||
// and do not predict the blocker limit (which is safer)
|
||||
if (defendingOpponent.getLandsInPlay().anyMatch(CardPredicates.UNTAPPED)) {
|
||||
if (Iterables.any(defendingOpponent.getLandsInPlay(), CardPredicates.Presets.UNTAPPED)) {
|
||||
maxBlockersAfterCrew += CardLists.count(CardLists.getNotType(defendingOpponent.getCardsIn(ZoneType.Battlefield), "Creature"),
|
||||
CardPredicates.isType("Vehicle").and(CardPredicates.UNTAPPED));
|
||||
Predicates.and(CardPredicates.isType("Vehicle"), CardPredicates.Presets.UNTAPPED));
|
||||
}
|
||||
}
|
||||
|
||||
@@ -766,7 +770,7 @@ public class AiAttackController {
|
||||
return false;
|
||||
}
|
||||
|
||||
private Pair<Integer, Integer> getDamageFromBlockingTramplers(final List<Card> blockedAttackers, final List<Card> blockers, final int myFreeMana) {
|
||||
private final Pair<Integer, Integer> getDamageFromBlockingTramplers(final List<Card> blockedAttackers, final List<Card> blockers, final int myFreeMana) {
|
||||
int currentAttackTax = 0;
|
||||
int trampleDamage = 0;
|
||||
CardCollection remainingBlockers = new CardCollection(blockers);
|
||||
@@ -793,7 +797,7 @@ public class AiAttackController {
|
||||
return Pair.of(trampleDamage, currentAttackTax);
|
||||
}
|
||||
|
||||
private GameEntity chooseDefender(final Combat c, final boolean bAssault) {
|
||||
private final GameEntity chooseDefender(final Combat c, final boolean bAssault) {
|
||||
final FCollectionView<GameEntity> defs = c.getDefenders();
|
||||
if (defs.size() == 1) {
|
||||
return defs.getFirst();
|
||||
@@ -804,7 +808,6 @@ public class AiAttackController {
|
||||
if (bAssault) {
|
||||
return prefDefender;
|
||||
}
|
||||
|
||||
// 2. attack planeswalkers
|
||||
List<Card> pwDefending = c.getDefendingPlaneswalkers();
|
||||
if (!pwDefending.isEmpty()) {
|
||||
@@ -812,7 +815,7 @@ public class AiAttackController {
|
||||
return pwNearUlti != null ? pwNearUlti : ComputerUtilCard.getBestPlaneswalkerAI(pwDefending);
|
||||
}
|
||||
|
||||
// 3. Get the preferred battle (prefer own battles, then ally battles)
|
||||
// Get the preferred battle (prefer own battles, then ally battles)
|
||||
final CardCollection defBattles = c.getDefendingBattles();
|
||||
List<Card> ownBattleDefending = CardLists.filter(defBattles, CardPredicates.isController(ai));
|
||||
List<Card> allyBattleDefending = CardLists.filter(defBattles, CardPredicates.isControlledByAnyOf(ai.getAllies()));
|
||||
@@ -851,9 +854,10 @@ public class AiAttackController {
|
||||
// decided to attack another defender so related lists need to be updated
|
||||
// (though usually rather try to avoid this situation for performance reasons)
|
||||
if (defender != defendingOpponent) {
|
||||
if (defender instanceof Player p) {
|
||||
defendingOpponent = p;
|
||||
} else if (defender instanceof Card defCard) {
|
||||
if (defender instanceof Player) {
|
||||
defendingOpponent = (Player) defender;
|
||||
} else if (defender instanceof Card) {
|
||||
Card defCard = (Card) defender;
|
||||
if (defCard.isBattle()) {
|
||||
defendingOpponent = defCard.getProtectingPlayer();
|
||||
} else {
|
||||
@@ -893,7 +897,7 @@ public class AiAttackController {
|
||||
// TODO: detect Season of the Witch by presence of a card with a specific trigger
|
||||
final boolean seasonOfTheWitch = ai.getGame().isCardInPlay("Season of the Witch");
|
||||
|
||||
final Queue<Card> attackersLeft = new ConcurrentLinkedQueue<>(this.attackers);
|
||||
List<Card> attackersLeft = new ArrayList<>(this.attackers);
|
||||
|
||||
// TODO probably use AttackConstraints instead of only GlobalAttackRestrictions?
|
||||
GlobalAttackRestrictions restrict = GlobalAttackRestrictions.getGlobalRestrictions(ai, combat.getDefenders());
|
||||
@@ -909,28 +913,28 @@ public class AiAttackController {
|
||||
}
|
||||
|
||||
// Attackers that don't really have a choice
|
||||
final AtomicInteger numForcedAttackers = new AtomicInteger(0);
|
||||
int numForcedAttackers = 0;
|
||||
// nextTurn is now only used by effect from Oracle en-Vec, which can skip check must attack,
|
||||
// because creatures not chosen can't attack.
|
||||
if (!nextTurn) {
|
||||
for (final Card attacker : this.attackers) {
|
||||
final GameEntity finalDefender = defender;
|
||||
futures.add(CompletableFuture.supplyAsync(()-> {
|
||||
GameEntity mustAttackDef = null;
|
||||
if (attacker.getSVar("MustAttack").equals("True")) {
|
||||
mustAttackDef = finalDefender;
|
||||
mustAttackDef = defender;
|
||||
} else if (attacker.hasSVar("EndOfTurnLeavePlay")
|
||||
&& isEffectiveAttacker(ai, attacker, combat, finalDefender)) {
|
||||
mustAttackDef = finalDefender;
|
||||
&& isEffectiveAttacker(ai, attacker, combat, defender)) {
|
||||
mustAttackDef = defender;
|
||||
} else if (seasonOfTheWitch) {
|
||||
//TODO: if there are other ways to tap this creature (like mana creature), then don't need to attack
|
||||
mustAttackDef = finalDefender;
|
||||
mustAttackDef = defender;
|
||||
} else {
|
||||
if (combat.getAttackConstraints().getRequirements().get(attacker) == null) return 0;
|
||||
if (combat.getAttackConstraints().getRequirements().get(attacker) == null) continue;
|
||||
// check defenders in order of maximum requirements
|
||||
List<Pair<GameEntity, Integer>> reqs = combat.getAttackConstraints().getRequirements().get(attacker).getSortedRequirements();
|
||||
final GameEntity def = finalDefender;
|
||||
reqs.sort((r1, r2) -> {
|
||||
final GameEntity def = defender;
|
||||
reqs.sort(new Comparator<Pair<GameEntity, Integer>>() {
|
||||
@Override
|
||||
public int compare(Pair<GameEntity, Integer> r1, Pair<GameEntity, Integer> r2) {
|
||||
if (r1.getValue() == r2.getValue()) {
|
||||
// try to attack the designated defender
|
||||
if (r1.getKey().equals(def) && !r2.getKey().equals(def)) {
|
||||
@@ -947,11 +951,12 @@ public class AiAttackController {
|
||||
return 1;
|
||||
}
|
||||
// or weakest player
|
||||
if (r1.getKey() instanceof Player p1 && r2.getKey() instanceof Player p2) {
|
||||
return p1.getLife() - p2.getLife();
|
||||
if (r1.getKey() instanceof Player && r2.getKey() instanceof Player) {
|
||||
return ((Player) r1.getKey()).getLife() - ((Player) r2.getKey()).getLife();
|
||||
}
|
||||
}
|
||||
return r2.getValue() - r1.getValue();
|
||||
}
|
||||
});
|
||||
for (Pair<GameEntity, Integer> e : reqs) {
|
||||
if (e.getRight() == 0) continue;
|
||||
@@ -965,20 +970,9 @@ public class AiAttackController {
|
||||
if (mustAttackDef != null) {
|
||||
combat.addAttacker(attacker, mustAttackDef);
|
||||
attackersLeft.remove(attacker);
|
||||
numForcedAttackers.incrementAndGet();
|
||||
numForcedAttackers++;
|
||||
}
|
||||
return 0;
|
||||
}).exceptionally(ex -> {
|
||||
ex.printStackTrace();
|
||||
return 0;
|
||||
}));
|
||||
}
|
||||
CompletableFuture<?>[] futuresArray = futures.toArray(new CompletableFuture<?>[0]);
|
||||
if (canUseTimeout)
|
||||
CompletableFuture.allOf(futuresArray).completeOnTimeout(null, timeOut, TimeUnit.SECONDS).join();
|
||||
else
|
||||
CompletableFuture.allOf(futuresArray).join();
|
||||
futures.clear();
|
||||
if (attackersLeft.isEmpty()) {
|
||||
return aiAggression;
|
||||
}
|
||||
@@ -986,19 +980,18 @@ public class AiAttackController {
|
||||
|
||||
// Lightmine Field: make sure the AI doesn't wipe out its own creatures
|
||||
if (lightmineField) {
|
||||
doLightmineFieldAttackLogic(attackersLeft, numForcedAttackers.get(), playAggro);
|
||||
doLightmineFieldAttackLogic(attackersLeft, numForcedAttackers, playAggro);
|
||||
}
|
||||
// Revenge of Ravens: make sure the AI doesn't kill itself and doesn't damage itself unnecessarily
|
||||
if (!doRevengeOfRavensAttackLogic(defender, attackersLeft, numForcedAttackers.get(), attackMax)) {
|
||||
if (!doRevengeOfRavensAttackLogic(defender, attackersLeft, numForcedAttackers, attackMax)) {
|
||||
return aiAggression;
|
||||
}
|
||||
|
||||
if (bAssault && defender == defendingOpponent) { // in case we are forced to attack someone else
|
||||
if (LOG_AI_ATTACKS)
|
||||
System.out.println("Assault");
|
||||
List<Card> left = new ArrayList<>(attackersLeft);
|
||||
CardLists.sortByPowerDesc(left);
|
||||
for (Card attacker : left) {
|
||||
CardLists.sortByPowerDesc(attackersLeft);
|
||||
for (Card attacker : attackersLeft) {
|
||||
// reached max, breakup
|
||||
if (attackMax != -1 && combat.getAttackers().size() >= attackMax)
|
||||
return aiAggression;
|
||||
@@ -1180,8 +1173,8 @@ public class AiAttackController {
|
||||
while (!attritionalAttackers.isEmpty() && humanLife > 0 && attackRounds < 99) {
|
||||
// sum attacker damage
|
||||
int damageThisRound = 0;
|
||||
for (Card attritionalAttacker : attritionalAttackers) {
|
||||
damageThisRound += attritionalAttacker.getNetCombatDamage();
|
||||
for (int y = 0; y < attritionalAttackers.size(); y++) {
|
||||
damageThisRound += attritionalAttackers.get(y).getNetCombatDamage();
|
||||
}
|
||||
// remove from player life
|
||||
humanLife -= damageThisRound;
|
||||
@@ -1192,8 +1185,10 @@ public class AiAttackController {
|
||||
attritionalAttackers.remove(attritionalAttackers.size() - 1);
|
||||
}
|
||||
}
|
||||
attackRounds++;
|
||||
doAttritionalAttack = humanLife <= 0;
|
||||
attackRounds += 1;
|
||||
if (humanLife <= 0) {
|
||||
doAttritionalAttack = true;
|
||||
}
|
||||
}
|
||||
// *********************
|
||||
// end attritional attack calculation
|
||||
@@ -1288,20 +1283,19 @@ public class AiAttackController {
|
||||
if ( LOG_AI_ATTACKS )
|
||||
System.out.println("Normal attack");
|
||||
|
||||
List<Card> left = new ArrayList<>(attackersLeft);
|
||||
left = notNeededAsBlockers(combat.getAttackers(), left);
|
||||
left = sortAttackers(left);
|
||||
attackersLeft = notNeededAsBlockers(combat.getAttackers(), attackersLeft);
|
||||
attackersLeft = sortAttackers(attackersLeft);
|
||||
|
||||
if ( LOG_AI_ATTACKS )
|
||||
System.out.println("attackersLeft = " + left);
|
||||
System.out.println("attackersLeft = " + attackersLeft);
|
||||
|
||||
FCollection<GameEntity> possibleDefenders = new FCollection<>(defendingOpponent);
|
||||
possibleDefenders.addAll(defendingOpponent.getPlaneswalkersInPlay());
|
||||
|
||||
while (!left.isEmpty()) {
|
||||
while (!attackersLeft.isEmpty()) {
|
||||
CardCollection attackersAssigned = new CardCollection();
|
||||
for (int i = 0; i < left.size(); i++) {
|
||||
final Card attacker = left.get(i);
|
||||
for (int i = 0; i < attackersLeft.size(); i++) {
|
||||
final Card attacker = attackersLeft.get(i);
|
||||
if (aiAggression < 5 && !attacker.hasFirstStrike() && !attacker.hasDoubleStrike()
|
||||
&& ComputerUtilCombat.getTotalFirstStrikeBlockPower(attacker, defendingOpponent)
|
||||
>= ComputerUtilCombat.getDamageToKill(attacker, false)) {
|
||||
@@ -1315,7 +1309,7 @@ public class AiAttackController {
|
||||
attackersAssigned.add(attacker);
|
||||
|
||||
// check if attackers are enough to finish the attacked planeswalker
|
||||
if (i < left.size() - 1 && defender instanceof Card card) {
|
||||
if (i < attackersLeft.size() - 1 && defender instanceof Card) {
|
||||
final int blockNum = this.blockers.size();
|
||||
int attackNum = 0;
|
||||
int damage = 0;
|
||||
@@ -1329,19 +1323,19 @@ public class AiAttackController {
|
||||
}
|
||||
}
|
||||
// if enough damage: switch to next planeswalker
|
||||
if (damage >= ComputerUtilCombat.getDamageToKill(card, true)) {
|
||||
if (damage >= ComputerUtilCombat.getDamageToKill((Card) defender, true)) {
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
left.removeAll(attackersAssigned);
|
||||
attackersLeft.removeAll(attackersAssigned);
|
||||
possibleDefenders.remove(defender);
|
||||
if (left.isEmpty() || possibleDefenders.isEmpty()) {
|
||||
if (attackersLeft.isEmpty() || possibleDefenders.isEmpty()) {
|
||||
break;
|
||||
}
|
||||
CardCollection pwDefending = new CardCollection(IterableUtil.filter(possibleDefenders, Card.class));
|
||||
CardCollection pwDefending = new CardCollection(Iterables.filter(possibleDefenders, Card.class));
|
||||
if (pwDefending.isEmpty()) {
|
||||
// TODO for now only looks at same player as we'd have to check the others from start too
|
||||
//defender = new PlayerCollection(Iterables.filter(possibleDefenders, Player.class)).min(PlayerPredicates.compareByLife());
|
||||
@@ -1355,49 +1349,79 @@ public class AiAttackController {
|
||||
return aiAggression;
|
||||
}
|
||||
|
||||
private class SpellAbilityFactors {
|
||||
Card attacker = null;
|
||||
/**
|
||||
* <p>
|
||||
* shouldAttack.
|
||||
* </p>
|
||||
*
|
||||
* @param attacker
|
||||
* a {@link forge.game.card.Card} object.
|
||||
* @param defenders
|
||||
* a object.
|
||||
* @param combat
|
||||
* a {@link forge.game.combat.Combat} object.
|
||||
* @return a boolean.
|
||||
*/
|
||||
public final boolean shouldAttack(final Card attacker, final List<Card> defenders, final Combat combat, final GameEntity defender) {
|
||||
boolean canBeKilled = false; // indicates if the attacker can be killed
|
||||
boolean canBeKilledByOne = false; // indicates if the attacker can be killed by a single blocker
|
||||
boolean canKillAll = true; // indicates if the attacker can kill all single blockers
|
||||
boolean canKillAllDangerous = true; // indicates if the attacker can kill all single blockers with wither or infect
|
||||
boolean isWorthLessThanAllKillers = true;
|
||||
boolean hasAttackEffect = false;
|
||||
boolean hasCombatEffect = false;
|
||||
boolean dangerousBlockersPresent = false;
|
||||
boolean canTrampleOverDefenders = false;
|
||||
boolean canBeBlocked = false;
|
||||
int numberOfPossibleBlockers = 0;
|
||||
int defPower = 0;
|
||||
|
||||
SpellAbilityFactors(Card c) {
|
||||
attacker = c;
|
||||
// Is it a creature that has a more valuable ability with a tap cost than what it can do by attacking?
|
||||
if (attacker.hasSVar("NonCombatPriority") && !attacker.hasKeyword(Keyword.VIGILANCE)) {
|
||||
// For each level of priority, enemy has to have life as much as the creature's power
|
||||
// so a priority of 4 means the creature will not attack unless it can defeat that player in 4 successful attacks.
|
||||
// the lower the priroity, the less willing the AI is to use the creature for attacking.
|
||||
// TODO Somehow subtract expected damage of other attacking creatures from enemy life total (how? other attackers not yet declared? Can the AI guesstimate which of their creatures will not get blocked?)
|
||||
if (attacker.getCurrentPower() * Integer.parseInt(attacker.getSVar("NonCombatPriority")) < ai.getOpponentsSmallestLifeTotal()) {
|
||||
// Check if the card actually has an ability the AI can and wants to play, if not, attacking is fine!
|
||||
for (SpellAbility sa : attacker.getSpellAbilities()) {
|
||||
// Do not attack if we can afford using the ability.
|
||||
if (sa.isActivatedAbility()) {
|
||||
if (ComputerUtilCost.canPayCost(sa, ai, false)) {
|
||||
return false;
|
||||
}
|
||||
// TODO Eventually The Ai will need to learn to predict if they have any use for the ability before next untap or not.
|
||||
// TODO abilities that tap enemy creatures should probably only be saved if the enemy has nonzero creatures? Haste can be a threat though...
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private boolean canBeBlocked() {
|
||||
return numberOfPossibleBlockers > 2
|
||||
|| (numberOfPossibleBlockers >= 1 && CombatUtil.canAttackerBeBlockedWithAmount(attacker, 1, defendingOpponent))
|
||||
|| (numberOfPossibleBlockers == 2 && CombatUtil.canAttackerBeBlockedWithAmount(attacker, 2, defendingOpponent));
|
||||
if (!isEffectiveAttacker(ai, attacker, combat, defender)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
private void calculate(final List<Card> defenders, final Combat combat) {
|
||||
hasAttackEffect = attacker.getSVar("HasAttackEffect").equals("TRUE") || attacker.hasKeyword(Keyword.ANNIHILATOR);
|
||||
boolean hasAttackEffect = attacker.getSVar("HasAttackEffect").equals("TRUE") || attacker.hasKeyword(Keyword.ANNIHILATOR);
|
||||
// is there a gain in attacking even when the blocker is not killed (Lifelink, Wither,...)
|
||||
hasCombatEffect = attacker.getSVar("HasCombatEffect").equals("TRUE") || "Blocked".equals(attacker.getSVar("HasAttackEffect"))
|
||||
|| attacker.isWitherDamage() || attacker.hasKeyword(Keyword.LIFELINK) || attacker.hasKeyword(Keyword.AFFLICT);
|
||||
boolean hasCombatEffect = attacker.getSVar("HasCombatEffect").equals("TRUE") || "Blocked".equals(attacker.getSVar("HasAttackEffect"));
|
||||
|
||||
if (!hasCombatEffect) {
|
||||
if (attacker.isWitherDamage() || attacker.hasKeyword(Keyword.LIFELINK) || attacker.hasKeyword(Keyword.AFFLICT)) {
|
||||
hasCombatEffect = true;
|
||||
}
|
||||
}
|
||||
|
||||
// contains only the defender's blockers that can actually block the attacker
|
||||
CardCollection validBlockers = CardLists.filter(defenders, defender1 -> CombatUtil.canBlock(attacker, defender1));
|
||||
CardCollection validBlockers = CardLists.filter(defenders, new Predicate<Card>() {
|
||||
@Override
|
||||
public boolean apply(Card defender) {
|
||||
return CombatUtil.canBlock(attacker, defender);
|
||||
}
|
||||
});
|
||||
|
||||
canTrampleOverDefenders = attacker.hasKeyword(Keyword.TRAMPLE) && attacker.getNetCombatDamage() > Aggregates.sum(validBlockers, Card::getNetToughness);
|
||||
boolean canTrampleOverDefenders = attacker.hasKeyword(Keyword.TRAMPLE) && attacker.getNetCombatDamage() > Aggregates.sum(validBlockers, CardPredicates.Accessors.fnGetNetToughness);
|
||||
|
||||
// used to check that CanKillAllDangerous check makes sense in context where creatures with dangerous abilities are present
|
||||
dangerousBlockersPresent = validBlockers.anyMatch(
|
||||
CardPredicates.hasKeyword(Keyword.LIFELINK)
|
||||
.or(Card::isWitherDamage)
|
||||
);
|
||||
boolean dangerousBlockersPresent = Iterables.any(validBlockers, Predicates.or(
|
||||
CardPredicates.hasKeyword(Keyword.WITHER), CardPredicates.hasKeyword(Keyword.INFECT),
|
||||
CardPredicates.hasKeyword(Keyword.LIFELINK)));
|
||||
|
||||
// total power of the defending creatures, used in predicting whether a gang block can kill the attacker
|
||||
defPower = CardLists.getTotalPower(validBlockers, null);
|
||||
int defPower = CardLists.getTotalPower(validBlockers, true, false);
|
||||
|
||||
// look at the attacker in relation to the blockers to establish a
|
||||
// number of factors about the attacking context that will be relevant
|
||||
@@ -1420,9 +1444,11 @@ public class AiAttackController {
|
||||
// not record that it can't kill everything
|
||||
if (canKillAllDangerous && !ComputerUtilCombat.canDestroyBlocker(ai, blocker, attacker, combat, false)) {
|
||||
canKillAll = false;
|
||||
|
||||
if (blocker.getSVar("HasCombatEffect").equals("TRUE") || blocker.getSVar("HasBlockEffect").equals("TRUE")
|
||||
|| blocker.isWitherDamage() || blocker.hasKeyword(Keyword.LIFELINK)) {
|
||||
if (blocker.getSVar("HasCombatEffect").equals("TRUE") || blocker.getSVar("HasBlockEffect").equals("TRUE")) {
|
||||
canKillAllDangerous = false;
|
||||
} else {
|
||||
if (blocker.hasKeyword(Keyword.WITHER) || blocker.hasKeyword(Keyword.INFECT)
|
||||
|| blocker.hasKeyword(Keyword.LIFELINK)) {
|
||||
canKillAllDangerous = false;
|
||||
// there is a creature that can survive an attack from this creature
|
||||
// and combat will have negative effects
|
||||
@@ -1434,7 +1460,7 @@ public class AiAttackController {
|
||||
&& ((PlayerControllerAi) ai.getController()).getAi().getBooleanProperty(AiProps.TRY_TO_AVOID_ATTACKING_INTO_CERTAIN_BLOCK);
|
||||
boolean attackerWillDie = defPower >= attacker.getNetToughness();
|
||||
boolean uselessAttack = !hasCombatEffect && !hasAttackEffect;
|
||||
boolean noContributionToAttack = attackers.size() <= defenders.size() || attacker.getNetPower() <= 0;
|
||||
boolean noContributionToAttack = this.attackers.size() <= defenders.size() || attacker.getNetPower() <= 0;
|
||||
|
||||
// We are attacking too recklessly if we can't kill a single blocker and:
|
||||
// - our creature will die for sure (chump attack)
|
||||
@@ -1447,8 +1473,8 @@ public class AiAttackController {
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// performance-wise it doesn't seem worth it to check attackVigilance() instead (only includes a single niche card)
|
||||
if (!attacker.hasKeyword(Keyword.VIGILANCE) && ComputerUtilCard.canBeKilledByRoyalAssassin(ai, attacker)) {
|
||||
canKillAllDangerous = false;
|
||||
canBeKilled = true;
|
||||
@@ -1459,70 +1485,28 @@ public class AiAttackController {
|
||||
canKillAllDangerous = false;
|
||||
canBeKilled = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* <p>
|
||||
* shouldAttack.
|
||||
* </p>
|
||||
*
|
||||
* @param attacker
|
||||
* a {@link forge.game.card.Card} object.
|
||||
* @param defenders
|
||||
* a object.
|
||||
* @param combat
|
||||
* a {@link forge.game.combat.Combat} object.
|
||||
* @return a boolean.
|
||||
*/
|
||||
public final boolean shouldAttack(final Card attacker, final List<Card> defenders, final Combat combat, final GameEntity defender) {
|
||||
// Is it a creature that has a more valuable ability with a tap cost than what it can do by attacking?
|
||||
if (attacker.hasSVar("NonCombatPriority") && !attacker.hasKeyword(Keyword.VIGILANCE)) {
|
||||
// For each level of priority, enemy has to have life as much as the creature's power
|
||||
// so a priority of 4 means the creature will not attack unless it can defeat that player in 4 successful attacks.
|
||||
// the lower the priroity, the less willing the AI is to use the creature for attacking.
|
||||
// TODO Somehow subtract expected damage of other attacking creatures from enemy life total (how? other attackers not yet declared? Can the AI guesstimate which of their creatures will not get blocked?)
|
||||
if (attacker.getCurrentPower() * Integer.parseInt(attacker.getSVar("NonCombatPriority")) < ai.getOpponentsSmallestLifeTotal()) {
|
||||
// Check if the card actually has an ability the AI can and wants to play, if not, attacking is fine!
|
||||
for (SpellAbility sa : attacker.getSpellAbilities()) {
|
||||
// Do not attack if we can afford using the ability.
|
||||
if (sa.isActivatedAbility() && sa.getPayCosts().hasTapCost()) {
|
||||
if (ComputerUtilCost.canPayCost(sa, ai, false)) {
|
||||
return false;
|
||||
}
|
||||
// TODO Eventually The Ai will need to learn to predict if they have any use for the ability before next untap or not.
|
||||
// TODO abilities that tap enemy creatures should probably only be saved if the enemy has nonzero creatures? Haste can be a threat though...
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (!isEffectiveAttacker(ai, attacker, combat, defender)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
SpellAbilityFactors saf = new SpellAbilityFactors(attacker);
|
||||
if (aiAggression != 5) {
|
||||
saf.calculate(defenders, combat);
|
||||
}
|
||||
|
||||
// if the creature cannot block and can kill all opponents they might as
|
||||
// well attack, they do nothing staying back
|
||||
if (saf.canKillAll && saf.isWorthLessThanAllKillers && !CombatUtil.canBlock(attacker)) {
|
||||
if (canKillAll && isWorthLessThanAllKillers && !CombatUtil.canBlock(attacker)) {
|
||||
if (LOG_AI_ATTACKS)
|
||||
System.out.println(attacker.getName() + " = attacking because they can't block, expecting to kill or damage player");
|
||||
return true;
|
||||
}
|
||||
if (!saf.canBeKilled && !saf.dangerousBlockersPresent && saf.canTrampleOverDefenders) {
|
||||
} else if (!canBeKilled && !dangerousBlockersPresent && canTrampleOverDefenders) {
|
||||
if (LOG_AI_ATTACKS)
|
||||
System.out.println(attacker.getName() + " = expecting to survive and get some Trample damage through");
|
||||
return true;
|
||||
}
|
||||
|
||||
if (numberOfPossibleBlockers > 2
|
||||
|| (numberOfPossibleBlockers >= 1 && CombatUtil.canAttackerBeBlockedWithAmount(attacker, 1, defendingOpponent))
|
||||
|| (numberOfPossibleBlockers == 2 && CombatUtil.canAttackerBeBlockedWithAmount(attacker, 2, defendingOpponent))) {
|
||||
canBeBlocked = true;
|
||||
}
|
||||
// decide if the creature should attack based on the prevailing strategy choice in aiAggression
|
||||
switch (aiAggression) {
|
||||
case 6: // Exalted: expecting to at least kill a creature of equal value or not be blocked
|
||||
if ((saf.canKillAll && saf.isWorthLessThanAllKillers) || !saf.canBeBlocked()) {
|
||||
if ((canKillAll && isWorthLessThanAllKillers) || !canBeBlocked) {
|
||||
if (LOG_AI_ATTACKS)
|
||||
System.out.println(attacker.getName() + " = attacking expecting to kill creature, or is unblockable");
|
||||
return true;
|
||||
@@ -1533,32 +1517,32 @@ public class AiAttackController {
|
||||
System.out.println(attacker.getName() + " = all out attacking");
|
||||
return true;
|
||||
case 4: // expecting to at least trade with something, or can attack "for free", expecting no counterattack
|
||||
if (saf.canKillAll || (saf.dangerousBlockersPresent && saf.canKillAllDangerous && !saf.canBeKilledByOne) || !saf.canBeBlocked()
|
||||
|| saf.defPower == 0) {
|
||||
if (canKillAll || (dangerousBlockersPresent && canKillAllDangerous && !canBeKilledByOne) || !canBeBlocked
|
||||
|| (defPower == 0 && !ComputerUtilCombat.lifeInDanger(ai, combat))) {
|
||||
if (LOG_AI_ATTACKS)
|
||||
System.out.println(attacker.getName() + " = attacking expecting to at least trade with something");
|
||||
return true;
|
||||
}
|
||||
break;
|
||||
case 3: // expecting to at least kill a creature of equal value or not be blocked
|
||||
if ((saf.canKillAll && saf.isWorthLessThanAllKillers)
|
||||
|| (((saf.dangerousBlockersPresent && saf.canKillAllDangerous) || saf.hasAttackEffect || saf.hasCombatEffect) && !saf.canBeKilledByOne)
|
||||
|| !saf.canBeBlocked()) {
|
||||
if ((canKillAll && isWorthLessThanAllKillers)
|
||||
|| (((dangerousBlockersPresent && canKillAllDangerous) || hasAttackEffect || hasCombatEffect) && !canBeKilledByOne)
|
||||
|| !canBeBlocked) {
|
||||
if (LOG_AI_ATTACKS)
|
||||
System.out.println(attacker.getName() + " = attacking expecting to kill creature or cause damage, or is unblockable");
|
||||
return true;
|
||||
}
|
||||
break;
|
||||
case 2: // attack expecting to attract a group block or destroying a single blocker and surviving
|
||||
if (!saf.canBeBlocked() || ((saf.canKillAll || saf.hasAttackEffect || saf.hasCombatEffect) && !saf.canBeKilledByOne &&
|
||||
((saf.dangerousBlockersPresent && saf.canKillAllDangerous) || !saf.canBeKilled))) {
|
||||
if (!canBeBlocked || ((canKillAll || hasAttackEffect || hasCombatEffect) && !canBeKilledByOne &&
|
||||
((dangerousBlockersPresent && canKillAllDangerous) || !canBeKilled))) {
|
||||
if (LOG_AI_ATTACKS)
|
||||
System.out.println(attacker.getName() + " = attacking expecting to survive or attract group block");
|
||||
return true;
|
||||
}
|
||||
break;
|
||||
case 1: // unblockable creatures only
|
||||
if (!saf.canBeBlocked() || (saf.numberOfPossibleBlockers == 1 && saf.canKillAll && !saf.canBeKilledByOne)) {
|
||||
if (!canBeBlocked || (numberOfPossibleBlockers == 1 && canKillAll && !canBeKilledByOne)) {
|
||||
if (LOG_AI_ATTACKS)
|
||||
System.out.println(attacker.getName() + " = attacking expecting not to be blocked");
|
||||
return true;
|
||||
@@ -1588,7 +1572,7 @@ public class AiAttackController {
|
||||
// but there are no creatures it can target, no need to exert with it
|
||||
boolean missTarget = false;
|
||||
for (StaticAbility st : c.getStaticAbilities()) {
|
||||
if (!st.checkMode(StaticAbilityMode.OptionalAttackCost)) {
|
||||
if (!"OptionalAttackCost".equals(st.getParam("Mode"))) {
|
||||
continue;
|
||||
}
|
||||
SpellAbility sa = st.getPayingTrigSA();
|
||||
@@ -1610,12 +1594,12 @@ public class AiAttackController {
|
||||
break;
|
||||
}
|
||||
if (sa.usesTargeting()) {
|
||||
sa.setActivatingPlayer(c.getController());
|
||||
sa.setActivatingPlayer(c.getController(), true);
|
||||
List<Card> validTargets = CardUtil.getValidCardsToTarget(sa);
|
||||
if (validTargets.isEmpty()) {
|
||||
missTarget = true;
|
||||
break;
|
||||
} else if (sa.isCurse() && validTargets.stream().noneMatch(
|
||||
} else if (sa.isCurse() && !Iterables.any(validTargets,
|
||||
CardPredicates.isControlledByAnyOf(c.getController().getOpponents()))) {
|
||||
// e.g. Ahn-Crop Crasher - the effect is only good when aimed at opponent's creatures
|
||||
missTarget = true;
|
||||
@@ -1722,7 +1706,7 @@ public class AiAttackController {
|
||||
return null; //should never get here
|
||||
}
|
||||
|
||||
private void doLightmineFieldAttackLogic(final Queue<Card> attackersLeft, int numForcedAttackers, boolean playAggro) {
|
||||
private void doLightmineFieldAttackLogic(final List<Card> attackersLeft, int numForcedAttackers, boolean playAggro) {
|
||||
CardCollection attSorted = new CardCollection(attackersLeft);
|
||||
CardCollection attUnsafe = new CardCollection();
|
||||
CardLists.sortByToughnessDesc(attSorted);
|
||||
@@ -1752,15 +1736,13 @@ public class AiAttackController {
|
||||
attackersLeft.removeAll(attUnsafe);
|
||||
}
|
||||
|
||||
private boolean doRevengeOfRavensAttackLogic(final GameEntity defender, final Queue<Card> attackersLeft, int numForcedAttackers, int maxAttack) {
|
||||
private boolean doRevengeOfRavensAttackLogic(final GameEntity defender, final List<Card> attackersLeft, int numForcedAttackers, int maxAttack) {
|
||||
// TODO: detect Revenge of Ravens by the trigger instead of by name
|
||||
boolean revengeOfRavens = false;
|
||||
if (defender instanceof Player player) {
|
||||
revengeOfRavens = !CardLists.filter(player.getCardsIn(ZoneType.Battlefield),
|
||||
CardPredicates.nameEquals("Revenge of Ravens")).isEmpty();
|
||||
} else if (defender instanceof Card card) {
|
||||
revengeOfRavens = !CardLists.filter(card.getController().getCardsIn(ZoneType.Battlefield),
|
||||
CardPredicates.nameEquals("Revenge of Ravens")).isEmpty();
|
||||
if (defender instanceof Player) {
|
||||
revengeOfRavens = !CardLists.filter(((Player)defender).getCardsIn(ZoneType.Battlefield), CardPredicates.nameEquals("Revenge of Ravens")).isEmpty();
|
||||
} else if (defender instanceof Card) {
|
||||
revengeOfRavens = !CardLists.filter(((Card)defender).getController().getCardsIn(ZoneType.Battlefield), CardPredicates.nameEquals("Revenge of Ravens")).isEmpty();
|
||||
}
|
||||
|
||||
if (!revengeOfRavens) {
|
||||
|
||||
@@ -18,7 +18,9 @@
|
||||
package forge.ai;
|
||||
|
||||
import java.util.*;
|
||||
import java.util.function.Predicate;
|
||||
|
||||
import com.google.common.base.Predicate;
|
||||
import com.google.common.base.Predicates;
|
||||
|
||||
import forge.card.CardStateName;
|
||||
import forge.game.GameEntity;
|
||||
@@ -138,7 +140,9 @@ public class AiBlockController {
|
||||
ComputerUtilCard.sortByEvaluateCreature(attackers);
|
||||
CardLists.sortByPowerDesc(attackers);
|
||||
//move cards like Phage the Untouchable to the front
|
||||
attackers.sort((o1, o2) -> {
|
||||
attackers.sort(new Comparator<Card>() {
|
||||
@Override
|
||||
public int compare(final Card o1, final Card o2) {
|
||||
if (o1.hasSVar("MustBeBlocked") && !o2.hasSVar("MustBeBlocked")) {
|
||||
return -1;
|
||||
}
|
||||
@@ -152,6 +156,7 @@ public class AiBlockController {
|
||||
return 1;
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
});
|
||||
return attackers;
|
||||
}
|
||||
@@ -161,12 +166,12 @@ public class AiBlockController {
|
||||
// defend battles with fewer defense counters before battles with more defense counters,
|
||||
// if planeswalker/battle will be too difficult to defend don't even bother
|
||||
for (GameEntity defender : defenders) {
|
||||
if ((defender instanceof Card card1 && card1.getController().equals(ai))
|
||||
|| (defender instanceof Card card2 && card2.isBattle() && card2.getProtectingPlayer().equals(ai))) {
|
||||
final CardCollection ccAttackers = combat.getAttackersOf(defender);
|
||||
if ((defender instanceof Card && ((Card) defender).getController().equals(ai))
|
||||
|| (defender instanceof Card && ((Card) defender).isBattle() && ((Card) defender).getProtectingPlayer().equals(ai))) {
|
||||
final CardCollection attackers = combat.getAttackersOf(defender);
|
||||
// Begin with the attackers that pose the biggest threat
|
||||
CardLists.sortByPowerDesc(ccAttackers);
|
||||
sortedAttackers.addAll(ccAttackers);
|
||||
CardLists.sortByPowerDesc(attackers);
|
||||
sortedAttackers.addAll(attackers);
|
||||
} else if (defender instanceof Player && defender.equals(ai)) {
|
||||
firstAttacker = combat.getAttackersOf(defender);
|
||||
CardLists.sortByPowerDesc(firstAttacker);
|
||||
@@ -325,14 +330,21 @@ public class AiBlockController {
|
||||
}
|
||||
|
||||
private Predicate<Card> rampagesOrNeedsManyToBlock(final Combat combat) {
|
||||
return CardPredicates.hasKeyword(Keyword.RAMPAGE).or(input -> {
|
||||
return Predicates.or(CardPredicates.hasKeyword(Keyword.RAMPAGE), new Predicate<Card>() {
|
||||
|
||||
@Override
|
||||
public boolean apply(Card input) {
|
||||
// select creature that has a max blocker
|
||||
return StaticAbilityCantAttackBlock.getMinMaxBlocker(input, combat.getDefenderPlayerByAttacker(input)).getRight() < Integer.MAX_VALUE;
|
||||
}
|
||||
|
||||
});
|
||||
}
|
||||
|
||||
private Predicate<Card> changesPTWhenBlocked(final boolean onlyForDefVsTrample) {
|
||||
return card -> {
|
||||
return new Predicate<Card>() {
|
||||
@Override
|
||||
public boolean apply(Card card) {
|
||||
for (final Trigger tr : card.getTriggers()) {
|
||||
if (tr.getMode() == TriggerType.AttackerBlocked) {
|
||||
SpellAbility ab = tr.getOverridingAbility();
|
||||
@@ -354,6 +366,7 @@ public class AiBlockController {
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
@@ -366,7 +379,7 @@ public class AiBlockController {
|
||||
* @param combat a {@link forge.game.combat.Combat} object.
|
||||
*/
|
||||
private void makeGangBlocks(final Combat combat) {
|
||||
List<Card> currentAttackers = CardLists.filter(attackersLeft, rampagesOrNeedsManyToBlock(combat).negate());
|
||||
List<Card> currentAttackers = CardLists.filter(attackersLeft, Predicates.not(rampagesOrNeedsManyToBlock(combat)));
|
||||
List<Card> blockers;
|
||||
|
||||
// Try to block an attacker without first strike with a gang of first strikers
|
||||
@@ -439,12 +452,15 @@ public class AiBlockController {
|
||||
|
||||
// Try to add blockers that could be destroyed, but are worth less than the attacker
|
||||
// Don't use blockers without First Strike or Double Strike if attacker has it
|
||||
usableBlockers = CardLists.filter(blockers, c -> {
|
||||
usableBlockers = CardLists.filter(blockers, new Predicate<Card>() {
|
||||
@Override
|
||||
public boolean apply(final Card c) {
|
||||
if (ComputerUtilCombat.dealsFirstStrikeDamage(attacker, false, combat)
|
||||
&& !ComputerUtilCombat.dealsFirstStrikeDamage(c, false, combat)) {
|
||||
return false;
|
||||
}
|
||||
return lifeInDanger || wouldLikeToRandomlyTrade(attacker, c, combat) || ComputerUtilCard.evaluateCreature(c) + diff < ComputerUtilCard.evaluateCreature(attacker);
|
||||
}
|
||||
});
|
||||
if (usableBlockers.size() < 2) {
|
||||
return;
|
||||
@@ -563,8 +579,13 @@ public class AiBlockController {
|
||||
final List<Card> blockGang = new ArrayList<>();
|
||||
int absorbedDamage; // The amount of damage needed to kill the first blocker
|
||||
|
||||
List<Card> usableBlockers = CardLists.filter(blockers, c -> c.getNetToughness() > attacker.getNetCombatDamage() // performance shortcut
|
||||
|| c.getNetToughness() + ComputerUtilCombat.predictToughnessBonusOfBlocker(attacker, c, true) > attacker.getNetCombatDamage());
|
||||
List<Card> usableBlockers = CardLists.filter(blockers, new Predicate<Card>() {
|
||||
@Override
|
||||
public boolean apply(final Card c) {
|
||||
return c.getNetToughness() > attacker.getNetCombatDamage() // performance shortcut
|
||||
|| c.getNetToughness() + ComputerUtilCombat.predictToughnessBonusOfBlocker(attacker, c, true) > attacker.getNetCombatDamage();
|
||||
}
|
||||
});
|
||||
if (usableBlockers.size() < 2) {
|
||||
return;
|
||||
}
|
||||
@@ -738,11 +759,11 @@ public class AiBlockController {
|
||||
List<Card> chumpBlockers;
|
||||
|
||||
List<Card> tramplingAttackers = CardLists.getKeyword(attackers, Keyword.TRAMPLE);
|
||||
tramplingAttackers = CardLists.filter(tramplingAttackers, rampagesOrNeedsManyToBlock(combat).negate());
|
||||
tramplingAttackers = CardLists.filter(tramplingAttackers, Predicates.not(rampagesOrNeedsManyToBlock(combat)));
|
||||
|
||||
// TODO - Instead of filtering out rampage-like and similar triggers, make the AI properly count P/T and
|
||||
// reinforce when actually possible without losing material.
|
||||
tramplingAttackers = CardLists.filter(tramplingAttackers, changesPTWhenBlocked(true).negate());
|
||||
tramplingAttackers = CardLists.filter(tramplingAttackers, Predicates.not(changesPTWhenBlocked(true)));
|
||||
|
||||
for (final Card attacker : tramplingAttackers) {
|
||||
if (CombatUtil.getMinNumBlockersForAttacker(attacker, combat.getDefenderPlayerByAttacker(attacker)) > combat.getBlockers(attacker).size()) {
|
||||
@@ -751,6 +772,10 @@ public class AiBlockController {
|
||||
|
||||
boolean needsMoreChumpBlockers = true;
|
||||
|
||||
// See if it's possible to tank up the damage with Banding
|
||||
List<String> bandsWithString = Arrays.asList("Bands with Other Legendary Creatures",
|
||||
"Bands with Other Creatures named Wolves of the Hunt",
|
||||
"Bands with Other Dinosaurs");
|
||||
if (AttackingBand.isValidBand(combat.getBlockers(attacker), true)) {
|
||||
continue;
|
||||
}
|
||||
@@ -760,7 +785,7 @@ public class AiBlockController {
|
||||
|
||||
// See if there's a Banding blocker that can tank the damage
|
||||
for (final Card blocker : chumpBlockers) {
|
||||
if (blocker.hasKeyword(Keyword.BANDING) || blocker.hasKeyword(Keyword.BANDSWITH)) {
|
||||
if (blocker.hasKeyword(Keyword.BANDING) || blocker.hasAnyKeyword(bandsWithString)) {
|
||||
if (ComputerUtilCombat.getAttack(attacker) > ComputerUtilCombat.totalShieldDamage(attacker, combat.getBlockers(attacker))
|
||||
&& ComputerUtilCombat.shieldDamage(attacker, blocker) > 0
|
||||
&& CombatUtil.canBlock(attacker, blocker, combat) && ComputerUtilCombat.lifeInDanger(ai, combat)) {
|
||||
@@ -793,18 +818,23 @@ public class AiBlockController {
|
||||
private void reinforceBlockersToKill(final Combat combat) {
|
||||
List<Card> safeBlockers;
|
||||
List<Card> blockers;
|
||||
List<Card> targetAttackers = CardLists.filter(blockedButUnkilled, rampagesOrNeedsManyToBlock(combat).negate());
|
||||
List<Card> targetAttackers = CardLists.filter(blockedButUnkilled, Predicates.not(rampagesOrNeedsManyToBlock(combat)));
|
||||
|
||||
// TODO - Instead of filtering out rampage-like and similar triggers, make the AI properly count P/T and
|
||||
// reinforce when actually possible without losing material.
|
||||
targetAttackers = CardLists.filter(targetAttackers, changesPTWhenBlocked(false).negate());
|
||||
targetAttackers = CardLists.filter(targetAttackers, Predicates.not(changesPTWhenBlocked(false)));
|
||||
|
||||
for (final Card attacker : targetAttackers) {
|
||||
blockers = getPossibleBlockers(combat, attacker, blockersLeft, false);
|
||||
blockers.removeAll(combat.getBlockers(attacker));
|
||||
|
||||
// Don't add any blockers that won't kill the attacker because the damage would be prevented by a static effect
|
||||
blockers = CardLists.filter(blockers, blocker -> !ComputerUtilCombat.isCombatDamagePrevented(blocker, attacker, blocker.getNetCombatDamage()));
|
||||
blockers = CardLists.filter(blockers, new Predicate<Card>() {
|
||||
@Override
|
||||
public boolean apply(Card blocker) {
|
||||
return !ComputerUtilCombat.isCombatDamagePrevented(blocker, attacker, blocker.getNetCombatDamage());
|
||||
}
|
||||
});
|
||||
|
||||
// Try to use safe blockers first
|
||||
if (blockers.size() > 0) {
|
||||
@@ -872,9 +902,9 @@ public class AiBlockController {
|
||||
CardCollection threatenedPWs = new CardCollection();
|
||||
for (final Card attacker : attackers) {
|
||||
GameEntity def = combat.getDefenderByAttacker(attacker);
|
||||
if (def instanceof Card card) {
|
||||
if (def instanceof Card) {
|
||||
if (!onlyIfLethal) {
|
||||
threatenedPWs.add(card);
|
||||
threatenedPWs.add((Card) def);
|
||||
} else {
|
||||
int damageToPW = 0;
|
||||
for (final Card pwatkr : combat.getAttackersOf(def)) {
|
||||
@@ -891,9 +921,13 @@ public class AiBlockController {
|
||||
|
||||
CardCollection pwsWithChumpBlocks = new CardCollection();
|
||||
CardCollection chosenChumpBlockers = new CardCollection();
|
||||
CardCollection chumpPWDefenders = CardLists.filter(this.blockersLeft,
|
||||
card -> ComputerUtilCard.evaluateCreature(card) <= (card.isToken() ? evalThresholdToken : evalThresholdNonToken)
|
||||
);
|
||||
CardCollection chumpPWDefenders = CardLists.filter(this.blockersLeft, new Predicate<Card>() {
|
||||
@Override
|
||||
public boolean apply(Card card) {
|
||||
return ComputerUtilCard.evaluateCreature(card) <= (card.isToken() ? evalThresholdToken
|
||||
: evalThresholdNonToken);
|
||||
}
|
||||
});
|
||||
CardLists.sortByPowerAsc(chumpPWDefenders);
|
||||
if (!chumpPWDefenders.isEmpty()) {
|
||||
for (final Card attacker : attackers) {
|
||||
@@ -906,12 +940,12 @@ public class AiBlockController {
|
||||
continue;
|
||||
}
|
||||
GameEntity def = combat.getDefenderByAttacker(attacker);
|
||||
if (def instanceof Card card && threatenedPWs.contains(def)) {
|
||||
if (def instanceof Card && threatenedPWs.contains(def)) {
|
||||
Card blockerDecided = null;
|
||||
for (final Card blocker : chumpPWDefenders) {
|
||||
if (CombatUtil.canBlock(attacker, blocker, combat)) {
|
||||
combat.addBlocker(attacker, blocker);
|
||||
pwsWithChumpBlocks.add(card);
|
||||
pwsWithChumpBlocks.add((Card) def);
|
||||
chosenChumpBlockers.add(blocker);
|
||||
blockerDecided = blocker;
|
||||
blockersLeft.remove(blocker);
|
||||
@@ -1343,11 +1377,11 @@ public class AiBlockController {
|
||||
boolean creatureParityOrAllowedDiff = aiCreatureCount
|
||||
+ (randomTradeIfBehindOnBoard ? maxCreatDiff : 0) >= oppCreatureCount;
|
||||
boolean wantToTradeWithCreatInHand = !checkingOther && randomTradeIfCreatInHand
|
||||
&& ai.getZone(ZoneType.Hand).contains(CardPredicates.CREATURES)
|
||||
&& ai.getZone(ZoneType.Hand).contains(CardPredicates.Presets.CREATURES)
|
||||
&& aiCreatureCount + maxCreatDiffWithRepl >= oppCreatureCount;
|
||||
boolean wantToSavePlaneswalker = MyRandom.percentTrue(chanceToSavePW)
|
||||
&& combat.getDefenderByAttacker(attacker) instanceof Card card
|
||||
&& card.isPlaneswalker();
|
||||
&& combat.getDefenderByAttacker(attacker) instanceof Card
|
||||
&& ((Card) combat.getDefenderByAttacker(attacker)).isPlaneswalker();
|
||||
boolean wantToTradeDownToSavePW = chanceToTradeDownToSaveWalker > 0;
|
||||
|
||||
return ((evalBlk <= evalAtk + 1) || (wantToSavePlaneswalker && wantToTradeDownToSavePW)) // "1" accounts for tapped.
|
||||
|
||||
@@ -18,17 +18,13 @@
|
||||
|
||||
package forge.ai;
|
||||
|
||||
import java.util.Map;
|
||||
import java.util.HashSet;
|
||||
import java.util.Iterator;
|
||||
import java.util.Set;
|
||||
|
||||
import com.google.common.base.Supplier;
|
||||
import com.google.common.base.Suppliers;
|
||||
import com.google.common.collect.Maps;
|
||||
import com.google.common.collect.Sets;
|
||||
import forge.game.card.Card;
|
||||
import forge.game.player.Player;
|
||||
|
||||
|
||||
/**
|
||||
* <p>
|
||||
* AiCardMemory class.
|
||||
@@ -67,13 +63,75 @@ public class AiCardMemory {
|
||||
REVEALED_CARDS // These cards were recently revealed to the AI by a call to PlayerControllerAi.reveal
|
||||
}
|
||||
|
||||
private final Supplier<Map<MemorySet, Set<Card>>> memoryMap = Suppliers.memoize(Maps::newConcurrentMap);
|
||||
private final Set<Card> memMandatoryAttackers;
|
||||
private final Set<Card> memTrickAttackers;
|
||||
private final Set<Card> memHeldManaSources;
|
||||
private final Set<Card> memHeldManaSourcesForCombat;
|
||||
private final Set<Card> memHeldManaSourcesForEnemyCombat;
|
||||
private final Set<Card> memHeldManaSourcesForNextSpell;
|
||||
private final Set<Card> memAttachedThisTurn;
|
||||
private final Set<Card> memAnimatedThisTurn;
|
||||
private final Set<Card> memBouncedThisTurn;
|
||||
private final Set<Card> memActivatedThisTurn;
|
||||
private final Set<Card> memChosenFogEffect;
|
||||
private final Set<Card> memMarkedToAvoidReentry;
|
||||
private final Set<Card> memPaysTapCost;
|
||||
private final Set<Card> memPaysSacCost;
|
||||
private final Set<Card> memRevealedCards;
|
||||
|
||||
public AiCardMemory() {
|
||||
this.memMandatoryAttackers = new HashSet<>();
|
||||
this.memHeldManaSources = new HashSet<>();
|
||||
this.memHeldManaSourcesForCombat = new HashSet<>();
|
||||
this.memHeldManaSourcesForEnemyCombat = new HashSet<>();
|
||||
this.memAttachedThisTurn = new HashSet<>();
|
||||
this.memAnimatedThisTurn = new HashSet<>();
|
||||
this.memBouncedThisTurn = new HashSet<>();
|
||||
this.memActivatedThisTurn = new HashSet<>();
|
||||
this.memTrickAttackers = new HashSet<>();
|
||||
this.memChosenFogEffect = new HashSet<>();
|
||||
this.memMarkedToAvoidReentry = new HashSet<>();
|
||||
this.memHeldManaSourcesForNextSpell = new HashSet<>();
|
||||
this.memPaysTapCost = new HashSet<>();
|
||||
this.memPaysSacCost = new HashSet<>();
|
||||
this.memRevealedCards = new HashSet<>();
|
||||
}
|
||||
|
||||
private Set<Card> getMemorySet(MemorySet set) {
|
||||
return memoryMap.get().computeIfAbsent(set, value -> Sets.newConcurrentHashSet());
|
||||
switch (set) {
|
||||
case MANDATORY_ATTACKERS:
|
||||
return memMandatoryAttackers;
|
||||
case TRICK_ATTACKERS:
|
||||
return memTrickAttackers;
|
||||
case HELD_MANA_SOURCES_FOR_MAIN2:
|
||||
return memHeldManaSources;
|
||||
case HELD_MANA_SOURCES_FOR_DECLBLK:
|
||||
return memHeldManaSourcesForCombat;
|
||||
case HELD_MANA_SOURCES_FOR_ENEMY_DECLBLK:
|
||||
return memHeldManaSourcesForEnemyCombat;
|
||||
case HELD_MANA_SOURCES_FOR_NEXT_SPELL:
|
||||
return memHeldManaSourcesForNextSpell;
|
||||
case ATTACHED_THIS_TURN:
|
||||
return memAttachedThisTurn;
|
||||
case ANIMATED_THIS_TURN:
|
||||
return memAnimatedThisTurn;
|
||||
case BOUNCED_THIS_TURN:
|
||||
return memBouncedThisTurn;
|
||||
case ACTIVATED_THIS_TURN:
|
||||
return memActivatedThisTurn;
|
||||
case CHOSEN_FOG_EFFECT:
|
||||
return memChosenFogEffect;
|
||||
case MARKED_TO_AVOID_REENTRY:
|
||||
return memMarkedToAvoidReentry;
|
||||
case PAYS_TAP_COST:
|
||||
return memPaysTapCost;
|
||||
case PAYS_SAC_COST:
|
||||
return memPaysSacCost;
|
||||
case REVEALED_CARDS:
|
||||
return memRevealedCards;
|
||||
default:
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -88,7 +146,10 @@ public class AiCardMemory {
|
||||
if (c == null) {
|
||||
return false;
|
||||
}
|
||||
return getMemorySet(set).contains(c);
|
||||
|
||||
Set<Card> memorySet = getMemorySet(set);
|
||||
|
||||
return memorySet != null && memorySet.contains(c);
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -100,7 +161,20 @@ public class AiCardMemory {
|
||||
* @return true, if at least one card with the given name is remembered in the given memory set
|
||||
*/
|
||||
public boolean isRememberedCardByName(String cardName, MemorySet set) {
|
||||
return getMemorySet(set).stream().anyMatch(c -> c.getName().equals(cardName));
|
||||
Set<Card> memorySet = getMemorySet(set);
|
||||
|
||||
if (memorySet != null) {
|
||||
Iterator<Card> it = memorySet.iterator();
|
||||
|
||||
while (it.hasNext()) {
|
||||
Card c = it.next();
|
||||
if (c.getName().equals(cardName)) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -114,7 +188,20 @@ public class AiCardMemory {
|
||||
* @return true, if at least one card with the given name is remembered in the given memory set
|
||||
*/
|
||||
public boolean isRememberedCardByName(String cardName, MemorySet set, Player owner) {
|
||||
return getMemorySet(set).stream().anyMatch(c -> c.getName().equals(cardName) && c.getOwner().equals(owner));
|
||||
Set<Card> memorySet = getMemorySet(set);
|
||||
|
||||
if (memorySet != null) {
|
||||
Iterator<Card> it = memorySet.iterator();
|
||||
|
||||
while (it.hasNext()) {
|
||||
Card c = it.next();
|
||||
if (c.getName().equals(cardName) && c.getOwner().equals(owner)) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -127,7 +214,14 @@ public class AiCardMemory {
|
||||
public boolean rememberCard(Card c, MemorySet set) {
|
||||
if (c == null)
|
||||
return false;
|
||||
return getMemorySet(set).add(c);
|
||||
|
||||
Set<Card> memorySet = getMemorySet(set);
|
||||
|
||||
if (memorySet != null) {
|
||||
memorySet.add(c);
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -144,7 +238,14 @@ public class AiCardMemory {
|
||||
if (!isRememberedCard(c, set)) {
|
||||
return false;
|
||||
}
|
||||
return getMemorySet(set).remove(c);
|
||||
|
||||
Set<Card> memorySet = getMemorySet(set);
|
||||
|
||||
if (memorySet != null) {
|
||||
memorySet.remove(c);
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -155,11 +256,19 @@ public class AiCardMemory {
|
||||
* @return true, if at least one card with the given name was previously remembered in the given memory set and was successfully forgotten
|
||||
*/
|
||||
public boolean forgetAnyCardWithName(String cardName, MemorySet set) {
|
||||
for (Card c : getMemorySet(set)) {
|
||||
Set<Card> memorySet = getMemorySet(set);
|
||||
|
||||
if (memorySet != null) {
|
||||
Iterator<Card> it = memorySet.iterator();
|
||||
|
||||
while (it.hasNext()) {
|
||||
Card c = it.next();
|
||||
if (c.getName().equals(cardName)) {
|
||||
return forgetCard(c, set);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
@@ -172,11 +281,19 @@ public class AiCardMemory {
|
||||
* @return true, if at least one card with the given name was previously remembered in the given memory set and was successfully forgotten
|
||||
*/
|
||||
public boolean forgetAnyCardWithName(String cardName, MemorySet set, Player owner) {
|
||||
for (Card c : getMemorySet(set)) {
|
||||
Set<Card> memorySet = getMemorySet(set);
|
||||
|
||||
if (memorySet != null) {
|
||||
Iterator<Card> it = memorySet.iterator();
|
||||
|
||||
while (it.hasNext()) {
|
||||
Card c = it.next();
|
||||
if (c.getName().equals(cardName) && c.getOwner().equals(owner)) {
|
||||
return forgetCard(c, set);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
@@ -1,13 +1,12 @@
|
||||
package forge.ai;
|
||||
|
||||
import com.google.common.base.Predicate;
|
||||
import com.google.common.base.Predicates;
|
||||
import com.google.common.collect.Lists;
|
||||
|
||||
import forge.ai.AiCardMemory.MemorySet;
|
||||
import forge.card.CardType;
|
||||
import forge.card.MagicColor;
|
||||
import forge.game.Game;
|
||||
import forge.game.GameEntityCounterTable;
|
||||
import forge.game.ability.AbilityUtils;
|
||||
import forge.game.card.*;
|
||||
import forge.game.cost.*;
|
||||
import forge.game.keyword.Keyword;
|
||||
@@ -33,10 +32,6 @@ public class AiCostDecision extends CostDecisionMakerBase {
|
||||
|
||||
discarded = new CardCollection();
|
||||
tapped = new CardCollection();
|
||||
Set<Card> tappedForMana = AiCardMemory.getMemorySet(ai0, MemorySet.PAYS_TAP_COST);
|
||||
if (tappedForMana != null) {
|
||||
tapped.addAll(tappedForMana);
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
@@ -46,14 +41,6 @@ public class AiCostDecision extends CostDecisionMakerBase {
|
||||
return PaymentDecision.number(c);
|
||||
}
|
||||
|
||||
@Override
|
||||
public PaymentDecision visit(CostBehold cost) {
|
||||
final String type = cost.getType();
|
||||
CardCollectionView hand = player.getCardsIn(cost.getRevealFrom());
|
||||
hand = CardLists.getValidCards(hand, type.split(";"), player, source, ability);
|
||||
return hand.isEmpty() ? null : PaymentDecision.card(getBestCreatureAI(hand));
|
||||
}
|
||||
|
||||
@Override
|
||||
public PaymentDecision visit(CostChooseColor cost) {
|
||||
int c = cost.getAbilityAmount(ability);
|
||||
@@ -64,7 +51,8 @@ public class AiCostDecision extends CostDecisionMakerBase {
|
||||
|
||||
@Override
|
||||
public PaymentDecision visit(CostChooseCreatureType cost) {
|
||||
String choice = player.getController().chooseSomeType("Creature", ability, CardType.getAllCreatureTypes());
|
||||
String choice = player.getController().chooseSomeType("Creature", ability, CardType.getAllCreatureTypes(),
|
||||
Lists.newArrayList());
|
||||
return PaymentDecision.type(choice);
|
||||
}
|
||||
|
||||
@@ -117,13 +105,13 @@ public class AiCostDecision extends CostDecisionMakerBase {
|
||||
Card chosen;
|
||||
if (!discardMe.isEmpty()) {
|
||||
chosen = Aggregates.random(discardMe);
|
||||
discardMe = CardLists.filter(discardMe, CardPredicates.sharesNameWith(chosen).negate());
|
||||
discardMe = CardLists.filter(discardMe, Predicates.not(CardPredicates.sharesNameWith(chosen)));
|
||||
} else {
|
||||
final Card worst = ComputerUtilCard.getWorstAI(hand);
|
||||
chosen = worst != null ? worst : Aggregates.random(hand);
|
||||
}
|
||||
differentNames.add(chosen);
|
||||
hand = CardLists.filter(hand, CardPredicates.sharesNameWith(chosen).negate());
|
||||
hand = CardLists.filter(hand, Predicates.not(CardPredicates.sharesNameWith(chosen)));
|
||||
c--;
|
||||
}
|
||||
return PaymentDecision.card(differentNames);
|
||||
@@ -159,19 +147,6 @@ public class AiCostDecision extends CostDecisionMakerBase {
|
||||
return decision;
|
||||
}
|
||||
|
||||
@Override
|
||||
public PaymentDecision visit(CostPromiseGift cost) {
|
||||
if (!cost.canPay(ability, player, isEffect())) {
|
||||
return null;
|
||||
}
|
||||
List<Player> res = cost.getPotentialPlayers(player, ability);
|
||||
// I should only choose one of these right?
|
||||
// TODO Choose the "worst" player.
|
||||
Collections.shuffle(res);
|
||||
|
||||
return PaymentDecision.players(res.subList(0, 1));
|
||||
}
|
||||
|
||||
@Override
|
||||
public PaymentDecision visit(CostExile cost) {
|
||||
String type = cost.getType();
|
||||
@@ -181,27 +156,8 @@ public class AiCostDecision extends CostDecisionMakerBase {
|
||||
|
||||
if (type.equals("All")) {
|
||||
return PaymentDecision.card(player.getCardsIn(cost.getFrom()));
|
||||
} else if (type.contains("FromTopGrave")) {
|
||||
return null;
|
||||
} else if (type.contains("+withTotalCMCGE")) {
|
||||
String strAmount = type.split("withTotalCMCGE")[1];
|
||||
int amount = AbilityUtils.calculateAmount(source, strAmount, ability);
|
||||
String typeCleaned = TextUtil.fastReplace(type, TextUtil.concatNoSpace("+withTotalCMCGE", strAmount), "");
|
||||
CardCollection valid = CardLists.getValidCards(player.getGame().getCardsIn(cost.getFrom().get(0)), typeCleaned, player, source, ability);
|
||||
CardCollection chosen = new CardCollection();
|
||||
|
||||
CardLists.sortByCmcDesc(valid);
|
||||
Collections.reverse(valid);
|
||||
|
||||
int totalCMC = 0;
|
||||
for (Card card : valid) {
|
||||
totalCMC += card.getCMC();
|
||||
chosen.add(card);
|
||||
if (totalCMC >= amount) {
|
||||
return PaymentDecision.card(chosen);
|
||||
}
|
||||
}
|
||||
|
||||
else if (type.contains("FromTopGrave")) {
|
||||
return null;
|
||||
}
|
||||
|
||||
@@ -288,20 +244,6 @@ public class AiCostDecision extends CostDecisionMakerBase {
|
||||
return PaymentDecision.number(c);
|
||||
}
|
||||
|
||||
@Override
|
||||
public PaymentDecision visit(final CostForage cost) {
|
||||
CardCollection food = CardLists.filter(player.getCardsIn(ZoneType.Battlefield), CardPredicates.isType("Food"), CardPredicates.canBeSacrificedBy(ability, isEffect()));
|
||||
CardCollection exile = CardLists.filter(player.getCardsIn(ZoneType.Graveyard), CardPredicates.canExiledBy(ability, isEffect()));
|
||||
if (!food.isEmpty()) {
|
||||
final AiController aic = ((PlayerControllerAi)player.getController()).getAi();
|
||||
CardCollectionView list = aic.chooseSacrificeType("Food", ability, isEffect(), 1, null);
|
||||
return list == null ? null : PaymentDecision.card(list);
|
||||
} else {
|
||||
CardCollectionView chosen = ComputerUtil.chooseExileFromList(player, exile, source, 3, ability, isEffect());
|
||||
return null == chosen ? null : PaymentDecision.card(chosen);
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public PaymentDecision visit(CostRollDice cost) {
|
||||
int c = cost.getAbilityAmount(ability);
|
||||
@@ -452,6 +394,24 @@ public class AiCostDecision extends CostDecisionMakerBase {
|
||||
return null;
|
||||
}
|
||||
|
||||
if ("DontPayTapCostWithManaSources".equals(source.getSVar("AIPaymentPreference"))) {
|
||||
CardCollectionView toExclude =
|
||||
CardLists.getValidCards(player.getCardsIn(ZoneType.Battlefield), type.split(";"),
|
||||
ability.getActivatingPlayer(), ability.getHostCard(), ability);
|
||||
toExclude = CardLists.filter(toExclude, new Predicate<Card>() {
|
||||
@Override
|
||||
public boolean apply(Card card) {
|
||||
for (final SpellAbility sa : card.getSpellAbilities()) {
|
||||
if (sa.isManaAbility() && sa.getPayCosts().hasTapCost()) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
});
|
||||
exclude.addAll(toExclude);
|
||||
}
|
||||
|
||||
String totalP = "";
|
||||
CardCollectionView totap;
|
||||
if (isVehicle) {
|
||||
@@ -635,20 +595,23 @@ public class AiCostDecision extends CostDecisionMakerBase {
|
||||
|
||||
// filter for negative counters
|
||||
if (c > toRemove && cost.counter == null) {
|
||||
List<Card> negatives = CardLists.filter(typeList, crd -> {
|
||||
List<Card> negatives = CardLists.filter(typeList, new Predicate<Card>() {
|
||||
@Override
|
||||
public boolean apply(final Card crd) {
|
||||
for (CounterType cType : table.filterToRemove(crd).keySet()) {
|
||||
if (ComputerUtil.isNegativeCounter(cType, crd)) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
});
|
||||
|
||||
if (!negatives.isEmpty()) {
|
||||
// TODO sort negatives to remove from best Cards first?
|
||||
for (final Card crd : negatives) {
|
||||
for (Map.Entry<CounterType, Integer> e : table.filterToRemove(crd).entrySet()) {
|
||||
if (ComputerUtil.isNegativeCounter(e.getKey(), crd) && crd.canRemoveCounters(e.getKey())) {
|
||||
if (ComputerUtil.isNegativeCounter(e.getKey(), crd)) {
|
||||
int over = Math.min(e.getValue(), c - toRemove);
|
||||
if (over > 0) {
|
||||
toRemove += over;
|
||||
@@ -663,13 +626,16 @@ public class AiCostDecision extends CostDecisionMakerBase {
|
||||
// filter for useless counters
|
||||
// they have no effect on the card, if they are there or removed
|
||||
if (c > toRemove && cost.counter == null) {
|
||||
List<Card> useless = CardLists.filter(typeList, crd -> {
|
||||
List<Card> useless = CardLists.filter(typeList, new Predicate<Card>() {
|
||||
@Override
|
||||
public boolean apply(final Card crd) {
|
||||
for (CounterType ctype : table.filterToRemove(crd).keySet()) {
|
||||
if (ComputerUtil.isUselessCounter(ctype, crd)) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
});
|
||||
|
||||
if (!useless.isEmpty()) {
|
||||
@@ -697,7 +663,9 @@ public class AiCostDecision extends CostDecisionMakerBase {
|
||||
// try to remove Quest counter on something with enough counters for the
|
||||
// effect to continue
|
||||
if (c > toRemove && (cost.counter == null || cost.counter.is(CounterEnumType.QUEST))) {
|
||||
List<Card> prefs = CardLists.filter(typeList, crd -> {
|
||||
List<Card> prefs = CardLists.filter(typeList, new Predicate<Card>() {
|
||||
@Override
|
||||
public boolean apply(final Card crd) {
|
||||
// a Card without MaxQuestEffect doesn't need any Quest
|
||||
// counters
|
||||
int e = 0;
|
||||
@@ -705,6 +673,7 @@ public class AiCostDecision extends CostDecisionMakerBase {
|
||||
e = Integer.parseInt(crd.getSVar("MaxQuestEffect"));
|
||||
}
|
||||
return crd.getCounters(CounterEnumType.QUEST) > e;
|
||||
}
|
||||
});
|
||||
prefs.sort(Collections.reverseOrder(CardPredicates.compareByCounterType(CounterEnumType.QUEST)));
|
||||
|
||||
@@ -759,7 +728,7 @@ public class AiCostDecision extends CostDecisionMakerBase {
|
||||
}
|
||||
}
|
||||
|
||||
// if table is empty, then no counter was removed
|
||||
// if table is empty, than no counter was removed
|
||||
return table.isEmpty() ? null : PaymentDecision.counters(table);
|
||||
}
|
||||
|
||||
@@ -835,12 +804,12 @@ public class AiCostDecision extends CostDecisionMakerBase {
|
||||
|
||||
@Override
|
||||
public PaymentDecision visit(CostUnattach cost) {
|
||||
final CardCollection cardToUnattach = cost.findCardToUnattach(source, player, ability);
|
||||
if (cardToUnattach.isEmpty()) {
|
||||
final Card cardToUnattach = cost.findCardToUnattach(source, player, ability);
|
||||
if (cardToUnattach == null) {
|
||||
// We really shouldn't be able to get here if there's nothing to unattach
|
||||
return null;
|
||||
}
|
||||
return PaymentDecision.card(cardToUnattach.getFirst());
|
||||
return PaymentDecision.card(cardToUnattach);
|
||||
}
|
||||
|
||||
@Override
|
||||
|
||||
@@ -11,8 +11,11 @@ import forge.game.zone.ZoneType;
|
||||
|
||||
public final class AiPlayerPredicates {
|
||||
|
||||
public static Comparator<Player> compareByZoneValue(final String type, final ZoneType zone, final SpellAbility sa) {
|
||||
return (arg0, arg1) -> {
|
||||
public static final Comparator<Player> compareByZoneValue(final String type, final ZoneType zone,
|
||||
final SpellAbility sa) {
|
||||
return new Comparator<Player>() {
|
||||
@Override
|
||||
public int compare(Player arg0, Player arg1) {
|
||||
CardCollectionView list0 = AbilityUtils.filterListByType(arg0.getCardsIn(zone), type, sa);
|
||||
CardCollectionView list1 = AbilityUtils.filterListByType(arg1.getCardsIn(zone), type, sa);
|
||||
|
||||
@@ -29,6 +32,7 @@ public final class AiPlayerPredicates {
|
||||
v1 = ComputerUtilCard.evaluatePermanentList(list1);
|
||||
}
|
||||
return Integer.compare(v0, v1);
|
||||
}
|
||||
};
|
||||
}
|
||||
}
|
||||
|
||||
@@ -17,18 +17,19 @@
|
||||
*/
|
||||
package forge.ai;
|
||||
|
||||
import forge.LobbyPlayer;
|
||||
import forge.util.Aggregates;
|
||||
import forge.util.FileUtil;
|
||||
import forge.util.TextUtil;
|
||||
import org.apache.commons.lang3.ArrayUtils;
|
||||
|
||||
import java.io.File;
|
||||
import java.util.ArrayList;
|
||||
import java.util.HashMap;
|
||||
import java.util.List;
|
||||
import java.util.Map;
|
||||
|
||||
import org.apache.commons.lang3.ArrayUtils;
|
||||
|
||||
import forge.LobbyPlayer;
|
||||
import forge.util.Aggregates;
|
||||
import forge.util.FileUtil;
|
||||
import forge.util.TextUtil;
|
||||
|
||||
/**
|
||||
* Holds default AI personality profile values in an enum.
|
||||
* Loads profile from the given text file when setProfile is called.
|
||||
@@ -92,7 +93,7 @@ public class AiProfileUtil {
|
||||
* Load a single profile.
|
||||
* @param profileName a profile to load.
|
||||
*/
|
||||
private static Map<AiProps, String> loadProfile(final String profileName) {
|
||||
private static final Map<AiProps, String> loadProfile(final String profileName) {
|
||||
Map<AiProps, String> profileMap = new HashMap<>();
|
||||
|
||||
List<String> lines = FileUtil.readFile(buildFileName(profileName));
|
||||
@@ -146,9 +147,9 @@ public class AiProfileUtil {
|
||||
if (children == null) {
|
||||
System.err.println("AIProfile > can't find AI profile directory!");
|
||||
} else {
|
||||
for (String child : children) {
|
||||
if (child.endsWith(AI_PROFILE_EXT)) {
|
||||
availableProfiles.add(child.substring(0, child.length() - AI_PROFILE_EXT.length()));
|
||||
for (int i = 0; i < children.length; i++) {
|
||||
if (children[i].endsWith(AI_PROFILE_EXT)) {
|
||||
availableProfiles.add(children[i].substring(0, children[i].length() - AI_PROFILE_EXT.length()));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -4,6 +4,7 @@ import java.util.Comparator;
|
||||
import java.util.Iterator;
|
||||
import java.util.List;
|
||||
|
||||
import com.google.common.base.Predicate;
|
||||
import com.google.common.collect.Lists;
|
||||
|
||||
import forge.card.CardStateName;
|
||||
@@ -14,6 +15,7 @@ import forge.game.card.Card;
|
||||
import forge.game.card.CardCollection;
|
||||
import forge.game.card.CardCollectionView;
|
||||
import forge.game.card.CardLists;
|
||||
import forge.game.card.CardPredicates.Presets;
|
||||
import forge.game.cost.CostPart;
|
||||
import forge.game.cost.CostPayEnergy;
|
||||
import forge.game.cost.CostPutCounter;
|
||||
@@ -21,7 +23,6 @@ import forge.game.cost.CostRemoveCounter;
|
||||
import forge.game.keyword.Keyword;
|
||||
import forge.game.phase.PhaseType;
|
||||
import forge.game.player.Player;
|
||||
import forge.game.spellability.OptionalCost;
|
||||
import forge.game.spellability.OptionalCostValue;
|
||||
import forge.game.spellability.SpellAbility;
|
||||
import forge.game.spellability.SpellAbilityStackInstance;
|
||||
@@ -32,14 +33,23 @@ public class ComputerUtilAbility {
|
||||
if (!game.getStack().isEmpty() || !game.getPhaseHandler().getPhase().isMain()) {
|
||||
return null;
|
||||
}
|
||||
CardCollection landList = new CardCollection(player.getCardsIn(ZoneType.Hand));
|
||||
final CardCollection hand = new CardCollection(player.getCardsIn(ZoneType.Hand));
|
||||
hand.addAll(player.getCardsIn(ZoneType.Exile));
|
||||
CardCollection landList = CardLists.filter(hand, Presets.LANDS);
|
||||
|
||||
//filter out cards that can't be played
|
||||
landList = CardLists.filter(landList, c -> {
|
||||
if (!c.hasPlayableLandFace()) {
|
||||
landList = CardLists.filter(landList, new Predicate<Card>() {
|
||||
@Override
|
||||
public boolean apply(final Card c) {
|
||||
if (!c.getSVar("NeedsToPlay").isEmpty()) {
|
||||
final String needsToPlay = c.getSVar("NeedsToPlay");
|
||||
CardCollection list = CardLists.getValidCards(game.getCardsIn(ZoneType.Battlefield), needsToPlay, c.getController(), c, null);
|
||||
if (list.isEmpty()) {
|
||||
return false;
|
||||
}
|
||||
return player.canPlayLand(c, false, c.getFirstSpellAbility());
|
||||
}
|
||||
return player.canPlayLand(c);
|
||||
}
|
||||
});
|
||||
|
||||
final CardCollection landsNotInHand = new CardCollection(player.getCardsIn(ZoneType.Graveyard));
|
||||
@@ -48,7 +58,7 @@ public class ComputerUtilAbility {
|
||||
landsNotInHand.add(player.getCardsIn(ZoneType.Library).get(0));
|
||||
}
|
||||
for (final Card crd : landsNotInHand) {
|
||||
if (!(crd.hasPlayableLandFace() || (crd.isFaceDown() && crd.getState(CardStateName.Original).getType().isLand()))) {
|
||||
if (!(crd.isLand() || (crd.isFaceDown() && crd.getState(CardStateName.Original).getType().isLand()))) {
|
||||
continue;
|
||||
}
|
||||
if (!crd.mayPlay(player).isEmpty()) {
|
||||
@@ -90,7 +100,7 @@ public class ComputerUtilAbility {
|
||||
List<SpellAbility> originListWithAddCosts = Lists.newArrayList();
|
||||
for (SpellAbility sa : originList) {
|
||||
// If this spell has alternative additional costs, add them instead of the unmodified SA itself
|
||||
sa.setActivatingPlayer(player);
|
||||
sa.setActivatingPlayer(player, true);
|
||||
originListWithAddCosts.addAll(GameActionUtil.getAdditionalCostSpell(sa));
|
||||
}
|
||||
|
||||
@@ -117,16 +127,12 @@ public class ComputerUtilAbility {
|
||||
|
||||
final List<SpellAbility> result = Lists.newArrayList();
|
||||
for (SpellAbility sa : newAbilities) {
|
||||
sa.setActivatingPlayer(player);
|
||||
sa.setActivatingPlayer(player, true);
|
||||
|
||||
// Optional cost selection through the AI controller
|
||||
boolean choseOptCost = false;
|
||||
List<OptionalCostValue> list = GameActionUtil.getOptionalCostValues(sa);
|
||||
if (!list.isEmpty()) {
|
||||
// still add base spell in case of Promise Gift
|
||||
if (list.stream().anyMatch(ocv -> ocv.getType().equals(OptionalCost.PromiseGift))) {
|
||||
result.add(sa);
|
||||
}
|
||||
list = player.getController().chooseOptionalCosts(sa, list);
|
||||
if (!list.isEmpty()) {
|
||||
choseOptCost = true;
|
||||
@@ -358,7 +364,7 @@ public class ComputerUtilAbility {
|
||||
}
|
||||
// 1. increase chance of using Surge effects
|
||||
// 2. non-surged versions are usually inefficient
|
||||
if (source.hasKeyword(Keyword.SURGE) && !sa.isSurged()) {
|
||||
if (source.getOracleText().contains("surge cost") && !sa.isSurged()) {
|
||||
p -= 9;
|
||||
}
|
||||
// move snap-casted spells to front
|
||||
@@ -391,10 +397,8 @@ public class ComputerUtilAbility {
|
||||
}
|
||||
|
||||
if (ApiType.DestroyAll == sa.getApi()) {
|
||||
// check boardwipe earlier
|
||||
p += 4;
|
||||
} else if (ApiType.Mana == sa.getApi()) {
|
||||
// keep mana abilities for paying
|
||||
p -= 9;
|
||||
}
|
||||
|
||||
@@ -405,7 +409,7 @@ public class ComputerUtilAbility {
|
||||
|
||||
return p;
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
public static List<SpellAbility> sortCreatureSpells(final List<SpellAbility> all) {
|
||||
// try to smoothen power creep by making CMC less of a factor
|
||||
|
||||
@@ -2,24 +2,21 @@ package forge.ai;
|
||||
|
||||
import java.util.*;
|
||||
import java.util.Map.Entry;
|
||||
import java.util.function.Function;
|
||||
import java.util.function.Predicate;
|
||||
import java.util.stream.Stream;
|
||||
|
||||
import forge.StaticData;
|
||||
import com.google.common.base.Function;
|
||||
import forge.ai.simulation.GameStateEvaluator;
|
||||
import forge.card.mana.ManaCost;
|
||||
import forge.game.card.*;
|
||||
import forge.util.*;
|
||||
import org.apache.commons.lang3.StringUtils;
|
||||
import org.apache.commons.lang3.tuple.MutablePair;
|
||||
import org.apache.commons.lang3.tuple.Pair;
|
||||
|
||||
import com.google.common.base.Predicate;
|
||||
import com.google.common.base.Predicates;
|
||||
import com.google.common.collect.Iterables;
|
||||
import com.google.common.collect.Lists;
|
||||
import com.google.common.collect.Maps;
|
||||
|
||||
import forge.card.CardRules;
|
||||
import forge.card.CardStateName;
|
||||
import forge.card.CardType;
|
||||
import forge.card.ColorSet;
|
||||
@@ -48,17 +45,25 @@ import forge.game.replacement.ReplacementEffect;
|
||||
import forge.game.replacement.ReplacementLayer;
|
||||
import forge.game.spellability.SpellAbility;
|
||||
import forge.game.staticability.StaticAbility;
|
||||
import forge.game.staticability.StaticAbilityMode;
|
||||
import forge.game.trigger.Trigger;
|
||||
import forge.game.zone.MagicStack;
|
||||
import forge.game.zone.ZoneType;
|
||||
import forge.item.PaperCard;
|
||||
import forge.util.Aggregates;
|
||||
import forge.util.Expressions;
|
||||
import forge.util.MyRandom;
|
||||
import forge.util.TextUtil;
|
||||
|
||||
public class ComputerUtilCard {
|
||||
public static Card getMostExpensivePermanentAI(final CardCollectionView list, final SpellAbility spell, final boolean targeted) {
|
||||
CardCollectionView all = list;
|
||||
if (targeted) {
|
||||
all = CardLists.filter(all, c -> c.canBeTargetedBy(spell));
|
||||
all = CardLists.filter(all, new Predicate<Card>() {
|
||||
@Override
|
||||
public boolean apply(final Card c) {
|
||||
return c.canBeTargetedBy(spell);
|
||||
}
|
||||
});
|
||||
}
|
||||
return getMostExpensivePermanentAI(all);
|
||||
}
|
||||
@@ -86,11 +91,12 @@ public class ComputerUtilCard {
|
||||
* @return a {@link forge.game.card.Card} object.
|
||||
*/
|
||||
public static Card getBestArtifactAI(final List<Card> list) {
|
||||
List<Card> all = CardLists.filter(list, CardPredicates.Presets.ARTIFACTS);
|
||||
if (all.size() == 0) {
|
||||
return null;
|
||||
}
|
||||
// get biggest Artifact
|
||||
return list.stream()
|
||||
.filter(CardPredicates.ARTIFACTS)
|
||||
.max(Comparator.comparing(Card::getCMC))
|
||||
.orElse(null);
|
||||
return Aggregates.itemWithMax(all, CardPredicates.Accessors.fnGetCmc);
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -100,11 +106,12 @@ public class ComputerUtilCard {
|
||||
* @return best Planeswalker
|
||||
*/
|
||||
public static Card getBestPlaneswalkerAI(final List<Card> list) {
|
||||
List<Card> all = CardLists.filter(list, CardPredicates.Presets.PLANESWALKERS);
|
||||
if (all.isEmpty()) {
|
||||
return null;
|
||||
}
|
||||
// no AI logic, just return most expensive
|
||||
return list.stream()
|
||||
.filter(CardPredicates.PLANESWALKERS)
|
||||
.max(Comparator.comparing(Card::getCMC))
|
||||
.orElse(null);
|
||||
return Aggregates.itemWithMax(all, CardPredicates.Accessors.fnGetCmc);
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -114,11 +121,12 @@ public class ComputerUtilCard {
|
||||
* @return best Planeswalker
|
||||
*/
|
||||
public static Card getWorstPlaneswalkerAI(final List<Card> list) {
|
||||
List<Card> all = CardLists.filter(list, CardPredicates.Presets.PLANESWALKERS);
|
||||
if (all.isEmpty()) {
|
||||
return null;
|
||||
}
|
||||
// no AI logic, just return least expensive
|
||||
return list.stream()
|
||||
.filter(CardPredicates.PLANESWALKERS)
|
||||
.min(Comparator.comparing(Card::getCMC))
|
||||
.orElse(null);
|
||||
return Aggregates.itemWithMin(all, CardPredicates.Accessors.fnGetCmc);
|
||||
}
|
||||
|
||||
public static Card getBestPlaneswalkerToDamage(final List<Card> pws) {
|
||||
@@ -184,13 +192,18 @@ public class ComputerUtilCard {
|
||||
* @return a {@link forge.game.card.Card} object.
|
||||
*/
|
||||
public static Card getBestEnchantmentAI(final List<Card> list, final SpellAbility spell, final boolean targeted) {
|
||||
Stream<Card> cardStream = list.stream().filter(CardPredicates.ENCHANTMENTS);
|
||||
List<Card> all = CardLists.filter(list, CardPredicates.Presets.ENCHANTMENTS);
|
||||
if (targeted) {
|
||||
cardStream = cardStream.filter(c -> c.canBeTargetedBy(spell));
|
||||
all = CardLists.filter(all, new Predicate<Card>() {
|
||||
@Override
|
||||
public boolean apply(final Card c) {
|
||||
return c.canBeTargetedBy(spell);
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
// get biggest Enchantment
|
||||
return cardStream.max(Comparator.comparing(Card::getCMC)).orElse(null);
|
||||
return Aggregates.itemWithMax(all, CardPredicates.Accessors.fnGetCmc);
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -202,30 +215,30 @@ public class ComputerUtilCard {
|
||||
* @return a {@link forge.game.card.Card} object.
|
||||
*/
|
||||
public static Card getBestLandAI(final Iterable<Card> list) {
|
||||
final List<Card> land = CardLists.filter(list, CardPredicates.LANDS);
|
||||
final List<Card> land = CardLists.filter(list, CardPredicates.Presets.LANDS);
|
||||
if (land.isEmpty()) {
|
||||
return null;
|
||||
}
|
||||
|
||||
// prefer to target non basic lands
|
||||
final List<Card> nbLand = CardLists.filter(land, CardPredicates.NONBASIC_LANDS);
|
||||
final List<Card> nbLand = CardLists.filter(land, Predicates.not(CardPredicates.Presets.BASIC_LANDS));
|
||||
|
||||
if (!nbLand.isEmpty()) {
|
||||
// TODO - Improve ranking various non-basic lands depending on context
|
||||
|
||||
// Urza's Mine/Tower/Power Plant
|
||||
final CardCollectionView aiAvailable = nbLand.get(0).getController().getCardsIn(Arrays.asList(ZoneType.Battlefield, ZoneType.Hand));
|
||||
if (IterableUtil.any(list, CardPredicates.nameEquals("Urza's Mine"))) {
|
||||
if (Iterables.any(list, CardPredicates.nameEquals("Urza's Mine"))) {
|
||||
if (CardLists.filter(aiAvailable, CardPredicates.nameEquals("Urza's Mine")).isEmpty()) {
|
||||
return CardLists.filter(nbLand, CardPredicates.nameEquals("Urza's Mine")).getFirst();
|
||||
}
|
||||
}
|
||||
if (IterableUtil.any(list, CardPredicates.nameEquals("Urza's Tower"))) {
|
||||
if (Iterables.any(list, CardPredicates.nameEquals("Urza's Tower"))) {
|
||||
if (CardLists.filter(aiAvailable, CardPredicates.nameEquals("Urza's Tower")).isEmpty()) {
|
||||
return CardLists.filter(nbLand, CardPredicates.nameEquals("Urza's Tower")).getFirst();
|
||||
}
|
||||
}
|
||||
if (IterableUtil.any(list, CardPredicates.nameEquals("Urza's Power Plant"))) {
|
||||
if (Iterables.any(list, CardPredicates.nameEquals("Urza's Power Plant"))) {
|
||||
if (CardLists.filter(aiAvailable, CardPredicates.nameEquals("Urza's Power Plant")).isEmpty()) {
|
||||
return CardLists.filter(nbLand, CardPredicates.nameEquals("Urza's Power Plant")).getFirst();
|
||||
}
|
||||
@@ -247,16 +260,17 @@ public class ComputerUtilCard {
|
||||
}
|
||||
if (iminBL == Integer.MAX_VALUE) {
|
||||
// All basic lands have no basic land type. Just return something
|
||||
return land.stream().filter(CardPredicates.UNTAPPED).findFirst().orElse(land.get(0));
|
||||
return Iterables.find(land, CardPredicates.Presets.UNTAPPED, land.get(0));
|
||||
}
|
||||
|
||||
final List<Card> bLand = CardLists.getType(land, sminBL);
|
||||
|
||||
return bLand.stream()
|
||||
.filter(CardPredicates.UNTAPPED)
|
||||
.findFirst()
|
||||
for (Card ut : Iterables.filter(bLand, CardPredicates.Presets.UNTAPPED)) {
|
||||
return ut;
|
||||
}
|
||||
|
||||
// TODO potentially risky if simulation mode currently able to reach this from triggers
|
||||
.orElseGet(() -> Aggregates.random(bLand)); // random tapped land of least represented type
|
||||
return Aggregates.random(bLand); // random tapped land of least represented type
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -328,7 +342,12 @@ public class ComputerUtilCard {
|
||||
*/
|
||||
public static Card getCheapestPermanentAI(Iterable<Card> all, final SpellAbility spell, final boolean targeted) {
|
||||
if (targeted) {
|
||||
all = CardLists.filter(all, c -> c.canBeTargetedBy(spell));
|
||||
all = CardLists.filter(all, new Predicate<Card>() {
|
||||
@Override
|
||||
public boolean apply(final Card c) {
|
||||
return c.canBeTargetedBy(spell);
|
||||
}
|
||||
});
|
||||
}
|
||||
if (Iterables.isEmpty(all)) {
|
||||
return null;
|
||||
@@ -358,10 +377,10 @@ public class ComputerUtilCard {
|
||||
*/
|
||||
public static Card getBestAI(final Iterable<Card> list) {
|
||||
// Get Best will filter by appropriate getBest list if ALL of the list is of that type
|
||||
if (IterableUtil.all(list, CardPredicates.CREATURES)) {
|
||||
if (Iterables.all(list, CardPredicates.Presets.CREATURES)) {
|
||||
return getBestCreatureAI(list);
|
||||
}
|
||||
if (IterableUtil.all(list, CardPredicates.LANDS)) {
|
||||
if (Iterables.all(list, CardPredicates.Presets.LANDS)) {
|
||||
return getBestLandAI(list);
|
||||
}
|
||||
// TODO - Once we get an EvaluatePermanent this should call getBestPermanent()
|
||||
@@ -378,7 +397,7 @@ public class ComputerUtilCard {
|
||||
if (Iterables.size(list) == 1) {
|
||||
return Iterables.get(list, 0);
|
||||
}
|
||||
return Aggregates.itemWithMax(IterableUtil.filter(list, CardPredicates.CREATURES), ComputerUtilCard.creatureEvaluator);
|
||||
return Aggregates.itemWithMax(Iterables.filter(list, CardPredicates.Presets.CREATURES), ComputerUtilCard.creatureEvaluator);
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -391,7 +410,7 @@ public class ComputerUtilCard {
|
||||
if (Iterables.size(list) == 1) {
|
||||
return Iterables.get(list, 0);
|
||||
}
|
||||
return Aggregates.itemWithMax(IterableUtil.filter(list, Card::hasPlayableLandFace), ComputerUtilCard.landEvaluator);
|
||||
return Aggregates.itemWithMax(Iterables.filter(list, CardPredicates.Presets.LANDS), ComputerUtilCard.landEvaluator);
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -406,7 +425,7 @@ public class ComputerUtilCard {
|
||||
if (Iterables.size(list) == 1) {
|
||||
return Iterables.get(list, 0);
|
||||
}
|
||||
return Aggregates.itemWithMin(IterableUtil.filter(list, CardPredicates.CREATURES), ComputerUtilCard.creatureEvaluator);
|
||||
return Aggregates.itemWithMin(Iterables.filter(list, CardPredicates.Presets.CREATURES), ComputerUtilCard.creatureEvaluator);
|
||||
}
|
||||
|
||||
// This selection rates tokens higher
|
||||
@@ -427,7 +446,7 @@ public class ComputerUtilCard {
|
||||
Card biggest = null;
|
||||
int biggestvalue = -1;
|
||||
|
||||
for (Card card : CardLists.filter(list, CardPredicates.CREATURES)) {
|
||||
for (Card card : CardLists.filter(list, CardPredicates.Presets.CREATURES)) {
|
||||
int newvalue = evaluateCreature(card);
|
||||
newvalue += card.isToken() ? tokenBonus : 0; // raise the value of tokens
|
||||
|
||||
@@ -480,40 +499,42 @@ public class ComputerUtilCard {
|
||||
return null;
|
||||
}
|
||||
|
||||
final boolean hasEnchantmants = IterableUtil.any(list, CardPredicates.ENCHANTMENTS);
|
||||
final boolean hasEnchantmants = Iterables.any(list, CardPredicates.Presets.ENCHANTMENTS);
|
||||
if (biasEnch && hasEnchantmants) {
|
||||
return getCheapestPermanentAI(CardLists.filter(list, CardPredicates.ENCHANTMENTS), null, false);
|
||||
return getCheapestPermanentAI(CardLists.filter(list, CardPredicates.Presets.ENCHANTMENTS), null, false);
|
||||
}
|
||||
|
||||
final boolean hasArtifacts = IterableUtil.any(list, CardPredicates.ARTIFACTS);
|
||||
final boolean hasArtifacts = Iterables.any(list, CardPredicates.Presets.ARTIFACTS);
|
||||
if (biasArt && hasArtifacts) {
|
||||
return getCheapestPermanentAI(CardLists.filter(list, CardPredicates.ARTIFACTS), null, false);
|
||||
return getCheapestPermanentAI(CardLists.filter(list, CardPredicates.Presets.ARTIFACTS), null, false);
|
||||
}
|
||||
|
||||
if (biasLand && IterableUtil.any(list, CardPredicates.LANDS)) {
|
||||
return getWorstLand(CardLists.filter(list, CardPredicates.LANDS));
|
||||
if (biasLand && Iterables.any(list, CardPredicates.Presets.LANDS)) {
|
||||
return getWorstLand(CardLists.filter(list, CardPredicates.Presets.LANDS));
|
||||
}
|
||||
|
||||
final boolean hasCreatures = IterableUtil.any(list, CardPredicates.CREATURES);
|
||||
final boolean hasCreatures = Iterables.any(list, CardPredicates.Presets.CREATURES);
|
||||
if (biasCreature && hasCreatures) {
|
||||
return getWorstCreatureAI(CardLists.filter(list, CardPredicates.CREATURES));
|
||||
return getWorstCreatureAI(CardLists.filter(list, CardPredicates.Presets.CREATURES));
|
||||
}
|
||||
|
||||
List<Card> lands = CardLists.filter(list, CardPredicates.LANDS);
|
||||
List<Card> lands = CardLists.filter(list, CardPredicates.Presets.LANDS);
|
||||
if (lands.size() > 6) {
|
||||
return getWorstLand(lands);
|
||||
}
|
||||
|
||||
if (hasEnchantmants || hasArtifacts) {
|
||||
final List<Card> ae = CardLists.filter(list,
|
||||
(CardPredicates.ARTIFACTS.or(CardPredicates.ENCHANTMENTS))
|
||||
.and(card -> !card.hasSVar("DoNotDiscardIfAble"))
|
||||
);
|
||||
final List<Card> ae = CardLists.filter(list, Predicates.and(Predicates.or(CardPredicates.Presets.ARTIFACTS, CardPredicates.Presets.ENCHANTMENTS), new Predicate<Card>() {
|
||||
@Override
|
||||
public boolean apply(Card card) {
|
||||
return !card.hasSVar("DoNotDiscardIfAble");
|
||||
}
|
||||
}));
|
||||
return getCheapestPermanentAI(ae, null, false);
|
||||
}
|
||||
|
||||
if (hasCreatures) {
|
||||
return getWorstCreatureAI(CardLists.filter(list, CardPredicates.CREATURES));
|
||||
return getWorstCreatureAI(CardLists.filter(list, CardPredicates.Presets.CREATURES));
|
||||
}
|
||||
|
||||
// Planeswalkers fall through to here, lands will fall through if there aren't very many
|
||||
@@ -522,7 +543,8 @@ public class ComputerUtilCard {
|
||||
|
||||
public static final Card getCheapestSpellAI(final Iterable<Card> list) {
|
||||
if (!Iterables.isEmpty(list)) {
|
||||
CardCollection cc = CardLists.filter(list, CardPredicates.INSTANTS_AND_SORCERIES);
|
||||
CardCollection cc = CardLists.filter(list,
|
||||
Predicates.or(CardPredicates.isType("Instant"), CardPredicates.isType("Sorcery")));
|
||||
|
||||
if (cc.isEmpty()) {
|
||||
return null;
|
||||
@@ -546,10 +568,18 @@ public class ComputerUtilCard {
|
||||
return null;
|
||||
}
|
||||
|
||||
public static final Comparator<Card> EvaluateCreatureComparator = (a, b) -> evaluateCreature(b) - evaluateCreature(a);
|
||||
public static final Comparator<SpellAbility> EvaluateCreatureSpellComparator = (a, b) -> {
|
||||
public static final Comparator<Card> EvaluateCreatureComparator = new Comparator<Card>() {
|
||||
@Override
|
||||
public int compare(final Card a, final Card b) {
|
||||
return evaluateCreature(b) - evaluateCreature(a);
|
||||
}
|
||||
};
|
||||
public static final Comparator<SpellAbility> EvaluateCreatureSpellComparator = new Comparator<SpellAbility>() {
|
||||
@Override
|
||||
public int compare(final SpellAbility a, final SpellAbility b) {
|
||||
// TODO ideally we could reuse the value from the previous pass with false
|
||||
return ComputerUtilAbility.saEvaluator.compareEvaluator(a, b, true);
|
||||
}
|
||||
};
|
||||
|
||||
private static final CreatureEvaluator creatureEvaluator = new CreatureEvaluator();
|
||||
@@ -692,8 +722,6 @@ public class ComputerUtilCard {
|
||||
public static boolean canBeBlockedProfitably(final Player ai, Card attacker, boolean checkingOther) {
|
||||
AiBlockController aiBlk = new AiBlockController(ai, checkingOther);
|
||||
Combat combat = new Combat(ai);
|
||||
// avoid removing original attacker
|
||||
attacker.setCombatLKI(null);
|
||||
combat.addAttacker(attacker, ai);
|
||||
final List<Card> attackers = Lists.newArrayList(attacker);
|
||||
aiBlk.assignBlockersGivenAttackers(combat, attackers);
|
||||
@@ -711,7 +739,7 @@ public class ComputerUtilCard {
|
||||
if (!ComputerUtilCost.canPayCost(sa, opp, sa.isTrigger())) {
|
||||
continue;
|
||||
}
|
||||
sa.setActivatingPlayer(opp);
|
||||
sa.setActivatingPlayer(opp, true);
|
||||
if (sa.canTarget(card)) {
|
||||
continue;
|
||||
}
|
||||
@@ -746,7 +774,7 @@ public class ComputerUtilCard {
|
||||
// Add all cost of all auras with the same controller
|
||||
if (card.isEnchanted()) {
|
||||
final List<Card> auras = CardLists.filterControlledBy(card.getEnchantedBy(), card.getController());
|
||||
curCMC += Aggregates.sum(auras, Card::getCMC) + auras.size();
|
||||
curCMC += Aggregates.sum(auras, CardPredicates.Accessors.fnGetCmc) + auras.size();
|
||||
}
|
||||
|
||||
if (curCMC >= bigCMC) {
|
||||
@@ -788,8 +816,9 @@ public class ComputerUtilCard {
|
||||
public static String getMostProminentType(final CardCollectionView list, final Collection<String> valid) {
|
||||
return getMostProminentType(list, valid, true);
|
||||
}
|
||||
|
||||
public static String getMostProminentType(final CardCollectionView list, final Collection<String> valid, boolean includeTokens) {
|
||||
if (list.isEmpty()) {
|
||||
if (list.size() == 0) {
|
||||
return "";
|
||||
}
|
||||
|
||||
@@ -830,35 +859,51 @@ public class ComputerUtilCard {
|
||||
|
||||
//also take into account abilities that generate tokens
|
||||
if (includeTokens) {
|
||||
if (c.getRules() != null) {
|
||||
for (String token : c.getRules().getTokens()) {
|
||||
CardRules tokenCR = StaticData.instance().getAllTokens().getToken(token).getRules();
|
||||
if (tokenCR == null)
|
||||
for (SpellAbility sa : c.getAllSpellAbilities()) {
|
||||
if (sa.getApi() != ApiType.Token) {
|
||||
continue;
|
||||
for (String type : tokenCR.getType().getCreatureTypes()) {
|
||||
Integer count = typesInDeck.getOrDefault(type, 0);
|
||||
typesInDeck.put(type, count + 1);
|
||||
}
|
||||
if (sa.hasParam("TokenTypes")) {
|
||||
for (String var : sa.getParam("TokenTypes").split(",")) {
|
||||
if (!CardType.isACreatureType(var)) {
|
||||
continue;
|
||||
}
|
||||
Integer count = typesInDeck.getOrDefault(var, 0);
|
||||
typesInDeck.put(var, count + weight);
|
||||
}
|
||||
}
|
||||
}
|
||||
// same for Trigger that does make Tokens
|
||||
for (Trigger t : c.getTriggers()) {
|
||||
SpellAbility sa = t.ensureAbility();
|
||||
if (sa != null) {
|
||||
if (sa.getApi() != ApiType.Token || !sa.hasParam("TokenTypes")) {
|
||||
continue;
|
||||
}
|
||||
for (String var : sa.getParam("TokenTypes").split(",")) {
|
||||
if (!CardType.isACreatureType(var)) {
|
||||
continue;
|
||||
}
|
||||
Integer count = typesInDeck.getOrDefault(var, 0);
|
||||
typesInDeck.put(var, count + weight);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// special rule for Fabricate and Servo
|
||||
if (c.hasKeyword(Keyword.FABRICATE)) {
|
||||
Integer count = typesInDeck.getOrDefault("Servo", 0);
|
||||
typesInDeck.put("Servo", count + weight);
|
||||
}
|
||||
}
|
||||
}
|
||||
} // for
|
||||
|
||||
int max = 0;
|
||||
String maxType = "";
|
||||
|
||||
// Iterate through typesInDeck and consider only valid types
|
||||
for (final Entry<String, Integer> entry : typesInDeck.entrySet()) {
|
||||
final String type = entry.getKey();
|
||||
|
||||
// consider the types that are in the valid list
|
||||
if ((valid.isEmpty() || valid.contains(type)) && max < entry.getValue()) {
|
||||
if (max < entry.getValue()) {
|
||||
max = entry.getValue();
|
||||
maxType = type;
|
||||
}
|
||||
@@ -938,14 +983,19 @@ public class ComputerUtilCard {
|
||||
|
||||
for (final Card crd : list) {
|
||||
ColorSet color = crd.getColor();
|
||||
if (color.hasWhite()) map.get(0).setValue(map.get(0).getValue() + 1);
|
||||
if (color.hasBlue()) map.get(1).setValue(map.get(1).getValue() + 1);
|
||||
if (color.hasBlack()) map.get(2).setValue(map.get(2).getValue() + 1);
|
||||
if (color.hasRed()) map.get(3).setValue(map.get(3).getValue() + 1);
|
||||
if (color.hasGreen()) map.get(4).setValue(map.get(4).getValue() + 1);
|
||||
if (color.hasWhite()) map.get(0).setValue(Integer.valueOf(map.get(0).getValue() + 1));
|
||||
if (color.hasBlue()) map.get(1).setValue(Integer.valueOf(map.get(1).getValue() + 1));
|
||||
if (color.hasBlack()) map.get(2).setValue(Integer.valueOf(map.get(2).getValue() + 1));
|
||||
if (color.hasRed()) map.get(3).setValue(Integer.valueOf(map.get(3).getValue() + 1));
|
||||
if (color.hasGreen()) map.get(4).setValue(Integer.valueOf(map.get(4).getValue() + 1));
|
||||
}
|
||||
|
||||
map.sort(Comparator.<Pair<Byte, Integer>>comparingInt(Pair::getValue).reversed());
|
||||
Collections.sort(map, new Comparator<Pair<Byte, Integer>>() {
|
||||
@Override
|
||||
public int compare(Pair<Byte, Integer> o1, Pair<Byte, Integer> o2) {
|
||||
return o2.getValue() - o1.getValue();
|
||||
}
|
||||
});
|
||||
|
||||
// will this part be once dropped?
|
||||
List<String> result = new ArrayList<>(cntColors);
|
||||
@@ -956,7 +1006,9 @@ public class ComputerUtilCard {
|
||||
return result;
|
||||
}
|
||||
|
||||
public static final Predicate<Deck> AI_KNOWS_HOW_TO_PLAY_ALL_CARDS = d -> {
|
||||
public static final Predicate<Deck> AI_KNOWS_HOW_TO_PLAY_ALL_CARDS = new Predicate<Deck>() {
|
||||
@Override
|
||||
public boolean apply(Deck d) {
|
||||
for (Entry<DeckSection, CardPool> cp : d) {
|
||||
for (Entry<PaperCard, Integer> e : cp.getValue()) {
|
||||
if (e.getKey().getRules().getAiHints().getRemAIDecks())
|
||||
@@ -964,6 +1016,7 @@ public class ComputerUtilCard {
|
||||
}
|
||||
}
|
||||
return true;
|
||||
}
|
||||
};
|
||||
|
||||
public static List<String> chooseColor(SpellAbility sa, int min, int max, List<String> colorChoices) {
|
||||
@@ -987,7 +1040,7 @@ public class ComputerUtilCard {
|
||||
} else if (logic.equals("MostProminentHumanCreatures")) {
|
||||
CardCollectionView list = opp.getCreaturesInPlay();
|
||||
if (list.isEmpty()) {
|
||||
list = CardLists.filter(CardLists.filterControlledBy(game.getCardsInGame(), opp), CardPredicates.CREATURES);
|
||||
list = CardLists.filter(CardLists.filterControlledBy(game.getCardsInGame(), opp), CardPredicates.Presets.CREATURES);
|
||||
}
|
||||
chosen.add(getMostProminentColor(list, colorChoices));
|
||||
} else if (logic.equals("MostProminentComputerControls")) {
|
||||
@@ -1042,7 +1095,7 @@ public class ComputerUtilCard {
|
||||
String devotionCode = "Count$Devotion." + MagicColor.toLongString(c);
|
||||
|
||||
int devotion = AbilityUtils.calculateAmount(sa.getHostCard(), devotionCode, sa);
|
||||
if (devotion > curDevotion && hand.anyMatch(CardPredicates.isColor(c))) {
|
||||
if (devotion > curDevotion && Iterables.any(hand, CardPredicates.isColor(c))) {
|
||||
curDevotion = devotion;
|
||||
chosenColor = MagicColor.toLongString(c);
|
||||
}
|
||||
@@ -1214,7 +1267,8 @@ public class ComputerUtilCard {
|
||||
// if this thing is both owned and controlled by an opponent and it has a continuous ability,
|
||||
// assume it either benefits the player or disrupts the opponent
|
||||
for (final StaticAbility stAb : c.getStaticAbilities()) {
|
||||
if (stAb.checkMode(StaticAbilityMode.Continuous) && stAb.isIntrinsic()) {
|
||||
final Map<String, String> params = stAb.getMapParams();
|
||||
if (params.get("Mode").equals("Continuous") && stAb.isIntrinsic()) {
|
||||
priority = true;
|
||||
break;
|
||||
}
|
||||
@@ -1245,16 +1299,17 @@ public class ComputerUtilCard {
|
||||
}
|
||||
} else {
|
||||
for (final StaticAbility stAb : c.getStaticAbilities()) {
|
||||
final Map<String, String> params = stAb.getMapParams();
|
||||
//continuous buffs
|
||||
if (stAb.checkMode(StaticAbilityMode.Continuous) && "Creature.YouCtrl".equals(stAb.getParam("Affected"))) {
|
||||
if (params.get("Mode").equals("Continuous") && "Creature.YouCtrl".equals(params.get("Affected"))) {
|
||||
int bonusPT = 0;
|
||||
if (stAb.hasParam("AddPower")) {
|
||||
bonusPT += AbilityUtils.calculateAmount(c, stAb.getParam("AddPower"), stAb);
|
||||
if (params.containsKey("AddPower")) {
|
||||
bonusPT += AbilityUtils.calculateAmount(c, params.get("AddPower"), stAb);
|
||||
}
|
||||
if (stAb.hasParam("AddToughness")) {
|
||||
bonusPT += AbilityUtils.calculateAmount(c, stAb.getParam("AddPower"), stAb);
|
||||
if (params.containsKey("AddToughness")) {
|
||||
bonusPT += AbilityUtils.calculateAmount(c, params.get("AddPower"), stAb);
|
||||
}
|
||||
String kws = stAb.getParam("AddKeyword");
|
||||
String kws = params.get("AddKeyword");
|
||||
if (kws != null) {
|
||||
bonusPT += 4 * (1 + StringUtils.countMatches(kws, "&")); //treat each added keyword as a +2/+2 for now
|
||||
}
|
||||
@@ -1405,7 +1460,7 @@ public class ComputerUtilCard {
|
||||
//1. become attacker for whatever reason
|
||||
if (!doesCreatureAttackAI(ai, c) && doesSpecifiedCreatureAttackAI(ai, pumped)) {
|
||||
float threat = 1.0f * ComputerUtilCombat.damageIfUnblocked(pumped, opp, combat, true) / opp.getLife();
|
||||
if (oppCreatures.stream().noneMatch(CardPredicates.possibleBlockers(pumped))) {
|
||||
if (!Iterables.any(oppCreatures, CardPredicates.possibleBlockers(pumped))) {
|
||||
threat *= 2;
|
||||
}
|
||||
if (c.getNetPower() == 0 && c == sa.getHostCard() && power > 0) {
|
||||
@@ -1457,8 +1512,8 @@ public class ComputerUtilCard {
|
||||
}
|
||||
|
||||
//3. grant evasive
|
||||
if (oppCreatures.stream().anyMatch(CardPredicates.possibleBlockers(c))) {
|
||||
if (oppCreatures.stream().noneMatch(CardPredicates.possibleBlockers(pumped))
|
||||
if (Iterables.any(oppCreatures, CardPredicates.possibleBlockers(c))) {
|
||||
if (!Iterables.any(oppCreatures, CardPredicates.possibleBlockers(pumped))
|
||||
&& doesSpecifiedCreatureAttackAI(ai, pumped)) {
|
||||
chance += 0.5f * ComputerUtilCombat.damageIfUnblocked(pumped, opp, combat, true) / opp.getLife();
|
||||
}
|
||||
@@ -1737,7 +1792,7 @@ public class ComputerUtilCard {
|
||||
pumped.addPTBoost(power + berserkPower, toughness, timestamp, 0);
|
||||
|
||||
if (!kws.isEmpty()) {
|
||||
pumped.addChangedCardKeywords(kws, null, false, timestamp, null, false);
|
||||
pumped.addChangedCardKeywords(kws, null, false, timestamp, 0, false);
|
||||
}
|
||||
if (!hiddenKws.isEmpty()) {
|
||||
pumped.addHiddenExtrinsicKeywords(timestamp, 0, hiddenKws);
|
||||
@@ -1758,7 +1813,7 @@ public class ComputerUtilCard {
|
||||
}
|
||||
}
|
||||
final long timestamp2 = c.getGame().getNextTimestamp(); //is this necessary or can the timestamp be re-used?
|
||||
pumped.addChangedCardKeywordsInternal(toCopy, null, false, timestamp2, null, false);
|
||||
pumped.addChangedCardKeywordsInternal(toCopy, null, false, timestamp2, 0, false);
|
||||
pumped.updateKeywordsCache(pumped.getCurrentState());
|
||||
applyStaticContPT(ai.getGame(), pumped, new CardCollection(c));
|
||||
return pumped;
|
||||
@@ -1785,7 +1840,7 @@ public class ComputerUtilCard {
|
||||
// remove old boost that might be copied
|
||||
for (final StaticAbility stAb : c.getStaticAbilities()) {
|
||||
vCard.removePTBoost(c.getLayerTimestamp(), stAb.getId());
|
||||
if (!stAb.checkMode(StaticAbilityMode.Continuous)) {
|
||||
if (!stAb.checkMode("Continuous")) {
|
||||
continue;
|
||||
}
|
||||
if (!stAb.hasParam("Affected")) {
|
||||
@@ -1863,7 +1918,7 @@ public class ComputerUtilCard {
|
||||
if (!c.isCreature()) {
|
||||
return false;
|
||||
}
|
||||
if (c.hasKeyword("CARDNAME can't attack or block.") || (c.isTapped() && !c.canUntap(ai, true)) || (c.getOwner() == ai && ai.getOpponents().contains(c.getController()))) {
|
||||
if (c.hasKeyword("CARDNAME can't attack or block.") || (c.hasKeyword("CARDNAME doesn't untap during your untap step.") && c.isTapped()) || (c.getOwner() == ai && ai.getOpponents().contains(c.getController()))) {
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
@@ -1927,7 +1982,7 @@ public class ComputerUtilCard {
|
||||
CardCollection aiCreats = ai.getCreaturesInPlay();
|
||||
if (temporary) {
|
||||
// Pump effects that add "CARDNAME can't attack" and similar things. Only do it if something is untapped.
|
||||
oppCards = CardLists.filter(oppCards, CardPredicates.UNTAPPED);
|
||||
oppCards = CardLists.filter(oppCards, CardPredicates.Presets.UNTAPPED);
|
||||
}
|
||||
|
||||
CardCollection priorityCards = new CardCollection();
|
||||
@@ -2070,7 +2125,6 @@ public class ComputerUtilCard {
|
||||
for (Card card2 : card.getEnchantedBy()) {
|
||||
if (card2.getOwner() != ai) {
|
||||
disabledByEnemy = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
if (!disabledByEnemy) {
|
||||
@@ -2080,7 +2134,6 @@ public class ComputerUtilCard {
|
||||
return false;
|
||||
}
|
||||
|
||||
// use this function to skip expensive calculations on identical cards
|
||||
public static CardCollection dedupeCards(CardCollection cc) {
|
||||
if (cc.size() <= 1) {
|
||||
return cc;
|
||||
@@ -2088,7 +2141,7 @@ public class ComputerUtilCard {
|
||||
CardCollection deduped = new CardCollection();
|
||||
for (Card c : cc) {
|
||||
boolean unique = true;
|
||||
if (c.isInZone(ZoneType.Hand) && !c.hasPerpetual()) {
|
||||
if (c.isInZone(ZoneType.Hand)) {
|
||||
for (Card d : deduped) {
|
||||
if (d.isInZone(ZoneType.Hand) && d.getOwner().equals(c.getOwner()) && d.getName().equals(c.getName())) {
|
||||
unique = false;
|
||||
|
||||
@@ -17,6 +17,7 @@
|
||||
*/
|
||||
package forge.ai;
|
||||
|
||||
import com.google.common.base.Predicate;
|
||||
import com.google.common.collect.Iterables;
|
||||
import com.google.common.collect.Lists;
|
||||
import com.google.common.collect.Maps;
|
||||
@@ -31,7 +32,7 @@ import forge.game.combat.Combat;
|
||||
import forge.game.combat.CombatUtil;
|
||||
import forge.game.cost.CostPayment;
|
||||
import forge.game.keyword.Keyword;
|
||||
import forge.game.phase.PhaseType;
|
||||
import forge.game.phase.Untap;
|
||||
import forge.game.player.Player;
|
||||
import forge.game.replacement.ReplacementEffect;
|
||||
import forge.game.replacement.ReplacementLayer;
|
||||
@@ -39,12 +40,10 @@ import forge.game.replacement.ReplacementType;
|
||||
import forge.game.spellability.SpellAbility;
|
||||
import forge.game.staticability.StaticAbility;
|
||||
import forge.game.staticability.StaticAbilityAssignCombatDamageAsUnblocked;
|
||||
import forge.game.staticability.StaticAbilityMode;
|
||||
import forge.game.staticability.StaticAbilityMustAttack;
|
||||
import forge.game.trigger.Trigger;
|
||||
import forge.game.trigger.TriggerType;
|
||||
import forge.game.zone.ZoneType;
|
||||
import forge.util.IterableUtil;
|
||||
import forge.util.MyRandom;
|
||||
import forge.util.TextUtil;
|
||||
import forge.util.collect.FCollection;
|
||||
@@ -80,7 +79,11 @@ public class ComputerUtilCombat {
|
||||
*/
|
||||
public static boolean canAttackNextTurn(final Card attacker) {
|
||||
final Iterable<GameEntity> defenders = CombatUtil.getAllPossibleDefenders(attacker.getController());
|
||||
return IterableUtil.any(defenders, input -> canAttackNextTurn(attacker, input));
|
||||
return Iterables.any(defenders, new Predicate<GameEntity>() {
|
||||
@Override public boolean apply(final GameEntity input) {
|
||||
return canAttackNextTurn(attacker, input);
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -102,7 +105,7 @@ public class ComputerUtilCombat {
|
||||
return false;
|
||||
}
|
||||
|
||||
if (attacker.getGame().getReplacementHandler().wouldPhaseBeSkipped(attacker.getController(), PhaseType.COMBAT_BEGIN)) {
|
||||
if (attacker.getGame().getReplacementHandler().wouldPhaseBeSkipped(attacker.getController(), "BeginCombat")) {
|
||||
return false;
|
||||
}
|
||||
|
||||
@@ -119,7 +122,7 @@ public class ComputerUtilCombat {
|
||||
// || (attacker.hasKeyword(Keyword.FADING) && attacker.getCounters(CounterEnumType.FADE) == 0)
|
||||
// || attacker.hasSVar("EndOfTurnLeavePlay"));
|
||||
// The creature won't untap next turn
|
||||
return !attacker.isTapped() || (attacker.getCounters(CounterEnumType.STUN) == 0 && attacker.canUntap(attacker.getController(), true));
|
||||
return !attacker.isTapped() || (attacker.getCounters(CounterEnumType.STUN) == 0 && Untap.canUntap(attacker));
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -135,7 +138,12 @@ public class ComputerUtilCombat {
|
||||
*/
|
||||
public static int getTotalFirstStrikeBlockPower(final Card attacker, final Player player) {
|
||||
List<Card> list = player.getCreaturesInPlay();
|
||||
list = CardLists.filter(list, c -> (c.hasFirstStrike() || c.hasDoubleStrike()) && CombatUtil.canBlock(attacker, c));
|
||||
list = CardLists.filter(list, new Predicate<Card>() {
|
||||
@Override
|
||||
public boolean apply(final Card c) {
|
||||
return (c.hasFirstStrike() || c.hasDoubleStrike()) && CombatUtil.canBlock(attacker, c);
|
||||
}
|
||||
});
|
||||
|
||||
return totalFirstStrikeDamageOfBlockers(attacker, list);
|
||||
}
|
||||
@@ -177,7 +185,7 @@ public class ComputerUtilCombat {
|
||||
public static int damageIfUnblocked(final Card attacker, final GameEntity attacked, final Combat combat, boolean withoutAbilities) {
|
||||
int damage = attacker.getNetCombatDamage();
|
||||
int sum = 0;
|
||||
if (attacked instanceof Player player && !player.canLoseLife()) {
|
||||
if (attacked instanceof Player && !((Player) attacked).canLoseLife()) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
@@ -215,10 +223,10 @@ public class ComputerUtilCombat {
|
||||
int damage = attacker.getNetCombatDamage();
|
||||
int poison = 0;
|
||||
damage += predictPowerBonusOfAttacker(attacker, null, null, false);
|
||||
if (attacker.isInfectDamage(attacked)) {
|
||||
if (attacker.hasKeyword(Keyword.INFECT)) {
|
||||
int pd = predictDamageTo(attacked, damage, attacker, true);
|
||||
// opponent can always order it so that he gets 0
|
||||
if (pd == 1 && attacker.getController().getOpponents().getCardsIn(ZoneType.Battlefield).anyMatch(CardPredicates.nameEquals("Vorinclex, Monstrous Raider"))) {
|
||||
if (pd == 1 && Iterables.any(attacker.getController().getOpponents().getCardsIn(ZoneType.Battlefield), CardPredicates.nameEquals("Vorinclex, Monstrous Raider"))) {
|
||||
pd = 0;
|
||||
}
|
||||
poison += pd;
|
||||
@@ -358,7 +366,7 @@ public class ComputerUtilCombat {
|
||||
} else if (attacker.hasKeyword(Keyword.TRAMPLE)) {
|
||||
int trampleDamage = getAttack(attacker) - totalShieldDamage(attacker, blockers);
|
||||
if (trampleDamage > 0) {
|
||||
if (attacker.isInfectDamage(ai)) {
|
||||
if (attacker.hasKeyword(Keyword.INFECT)) {
|
||||
poison += trampleDamage;
|
||||
}
|
||||
poison += predictExtraPoisonWithDamage(attacker, ai, trampleDamage);
|
||||
@@ -406,11 +414,11 @@ public class ComputerUtilCombat {
|
||||
CardCollectionView otb = ai.getCardsIn(ZoneType.Battlefield);
|
||||
// Special cases:
|
||||
// AI can't lose in combat in presence of Worship (with creatures)
|
||||
if (otb.anyMatch(CardPredicates.nameEquals("Worship")) && !ai.getCreaturesInPlay().isEmpty()) {
|
||||
if (Iterables.any(otb, CardPredicates.nameEquals("Worship")) && !ai.getCreaturesInPlay().isEmpty()) {
|
||||
return false;
|
||||
}
|
||||
// AI can't lose in combat in presence of Elderscale Wurm (at 7 life or more)
|
||||
if (otb.anyMatch(CardPredicates.nameEquals("Elderscale Wurm")) && ai.getLife() >= 7) {
|
||||
if (Iterables.any(otb, CardPredicates.nameEquals("Elderscale Wurm")) && ai.getLife() >= 7) {
|
||||
return false;
|
||||
}
|
||||
|
||||
@@ -423,7 +431,7 @@ public class ComputerUtilCombat {
|
||||
final List<Card> blockers = combat.getBlockers(attacker);
|
||||
|
||||
if (blockers.isEmpty()) {
|
||||
if (!attacker.getSVar("MustBeBlocked").isEmpty()) {
|
||||
if (!attacker.getSVar("MustBeBlocked").equals("")) {
|
||||
boolean cond = false;
|
||||
String condVal = attacker.getSVar("MustBeBlocked");
|
||||
boolean isAttackingPlayer = combat.getDefenderByAttacker(attacker) instanceof Player;
|
||||
@@ -458,11 +466,11 @@ public class ComputerUtilCombat {
|
||||
maxTreshold--;
|
||||
}
|
||||
|
||||
if (resultingPoison(ai, combat) > Math.max(7, ai.getPoisonCounters())) {
|
||||
if (!ai.cantLoseForZeroOrLessLife() && lifeThatWouldRemain(ai, combat) - payment < Math.min(threshold, ai.getLife())) {
|
||||
return true;
|
||||
}
|
||||
|
||||
return !ai.cantLoseForZeroOrLessLife() && lifeThatWouldRemain(ai, combat) - payment < Math.min(threshold, ai.getLife());
|
||||
return resultingPoison(ai, combat) > Math.max(7, ai.getPoisonCounters());
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -492,7 +500,7 @@ public class ComputerUtilCombat {
|
||||
final List<Card> blockers = combat.getBlockers(attacker);
|
||||
|
||||
if (blockers.isEmpty()) {
|
||||
if (!attacker.getSVar("MustBeBlocked").isEmpty()) {
|
||||
if (!attacker.getSVar("MustBeBlocked").equals("")) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
@@ -501,11 +509,11 @@ public class ComputerUtilCombat {
|
||||
}
|
||||
}
|
||||
|
||||
if (resultingPoison(ai, combat) >= ai.getGame().getRules().getPoisonCountersToLose()) {
|
||||
if (!ai.cantLoseForZeroOrLessLife() && lifeThatWouldRemain(ai, combat) - payment < 1) {
|
||||
return true;
|
||||
}
|
||||
|
||||
return !ai.cantLoseForZeroOrLessLife() && lifeThatWouldRemain(ai, combat) - payment < 1;
|
||||
return resultingPoison(ai, combat) >= ai.getGame().getRules().getPoisonCountersToLose();
|
||||
}
|
||||
|
||||
// This calculates the amount of damage a blockgang can deal to the attacker
|
||||
@@ -726,6 +734,7 @@ public class ComputerUtilCombat {
|
||||
return totalDamageOfBlockers(attacker, blockers) >= getDamageToKill(attacker, false);
|
||||
}
|
||||
|
||||
// Will this trigger trigger?
|
||||
/**
|
||||
* <p>
|
||||
* combatTriggerWillTrigger.
|
||||
@@ -901,7 +910,7 @@ public class ComputerUtilCombat {
|
||||
final CardCollectionView cardList = CardCollection.combine(game.getCardsIn(ZoneType.Battlefield), game.getCardsIn(ZoneType.Command));
|
||||
for (final Card card : cardList) {
|
||||
for (final StaticAbility stAb : card.getStaticAbilities()) {
|
||||
if (!stAb.checkMode(StaticAbilityMode.Continuous)) {
|
||||
if (!stAb.checkMode("Continuous")) {
|
||||
continue;
|
||||
}
|
||||
if (!stAb.hasParam("Affected") || !stAb.getParam("Affected").contains("blocking")) {
|
||||
@@ -1197,7 +1206,7 @@ public class ComputerUtilCombat {
|
||||
final CardCollectionView cardList = CardCollection.combine(game.getCardsIn(ZoneType.Battlefield), game.getCardsIn(ZoneType.Command));
|
||||
for (final Card card : cardList) {
|
||||
for (final StaticAbility stAb : card.getStaticAbilities()) {
|
||||
if (!stAb.checkMode(StaticAbilityMode.Continuous)) {
|
||||
if (!stAb.checkMode("Continuous")) {
|
||||
continue;
|
||||
}
|
||||
if (!stAb.hasParam("Affected") || !stAb.getParam("Affected").contains("attacking")) {
|
||||
@@ -1245,7 +1254,7 @@ public class ComputerUtilCombat {
|
||||
continue;
|
||||
}
|
||||
|
||||
sa.setActivatingPlayer(source.getController());
|
||||
sa.setActivatingPlayer(source.getController(), true);
|
||||
|
||||
if (sa.hasParam("Cost")) {
|
||||
if (!CostPayment.canPayAdditionalCosts(sa.getPayCosts(), sa, true)) {
|
||||
@@ -1388,7 +1397,7 @@ public class ComputerUtilCombat {
|
||||
final CardCollectionView cardList = game.getCardsIn(ZoneType.Battlefield);
|
||||
for (final Card card : cardList) {
|
||||
for (final StaticAbility stAb : card.getStaticAbilities()) {
|
||||
if (!stAb.checkMode(StaticAbilityMode.Continuous)) {
|
||||
if (!"Continuous".equals(stAb.getParam("Mode"))) {
|
||||
continue;
|
||||
}
|
||||
if (!stAb.hasParam("Affected")) {
|
||||
@@ -1429,13 +1438,12 @@ public class ComputerUtilCombat {
|
||||
if (sa == null) {
|
||||
continue;
|
||||
}
|
||||
sa.setActivatingPlayer(source.getController(), true);
|
||||
|
||||
if (sa.usesTargeting()) {
|
||||
continue; // targeted pumping not supported
|
||||
}
|
||||
|
||||
sa.setActivatingPlayer(source.getController());
|
||||
|
||||
// DealDamage triggers
|
||||
if (ApiType.DealDamage.equals(sa.getApi())) {
|
||||
if (!sa.hasParam("Defined") || !sa.getParam("Defined").startsWith("TriggeredAttacker")) {
|
||||
@@ -1735,7 +1743,6 @@ public class ComputerUtilCombat {
|
||||
final int attackerLife = getDamageToKill(attacker, false)
|
||||
+ predictToughnessBonusOfAttacker(attacker, blocker, combat, withoutAbilities, withoutAttackerStaticAbilities);
|
||||
|
||||
// AI should be less worried about Deathtouch
|
||||
if (blocker.hasDoubleStrike()) {
|
||||
if (defenderDamage > 0 && (hasKeyword(blocker, "Deathtouch", withoutAbilities, combat) || attacker.hasSVar("DestroyWhenDamaged"))) {
|
||||
return true;
|
||||
@@ -1965,7 +1972,6 @@ public class ComputerUtilCombat {
|
||||
final int attackerLife = getDamageToKill(attacker, false)
|
||||
+ predictToughnessBonusOfAttacker(attacker, blocker, combat, withoutAbilities, withoutAttackerStaticAbilities);
|
||||
|
||||
// AI should be less worried about deathtouch
|
||||
if (attacker.hasDoubleStrike()) {
|
||||
if (attackerDamage >= defenderLife) {
|
||||
return true;
|
||||
@@ -2542,20 +2548,20 @@ public class ComputerUtilCombat {
|
||||
if (combat != null) {
|
||||
GameEntity def = combat.getDefenderByAttacker(sa.getHostCard());
|
||||
// 1. If the card that spawned the attacker was sent at a card, attack the same. Consider improving.
|
||||
if (def instanceof Card card && Iterables.contains(defenders, def)) {
|
||||
if (card.isPlaneswalker()) {
|
||||
if (def instanceof Card && Iterables.contains(defenders, def)) {
|
||||
if (((Card)def).isPlaneswalker()) {
|
||||
return def;
|
||||
}
|
||||
if (card.isBattle()) {
|
||||
if (((Card)def).isBattle()) {
|
||||
return def;
|
||||
}
|
||||
}
|
||||
// 2. Otherwise, go through the list of options one by one, choose the first one that can't be blocked profitably.
|
||||
for (GameEntity p : defenders) {
|
||||
if (p instanceof Player p1 && !ComputerUtilCard.canBeBlockedProfitably(p1, attacker, true)) {
|
||||
if (p instanceof Player && !ComputerUtilCard.canBeBlockedProfitably((Player)p, attacker, true)) {
|
||||
return p;
|
||||
}
|
||||
if (p instanceof Card card && !ComputerUtilCard.canBeBlockedProfitably(card.getController(), attacker, true)) {
|
||||
if (p instanceof Card && !ComputerUtilCard.canBeBlockedProfitably(((Card)p).getController(), attacker, true)) {
|
||||
return p;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,22 +1,21 @@
|
||||
package forge.ai;
|
||||
|
||||
import java.util.Collection;
|
||||
import java.util.List;
|
||||
import java.util.Set;
|
||||
import java.util.function.Predicate;
|
||||
|
||||
import org.apache.commons.lang3.ObjectUtils;
|
||||
import org.apache.commons.lang3.StringUtils;
|
||||
|
||||
import com.google.common.base.Predicate;
|
||||
import com.google.common.base.Predicates;
|
||||
import com.google.common.collect.Iterables;
|
||||
import com.google.common.collect.Lists;
|
||||
import com.google.common.collect.Sets;
|
||||
|
||||
import forge.ai.AiCardMemory.MemorySet;
|
||||
import forge.ai.ability.AnimateAi;
|
||||
import forge.ai.ability.TokenAi;
|
||||
import forge.card.ColorSet;
|
||||
import forge.game.Game;
|
||||
import forge.game.ability.AbilityUtils;
|
||||
import forge.game.ability.ApiType;
|
||||
import forge.game.card.*;
|
||||
import forge.game.card.CardPredicates.Presets;
|
||||
import forge.game.combat.Combat;
|
||||
import forge.game.combat.CombatUtil;
|
||||
import forge.game.cost.*;
|
||||
import forge.game.keyword.Keyword;
|
||||
import forge.game.phase.PhaseType;
|
||||
@@ -25,9 +24,14 @@ import forge.game.spellability.Spell;
|
||||
import forge.game.spellability.SpellAbility;
|
||||
import forge.game.spellability.TargetChoices;
|
||||
import forge.game.zone.ZoneType;
|
||||
import forge.util.IterableUtil;
|
||||
import forge.util.MyRandom;
|
||||
import forge.util.TextUtil;
|
||||
import forge.util.collect.FCollectionView;
|
||||
import org.apache.commons.lang3.ObjectUtils;
|
||||
import org.apache.commons.lang3.StringUtils;
|
||||
|
||||
import java.util.List;
|
||||
import java.util.Set;
|
||||
|
||||
|
||||
public class ComputerUtilCost {
|
||||
@@ -50,7 +54,8 @@ public class ComputerUtilCost {
|
||||
return true;
|
||||
}
|
||||
for (final CostPart part : cost.getCostParts()) {
|
||||
if (part instanceof CostPutCounter addCounter) {
|
||||
if (part instanceof CostPutCounter) {
|
||||
final CostPutCounter addCounter = (CostPutCounter) part;
|
||||
final CounterType type = addCounter.getCounter();
|
||||
|
||||
if (type.is(CounterEnumType.M1M1)) {
|
||||
@@ -76,7 +81,9 @@ public class ComputerUtilCost {
|
||||
}
|
||||
final AiCostDecision decision = new AiCostDecision(sa.getActivatingPlayer(), sa, false);
|
||||
for (final CostPart part : cost.getCostParts()) {
|
||||
if (part instanceof CostRemoveCounter remCounter) {
|
||||
if (part instanceof CostRemoveCounter) {
|
||||
final CostRemoveCounter remCounter = (CostRemoveCounter) part;
|
||||
|
||||
final CounterType type = remCounter.counter;
|
||||
if (!part.payCostFromSource()) {
|
||||
if (type.is(CounterEnumType.P1P1)) {
|
||||
@@ -103,7 +110,9 @@ public class ComputerUtilCost {
|
||||
&& !source.hasKeyword(Keyword.UNDYING)) {
|
||||
return false;
|
||||
}
|
||||
} else if (part instanceof CostRemoveAnyCounter remCounter) {
|
||||
} else if (part instanceof CostRemoveAnyCounter) {
|
||||
final CostRemoveAnyCounter remCounter = (CostRemoveAnyCounter) part;
|
||||
|
||||
PaymentDecision pay = decision.visit(remCounter);
|
||||
return pay != null;
|
||||
}
|
||||
@@ -128,14 +137,10 @@ public class ComputerUtilCost {
|
||||
CardCollection hand = new CardCollection(ai.getCardsIn(ZoneType.Hand));
|
||||
|
||||
for (final CostPart part : cost.getCostParts()) {
|
||||
if (part instanceof CostDiscard disc) {
|
||||
if (part instanceof CostDiscard) {
|
||||
final CostDiscard disc = (CostDiscard) part;
|
||||
|
||||
final String type = disc.getType();
|
||||
final CardCollection typeList;
|
||||
int num;
|
||||
if (type.equals("Hand")) {
|
||||
typeList = hand;
|
||||
num = hand.size();
|
||||
} else {
|
||||
if (type.equals("CARDNAME")) {
|
||||
if (source.getAbilityText().contains("Bloodrush")) {
|
||||
continue;
|
||||
@@ -145,12 +150,12 @@ public class ComputerUtilCost {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
typeList = CardLists.getValidCards(hand, type, source.getController(), source, sa);
|
||||
final CardCollection typeList = CardLists.getValidCards(hand, type, source.getController(), source, sa);
|
||||
if (typeList.size() > ai.getMaxHandSize()) {
|
||||
continue;
|
||||
}
|
||||
num = AbilityUtils.calculateAmount(source, disc.getAmount(), sa);
|
||||
}
|
||||
int num = AbilityUtils.calculateAmount(source, disc.getAmount(), sa);
|
||||
|
||||
for (int i = 0; i < num; i++) {
|
||||
Card pref = ComputerUtil.getCardPreference(ai, source, "DiscardCost", typeList);
|
||||
if (pref == null) {
|
||||
@@ -180,7 +185,8 @@ public class ComputerUtilCost {
|
||||
return true;
|
||||
}
|
||||
for (final CostPart part : cost.getCostParts()) {
|
||||
if (part instanceof CostDamage pay) {
|
||||
if (part instanceof CostDamage) {
|
||||
final CostDamage pay = (CostDamage) part;
|
||||
int realDamage = ComputerUtilCombat.predictDamageTo(ai, pay.getAbilityAmount(sa), source, false);
|
||||
if (ai.getLife() - realDamage < remainingLife
|
||||
&& realDamage > 0 && !ai.cantLoseForZeroOrLessLife()
|
||||
@@ -212,8 +218,13 @@ public class ComputerUtilCost {
|
||||
return true;
|
||||
}
|
||||
for (final CostPart part : cost.getCostParts()) {
|
||||
if (part instanceof CostPayLife payLife) {
|
||||
int amount = payLife.getAbilityAmount(sourceAbility);
|
||||
if (part instanceof CostPayLife) {
|
||||
final CostPayLife payLife = (CostPayLife) part;
|
||||
|
||||
Integer amount = payLife.convertAmount();
|
||||
if (amount == null) {
|
||||
amount = AbilityUtils.calculateAmount(source, payLife.getAmount(), sourceAbility);
|
||||
}
|
||||
|
||||
// check if there's override for the remainingLife threshold
|
||||
if (sourceAbility != null && sourceAbility.hasParam("AILifeThreshold")) {
|
||||
@@ -286,7 +297,8 @@ public class ComputerUtilCost {
|
||||
return true;
|
||||
}
|
||||
for (final CostPart part : cost.getCostParts()) {
|
||||
if (part instanceof CostSacrifice sac) {
|
||||
if (part instanceof CostSacrifice) {
|
||||
final CostSacrifice sac = (CostSacrifice) part;
|
||||
final int amount = AbilityUtils.calculateAmount(source, sac.getAmount(), sourceAbility);
|
||||
|
||||
if (sac.payCostFromSource() && source.isCreature()) {
|
||||
@@ -335,11 +347,12 @@ public class ComputerUtilCost {
|
||||
return true;
|
||||
}
|
||||
for (final CostPart part : cost.getCostParts()) {
|
||||
if (part instanceof CostSacrifice sac) {
|
||||
if (part instanceof CostSacrifice) {
|
||||
if (suppressRecursiveSacCostCheck) {
|
||||
return false;
|
||||
}
|
||||
|
||||
final CostSacrifice sac = (CostSacrifice) part;
|
||||
final int amount = AbilityUtils.calculateAmount(source, sac.getAmount(), sourceAbility);
|
||||
|
||||
String type = sac.getType();
|
||||
@@ -368,6 +381,8 @@ public class ComputerUtilCost {
|
||||
continue;
|
||||
}
|
||||
|
||||
final CardCollection sacList = new CardCollection();
|
||||
|
||||
boolean differentNames = false;
|
||||
if (type.contains("+WithDifferentNames")) {
|
||||
type = type.replace("+WithDifferentNames", "");
|
||||
@@ -396,6 +411,7 @@ public class ComputerUtilCost {
|
||||
if (prefCard == null) {
|
||||
return false;
|
||||
}
|
||||
sacList.add(prefCard);
|
||||
typeList.remove(prefCard);
|
||||
count++;
|
||||
}
|
||||
@@ -438,7 +454,7 @@ public class ComputerUtilCost {
|
||||
* the source
|
||||
* @return true, if successful
|
||||
*/
|
||||
public static boolean checkTapTypeCost(final Player ai, final Cost cost, final Card source, final SpellAbility sa, final Collection<Card> alreadyTapped) {
|
||||
public static boolean checkTapTypeCost(final Player ai, final Cost cost, final Card source, final SpellAbility sa, final CardCollection alreadyTapped) {
|
||||
if (cost == null) {
|
||||
return true;
|
||||
}
|
||||
@@ -459,7 +475,12 @@ public class ComputerUtilCost {
|
||||
String totalP = type.split("withTotalPowerGE")[1];
|
||||
type = TextUtil.fastReplace(type, TextUtil.concatNoSpace("+withTotalPowerGE", totalP), "");
|
||||
CardCollection exclude = CardLists.getValidCards(ai.getCardsIn(ZoneType.Battlefield), type.split(";"), source.getController(), source, sa);
|
||||
exclude = CardLists.filter(exclude, c -> ComputerUtilCard.evaluateCreature(c) >= vehicleValue); // exclude creatures >= vehicle
|
||||
exclude = CardLists.filter(exclude, new Predicate<Card>() {
|
||||
@Override
|
||||
public boolean apply(final Card c) {
|
||||
return ComputerUtilCard.evaluateCreature(c) >= vehicleValue;
|
||||
}
|
||||
}); // exclude creatures >= vehicle
|
||||
exclude.addAll(alreadyTapped);
|
||||
CardCollection tappedCrew = ComputerUtil.chooseTapTypeAccumulatePower(ai, type, sa, true, Integer.parseInt(totalP), exclude);
|
||||
if (tappedCrew != null) {
|
||||
@@ -475,8 +496,8 @@ public class ComputerUtilCost {
|
||||
c = AbilityUtils.calculateAmount(source, part.getAmount(), sa);
|
||||
}
|
||||
CardCollection exclude = new CardCollection();
|
||||
if (alreadyTapped != null) {
|
||||
exclude.addAll(alreadyTapped);
|
||||
if (AiCardMemory.getMemorySet(ai, MemorySet.PAYS_TAP_COST) != null) {
|
||||
exclude.addAll(AiCardMemory.getMemorySet(ai, MemorySet.PAYS_TAP_COST));
|
||||
}
|
||||
// trying to produce mana that includes tapping source that will already be tapped
|
||||
if (exclude.contains(source) && cost.hasTapCost()) {
|
||||
@@ -488,12 +509,12 @@ public class ComputerUtilCost {
|
||||
}
|
||||
CardCollection tapChoices = ComputerUtil.chooseTapType(ai, type, source, cost.hasTapCost(), c, exclude, sa);
|
||||
if (tapChoices != null) {
|
||||
if (alreadyTapped != null) {
|
||||
alreadyTapped.addAll(tapChoices);
|
||||
for (Card choice : tapChoices) {
|
||||
AiCardMemory.rememberCard(ai, choice, MemorySet.PAYS_TAP_COST);
|
||||
}
|
||||
// if manasource gets tapped to produce it also can't help paying another
|
||||
if (cost.hasTapCost()) {
|
||||
alreadyTapped.add(source);
|
||||
}
|
||||
AiCardMemory.rememberCard(ai, source, MemorySet.PAYS_TAP_COST);
|
||||
}
|
||||
return true;
|
||||
}
|
||||
@@ -515,18 +536,14 @@ public class ComputerUtilCost {
|
||||
* @return a boolean.
|
||||
*/
|
||||
public static boolean canPayCost(final SpellAbility sa, final Player player, final boolean effect) {
|
||||
return canPayCost(sa.getPayCosts(), sa, player, effect);
|
||||
}
|
||||
public static boolean canPayCost(final Cost cost, final SpellAbility sa, final Player player, final boolean effect) {
|
||||
if (sa.getActivatingPlayer() == null) {
|
||||
sa.setActivatingPlayer(player); // complaints on NPE had came before this line was added.
|
||||
sa.setActivatingPlayer(player, true); // complaints on NPE had came before this line was added.
|
||||
}
|
||||
|
||||
boolean cannotBeCountered = false;
|
||||
|
||||
// Check for stuff like Nether Void
|
||||
int extraManaNeeded = 0;
|
||||
if (!effect) {
|
||||
if (sa instanceof Spell) {
|
||||
cannotBeCountered = !sa.isCounterableBy(null);
|
||||
for (Card c : player.getGame().getCardsIn(ZoneType.Battlefield)) {
|
||||
@@ -564,7 +581,7 @@ public class ComputerUtilCost {
|
||||
|
||||
// Try not to lose Planeswalker if not threatened
|
||||
if (sa.isPwAbility()) {
|
||||
for (final CostPart part : cost.getCostParts()) {
|
||||
for (final CostPart part : sa.getPayCosts().getCostParts()) {
|
||||
if (part instanceof CostRemoveCounter) {
|
||||
if (part.convertAmount() != null && part.convertAmount() == sa.getHostCard().getCurrentLoyalty()) {
|
||||
// refuse to pay if opponent has no creature threats or
|
||||
@@ -592,30 +609,243 @@ public class ComputerUtilCost {
|
||||
}
|
||||
}
|
||||
|
||||
// TODO: Alternate costs which involve both paying mana and tapping a card, e.g. Zahid, Djinn of the Lamp
|
||||
// Current AI decides on each part separately, thus making it possible for the AI to cheat by
|
||||
// tapping a mana source for mana and for the tap cost at the same time. Until this is improved, AI
|
||||
// will not consider mana sources valid for paying the tap cost to avoid this exact situation.
|
||||
if ("DontPayTapCostWithManaSources".equals(sa.getHostCard().getSVar("AIPaymentPreference"))) {
|
||||
for (final CostPart part : sa.getPayCosts().getCostParts()) {
|
||||
if (part instanceof CostTapType) {
|
||||
CardCollectionView nonManaSources =
|
||||
CardLists.getValidCards(player.getCardsIn(ZoneType.Battlefield), part.getType().split(";"),
|
||||
sa.getActivatingPlayer(), sa.getHostCard(), sa);
|
||||
nonManaSources = CardLists.filter(nonManaSources, new Predicate<Card>() {
|
||||
@Override
|
||||
public boolean apply(Card card) {
|
||||
boolean hasManaSa = false;
|
||||
for (final SpellAbility sa : card.getSpellAbilities()) {
|
||||
if (sa.isManaAbility() && sa.getPayCosts().hasTapCost()) {
|
||||
hasManaSa = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
return !hasManaSa;
|
||||
}
|
||||
});
|
||||
if (nonManaSources.size() < part.convertAmount()) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Bail early on Casualty in case there are no cards that would make sense to pay with
|
||||
if (sa.getHostCard().hasKeyword(Keyword.CASUALTY)) {
|
||||
for (final CostPart part : cost.getCostParts()) {
|
||||
for (final CostPart part : sa.getPayCosts().getCostParts()) {
|
||||
if (part instanceof CostSacrifice) {
|
||||
CardCollection valid = CardLists.getValidCards(player.getCardsIn(ZoneType.Battlefield), part.getType().split(";"),
|
||||
sa.getActivatingPlayer(), sa.getHostCard(), sa);
|
||||
valid = CardLists.filter(valid, CardPredicates.hasSVar("AIDontSacToCasualty").negate());
|
||||
valid = CardLists.filter(valid, Predicates.not(CardPredicates.hasSVar("AIDontSacToCasualty")));
|
||||
if (valid.isEmpty()) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return ComputerUtilMana.canPayManaCost(sa, player, extraManaNeeded, effect)
|
||||
&& CostPayment.canPayAdditionalCosts(sa.getPayCosts(), sa, effect);
|
||||
}
|
||||
|
||||
return ComputerUtilMana.canPayManaCost(cost, sa, player, extraManaNeeded, effect)
|
||||
&& CostPayment.canPayAdditionalCosts(cost, sa, effect, player);
|
||||
public static boolean willPayUnlessCost(SpellAbility sa, Player payer, Cost cost, boolean alreadyPaid, FCollectionView<Player> payers) {
|
||||
final Card source = sa.getHostCard();
|
||||
final String aiLogic = sa.getParam("UnlessAI");
|
||||
boolean payForOwnOnly = "OnlyOwn".equals(aiLogic);
|
||||
boolean payOwner = sa.hasParam("UnlessAI") && aiLogic.startsWith("Defined");
|
||||
boolean payNever = "Never".equals(aiLogic);
|
||||
boolean isMine = sa.getActivatingPlayer().equals(payer);
|
||||
|
||||
if (payNever) { return false; }
|
||||
if (payForOwnOnly && !isMine) { return false; }
|
||||
if (payOwner) {
|
||||
final String defined = aiLogic.substring(7);
|
||||
final Player player = AbilityUtils.getDefinedPlayers(source, defined, sa).get(0);
|
||||
if (!payer.equals(player)) {
|
||||
return false;
|
||||
}
|
||||
} else if ("OnlyDontControl".equals(aiLogic)) {
|
||||
if (source == null || payer.equals(source.getController())) {
|
||||
return false;
|
||||
}
|
||||
} else if ("Paralyze".equals(aiLogic)) {
|
||||
final Card c = source.getEnchantingCard();
|
||||
if (c == null || c.isUntapped()) {
|
||||
return false;
|
||||
}
|
||||
} else if ("RiskFactor".equals(aiLogic)) {
|
||||
final Player activator = sa.getActivatingPlayer();
|
||||
if (!activator.canDraw()) {
|
||||
return false;
|
||||
}
|
||||
} else if ("MorePowerful".equals(aiLogic)) {
|
||||
final int sourceCreatures = sa.getActivatingPlayer().getCreaturesInPlay().size();
|
||||
final int payerCreatures = payer.getCreaturesInPlay().size();
|
||||
if (payerCreatures > sourceCreatures + 1) {
|
||||
return false;
|
||||
}
|
||||
} else if (aiLogic != null && aiLogic.startsWith("LifeLE")) {
|
||||
// if payer can't lose life its no need to pay unless
|
||||
if (!payer.canLoseLife())
|
||||
return false;
|
||||
else if (payer.getLife() <= AbilityUtils.calculateAmount(source, aiLogic.substring(6), sa)) {
|
||||
return true;
|
||||
}
|
||||
} else if ("WillAttack".equals(aiLogic)) {
|
||||
AiAttackController aiAtk = new AiAttackController(payer);
|
||||
Combat combat = new Combat(payer);
|
||||
aiAtk.declareAttackers(combat);
|
||||
if (combat.getAttackers().isEmpty()) {
|
||||
return false;
|
||||
}
|
||||
} else if ("nonToken".equals(aiLogic) && !AbilityUtils.getDefinedCards(source, sa.getParam("Defined"), sa).isEmpty()
|
||||
&& AbilityUtils.getDefinedCards(source, sa.getParam("Defined"), sa).get(0).isToken()) {
|
||||
return false;
|
||||
} else if ("LowPriority".equals(aiLogic) && MyRandom.getRandom().nextInt(100) < 67) {
|
||||
return false;
|
||||
} else if (aiLogic != null && aiLogic.startsWith("Fabricate")) {
|
||||
final int n = Integer.valueOf(aiLogic.substring("Fabricate".length()));
|
||||
|
||||
// if host would leave the play or if host is useless, create tokens
|
||||
if (source.hasSVar("EndOfTurnLeavePlay") || ComputerUtilCard.isUselessCreature(payer, source)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
// need a copy for one with extra +1/+1 counter boost,
|
||||
// without causing triggers to run
|
||||
final Card copy = CardCopyService.getLKICopy(source);
|
||||
copy.setCounters(CounterEnumType.P1P1, copy.getCounters(CounterEnumType.P1P1) + n);
|
||||
copy.setZone(source.getZone());
|
||||
|
||||
// if host would put into the battlefield attacking
|
||||
Combat combat = source.getGame().getCombat();
|
||||
if (combat != null && combat.isAttacking(source)) {
|
||||
final Player defender = combat.getDefenderPlayerByAttacker(source);
|
||||
if (defender.canLoseLife() && !ComputerUtilCard.canBeBlockedProfitably(defender, copy, true)) {
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
// if the host has haste and can attack
|
||||
if (CombatUtil.canAttack(copy)) {
|
||||
for (final Player opp : payer.getOpponents()) {
|
||||
if (CombatUtil.canAttack(copy, opp) &&
|
||||
opp.canLoseLife() &&
|
||||
!ComputerUtilCard.canBeBlockedProfitably(opp, copy, true))
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
// TODO check for trigger to turn token ETB into +1/+1 counter for host
|
||||
// TODO check for trigger to turn token ETB into damage or life loss for opponent
|
||||
// in this cases Token might be prefered even if they would not survive
|
||||
final Card tokenCard = TokenAi.spawnToken(payer, sa);
|
||||
|
||||
// Token would not survive
|
||||
if (!tokenCard.isCreature() || tokenCard.getNetToughness() < 1) {
|
||||
return true;
|
||||
}
|
||||
|
||||
// Special Card logic, this one try to median its power with the number of artifacts
|
||||
if ("Marionette Master".equals(source.getName())) {
|
||||
CardCollection list = CardLists.filter(payer.getCardsIn(ZoneType.Battlefield), Presets.ARTIFACTS);
|
||||
return list.size() >= copy.getNetPower();
|
||||
} else if ("Cultivator of Blades".equals(source.getName())) {
|
||||
// Cultivator does try to median with number of Creatures
|
||||
CardCollection list = payer.getCreaturesInPlay();
|
||||
return list.size() >= copy.getNetPower();
|
||||
}
|
||||
|
||||
// evaluate Creature with +1/+1
|
||||
int evalCounter = ComputerUtilCard.evaluateCreature(copy);
|
||||
|
||||
final CardCollection tokenList = new CardCollection(source);
|
||||
for (int i = 0; i < n; ++i) {
|
||||
tokenList.add(TokenAi.spawnToken(payer, sa));
|
||||
}
|
||||
|
||||
// evaluate Host with Tokens
|
||||
int evalToken = ComputerUtilCard.evaluateCreatureList(tokenList);
|
||||
|
||||
return evalToken < evalCounter;
|
||||
} else if ("Riot".equals(aiLogic)) {
|
||||
return !SpecialAiLogic.preferHasteForRiot(sa, payer);
|
||||
}
|
||||
|
||||
// Check for shocklands and similar ETB replacement effects
|
||||
if (sa.hasParam("ETB") && sa.getApi().equals(ApiType.Tap)) {
|
||||
for (final CostPart part : cost.getCostParts()) {
|
||||
if (part instanceof CostPayLife) {
|
||||
final CostPayLife lifeCost = (CostPayLife) part;
|
||||
Integer amount = lifeCost.convertAmount();
|
||||
if (payer.getLife() > (amount + 1) && payer.canPayLife(amount, true, sa)) {
|
||||
final int landsize = payer.getLandsInPlay().size() + 1;
|
||||
for (Card c : payer.getCardsIn(ZoneType.Hand)) {
|
||||
// Check if the AI has enough lands to play the card
|
||||
if (landsize != c.getCMC()) {
|
||||
continue;
|
||||
}
|
||||
// Check if the AI intends to play the card and if it can pay for it with the mana it has
|
||||
boolean willPlay = ComputerUtil.hasReasonToPlayCardThisTurn(payer, c);
|
||||
boolean canPay = c.getManaCost().canBePaidWithAvailable(ColorSet.fromNames(getAvailableManaColors(payer, source)).getColor());
|
||||
if (canPay && willPlay) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// AI will only pay when it's not already payed and only opponents abilities
|
||||
if (alreadyPaid || (payers.size() > 1 && (isMine && !payForOwnOnly))) {
|
||||
return false;
|
||||
}
|
||||
|
||||
// ward or human misplay
|
||||
if (ApiType.Counter.equals(sa.getApi())) {
|
||||
List<SpellAbility> spells = AbilityUtils.getDefinedSpellAbilities(source, sa.getParamOrDefault("Defined", "Targeted"), sa);
|
||||
for (SpellAbility toBeCountered : spells) {
|
||||
if (!toBeCountered.isCounterableBy(sa)) {
|
||||
return false;
|
||||
}
|
||||
// no reason to pay if we don't plan to confirm
|
||||
if (toBeCountered.isOptionalTrigger() && !SpellApiToAi.Converter.get(toBeCountered.getApi()).doTriggerNoCostWithSubs(payer, toBeCountered, false)) {
|
||||
return false;
|
||||
}
|
||||
// TODO check hasFizzled
|
||||
}
|
||||
}
|
||||
|
||||
// AI was crashing because the blank ability used to pay costs
|
||||
// Didn't have any of the data on the original SA to pay dependant costs
|
||||
|
||||
return checkLifeCost(payer, cost, source, 4, sa)
|
||||
&& checkDamageCost(payer, cost, source, 4, sa)
|
||||
&& (isMine || checkSacrificeCost(payer, cost, source, sa))
|
||||
&& (isMine || checkDiscardCost(payer, cost, source, sa))
|
||||
&& (!source.getName().equals("Tyrannize") || payer.getCardsIn(ZoneType.Hand).size() > 2)
|
||||
&& (!source.getName().equals("Perplex") || payer.getCardsIn(ZoneType.Hand).size() < 2)
|
||||
&& (!source.getName().equals("Breaking Point") || payer.getCreaturesInPlay().size() > 1)
|
||||
&& (!source.getName().equals("Chain of Vapor") || (payer.getWeakestOpponent().getCreaturesInPlay().size() > 0 && payer.getLandsInPlay().size() > 3));
|
||||
}
|
||||
|
||||
public static Set<String> getAvailableManaColors(Player ai, Card additionalLand) {
|
||||
return getAvailableManaColors(ai, Lists.newArrayList(additionalLand));
|
||||
}
|
||||
public static Set<String> getAvailableManaColors(Player ai, List<Card> additionalLands) {
|
||||
CardCollection cardsToConsider = CardLists.filter(ai.getCardsIn(ZoneType.Battlefield), CardPredicates.UNTAPPED);
|
||||
CardCollection cardsToConsider = CardLists.filter(ai.getCardsIn(ZoneType.Battlefield), Presets.UNTAPPED);
|
||||
Set<String> colorsAvailable = Sets.newHashSet();
|
||||
|
||||
if (additionalLands != null) {
|
||||
@@ -705,8 +935,8 @@ public class ComputerUtilCost {
|
||||
|
||||
public static CardCollection paymentChoicesWithoutTargets(Iterable<Card> choices, SpellAbility source, Player ai) {
|
||||
if (source.usesTargeting()) {
|
||||
final CardCollectionView targets = source.getTargets().getTargetCards();
|
||||
choices = IterableUtil.filter(choices, Predicate.not(CardPredicates.isController(ai).and(targets::contains)));
|
||||
final CardCollection targets = new CardCollection(source.getTargets().getTargetCards());
|
||||
choices = Iterables.filter(choices, Predicates.not(Predicates.and(CardPredicates.isController(ai), Predicates.in(targets))));
|
||||
}
|
||||
return new CardCollection(choices);
|
||||
}
|
||||
|
||||
@@ -1,10 +1,8 @@
|
||||
package forge.ai;
|
||||
|
||||
import com.google.common.collect.ArrayListMultimap;
|
||||
import com.google.common.collect.ListMultimap;
|
||||
import com.google.common.collect.Lists;
|
||||
import com.google.common.collect.Maps;
|
||||
import com.google.common.collect.Multimap;
|
||||
import com.google.common.base.Predicate;
|
||||
import com.google.common.base.Predicates;
|
||||
import com.google.common.collect.*;
|
||||
import forge.ai.AiCardMemory.MemorySet;
|
||||
import forge.ai.ability.AnimateAi;
|
||||
import forge.card.ColorSet;
|
||||
@@ -46,7 +44,6 @@ import forge.util.TextUtil;
|
||||
import org.apache.commons.lang3.StringUtils;
|
||||
|
||||
import java.util.*;
|
||||
import java.util.stream.Collectors;
|
||||
|
||||
public class ComputerUtilMana {
|
||||
private final static boolean DEBUG_MANA_PAYMENT = false;
|
||||
@@ -56,28 +53,25 @@ public class ComputerUtilMana {
|
||||
return payManaCost(cost, sa, ai, true, true, effect);
|
||||
}
|
||||
public static boolean canPayManaCost(final SpellAbility sa, final Player ai, final int extraMana, final boolean effect) {
|
||||
return canPayManaCost(sa.getPayCosts(), sa, ai, extraMana, effect);
|
||||
}
|
||||
public static boolean canPayManaCost(final Cost cost, final SpellAbility sa, final Player ai, final int extraMana, final boolean effect) {
|
||||
return payManaCost(cost, sa, ai, true, extraMana, true, effect);
|
||||
return payManaCost(sa, ai, true, extraMana, true, effect);
|
||||
}
|
||||
|
||||
public static boolean payManaCost(ManaCostBeingPaid cost, final SpellAbility sa, final Player ai, final boolean effect) {
|
||||
return payManaCost(cost, sa, ai, false, true, effect);
|
||||
}
|
||||
public static boolean payManaCost(final Cost cost, final Player ai, final SpellAbility sa, final boolean effect) {
|
||||
return payManaCost(cost, sa, ai, false, 0, true, effect);
|
||||
public static boolean payManaCost(final Player ai, final SpellAbility sa, final boolean effect) {
|
||||
return payManaCost(sa, ai, false, 0, true, effect);
|
||||
}
|
||||
private static boolean payManaCost(final Cost cost, final SpellAbility sa, final Player ai, final boolean test, final int extraMana, boolean checkPlayable, final boolean effect) {
|
||||
ManaCostBeingPaid manaCost = calculateManaCost(cost, sa, test, extraMana, effect);
|
||||
return payManaCost(manaCost, sa, ai, test, checkPlayable, effect);
|
||||
private static boolean payManaCost(final SpellAbility sa, final Player ai, final boolean test, final int extraMana, boolean checkPlayable, final boolean effect) {
|
||||
ManaCostBeingPaid cost = calculateManaCost(sa, test, extraMana);
|
||||
return payManaCost(cost, sa, ai, test, checkPlayable, effect);
|
||||
}
|
||||
|
||||
/**
|
||||
* Return the number of colors used for payment for Converge
|
||||
*/
|
||||
public static int getConvergeCount(final SpellAbility sa, final Player ai) {
|
||||
ManaCostBeingPaid cost = calculateManaCost(sa.getPayCosts(), sa, true, 0, false);
|
||||
ManaCostBeingPaid cost = calculateManaCost(sa, true, 0);
|
||||
if (payManaCost(cost, sa, ai, true, true, false)) {
|
||||
return cost.getSunburst();
|
||||
}
|
||||
@@ -88,15 +82,15 @@ public class ComputerUtilMana {
|
||||
public static boolean hasEnoughManaSourcesToCast(final SpellAbility sa, final Player ai) {
|
||||
if (ai == null || sa == null)
|
||||
return false;
|
||||
sa.setActivatingPlayer(ai);
|
||||
return payManaCost(sa.getPayCosts(), sa, ai, true, 0, false, false);
|
||||
sa.setActivatingPlayer(ai, true);
|
||||
return payManaCost(sa, ai, true, 0, false, false);
|
||||
}
|
||||
|
||||
private static Integer scoreManaProducingCard(final Card card) {
|
||||
int score = 0;
|
||||
|
||||
for (SpellAbility ability : card.getSpellAbilities()) {
|
||||
ability.setActivatingPlayer(card.getController());
|
||||
ability.setActivatingPlayer(card.getController(), true);
|
||||
if (ability.isManaAbility()) {
|
||||
score += ability.calculateScoreForManaAbility();
|
||||
// TODO check TriggersWhenSpent
|
||||
@@ -132,7 +126,12 @@ public class ComputerUtilMana {
|
||||
}
|
||||
}
|
||||
}
|
||||
orderedCards.sort(Comparator.comparingInt(manaCardMap::get));
|
||||
orderedCards.sort(new Comparator<Card>() {
|
||||
@Override
|
||||
public int compare(final Card card1, final Card card2) {
|
||||
return Integer.compare(manaCardMap.get(card1), manaCardMap.get(card2));
|
||||
}
|
||||
});
|
||||
|
||||
if (DEBUG_MANA_PAYMENT) {
|
||||
System.out.print("Ordered Cards: " + orderedCards.size());
|
||||
@@ -150,7 +149,9 @@ public class ComputerUtilMana {
|
||||
System.out.println("Unsorted Abilities: " + newAbilities);
|
||||
}
|
||||
|
||||
newAbilities.sort((ability1, ability2) -> {
|
||||
newAbilities.sort(new Comparator<SpellAbility>() {
|
||||
@Override
|
||||
public int compare(final SpellAbility ability1, final SpellAbility ability2) {
|
||||
int preOrder = orderedCards.indexOf(ability1.getHostCard()) - orderedCards.indexOf(ability2.getHostCard());
|
||||
|
||||
if (preOrder != 0) {
|
||||
@@ -158,7 +159,7 @@ public class ComputerUtilMana {
|
||||
}
|
||||
|
||||
// Mana abilities on the same card
|
||||
String shardMana = shard.toShortString();
|
||||
String shardMana = shard.toString().replaceAll("\\{", "").replaceAll("\\}", "");
|
||||
|
||||
boolean payWithAb1 = ability1.getManaPart().mana(ability1).contains(shardMana);
|
||||
boolean payWithAb2 = ability2.getManaPart().mana(ability2).contains(shardMana);
|
||||
@@ -170,6 +171,7 @@ public class ComputerUtilMana {
|
||||
}
|
||||
|
||||
return ability1.compareTo(ability2);
|
||||
}
|
||||
});
|
||||
|
||||
if (DEBUG_MANA_PAYMENT) {
|
||||
@@ -193,28 +195,35 @@ public class ComputerUtilMana {
|
||||
final List<SpellAbility> prefSortedAbilities = new ArrayList<>(newAbilities);
|
||||
final List<SpellAbility> otherSortedAbilities = new ArrayList<>(newAbilities);
|
||||
|
||||
prefSortedAbilities.sort((ability1, ability2) -> {
|
||||
prefSortedAbilities.sort(new Comparator<SpellAbility>() {
|
||||
@Override
|
||||
public int compare(final SpellAbility ability1, final SpellAbility ability2) {
|
||||
if (ability1.getManaPart().mana(ability1).contains(preferredShard))
|
||||
return -1;
|
||||
else if (ability2.getManaPart().mana(ability2).contains(preferredShard))
|
||||
return 1;
|
||||
|
||||
return 0;
|
||||
}
|
||||
});
|
||||
otherSortedAbilities.sort((ability1, ability2) -> {
|
||||
otherSortedAbilities.sort(new Comparator<SpellAbility>() {
|
||||
@Override
|
||||
public int compare(final SpellAbility ability1, final SpellAbility ability2) {
|
||||
if (ability1.getManaPart().mana(ability1).contains(preferredShard))
|
||||
return 1;
|
||||
else if (ability2.getManaPart().mana(ability2).contains(preferredShard))
|
||||
return -1;
|
||||
|
||||
return 0;
|
||||
}
|
||||
});
|
||||
|
||||
final List<SpellAbility> finalAbilities = new ArrayList<>();
|
||||
for (int i = 0; i < preferredShardAmount && i < prefSortedAbilities.size(); i++) {
|
||||
finalAbilities.add(prefSortedAbilities.get(i));
|
||||
}
|
||||
for (SpellAbility ab : otherSortedAbilities) {
|
||||
for (int i = 0; i < otherSortedAbilities.size(); i++) {
|
||||
SpellAbility ab = otherSortedAbilities.get(i);
|
||||
if (!finalAbilities.contains(ab))
|
||||
finalAbilities.add(ab);
|
||||
}
|
||||
@@ -243,14 +252,24 @@ public class ComputerUtilMana {
|
||||
List<SpellAbility> filteredList = Lists.newArrayList(saList);
|
||||
switch (manaSourceType) {
|
||||
case "Snow":
|
||||
filteredList.sort((ab1, ab2) -> ab1.getHostCard() != null && ab1.getHostCard().isSnow()
|
||||
&& ab2.getHostCard() != null && !ab2.getHostCard().isSnow() ? -1 : 1);
|
||||
filteredList.sort(new Comparator<SpellAbility>() {
|
||||
@Override
|
||||
public int compare(SpellAbility ab1, SpellAbility ab2) {
|
||||
return ab1.getHostCard() != null && ab1.getHostCard().isSnow()
|
||||
&& ab2.getHostCard() != null && !ab2.getHostCard().isSnow() ? -1 : 1;
|
||||
}
|
||||
});
|
||||
saList = filteredList;
|
||||
break;
|
||||
case "Treasure":
|
||||
// Try to spend only one Treasure if possible
|
||||
filteredList.sort((ab1, ab2) -> ab1.getHostCard() != null && ab1.getHostCard().getType().hasSubtype("Treasure")
|
||||
&& ab2.getHostCard() != null && !ab2.getHostCard().getType().hasSubtype("Treasure") ? -1 : 1);
|
||||
filteredList.sort(new Comparator<SpellAbility>() {
|
||||
@Override
|
||||
public int compare(SpellAbility ab1, SpellAbility ab2) {
|
||||
return ab1.getHostCard() != null && ab1.getHostCard().getType().hasSubtype("Treasure")
|
||||
&& ab2.getHostCard() != null && !ab2.getHostCard().getType().hasSubtype("Treasure") ? -1 : 1;
|
||||
}
|
||||
});
|
||||
SpellAbility first = filteredList.get(0);
|
||||
if (first.getHostCard() != null && first.getHostCard().getType().hasSubtype("Treasure")) {
|
||||
saList.remove(first);
|
||||
@@ -262,15 +281,22 @@ public class ComputerUtilMana {
|
||||
break;
|
||||
case "TreasureMax":
|
||||
// Ok to spend as many Treasures as possible
|
||||
filteredList.sort((ab1, ab2) -> ab1.getHostCard() != null && ab1.getHostCard().getType().hasSubtype("Treasure")
|
||||
&& ab2.getHostCard() != null && !ab2.getHostCard().getType().hasSubtype("Treasure") ? -1 : 1);
|
||||
filteredList.sort(new Comparator<SpellAbility>() {
|
||||
@Override
|
||||
public int compare(SpellAbility ab1, SpellAbility ab2) {
|
||||
return ab1.getHostCard() != null && ab1.getHostCard().getType().hasSubtype("Treasure")
|
||||
&& ab2.getHostCard() != null && !ab2.getHostCard().getType().hasSubtype("Treasure") ? -1 : 1;
|
||||
}
|
||||
});
|
||||
saList = filteredList;
|
||||
break;
|
||||
case "NotSameCard":
|
||||
String hostName = sa.getHostCard().getName();
|
||||
saList = filteredList.stream()
|
||||
.filter(saPay -> !saPay.getHostCard().getName().equals(hostName))
|
||||
.collect(Collectors.toList());
|
||||
saList = Lists.newArrayList(Iterables.filter(filteredList, new Predicate<SpellAbility>() {
|
||||
@Override
|
||||
public boolean apply(final SpellAbility saPay) {
|
||||
return !saPay.getHostCard().getName().equals(sa.getHostCard().getName());
|
||||
}
|
||||
}));
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
@@ -278,7 +304,6 @@ public class ComputerUtilMana {
|
||||
}
|
||||
|
||||
for (final SpellAbility ma : saList) {
|
||||
// this rarely seems like a good idea
|
||||
if (ma.getHostCard() == saHost) {
|
||||
continue;
|
||||
}
|
||||
@@ -287,7 +312,7 @@ public class ComputerUtilMana {
|
||||
continue;
|
||||
}
|
||||
|
||||
if (!ComputerUtilCost.checkTapTypeCost(ai, ma.getPayCosts(), ma.getHostCard(), sa, AiCardMemory.getMemorySet(ai, MemorySet.PAYS_TAP_COST))) {
|
||||
if (!ComputerUtilCost.checkTapTypeCost(ai, ma.getPayCosts(), ma.getHostCard(), sa, new CardCollection())) {
|
||||
continue;
|
||||
}
|
||||
|
||||
@@ -320,7 +345,7 @@ public class ComputerUtilMana {
|
||||
// For cards like Genju of the Cedars, make sure we're not attaching to the same land that will
|
||||
// be tapped to pay its own cost if there's another untapped land like that available
|
||||
if (ma.getHostCard().equals(sa.getTargetCard())) {
|
||||
if (CardLists.count(ai.getCardsIn(ZoneType.Battlefield), CardPredicates.nameEquals(ma.getHostCard().getName()).and(CardPredicates.UNTAPPED)) > 1) {
|
||||
if (CardLists.count(ai.getCardsIn(ZoneType.Battlefield), Predicates.and(CardPredicates.nameEquals(ma.getHostCard().getName()), CardPredicates.Presets.UNTAPPED)) > 1) {
|
||||
continue;
|
||||
}
|
||||
}
|
||||
@@ -466,7 +491,7 @@ public class ComputerUtilMana {
|
||||
if (!replaceAmount.isEmpty()) {
|
||||
int totalAmount = 1;
|
||||
for (SpellAbility saMana : replaceAmount) {
|
||||
totalAmount *= Integer.parseInt(saMana.getParam("ReplaceAmount"));
|
||||
totalAmount *= Integer.valueOf(saMana.getParam("ReplaceAmount"));
|
||||
}
|
||||
manaProduced = StringUtils.repeat(manaProduced, " ", totalAmount);
|
||||
}
|
||||
@@ -477,18 +502,18 @@ public class ComputerUtilMana {
|
||||
public static String predictManafromSpellAbility(SpellAbility saPayment, Player ai, ManaCostShard toPay) {
|
||||
Card hostCard = saPayment.getHostCard();
|
||||
|
||||
StringBuilder manaProduced = new StringBuilder(predictManaReplacement(saPayment, ai, toPay));
|
||||
String originalProduced = manaProduced.toString();
|
||||
String manaProduced = predictManaReplacement(saPayment, ai, toPay);
|
||||
String originalProduced = manaProduced;
|
||||
|
||||
if (originalProduced.isEmpty()) {
|
||||
return manaProduced.toString();
|
||||
return manaProduced;
|
||||
}
|
||||
|
||||
// Run triggers like Nissa
|
||||
final Map<AbilityKey, Object> runParams = AbilityKey.mapFromCard(hostCard);
|
||||
runParams.put(AbilityKey.Activator, ai); // assuming AI would only ever gives itself mana
|
||||
runParams.put(AbilityKey.AbilityMana, saPayment);
|
||||
runParams.put(AbilityKey.Produced, manaProduced.toString());
|
||||
runParams.put(AbilityKey.Produced, manaProduced);
|
||||
for (Trigger tr : ai.getGame().getTriggerHandler().getActiveTrigger(TriggerType.TapsForMana, runParams)) {
|
||||
SpellAbility trSA = tr.ensureAbility();
|
||||
if (trSA == null) {
|
||||
@@ -500,7 +525,7 @@ public class ComputerUtilMana {
|
||||
if (produced.equals("Chosen")) {
|
||||
produced = MagicColor.toShortString(trSA.getHostCard().getChosenColor());
|
||||
}
|
||||
manaProduced.append(" ").append(StringUtils.repeat(produced, " ", pAmount));
|
||||
manaProduced += " " + StringUtils.repeat(produced, " ", pAmount);
|
||||
} else if (ApiType.ManaReflected.equals(trSA.getApi())) {
|
||||
final String colorOrType = trSA.getParamOrDefault("ColorOrType", "Color");
|
||||
// currently Color or Type, Type is colors + colorless
|
||||
@@ -509,11 +534,11 @@ public class ComputerUtilMana {
|
||||
if (reflectProperty.equals("Produced") && !originalProduced.isEmpty()) {
|
||||
// check if a colorless shard can be paid from the trigger
|
||||
if (toPay.equals(ManaCostShard.COLORLESS) && colorOrType.equals("Type") && originalProduced.contains("C")) {
|
||||
manaProduced.append(" " + "C");
|
||||
manaProduced += " " + "C";
|
||||
} else if (originalProduced.length() == 1) {
|
||||
// if length is only one, and it either is equal C == Type
|
||||
if (colorOrType.equals("Type") || !originalProduced.equals("C")) {
|
||||
manaProduced.append(" ").append(originalProduced);
|
||||
manaProduced += " " + originalProduced;
|
||||
}
|
||||
} else {
|
||||
// should it look for other shards too?
|
||||
@@ -521,7 +546,7 @@ public class ComputerUtilMana {
|
||||
for (String s : originalProduced.split(" ")) {
|
||||
if (colorOrType.equals("Type") || !s.equals("C") && toPay.canBePaidWithManaOfColor(MagicColor.fromName(s))) {
|
||||
found = true;
|
||||
manaProduced.append(" ").append(s);
|
||||
manaProduced += " " + s;
|
||||
break;
|
||||
}
|
||||
}
|
||||
@@ -529,7 +554,7 @@ public class ComputerUtilMana {
|
||||
if (!found) {
|
||||
for (String s : originalProduced.split(" ")) {
|
||||
if (colorOrType.equals("Type") || !s.equals("C")) {
|
||||
manaProduced.append(" ").append(s);
|
||||
manaProduced += " " + s;
|
||||
break;
|
||||
}
|
||||
}
|
||||
@@ -538,7 +563,7 @@ public class ComputerUtilMana {
|
||||
}
|
||||
}
|
||||
}
|
||||
return manaProduced.toString();
|
||||
return manaProduced;
|
||||
}
|
||||
|
||||
public static CardCollection getManaSourcesToPayCost(final ManaCostBeingPaid cost, final SpellAbility sa, final Player ai) {
|
||||
@@ -619,7 +644,7 @@ public class ComputerUtilMana {
|
||||
payMultipleMana(cost, manaProduced, ai);
|
||||
|
||||
// remove from available lists
|
||||
sourcesForShards.values().removeIf(CardTraitPredicates.isHostCard(saPayment.getHostCard()));
|
||||
Iterables.removeIf(sourcesForShards.values(), CardTraitPredicates.isHostCard(saPayment.getHostCard()));
|
||||
}
|
||||
|
||||
CostPayment.handleOfferings(sa, true, cost.isPaid());
|
||||
@@ -629,7 +654,7 @@ public class ComputerUtilMana {
|
||||
}
|
||||
|
||||
private static boolean payManaCost(final ManaCostBeingPaid cost, final SpellAbility sa, final Player ai, final boolean test, boolean checkPlayable, boolean effect) {
|
||||
if ((sa.isOffering() && sa.getSacrificedAsOffering() == null) || (sa.isEmerge() && sa.getSacrificedAsEmerge() == null)) {
|
||||
if (!CostPayment.handleOfferings(sa, test, cost.isPaid())) {
|
||||
// nothing was chosen
|
||||
return false;
|
||||
}
|
||||
@@ -642,8 +667,7 @@ public class ComputerUtilMana {
|
||||
List<SpellAbility> paymentList = Lists.newArrayList();
|
||||
final ManaPool manapool = ai.getManaPool();
|
||||
|
||||
// Apply color/type conversion matrix if necessary (already done via autopay)
|
||||
if (ai.getControllingPlayer() == null) {
|
||||
// Apply the color/type conversion matrix if necessary
|
||||
manapool.restoreColorReplacements();
|
||||
CardPlayOption mayPlay = sa.getMayPlayOption();
|
||||
if (!effect) {
|
||||
@@ -657,18 +681,15 @@ public class ComputerUtilMana {
|
||||
AbilityUtils.applyManaColorConversion(manapool, sa.getParam("ManaConversion"));
|
||||
}
|
||||
StaticAbilityManaConvert.manaConvert(manapool, ai, sa.getHostCard(), effect && !sa.isCastFromPlayEffect() ? null : sa);
|
||||
}
|
||||
|
||||
// not worth checking if it makes sense to not spend floating first
|
||||
if (manapool.payManaCostFromPool(cost, sa, test, manaSpentToPay)) {
|
||||
CostPayment.handleOfferings(sa, test, cost.isPaid());
|
||||
// paid all from floating mana
|
||||
return true;
|
||||
if (ManaPool.payManaCostFromPool(cost, sa, ai, test, manaSpentToPay)) {
|
||||
return true; // paid all from floating mana
|
||||
}
|
||||
|
||||
boolean purePhyrexian = cost.containsOnlyPhyrexianMana();
|
||||
boolean hasConverge = sa.getHostCard().hasConverge();
|
||||
ListMultimap<ManaCostShard, SpellAbility> sourcesForShards = getSourcesForShards(cost, sa, ai, test, checkPlayable, hasConverge);
|
||||
ListMultimap<ManaCostShard, SpellAbility> sourcesForShards = getSourcesForShards(cost, sa, ai, test,
|
||||
checkPlayable, hasConverge);
|
||||
|
||||
int testEnergyPool = ai.getCounters(CounterEnumType.ENERGY);
|
||||
ManaCostShard toPay = null;
|
||||
@@ -762,7 +783,7 @@ public class ComputerUtilMana {
|
||||
break; // unwise to pay
|
||||
} else if (sa.getParam("AIPhyrexianPayment").startsWith("OnFatalDamage.")) {
|
||||
int dmg = Integer.parseInt(sa.getParam("AIPhyrexianPayment").substring(14));
|
||||
if (ai.getOpponents().stream().noneMatch(PlayerPredicates.lifeLessOrEqualTo(dmg))) {
|
||||
if (!Iterables.any(ai.getOpponents(), PlayerPredicates.lifeLessOrEqualTo(dmg))) {
|
||||
break; // no one to finish with the gut shot
|
||||
}
|
||||
}
|
||||
@@ -805,7 +826,7 @@ public class ComputerUtilMana {
|
||||
payMultipleMana(cost, manaProduced, ai);
|
||||
|
||||
// remove from available lists
|
||||
sourcesForShards.values().removeIf(CardTraitPredicates.isHostCard(saPayment.getHostCard()));
|
||||
Iterables.removeIf(sourcesForShards.values(), CardTraitPredicates.isHostCard(saPayment.getHostCard()));
|
||||
} else {
|
||||
final CostPayment pay = new CostPayment(saPayment.getPayCosts(), saPayment);
|
||||
if (!pay.payComputerCosts(new AiCostDecision(ai, saPayment, effect))) {
|
||||
@@ -822,7 +843,7 @@ public class ComputerUtilMana {
|
||||
|
||||
if (hasConverge) {
|
||||
// hack to prevent converge re-using sources
|
||||
sourcesForShards.values().removeIf(CardTraitPredicates.isHostCard(saPayment.getHostCard()));
|
||||
Iterables.removeIf(sourcesForShards.values(), CardTraitPredicates.isHostCard(saPayment.getHostCard()));
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -841,8 +862,7 @@ public class ComputerUtilMana {
|
||||
if (test) {
|
||||
resetPayment(paymentList);
|
||||
} else {
|
||||
System.out.println("ComputerUtilMana: payManaCost() cost was not paid for " + sa + " (" + sa.getHostCard().getName() + "). Didn't find what to pay for " + toPay);
|
||||
sa.setSkip(true);
|
||||
System.out.println("ComputerUtilMana: payManaCost() cost was not paid for " + sa.toString() + " (" + sa.getHostCard().getName() + "). Didn't find what to pay for " + toPay);
|
||||
}
|
||||
return false;
|
||||
}
|
||||
@@ -957,7 +977,7 @@ public class ComputerUtilMana {
|
||||
|
||||
if (checkCosts) {
|
||||
// Check if AI can still play this mana ability
|
||||
ma.setActivatingPlayer(ai);
|
||||
ma.setActivatingPlayer(ai, true);
|
||||
// if the AI can't pay the additional costs skip the mana ability
|
||||
if (!CostPayment.canPayAdditionalCosts(ma.getPayCosts(), ma, false)) {
|
||||
return false;
|
||||
@@ -1056,7 +1076,7 @@ public class ComputerUtilMana {
|
||||
// If it's a low priority spell (it's explicitly marked so elsewhere in the AI with a SVar), always
|
||||
// obey mana reservations for Main 2; otherwise, obey mana reservations depending on the "chance to reserve"
|
||||
// AI profile variable.
|
||||
if (sa.getSVar("LowPriorityAI").isEmpty()) {
|
||||
if (sa.getSVar("LowPriorityAI").equals("")) {
|
||||
if (chanceToReserve == 0 || MyRandom.getRandom().nextInt(100) >= chanceToReserve) {
|
||||
return false;
|
||||
}
|
||||
@@ -1077,7 +1097,12 @@ public class ComputerUtilMana {
|
||||
private static ManaCostShard getNextShardToPay(ManaCostBeingPaid cost, Multimap<ManaCostShard, SpellAbility> sourcesForShards) {
|
||||
List<ManaCostShard> shardsToPay = Lists.newArrayList(cost.getDistinctShards());
|
||||
// optimize order so that the shards with less available sources are considered first
|
||||
shardsToPay.sort(Comparator.comparingInt(shard -> sourcesForShards.get(shard).size()));
|
||||
shardsToPay.sort(new Comparator<ManaCostShard>() {
|
||||
@Override
|
||||
public int compare(final ManaCostShard shard1, final ManaCostShard shard2) {
|
||||
return sourcesForShards.get(shard1).size() - sourcesForShards.get(shard2).size();
|
||||
}
|
||||
});
|
||||
// mind the priorities
|
||||
// * Pay mono-colored first
|
||||
// * Pay 2/C with matching colors
|
||||
@@ -1276,7 +1301,7 @@ public class ComputerUtilMana {
|
||||
* @param extraMana extraMana
|
||||
* @return ManaCost
|
||||
*/
|
||||
public static ManaCostBeingPaid calculateManaCost(final Cost cost, final SpellAbility sa, final boolean test, final int extraMana, final boolean effect) {
|
||||
public static ManaCostBeingPaid calculateManaCost(final SpellAbility sa, final boolean test, final int extraMana) {
|
||||
Card card = sa.getHostCard();
|
||||
Zone castFromBackup = null;
|
||||
if (test && sa.isSpell() && !card.isInZone(ZoneType.Stack)) {
|
||||
@@ -1284,27 +1309,21 @@ public class ComputerUtilMana {
|
||||
card.setCastFrom(card.getZone() != null ? card.getZone() : null);
|
||||
}
|
||||
|
||||
Cost payCosts;
|
||||
if (test) {
|
||||
payCosts = CostAdjustment.adjust(cost, sa, effect);
|
||||
} else {
|
||||
// when not testing CostPayment already handled raise
|
||||
payCosts = cost;
|
||||
}
|
||||
Cost payCosts = CostAdjustment.adjust(sa.getPayCosts(), sa);
|
||||
CostPartMana manapart = payCosts != null ? payCosts.getCostMana() : null;
|
||||
final ManaCost mana = payCosts != null ? ( manapart == null ? ManaCost.ZERO : manapart.getManaCostFor(sa) ) : ManaCost.NO_COST;
|
||||
|
||||
ManaCostBeingPaid manaCost = new ManaCostBeingPaid(mana);
|
||||
ManaCostBeingPaid cost = new ManaCostBeingPaid(mana);
|
||||
|
||||
// Tack xMana Payments into mana here if X is a set value
|
||||
if (manaCost.getXcounter() > 0 || extraMana > 0) {
|
||||
if (cost.getXcounter() > 0 || extraMana > 0) {
|
||||
int manaToAdd = 0;
|
||||
int xCounter = manaCost.getXcounter();
|
||||
int xCounter = cost.getXcounter();
|
||||
if (test && extraMana > 0) {
|
||||
final int multiplicator = Math.max(xCounter, 1);
|
||||
manaToAdd = extraMana * multiplicator;
|
||||
} else {
|
||||
manaToAdd = AbilityUtils.calculateAmount(card, sa.getParamOrDefault("XAlternative", "X"), sa) * xCounter;
|
||||
manaToAdd = AbilityUtils.calculateAmount(card, "X", sa) * xCounter;
|
||||
}
|
||||
|
||||
if (manaToAdd < 1 && payCosts != null && payCosts.getCostMana().getXMin() > 0) {
|
||||
@@ -1320,9 +1339,9 @@ public class ComputerUtilMana {
|
||||
xColor = "WUBRGX";
|
||||
}
|
||||
if (xCounter > 0) {
|
||||
manaCost.setXManaCostPaid(manaToAdd / xCounter, xColor);
|
||||
cost.setXManaCostPaid(manaToAdd / xCounter, xColor);
|
||||
} else {
|
||||
manaCost.increaseShard(ManaCostShard.parseNonGeneric(xColor), manaToAdd);
|
||||
cost.increaseShard(ManaCostShard.parseNonGeneric(xColor), manaToAdd);
|
||||
}
|
||||
|
||||
if (!test) {
|
||||
@@ -1330,8 +1349,15 @@ public class ComputerUtilMana {
|
||||
}
|
||||
}
|
||||
|
||||
if (!effect) {
|
||||
CostAdjustment.adjust(manaCost, sa, null, test);
|
||||
CostAdjustment.adjust(cost, sa, null, test);
|
||||
|
||||
int timesMultikicked = card.getKickerMagnitude();
|
||||
if (timesMultikicked > 0 && sa.hasParam("Announce") && sa.getParam("Announce").startsWith("Multikicker")) {
|
||||
ManaCost mkCost = sa.getMultiKickerManaCost();
|
||||
for (int i = 0; i < timesMultikicked; i++) {
|
||||
cost.addManaCost(mkCost);
|
||||
}
|
||||
sa.setSVar("Multikicker", String.valueOf(timesMultikicked));
|
||||
}
|
||||
|
||||
if ("NumTimes".equals(sa.getParam("Announce"))) { // e.g. the Adversary cycle
|
||||
@@ -1351,7 +1377,7 @@ public class ComputerUtilMana {
|
||||
sa.getHostCard().setCastFrom(castFromBackup);
|
||||
}
|
||||
|
||||
return manaCost;
|
||||
return cost;
|
||||
}
|
||||
|
||||
// This method can be used to estimate the total amount of mana available to the player,
|
||||
@@ -1362,7 +1388,12 @@ public class ComputerUtilMana {
|
||||
public static int getAvailableManaEstimate(final Player p, final boolean checkPlayable) {
|
||||
int availableMana = 0;
|
||||
|
||||
final List<Card> srcs = CardLists.filter(p.getCardsIn(ZoneType.Battlefield), c -> !c.getManaAbilities().isEmpty());
|
||||
final List<Card> srcs = CardLists.filter(p.getCardsIn(ZoneType.Battlefield), new Predicate<Card>() {
|
||||
@Override
|
||||
public boolean apply(final Card c) {
|
||||
return !c.getManaAbilities().isEmpty();
|
||||
}
|
||||
});
|
||||
|
||||
int maxProduced = 0;
|
||||
int producedWithCost = 0;
|
||||
@@ -1372,7 +1403,7 @@ public class ComputerUtilMana {
|
||||
maxProduced = 0;
|
||||
|
||||
for (SpellAbility ma : src.getManaAbilities()) {
|
||||
ma.setActivatingPlayer(p);
|
||||
ma.setActivatingPlayer(p, true);
|
||||
if (!checkPlayable || ma.canPlay()) {
|
||||
int costsToActivate = ma.getPayCosts().getCostMana() != null ? ma.getPayCosts().getCostMana().convertAmount() : 0;
|
||||
int producedMana = ma.getParamOrDefault("Produced", "").split(" ").length;
|
||||
@@ -1407,14 +1438,17 @@ public class ComputerUtilMana {
|
||||
//This method is currently used by AI to estimate available mana
|
||||
public static CardCollection getAvailableManaSources(final Player ai, final boolean checkPlayable) {
|
||||
final CardCollectionView list = CardCollection.combine(ai.getCardsIn(ZoneType.Battlefield), ai.getCardsIn(ZoneType.Hand));
|
||||
final List<Card> manaSources = CardLists.filter(list, c -> {
|
||||
final List<Card> manaSources = CardLists.filter(list, new Predicate<Card>() {
|
||||
@Override
|
||||
public boolean apply(final Card c) {
|
||||
for (final SpellAbility am : getAIPlayableMana(c)) {
|
||||
am.setActivatingPlayer(ai);
|
||||
am.setActivatingPlayer(ai, true);
|
||||
if (!checkPlayable || (am.canPlay() && am.checkRestrictions(ai))) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
}); // CardListFilter
|
||||
|
||||
final CardCollection sortedManaSources = new CardCollection();
|
||||
@@ -1485,7 +1519,7 @@ public class ComputerUtilMana {
|
||||
|
||||
if (cost != null) {
|
||||
// if the AI can't pay the additional costs skip the mana ability
|
||||
m.setActivatingPlayer(ai);
|
||||
m.setActivatingPlayer(ai, true);
|
||||
if (!CostPayment.canPayAdditionalCosts(m.getPayCosts(), m, false)) {
|
||||
continue;
|
||||
}
|
||||
@@ -1503,7 +1537,7 @@ public class ComputerUtilMana {
|
||||
AbilitySub sub = m.getSubAbility();
|
||||
// We really shouldn't be hardcoding names here. ChkDrawback should just return true for them
|
||||
if (sub != null && !card.getName().equals("Pristine Talisman") && !card.getName().equals("Zhur-Taa Druid")) {
|
||||
if (!SpellApiToAi.Converter.get(sub).chkDrawbackWithSubs(ai, sub)) {
|
||||
if (!SpellApiToAi.Converter.get(sub.getApi()).chkDrawbackWithSubs(ai, sub)) {
|
||||
continue;
|
||||
}
|
||||
needsLimitedResources = true; // TODO: check for good drawbacks (gainLife)
|
||||
@@ -1569,7 +1603,7 @@ public class ComputerUtilMana {
|
||||
if (DEBUG_MANA_PAYMENT) {
|
||||
System.out.println("DEBUG_MANA_PAYMENT: groupSourcesByManaColor m = " + m);
|
||||
}
|
||||
m.setActivatingPlayer(ai);
|
||||
m.setActivatingPlayer(ai, true);
|
||||
if (checkPlayable && !m.canPlay()) {
|
||||
continue;
|
||||
}
|
||||
@@ -1583,7 +1617,7 @@ public class ComputerUtilMana {
|
||||
// don't use abilities with dangerous drawbacks
|
||||
AbilitySub sub = m.getSubAbility();
|
||||
if (sub != null) {
|
||||
if (!SpellApiToAi.Converter.get(sub).chkDrawbackWithSubs(ai, sub)) {
|
||||
if (!SpellApiToAi.Converter.get(sub.getApi()).chkDrawbackWithSubs(ai, sub)) {
|
||||
continue;
|
||||
}
|
||||
}
|
||||
@@ -1770,9 +1804,6 @@ public class ComputerUtilMana {
|
||||
Card convoked = null;
|
||||
if (!improvise) {
|
||||
for (ManaCostShard toPay : cost) {
|
||||
if (toPay.isSnow() || toPay.isColorless()) {
|
||||
continue;
|
||||
}
|
||||
for (Card c : list) {
|
||||
final int mask = c.getColor().getColor() & toPay.getColorMask();
|
||||
if (mask != 0) {
|
||||
|
||||