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228 Commits
forge-1.3.
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forge-1.3.
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209
.gitattributes
vendored
209
.gitattributes
vendored
@@ -22,6 +22,7 @@ res/blockdata/setdata.txt svneol=native#text/plain
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||||
res/blockdata/starters.txt -text
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||||
res/booster-decks -text
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||||
res/cardTemplateScript.py -text svneol=unset#text/x-python
|
||||
res/cardsfolder/a/a_display_of_my_dark_power.txt -text
|
||||
res/cardsfolder/a/abandon_hope.txt -text
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||||
res/cardsfolder/a/abandoned_outpost.txt svneol=native#text/plain
|
||||
res/cardsfolder/a/abattoir_ghoul.txt -text
|
||||
@@ -112,7 +113,9 @@ res/cardsfolder/a/aether_figment.txt svneol=native#text/plain
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||||
res/cardsfolder/a/aether_flash.txt svneol=native#text/plain
|
||||
res/cardsfolder/a/aether_membrane.txt svneol=native#text/plain
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||||
res/cardsfolder/a/aether_mutation.txt svneol=native#text/plain
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||||
res/cardsfolder/a/aether_rift.txt -text
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||||
res/cardsfolder/a/aether_shockwave.txt svneol=native#text/plain
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||||
res/cardsfolder/a/aether_snap.txt -text
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||||
res/cardsfolder/a/aether_spellbomb.txt svneol=native#text/plain
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||||
res/cardsfolder/a/aether_sting.txt svneol=native#text/plain
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||||
res/cardsfolder/a/aether_storm.txt -text svneol=unset#text/plain
|
||||
@@ -208,6 +211,7 @@ res/cardsfolder/a/ali_from_cairo.txt svneol=native#text/plain
|
||||
res/cardsfolder/a/alibans_tower.txt svneol=native#text/plain
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||||
res/cardsfolder/a/all_hallows_eve.txt svneol=native#text/plain
|
||||
res/cardsfolder/a/all_is_dust.txt svneol=native#text/plain
|
||||
res/cardsfolder/a/all_shall_smolder_in_my_wake.txt -text
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||||
res/cardsfolder/a/all_suns_dawn.txt svneol=native#text/plain
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||||
res/cardsfolder/a/allay.txt svneol=native#text/plain
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||||
res/cardsfolder/a/alley_grifters.txt svneol=native#text/plain
|
||||
@@ -374,6 +378,7 @@ res/cardsfolder/a/appetite_for_brains.txt -text
|
||||
res/cardsfolder/a/apprentice_necromancer.txt svneol=native#text/plain
|
||||
res/cardsfolder/a/apprentice_sorcerer.txt svneol=native#text/plain
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||||
res/cardsfolder/a/apprentice_wizard.txt svneol=native#text/plain
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||||
res/cardsfolder/a/approach_my_molten_realm.txt -text
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||||
res/cardsfolder/a/aquamoeba.txt svneol=native#text/plain
|
||||
res/cardsfolder/a/aquamorph_entity.txt -text
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||||
res/cardsfolder/a/aquastrand_spider.txt -text
|
||||
@@ -455,6 +460,7 @@ res/cardsfolder/a/argothian_enchantress.txt svneol=native#text/plain
|
||||
res/cardsfolder/a/argothian_pixies.txt svneol=native#text/plain
|
||||
res/cardsfolder/a/argothian_swine.txt svneol=native#text/plain
|
||||
res/cardsfolder/a/argothian_treefolk.txt svneol=native#text/plain
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||||
res/cardsfolder/a/argothian_wurm.txt -text
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||||
res/cardsfolder/a/arid_mesa.txt svneol=native#text/plain
|
||||
res/cardsfolder/a/ark_of_blight.txt svneol=native#text/plain
|
||||
res/cardsfolder/a/arm_with_aether.txt -text
|
||||
@@ -558,6 +564,7 @@ res/cardsfolder/a/aura_finesse.txt -text
|
||||
res/cardsfolder/a/aura_flux.txt svneol=native#text/plain
|
||||
res/cardsfolder/a/aura_fracture.txt svneol=native#text/plain
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||||
res/cardsfolder/a/aura_gnarlid.txt svneol=native#text/plain
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||||
res/cardsfolder/a/aura_graft.txt -text
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||||
res/cardsfolder/a/aura_mutation.txt svneol=native#text/plain
|
||||
res/cardsfolder/a/aura_of_dominion.txt svneol=native#text/plain
|
||||
res/cardsfolder/a/aura_of_silence.txt svneol=native#text/plain
|
||||
@@ -722,6 +729,7 @@ res/cardsfolder/b/bant_panorama.txt svneol=native#text/plain
|
||||
res/cardsfolder/b/bant_sojourners.txt svneol=native#text/plain
|
||||
res/cardsfolder/b/bant_sureblade.txt svneol=native#text/plain
|
||||
res/cardsfolder/b/bar_the_door.txt -text
|
||||
res/cardsfolder/b/barbarian_bully.txt -text
|
||||
res/cardsfolder/b/barbarian_general.txt svneol=native#text/plain
|
||||
res/cardsfolder/b/barbarian_horde.txt svneol=native#text/plain
|
||||
res/cardsfolder/b/barbarian_lunatic.txt svneol=native#text/plain
|
||||
@@ -835,6 +843,7 @@ res/cardsfolder/b/befoul.txt svneol=native#text/plain
|
||||
res/cardsfolder/b/beguiler_of_wills.txt -text
|
||||
res/cardsfolder/b/behemoth_sledge.txt svneol=native#text/plain
|
||||
res/cardsfolder/b/behemoths_herald.txt -text
|
||||
res/cardsfolder/b/behold_the_power_of_destruction.txt -text
|
||||
res/cardsfolder/b/belbes_armor.txt svneol=native#text/plain
|
||||
res/cardsfolder/b/belbes_percher.txt svneol=native#text/plain
|
||||
res/cardsfolder/b/belbes_portal.txt svneol=native#text/plain
|
||||
@@ -1174,6 +1183,7 @@ res/cardsfolder/b/braids_conjurer_adept.txt svneol=native#text/plain
|
||||
res/cardsfolder/b/braidwood_cup.txt svneol=native#text/plain
|
||||
res/cardsfolder/b/braidwood_sextant.txt svneol=native#text/plain
|
||||
res/cardsfolder/b/brain_freeze.txt svneol=native#text/plain
|
||||
res/cardsfolder/b/brain_gorgers.txt -text
|
||||
res/cardsfolder/b/brain_pry.txt -text
|
||||
res/cardsfolder/b/brain_weevil.txt -text
|
||||
res/cardsfolder/b/brainbite.txt svneol=native#text/plain
|
||||
@@ -1265,6 +1275,7 @@ res/cardsfolder/b/brothers_of_fire.txt svneol=native#text/plain
|
||||
res/cardsfolder/b/browbeat.txt -text
|
||||
res/cardsfolder/b/brown_ouphe.txt svneol=native#text/plain
|
||||
res/cardsfolder/b/browse.txt svneol=native#text/plain
|
||||
res/cardsfolder/b/bruna_light_of_alabaster.txt -text
|
||||
res/cardsfolder/b/brush_with_death.txt svneol=native#text/plain
|
||||
res/cardsfolder/b/brushland.txt svneol=native#text/plain
|
||||
res/cardsfolder/b/brushstrider.txt -text
|
||||
@@ -1446,6 +1457,7 @@ res/cardsfolder/c/cataclysm.txt -text
|
||||
res/cardsfolder/c/catacomb_dragon.txt -text
|
||||
res/cardsfolder/c/catacomb_slug.txt -text
|
||||
res/cardsfolder/c/catalog.txt svneol=native#text/plain
|
||||
res/cardsfolder/c/catalyst_stone.txt -text
|
||||
res/cardsfolder/c/catapult_master.txt svneol=native#text/plain
|
||||
res/cardsfolder/c/catapult_squad.txt svneol=native#text/plain
|
||||
res/cardsfolder/c/catastrophe.txt svneol=native#text/plain
|
||||
@@ -1548,6 +1560,7 @@ res/cardsfolder/c/chalice_of_the_void.txt svneol=native#text/plain
|
||||
res/cardsfolder/c/chambered_nautilus.txt svneol=native#text/plain
|
||||
res/cardsfolder/c/chameleon_blur.txt -text
|
||||
res/cardsfolder/c/chameleon_colossus.txt svneol=native#text/plain
|
||||
res/cardsfolder/c/chameleon_spirit.txt -text
|
||||
res/cardsfolder/c/champion_lancer.txt svneol=native#text/plain
|
||||
res/cardsfolder/c/champion_of_lambholt.txt -text
|
||||
res/cardsfolder/c/champion_of_the_parish.txt -text
|
||||
@@ -1656,6 +1669,7 @@ res/cardsfolder/c/chronosavant.txt svneol=native#text/plain
|
||||
res/cardsfolder/c/chronozoa.txt -text
|
||||
res/cardsfolder/c/chub_toad.txt svneol=native#text/plain
|
||||
res/cardsfolder/c/churning_eddy.txt svneol=native#text/plain
|
||||
res/cardsfolder/c/cinder_cloud.txt -text
|
||||
res/cardsfolder/c/cinder_crawler.txt svneol=native#text/plain
|
||||
res/cardsfolder/c/cinder_elemental.txt svneol=native#text/plain
|
||||
res/cardsfolder/c/cinder_giant.txt svneol=native#text/plain
|
||||
@@ -1840,6 +1854,7 @@ res/cardsfolder/c/conjurers_bauble.txt svneol=native#text/plain
|
||||
res/cardsfolder/c/conquer.txt svneol=native#text/plain
|
||||
res/cardsfolder/c/conquering_manticore.txt svneol=native#text/plain
|
||||
res/cardsfolder/c/conquerors_pledge.txt svneol=native#text/plain
|
||||
res/cardsfolder/c/consecrate_land.txt -text
|
||||
res/cardsfolder/c/consecrated_sphinx.txt svneol=native#text/plain
|
||||
res/cardsfolder/c/conservator.txt svneol=native#text/plain
|
||||
res/cardsfolder/c/consign_to_dream.txt -text
|
||||
@@ -2028,6 +2043,7 @@ res/cardsfolder/c/crown_of_empires.txt -text
|
||||
res/cardsfolder/c/crown_of_flames.txt svneol=native#text/plain
|
||||
res/cardsfolder/c/crown_of_fury.txt -text
|
||||
res/cardsfolder/c/crown_of_suspicion.txt -text
|
||||
res/cardsfolder/c/crown_of_the_ages.txt -text
|
||||
res/cardsfolder/c/crown_of_vigor.txt -text
|
||||
res/cardsfolder/c/crucible_of_fire.txt svneol=native#text/plain
|
||||
res/cardsfolder/c/crucible_of_worlds.txt svneol=native#text/plain
|
||||
@@ -2112,6 +2128,7 @@ res/cardsfolder/c/cursebreak.txt -text
|
||||
res/cardsfolder/c/cursecatcher.txt svneol=native#text/plain
|
||||
res/cardsfolder/c/cursed_flesh.txt svneol=native#text/plain
|
||||
res/cardsfolder/c/cursed_land.txt svneol=native#text/plain
|
||||
res/cardsfolder/c/cursed_monstrosity.txt -text
|
||||
res/cardsfolder/c/cursed_rack.txt svneol=native#text/plain
|
||||
res/cardsfolder/c/cursed_ronin.txt svneol=native#text/plain
|
||||
res/cardsfolder/c/cursed_scroll.txt svneol=native#text/plain
|
||||
@@ -2152,6 +2169,7 @@ res/cardsfolder/d/damping_matrix.txt -text
|
||||
res/cardsfolder/d/dance_of_many.txt svneol=native#text/plain
|
||||
res/cardsfolder/d/dance_of_shadows.txt svneol=native#text/plain
|
||||
res/cardsfolder/d/dance_of_the_dead.txt svneol=native#text/plain
|
||||
res/cardsfolder/d/dance_pathetic_marionette.txt -text
|
||||
res/cardsfolder/d/dancing_scimitar.txt svneol=native#text/plain
|
||||
res/cardsfolder/d/dandan.txt svneol=native#text/plain
|
||||
res/cardsfolder/d/dangerous_wager.txt -text
|
||||
@@ -2218,6 +2236,7 @@ res/cardsfolder/d/daru_sanctifier.txt svneol=native#text/plain
|
||||
res/cardsfolder/d/daru_spiritualist.txt -text
|
||||
res/cardsfolder/d/daru_stinger.txt -text
|
||||
res/cardsfolder/d/daru_warchief.txt svneol=native#text/plain
|
||||
res/cardsfolder/d/dash_hopes.txt -text
|
||||
res/cardsfolder/d/daunting_defender.txt svneol=native#text/plain
|
||||
res/cardsfolder/d/dauntless_dourbark.txt svneol=native#text/plain
|
||||
res/cardsfolder/d/dauntless_escort.txt svneol=native#text/plain
|
||||
@@ -2429,6 +2448,7 @@ res/cardsfolder/d/desolation_angel.txt svneol=native#text/plain
|
||||
res/cardsfolder/d/desolation_giant.txt svneol=native#text/plain
|
||||
res/cardsfolder/d/desperate_charge.txt svneol=native#text/plain
|
||||
res/cardsfolder/d/desperate_ravings.txt -text
|
||||
res/cardsfolder/d/desperate_research.txt -text
|
||||
res/cardsfolder/d/desperate_ritual.txt -text
|
||||
res/cardsfolder/d/despise.txt svneol=native#text/plain
|
||||
res/cardsfolder/d/despoil.txt svneol=native#text/plain
|
||||
@@ -2587,6 +2607,7 @@ res/cardsfolder/d/dominating_licid.txt -text
|
||||
res/cardsfolder/d/domineer.txt svneol=native#text/plain
|
||||
res/cardsfolder/d/dominus_of_fealty.txt svneol=native#text/plain
|
||||
res/cardsfolder/d/donate.txt svneol=native#text/plain
|
||||
res/cardsfolder/d/dong_zhou_the_tyrant.txt -text
|
||||
res/cardsfolder/d/doom_blade.txt svneol=native#text/plain
|
||||
res/cardsfolder/d/doom_cannon.txt -text
|
||||
res/cardsfolder/d/doomed_necromancer.txt svneol=native#text/plain
|
||||
@@ -2978,6 +2999,7 @@ res/cardsfolder/e/emberstrike_duo.txt svneol=native#text/plain
|
||||
res/cardsfolder/e/emberwilde_augur.txt svneol=native#text/plain
|
||||
res/cardsfolder/e/emberwilde_caliph.txt svneol=native#text/plain
|
||||
res/cardsfolder/e/emblem_of_the_warmind.txt svneol=native#text/plain
|
||||
res/cardsfolder/e/embrace_my_diabolical_vision.txt -text
|
||||
res/cardsfolder/e/emerald_charm.txt svneol=native#text/plain
|
||||
res/cardsfolder/e/emerald_dragonfly.txt svneol=native#text/plain
|
||||
res/cardsfolder/e/emerald_medallion.txt svneol=native#text/plain
|
||||
@@ -3146,6 +3168,10 @@ res/cardsfolder/e/everglove_courier.txt svneol=native#text/plain
|
||||
res/cardsfolder/e/everlasting_torment.txt -text
|
||||
res/cardsfolder/e/evermind.txt -text
|
||||
res/cardsfolder/e/evernight_shade.txt -text
|
||||
res/cardsfolder/e/evershrike.txt -text
|
||||
res/cardsfolder/e/every_hope_shall_vanish.txt -text
|
||||
res/cardsfolder/e/every_last_vestige_shall_rot.txt -text
|
||||
res/cardsfolder/e/evil_comes_to_fruition.txt -text
|
||||
res/cardsfolder/e/evil_eye_of_orms_by_gore.txt svneol=native#text/plain
|
||||
res/cardsfolder/e/evil_eye_of_urborg.txt svneol=native#text/plain
|
||||
res/cardsfolder/e/evil_presence.txt svneol=native#text/plain
|
||||
@@ -3156,6 +3182,7 @@ res/cardsfolder/e/evolution_charm.txt svneol=native#text/plain
|
||||
res/cardsfolder/e/evolution_vat.txt svneol=native#text/plain
|
||||
res/cardsfolder/e/evolving_wilds.txt svneol=native#text/plain
|
||||
res/cardsfolder/e/exalted_angel.txt svneol=native#text/plain
|
||||
res/cardsfolder/e/exalted_dragon.txt -text
|
||||
res/cardsfolder/e/excavation.txt svneol=native#text/plain
|
||||
res/cardsfolder/e/excise.txt svneol=native#text/plain
|
||||
res/cardsfolder/e/exclude.txt svneol=native#text/plain
|
||||
@@ -3478,6 +3505,7 @@ res/cardsfolder/f/flames_of_the_firebrand.txt -text
|
||||
res/cardsfolder/f/flameshot.txt svneol=native#text/plain
|
||||
res/cardsfolder/f/flamestick_courier.txt svneol=native#text/plain
|
||||
res/cardsfolder/f/flametongue_kavu.txt svneol=native#text/plain
|
||||
res/cardsfolder/f/flametongue_kavu_avatar.txt -text
|
||||
res/cardsfolder/f/flamewave_invoker.txt svneol=native#text/plain
|
||||
res/cardsfolder/f/flaming_sword.txt svneol=native#text/plain
|
||||
res/cardsfolder/f/flanking_troops.txt svneol=native#text/plain
|
||||
@@ -3533,6 +3561,7 @@ res/cardsfolder/f/floodchaser.txt svneol=native#text/plain
|
||||
res/cardsfolder/f/flooded_grove.txt svneol=native#text/plain
|
||||
res/cardsfolder/f/flooded_shoreline.txt svneol=native#text/plain
|
||||
res/cardsfolder/f/flooded_strand.txt svneol=native#text/plain
|
||||
res/cardsfolder/f/flooded_woodlands.txt -text
|
||||
res/cardsfolder/f/floodgate.txt -text
|
||||
res/cardsfolder/f/floodwater_dam.txt svneol=native#text/plain
|
||||
res/cardsfolder/f/floral_spuzzem.txt svneol=native#text/plain
|
||||
@@ -4443,6 +4472,7 @@ res/cardsfolder/h/harmless_assault.txt -text
|
||||
res/cardsfolder/h/harmonic_convergence.txt svneol=native#text/plain
|
||||
res/cardsfolder/h/harmonic_sliver.txt -text
|
||||
res/cardsfolder/h/harmonize.txt svneol=native#text/plain
|
||||
res/cardsfolder/h/harmony_of_nature.txt -text
|
||||
res/cardsfolder/h/harpoon_sniper.txt svneol=native#text/plain
|
||||
res/cardsfolder/h/harrier_griffin.txt svneol=native#text/plain
|
||||
res/cardsfolder/h/harrow.txt svneol=native#text/plain
|
||||
@@ -4791,6 +4821,9 @@ res/cardsfolder/h/hypnox.txt -text
|
||||
res/cardsfolder/h/hypochondria.txt svneol=native#text/plain
|
||||
res/cardsfolder/h/hysterical_blindness.txt -text
|
||||
res/cardsfolder/h/hystrodon.txt svneol=native#text/plain
|
||||
res/cardsfolder/i/i_call_on_the_ancient_magics.txt -text
|
||||
res/cardsfolder/i/i_delight_in_your_convulsions.txt -text
|
||||
res/cardsfolder/i/i_know_all_i_see_all.txt -text
|
||||
res/cardsfolder/i/ib_halfheart_goblin_tactician.txt -text svneol=unset#text/plain
|
||||
res/cardsfolder/i/icatian_crier.txt svneol=native#text/plain
|
||||
res/cardsfolder/i/icatian_javelineers.txt svneol=native#text/plain
|
||||
@@ -4824,6 +4857,7 @@ res/cardsfolder/i/igneous_golem.txt svneol=native#text/plain
|
||||
res/cardsfolder/i/igneous_pouncer.txt svneol=native#text/plain
|
||||
res/cardsfolder/i/ignite_disorder.txt svneol=native#text/plain
|
||||
res/cardsfolder/i/ignite_memories.txt svneol=native#text/plain
|
||||
res/cardsfolder/i/ignite_the_cloneforge.txt -text
|
||||
res/cardsfolder/i/ignoble_soldier.txt -text
|
||||
res/cardsfolder/i/ignorant_bliss.txt -text
|
||||
res/cardsfolder/i/ihsans_shade.txt svneol=native#text/plain
|
||||
@@ -4861,6 +4895,8 @@ res/cardsfolder/i/imperious_perfect.txt svneol=native#text/plain
|
||||
res/cardsfolder/i/implements_of_sacrifice.txt svneol=native#text/plain
|
||||
res/cardsfolder/i/implode.txt svneol=native#text/plain
|
||||
res/cardsfolder/i/imposing_visage.txt -text
|
||||
res/cardsfolder/i/imprison_this_insolent_wretch.txt -text
|
||||
res/cardsfolder/i/impromptu_raid.txt -text
|
||||
res/cardsfolder/i/improvised_armor.txt svneol=native#text/plain
|
||||
res/cardsfolder/i/imps_taunt.txt -text
|
||||
res/cardsfolder/i/impulse.txt svneol=native#text/plain
|
||||
@@ -5177,6 +5213,7 @@ res/cardsfolder/j/juniper_order_advocate.txt svneol=native#text/plain
|
||||
res/cardsfolder/j/juniper_order_druid.txt svneol=native#text/plain
|
||||
res/cardsfolder/j/juniper_order_ranger.txt svneol=native#text/plain
|
||||
res/cardsfolder/j/junk_diver.txt svneol=native#text/plain
|
||||
res/cardsfolder/j/junk_golem.txt -text
|
||||
res/cardsfolder/j/junktroller.txt svneol=native#text/plain
|
||||
res/cardsfolder/j/junkyo_bell.txt -text
|
||||
res/cardsfolder/j/juntu_stakes.txt svneol=native#text/plain
|
||||
@@ -5338,6 +5375,7 @@ res/cardsfolder/k/kiln_walker.txt svneol=native#text/plain
|
||||
res/cardsfolder/k/kilnmouth_dragon.txt -text
|
||||
res/cardsfolder/k/kindercatch.txt -text
|
||||
res/cardsfolder/k/kindle.txt svneol=native#text/plain
|
||||
res/cardsfolder/k/kindle_the_carnage.txt -text
|
||||
res/cardsfolder/k/kindled_fury.txt svneol=native#text/plain
|
||||
res/cardsfolder/k/king_cheetah.txt svneol=native#text/plain
|
||||
res/cardsfolder/k/king_crab.txt svneol=native#text/plain
|
||||
@@ -5367,6 +5405,7 @@ res/cardsfolder/k/kithkin_healer.txt svneol=native#text/plain
|
||||
res/cardsfolder/k/kithkin_rabble.txt svneol=native#text/plain
|
||||
res/cardsfolder/k/kithkin_shielddare.txt svneol=native#text/plain
|
||||
res/cardsfolder/k/kithkin_spellduster.txt svneol=native#text/plain
|
||||
res/cardsfolder/k/kithkin_zealot.txt -text
|
||||
res/cardsfolder/k/kithkin_zephyrnaut.txt svneol=native#text/plain
|
||||
res/cardsfolder/k/kitsune_blademaster.txt svneol=native#text/plain
|
||||
res/cardsfolder/k/kitsune_bonesetter.txt -text
|
||||
@@ -5374,6 +5413,7 @@ res/cardsfolder/k/kitsune_dawnblade.txt svneol=native#text/plain
|
||||
res/cardsfolder/k/kitsune_diviner.txt svneol=native#text/plain
|
||||
res/cardsfolder/k/kitsune_healer.txt -text
|
||||
res/cardsfolder/k/kitsune_loreweaver.txt svneol=native#text/plain
|
||||
res/cardsfolder/k/kitsune_mystic_autumn_tail_kitsune_sage.txt -text
|
||||
res/cardsfolder/k/kitsune_palliator.txt -text
|
||||
res/cardsfolder/k/kitsune_riftwalker.txt svneol=native#text/plain
|
||||
res/cardsfolder/k/kiyomaro_first_to_stand.txt -text
|
||||
@@ -5630,6 +5670,7 @@ res/cardsfolder/l/lesser_gargadon.txt svneol=native#text/plain
|
||||
res/cardsfolder/l/lesser_werewolf.txt -text svneol=unset#text/plain
|
||||
res/cardsfolder/l/lethargy_trap.txt svneol=native#text/plain
|
||||
res/cardsfolder/l/leveler.txt svneol=native#text/plain
|
||||
res/cardsfolder/l/leviathan.txt -text
|
||||
res/cardsfolder/l/levitation.txt svneol=native#text/plain
|
||||
res/cardsfolder/l/ley_druid.txt svneol=native#text/plain
|
||||
res/cardsfolder/l/leyline_of_anticipation.txt svneol=native#text/plain
|
||||
@@ -5778,6 +5819,7 @@ res/cardsfolder/l/long_forgotten_gohei.txt svneol=native#text/plain
|
||||
res/cardsfolder/l/long_term_plans.txt svneol=native#text/plain
|
||||
res/cardsfolder/l/longbow_archer.txt svneol=native#text/plain
|
||||
res/cardsfolder/l/longhorn_firebeast.txt -text
|
||||
res/cardsfolder/l/look_skyward_and_despair.txt -text
|
||||
res/cardsfolder/l/looming_hoverguard.txt svneol=native#text/plain
|
||||
res/cardsfolder/l/looming_shade.txt svneol=native#text/plain
|
||||
res/cardsfolder/l/looter_il_kor.txt svneol=native#text/plain
|
||||
@@ -5844,6 +5886,7 @@ res/cardsfolder/l/lumengrid_sentinel.txt svneol=native#text/plain
|
||||
res/cardsfolder/l/lumengrid_warden.txt svneol=native#text/plain
|
||||
res/cardsfolder/l/luminarch_ascension.txt -text
|
||||
res/cardsfolder/l/luminesce.txt -text
|
||||
res/cardsfolder/l/luminescent_rain.txt -text
|
||||
res/cardsfolder/l/luminous_angel.txt svneol=native#text/plain
|
||||
res/cardsfolder/l/luminous_guardian.txt -text
|
||||
res/cardsfolder/l/luminous_wake.txt svneol=native#text/plain
|
||||
@@ -6038,6 +6081,7 @@ res/cardsfolder/m/marsh_lurker.txt svneol=native#text/plain
|
||||
res/cardsfolder/m/marsh_threader.txt svneol=native#text/plain
|
||||
res/cardsfolder/m/marsh_viper.txt svneol=native#text/plain
|
||||
res/cardsfolder/m/marshaling_cry.txt svneol=native#text/plain
|
||||
res/cardsfolder/m/marshaling_the_troops.txt -text
|
||||
res/cardsfolder/m/marshals_anthem.txt svneol=native#text/plain
|
||||
res/cardsfolder/m/marshdrinker_giant.txt svneol=native#text/plain
|
||||
res/cardsfolder/m/martial_coup.txt svneol=native#text/plain
|
||||
@@ -6135,6 +6179,7 @@ res/cardsfolder/m/mental_note.txt svneol=native#text/plain
|
||||
res/cardsfolder/m/mentor_of_the_meek.txt -text
|
||||
res/cardsfolder/m/mephidross_vampire.txt svneol=native#text/plain
|
||||
res/cardsfolder/m/mephitic_ooze.txt svneol=native#text/plain
|
||||
res/cardsfolder/m/mercadian_lift.txt -text
|
||||
res/cardsfolder/m/mercenary_informer.txt svneol=native#text/plain
|
||||
res/cardsfolder/m/mercenary_knight.txt -text
|
||||
res/cardsfolder/m/merchant_of_secrets.txt svneol=native#text/plain
|
||||
@@ -6459,6 +6504,7 @@ res/cardsfolder/m/morphling.txt svneol=native#text/plain
|
||||
res/cardsfolder/m/morsel_theft.txt svneol=native#text/plain
|
||||
res/cardsfolder/m/morselhoarder.txt svneol=native#text/plain
|
||||
res/cardsfolder/m/mortal_combat.txt svneol=native#text/plain
|
||||
res/cardsfolder/m/mortal_flesh_is_weak.txt -text
|
||||
res/cardsfolder/m/mortal_wound.txt svneol=native#text/plain
|
||||
res/cardsfolder/m/mortarpod.txt svneol=native#text/plain
|
||||
res/cardsfolder/m/mortician_beetle.txt svneol=native#text/plain
|
||||
@@ -6501,6 +6547,7 @@ res/cardsfolder/m/mox_ruby.txt svneol=native#text/plain
|
||||
res/cardsfolder/m/mox_sapphire.txt svneol=native#text/plain
|
||||
res/cardsfolder/m/mtenda_griffin.txt svneol=native#text/plain
|
||||
res/cardsfolder/m/mtenda_herder.txt svneol=native#text/plain
|
||||
res/cardsfolder/m/mtenda_lion.txt -text
|
||||
res/cardsfolder/m/muck_rats.txt svneol=native#text/plain
|
||||
res/cardsfolder/m/mudbrawler_cohort.txt svneol=native#text/plain
|
||||
res/cardsfolder/m/mudbrawler_raiders.txt svneol=native#text/plain
|
||||
@@ -6539,6 +6586,8 @@ res/cardsfolder/m/muzzle.txt svneol=native#text/plain
|
||||
res/cardsfolder/m/mwonvuli_acid_moss.txt svneol=native#text/plain
|
||||
res/cardsfolder/m/mwonvuli_beast_tracker.txt -text
|
||||
res/cardsfolder/m/mwonvuli_ooze.txt svneol=native#text/plain
|
||||
res/cardsfolder/m/my_genius_knows_no_bounds.txt -text
|
||||
res/cardsfolder/m/my_wish_is_your_command.txt -text
|
||||
res/cardsfolder/m/mycoid_shepherd.txt svneol=native#text/plain
|
||||
res/cardsfolder/m/mycologist.txt svneol=native#text/plain
|
||||
res/cardsfolder/m/mycoloth.txt svneol=native#text/plain
|
||||
@@ -6598,6 +6647,7 @@ res/cardsfolder/n/nacatl_savage.txt svneol=native#text/plain
|
||||
res/cardsfolder/n/nacre_talisman.txt svneol=native#text/plain
|
||||
res/cardsfolder/n/nafs_asp.txt -text
|
||||
res/cardsfolder/n/nagao_bound_by_honor.txt svneol=native#text/plain
|
||||
res/cardsfolder/n/nakaya_shade.txt -text
|
||||
res/cardsfolder/n/nameless_inversion.txt svneol=native#text/plain
|
||||
res/cardsfolder/n/nameless_one.txt svneol=native#text/plain
|
||||
res/cardsfolder/n/nameless_race.txt svneol=native#text/plain
|
||||
@@ -6832,6 +6882,7 @@ res/cardsfolder/n/norwood_riders.txt svneol=native#text/plain
|
||||
res/cardsfolder/n/norwood_warrior.txt svneol=native#text/plain
|
||||
res/cardsfolder/n/nostalgic_dreams.txt -text
|
||||
res/cardsfolder/n/nosy_goblin.txt svneol=native#text/plain
|
||||
res/cardsfolder/n/nothing_can_stop_me_now.txt -text
|
||||
res/cardsfolder/n/notorious_assassin.txt svneol=native#text/plain
|
||||
res/cardsfolder/n/notorious_throng.txt -text svneol=unset#text/plain
|
||||
res/cardsfolder/n/nourish.txt svneol=native#text/plain
|
||||
@@ -6954,6 +7005,7 @@ res/cardsfolder/o/opal_archangel.txt svneol=native#text/plain
|
||||
res/cardsfolder/o/opal_avenger.txt -text svneol=unset#text/plain
|
||||
res/cardsfolder/o/opal_caryatid.txt svneol=native#text/plain
|
||||
res/cardsfolder/o/opal_champion.txt svneol=native#text/plain
|
||||
res/cardsfolder/o/opal_eye_kondas_yojimbo.txt -text
|
||||
res/cardsfolder/o/opal_gargoyle.txt svneol=native#text/plain
|
||||
res/cardsfolder/o/opal_guardian.txt svneol=native#text/plain
|
||||
res/cardsfolder/o/opal_titan.txt -text svneol=unset#text/plain
|
||||
@@ -7079,6 +7131,7 @@ res/cardsfolder/o/oxidda_scrapmelter.txt svneol=native#text/plain
|
||||
res/cardsfolder/o/oxidize.txt svneol=native#text/plain
|
||||
res/cardsfolder/o/oyobi_who_split_the_heavens.txt svneol=native#text/plain
|
||||
res/cardsfolder/p/pacifism.txt svneol=native#text/plain
|
||||
res/cardsfolder/p/pack_hunt.txt -text
|
||||
res/cardsfolder/p/pack_rat.txt -text
|
||||
res/cardsfolder/p/packs_disdain.txt svneol=native#text/plain
|
||||
res/cardsfolder/p/pact_of_negation.txt svneol=native#text/plain
|
||||
@@ -7204,6 +7257,7 @@ res/cardsfolder/p/peppersmoke.txt svneol=native#text/plain
|
||||
res/cardsfolder/p/peregrine_drake.txt svneol=native#text/plain
|
||||
res/cardsfolder/p/peregrine_griffin.txt svneol=native#text/plain
|
||||
res/cardsfolder/p/peregrine_mask.txt svneol=native#text/plain
|
||||
res/cardsfolder/p/perhaps_youve_met_my_cohort.txt -text
|
||||
res/cardsfolder/p/perilous_forays.txt svneol=native#text/plain
|
||||
res/cardsfolder/p/perilous_myr.txt svneol=native#text/plain
|
||||
res/cardsfolder/p/perilous_research.txt svneol=native#text/plain
|
||||
@@ -7233,12 +7287,14 @@ res/cardsfolder/p/petrified_plating.txt svneol=native#text/plain
|
||||
res/cardsfolder/p/petrified_wood_kin.txt -text
|
||||
res/cardsfolder/p/pewter_golem.txt svneol=native#text/plain
|
||||
res/cardsfolder/p/phage_the_untouchable.txt -text
|
||||
res/cardsfolder/p/phantasmagorian.txt -text
|
||||
res/cardsfolder/p/phantasmal_abomination.txt svneol=native#text/plain
|
||||
res/cardsfolder/p/phantasmal_bear.txt svneol=native#text/plain
|
||||
res/cardsfolder/p/phantasmal_dragon.txt svneol=native#text/plain
|
||||
res/cardsfolder/p/phantasmal_fiend.txt svneol=native#text/plain
|
||||
res/cardsfolder/p/phantasmal_forces.txt svneol=native#text/plain
|
||||
res/cardsfolder/p/phantasmal_image.txt -text
|
||||
res/cardsfolder/p/phantasmal_sphere.txt -text
|
||||
res/cardsfolder/p/phantasmal_terrain.txt svneol=native#text/plain
|
||||
res/cardsfolder/p/phantatog.txt svneol=native#text/plain
|
||||
res/cardsfolder/p/phantom_beast.txt svneol=native#text/plain
|
||||
@@ -7399,6 +7455,7 @@ res/cardsfolder/p/platinum_angel.txt svneol=native#text/plain
|
||||
res/cardsfolder/p/platinum_emperion.txt svneol=native#text/plain
|
||||
res/cardsfolder/p/plaxcaster_frogling.txt -text
|
||||
res/cardsfolder/p/plaxmanta.txt -text
|
||||
res/cardsfolder/p/plots_that_span_centuries.txt -text
|
||||
res/cardsfolder/p/plover_knights.txt svneol=native#text/plain
|
||||
res/cardsfolder/p/plow_through_reito.txt -text
|
||||
res/cardsfolder/p/plow_under.txt svneol=native#text/plain
|
||||
@@ -7663,6 +7720,7 @@ res/cardsfolder/q/quest_for_renewal.txt svneol=native#text/plain
|
||||
res/cardsfolder/q/quest_for_the_gemblades.txt svneol=native#text/plain
|
||||
res/cardsfolder/q/quest_for_the_goblin_lord.txt svneol=native#text/plain
|
||||
res/cardsfolder/q/quest_for_the_gravelord.txt svneol=native#text/plain
|
||||
res/cardsfolder/q/quest_for_the_holy_relic.txt -text
|
||||
res/cardsfolder/q/quest_for_the_nihil_stone.txt svneol=native#text/plain
|
||||
res/cardsfolder/q/quest_for_ulas_temple.txt -text svneol=unset#text/plain
|
||||
res/cardsfolder/q/questing_phelddagrif.txt svneol=native#text/plain
|
||||
@@ -7827,6 +7885,7 @@ res/cardsfolder/r/ravenous_demon_archdemon_of_greed.txt -text
|
||||
res/cardsfolder/r/ravenous_rats.txt svneol=native#text/plain
|
||||
res/cardsfolder/r/ravenous_skirge.txt svneol=native#text/plain
|
||||
res/cardsfolder/r/ravenous_trap.txt svneol=native#text/plain
|
||||
res/cardsfolder/r/ravenous_vampire.txt -text
|
||||
res/cardsfolder/r/ravens_crime.txt svneol=native#text/plain
|
||||
res/cardsfolder/r/ravens_run_dragoon.txt svneol=native#text/plain
|
||||
res/cardsfolder/r/raving_oni_slave.txt svneol=native#text/plain
|
||||
@@ -7854,12 +7913,14 @@ res/cardsfolder/r/razortooth_rats.txt svneol=native#text/plain
|
||||
res/cardsfolder/r/razorverge_thicket.txt svneol=native#text/plain
|
||||
res/cardsfolder/r/reach_of_branches.txt svneol=native#text/plain
|
||||
res/cardsfolder/r/reach_through_mists.txt svneol=native#text/plain
|
||||
res/cardsfolder/r/read_the_runes.txt -text
|
||||
res/cardsfolder/r/reality_acid.txt -text
|
||||
res/cardsfolder/r/reality_anchor.txt svneol=native#text/plain
|
||||
res/cardsfolder/r/reality_ripple.txt -text
|
||||
res/cardsfolder/r/reality_spasm.txt svneol=native#text/plain
|
||||
res/cardsfolder/r/reality_strobe.txt svneol=native#text/plain
|
||||
res/cardsfolder/r/realm_razer.txt -text svneol=unset#text/plain
|
||||
res/cardsfolder/r/realms_befitting_my_majesty.txt -text
|
||||
res/cardsfolder/r/realms_uncharted.txt -text
|
||||
res/cardsfolder/r/reanimate.txt svneol=native#text/plain
|
||||
res/cardsfolder/r/reap.txt -text
|
||||
@@ -7893,6 +7954,7 @@ res/cardsfolder/r/reckless_spite.txt svneol=native#text/plain
|
||||
res/cardsfolder/r/reckless_waif_merciless_predator.txt -text
|
||||
res/cardsfolder/r/reckless_wurm.txt svneol=native#text/plain
|
||||
res/cardsfolder/r/reclaim.txt svneol=native#text/plain
|
||||
res/cardsfolder/r/reclamation.txt -text
|
||||
res/cardsfolder/r/reclusive_wight.txt svneol=native#text/plain
|
||||
res/cardsfolder/r/recoil.txt svneol=native#text/plain
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||||
res/cardsfolder/r/recollect.txt svneol=native#text/plain
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||||
@@ -8020,6 +8082,7 @@ res/cardsfolder/r/resuscitate.txt svneol=native#text/plain
|
||||
res/cardsfolder/r/retaliate.txt svneol=native#text/plain
|
||||
res/cardsfolder/r/retaliation.txt -text svneol=unset#text/plain
|
||||
res/cardsfolder/r/retaliator_griffin.txt -text
|
||||
res/cardsfolder/r/retether.txt -text
|
||||
res/cardsfolder/r/rethink.txt -text
|
||||
res/cardsfolder/r/retraced_image.txt -text svneol=unset#text/plain
|
||||
res/cardsfolder/r/retract.txt svneol=native#text/plain
|
||||
@@ -8062,6 +8125,7 @@ res/cardsfolder/r/rhox_pikemaster.txt svneol=native#text/plain
|
||||
res/cardsfolder/r/rhox_war_monk.txt svneol=native#text/plain
|
||||
res/cardsfolder/r/rhys_the_exiled.txt svneol=native#text/plain
|
||||
res/cardsfolder/r/rhys_the_redeemed.txt svneol=native#text/plain
|
||||
res/cardsfolder/r/rhystic_cave.txt -text
|
||||
res/cardsfolder/r/rhystic_deluge.txt svneol=native#text/plain
|
||||
res/cardsfolder/r/rhystic_study.txt svneol=native#text/plain
|
||||
res/cardsfolder/r/rhystic_tutor.txt -text
|
||||
@@ -8122,6 +8186,7 @@ res/cardsfolder/r/riptide_crab.txt svneol=native#text/plain
|
||||
res/cardsfolder/r/riptide_director.txt svneol=native#text/plain
|
||||
res/cardsfolder/r/riptide_entrancer.txt svneol=native#text/plain
|
||||
res/cardsfolder/r/riptide_laboratory.txt svneol=native#text/plain
|
||||
res/cardsfolder/r/riptide_mangler.txt -text
|
||||
res/cardsfolder/r/riptide_pilferer.txt svneol=native#text/plain
|
||||
res/cardsfolder/r/riptide_replicator.txt -text
|
||||
res/cardsfolder/r/riptide_shapeshifter.txt -text svneol=unset#text/plain
|
||||
@@ -8219,6 +8284,7 @@ res/cardsfolder/r/rootgrapple.txt svneol=native#text/plain
|
||||
res/cardsfolder/r/rooting_kavu.txt -text
|
||||
res/cardsfolder/r/rootrunner.txt svneol=native#text/plain
|
||||
res/cardsfolder/r/roots.txt svneol=native#text/plain
|
||||
res/cardsfolder/r/roots_of_all_evil.txt -text
|
||||
res/cardsfolder/r/rootwalla.txt svneol=native#text/plain
|
||||
res/cardsfolder/r/rootwater_alligator.txt svneol=native#text/plain
|
||||
res/cardsfolder/r/rootwater_commando.txt svneol=native#text/plain
|
||||
@@ -8460,6 +8526,7 @@ res/cardsfolder/s/scandalmonger.txt svneol=native#text/plain
|
||||
res/cardsfolder/s/scapegoat.txt svneol=native#text/plain
|
||||
res/cardsfolder/s/scapeshift.txt -text
|
||||
res/cardsfolder/s/scar.txt svneol=native#text/plain
|
||||
res/cardsfolder/s/scarab_of_the_unseen.txt -text
|
||||
res/cardsfolder/s/scarblade_elite.txt svneol=native#text/plain
|
||||
res/cardsfolder/s/scare_tactics.txt svneol=native#text/plain
|
||||
res/cardsfolder/s/scarecrone.txt svneol=native#text/plain
|
||||
@@ -8547,6 +8614,7 @@ res/cardsfolder/s/scroll_of_griselbrand.txt -text
|
||||
res/cardsfolder/s/scroll_of_origins.txt -text
|
||||
res/cardsfolder/s/scroll_rack.txt svneol=native#text/plain
|
||||
res/cardsfolder/s/scroll_thief.txt svneol=native#text/plain
|
||||
res/cardsfolder/s/scrounge.txt -text
|
||||
res/cardsfolder/s/scrubland.txt svneol=native#text/plain
|
||||
res/cardsfolder/s/scryb_ranger.txt svneol=native#text/plain
|
||||
res/cardsfolder/s/scryb_sprites.txt svneol=native#text/plain
|
||||
@@ -8671,6 +8739,7 @@ res/cardsfolder/s/selkie_hedge_mage.txt svneol=native#text/plain
|
||||
res/cardsfolder/s/sell_sword_brute.txt svneol=native#text/plain
|
||||
res/cardsfolder/s/seller_of_songbirds.txt -text
|
||||
res/cardsfolder/s/semblance_anvil.txt -text
|
||||
res/cardsfolder/s/sen_triplets.txt -text
|
||||
res/cardsfolder/s/sengir_autocrat.txt svneol=native#text/plain
|
||||
res/cardsfolder/s/sengir_bats.txt svneol=native#text/plain
|
||||
res/cardsfolder/s/sengir_nosferatu.txt svneol=native#text/plain
|
||||
@@ -8841,6 +8910,7 @@ res/cardsfolder/s/shivan_phoenix.txt svneol=native#text/plain
|
||||
res/cardsfolder/s/shivan_raptor.txt svneol=native#text/plain
|
||||
res/cardsfolder/s/shivan_reef.txt svneol=native#text/plain
|
||||
res/cardsfolder/s/shivan_sand_mage.txt -text
|
||||
res/cardsfolder/s/shivan_wumpus.txt -text
|
||||
res/cardsfolder/s/shivan_wurm.txt svneol=native#text/plain
|
||||
res/cardsfolder/s/shivan_zombie.txt svneol=native#text/plain
|
||||
res/cardsfolder/s/shivs_embrace.txt svneol=native#text/plain
|
||||
@@ -8985,6 +9055,7 @@ res/cardsfolder/s/sinstrikers_will.txt -text
|
||||
res/cardsfolder/s/sir_shandlar_of_eberyn.txt svneol=native#text/plain
|
||||
res/cardsfolder/s/sire_of_the_storm.txt svneol=native#text/plain
|
||||
res/cardsfolder/s/sirens_call.txt svneol=native#text/plain
|
||||
res/cardsfolder/s/sirocco.txt -text
|
||||
res/cardsfolder/s/sisay.txt -text
|
||||
res/cardsfolder/s/sisays_ingenuity.txt -text svneol=unset#text/plain
|
||||
res/cardsfolder/s/sisays_ring.txt svneol=native#text/plain
|
||||
@@ -9309,6 +9380,7 @@ res/cardsfolder/s/soul_snare.txt svneol=native#text/plain
|
||||
res/cardsfolder/s/soul_snuffers.txt svneol=native#text/plain
|
||||
res/cardsfolder/s/soul_spike.txt svneol=native#text/plain
|
||||
res/cardsfolder/s/soul_stair_expedition.txt svneol=native#text/plain
|
||||
res/cardsfolder/s/soul_strings.txt -text
|
||||
res/cardsfolder/s/soul_tithe.txt -text
|
||||
res/cardsfolder/s/soul_warden.txt svneol=native#text/plain
|
||||
res/cardsfolder/s/soulblast.txt -text
|
||||
@@ -9385,6 +9457,7 @@ res/cardsfolder/s/spellbreaker_behemoth.txt svneol=native#text/plain
|
||||
res/cardsfolder/s/spellgorger_barbarian.txt svneol=native#text/plain
|
||||
res/cardsfolder/s/spellshock.txt svneol=native#text/plain
|
||||
res/cardsfolder/s/spellstutter_sprite.txt svneol=native#text/plain
|
||||
res/cardsfolder/s/spelltithe_enforcer.txt -text
|
||||
res/cardsfolder/s/spelltwine.txt -text
|
||||
res/cardsfolder/s/spellweaver_helix.txt -text svneol=unset#text/plain
|
||||
res/cardsfolder/s/spellwild_ouphe.txt -text
|
||||
@@ -10171,10 +10244,13 @@ res/cardsfolder/t/the_abyss.txt svneol=native#text/plain
|
||||
res/cardsfolder/t/the_brute.txt svneol=native#text/plain
|
||||
res/cardsfolder/t/the_fallen.txt -text
|
||||
res/cardsfolder/t/the_hive.txt svneol=native#text/plain
|
||||
res/cardsfolder/t/the_iron_guardian_stirs.txt -text
|
||||
res/cardsfolder/t/the_lady_of_the_mountain.txt svneol=native#text/plain
|
||||
res/cardsfolder/t/the_pieces_are_coming_together.txt -text
|
||||
res/cardsfolder/t/the_rack.txt svneol=native#text/plain
|
||||
res/cardsfolder/t/the_tabernacle_at_pendrell_vale.txt svneol=native#text/plain
|
||||
res/cardsfolder/t/the_unspeakable.txt svneol=native#text/plain
|
||||
res/cardsfolder/t/the_very_soil_shall_shake.txt -text
|
||||
res/cardsfolder/t/the_wretched.txt -text svneol=unset#text/plain
|
||||
res/cardsfolder/t/theft_of_dreams.txt svneol=native#text/plain
|
||||
res/cardsfolder/t/thelonite_druid.txt -text
|
||||
@@ -10393,6 +10469,7 @@ res/cardsfolder/t/tomorrow_azamis_familiar.txt -text
|
||||
res/cardsfolder/t/tonic_peddler.txt svneol=native#text/plain
|
||||
res/cardsfolder/t/tooth_and_claw.txt -text
|
||||
res/cardsfolder/t/tooth_and_nail.txt svneol=native#text/plain
|
||||
res/cardsfolder/t/tooth_claw_and_tail.txt -text
|
||||
res/cardsfolder/t/tooth_of_chiss_goria.txt svneol=native#text/plain
|
||||
res/cardsfolder/t/tooth_of_ramos.txt svneol=native#text/plain
|
||||
res/cardsfolder/t/topan_ascetic.txt svneol=native#text/plain
|
||||
@@ -11191,6 +11268,7 @@ res/cardsfolder/w/wall_of_water.txt svneol=native#text/plain
|
||||
res/cardsfolder/w/wall_of_wonder.txt svneol=native#text/plain
|
||||
res/cardsfolder/w/wall_of_wood.txt svneol=native#text/plain
|
||||
res/cardsfolder/w/wallop.txt svneol=native#text/plain
|
||||
res/cardsfolder/w/wand_of_ith.txt -text
|
||||
res/cardsfolder/w/wand_of_the_elements.txt svneol=native#text/plain
|
||||
res/cardsfolder/w/wanderbrine_rootcutters.txt svneol=native#text/plain
|
||||
res/cardsfolder/w/wanderers_twig.txt svneol=native#text/plain
|
||||
@@ -11320,6 +11398,7 @@ res/cardsfolder/w/wheel_of_torture.txt svneol=native#text/plain
|
||||
res/cardsfolder/w/where_ancients_tread.txt svneol=native#text/plain
|
||||
res/cardsfolder/w/whetstone.txt svneol=native#text/plain
|
||||
res/cardsfolder/w/whetwheel.txt svneol=native#text/plain
|
||||
res/cardsfolder/w/which_of_you_burns_brightest.txt -text
|
||||
res/cardsfolder/w/whimwader.txt svneol=native#text/plain
|
||||
res/cardsfolder/w/whip_sergeant.txt svneol=native#text/plain
|
||||
res/cardsfolder/w/whip_silk.txt svneol=native#text/plain
|
||||
@@ -11461,6 +11540,7 @@ res/cardsfolder/w/witch_hunter.txt svneol=native#text/plain
|
||||
res/cardsfolder/w/witch_maw_nephilim.txt svneol=native#text/plain
|
||||
res/cardsfolder/w/witchbane_orb.txt -text
|
||||
res/cardsfolder/w/witchs_mist.txt svneol=native#text/plain
|
||||
res/cardsfolder/w/withdraw.txt -text
|
||||
res/cardsfolder/w/withered_wretch.txt svneol=native#text/plain
|
||||
res/cardsfolder/w/withering_boon.txt svneol=native#text/plain
|
||||
res/cardsfolder/w/withering_gaze.txt svneol=native#text/plain
|
||||
@@ -11619,6 +11699,9 @@ res/cardsfolder/y/yosei_the_morning_star.txt svneol=native#text/plain
|
||||
res/cardsfolder/y/yotian_soldier.txt svneol=native#text/plain
|
||||
res/cardsfolder/y/young_wei_recruits.txt svneol=native#text/plain
|
||||
res/cardsfolder/y/young_wolf.txt -text
|
||||
res/cardsfolder/y/your_fate_is_thrice_sealed.txt -text
|
||||
res/cardsfolder/y/your_puny_minds_cannot_fathom.txt -text
|
||||
res/cardsfolder/y/your_will_is_not_your_own.txt -text
|
||||
res/cardsfolder/y/youthful_knight.txt svneol=native#text/plain
|
||||
res/cardsfolder/y/yuan_shao_the_indecisive.txt svneol=native#text/plain
|
||||
res/cardsfolder/y/yuan_shaos_infantry.txt svneol=native#text/plain
|
||||
@@ -12153,6 +12236,7 @@ res/quest/duels/George[!!-~]of[!!-~]the[!!-~]Jungle[!!-~]3.dck -text
|
||||
res/quest/duels/Ghost[!!-~]Rider[!!-~]3.dck -text
|
||||
res/quest/duels/Gimli[!!-~]2.dck -text
|
||||
res/quest/duels/Gimli[!!-~]3.dck -text
|
||||
res/quest/duels/Gold[!!-~]Finger[!!-~]1.dck -text
|
||||
res/quest/duels/Gold[!!-~]Finger[!!-~]3.dck -text
|
||||
res/quest/duels/Gold[!!-~]Finger[!!-~]4.dck -text
|
||||
res/quest/duels/Gollum[!!-~]2.dck -text
|
||||
@@ -12521,6 +12605,111 @@ res/quest/themes/Vigilance[!!-~]Meekstone[!!-~]W.thm -text
|
||||
res/quest/themes/White.thm -text
|
||||
res/quest/themes/Wolves[!!-~]WG.thm -text
|
||||
res/quest/themes/Zombies[!!-~]B.thm -text
|
||||
res/quest/world/shandalar/challenges/quest1.dck -text
|
||||
res/quest/world/shandalar/challenges/quest10.dck -text
|
||||
res/quest/world/shandalar/challenges/quest11.dck -text
|
||||
res/quest/world/shandalar/challenges/quest12.dck -text
|
||||
res/quest/world/shandalar/challenges/quest2.dck -text
|
||||
res/quest/world/shandalar/challenges/quest3.dck -text
|
||||
res/quest/world/shandalar/challenges/quest4.dck -text
|
||||
res/quest/world/shandalar/challenges/quest5.dck -text
|
||||
res/quest/world/shandalar/challenges/quest6.dck -text
|
||||
res/quest/world/shandalar/challenges/quest7.dck -text
|
||||
res/quest/world/shandalar/challenges/quest8.dck -text
|
||||
res/quest/world/shandalar/challenges/quest9.dck -text
|
||||
res/quest/world/shandalar/duels/Aga[!!-~]Galneer[!!-~]2.dck -text
|
||||
res/quest/world/shandalar/duels/Aga[!!-~]Galneer[!!-~]3.dck -text
|
||||
res/quest/world/shandalar/duels/Alt-A-Kesh[!!-~]2.dck -text
|
||||
res/quest/world/shandalar/duels/Alt-A-Kesh[!!-~]3.dck -text
|
||||
res/quest/world/shandalar/duels/Ape[!!-~]Lord[!!-~]1.dck -text
|
||||
res/quest/world/shandalar/duels/Ape[!!-~]Lord[!!-~]2.dck -text
|
||||
res/quest/world/shandalar/duels/ArchAngel[!!-~]3.dck -text
|
||||
res/quest/world/shandalar/duels/ArchAngel[!!-~]4.dck -text
|
||||
res/quest/world/shandalar/duels/Beast[!!-~]Master[!!-~]2.dck -text
|
||||
res/quest/world/shandalar/duels/Beast[!!-~]Master[!!-~]3.dck -text
|
||||
res/quest/world/shandalar/duels/Centaur[!!-~]Shaman[!!-~]4.dck -text
|
||||
res/quest/world/shandalar/duels/Centaur[!!-~]Warchief[!!-~]2.dck -text
|
||||
res/quest/world/shandalar/duels/Centaur[!!-~]Warchief[!!-~]3.dck -text
|
||||
res/quest/world/shandalar/duels/Cleric[!!-~]2.dck -text
|
||||
res/quest/world/shandalar/duels/Cleric[!!-~]3.dck -text
|
||||
res/quest/world/shandalar/duels/Conjurer[!!-~]1.dck -text
|
||||
res/quest/world/shandalar/duels/Conjurer[!!-~]2.dck -text
|
||||
res/quest/world/shandalar/duels/Crusader[!!-~]3.dck -text
|
||||
res/quest/world/shandalar/duels/Crusader[!!-~]4.dck -text
|
||||
res/quest/world/shandalar/duels/Dracur[!!-~]2.dck -text
|
||||
res/quest/world/shandalar/duels/Dracur[!!-~]3.dck -text
|
||||
res/quest/world/shandalar/duels/Druid[!!-~]1.dck -text
|
||||
res/quest/world/shandalar/duels/Druid[!!-~]2.dck -text
|
||||
res/quest/world/shandalar/duels/Elementalist[!!-~]2.dck -text
|
||||
res/quest/world/shandalar/duels/Elementalist[!!-~]3.dck -text
|
||||
res/quest/world/shandalar/duels/Elvish[!!-~]Mage[!!-~]1.dck -text
|
||||
res/quest/world/shandalar/duels/Elvish[!!-~]Mage[!!-~]2.dck -text
|
||||
res/quest/world/shandalar/duels/Enchantress[!!-~]1.dck -text
|
||||
res/quest/world/shandalar/duels/Enhcantress[!!-~]2.dck -text
|
||||
res/quest/world/shandalar/duels/Forest[!!-~]Dragon[!!-~]2.dck -text
|
||||
res/quest/world/shandalar/duels/Forest[!!-~]Dragon[!!-~]3.dck -text
|
||||
res/quest/world/shandalar/duels/Fungus[!!-~]Master[!!-~]2.dck -text
|
||||
res/quest/world/shandalar/duels/Goblin[!!-~]Lord[!!-~]3.dck -text
|
||||
res/quest/world/shandalar/duels/Goblin[!!-~]Lord[!!-~]4.dck -text
|
||||
res/quest/world/shandalar/duels/High[!!-~]Priest[!!-~][!!-~]2.dck -text
|
||||
res/quest/world/shandalar/duels/High[!!-~]Priest[!!-~]2.dck -text
|
||||
res/quest/world/shandalar/duels/High[!!-~]Priest[!!-~]3.dck -text
|
||||
res/quest/world/shandalar/duels/Hydra[!!-~]2.dck -text
|
||||
res/quest/world/shandalar/duels/Hydra[!!-~]3.dck -text
|
||||
res/quest/world/shandalar/duels/Kiska-Ra[!!-~]2.dck -text
|
||||
res/quest/world/shandalar/duels/Lord[!!-~]of[!!-~]Fate[!!-~]2.dck -text
|
||||
res/quest/world/shandalar/duels/Lord[!!-~]of[!!-~]Fate[!!-~]3.dck -text
|
||||
res/quest/world/shandalar/duels/Mandarung[!!-~]2.dck -text
|
||||
res/quest/world/shandalar/duels/Merfolk[!!-~]Shaman[!!-~]2.dck -text
|
||||
res/quest/world/shandalar/duels/Merfolk[!!-~]Shaman[!!-~]3.dck -text
|
||||
res/quest/world/shandalar/duels/Mind[!!-~]Stealer[!!-~]3.dck -text
|
||||
res/quest/world/shandalar/duels/Mind[!!-~]Stealer[!!-~]4.dck -text
|
||||
res/quest/world/shandalar/duels/Necromancer[!!-~]2.dck -text
|
||||
res/quest/world/shandalar/duels/Necromancer[!!-~]3.dck -text
|
||||
res/quest/world/shandalar/duels/Nether[!!-~]Fiend[!!-~]1.dck -text
|
||||
res/quest/world/shandalar/duels/Nether[!!-~]Fiend[!!-~]2.dck -text
|
||||
res/quest/world/shandalar/duels/Paladin[!!-~]2.dck -text
|
||||
res/quest/world/shandalar/duels/Paladin[!!-~]3.dck -text
|
||||
res/quest/world/shandalar/duels/Priestess[!!-~]2.dck -text
|
||||
res/quest/world/shandalar/duels/Priestess[!!-~]3.dck -text
|
||||
res/quest/world/shandalar/duels/Prismat[!!-~]2.dck -text
|
||||
res/quest/world/shandalar/duels/Queltosh[!!-~]2.dck -text
|
||||
res/quest/world/shandalar/duels/Saltrem[!!-~]Tor[!!-~]2.dck -text
|
||||
res/quest/world/shandalar/duels/Saltrem[!!-~]Tor[!!-~]3.dck -text
|
||||
res/quest/world/shandalar/duels/Sea[!!-~]Dragon[!!-~]1.dck -text
|
||||
res/quest/world/shandalar/duels/Sea[!!-~]Dragon[!!-~]2.dck -text
|
||||
res/quest/world/shandalar/duels/Sedge[!!-~]Beast[!!-~]3.dck -text
|
||||
res/quest/world/shandalar/duels/Sedge[!!-~]Beast[!!-~]4.dck -text
|
||||
res/quest/world/shandalar/duels/Seer[!!-~]1.dck -text
|
||||
res/quest/world/shandalar/duels/Seer[!!-~]2.dck -text
|
||||
res/quest/world/shandalar/duels/Shapeshifter[!!-~]2.dck -text
|
||||
res/quest/world/shandalar/duels/Shapeshifter[!!-~]3.dck -text
|
||||
res/quest/world/shandalar/duels/Sorcerer[!!-~]1.dck -text
|
||||
res/quest/world/shandalar/duels/Sorcerer[!!-~]2.dck -text
|
||||
res/quest/world/shandalar/duels/Sorceress[!!-~]1.dck -text
|
||||
res/quest/world/shandalar/duels/Sorceress[!!-~]2.dck -text
|
||||
res/quest/world/shandalar/duels/Summoner[!!-~]3.dck -text
|
||||
res/quest/world/shandalar/duels/Summoner[!!-~]4.dck -text
|
||||
res/quest/world/shandalar/duels/Thought[!!-~]Invoker[!!-~]3.dck -text
|
||||
res/quest/world/shandalar/duels/Thought[!!-~]Invoker[!!-~]4.dck -text
|
||||
res/quest/world/shandalar/duels/Troll[!!-~]Shaman[!!-~]2.dck -text
|
||||
res/quest/world/shandalar/duels/Troll[!!-~]Shaman[!!-~]3.dck -text
|
||||
res/quest/world/shandalar/duels/Tusk[!!-~]Guardian[!!-~]2.dck -text
|
||||
res/quest/world/shandalar/duels/Tusk[!!-~]Guardian[!!-~]3.dck -text
|
||||
res/quest/world/shandalar/duels/Undead[!!-~]Knight[!!-~]2.dck -text
|
||||
res/quest/world/shandalar/duels/Undead[!!-~]Knight[!!-~]3.dck -text
|
||||
res/quest/world/shandalar/duels/Undead[!!-~]Knight[!!-~]4.dck -text
|
||||
res/quest/world/shandalar/duels/Vampire[!!-~]Lord[!!-~]2.dck -text
|
||||
res/quest/world/shandalar/duels/Vampire[!!-~]Lord[!!-~]3.dck -text
|
||||
res/quest/world/shandalar/duels/War[!!-~]Mage[!!-~]3.dck -text
|
||||
res/quest/world/shandalar/duels/War[!!-~]Mage[!!-~]4.dck -text
|
||||
res/quest/world/shandalar/duels/Warlock[!!-~]2.dck -text
|
||||
res/quest/world/shandalar/duels/Whim[!!-~]2.dck -text
|
||||
res/quest/world/shandalar/duels/Whim[!!-~]3.dck -text
|
||||
res/quest/world/shandalar/duels/Winged[!!-~]Stallion[!!-~]2.dck -text
|
||||
res/quest/world/shandalar/duels/Winged[!!-~]Stallion[!!-~]3.dck -text
|
||||
res/quest/world/shandalar/duels/Witch[!!-~]2.dck -text
|
||||
res/quest/world/shandalar/duels/Witch[!!-~]3.dck -text
|
||||
res/quest/world/worlds.txt -text
|
||||
res/reprintSetInfo.py svneol=native#text/x-python
|
||||
res/sealed/ArabianExtended.sealed -text
|
||||
@@ -12577,6 +12766,17 @@ res/skins/the_simpsons/bg_texture.jpg -text
|
||||
res/skins/the_simpsons/font1.ttf -text
|
||||
res/skins/the_simpsons/sprite_avatars.png -text
|
||||
res/skins/the_simpsons/sprite_icons.png -text
|
||||
res/sound/artifact.wav -text
|
||||
res/sound/black_land.wav -text
|
||||
res/sound/blue_land.wav -text
|
||||
res/sound/draw.wav -text
|
||||
res/sound/equip.wav -text
|
||||
res/sound/green_land.wav -text
|
||||
res/sound/lose_duel.wav -text
|
||||
res/sound/poison.wav -text
|
||||
res/sound/shuffle.wav -text
|
||||
res/sound/tap.wav -text
|
||||
res/sound/untap.wav -text
|
||||
res/token-images.txt -text
|
||||
src/main/config/Forge.icns -text
|
||||
src/main/config/backgroundImage.jpg -text svneol=unset#image/jpeg
|
||||
@@ -12737,6 +12937,7 @@ src/main/java/forge/card/abilityfactory/ai/TwoPilesAi.java -text
|
||||
src/main/java/forge/card/abilityfactory/ai/UnattachAllAi.java -text
|
||||
src/main/java/forge/card/abilityfactory/ai/UntapAi.java -text
|
||||
src/main/java/forge/card/abilityfactory/ai/UntapAllAi.java -text
|
||||
src/main/java/forge/card/abilityfactory/effects/AbandonEffect.java -text
|
||||
src/main/java/forge/card/abilityfactory/effects/AddTurnEffect.java -text
|
||||
src/main/java/forge/card/abilityfactory/effects/AnimateAllEffect.java -text
|
||||
src/main/java/forge/card/abilityfactory/effects/AnimateEffect.java -text
|
||||
@@ -12821,6 +13022,7 @@ src/main/java/forge/card/abilityfactory/effects/RevealHandEffect.java -text
|
||||
src/main/java/forge/card/abilityfactory/effects/SacrificeAllEffect.java -text
|
||||
src/main/java/forge/card/abilityfactory/effects/SacrificeEffect.java -text
|
||||
src/main/java/forge/card/abilityfactory/effects/ScryEffect.java -text
|
||||
src/main/java/forge/card/abilityfactory/effects/SetInMotionEffect.java -text
|
||||
src/main/java/forge/card/abilityfactory/effects/SetStateAllEffect.java -text
|
||||
src/main/java/forge/card/abilityfactory/effects/SetStateEffect.java -text
|
||||
src/main/java/forge/card/abilityfactory/effects/ShuffleEffect.java -text
|
||||
@@ -12837,10 +13039,7 @@ src/main/java/forge/card/abilityfactory/effects/UntapEffect.java -text
|
||||
src/main/java/forge/card/abilityfactory/package-info.java svneol=native#text/plain
|
||||
src/main/java/forge/card/cardfactory/CardFactory.java svneol=native#text/plain
|
||||
src/main/java/forge/card/cardfactory/CardFactoryArtifacts.java -text
|
||||
src/main/java/forge/card/cardfactory/CardFactoryAuras.java svneol=native#text/plain
|
||||
src/main/java/forge/card/cardfactory/CardFactoryCreatures.java svneol=native#text/plain
|
||||
src/main/java/forge/card/cardfactory/CardFactoryEnchantments.java -text
|
||||
src/main/java/forge/card/cardfactory/CardFactoryEquipment.java svneol=native#text/plain
|
||||
src/main/java/forge/card/cardfactory/CardFactoryLands.java svneol=native#text/plain
|
||||
src/main/java/forge/card/cardfactory/CardFactoryPlaneswalkers.java svneol=native#text/plain
|
||||
src/main/java/forge/card/cardfactory/CardFactorySorceries.java svneol=native#text/plain
|
||||
@@ -12882,6 +13081,7 @@ src/main/java/forge/card/replacement/ReplaceDraw.java -text
|
||||
src/main/java/forge/card/replacement/ReplaceGainLife.java -text
|
||||
src/main/java/forge/card/replacement/ReplaceGameLoss.java -text
|
||||
src/main/java/forge/card/replacement/ReplaceMoved.java -text
|
||||
src/main/java/forge/card/replacement/ReplaceSetInMotion.java -text
|
||||
src/main/java/forge/card/replacement/ReplacementEffect.java -text
|
||||
src/main/java/forge/card/replacement/ReplacementHandler.java -text
|
||||
src/main/java/forge/card/replacement/ReplacementLayer.java -text
|
||||
@@ -12940,6 +13140,7 @@ src/main/java/forge/card/trigger/TriggerLifeLost.java svneol=native#text/plain
|
||||
src/main/java/forge/card/trigger/TriggerLosesGame.java -text
|
||||
src/main/java/forge/card/trigger/TriggerPhase.java svneol=native#text/plain
|
||||
src/main/java/forge/card/trigger/TriggerSacrificed.java svneol=native#text/plain
|
||||
src/main/java/forge/card/trigger/TriggerSetInMotion.java -text
|
||||
src/main/java/forge/card/trigger/TriggerShuffled.java svneol=native#text/plain
|
||||
src/main/java/forge/card/trigger/TriggerSpellAbilityCast.java svneol=native#text/plain
|
||||
src/main/java/forge/card/trigger/TriggerTaps.java svneol=native#text/plain
|
||||
@@ -12949,6 +13150,7 @@ src/main/java/forge/card/trigger/TriggerTurnFaceUp.java svneol=native#text/plain
|
||||
src/main/java/forge/card/trigger/TriggerType.java -text
|
||||
src/main/java/forge/card/trigger/TriggerUnequip.java svneol=native#text/plain
|
||||
src/main/java/forge/card/trigger/TriggerUntaps.java svneol=native#text/plain
|
||||
src/main/java/forge/card/trigger/TriggerWaiting.java -text
|
||||
src/main/java/forge/card/trigger/WrappedAbility.java -text
|
||||
src/main/java/forge/card/trigger/ZCTrigger.java svneol=native#text/plain
|
||||
src/main/java/forge/card/trigger/package-info.java svneol=native#text/plain
|
||||
@@ -13135,6 +13337,7 @@ src/main/java/forge/gui/deckeditor/controllers/CEditorLimited.java -text
|
||||
src/main/java/forge/gui/deckeditor/controllers/CEditorPreferences.java -text
|
||||
src/main/java/forge/gui/deckeditor/controllers/CEditorQuest.java svneol=native#text/plain
|
||||
src/main/java/forge/gui/deckeditor/controllers/CEditorQuestCardShop.java -text
|
||||
src/main/java/forge/gui/deckeditor/controllers/CEditorScheme.java -text
|
||||
src/main/java/forge/gui/deckeditor/controllers/CFilters.java -text
|
||||
src/main/java/forge/gui/deckeditor/controllers/CProbabilities.java -text
|
||||
src/main/java/forge/gui/deckeditor/controllers/CStatistics.java -text
|
||||
|
||||
1
.gitignore
vendored
1
.gitignore
vendored
@@ -359,6 +359,7 @@ res/pics/TSP
|
||||
res/pics/UDS
|
||||
res/pics/ULG
|
||||
res/pics/USG
|
||||
res/pics/VAN
|
||||
res/pics/VIS
|
||||
res/pics/WTH
|
||||
res/pics/WWK
|
||||
|
||||
650
CHANGES.txt
650
CHANGES.txt
@@ -1,13 +1,18 @@
|
||||
Forge Beta: 11-30-2012 ver 1.3.2
|
||||
Forge Beta: 12-14-2012 ver 1.3.3
|
||||
|
||||
(Quest icons used created by Teekatas, from his Legendora set http://raindropmemory.deviantart.com)
|
||||
(Thanks to the MAGE team for permission to use their targeting arrows.)
|
||||
(Thanks to http://www.freesound.org/browse/ for providing some sound files.)
|
||||
|
||||
11623 cards in total.
|
||||
11674 cards in total.
|
||||
|
||||
|
||||
All sounds use the event bus model now and are not called directly. Two new sounds to the list of sounds supported by Forge, Blocker Assigned and Token Created. We could use some help in finding interesting sounds that we can add to forge.
|
||||
The Alara Reborn set is now 100% implemented.
|
||||
|
||||
Schemes have been added to the Archenemy mode. This is a work in progress and there may be a bug or two for us to find. Please discuss this new feature in the 1.3.3 beta release topic.
|
||||
|
||||
|
||||
This version of forge includes a few sound files for the new sound effect system. While we have several sounds assigned to a few of the available events there are a number of events that do not yet have a assigned sound file. This should be considered a work in progress and we could use some help in finding interesting sounds that we can add to forge.
|
||||
|
||||
The sound files need to be in wav or au format, wav appears to be more wide spread but the code can handle either format. The sound files need to be copy right free and they should be in the public domain.
|
||||
|
||||
@@ -17,11 +22,9 @@ http://www.freesound.org/browse/
|
||||
|
||||
You should note that sound files can be large sized and we would like to avoid this if possible. A good size to shoot for would be 50 K or less. There is a freeware sound editor that may have versions for all operating systems. This app is named Audacity.
|
||||
|
||||
We now have a Vanguard mode implemented. This is a work in progress. The older match layout files are incompatible with the new Vanguard mode. The original match_default.xml, match_preferred.xml and the match_preferred.xml saved to a different name files need to be deleted and can no longer be used. You can keep your editor_preferred.xml file. But you will have to setup your match view panels using the new match_default.xml file.
|
||||
We have a forge forum topic at the Collectible Card Games Headquarters web site that is devoted to finding sounds for this new sound system. Please visit this topic and contribute a sound or two. We can use your help and assistance. :)
|
||||
|
||||
The visuals for targeting arrows has been improved and looks better, with an adaptation of the arrow drawing code from MAGE. Thanks to the MAGE team for permission for the adaptation.
|
||||
|
||||
There were reports that special challenge decks would cause a co-modification error in quest mode. This bug is likely fixed at this time.
|
||||
http://www.slightlymagic.net/forum/viewtopic.php?f=26&t=8570
|
||||
|
||||
--
|
||||
|
||||
@@ -53,271 +56,214 @@ Some people use the Windows application 7zip. This utility can be found at http:
|
||||
|
||||
Fixes/Features:
|
||||
|
||||
- Fixed Korozda Monitor.
|
||||
- Simplified sacrificeHuman.
|
||||
- Removed CardFactoryEquipment.
|
||||
- Cleanup.
|
||||
- CheckStyle.
|
||||
- Cleanup and FindBugs fixes.
|
||||
- Added [avatar] decksection (for deck-default vanguard avatars)
|
||||
- Little text fix for preventNextDamage.
|
||||
- More text fixes.
|
||||
- Fixing a poorly scripted Warden of the Wall
|
||||
- Bludgeoned MigLayout into adding a CardDetailPanel to Vanguard home screen. Please tell me/tweak it if it looks horrible on resolutions beyond 1280x1024
|
||||
- The AI will now react to Nether Void.
|
||||
- Fixed Coalition Relic.
|
||||
- Fixed Explore and Summer Bloom.
|
||||
- Added a possibility to couple sacrifice costs with other costs (currently by sacrificing, pun semi-intended, the input-based sacrifice interface and replacing it with a menu-based selection one).
|
||||
- Cleared out the changes.txt file, now ready for new material.
|
||||
- CheckStyle.
|
||||
- Tweaked doTriggerAINoCost of AF DamageAll.
|
||||
- Tweaked shouldPumpCard.
|
||||
- CheckStyle.
|
||||
- Fixed Squandered Resources.
|
||||
- Fixed optional Replacement effects not firing again after "No" is chosen once (experimental).
|
||||
- Little script updates.
|
||||
- When a game is restarted, set lands played back to 0.
|
||||
- remove unused imports
|
||||
- InputSelectManyCards uses only overloads syntax. made abstract
|
||||
- Fixed AF Mana used on subabilities.
|
||||
- Added the recent commit logs to changes.txt. Preparing for the snapshot build release.
|
||||
- Added a TODO note to GameActionUtil (if fully chained inputs are implemented in the future), fixed imports.
|
||||
- Bring active players VField to the front. Helps keep track in 8 player games.
|
||||
- Made CardDetailPanel conform to skin colors.
|
||||
- Added EffectZone$ Command to a few missed AF_Effect scripts
|
||||
- CheckStyle.
|
||||
- More Improvements of AI for Auras with "AILogic$ Curse".
|
||||
- Fixing accidental submission of potential Sideboard code
|
||||
- Changed the "spend only <color> mana on X" mechanism from using a SVar to using an ability parameter (first step towards implementing e.g. Soul Burn).
|
||||
- Fixed AI code meddling with damage replacements.
|
||||
- Fixed ConcurrentModificationException in InputMulligan.
|
||||
- Fixed InputSelectMany.
|
||||
- Improved ChooseSource AI.
|
||||
- Fixed a shouldPumpCard call switching P/T.
|
||||
- fixed NPE bug in initialize of colorX in InputPayManaX class
|
||||
- added code to allow AI to make Charm choice
|
||||
- modified inputUntapUpToNType so same card cannot be chosen more than once
|
||||
- Added the recent commit logs to changes.txt. Preparing for the snapshot build release.
|
||||
- Sound System: improved the performance of the sound system by synchronizing certain sounds that tend to occur multiple times in rapid succession (damage, life loss, bury a creature) so that only one can play at a time.
|
||||
- CheckStyle.
|
||||
- Added some LQ pic URLs.
|
||||
- added ability to loop over defined cards to RepeatEachEffect. added InGraveyard to Card.hasProperty.
|
||||
- Added a LQ pic URL.
|
||||
- Fixed Steel Hellkite.
|
||||
- ChangeZoneAll with destination Library will now let you choose the order.
|
||||
- Fixed spell description for Hypnotic Cloud
|
||||
- Added the recent commit logs to changes.txt. Preparing for the snapshot build release.
|
||||
- CheckStyle
|
||||
- CheckStyle
|
||||
- small script tweaks
|
||||
- Fixed Enlightened Tutor not shuffling the library.
|
||||
- Added the global rule change: "Each creature assigns combat damage equal to its toughness rather than its power.".
|
||||
- Converted Doran, the Siege Tower.
|
||||
- Converted Shifting Sliver to script.
|
||||
- Cleanup.
|
||||
- Created Variants branch.
|
||||
- Variants: Created command zone view.
|
||||
- Variants: Moved effects and emblems to command zone.
|
||||
- Variants: Added a bunch of Vanguard cards (Thanks, Marc!)
|
||||
- Variants: Added a Vanguard home screen.
|
||||
- Variants: Created command zone view.
|
||||
- Variants:2 files weren't added correctly.
|
||||
- You no longer have to choose the order of cards for Elixir of Immortality.
|
||||
- Fixed payment of phyrexian mana.
|
||||
- Fixed Shocklands not using canPayLife(2).
|
||||
- The AI will now better react to Platinum Emperion.
|
||||
- Added a Java 7 compatibility fluff piece to the changes.txt file.
|
||||
- If lethal damage has already been assigned just treat is as 0 in VAssignDamage
|
||||
- Minor text change
|
||||
- CheckStyle.
|
||||
- Vanguard: added AffectedZone parameter to Birds of Paradise Avatar
|
||||
- ChangeZone can now remember cards moved from the stack
|
||||
- CheckStyle
|
||||
- The AI can now use Icy Prison.
|
||||
- Cleanup AF can now be used to clear individual defined cards from remembered lists
|
||||
- Removed a println I left in my previous commit
|
||||
- Variants - Fixed Archangel of Strife
|
||||
- Variants - Changed ValidGrave count method to Valid<coma delimited zones> eg:Count$ValidBattlefield,Graveyard Card.YouCtrl
|
||||
- Added the recent commit logs to changes.txt. Preparing for the snapshot build release.
|
||||
- Variants: Fixed CardRules parser choking on "+" characters.
|
||||
- Fixed the wrong player gaining life when GainLife has a targetPlayer and a defined player. Defined player takes preference again as it used to. This fixes Divine Congregation, Gerrard Capashen and Spoils of Evil
|
||||
- setinfo and oracle data for Chaotic Backlash
|
||||
- Fixed Nomad Mythmaker targeting.
|
||||
- CheckStyle.
|
||||
- Another fix for Nomad Mythmaker.
|
||||
- Fixed Exotic Curse.
|
||||
- Reverted Nomad Mythmaker.
|
||||
- Cleanup of getLKICopy functions.
|
||||
- Fixed Starlit Sanctum.
|
||||
- Hopefully the final fix for Nomad Mythmaker
|
||||
- More fixing for Nomad Mythmaker.
|
||||
- The AI will no longer choose non-Pump Auras with Nomad Mythmaker.
|
||||
- The AI will no longer choose non-Pump Auras with Nomad Mythmaker.
|
||||
- Added the recent commit logs to changes.txt. Preparing for the snapshot build release.
|
||||
- CheckStyle.
|
||||
- Added an AI SVar to Zombie Mob.
|
||||
- Booster Draft: added four more choices to block booster draft set order selection (e.g. so that MRD/DST/5DN is possible in addition to only 5DN/DST/MRD, etc.)
|
||||
- corrected static ability name in effect script for Ember Gale
|
||||
- Variants - Added Ertai (vanguard avatar)
|
||||
- Added the recent commit logs to changes.txt. Preparing for the snapshot build release.
|
||||
- Made the SVar granted by Tower Above unique.
|
||||
- Variants - Added the following avatars: Gerrard, Gix and Greven il-Vec
|
||||
- Variants - Hand and life modifiers will now be displayed in the card info panel
|
||||
- Variants - Added the following avatars: Grinning Demon Avatar, Hanna and Karn
|
||||
- Variants - Added the missing EffectZone param to Hanna and Karn
|
||||
- Variants - Added the following avatars: Lyna, Maraxus, Mishra, and Multani
|
||||
- CheckStyle.
|
||||
- Variants - Added the following avatars: Oracle, Orim, Rofellos, Selenia, and Serra
|
||||
- Variants - Fixed TriggerZones for Rofellos
|
||||
- Temporary fix for quest challenges.
|
||||
- Variants - Added the following avatars: Volrath and Xantcha
|
||||
- SoundEffectType holds only filename, unable to reproduce sounds by itself,
|
||||
- EventBus added to GameState to properly route the ingame events to Sound system, game log and remote players (when time comes)
|
||||
- AudioClips are cached at first request, this may lead to slowdowns (will precache if this is an issue)
|
||||
- Most calls to sound system are still preformed directly, with a few only converted to events
|
||||
- Variants: Removed avatars with RemAiDeck:True from AI's avatar list.
|
||||
- Variants: Made AI aware of the avatar.
|
||||
- Merged changes from trunk to Variants: r18254-r18318
|
||||
- fix typo for sound
|
||||
- setupPlayZone will now call doLayout directly and only once (hopefully fixes the ConcurrentModificationException).
|
||||
- Convert Erg Raiders to script
|
||||
- Variants - Added the following avatars: Sidar Kondo, Sisay, Squee, Urza, and Sliver Queen, Brood Mother
|
||||
- Merged changes from trunk to Variants: r18319-r18323
|
||||
- removed '3' from addpoison event
|
||||
- the correct parameter is num
|
||||
- Variants - Added the following avatars: Starke, Tahngarth, Takara, and Tawnos
|
||||
- Changed AdjustLandPlays to a player keyword
|
||||
- Converted Explore and Summer Bloom to script
|
||||
- More preparations for quest worlds.
|
||||
- Added the recent commit logs to changes.txt. Preparing for the snapshot build release.
|
||||
- Sound System: converted counter sounds to the event bus system, NPE fix when making an audio clip, various minor fixes and typo corrections in sound system and event classes.
|
||||
- CheckStyle.
|
||||
- Removed some unnecessary updateObservers calls in startRound.
|
||||
- Sound System: converted tap/untap sound playback to an event, preliminary support for synced sounds using the event model.
|
||||
- Sound System: both synced and non-synced sounds are supported now using the event model (the type of the sound is declared in SoundEffectType constructors).
|
||||
- Sound System: converted shuffle and flipcoin sounds to events, some minor stylistic changes.
|
||||
- Sound System: converted more sounds to events.
|
||||
- Sound System: done converting sounds to events.
|
||||
- Sound System: last of the direct sound calls converted to an event.
|
||||
- Moved most of the stuff happening in startGame outside of the swingWorker (to fix the ConcurrentModificationException error).
|
||||
- Added Arcbound Fiend and Matsu-Tribe Decoy by swordshine.
|
||||
- Fixed AI of Aegis Angel.
|
||||
- Reimplemented "StackDescription$ SpellDescription".
|
||||
- Fixed the global rule change "No more than one creature can attack each combat".
|
||||
- Fixed Sleeper Agent.
|
||||
- move questWorld out of QuestData package (because only things being serialized should be kept there)
|
||||
- remove unused imports (soundeffecttype mostly)
|
||||
- Fixed MustBlockCards not being checked for still attacking.
|
||||
- Counter class renamed to CounterType
|
||||
- CheckStyle.
|
||||
- Convert Lighthouse Chronologist to script
|
||||
- counters: united calls using multipliers and ignoring them,
|
||||
- removed useless setCounter wrapper
|
||||
- Variants: WIP new Vanguard Home screen for multiplayer shenanigans (Does not work yet)
|
||||
- CheckStyle.
|
||||
- Merged changes from trunk to Variants: r18323-r18354
|
||||
- Converted Spirit of Resistance to script.
|
||||
- Variants - Added the following avatars: Titania
|
||||
- Reorganized Conditions of static abilities (WIP).
|
||||
- Variants:Fixed the UI side of the new Vanguard home screen. (Now to make the match actually start!)
|
||||
- Variants:Added some apparently unadded scripts from trunk.
|
||||
- Added the recent commit logs to changes.txt. Preparing for the snapshot build release.
|
||||
- Reorganized Conditions of static abilities (WIP).
|
||||
- Fixed Alpha Status.
|
||||
- CheckStyle.
|
||||
- Unblocked missed script folder revisions.
|
||||
- Sound System: added two new sounds (Block and Token), fixed a bug that caused the destroy sound to be continuously played at every phase when a planeswalker was on the field.
|
||||
- Check for null arrays before assigning in SDisplayUtil
|
||||
- Re-Merged 18323-18354 and merged 18357-18366 into Variants. *crosses fingers*
|
||||
- Variants - Added setinfo to avatars and uploaded images to cardforge (they should download like any other card now)
|
||||
- Variants - Reverted setinfo to avatars (caused crash on set image downloads)
|
||||
- Variants:Added VAN set.
|
||||
- Variants:Added SetInfo to avatars, courtesy of Marc.
|
||||
- Variants:Replaced CardDb.getAllCards() with CardDb.getTraditionalCards() where appropriate.
|
||||
- Variants:Reverted preferences.
|
||||
- When the user is asked whether he wants to pay the sacrifice cost, the card for which the sacrifice cost is paid will be highlighted on the playfield.
|
||||
- A little fix for the previous commit.
|
||||
- Minor edit and fix to changes.txt
|
||||
- Consolidated some calls related to card panel highlighting for the Sacrifice costs.
|
||||
- Reverted the example Gauntlet contest to start at 0% progress (used to be 11% progress in the very beginning).
|
||||
- Added listing of the avatar and commander to FDeckChooser decklists.
|
||||
- Removing Variants branch
|
||||
- Created Schemes branch
|
||||
- Schemes:Base commit for Schemes.
|
||||
- Added AF_Abandon.
|
||||
- Added Trigger SetInMotion
|
||||
- Added schemes A Display of My Dark Power (Thanks,Marc!) and I Know All, I See All.
|
||||
- Schemes:Added ARC to setdata.
|
||||
- Schemes: Added Behold the Power of Destruction.
|
||||
- Updated some SVars.
|
||||
- Added a fluff piece to the changes.txt file.
|
||||
- Cleanup of CloneEffect.
|
||||
- Bundled inZone property of cards.
|
||||
- Targeting Overlay: much prettier targeting arrows (thanks to the MAGE team for permission for adaptation), some initial work for the "mouseover-only" mode fix (not enabled yet).
|
||||
- Variants: Keep separate lists of traditional/nontraditional CardPrinted's in CardDb.
|
||||
- Variants: Fixed crash when only playing against 1 opponent on vanguard.
|
||||
- Variants: Fixed vanguard match not starting when selecting non-random avatar.
|
||||
- Targeting Overlay: Card mouseover mode fixed and enabled, should work fine and should show only the targeting arrows (both combat and non-combat) for the card the mouse is hovering over.
|
||||
- Converted the property "SameNameAsImprinted" to the "SharesNameWith" group.
|
||||
- Variants - Added the following avatars: Erhnam Djinn Avatar, Etched Oracle Avatar, and Fallen Angel Avatar
|
||||
- Targeting Overlay: Fixed a bug with the combat targeting arrows shown both ways in card mouseover mode.
|
||||
- Added Timeshifted setinfo to Leviathan.
|
||||
- Converted "Damage that would reduce your life total to less than 1 reduces it to 1 instead." to a player keyword.
|
||||
- Fixed Angel's Grace.
|
||||
- Added beginnings of a Scheme Deck editor.
|
||||
- Made exiting the scheme editor dump you at the archenemy home screen.
|
||||
- Made scheme deck editor save correctly.
|
||||
- Added a fluff piece to the changes.txt file.
|
||||
- Added the recent commit logs to changes.txt. Preparing for the snapshot build release.
|
||||
- Variants: Added error handling for managing not to select deck/avatar in vanguard mode.
|
||||
- Variants: Prevented user from selecting multiple avatars.
|
||||
- Removed unused imports.
|
||||
- Organized imports a little bit better.
|
||||
- Cleanup.
|
||||
- Implemented X color restrictions for the AI, now Crypt Rats should be correctly used by the AI. Hopefully the support will work for all color restrictions including two-color ones (like the Soul Burn which may potentially be implemented later).
|
||||
- Removed a debug line.
|
||||
- Schemes: Let the player specify the deck of each opponent in Archenemy mode.
|
||||
- Let the player specify his own scheme deck.
|
||||
- Fixed Scheme deck editor.
|
||||
- CheckStyle.
|
||||
- renamed CounterAdd/Remove events
|
||||
- removed impropper use of CardPrinted getType method
|
||||
- commander stored as a single card in deck/Deck.java
|
||||
- removed inpropper use of getType of InventoryItem objects
|
||||
- check 4 traditionality of card
|
||||
- Small renaming in GameAction
|
||||
- Reorganized Conditions of static abilities (WIP).
|
||||
- Slightly increased the size of the stats panel to better display long winning streaks.
|
||||
- Schemes: Changed Archenemy's DocID.
|
||||
- Added Oracle to schemes.
|
||||
- PerSetTracking.py will now also check Archenemy.
|
||||
- Made some cards with "Whenever an opponent" triggers multiplayer compatible.
|
||||
- Schemes: Added AF_SetInMotion,added ReplaceSetInMotion
|
||||
- Fixed multiple schemes being set into motion consecutively.
|
||||
- Schemes: Removed debug script
|
||||
- Fixing Viscerid Drone's activation costs
|
||||
- Fixed the spell description for Judge Unworthy
|
||||
- Convert Goblin Charbelcher to script
|
||||
- Enable DevMode to add Lands directly into play
|
||||
- Convert Gilder Bairn and Vampire Hexmage to script
|
||||
- Added support for Repeating over Counters
|
||||
- changed target style to newer ValidTgts version
|
||||
- reworked methods for finding SpellAbility targets
|
||||
- Fixed Liliana of the Veil.
|
||||
- Fixed AI choosing logic of AF TwoPiles.
|
||||
- Fixed mana costs not always coming first in combineCosts.
|
||||
- Added AILogic parameter to AF TwoPiles.
|
||||
- Added the parameter "UnlessSwitched" to SpellAbilities (to switch paid and unpaid commands).
|
||||
- Added the recent commit logs to changes.txt. Preparing for the snapshot build release.
|
||||
- CheckStyle.
|
||||
- Fixed Haunting Echoes.
|
||||
- Variant: Fixed non-Random Vanguard selected.
|
||||
- Fixed Karn Avatar.
|
||||
- Cleanup of xCount.
|
||||
- More cleanup of xCount.
|
||||
- Removing unnecessary "HIDDEN" strings (WIP).
|
||||
- Removing unnecessary "HIDDEN" strings (WIP).
|
||||
- Convert Sylvan Library to Script
|
||||
- Fixed sharesNameWith Imprinted
|
||||
- Converted Haunting Echoes to Script
|
||||
- Small cleanup in files
|
||||
- Added PermanentNoncreature AF
|
||||
- Converted Standstill and Bridge from Below to script
|
||||
- Targeting Overlay: in the "card mouseover" mode, during the order of blockers declaration, the targeting overlay will first show all the blockers for the card for which the order of blockers is declared, and will also show individual arrows for each blocker when the blocker is selected in the blocker order list.
|
||||
- Fixed Erg Raiders
|
||||
- Removing unnecessary "HIDDEN" strings (WIP).
|
||||
- Removing unnecessary "HIDDEN" strings (WIP).
|
||||
- Expanded checkDiscardCost.
|
||||
- Fixed Bloodthirst overwriting the X SVar.
|
||||
- Fixed StackDescription of AF PumpAll.
|
||||
- Fixed Venser, the Sojourner emblem name.
|
||||
- Schemes: Changed DefinedPlayer Opponent so that it adds all opponents
|
||||
- Added a NeedsToPlay SVar to Sunken City.
|
||||
- Added a chkAIDrawback function to AF LoseLife.
|
||||
- Schemes: Changed LQ image links to better images. Can be used as template for other schemes
|
||||
- Fixed Brass Squire.
|
||||
- Removed some unnecessary chkAIDrawback overrides.
|
||||
- Updated cardTemplateScript to automatically add correct LQ pic urls.
|
||||
- Added the recent commit logs to changes.txt. Preparing for the snapshot build release.
|
||||
- Variants:Fixed exile origins for some effects
|
||||
- CheckStyle.
|
||||
- Fixed MaxhandSize < 0 case in InputCleanup.
|
||||
- Fixed Oath of Druids.
|
||||
- Sound System: Added a previously missed link for the "Life Loss" sound event (now the sound will play during certain damage dealing effect resolutions which were previously missed).
|
||||
- Sound System: TODO point removed.
|
||||
- Targeting Overlay: minor stylistic fix in the code.
|
||||
- Moved generatedMana from ManaEffect to GameActionUtil to use it for the AI to predict what a mana ability will produce (it seems to be the only function that is actually up to date).
|
||||
- Removed getProducedMana from AbilityManaPart (it wasn't really functional anyway).
|
||||
- Merged r18371-r18427 from trunk into Variants
|
||||
- Merged Variants into trunk. You may need to delete match_preferred.xml
|
||||
- Convert Lich to Script
|
||||
- Convert Phylactery Lich to script
|
||||
- Converted Noviken Heart of Progress to script
|
||||
- Rechanged ValidGrave to Valid<AnyZone> count method that was lost in the merge.
|
||||
- Fixed description for Titania's Song
|
||||
- Updated cardTemplateScript.py for variants
|
||||
- Updated CHANGES.txt
|
||||
- Fixed Jace, Architect of Thought's first ability
|
||||
- Added some AI code for casting Bonfire of the Damned via Miracle.
|
||||
- Changed Gather Specimens to a replacement instead of triggered effect
|
||||
- Fixed some triggers for use from command zone (WIP)
|
||||
- Fixed some triggers for use from command zone (Done)
|
||||
- Minor script changes
|
||||
- Made player tabs in Vanguard setup more descriptive
|
||||
- Updated tooltip text for hand icon so that it indicates the player's maximum hand size.
|
||||
- Fixed Vanguard player tab names when re-adding players in setup
|
||||
- Fixed doTriggerAINoCost in CounterAI when the stack is empty.
|
||||
- Schemes: Added player property NotSelf
|
||||
- Schemes: removed early debugging cost for Imprison This Insolent Wretch that I forgot to revert
|
||||
- Added CostRemoveCounter to payCostDuringAbilityResolve.
|
||||
- GUI: Themed order selection window.
|
||||
- Fix imports.
|
||||
- Schemes: Renamed player property NotSelf to Other
|
||||
- Removed duplicate StackDescription of SubAbilities from AF ChangeZone.
|
||||
- Schemes: Reverted my earlier change to getDefinedPlayers:Opponent. (Will slowly go through each case after merging at a later stage to make multiplayer compatible using Player.Other or Player.Opponent where applicable)
|
||||
- Little CanPlayAI updates.
|
||||
- Fixed Telekinesis.
|
||||
- Added an easy version of the Gold Finger opponent.
|
||||
- Schemes:Merged in r18521-18589 from trunk
|
||||
- Fixed Repay in Kind for multiplayer
|
||||
- Added the recent commit logs to changes.txt. Preparing for the snapshot build release.
|
||||
- Updated some more AI functions.
|
||||
- Added a "save deck" button to the Limited deck editor to avoid confusion. The button will generate a proper confirmation message, so it won't confuse the player by just saying that the deck with the given name already exists (which is not appropriate for Limited since there is only one deck anyway).
|
||||
- Changed the draft mode option text from "Play all 8 opponents" to "Play all 7 opponents" since the human is the 8th player and he has seven opponents.
|
||||
- Added card panel highlighting to orderBlockingMultipleAttackers.
|
||||
- Corrected a mistype.
|
||||
- Reversed order of game log.
|
||||
- Converted Sarpadian Empires, Vol. VII
|
||||
- Added code for "CARDNAME can attack as though it didn't have defender." to isUsefulPumpKeyword.
|
||||
- Randomly generated decks will now feature cards from random editions (so, no more "all lands Zendikar" etc.).
|
||||
- Simplified the code for random set codes in generated decks.
|
||||
- Fixed NotEnchantedBy broken in my previous commit
|
||||
- Added the recent commit logs to changes.txt. Preparing for the snapshot build release.
|
||||
- Schemes: Forgot to commit some code for Mortal Flesh Is Weak
|
||||
- Slight tweak to ChangeZoneAll so that you won't be given a choice ordering box when moving cards to the library if the list has fewer than two cards
|
||||
- Added the scheme and the sound directories to the SVN trunk.
|
||||
- The AI will now activate Lu Su, Wu Advisor and other little AI tweaks.
|
||||
- Updating Crocodile Pet for Static OpponentTurn changes
|
||||
- Actual right fix for Crocs
|
||||
- Allow Auras to Enchant cards in graveyards for (Animate Dead and Spellwewaver Volute)
|
||||
- Convert Animate Dead and Dance of the Dead to script (oh joyous day)
|
||||
- Some small changes in AF_Animate to grant spells with the right timing
|
||||
- Only move Auras into play if it's a cast spell
|
||||
- Sound System: Enabling sounds by default, adding the currently available free sounds to the SVN.
|
||||
- Made CardFactoryUtil.getExternalZoneActivationCards compatible with multiplayer
|
||||
- Use the more verbose title instead of name for duels and challenges in quests (it used to be this way).
|
||||
- Added a fluff piece to the changes.txt file.
|
||||
- Added the recent commit logs to changes.txt. Preparing for the snapshot build release.
|
||||
- Fixed max hand size.
|
||||
- Removed a debug line from ChangeZone (related to Nafs Asp).
|
||||
- Made the effect names for Nafs Asp and Glass Asp more descriptive.
|
||||
- Somebody had overwritten worlds.txt in the SVN with an obsolete (incorrect) version, restored.
|
||||
- Fix for Squeaking Pie Grubfellows.
|
||||
- Removing unnecessary "HIDDEN" strings (WIP).
|
||||
- Removing unnecessary "HIDDEN" strings (WIP).
|
||||
- Made static effects reset hand size correctly for Vanguard.
|
||||
- Added a LQ pic URL.
|
||||
- CheckStyle.
|
||||
- AI fix for Karn Liberated.
|
||||
- Removing unnecessary "HIDDEN" strings (WIP).
|
||||
- Fixed freeze whenever AI cast a creature with Tahngarth avatar
|
||||
- uncommented some recently included tokens' download links
|
||||
- minor tweak
|
||||
- Fixed Armor of Thorns.
|
||||
- Fixed Demoralize.
|
||||
- Fixing text of Sen Triplets
|
||||
- The Constructed deck editor now has an option to either show all cards from all sets or show unique cards only (see the Preferences tab), the Sealed Mode, Draft Mode, and Quest Mode deck editors will always show cards from all sets in order to avoid issues and confusion.
|
||||
- Made the default value of the "Show Unique Cards Only" (in Constructed) "true" (checked) to mimic the original Forge behavior.
|
||||
- Player.Opponent now returns opponents only, while Player.Other returns all other players
|
||||
- Converted some cards for multiplayer compatibility
|
||||
- improved stack description for LoseLife
|
||||
- converted a few more cards for multiplayer compatibility
|
||||
- Added a fluff piece to the changes.txt file.
|
||||
- BuildInfo.getVersion() is once again returning an incorrct SVN number ("-r18445").
|
||||
- add check to drawing miracle so that miracle cost is not triggered in opening hand.
|
||||
- Triggers will now wait to trigger if the Stack is frozen. (Fixes Valakut not triggering enough times)
|
||||
- Convert Earthbind to Script now that the timing works
|
||||
- Fixed Mind Swords.
|
||||
- Added the recent commit logs to changes.txt.
|
||||
- Explicitly shuffle Haunting Echoes instead of using it inside RepeatEach
|
||||
- Fixed Tower Above.
|
||||
- Sigh, missed a new class.
|
||||
- Added the recent commit logs to changes.txt. Preparing for the snapshot build release.
|
||||
- changed "getParentTargeting" methods to skip checking the "child" SpellAbility first
|
||||
- consolidated code to find the fighters into one common method
|
||||
- Fixing rarity on Aura Finesse
|
||||
- Added an option to the preferences window to randomize card art in the human decks (e.g. different card art for basic lands from the same set) for whoever likes variety.
|
||||
- Better name for the card art randomization option.
|
||||
- Minor code cleanup.
|
||||
- Fix to avoid Comodification errors with Waiting Triggers and infinite loops with multiple resolving Waiting Triggers
|
||||
- Convert Guilty Conscience to Script
|
||||
- Fixing a crash in Island Sanctuary before the game starts
|
||||
- Convert Convincing Mirage and Phantasmal Terrain to script
|
||||
- Small tweak to Triggers to allow them to refire Statics when they finish resolving (useful for Conving Mirage to actually grant its ability immediately upon resolving)
|
||||
- Made the random set generation for random decks more optimal.
|
||||
- Added the recent commit logs to changes.txt. Preparing for the snapshot build release.
|
||||
- Small fixes to Animate Dead and Dance of the Dead
|
||||
- Fixed the ability cost for Engineered Explosives.
|
||||
- Convert Night Soil to script (done with CF_Enchantments)
|
||||
- Temporarily disable changes needed for Valakut timing properly, since it seemed to have adversely effect a bunch of other triggers
|
||||
- Fixed Elfhame Sanctuary.
|
||||
- Fixed getGamesWonBy crashing when the game was a draw.
|
||||
- Fixed Yawgmoth's Will.
|
||||
- Sound system: Added a way to play card-specific sound effects depending on the presence of the SoundEffect SVar on a card. If the SVar is present, the sound file specified in the SVar must be present, otherwise no sound is played.
|
||||
- Improved doTriggerAINoCost in AF Attach.
|
||||
- Added the recent commit logs to changes.txt. Preparing for the snapshot build release.
|
||||
- Converted some more cards for multiplayer.
|
||||
- Added some basic count methods for use in multiplayer situations
|
||||
- Converted more cards for multiplayer and improved Player.isValid:Opponent
|
||||
- Converted more cards for multiplayer
|
||||
- Converted more cards for multiplayer (my last ones for the day)
|
||||
- Sound System: Minor tweaks to the individual card sound effect system.
|
||||
- Reintegrated the Schemes branch.
|
||||
- Renamed the file of Plots That Span Centuries.
|
||||
- Made two cards multiplayer compatible.
|
||||
- Fixed Fireball.
|
||||
- Made a few more cards multiplayer compatible
|
||||
- It is now possible to give challenge opponents (players) names that are different from the actual challenge names.
|
||||
- Fix javadoc for QuestEvent.getOpponent().
|
||||
- Pattern of Rebirth will now grant a SacMe SVar to the enchanted creature.
|
||||
- Added the recent commit logs to changes.txt. Preparing for the snapshot build release.
|
||||
- Added some AI checks to canRegenerate.
|
||||
- Fixed Acidic Dagger and Venomous Breath.
|
||||
- Added "SVar:RemAIDeck:True" to Akroma's Blessing and Primal Clay.
|
||||
- Reenabling CheckStaticEffects in triggerhandler
|
||||
- Moved ConditionDescription into SpellEffect.getStackDescriptionWithSubs and stopped PumpAllEffect and DestroyEffect from grabbing stack description for subabilities (already handled in main shared method)
|
||||
- More cards ready for multiplayer
|
||||
- Converted Omnath, Locus of Mana to script by keywording his ability.
|
||||
- Added the recent commit logs to changes.txt. Preparing for the snapshot build release.
|
||||
- Fixed Tolarian Entrancer.
|
||||
- Further fix for Tolarian Entrancer
|
||||
- Fixed Skirk Alarmist.
|
||||
- Fixed AI possibly pumping opposing creatures (plus multiplayer considerations).
|
||||
- Sideboarding: Initial commit of phase 1-related code (sideboard mode for deck editor). Currently DISABLED and should not affect anything in the code, will be updated and enabled after v1.3.3.
|
||||
- Reverted Archenemy starting life to 10+(10*<Number of opponents>)
|
||||
- Fixed saving pre-scheme decks.
|
||||
- Cleaned up imports.
|
||||
- Added the recent commit logs to changes.txt. Preparing for the snapshot build release.
|
||||
- Fixed the casting cost of High Ground.
|
||||
- CheckStyle.
|
||||
- reverting earlier changes until better solution is found
|
||||
- After a draft finishes, properly reset buttons used in the Deck Editor
|
||||
- Updated LQ pic urls for vanguard avatars to replace the cruddy ones from Gatherer
|
||||
- Made Vanguard tab panel conform (a little) better to skin theme. Unfortunately, due to *clenches fist* Swing some out of place code had to be added because you can't specify colors for certain parts of the JTabbedPane component in it's actual class because that would make too much sense.
|
||||
- Cleanup: Removed duplicate instances of TriggerZones param
|
||||
- Vanguard avatar selection will now remove cards with RemRandomDeck flag from the list when choosing Random. Useful for cards like Diamond Queen Avatar that are still great in the right deck.
|
||||
- Updated some avatar flags
|
||||
- Fixed Necropotence.
|
||||
- Made a few more cards multiplayer compatible
|
||||
- Added LocalCount to resolve of DamageDealEffect and DrawEffect which allows calculated variables to be calculated per player (should allow a few more cards to be made multiplayer compatible)
|
||||
- Fixed ChangeZoneAll so that it works correctly when Defined returns more than one player
|
||||
- Decks for the sample 'Shandalar' world. No images (due to copyright reasons). Will be enabled AFTER the next beta release.
|
||||
- applied script fixed by swordshine
|
||||
- Added the recent commit logs to changes.txt. Preparing for the beta build and release.
|
||||
- Preparing the changes.txt file for the next beta build and release.
|
||||
|
||||
@@ -326,121 +272,109 @@ Many people helped with this version. A special thank you goes out to them. (Att
|
||||
|
||||
Agetian
|
||||
ArsenalNut
|
||||
bigapple90
|
||||
Gos
|
||||
Hellfish
|
||||
Marc
|
||||
Max
|
||||
RumbleBBU
|
||||
Sloth
|
||||
Sol
|
||||
Swordshine
|
||||
Zirbert
|
||||
Chris H
|
||||
|
||||
|
||||
Added the following Schemes:
|
||||
|
||||
A Display of My Dark Power
|
||||
All Shall Smolder in My Wake
|
||||
Approach My Molten Realm
|
||||
Behold the Power of Destruction
|
||||
Dance, Pathetic Marionette
|
||||
Embrace My Diabolical Vision
|
||||
Every Hope Shall Vanish
|
||||
Every Last Vestige Shall Rot
|
||||
Evil Comes to Fruition
|
||||
I Call on the Ancient Magics
|
||||
I Delight in Your Convulsions
|
||||
I Know All, I See All
|
||||
Ignite the Cloneforge!
|
||||
Imprison This Insolent Wretch
|
||||
Look Skyward and Despair
|
||||
Mortal Flesh Is Weak
|
||||
My Genius Knows No Bounds
|
||||
My Wish Is Your Command
|
||||
Nothing Can Stop Me Now
|
||||
Perhaps You've Met My Cohort
|
||||
Plots That Span Centuries
|
||||
Realms Befitting My Majesty
|
||||
Roots of All Evil
|
||||
The Iron Guardian Stirs
|
||||
The Pieces Are Coming Together
|
||||
The Very Soil Shall Shake
|
||||
Tooth, Claw, and Tail
|
||||
Which of You Burns Brightest?
|
||||
Your Fate Is Thrice Sealed
|
||||
Your Puny Minds Cannot Fathom
|
||||
Your Will Is Not Your Own
|
||||
|
||||
|
||||
Added the following Vanguard Avatars:
|
||||
|
||||
Arcbound Overseer Avatar
|
||||
Ashling the Pilgrim Avatar
|
||||
Ashnod
|
||||
Barrin
|
||||
Birds of Paradise Avatar
|
||||
Chronatog Avatar
|
||||
Crovax
|
||||
Dauntless Escort Avatar
|
||||
Diamond Faerie Avatar
|
||||
Eladamri
|
||||
Eladamri, Lord of Leaves Avatar
|
||||
Erhnam Djinn Avatar
|
||||
Ertai
|
||||
Etched Oracle Avatar
|
||||
Fallen Angel Avatar
|
||||
Gerrard
|
||||
Gix
|
||||
Goblin Warchief Avatar
|
||||
Greven il-Vec
|
||||
Grinning Demon Avatar
|
||||
Hanna
|
||||
Hell's Caretaker Avatar
|
||||
Karn
|
||||
Lyna
|
||||
Lyzolda, the Blood Witch Avatar
|
||||
Maraxus
|
||||
Mishra
|
||||
Morinfen Avatar
|
||||
Multani
|
||||
Nekrataal Avatar
|
||||
Oracle
|
||||
Orim
|
||||
Rofellos
|
||||
Selenia
|
||||
Serra
|
||||
Sidar Kondo
|
||||
Sisay
|
||||
Sliver Queen, Brood Mother
|
||||
Squee
|
||||
Starke
|
||||
Tahngarth
|
||||
Takara
|
||||
Tawnos
|
||||
Titania
|
||||
Urza
|
||||
Volrath
|
||||
Xantcha
|
||||
Flametongue Kavu Avatar
|
||||
|
||||
|
||||
Added the following cards:
|
||||
|
||||
Aladdin's Lamp
|
||||
Assembly Hall
|
||||
Atalya, Samite Master
|
||||
Auriok Steelshaper
|
||||
Chaotic Backlash
|
||||
Chromeshell Crab
|
||||
Chronomantic Escape
|
||||
Circle of Solace
|
||||
Complicate
|
||||
Cragganwick Cremator
|
||||
Credit Voucher
|
||||
Crimson Hellkite
|
||||
Crypt Rats
|
||||
Demonfire
|
||||
Dromar, the Banisher
|
||||
Elfhame Sanctuary
|
||||
Ember Gale
|
||||
Equal Treatment
|
||||
Glass Asp
|
||||
Honorable Scout
|
||||
Icy Prison
|
||||
Island Sanctuary
|
||||
Journey of Discovery
|
||||
Kaho, Minamo Historian
|
||||
Kamahl's Sledge
|
||||
Kill Switch
|
||||
Lumengrid Augur
|
||||
Mirror of Fate
|
||||
Mischievous Quanar
|
||||
Nafs Asp
|
||||
Nomad Mythmaker
|
||||
Pay No Heed
|
||||
Pilgrim of Justice
|
||||
Pilgrim of Virtue
|
||||
Prahv, Spires of Order
|
||||
Proteus Staff
|
||||
Righteous Indignation
|
||||
Rith's Charm
|
||||
Saprazzan Breaker
|
||||
Shell of the Last Kappa
|
||||
Shoving Match
|
||||
Shrouded Serpent
|
||||
Sivvi's Valor
|
||||
Spoils of the Vault
|
||||
Terastodon
|
||||
Tower Above
|
||||
Tsabo's Web
|
||||
Vassal's Duty
|
||||
War Elemental
|
||||
AEther Rift
|
||||
AEther Snap
|
||||
Argothian Wurm
|
||||
Aura Graft
|
||||
Barbarian Bully
|
||||
Brain Gorgers
|
||||
Bruna, Light of Alabaster
|
||||
Catalyst Stone
|
||||
Chameleon Spirit
|
||||
Cinder Cloud
|
||||
Consecrate Land
|
||||
Crown of the Ages
|
||||
Cursed Monstrosity
|
||||
Dash Hopes
|
||||
Desperate Research
|
||||
Dong Zhou, the Tyrant
|
||||
Evershrike
|
||||
Exalted Dragon
|
||||
Flooded Woodlands
|
||||
Harmony of Nature
|
||||
Impromptu Raid
|
||||
Junk Golem
|
||||
Kindle the Carnage
|
||||
Kithkin Zealot
|
||||
Kitsune Mystic // Autumn-Tail, Kitsune Sage
|
||||
Leviathan
|
||||
Luminescent Rain
|
||||
Marshaling the Troops
|
||||
Mercadian Lift
|
||||
Mtenda Lion
|
||||
Nakaya Shade
|
||||
Opal-Eye, Konda's Yojimbo
|
||||
Pack Hunt
|
||||
Phantasmagorian
|
||||
Phantasmal Sphere
|
||||
Quest for the Holy Relic
|
||||
Ravenous Vampire
|
||||
Read the Runes
|
||||
Reclamation
|
||||
Retether
|
||||
Rhystic Cave
|
||||
Riptide Mangler
|
||||
Scarab of the Unseen
|
||||
Scrounge
|
||||
Sen Triplets
|
||||
Shivan Wumpus
|
||||
Sirocco
|
||||
Soul Strings
|
||||
Spelltithe Enforcer
|
||||
Wand of Ith
|
||||
Withdraw
|
||||
|
||||
|
||||
end
|
||||
|
||||
8
pom.xml
8
pom.xml
@@ -5,7 +5,7 @@
|
||||
<artifactId>forge</artifactId>
|
||||
<packaging>jar</packaging>
|
||||
<name>Forge</name>
|
||||
<version>1.3.2</version>
|
||||
<version>1.3.3</version>
|
||||
<description>
|
||||
Forge lets you play the card game Magic: The Gathering against a computer opponent
|
||||
using all of the rules.
|
||||
@@ -152,9 +152,9 @@
|
||||
</licenses>
|
||||
|
||||
<scm>
|
||||
<connection>scm:svn:http://svn.slightlymagic.net/forge/tags/forge-1.3.2</connection>
|
||||
<developerConnection>scm:svn:http://svn.slightlymagic.net/forge/tags/forge-1.3.2</developerConnection>
|
||||
<url>http://svn.slightlymagic.net/websvn/listing.php/tags/forge-1.3.2?repname=forge</url>
|
||||
<connection>scm:svn:http://svn.slightlymagic.net/forge/tags/forge-1.3.3</connection>
|
||||
<developerConnection>scm:svn:http://svn.slightlymagic.net/forge/tags/forge-1.3.3</developerConnection>
|
||||
<url>http://svn.slightlymagic.net/websvn/listing.php/tags/forge-1.3.3?repname=forge</url>
|
||||
</scm>
|
||||
|
||||
<prerequisites>
|
||||
|
||||
@@ -80,7 +80,7 @@ for currentSet in setCodes :
|
||||
if currentSet == 'VG4' or currentSet == 'VGO' or currentSet == 'VG ' : continue
|
||||
if currentSet == 'FVD' or currentSet == 'FVE' or currentSet == 'FVR' : continue
|
||||
if currentSet == 'SDC' or currentSet == 'AST' or currentSet == 'DKM' : continue
|
||||
if currentSet == 'BTD' or currentSet == 'ARC' or currentSet == 'COM' : continue
|
||||
if currentSet == 'BTD' or currentSet == 'COM' : continue
|
||||
#if currentSet == 'CHR' or currentSet == 'MED' or currentSet == 'H09' : continue
|
||||
if currentSet == 'ME2' or currentSet == 'ME3' or currentSet == 'ME4' : continue
|
||||
if currentSet == 'ATH' or currentSet == 'HOP' or currentSet == 'BRB' : continue
|
||||
|
||||
@@ -92,3 +92,4 @@ Index:82|Code2:M13|Code3:M13|Name:Magic 2013
|
||||
Index:83|Code2:RTR|Code3:RTR|Name:Return to Ravnica
|
||||
|
||||
Index:86|Code2:VAN|Code3:VAN|Name:Vanguard
|
||||
Index:87|Code2:ARC|Code3:ARC|Name:Archenemy
|
||||
@@ -361,6 +361,11 @@ while inputName != 'quit' :
|
||||
setInfoStr = 'SetInfo:'+edition[0]+'|'+rarity+'|'+'http://dummy.com/dummy.jpg'
|
||||
setInfo.append(setInfoStr)
|
||||
print 'SVar:Rarity:'+rarity
|
||||
if cardData.types.find('Scheme') != -1 :
|
||||
print 'SVar:Picture:http://www.cardforge.org/fpics/lq_schemes/'+cleanName+'.jpg'
|
||||
elif cardData.types.find('Vanguard') != -1 :
|
||||
print 'SVar:Picture:http://www.cardforge.org/fpics/vgd-lq/'+cleanName+'.jpg'
|
||||
else :
|
||||
print 'SVar:Picture:http://www.wizards.com/global/images/magic/general/'+cleanName+'.jpg'
|
||||
print 'End\n'
|
||||
else :
|
||||
|
||||
13
res/cardsfolder/a/a_display_of_my_dark_power.txt
Normal file
13
res/cardsfolder/a/a_display_of_my_dark_power.txt
Normal file
@@ -0,0 +1,13 @@
|
||||
Name:A Display of My Dark Power
|
||||
ManaCost:no cost
|
||||
Types:Scheme
|
||||
Text:no text
|
||||
T:Mode$ SetInMotion | ValidCard$ Card.Self | Execute$ DarkEffect | TriggerZones$ Command | TriggerDescription$ When you set this scheme in motion, until your next turn, whenever a player taps a land for mana, that player adds one mana to his or her mana pool of any type that land produced.
|
||||
SVar:DarkEffect:AB$ Effect | Cost$ 0 | Name$ Dark Power Scheme | Duration$ UntilYourNextTurn | Triggers$ DarkPower | SVars$ DarkMana
|
||||
SVar:DarkPower:Mode$ TapsForMana | ValidCard$ Land | Execute$ DarkMana | TriggerZones$ Command | Static$ True | TriggerDescription$ Whenever a player taps a land for mana, that player adds one mana to his or her mana pool of any type that land produced.
|
||||
SVar:DarkMana:AB$ ManaReflected | Cost$ 0 | ColorOrType$ Type | Valid$ Defined.Triggered | ReflectProperty$ Produced | Defined$ TriggeredPlayer
|
||||
SVar:Rarity:Common
|
||||
SVar:Picture:http://www.cardforge.org/fpics/lq_schemes/a_display_of_my_dark_power.jpg
|
||||
SetInfo:ARC|Common|http://magiccards.info/extras/scheme/archenemy/a-display-of-my-dark-power.jpg
|
||||
Oracle:When you set this scheme in motion, until your next turn, whenever a player taps a land for mana, that player adds one mana to his or her mana pool of any type that land produced.
|
||||
End
|
||||
@@ -3,8 +3,8 @@ ManaCost:1 W
|
||||
Types:Instant
|
||||
Text:no text
|
||||
A:SP$ Effect | Cost$ 1 W | ValidTgts$ Player | Name$ Abeyance Effect | StaticAbilities$ STCantBeCast,STCantBeActivated | RememberObjects$ Targeted | AILogic$ BeginningOfOppTurn | SubAbility$ DBDraw | SpellDescription$ Until end of turn, target player can't cast instant or sorcery spells, and that player can't activate abilities that aren't mana abilities.
|
||||
SVar:STCantBeCast:Mode$ CantBeCast | ValidCard$ Instant,Sorcery | Caster$ Player.IsRemembered | Description$ Target player can't cast instant or sorcery spells, and that player can't activate abilities that aren't mana abilities.
|
||||
SVar:STCantBeActivated:Mode$ CantBeActivated | ValidCard$ Card | Activator$ Player.IsRemembered | NonMana$ True
|
||||
SVar:STCantBeCast:Mode$ CantBeCast | ValidCard$ Instant,Sorcery | Caster$ Player.IsRemembered | EffectZone$ Command | Description$ Target player can't cast instant or sorcery spells, and that player can't activate abilities that aren't mana abilities.
|
||||
SVar:STCantBeActivated:Mode$ CantBeActivated | ValidCard$ Card | Activator$ Player.IsRemembered | EffectZone$ Command | NonMana$ True
|
||||
SVar:DBDraw:DB$Draw | NumCards$ 1 | SpellDescription$ Draw a card.
|
||||
SVar:Rarity:Rare
|
||||
SVar:Picture:http://www.wizards.com/global/images/magic/general/abeyance.jpg
|
||||
|
||||
@@ -3,7 +3,7 @@ ManaCost:1 B B
|
||||
Types:Creature Horror
|
||||
Text:no text
|
||||
PT:2/2
|
||||
T:Mode$ Discarded | ValidCard$ Card.YouDontCtrl | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Whenever an opponent discards a card, CARDNAME gets +2/+2 and gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.)
|
||||
T:Mode$ Discarded | ValidCard$ Card.OppOwn | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Whenever an opponent discards a card, CARDNAME gets +2/+2 and gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.)
|
||||
SVar:TrigPump:AB$Pump | Cost$ 0 | Defined$ Self | NumAtt$ 2 | NumDef$ 2 | KW$ Fear
|
||||
SVar:Rarity:Rare
|
||||
SVar:Picture:http://www.wizards.com/global/images/magic/general/abyssal_nocturnus.jpg
|
||||
|
||||
@@ -4,7 +4,7 @@ Types:Artifact
|
||||
Text:no text
|
||||
A:AB$ Effect | Cost$ 4 T | Name$ Acidic Dagger Effect | ValidTgts$ Creature | TgtPrompt$ Select target creature | Triggers$ TrigDam,TrigLeave | SVars$ TrigDestroy,TrigSac,ExileEffect | RememberObjects$ Targeted | ImprintCards$ Self | ActivationPhases$ Upkeep->Declare Attackers - Play Instants and Abilities | SpellDescription$ Whenever target creature deals combat damage to a non-Wall creature this turn, destroy that non-Wall creature. When the targeted creature leaves the battlefield this turn, sacrifice CARDNAME. Activate this ability only before blockers are declared.
|
||||
SVar:TrigDam:Mode$ DamageDone | ValidSource$ Creature.IsRemembered | ValidTarget$ Creature.nonWall | CombatDamage$ True | TriggerZones$ Command | Execute$ TrigDestroy | TriggerDescription$ Whenever targeted creature deals combat damage to a non-Wall creature this turn, destroy that non-Wall creature.
|
||||
SVar:TrigLeave:Mode$ ChangesZone | ValidCard$ Creature.IsRemembered | Origin$ Battlefield | Destination$ Any | Execute$ TrigSac | TriggerDescription$ When the targeted creature leaves the battlefield this turn, sacrifice Acidic Dagger.
|
||||
SVar:TrigLeave:Mode$ ChangesZone | ValidCard$ Creature.IsRemembered | Origin$ Battlefield | Destination$ Any | Execute$ TrigSac | TriggerZones$ Command | TriggerDescription$ When the targeted creature leaves the battlefield this turn, sacrifice Acidic Dagger.
|
||||
SVar:TrigDestroy:AB$ Destroy | Cost$ 0 | Defined$ TriggeredTarget
|
||||
SVar:TrigSac:DB$ SacrificeAll | Defined$ Imprinted | SubAbility$ ExileEffect
|
||||
SVar:ExileEffect:DB$ ChangeZone | Defined$ Self | Origin$ Command | Destination$ Exile | Static$ True
|
||||
|
||||
14
res/cardsfolder/a/aether_rift.txt
Normal file
14
res/cardsfolder/a/aether_rift.txt
Normal file
@@ -0,0 +1,14 @@
|
||||
Name:AEther Rift
|
||||
ManaCost:1 R G
|
||||
Types:Enchantment
|
||||
Text:no text
|
||||
T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | Execute$ TrigDiscard | TriggerZones$ Battlefield | TriggerDescription$ At the beginning of your upkeep, discard a card at random. If you discard a creature card this way, return it from your graveyard to the battlefield unless any player pays 5 life.
|
||||
SVar:TrigDiscard:AB$ Discard | Cost$ 0 | Defined$ You | NumCards$ 1 | Mode$ Random | RememberDiscarded$ True | SubAbility$ DBReturn | SpellDescription$ Discard a card at random. If you discard a creature card this way, return it from your graveyard to the battlefield unless any player pays 5 life.
|
||||
SVar:DBReturn:DB$ ChangeZoneAll | Cost$ 0 | ChangeType$ Card.IsRemembered | Origin$ Graveyard | Destination$ Battlefield | ConditionDefined$ Remembered | ConditionPresent$ Card.Creature | ConditionCompare$ EQ1 | UnlessCost$ PayLife<5> | UnlessPayer$ Player | SubAbility$ DBCleanup
|
||||
SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
|
||||
SVar:RemAIdeck:True
|
||||
SVar:Rarity:Rare
|
||||
SVar:Picture:http://www.wizards.com/global/images/magic/general/aether_rift.jpg
|
||||
SetInfo:INV|Rare|http://magiccards.info/scans/en/in/227.jpg
|
||||
Oracle:At the beginning of your upkeep, discard a card at random. If you discard a creature card this way, return it from your graveyard to the battlefield unless any player pays 5 life.
|
||||
End
|
||||
13
res/cardsfolder/a/aether_snap.txt
Normal file
13
res/cardsfolder/a/aether_snap.txt
Normal file
@@ -0,0 +1,13 @@
|
||||
Name:AEther Snap
|
||||
ManaCost:3 B B
|
||||
Types:Sorcery
|
||||
Text:no text
|
||||
A:SP$ RemoveCounterAll | Cost$ 3 B B | ValidCards$ Permanent | AllCounterTypes$ True | StackDescription$ SpellDescription | SubAbility$ DBRemove | SpellDescription$ Remove all counters from all permanents and exile all tokens.
|
||||
SVar:DBRemove:DB$ ChangeZoneAll | ChangeType$ Card.token | Origin$ Battlefield | Destination$ Exile
|
||||
SVar:RemAIDeck:True
|
||||
SVar:RemRandomDeck:True
|
||||
SVar:Rarity:Rare
|
||||
SVar:Picture:http://www.wizards.com/global/images/magic/general/aether_snap.jpg
|
||||
SetInfo:DST|Rare|http://magiccards.info/scans/en/ds/37.jpg
|
||||
Oracle:Remove all counters from all permanents and exile all tokens.
|
||||
End
|
||||
@@ -4,8 +4,10 @@ Types:Creature Human Advisor
|
||||
Text:no text
|
||||
PT:2/3
|
||||
T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigDrain | TriggerDescription$ At the beginning of your upkeep, each opponent loses 1 life. You gain life equal to the life lost this way.
|
||||
SVar:TrigDrain:AB$LoseLife | Cost$ 0 | Defined$ Opponent | LifeAmount$ 1 | SubAbility$ DBGainLife
|
||||
SVar:DBGainLife:DB$GainLife | Defined$ You | LifeAmount$ 1
|
||||
SVar:TrigDrain:AB$ LoseLife | Cost$ 0 | Defined$ Player.Opponent | LifeAmount$ 1 | SubAbility$ DBGainLife
|
||||
SVar:DBGainLife:DB$ GainLife | Defined$ You | LifeAmount$ AFLifeLost
|
||||
SVar:AFLifeLost:Number$0
|
||||
#AFLifeLost will be set by LoseLife
|
||||
SVar:Rarity:Uncommon
|
||||
SVar:Picture:http://www.wizards.com/global/images/magic/general/agent_of_masks.jpg
|
||||
SetInfo:GPT|Uncommon|http://magiccards.info/scans/en/gp/100.jpg
|
||||
|
||||
@@ -5,6 +5,7 @@ Text:no text
|
||||
K:Cycling:W
|
||||
A:SP$ ChooseColor | Cost$ 2 W | Defined$ You | AILogic$ MostProminentAttackers | SubAbility$ DBProtection | SpellDescription$ Choose a color. Creatures you control gain protection from the chosen color until end of turn.
|
||||
SVar:DBProtection:DB$ ProtectionAll | ValidCards$ Creature.YouCtrl | Gains$ ChosenColor
|
||||
SVar:RemAIDeck:True
|
||||
SVar:Rarity:Uncommon
|
||||
SVar:Picture:http://www.wizards.com/global/images/magic/general/akromas_blessing.jpg
|
||||
SetInfo:ONS|Uncommon|http://magiccards.info/scans/en/on/1.jpg
|
||||
|
||||
@@ -3,7 +3,7 @@ ManaCost:2 R R
|
||||
Types:Creature Human
|
||||
Text:no text
|
||||
PT:0/1
|
||||
K:Damage that would reduce your life total to less than 1 reduces it to 1 instead.
|
||||
S:Mode$ Continuous | Affected$ You | AddKeyword$ Damage that would reduce your life total to less than 1 reduces it to 1 instead. | Description$ Damage that would reduce your life total to less than 1 reduces it to 1 instead.
|
||||
SVar:Rarity:Uncommon
|
||||
SVar:Picture:http://www.wizards.com/global/images/magic/general/ali_from_cairo.jpg
|
||||
SetInfo:ARN|Uncommon|http://magiccards.info/scans/en/an/44.jpg
|
||||
|
||||
13
res/cardsfolder/a/all_shall_smolder_in_my_wake.txt
Normal file
13
res/cardsfolder/a/all_shall_smolder_in_my_wake.txt
Normal file
@@ -0,0 +1,13 @@
|
||||
Name:All Shall Smolder in My Wake
|
||||
ManaCost:no cost
|
||||
Types:Scheme
|
||||
Text:no text
|
||||
T:Mode$ SetInMotion | ValidCard$ Card.Self | Execute$ Ignite | TriggerZones$ Command | TriggerDescription$ When you set this scheme in motion, destroy up to one target artifact, up to one target enchantment, and up to one target nonbasic land.
|
||||
SVar:Ignite:AB$ Destroy | Cost$ 0 | TargetMin$ 0 | TargetMax$ 1 | ValidTgts$ Artifact | TgtPrompt$ Select target artifact to destroy | SubAbility$ Burn
|
||||
SVar:Burn:DB$ Destroy | TargetMin$ 0 | TargetMax$ 1 | ValidTgts$ Enchantment | TgtPrompt$ Select target enchantment to destroy | SubAbility$ Smolder
|
||||
SVar:Smolder:DB$ Destroy | TargetMin$ 0 | TargetMax$ 1 | ValidTgts$ Land.nonBasic | TgtPrompt$ Select target nonbasic land to destroy
|
||||
SVar:Rarity:Common
|
||||
SVar:Picture:http://www.cardforge.org/fpics/lq_schemes/all_shall_smolder_in_my_wake.jpg
|
||||
SetInfo:ARC|Common|http://magiccards.info/extras/scheme/archenemy/all-shall-smolder-in-my-wake.jpg
|
||||
Oracle:When you set this scheme in motion, destroy up to one target artifact, up to one target enchantment, and up to one target nonbasic land.
|
||||
End
|
||||
@@ -7,6 +7,7 @@ K:Flying
|
||||
S:Mode$ Continuous | Affected$ Creature.YouDontCtrl | AddHiddenKeyword$ CARDNAME can't attack. | CheckSVar$ X | SVarCompare$ GE1 | Description$ Each opponent who cast a spell this turn can't attack with creatures.
|
||||
S:Mode$ CantBeCast | ValidCard$ Card | Caster$ Opponent | OpponentAttackedWithCreatureThisTurn$ True | Description$ Each opponent who attacked with a creature this turn can't cast spells.
|
||||
SVar:X:Count$ThisTurnCast_Card.YouDontCtrl
|
||||
SVar:RemMultiplayer:True
|
||||
SVar:Rarity:Rare
|
||||
SVar:Picture:http://www.wizards.com/global/images/magic/general/angelic_arbiter.jpg
|
||||
SetInfo:M11|Rare|http://magiccards.info/scans/en/m11/4.jpg
|
||||
|
||||
@@ -3,10 +3,8 @@ ManaCost:W
|
||||
Types:Instant
|
||||
Text:no text
|
||||
K:Split second
|
||||
A:SP$ Effect | Cost$ W | Name$ Angel's Grace Effect | Keywords$ AliFromCairo | StaticAbilities$ STCantLose,STOppsCantWin | AILogic$ Fog | SpellDescription$ You can't lose the game this turn and your opponents can't win the game this turn. Until end of turn, damage that would reduce your life total to less than 1 reduces it to 1 instead.
|
||||
SVar:STCantLose:Mode$ Continuous | EffectZone$ Command | Affected$ You | AddKeyword$ You can't lose the game. | Description$ You can't lose the game.
|
||||
SVar:STOppsCantWin:Mode$ Continuous | EffectZone$ Command | Affected$ You | AddKeyword$ Your opponents can't win the game. | Description$ Your opponents can't win the game.
|
||||
SVar:AliFromCairo:Damage that would reduce your life total to less than 1 reduces it to 1 instead.
|
||||
A:SP$ Effect | Cost$ W | Name$ Angel's Grace Effect | StaticAbilities$ STCantLose | AILogic$ Fog | SpellDescription$ You can't lose the game this turn and your opponents can't win the game this turn. Until end of turn, damage that would reduce your life total to less than 1 reduces it to 1 instead.
|
||||
SVar:STCantLose:Mode$ Continuous | EffectZone$ Command | Affected$ You | AddKeyword$ You can't lose the game. & Your opponents can't win the game. & Damage that would reduce your life total to less than 1 reduces it to 1 instead. | Description$ You can't lose the game. Your opponents can't win the game. Damage that would reduce your life total to less than 1 reduces it to 1 instead.
|
||||
SVar:Rarity:Rare
|
||||
SVar:Picture:http://www.wizards.com/global/images/magic/general/angels_grace.jpg
|
||||
SetInfo:TSP|Rare|http://magiccards.info/scans/en/ts/3.jpg
|
||||
|
||||
@@ -1,7 +1,16 @@
|
||||
Name:Animate Dead
|
||||
ManaCost:1 B
|
||||
Types:Enchantment Aura
|
||||
Text:Enchant creature card in a graveyard\r\nWhen Animate Dead enters the battlefield, if it's on the battlefield, it loses "enchant creature card in a graveyard" and gains "enchant creature put onto the battlefield with Animate Dead." Return enchanted creature card to the battlefield under your control and attach Animate Dead to it. When Animate Dead leaves the battlefield, that creature's controller sacrifices it.
|
||||
Text:no text
|
||||
K:Enchant creature card in a graveyard
|
||||
A:SP$ Attach | Cost$ 1 B | ValidTgts$ Creature | TgtZone$ Graveyard | AILogic$ Reanimate
|
||||
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigReanimate | TriggerDescription$ When CARDNAME enters the battlefield, if it's on the battlefield, it loses "enchant creature card in a graveyard" and gains "enchant creature put onto the battlefield with CARDNAME." Return enchanted creature card to the battlefield under your control and attach CARDNAME to it.
|
||||
SVar:TrigReanimate:DB$ ChangeZone | Origin$ Graveyard | Destination$ Battlefield | Defined$ Enchanted | RememberChanged$ True | GainControl$ True | SubAbility$ DBAnimate
|
||||
SVar:DBAnimate:DB$ Animate | Defined$ Self | OverwriteSpells$ True | Abilities$ NewAttach | Keywords$ Enchant creature put onto the battlefield with CARDNAME | RemoveKeywords$ Enchant creature card in a graveyard | Permanent$ True | SubAbility$ DBAttach
|
||||
SVar:DBAttach:DB$ Attach | Defined$ Remembered
|
||||
SVar:NewAttach:SP$ Attach | Cost$ 1 B | ValidTgts$ Creature.IsRemembered | AILogic$ Pump
|
||||
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Any | ValidCard$ Card.Self | Execute$ TrigSacrifice | TriggerDescription$ When Animate Dead leaves the battlefield, that creature's controller sacrifices it.
|
||||
SVar:TrigSacrifice:DB$ Destroy | Sacrifice$ True | Defined$ Remembered
|
||||
S:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddPower$ -1 | Description$ Enchanted creature gets -1/-0.
|
||||
SVar:Rarity:Uncommon
|
||||
SVar:Picture:http://resources.wizards.com/magic/cards/5e/en-us/card3823.jpg
|
||||
|
||||
@@ -5,7 +5,7 @@ Text:no text
|
||||
K:Enchant creature
|
||||
A:SP$ Attach | Cost$ 2 U | ValidTgts$ Creature | AILogic$ Pump
|
||||
S:Mode$ CantTarget | ValidCard$ Creature.EnchantedBy | Spell$ True | Description$ Enchanted creature can't be the target of spells and can't be enchanted. This effect doesn't remove CARDNAME.
|
||||
S:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddKeyword$ CARDNAME can't be enchanted.
|
||||
S:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddHiddenKeyword$ CARDNAME can't be enchanted.
|
||||
SVar:Rarity:Uncommon
|
||||
SVar:Picture:http://www.wizards.com/global/images/magic/general/anti_magic_aura.jpg
|
||||
SetInfo:5ED|Uncommon|http://magiccards.info/scans/en/5e/72.jpg
|
||||
|
||||
16
res/cardsfolder/a/approach_my_molten_realm.txt
Normal file
16
res/cardsfolder/a/approach_my_molten_realm.txt
Normal file
@@ -0,0 +1,16 @@
|
||||
Name:Approach My Molten Realm
|
||||
ManaCost:no cost
|
||||
Types:Scheme
|
||||
Text:no text
|
||||
T:Mode$ SetInMotion | ValidCard$ Card.Self | Execute$ MoltenEffect | TriggerZones$ Command | TriggerDescription$ When you set this scheme in motion, until your next turn, if a source would deal damage, it deals double that damage instead.
|
||||
SVar:MoltenEffect:AB$ Effect | Cost$ 0 | Name$ Molten Realm Effect | ReplacementEffects$ MoltenRealm,MoltenRealmCombat | SVars$ DmgTimes2,DmgTimes2Combat,MoltenX | Duration$ UntilYourNextTurn
|
||||
SVar:MoltenRealm:Event$ DamageDone | ActiveZones$ Command | ValidSource$ Card | ReplaceWith$ DmgTimes2 | IsCombat$ False | Description$ Until your next turn, if a source would deal damage, it deals double that damage instead.
|
||||
SVar:MoltenRealmCombat:Event$ DamageDone | ActiveZones$ Command | ValidSource$ Card | ReplaceWith$ DmgTimes2Combat | IsCombat$ True | Secondary$ True | Description$ Until your next turn, if a source would deal damage, it deals double that damage instead.
|
||||
SVar:DmgTimes2:AB$ DealDamage | Cost$ 0 | Defined$ ReplacedTarget | DamageSource$ ReplacedSource | NumDmg$ MoltenX | References$ MoltenX
|
||||
SVar:DmgTimes2Combat:AB$ DealDamage | Cost$ 0 | CombatDamage$ True | Defined$ ReplacedTarget | DamageSource$ ReplacedSource | NumDmg$ MoltenX | References$ MoltenX
|
||||
SVar:MoltenX:ReplaceCount$DamageAmount/Twice
|
||||
SVar:Rarity:Common
|
||||
SVar:Picture:http://www.cardforge.org/fpics/lq_schemes/approach_my_molten_realm.jpg
|
||||
SetInfo:ARC|Common|http://magiccards.info/extras/scheme/archenemy/approach-my-molten-realm.jpg
|
||||
Oracle:When you set this scheme in motion, until your next turn, if a source would deal damage, it deals double that damage instead.
|
||||
End
|
||||
@@ -2,8 +2,8 @@ Name:Aquitect's Will
|
||||
ManaCost:U
|
||||
Types:Tribal Sorcery Merfolk
|
||||
Text:no text
|
||||
A:SP$ Effect | Cost$ U | Name$ Flood Effect | StaticAbilities$ STFlood | Unique$ True | Duration$ Permanent | SubAbility$ TrigPutCounter | SpellDescription$ Put a flood counter on target land. That land is an island in addition to its other types for as long as it has a flood counter on it. If you control a Merfolk, draw a card.
|
||||
SVar:TrigPutCounter:DB$ PutCounter | Cost$ 0 | ValidTgts$ Land | CounterType$ FLOOD | CounterNum$ 1 | TgtPrompt$ Select target land | SubAbility$ DBDraw
|
||||
A:SP$ Effect | Cost$ U | Name$ Flood Effect | StaticAbilities$ STFlood | Unique$ True | Duration$ Permanent | SubAbility$ TrigPutCounter | StackDescription$ Put a flood counter on target land. That land is an island in addition to its other types for as long as it has a flood counter on it. | SpellDescription$ Put a flood counter on target land. That land is an island in addition to its other types for as long as it has a flood counter on it. If you control a Merfolk, draw a card.
|
||||
SVar:TrigPutCounter:DB$ PutCounter | Cost$ 0 | ValidTgts$ Land | CounterType$ FLOOD | CounterNum$ 1 | TgtPrompt$ Select target land | SubAbility$ DBDraw | StackDescription$ None
|
||||
SVar:DBDraw:DB$ Draw | Cost$ 0 | NumCards$ 1 | ConditionPresent$ Merfolk.YouCtrl | ConditionCompare$ GE1 | ConditionDescription$ If you control a Merfolk,
|
||||
SVar:STFlood:Mode$ Continuous | EffectZone$ Command | AffectedZone$ Battlefield | Affected$ Land.counters_GE1_FLOOD | AddType$ Island
|
||||
SVar:RemRandomDeck:True
|
||||
|
||||
@@ -5,6 +5,7 @@ Text:no text
|
||||
PT:0/0
|
||||
A:AB$ PutCounter | Cost$ Sac<1/Artifact> | CounterType$ P1P1 | CounterNum$ 1 | SpellDescription$ Put a +1/+1 counter on CARDNAME.
|
||||
K:Modular 1
|
||||
SVar:BuffedBy:Artifact
|
||||
SVar:Rarity:Rare
|
||||
SVar:Picture:http://www.wizards.com/global/images/magic/general/arcbound_ravager.jpg
|
||||
SetInfo:DST|Rare|http://magiccards.info/scans/en/ds/100.jpg
|
||||
|
||||
13
res/cardsfolder/a/argothian_wurm.txt
Normal file
13
res/cardsfolder/a/argothian_wurm.txt
Normal file
@@ -0,0 +1,13 @@
|
||||
Name:Argothian Wurm
|
||||
ManaCost:3 G
|
||||
Types:Creature Beast
|
||||
Text:no text
|
||||
PT:6/6
|
||||
K:Trample
|
||||
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.Self | Execute$ TrigSac | TriggerDescription$ When CARDNAME enters the battlefield, any player may sacrifice a land. If a player does, put CARDNAME on top of its owner's library.
|
||||
SVar:TrigSac:AB$ ChangeZone | Cost$ 0 | Origin$ Battlefield | Destination$ Library | LibraryPosition$ 0 | Defined$ Self | UnlessCost$ Sac<1/Land> | UnlessPayer$ Player | UnlessSwitched$ True
|
||||
SVar:Rarity:Rare
|
||||
SVar:Picture:http://www.wizards.com/global/images/magic/general/argothian_wurm.jpg
|
||||
SetInfo:USG|Rare|http://magiccards.info/scans/en/us/236.jpg
|
||||
Oracle:Trample\nWhen Argothian Wurm enters the battlefield, any player may sacrifice a land. If a player does, put Argothian Wurm on top of its owner's library.
|
||||
End
|
||||
@@ -4,7 +4,7 @@ Types:Enchantment Aura
|
||||
Text:no text
|
||||
K:You may cast CARDNAME as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step.
|
||||
K:Enchant nonblack creature
|
||||
T:Mode$ SpellCast | ValidCard$ Card.Self | Execute$ TrigDelayedSac | Static$ True | Secondary$ True | TriggerDescription$ If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step.
|
||||
T:Mode$ SpellCast | ValidCard$ Card.Self | Execute$ TrigDelayedSac | Static$ True | Secondary$ True | SpellSpeed$ NotSorcerySpeed | TriggerDescription$ If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step.
|
||||
SVar:TrigDelayedSac:AB$ Animate | Cost$ 0 | Defined$ Self | Triggers$ CleanupTrig | sVars$ Sac | Permanent$ True
|
||||
SVar:CleanupTrig:Mode$ Phase | Phase$ Cleanup | TriggerZones$ Battlefield | Execute$ Sac | TriggerDescription$ At the beginning of the next cleanup step, sacrifice CARDNAME.
|
||||
SVar:Sac:AB$ Sacrifice | Cost$ 0 | Defined$ Self
|
||||
|
||||
@@ -6,8 +6,8 @@ A:SP$ Pump | Cost$ U | ValidTgts$ Aura.YouCtrl | TgtPrompt$ Select target aura y
|
||||
SVar:FinesseAttach:DB$ Attach | Object$ Targeted | ValidTgts$ Creature | TgtPrompt$ Select target creature | SubAbility$ DBDraw
|
||||
SVar:DBDraw:DB$ Draw | NumCards$ 1
|
||||
SVar:RemAIDeck:True
|
||||
SVar:Rarity:Rare
|
||||
SVar:Rarity:Common
|
||||
SVar:Picture:http://www.wizards.com/global/images/magic/general/aura_finesse.jpg
|
||||
SetInfo:ROE|Rare|http://magiccards.info/scans/en/roe/54.jpg
|
||||
SetInfo:ROE|Common|http://magiccards.info/scans/en/roe/54.jpg
|
||||
Oracle:Attach target Aura you control to target creature.\nDraw a card.
|
||||
End
|
||||
13
res/cardsfolder/a/aura_graft.txt
Normal file
13
res/cardsfolder/a/aura_graft.txt
Normal file
@@ -0,0 +1,13 @@
|
||||
Name:Aura Graft
|
||||
ManaCost:1 U
|
||||
Types:Instant
|
||||
Text:no text
|
||||
A:SP$ GainControl | Cost$ 1 U | ValidTgts$ Aura.AttachedTo Permanent | TgtPrompt$ Select target Aura attached to a permanent | SubAbility$ ChooseNewHost | SpellDescription$ Gain control of target Aura that's attached to a permanent. Attach it to another permanent it can enchant.
|
||||
SVar:ChooseNewHost:DB$ ChooseCard | Defined$ You | Amount$ 1 | Choices$ Permanent.CanBeEnchantedByTargeted+NotEnchantedByTargeted | ChoiceZone$ Battlefield | SubAbility$ ReEnchant | RememberChosen$ True | AILogic$ AtLeast1 |
|
||||
SVar:ReEnchant:DB$ Attach | Object$ ParentTarget | Defined$ Remembered
|
||||
SVar:Rarity:Uncommon
|
||||
SVar:Picture:http://www.wizards.com/global/images/magic/general/aura_graft.jpg
|
||||
SetInfo:ODY|Uncommon|http://magiccards.info/scans/en/od/62.jpg
|
||||
SetInfo:10E|Uncommon|http://magiccards.info/scans/en/10e/67.jpg
|
||||
Oracle:Gain control of target Aura that's attached to a permanent. Attach it to another permanent it can enchant.
|
||||
End
|
||||
@@ -3,7 +3,7 @@ ManaCost:3 B
|
||||
Types:Creature Zombie
|
||||
Text:no text
|
||||
PT:2/3
|
||||
A:AB$ Token | Cost$ 2 R ExileFromGrave<1/Creature> | TokenAmount$ 1 | TokenName$ Graveborn | TokenTypes$ Creature,Graveborn | TokenOwner$ You | TokenColors$ Black,Red | TokenPower$ 3 | TokenToughness$ 1 | TokenKeywords$ Haste<>HIDDEN At the beginning of the end step, sacrifice CARDNAME. | SpellDescription$ Put a 3/1 black and red Graveborn creature token with haste onto the battlefield. Sacrifice it at the beginning of the next end step.
|
||||
A:AB$ Token | Cost$ 2 R ExileFromGrave<1/Creature> | TokenAmount$ 1 | TokenName$ Graveborn | TokenTypes$ Creature,Graveborn | TokenOwner$ You | TokenColors$ Black,Red | TokenPower$ 3 | TokenToughness$ 1 | TokenKeywords$ Haste | TokenHiddenKeywords$ HIDDEN At the beginning of the end step, sacrifice CARDNAME. | SpellDescription$ Put a 3/1 black and red Graveborn creature token with haste onto the battlefield. Sacrifice it at the beginning of the next end step.
|
||||
SVar:Rarity:Uncommon
|
||||
SVar:Picture:http://www.wizards.com/global/images/magic/general/balduvian_dead.jpg
|
||||
SetInfo:ALL|Uncommon|http://magiccards.info/scans/en/ai/93.jpg
|
||||
|
||||
@@ -4,7 +4,7 @@ Types:Enchantment
|
||||
Text:no text
|
||||
T:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigDig | OptionalDecider$ You | TriggerDescription$ At the beginning of your end step, you may reveal the top card of your library. If you do, each opponent loses life equal to that card's converted mana cost.
|
||||
SVar:TrigDig:AB$ Dig | Cost$ 0 | DigNum$ 1 | Reveal$ True | ChangeNum$ All | ChangeValid$ Card | DestinationZone$ Library | LibraryPosition$ 0 | LibraryPosition2$ 0 | RememberChanged$ True | SubAbility$ DBLose
|
||||
SVar:DBLose:DB$LoseLife | LifeAmount$ X | Defined$ Opponent | SubAbility$ DBCleanup | References$ X
|
||||
SVar:DBLose:DB$ LoseLife | LifeAmount$ X | Defined$ Player.Opponent | SubAbility$ DBCleanup | References$ X
|
||||
SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
|
||||
SVar:X:Remembered$CardManaCost
|
||||
SVar:Rarity:Rare
|
||||
|
||||
11
res/cardsfolder/b/barbarian_bully.txt
Normal file
11
res/cardsfolder/b/barbarian_bully.txt
Normal file
@@ -0,0 +1,11 @@
|
||||
Name:Barbarian Bully
|
||||
ManaCost:2 R
|
||||
Types:Creature Human Barbarian
|
||||
Text:no text
|
||||
PT:2/2
|
||||
A:AB$ Pump | Cost$ Discard<1/Random> | NumAtt$ 2 | NumDef$ 2 | UnlessCost$ DamageYou<4> | UnlessPayer$ Player | UnlessAI$ Never | ActivationLimit$ 1 | SpellDescription$ CARDNAME gets +2/+2 until end of turn unless a player has CARDNAME deal 4 damage to him or her. Activate this ability only once each turn.
|
||||
SVar:Rarity:Common
|
||||
SVar:Picture:http://www.wizards.com/global/images/magic/general/barbarian_bully.jpg
|
||||
SetInfo:JUD|Common|http://magiccards.info/scans/en/ju/79.jpg
|
||||
Oracle:Discard a card at random: Barbarian Bully gets +2/+2 until end of turn unless a player has Barbarian Bully deal 4 damage to him or her. Activate this ability only once each turn.
|
||||
End
|
||||
11
res/cardsfolder/b/behold_the_power_of_destruction.txt
Normal file
11
res/cardsfolder/b/behold_the_power_of_destruction.txt
Normal file
@@ -0,0 +1,11 @@
|
||||
Name:Behold the Power of Destruction
|
||||
ManaCost:no cost
|
||||
Types:Scheme
|
||||
Text:no text
|
||||
T:Mode$ SetInMotion | ValidCard$ Card.Self | Execute$ DarkEffect | TriggerZones$ Command | TriggerDescription$ When you set this scheme in motion, destroy all nonland permanents target opponent controls.
|
||||
SVar:DarkEffect:AB$ DestroyAll | Cost$ 0 | ValidTgts$ Opponent | TgtPrompt$ Select target opponent | ValidCards$ Permanent.nonLand
|
||||
SVar:Rarity:Common
|
||||
SVar:Picture:http://www.cardforge.org/fpics/lq_schemes/behold_the_power_of_destruction.jpg
|
||||
SetInfo:ARC|Common|http://magiccards.info/extras/scheme/archenemy/behold-the-power-of-destruction.jpg
|
||||
Oracle:When you set this scheme in motion, destroy all nonland permanents target opponent controls.
|
||||
End
|
||||
@@ -5,7 +5,7 @@ Text:no text
|
||||
PT:2/2
|
||||
K:Swampwalk
|
||||
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigLoseLife | TriggerController$ TriggeredCardController | TriggerDescription$ When CARDNAME is put into a graveyard from the battlefield, each opponent loses 2 life.
|
||||
SVar:TrigLoseLife:AB$LoseLife | Cost$ 0 | Defined$ Opponent | LifeAmount$ 2
|
||||
SVar:TrigLoseLife:AB$ LoseLife | Cost$ 0 | Defined$ Player.Opponent | LifeAmount$ 2
|
||||
SVar:Rarity:Common
|
||||
SVar:Picture:http://www.wizards.com/global/images/magic/general/blistergrub.jpg
|
||||
SetInfo:SOM|Common|http://magiccards.info/scans/en/som/56.jpg
|
||||
|
||||
@@ -2,8 +2,10 @@ Name:Blood Tithe
|
||||
ManaCost:3 B
|
||||
Types:Sorcery
|
||||
Text:no text
|
||||
A:SP$ LoseLife | Cost$ 3 B | Defined$ Opponent | LifeAmount$ 3 | SubAbility$ DBGainLife | SpellDescription$ Each opponent loses 3 life. You gain life equal to the life lost this way.
|
||||
SVar:DBGainLife:DB$GainLife | Defined$ You | LifeAmount$ 3
|
||||
A:SP$ LoseLife | Cost$ 3 B | Defined$ Player.Opponent | LifeAmount$ 3 | SubAbility$ DBGainLife | SpellDescription$ Each opponent loses 3 life. You gain life equal to the life lost this way.
|
||||
SVar:DBGainLife:DB$ GainLife | Defined$ You | LifeAmount$ AFLifeLost | StackDescription$ You gain life equal to the life lost this way.
|
||||
SVar:AFLifeLost:Number$0
|
||||
#AFLifeLost will be set by LoseLife
|
||||
SVar:Rarity:Common
|
||||
SVar:Picture:http://www.wizards.com/global/images/magic/general/blood_tithe.jpg
|
||||
SetInfo:M11|Common|http://magiccards.info/scans/en/m11/84.jpg
|
||||
|
||||
@@ -5,9 +5,9 @@ Text:no text
|
||||
K:Kicker tapXType<1/Vampire>
|
||||
A:SP$ LoseLife | Cost$ 4 B B | ValidTgts$ Opponent | LifeAmount$ X | References$ X | SubAbility$ DBGainLife | SpellDescription$ Target opponent loses half his or her life, rounded up. If CARDNAME was kicked, you gain life equal to the life lost this way.
|
||||
SVar:DBGainLife:DB$ GainLife | Defined$ You | LifeAmount$ AFLifeLost | Condition$ Kicked | ConditionDescription$ If it was kicked,
|
||||
SVar:X:Count$OppLifeTotal/HalfUp
|
||||
SVar:X:Count$TargetedLifeTotal/HalfUp
|
||||
#This SVar will be overridden by AF LoseLife
|
||||
SVar:AFLifeLost:Count$OppLifeTotal/HalfUp
|
||||
SVar:AFLifeLost:Count$TargetedLifeTotal/HalfUp
|
||||
SVar:Rarity:Rare
|
||||
SVar:Picture:http://www.wizards.com/global/images/magic/general/blood_tribute.jpg
|
||||
SetInfo:ZEN|Rare|http://magiccards.info/scans/en/zen/81.jpg
|
||||
|
||||
@@ -5,7 +5,7 @@ Text:no text
|
||||
PT:8/8
|
||||
K:Trample
|
||||
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChange | TriggerDescription$ When CARDNAME enters the battlefield, each opponent may search his or her library for a creature card and put it onto the battlefield. Then each player who searched his or her library this way shuffles it.
|
||||
SVar:TrigChange:AB$ ChangeZone | Cost$ 0 | Origin$ Library | Destination$ Battlefield | ChangeType$ Creature | DefinedPlayer$ Opponent | ChangeNum$ 1
|
||||
SVar:TrigChange:AB$ ChangeZone | Cost$ 0 | Origin$ Library | Destination$ Battlefield | ChangeType$ Creature | DefinedPlayer$ Player.Opponent | ChangeNum$ 1
|
||||
SVar:Rarity:Rare
|
||||
SVar:Picture:http://www.wizards.com/global/images/magic/general/boldwyr_heavyweights.jpg
|
||||
SetInfo:MOR|Rare|http://magiccards.info/scans/en/mt/85.jpg
|
||||
|
||||
13
res/cardsfolder/b/brain_gorgers.txt
Normal file
13
res/cardsfolder/b/brain_gorgers.txt
Normal file
@@ -0,0 +1,13 @@
|
||||
Name:Brain Gorgers
|
||||
ManaCost:3 B
|
||||
Types:Creature Zombie
|
||||
Text:no text
|
||||
PT:4/2
|
||||
T:Mode$ SpellCast | ValidCard$ Card.Self | Execute$ TrigCounter | TriggerDescription$ When you cast CARDNAME, any player may sacrifice a creature. If a player does, counter CARDNAME.
|
||||
SVar:TrigCounter:DB$ Counter | Cost$ 0 | UnlessCost$ Sac<1/Creature> | Defined$ TriggeredSpellAbility | UnlessPayer$ Player | UnlessSwitched$ True
|
||||
K:Madness:1 B
|
||||
SVar:Rarity:Common
|
||||
SVar:Picture:http://www.wizards.com/global/images/magic/general/brain_gorgers.jpg
|
||||
SetInfo:PLC|Common|http://magiccards.info/scans/en/pc/65.jpg
|
||||
Oracle:When you cast Brain Gorgers, any player may sacrifice a creature. If a player does, counter Brain Gorgers.\nMadness {1}{B} (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.)
|
||||
End
|
||||
@@ -4,7 +4,7 @@ Types:Artifact Creature Myr
|
||||
Text:no text
|
||||
PT:1/3
|
||||
A:AB$ Pump | Cost$ T | ValidTgts$ Equipment.YouCtrl | TgtPrompt$ Select target equipment you control | SubAbility$ BrassSquireAttach | StackDescription$ None | SpellDescription$ Attach target Equipment you control to target creature you control.
|
||||
SVar:BrassSquireAttach:DB$ Attach | Object$ Targeted | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control.
|
||||
SVar:BrassSquireAttach:DB$ Attach | Object$ ParentTarget | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control.
|
||||
SVar:RemAIDeck:True
|
||||
SVar:Rarity:Uncommon
|
||||
SVar:Picture:http://www.wizards.com/global/images/magic/general/brass_squire.jpg
|
||||
|
||||
@@ -2,7 +2,7 @@ Name:Breath of Malfegor
|
||||
ManaCost:3 B R
|
||||
Types:Instant
|
||||
Text:no text
|
||||
A:SP$ DealDamage | Cost$ 3 B R | Defined$ Opponent | NumDmg$ 5 | SpellDescription$ Breath of Malfegor deals 5 damage to each opponent.
|
||||
A:SP$ DealDamage | Cost$ 3 B R | Defined$ Player.Opponent | NumDmg$ 5 | SpellDescription$ Breath of Malfegor deals 5 damage to each opponent.
|
||||
SVar:Rarity:Common
|
||||
SVar:Picture:http://www.wizards.com/global/images/magic/general/breath_of_malfegor.jpg
|
||||
SetInfo:ARB|Common|http://magiccards.info/scans/en/arb/35.jpg
|
||||
|
||||
@@ -5,7 +5,7 @@ Text:no text
|
||||
PT:5/4
|
||||
K:Morph:5 U U
|
||||
T:Mode$ TurnFaceUp | ValidCard$ Card.Self | Execute$ TrigPump | TriggerDescription$ When CARDNAME is turned face up, each opponent skips his or her next untap step.
|
||||
SVar:TrigPump:AB$Pump | Cost$ 0 | Defined$ Opponent | KW$ Skip your next untap step. | Permanent$ True
|
||||
SVar:TrigPump:AB$ Pump | Cost$ 0 | Defined$ Player.Opponent | KW$ Skip your next untap step. | Permanent$ True
|
||||
SVar:Rarity:Uncommon
|
||||
SVar:Picture:http://www.wizards.com/global/images/magic/general/brine_elemental.jpg
|
||||
SetInfo:TSP|Uncommon|http://magiccards.info/scans/en/ts/50.jpg
|
||||
|
||||
20
res/cardsfolder/b/bruna_light_of_alabaster.txt
Normal file
20
res/cardsfolder/b/bruna_light_of_alabaster.txt
Normal file
@@ -0,0 +1,20 @@
|
||||
Name:Bruna, Light of Alabaster
|
||||
ManaCost:3 W W U
|
||||
Types:Legendary Creature Angel
|
||||
Text:no text
|
||||
PT:5/5
|
||||
K:Flying
|
||||
K:Vigilance
|
||||
T:Mode$ Attacks | ValidCard$ Card.Self | Execute$ Aurify | TriggerDescription$ Whenever CARDNAME attacks or blocks, you may attach to it any number of Auras on the battlefield and you may put onto the battlefield attached to it any number of Aura cards that could enchant it from your graveyard and/or hand.
|
||||
T:Mode$ Blocks | ValidCard$ Card.Self | Execute$ Aurify | Secondary$ True | TriggerDescription$ Whenever CARDNAME attacks or blocks, you may attach to it any number of Auras on the battlefield and you may put onto the battlefield attached to it any number of Aura cards that could enchant it from your graveyard and/or hand.
|
||||
SVar:Aurify:AB$ RepeatEach | Cost$ 0 | RepeatSubAbility$ BrunaAttach | RepeatCards$ Aura.CanEnchantSource+NotAttachedTo | SubAbility$ HandAuras
|
||||
SVar:BrunaAttach:DB$ Attach | Object$ Remembered | Defined$ Self | Optional$ True
|
||||
SVar:HandAuras:DB$ ChangeZone | Origin$ Hand | Destination$ Battlefield | ChangeType$ Aura.CanEnchantSource+YouCtrl | AttachedTo$ Self | ChangeNum$ HandX | Optional$ True | Hidden$ True | SubAbility$ GraveAuras
|
||||
SVar:GraveAuras:DB$ ChangeZone | Origin$ Graveyard | Destination$ Battlefield | ChangeType$ Aura.CanEnchantSource+YouCtrl | AttachedTo$ Self | ChangeNum$ GraveX | Optional$ True | Hidden$ True
|
||||
SVar:HandX:Count$ValidHand Aura.CanEnchantSource+YouCtrl
|
||||
SVar:GraveX:Count$ValidGraveyard Aura.CanEnchantSource+YouCtrl
|
||||
SVar:Rarity:Mythic
|
||||
SVar:Picture:http://www.wizards.com/global/images/magic/general/bruna_light_of_alabaster.jpg
|
||||
SetInfo:AVR|Mythic|http://magiccards.info/scans/en/avr/208.jpg
|
||||
Oracle:Flying, vigilance\nWhenever Bruna, Light of Alabaster attacks or blocks, you may attach to it any number of Auras on the battlefield and you may put onto the battlefield attached to it any number of Aura cards that could enchant it from your graveyard and/or hand.
|
||||
End
|
||||
@@ -2,7 +2,7 @@ Name:Burgeoning
|
||||
ManaCost:G
|
||||
Types:Enchantment
|
||||
Text:no text
|
||||
T:Mode$ LandPlayed | ValidCard$ Land.YouDontCtrl | TriggerZones$ Battlefield | OptionalDecider$ You | Execute$ TrigDropLand | TriggerDescription$ Whenever an opponent plays a land, you may put a land card from your hand onto the battlefield.
|
||||
T:Mode$ LandPlayed | ValidCard$ Land.OppCtrl | TriggerZones$ Battlefield | OptionalDecider$ You | Execute$ TrigDropLand | TriggerDescription$ Whenever an opponent plays a land, you may put a land card from your hand onto the battlefield.
|
||||
SVar:TrigDropLand:AB$ChangeZone | Cost$ 0 | Origin$ Hand | Destination$ Battlefield | ChangeType$ Land | ChangeNum$ 1
|
||||
SVar:Rarity:Rare
|
||||
SVar:Picture:http://www.wizards.com/global/images/magic/general/burgeoning.jpg
|
||||
|
||||
@@ -6,7 +6,7 @@ PT:5/4
|
||||
K:Flying
|
||||
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Creature.Other+YouCtrl | TriggerZones$ Battlefield | Execute$ TrigSac | TriggerDescription$ Whenever CARDNAME or another creature you control is put into a graveyard from the battlefield, each opponent sacrifices a creature.
|
||||
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigSac | Secondary$ True | TriggerDescription$ Whenever CARDNAME or another creature you control is put into a graveyard from the battlefield, each opponent sacrifices a creature.
|
||||
SVar:TrigSac:AB$Sacrifice | Cost$ 0 | Defined$ Opponent | SacValid$ Creature
|
||||
SVar:TrigSac:AB$ Sacrifice | Cost$ 0 | Defined$ Player.Opponent | SacValid$ Creature
|
||||
SVar:Rarity:Rare
|
||||
SVar:Picture:http://www.wizards.com/global/images/magic/general/butcher_of_malakir.jpg
|
||||
SetInfo:COM|Rare|http://magiccards.info/scans/en/cmd/75.jpg
|
||||
|
||||
@@ -4,7 +4,7 @@ Types:Creature Zombie
|
||||
Text:no text
|
||||
PT:2/1
|
||||
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDiscard | TriggerDescription$ When CARDNAME enters the battlefield, each opponent discards a card.
|
||||
SVar:TrigDiscard:AB$ Discard | Cost$ 0 | Defined$ Opponent | NumCards$ 1 | Mode$ TgtChoose
|
||||
SVar:TrigDiscard:AB$ Discard | Cost$ 0 | Defined$ Player.Opponent | NumCards$ 1 | Mode$ TgtChoose
|
||||
SVar:Rarity:Common
|
||||
SVar:Picture:http://www.wizards.com/global/images/magic/general/cackling_fiend.jpg
|
||||
SetInfo:USG|Common|http://magiccards.info/scans/en/us/121.jpg
|
||||
|
||||
12
res/cardsfolder/c/catalyst_stone.txt
Normal file
12
res/cardsfolder/c/catalyst_stone.txt
Normal file
@@ -0,0 +1,12 @@
|
||||
Name:Catalyst Stone
|
||||
ManaCost:2
|
||||
Types:Artifact
|
||||
Text:no text
|
||||
S:Mode$ ReduceCost | ValidCard$ Card | Type$ Flashback | Activator$ You | Amount$ 2 | Description$ Flashback costs you pay cost up to 2 less.
|
||||
S:Mode$ RaiseCost | ValidCard$ Card | Type$ Flashback | Activator$ Opponent | Amount$ 2 | Description$ Flashback costs your opponents pay cost 2 more.
|
||||
SVar:RemRandomDeck:True
|
||||
SVar:Rarity:Rare
|
||||
SVar:Picture:http://www.wizards.com/global/images/magic/general/catalyst_stone.jpg
|
||||
SetInfo:ODY|Rare|http://magiccards.info/scans/en/od/297.jpg
|
||||
Oracle:Flashback costs you pay cost up to {2} less.\nFlashback costs your opponents pay cost {2} more.
|
||||
End
|
||||
@@ -3,8 +3,8 @@ ManaCost:2 R R
|
||||
Types:Sorcery
|
||||
Text:no text
|
||||
A:SP$ Dig | Cost$ 2 R R | ValidTgts$ Opponent | TgtPrompt$ Select target opponent | DigNum$ 1 | Reveal$ True | ChangeNum$ All | ChangeValid$ Card.YouDontCtrl | DestinationZone$ Library | LibraryPosition$ 0 | RememberChanged$ True | ForgetOtherRemembered$ True | SubAbility$ DBDamage | SpellDescription$ Target opponent reveals the top card of his or her library. Cerebral Eruption deals damage equal to the revealed card's converted mana cost to that player and each creature he or she controls. If a land card is revealed this way, return Cerebral Eruption to its owner's hand.
|
||||
SVar:DBDamage:DB$ DamageAll | ValidCards$ Creature.YouDontCtrl | ValidPlayers$ Opponent | NumDmg$ X | SubAbility$ DBReturn | References$ X
|
||||
SVar:DBReturn:DB$ ChangeZone | Defined$ Self | Origin$ Stack | Destination$ Hand | ConditionDefined$ Remembered | ConditionPresent$ Land | ConditionCompare$ EQ1
|
||||
SVar:DBDamage:DB$ DamageAll | ValidCards$ Creature.TargetedPlayerCtrl | ValidPlayers$ Targeted | ValidDescription$ that player and each creature he or she controls. | NumDmg$ X | SubAbility$ DBReturn | References$ X
|
||||
SVar:DBReturn:DB$ ChangeZone | Defined$ Self | Origin$ Stack | Destination$ Hand | ConditionDefined$ Remembered | ConditionPresent$ Land | ConditionCompare$ EQ1 | ConditionDescription$ If a land card is revealed this way,
|
||||
SVar:X:Remembered$CardManaCost
|
||||
SVar:Rarity:Rare
|
||||
SVar:Picture:http://www.wizards.com/global/images/magic/general/cerebral_eruption.jpg
|
||||
|
||||
15
res/cardsfolder/c/chameleon_spirit.txt
Normal file
15
res/cardsfolder/c/chameleon_spirit.txt
Normal file
@@ -0,0 +1,15 @@
|
||||
Name:Chameleon Spirit
|
||||
ManaCost:3 U
|
||||
Types:Creature Illusion Spirit
|
||||
Text:no text
|
||||
PT:*/*
|
||||
T:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ ChooseColor | Static$ True | TriggerDescription$ As CARDNAME enters the battlefield, choose a color.
|
||||
SVar:ChooseColor:DB$ ChooseColor | Defined$ You | AILogic$ MostProminentHumanControls
|
||||
S:Mode$ Continuous | EffectZone$ All | CharacteristicDefining$ True | SetPower$ X | SetToughness$ X | References$ X | Description$ CARDNAME's power and toughness are each equal to the number of permanents of the chosen color your opponents control.
|
||||
SVar:X:Count$Valid Permanent.OppCtrl+ChosenColor
|
||||
SVar:NeedsToPlay:Permanent.OppCtrl+nonColorless
|
||||
SVar:Rarity:Uncommon
|
||||
SVar:Picture:http://www.wizards.com/global/images/magic/general/chameleon_spirit.jpg
|
||||
SetInfo:MMQ|Uncommon|http://magiccards.info/scans/en/mm/65.jpg
|
||||
Oracle:As Chameleon Spirit enters the battlefield, choose a color.\nChameleon Spirit's power and toughness are each equal to the number of permanents of the chosen color your opponents control.
|
||||
End
|
||||
@@ -6,11 +6,13 @@ PT:6/6
|
||||
K:MayEffectFromOpeningHand:DrainOnUpkeep
|
||||
K:Flying
|
||||
K:Lifelink
|
||||
SVar:DrainOnUpkeep:AB$ Effect | Cost$ 0 | Triggers$ TrigDrain | SVars$ Drain1,Drain2,RemoveMe | Name$ Chancellor of the Dross effect
|
||||
SVar:TrigDrain:Mode$ Phase | Phase$ Upkeep | Execute$ Drain1 | TriggerDescription$ At the beginning of the first upkeep, each opponent loses 3 life, then you gain life equal to the life lost this way.
|
||||
SVar:Drain1:AB$ LoseLife | Cost$ 0 | Defined$ Opponent | LifeAmount$ 3 | SubAbility$ Drain2
|
||||
SVar:Drain2:DB$ GainLife | Defined$ You | LifeAmount$ 3 | SubAbility$ RemoveMe
|
||||
SVar:DrainOnUpkeep:AB$ Effect | Cost$ 0 | Triggers$ TrigDrain | SVars$ DrainLife,GainLife,RemoveMe,AFLifeLost | Name$ Chancellor of the Dross effect
|
||||
SVar:TrigDrain:Mode$ Phase | Phase$ Upkeep | Execute$ DrainLife | TriggerDescription$ At the beginning of the first upkeep, each opponent loses 3 life, then you gain life equal to the life lost this way.
|
||||
SVar:DrainLife:AB$ LoseLife | Cost$ 0 | Defined$ Player.Opponent | LifeAmount$ 3 | SubAbility$ GainLife
|
||||
SVar:GainLife:DB$ GainLife | Defined$ You | LifeAmount$ AFLifeLost | SubAbility$ RemoveMe
|
||||
SVar:RemoveMe:DB$ ChangeZone | Cost$ 0 | Defined$ Self | Origin$ Command | Destination$ Exile
|
||||
SVar:AFLifeLost:Number$0
|
||||
#AFLifeLost will be set by LoseLife
|
||||
SVar:Rarity:Rare
|
||||
SVar:Picture:http://www.wizards.com/global/images/magic/general/chancellor_of_the_dross.jpg
|
||||
SetInfo:NPH|Rare|http://magiccards.info/scans/en/nph/54.jpg
|
||||
|
||||
@@ -5,9 +5,9 @@ Text:You may reveal this card from your opening hand. If you do, at the beginnin
|
||||
PT:5/7
|
||||
K:MayEffectFromOpeningHand:DrainOnUpkeep
|
||||
K:Flying
|
||||
SVar:DrainOnUpkeep:AB$ Effect | Cost$ 0 | Triggers$ TrigDrain | SVars$ Mill,RemoveMe | Name$ Chancellor of the Spires effect
|
||||
SVar:TrigDrain:Mode$ Phase | Phase$ Upkeep | Execute$ Mill | TriggerDescription$ At the beginning of the first upkeep, each opponent puts the top seven cards of his or her library into his or her graveyard.
|
||||
SVar:Mill:AB$ Mill | Cost$ 0 | NumCards$ 7 | Defined$ Opponent | SubAbility$ RemoveMe
|
||||
SVar:DrainOnUpkeep:AB$ Effect | Cost$ 0 | Triggers$ TrigMill | SVars$ Mill,RemoveMe | Name$ Chancellor of the Spires effect
|
||||
SVar:TrigMill:Mode$ Phase | Phase$ Upkeep | Execute$ Mill | TriggerDescription$ At the beginning of the first upkeep, each opponent puts the top seven cards of his or her library into his or her graveyard.
|
||||
SVar:Mill:AB$ Mill | Cost$ 0 | NumCards$ 7 | Defined$ Player.Opponent | SubAbility$ RemoveMe
|
||||
SVar:RemoveMe:DB$ ChangeZone | Cost$ 0 | Defined$ Self | Origin$ Command | Destination$ Exile
|
||||
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChangeZone | TriggerDescription$ When CARDNAME enters the battlefield, you may cast target instant or sorcery card from an opponent's graveyard without paying its mana cost.
|
||||
SVar:TrigChangeZone:DB$ Play | TgtZone$ Graveyard | WithoutManaCost$ True | ValidTgts$ Instant.OppOwn,Sorcery.OppOwn | TgtPrompt$ Choose target instant or sorcery card from an opponent's graveyard | Optional$ True
|
||||
|
||||
13
res/cardsfolder/c/cinder_cloud.txt
Normal file
13
res/cardsfolder/c/cinder_cloud.txt
Normal file
@@ -0,0 +1,13 @@
|
||||
Name:Cinder Cloud
|
||||
ManaCost:3 R R
|
||||
Types:Sorcery
|
||||
Text:no text
|
||||
A:SP$ Destroy | Cost$ 3 R R | ValidTgts$ Creature | TgtPrompt$ Select target creature | RememberDestroyed$ True | SubAbility$ DBDamage | SpellDescription$ Destroy target creature. If a white creature dies this way, Cinder Cloud deals damage to that creature's controller equal to the creature's power.
|
||||
SVar:DBDamage:DB$ DealDamage | Defined$ RememberedController | NumDmg$ Z | ConditionCheckSVar$ Y | ConditionSVarCompare$ GE1 | References$ Y,Z
|
||||
SVar:Y:Remembered$Valid Creature.White
|
||||
SVar:Z:Remembered$CardPower
|
||||
SVar:Rarity:Uncommon
|
||||
SVar:Picture:http://www.wizards.com/global/images/magic/general/cinder_cloud.jpg
|
||||
SetInfo:MIR|Uncommon|http://magiccards.info/scans/en/mr/165.jpg
|
||||
Oracle:Destroy target creature. If a white creature dies this way, Cinder Cloud deals damage to that creature's controller equal to the creature's power.
|
||||
End
|
||||
16
res/cardsfolder/c/consecrate_land.txt
Normal file
16
res/cardsfolder/c/consecrate_land.txt
Normal file
@@ -0,0 +1,16 @@
|
||||
Name:Consecrate Land
|
||||
ManaCost:W
|
||||
Types:Enchantment Aura
|
||||
Text:no text
|
||||
K:Enchant land
|
||||
A:SP$ Attach | Cost$ W | ValidTgts$ Land | AILogic$ Pump
|
||||
S:Mode$ Continuous | Affected$ Land.EnchantedBy | AddHiddenKeyword$ CARDNAME can't be enchanted. & Indestructible | Description$ Enchanted land is indestructible and can't be enchanted by other Auras.
|
||||
SVar:RemRandomDeck:True
|
||||
SVar:Rarity:Uncommon
|
||||
SVar:Picture:http://www.wizards.com/global/images/magic/general/consecrate_land.jpg
|
||||
SetInfo:LEA|Uncommon|http://magiccards.info/scans/en/al/198.jpg
|
||||
SetInfo:LEB|Uncommon|http://magiccards.info/scans/en/be/200.jpg
|
||||
SetInfo:TSB|Special|http://magiccards.info/scans/en/tsts/4.jpg
|
||||
SetInfo:2ED|Uncommon|http://magiccards.info/scans/en/un/199.jpg
|
||||
Oracle:Enchant land\nEnchanted land is indestructible and can't be enchanted by other Auras.
|
||||
End
|
||||
@@ -4,7 +4,7 @@ Types:Creature Sphinx
|
||||
Text:no text
|
||||
PT:4/6
|
||||
K:Flying
|
||||
T:Mode$ Drawn | ValidCard$ Card.YouDontOwn | TriggerZones$ Battlefield | Execute$ TrigDraw | OptionalDecider$ You | TriggerDescription$ Whenever an opponent draws a card, you may draw two cards.
|
||||
T:Mode$ Drawn | ValidCard$ Card.OppOwn | TriggerZones$ Battlefield | Execute$ TrigDraw | OptionalDecider$ You | TriggerDescription$ Whenever an opponent draws a card, you may draw two cards.
|
||||
SVar:TrigDraw:AB$Draw | Cost$ 0 | NumCards$ 2
|
||||
SVar:Rarity:Mythic
|
||||
SVar:Picture:http://www.wizards.com/global/images/magic/general/consecrated_sphinx.jpg
|
||||
|
||||
@@ -1,8 +1,12 @@
|
||||
Name:Convincing Mirage
|
||||
ManaCost:1 U
|
||||
Types:Enchantment Aura
|
||||
Text:As CARDNAME enters the battlefield, choose a basic land type.\r\nEnchanted land is the chosen type.
|
||||
Text:no text
|
||||
K:Enchant land
|
||||
A:SP$ Attach | Cost$ 1 U | ValidTgts$ Land | AILogic$ ChangeType
|
||||
T:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ DBChooseBasic | Static$ True | TriggerDescription$ As CARDNAME enters the battlefield, choose a basic land type.
|
||||
SVar:DBChooseBasic:DB$ ChooseType | Type$ Basic Land
|
||||
S:Mode$ Continuous | Affected$ Card.EnchantedBy | AddType$ ChosenType | RemoveSubTypes$ True | RemoveAllAbilities$ True | Description$ Enchanted land is the chosen type.
|
||||
SVar:RemAIDeck:True
|
||||
SVar:Rarity:Common
|
||||
SVar:Picture:http://www.wizards.com/global/images/magic/general/convincing_mirage.jpg
|
||||
|
||||
15
res/cardsfolder/c/crown_of_the_ages.txt
Normal file
15
res/cardsfolder/c/crown_of_the_ages.txt
Normal file
@@ -0,0 +1,15 @@
|
||||
Name:Crown of the Ages
|
||||
ManaCost:2
|
||||
Types:Artifact
|
||||
Text:no text
|
||||
A:AB$ Pump | Cost$ 4 T | Amount$ 1 | ValidTgts$ Aura.AttachedTo Creature | TgtPrompt$ Select target Aura attached to a creature| SubAbility$ ChooseNewHost | StackDescription$ None | SpellDescription$ Attach target Aura attached to a creature to another creature.
|
||||
SVar:ChooseNewHost:DB$ ChooseCard | Defined$ You | Amount$ 1 | Choices$ Creature.NotEnchantedByTargeted | ChoiceZone$ Battlefield | SubAbility$ CrownAttach | RememberChosen$ True | AILogic$ AtLeast1
|
||||
SVar:CrownAttach:DB$ Attach | Object$ ParentTarget | Defined$ Remembered | SubAbility$ DBCleanup
|
||||
SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
|
||||
SVar:RemAIDeck:True
|
||||
SVar:Rarity:Rare
|
||||
SVar:Picture:http://www.wizards.com/global/images/magic/general/crown_of_the_ages.jpg
|
||||
SetInfo:5ED|Rare|http://magiccards.info/scans/en/5e/360.jpg
|
||||
SetInfo:ICE|Rare|http://magiccards.info/scans/en/ia/290.jpg
|
||||
Oracle:{4}, {T}: Attach target Aura attached to a creature to another creature.
|
||||
End
|
||||
14
res/cardsfolder/c/cursed_monstrosity.txt
Normal file
14
res/cardsfolder/c/cursed_monstrosity.txt
Normal file
@@ -0,0 +1,14 @@
|
||||
Name:Cursed Monstrosity
|
||||
ManaCost:4 B
|
||||
Types:Creature Horror
|
||||
Text:no text
|
||||
PT:4/3
|
||||
K:Flying
|
||||
T:Mode$ BecomesTarget | ValidTarget$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigSac | TriggerDescription$ When CARDNAME becomes the target of a spell or ability, sacrifice it unless you discard a land card.
|
||||
SVar:TrigSac:AB$ Sacrifice | Cost$ 0 | Defined$ Self | UnlessCost$ Discard<1/Land> | UnlessPayer$ You
|
||||
SVar:Targeting:Dies
|
||||
SVar:Rarity:Rare
|
||||
SVar:Picture:http://www.wizards.com/global/images/magic/general/cursed_monstrosity.jpg
|
||||
SetInfo:ODY|Rare|http://magiccards.info/scans/en/od/126.jpg
|
||||
Oracle:Flying\nWhenever Cursed Monstrosity becomes the target of a spell or ability, sacrifice it unless you discard a land card.
|
||||
End
|
||||
@@ -1,7 +1,16 @@
|
||||
Name:Dance of the Dead
|
||||
ManaCost:1 B
|
||||
Types:Enchantment Aura
|
||||
Text:Enchant creature card in a graveyard\r\n\r\nWhen CARDNAME enters the battlefield, if it's on the battlefield, it loses "enchant creature card in a graveyard" and gains "enchant creature put onto the battlefield with CARDNAME." Return enchanted creature card to the battlefield tapped under your control and attach CARDNAME to it. When CARDNAME leaves the battlefield, that creature's controller sacrifices it.
|
||||
Text:no text
|
||||
K:Enchant creature card in a graveyard
|
||||
A:SP$ Attach | Cost$ 1 B | ValidTgts$ Creature | TgtZone$ Graveyard | AILogic$ Reanimate
|
||||
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigReanimate | TriggerDescription$ When CARDNAME enters the battlefield, if it's on the battlefield, it loses "enchant creature card in a graveyard" and gains "enchant creature put onto the battlefield with CARDNAME." Return enchanted creature card to the battlefield under your control and attach CARDNAME to it.
|
||||
SVar:TrigReanimate:DB$ ChangeZone | Origin$ Graveyard | Destination$ Battlefield | Defined$ Enchanted | RememberChanged$ True | GainControl$ True | Tapped$ True | SubAbility$ DBAnimate
|
||||
SVar:DBAnimate:DB$ Animate | Defined$ Self | OverwriteSpells$ True | Abilities$ NewAttach | Keywords$ Enchant creature put onto the battlefield with CARDNAME | RemoveKeywords$ Enchant creature card in a graveyard | Permanent$ True | SubAbility$ DBAttach
|
||||
SVar:DBAttach:DB$ Attach | Defined$ Remembered
|
||||
SVar:NewAttach:SP$ Attach | Cost$ 1 B | ValidTgts$ Creature.IsRemembered | AILogic$ Pump
|
||||
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Any | ValidCard$ Card.Self | Execute$ TrigSacrifice | TriggerDescription$ When Animate Dead leaves the battlefield, that creature's controller sacrifices it.
|
||||
SVar:TrigSacrifice:DB$ Destroy | Sacrifice$ True | Defined$ Remembered
|
||||
S:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddPower$ 1 | AddToughness$ 1 | AddHiddenKeyword$ CARDNAME doesn't untap during your untap step. | Description$ Enchanted creature gets +1/+1 and doesn't untap during its controller's untap step.
|
||||
T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ EnchantedController | TriggerZones$ Battlefield | OptionalDecider$ EnchantedController | Execute$ TrigUntap | TriggerDescription$ At the beginning of the upkeep of enchanted creature's controller, that player may pay 1 B. If he or she does, untap that creature.
|
||||
SVar:TrigUntap:AB$Untap | Cost$ 1 B | Defined$ Enchanted
|
||||
|
||||
14
res/cardsfolder/d/dance_pathetic_marionette.txt
Normal file
14
res/cardsfolder/d/dance_pathetic_marionette.txt
Normal file
@@ -0,0 +1,14 @@
|
||||
Name:Dance, Pathetic Marionette
|
||||
ManaCost:no cost
|
||||
Types:Scheme
|
||||
Text:no text
|
||||
T:Mode$ SetInMotion | ValidCard$ Card.Self | Execute$ LibraryDance | TriggerZones$ Command | TriggerDescription$ When you set this scheme in motion, each opponent reveals cards from the top of his or her library until he or she reveals a creature card. Choose one of the revealed creature cards and put it onto the battlefield under your control. Put all other cards revealed this way into their owners' graveyards.
|
||||
SVar:LibraryDance:AB$ DigUntil | Cost$ 0 | Defined$ Player.Opponent | Valid$ Creature | ValidDescription$ creature | RememberFound$ True | NoMoveFound$ True | FoundDestination$ Library | FoundLibraryPosition$ 0 | RevealedDestination$ Graveyard | SubAbility$ MakeItDance
|
||||
SVar:MakeItDance:DB$ ChangeZone | Defined$ Remembered | ChangeNum$ 1 | Origin$ Library | Destination$ Battlefield | Mandatory$ True | SelectPrompt$ Choose one of the revealed creature cards: | GainControl$ True | ForgetChanged$ True | SubAbility$ TakeOutTheTrash
|
||||
SVar:TakeOutTheTrash:DB$ ChangeZoneAll | ChangeType$ Card.IsRemembered | Origin$ Library | Destination$ Graveyard | SubAbility$ DBCleanup
|
||||
SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
|
||||
SVar:Rarity:Common
|
||||
SVar:Picture:http://www.cardforge.org/fpics/lq_schemes/dance_pathetic_marionette.jpg
|
||||
SetInfo:ARC|Common|http://magiccards.info/extras/scheme/archenemy/dance-pathetic-marionette.jpg
|
||||
Oracle:When you set this scheme in motion, each opponent reveals cards from the top of his or her library until he or she reveals a creature card. Choose one of the revealed creature cards and put it onto the battlefield under your control. Put all other cards revealed this way into their owners' graveyards.
|
||||
End
|
||||
@@ -3,9 +3,9 @@ ManaCost:2 B B
|
||||
Types:Enchantment
|
||||
Text:no text
|
||||
T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ Opponent | Execute$ TrigLoseLife | TriggerZones$ Battlefield | TriggerDescription$ At the beginning of each opponent's upkeep, that player loses X life, where X is the number of cards in that player's hand minus the number of cards in your hand.
|
||||
SVar:TrigLoseLife:AB$ LoseLife | Cost$ 0 | LifeAmount$ X | Defined$ Opponent | References$ A,B,X
|
||||
SVar:TrigLoseLife:AB$ LoseLife | Cost$ 0 | LifeAmount$ X | Defined$ TriggeredPlayer | References$ A,B,X
|
||||
SVar:A:Count$InYourHand
|
||||
SVar:B:Count$InOppHand
|
||||
SVar:B:TriggeredPlayer$CardsInHand
|
||||
SVar:X:SVar$B/Minus.A
|
||||
SVar:Rarity:Rare
|
||||
SVar:Picture:http://www.wizards.com/global/images/magic/general/dark_suspicions.jpg
|
||||
|
||||
12
res/cardsfolder/d/dash_hopes.txt
Normal file
12
res/cardsfolder/d/dash_hopes.txt
Normal file
@@ -0,0 +1,12 @@
|
||||
Name:Dash Hopes
|
||||
ManaCost:B B
|
||||
Types:Instant
|
||||
Text:no text
|
||||
T:Mode$ SpellCast | ValidCard$ Card.Self | Execute$ TrigCounter | TriggerDescription$ When you cast CARDNAME, any player may pay 5 life. If a player does, counter CARDNAME.
|
||||
SVar:TrigCounter:DB$ Counter | Cost$ 0 | UnlessCost$ PayLife<5> | Defined$ TriggeredSpellAbility | UnlessPayer$ Player | UnlessSwitched$ True
|
||||
A:SP$ Counter | Cost$ B B | TargetType$ Spell | ValidTgts$ Card | SpellDescription$ Counter target spell.
|
||||
SVar:Rarity:Common
|
||||
SVar:Picture:http://www.wizards.com/global/images/magic/general/dash_hopes.jpg
|
||||
SetInfo:PLC|Common|http://magiccards.info/scans/en/pc/68.jpg
|
||||
Oracle:When you cast Dash Hopes, any player may pay 5 life. If a player does, counter Dash Hopes.\nCounter target spell.
|
||||
End
|
||||
@@ -7,6 +7,7 @@ T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Graveyard | IsP
|
||||
SVar:DBGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 1
|
||||
SVar:X:Count$InYourHand
|
||||
SVar:TrigReturn:AB$ ChangeZone | Cost$ 0 | Defined$ Self | Origin$ Graveyard | Destination$ Hand
|
||||
SVar:RemMultiplayer:True
|
||||
SVar:Rarity:Common
|
||||
SVar:Picture:http://www.wizards.com/global/images/magic/general/death_of_a_thousand_stings.jpg
|
||||
SetInfo:SOK|Common|http://magiccards.info/scans/en/sok/64.jpg
|
||||
|
||||
@@ -2,7 +2,7 @@ Name:Death or Glory
|
||||
ManaCost:4 W
|
||||
Types:Sorcery
|
||||
Text:no text
|
||||
A:SP$ TwoPiles | Cost$ 4 W | Defined$ You | Separator$ You | Chooser$ Opponent | ChosenPile$ DBReturn | UnchosenPile$ DBExile | ValidCards$ Creature | Zone$ Graveyard | SpellDescription$ Separate all creature cards in your graveyard into two piles. Exile the pile of an opponent's choice and return the other to the battlefield.
|
||||
A:SP$ TwoPiles | Cost$ 4 W | Defined$ You | Separator$ You | Chooser$ Opponent | ChosenPile$ DBReturn | UnchosenPile$ DBExile | ValidCards$ Creature | Zone$ Graveyard | AILogic$ Worst | SpellDescription$ Separate all creature cards in your graveyard into two piles. Exile the pile of an opponent's choice and return the other to the battlefield.
|
||||
SVar:DBReturn:DB$ ChangeZone | Defined$ Remembered | Origin$ Library | Destination$ Battlefield
|
||||
SVar:DBExile:DB$ ChangeZone | Defined$ Remembered | Origin$ Library | Destination$ Exile
|
||||
SVar:Rarity:Rare
|
||||
|
||||
@@ -6,7 +6,7 @@ PT:1/2
|
||||
A:AB$ ChangeZone | Cost$ T | Origin$ Graveyard | Destination$ Exile | ValidTgts$ Land | TgtPrompt$ Select target land card in a graveyard | SubAbility$ DBMana | SpellDescription$ Exile target land card from a graveyard. Add one mana of any color to your mana pool.
|
||||
SVar:DBMana:DB$ Mana | Produced$ Any | Amount$ 1 | AILogic$ MostProminentInComputerHand
|
||||
A:AB$ ChangeZone | Cost$ B T | Origin$ Graveyard | Destination$ Exile | ValidTgts$ Instant,Sorcery | TgtPrompt$ Select target instant or sorcery card in a graveyard | SubAbility$ DBLoseLife | SpellDescription$ Exile target instant or sorcery card from a graveyard. Each opponent loses 2 life.
|
||||
SVar:DBLoseLife:DB$ LoseLife | Cost$ 0 | Defined$ Opponent | LifeAmount$ 2
|
||||
SVar:DBLoseLife:DB$ LoseLife | Cost$ 0 | Defined$ Player.Opponent | LifeAmount$ 2
|
||||
A:AB$ ChangeZone | Cost$ G T | Origin$ Graveyard | Destination$ Exile | ValidTgts$ Creature | TgtPrompt$ Select target creature card in a graveyard | SubAbility$ DBGainLife | SpellDescription$ Exile target creature card from a graveyard. You gain 2 life.
|
||||
SVar:DBGainLife:DB$ GainLife | Cost$ 0 | Defined$ You | LifeAmount$ 2
|
||||
SVar:Rarity:Rare
|
||||
|
||||
@@ -3,9 +3,9 @@ ManaCost:2 R
|
||||
Types:Instant
|
||||
Text:no text
|
||||
A:SP$ Effect | Cost$ 2 R | Name$ Demoralize Effect | StaticAbilities$ KWPump | SubAbility$ DBEffect2 | SpellDescription$ Each creature can't be blocked this turn except by two or more creatures.
|
||||
SVar:DBEffect2:DB$ Effect | Name$ Demoralize Effect 2 | StaticAbilities$ KWPump2 | SpellDescription$ Threshold - If seven or more cards are in your graveyard, creatures can't block this turn.
|
||||
SVar:DBEffect2:DB$ Effect | Name$ Demoralize Effect 2 | StaticAbilities$ KWPump2 | Condition$ Threshold | SpellDescription$ Threshold - If seven or more cards are in your graveyard, creatures can't block this turn.
|
||||
SVar:KWPump:Mode$ Continuous | EffectZone$ Command | AffectedZone$ Battlefield | Affected$ Creature | AddKeyword$ CARDNAME can't be blocked except by two or more creatures. | Description$ Each creature can't be blocked this turn except by two or more creatures.
|
||||
SVar:KWPump2:Mode$ Continuous | EffectZone$ Command | AffectedZone$ Battlefield | Affected$ Creature | AddKeyword$ CARDNAME can't block. | Threshold$ True | Description$ Threshold - If seven or more cards are in your graveyard, creatures can't block this turn.
|
||||
SVar:KWPump2:Mode$ Continuous | EffectZone$ Command | AffectedZone$ Battlefield | Affected$ Creature | AddKeyword$ CARDNAME can't block. | Description$ Threshold - If seven or more cards are in your graveyard, creatures can't block this turn.
|
||||
SVar:RemAIDeck:True
|
||||
SVar:Rarity:Common
|
||||
SVar:Picture:http://www.wizards.com/global/images/magic/general/demoralize.jpg
|
||||
|
||||
@@ -6,8 +6,8 @@ PT:2/3
|
||||
S:Mode$ Continuous | Affected$ Card.Self | AddPower$ 1 | AddToughness$ 2 | AddTrigger$ TriggerGainLife | AddSVar$ TrigGainLife | CheckSVar$ X | SVarCompare$ GTY | Description$ As long as you have more cards in hand than each opponent, CARDNAME gets +1/+2 and has "Whenever this creature deals combat damage, you gain 3 life."
|
||||
SVar:TriggerGainLife:Mode$ DamageDone | ValidSource$ Card.Self | Execute$ TrigGainLife | CombatDamage$ True | TriggerDescription$ Whenever this creature deals combat damage, you gain 3 life.
|
||||
SVar:TrigGainLife:AB$ GainLife | Cost$ 0 | LifeAmount$ 3
|
||||
SVar:X:Count$CardsInYourHand
|
||||
SVar:Y:Count$CardsInOppHand
|
||||
SVar:X:Count$InYourHand
|
||||
SVar:Y:PlayerCountOpponents$HighestCardsInHand
|
||||
SVar:Rarity:Uncommon
|
||||
SVar:Picture:http://www.wizards.com/global/images/magic/general/descendant_of_kiyomaro.jpg
|
||||
SetInfo:SOK|Uncommon|http://magiccards.info/scans/en/sok/7.jpg
|
||||
|
||||
13
res/cardsfolder/d/desperate_research.txt
Normal file
13
res/cardsfolder/d/desperate_research.txt
Normal file
@@ -0,0 +1,13 @@
|
||||
Name:Desperate Research
|
||||
ManaCost:1 B
|
||||
Types:Sorcery
|
||||
Text:no text
|
||||
A:SP$ NameCard | Cost$ 1 B | Defined$ You | ValidCards$ Card.nonBasic | ValidDesc$ card other than a basic land | SubAbility$ DBDig | SpellDescription$ Name a card other than a basic land card. Then reveal the top seven cards of your library and put all of them with that name into your hand. Exile the rest.
|
||||
SVar:DBDig:DB$ Dig | DigNum$ 7 | Reveal$ True | DestinationZone2$ Exile | ChangeValid$ Card.NamedCard | ChangeNum$ All
|
||||
SVar:RemAIDeck:True
|
||||
SVar:RemRandomDeck:True
|
||||
SVar:Rarity:Rare
|
||||
SVar:Picture:http://www.wizards.com/global/images/magic/general/desperate_research.jpg
|
||||
SetInfo:INV|Rare|http://magiccards.info/scans/en/in/100.jpg
|
||||
Oracle:Name a card other than a basic land card. Then reveal the top seven cards of your library and put all of them with that name into your hand. Exile the rest.
|
||||
End
|
||||
@@ -3,7 +3,7 @@ ManaCost:4 G
|
||||
Types:Creature Wurm
|
||||
Text:no text
|
||||
PT:3/4
|
||||
T:Mode$ LandPlayed | ValidCard$ Land.YouDontCtrl | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ Whenever an opponent plays a land, put a +1/+1 counter on CARDNAME.
|
||||
T:Mode$ LandPlayed | ValidCard$ Land.OppCtrl | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ Whenever an opponent plays a land, put a +1/+1 counter on CARDNAME.
|
||||
SVar:TrigPutCounter:AB$PutCounter | Cost$ 0 | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1
|
||||
SVar:Rarity:Uncommon
|
||||
SVar:Picture:http://www.wizards.com/global/images/magic/general/dirtcowl_wurm.jpg
|
||||
|
||||
@@ -2,7 +2,7 @@ Name:Do or Die
|
||||
ManaCost:1 B
|
||||
Types:Sorcery
|
||||
Text:no text
|
||||
A:SP$ TwoPiles | Cost$ 1 B | ValidTgts$ Player | TgtPrompt$ Select target player | Separator$ You | ChosenPile$ DBDestroy | ValidCards$ Creature | Zone$ Battlefield | SpellDescription$ Separate all creatures target player controls into two piles. Destroy all creatures in the pile of that player's choice. They can't be regenerated.
|
||||
A:SP$ TwoPiles | Cost$ 1 B | ValidTgts$ Player | TgtPrompt$ Select target player | Separator$ You | ChosenPile$ DBDestroy | ValidCards$ Creature | Zone$ Battlefield | AILogic$ Worst | SpellDescription$ Separate all creatures target player controls into two piles. Destroy all creatures in the pile of that player's choice. They can't be regenerated.
|
||||
SVar:DBDestroy:DB$ Destroy | Defined$ Remembered | NoRegen$ True
|
||||
SVar:Rarity:Rare
|
||||
SVar:Picture:http://www.wizards.com/global/images/magic/general/do_or_die.jpg
|
||||
|
||||
15
res/cardsfolder/d/dong_zhou_the_tyrant.txt
Normal file
15
res/cardsfolder/d/dong_zhou_the_tyrant.txt
Normal file
@@ -0,0 +1,15 @@
|
||||
Name:Dong Zhou, the Tyrant
|
||||
ManaCost:4 R
|
||||
Types:Legendary Creature Human Soldiers
|
||||
Text:no text
|
||||
PT:3/3
|
||||
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDmgOpp | TriggerDescription$ When CARDNAME enters the battlefield, target creature an opponent controls deals damage equal to its power to that player.
|
||||
SVar:TrigDmgOpp:AB$ Pump | Cost$ 0 | ValidTgts$ Creature.OppCtrl | TgtPrompt$ Select target target creature an opponent controls | RememberObjects$ Targeted | SubAbility$ DBDmgOpp | StackDescription$ None | IsCurse$ True | SpellDescription$ Target creature an opponent controls deals damage equal to its power to that player.
|
||||
SVar:DBDmgOpp:DB$ DealDamage | DamageSource$ Remembered | Defined$ RememberedController | NumDmg$ X | SubAbility$ DBCleanup | References$ X
|
||||
SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
|
||||
SVar:X:Remembered$CardPower
|
||||
SVar:Rarity:Rare
|
||||
SVar:Picture:http://www.wizards.com/global/images/magic/general/dong_zhou_the_tyrant.jpg
|
||||
SetInfo:PTK|Rare|http://magiccards.info/scans/en/p3k/109.jpg
|
||||
Oracle:When Dong Zhou, the Tyrant enters the battlefield, target creature an opponent controls deals damage equal to its power to that player.
|
||||
End
|
||||
@@ -1,8 +1,13 @@
|
||||
Name:Earthbind
|
||||
ManaCost:R
|
||||
Types:Enchantment Aura
|
||||
Text:When Earthbind enters the battlefield, if enchanted creature has flying, Earthbind deals 2 damage to that creature and enchanted creature loses flying.
|
||||
Text:no text
|
||||
K:Enchant creature
|
||||
A:SP$ Attach | Cost$ R | ValidTgts$ Creature | AILogic$ Curse | AITgts$ Creature.withFlying
|
||||
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | IsPresent$ Card.EnchantedBy+withFlying | PresentCompare$ EQ1 | Execute$ TrigDealDamage | TriggerDescription$ When CARDNAME enters the battlefield, if enchanted creature has flying, CARDNAME deals 2 damage to that creature and CARDNAME gains "Enchanted creature loses flying."
|
||||
SVar:TrigDealDamage:AB$DealDamage | Cost$ 0 | Defined$ Valid Card.EnchantedBy | NumDmg$ 2 | SubAbility$ DBLoseFlying
|
||||
SVar:DBLoseFlying:DB$ Animate | Defined$ Self | staticAbilities$ LoseFlyingStatic | Permanent$ True
|
||||
SVar:LoseFlyingStatic:Mode$ Continuous | Affected$ Card.EnchantedBy | RemoveKeyword$ Flying | Description$ Enchanted creature loses flying.
|
||||
SVar:Rarity:Common
|
||||
SVar:Picture:http://www.wizards.com/global/images/magic/general/earthbind.jpg
|
||||
SetInfo:LEA|Common|http://magiccards.info/scans/en/al/146.jpg
|
||||
|
||||
@@ -2,8 +2,9 @@ Name:Ebony Owl Netsuke
|
||||
ManaCost:2
|
||||
Types:Artifact
|
||||
Text:no text
|
||||
T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ Opponent | IsPresent$ Card.YouDontCtrl | PresentZone$ Hand | PresentCompare$ GE7 | Execute$ TrigDamageOpp | TriggerZones$ Battlefield | TriggerDescription$ At the beginning of each opponent's upkeep, if that player has seven or more cards in hand, CARDNAME deals 4 damage to him or her.
|
||||
SVar:TrigDamageOpp:AB$DealDamage | Cost$ 0 | Defined$ Opponent | NumDmg$ 4
|
||||
T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ Opponent | CheckSVar$ TrigCount | SVarCompare$ GE7 | Execute$ TrigDamageOpp | TriggerZones$ Battlefield | TriggerDescription$ At the beginning of each opponent's upkeep, if that player has seven or more cards in hand, CARDNAME deals 4 damage to him or her.
|
||||
SVar:TrigDamageOpp:AB$ DealDamage | Cost$ 0 | Defined$ TriggeredPlayer | NumDmg$ 4
|
||||
SVar:TrigCount:Count$ValidHand Card.ActivePlayerCtrl
|
||||
SVar:Rarity:Uncommon
|
||||
SVar:Picture:http://www.wizards.com/global/images/magic/general/ebony_owl_netsuke.jpg
|
||||
SetInfo:SOK|Uncommon|http://magiccards.info/scans/en/sok/154.jpg
|
||||
|
||||
@@ -4,8 +4,8 @@ Types:Enchantment
|
||||
Text:no text
|
||||
T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | OptionalDecider$ You | Execute$ TrigChange | TriggerDescription$ At the beginning of your upkeep, you may search your library for a basic land card, reveal that card, and put it into your hand. If you do, you skip your draw step this turn and shuffle your library.
|
||||
SVar:TrigChange:AB$ ChangeZone | Cost$ 0 | Origin$ Library | Destination$ Hand | ChangeType$ Land.Basic | ChangeNum$ 1 | SubAbility$ DBSkipDraw
|
||||
SVar:DBSkipDraw:DB$ EFfect | Name$ Elfhame Sanctuary Effect | Defined$ You | StaticAbilities$ SkipDraw
|
||||
SVar:SkipDraw:Mode$ Continuous | Affected$ You | AddKeyword$ Skip your draw step. | Description$ Skip your draw step.
|
||||
SVar:DBSkipDraw:DB$ Effect | Name$ Elfhame Sanctuary Effect | Defined$ You | StaticAbilities$ SkipDraw
|
||||
SVar:SkipDraw:Mode$ Continuous | Affected$ You | AddKeyword$ Skip your draw step. | EffectZone$ Command | Description$ Skip your draw step.
|
||||
SVar:RemAIDeck:True
|
||||
SVar:Rarity:Uncommon
|
||||
SVar:Picture:http://www.wizards.com/global/images/magic/general/elfhame_sanctuary.jpg
|
||||
|
||||
@@ -4,7 +4,7 @@ Types:Sorcery
|
||||
Text:no text
|
||||
A:SP$ Effect | Cost$ 3 R | Name$ Ember Gale Effect | ValidTgts$ Player | TgtPrompt$ Select target player | AILogic$ Evasion | StaticAbilities$ CantBlock | RememberObjects$ Targeted | SubAbility$ DBDamage | SpellDescription$ Creatures target player controls can't block this turn. CARDNAME deals 1 damage to each white and/or blue creature that player controls.
|
||||
SVar:DBDamage:DB$ DamageAll | NumDmg$ 1 | ValidCards$ Creature.White+TargetedPlayerCtrl,Creature.Blue+TargetedPlayerCtrl | ValidDescription$ each creature that's white or blue that player controls.
|
||||
SVar:CantBlock:Mode$ Continuous | Affected$ Creature.RememberedPlayerCtrl | AddHiddenKeyword$ CARDNAME can't block. | SubAbility$ DBDamage | SpellDescription$ Creatures targeted player controls can't block this turn.
|
||||
SVar:CantBlock:Mode$ Continuous | EffectZone$ Command | Affected$ Creature.RememberedPlayerCtrl | AddHiddenKeyword$ CARDNAME can't block. | SubAbility$ DBDamage | SpellDescription$ Creatures targeted player controls can't block this turn.
|
||||
SVar:Rarity:Common
|
||||
SVar:Picture:http://www.wizards.com/global/images/magic/general/ember_gale.jpg
|
||||
SetInfo:SHM|Common|http://magiccards.info/scans/en/shm/91.jpg
|
||||
|
||||
14
res/cardsfolder/e/embrace_my_diabolical_vision.txt
Normal file
14
res/cardsfolder/e/embrace_my_diabolical_vision.txt
Normal file
@@ -0,0 +1,14 @@
|
||||
Name:Embrace My Diabolical Vision
|
||||
ManaCost:no cost
|
||||
Types:Scheme
|
||||
Text:no text
|
||||
T:Mode$ SetInMotion | ValidCard$ Card.Self | Execute$ GraveEmbrace | TriggerZones$ Command | TriggerDescription$ When you set this scheme in motion, each player shuffles his or her hand and graveyard into his or her library. You draw seven cards, then each other player draws four cards.
|
||||
SVar:GraveEmbrace:AB$ ChangeZoneAll | Cost$ 0 | ChangeType$ Card | Origin$ Graveyard | Destination$ Library | Shuffle$ True | SubAbility$ EmbraceShuffle
|
||||
SVar:EmbraceShuffle:DB$ ChangeZoneAll | ChangeType$ Card | Origin$ Hand | Destination$ Library | Shuffle$ True | SubAbility$ MyVision
|
||||
SVar:MyVision:DB$ Draw | Defined$ You | NumCards$ 7 | SubAbility$ PitifulDraw
|
||||
SVar:PitifulDraw:DB$ Draw | Defined$ Player.Other | NumCards$ 4
|
||||
SVar:Rarity:Common
|
||||
SVar:Picture:http://www.cardforge.org/fpics/lq_schemes/embrace_my_diabolical_vision.jpg
|
||||
SetInfo:ARC|Common|http://magiccards.info/extras/scheme/archenemy/embrace-my-diabolical-vision.jpg
|
||||
Oracle:When you set this scheme in motion, each player shuffles his or her hand and graveyard into his or her library. You draw seven cards, then each other player draws four cards.
|
||||
End
|
||||
@@ -3,7 +3,7 @@ ManaCost:X
|
||||
Types:Artifact
|
||||
Text:no text
|
||||
K:Sunburst
|
||||
A:AB$ DestroyAll | Cost$ 2 T Sac<1/CARDNAME> | ValidCards$ Permanent.nonLand+cmcEQX | References$ X | SpellDescription$ Destroy each nonland permanent with converted mana cost equal to the number of charge counters on CARDNAME.
|
||||
A:AB$ DestroyAll | Cost$ 2 Sac<1/CARDNAME> | ValidCards$ Permanent.nonLand+cmcEQX | References$ X | SpellDescription$ Destroy each nonland permanent with converted mana cost equal to the number of charge counters on CARDNAME.
|
||||
SVar:X:Count$CardCounters.CHARGE
|
||||
SVar:RemAIDeck:True
|
||||
SVar:Rarity:Rare
|
||||
|
||||
@@ -6,7 +6,7 @@ T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | Execute$ TrigCharm | TriggerZ
|
||||
SVar:TrigCharm:AB$ Charm | Cost$ 0 | Choices$ DBGainLife,DBDig,DBLoseLife | CharmNum$ 1
|
||||
SVar:DBGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 2 | SpellDescription$ You gain 2 life.
|
||||
SVar:DBDig:DB$ Dig | DigNum$ 1 | ChangeNum$ 1 | DestinationZone$ Graveyard | Optional$ True | LibraryPosition2$ 0 | SpellDescription$ Look at the top card of your library, then you may put that card into your graveyard.
|
||||
SVar:DBLoseLife:DB$ LoseLife | Defined$ Opponent | LifeAmount$ 1 | SpellDescription$ Opponent loses 1 life.
|
||||
SVar:DBLoseLife:DB$ LoseLife | Defined$ Player.Opponent | LifeAmount$ 1 | SpellDescription$ Opponent loses 1 life.
|
||||
SVar:RemAIDeck:True
|
||||
SVar:Rarity:Uncommon
|
||||
SVar:Picture:http://www.wizards.com/global/images/magic/general/etherwrought_page.jpg
|
||||
|
||||
@@ -3,7 +3,8 @@ ManaCost:2 W
|
||||
Types:Instant
|
||||
Text:no text
|
||||
A:SP$ Token | Cost$ 2 W | IsPresent$ Creature.YouCtrl | PresentCompare$ LTX | TokenAmount$ 3 | TokenName$ Soldier | TokenTypes$ Creature,Soldier | TokenOwner$ You | TokenColors$ White | TokenPower$ 1 | TokenToughness$ 1 | References$ X | SpellDescription$ Cast CARDNAME only if you control fewer creatures than each opponent. Put three 1/1 white Soldier creature tokens onto the battlefield.
|
||||
SVar:X:Count$Valid Creature.YouDontCtrl
|
||||
SVar:X:PlayerCountOpponents$LowestValid Creature.YouCtrl
|
||||
# The YouCtrl in the above count is relative to each player checked
|
||||
SVar:Rarity:Uncommon
|
||||
SVar:Picture:http://www.wizards.com/global/images/magic/general/even_the_odds.jpg
|
||||
SetInfo:FUT|Uncommon|http://magiccards.info/scans/en/fut/6.jpg
|
||||
|
||||
19
res/cardsfolder/e/evershrike.txt
Normal file
19
res/cardsfolder/e/evershrike.txt
Normal file
@@ -0,0 +1,19 @@
|
||||
Name:Evershrike
|
||||
ManaCost:3 WB WB
|
||||
Types:Creature Elemental Spirit
|
||||
Text:no text
|
||||
PT:2/2
|
||||
K:Flying
|
||||
S:Mode$ Continuous | Affected$ Card.Self | AddPower$ Y | AddToughness$ Y | References$ Y | Description$ CARDNAME gets +2/+2 for each Aura attached to it.
|
||||
SVar:Y:Count$Valid Aura.Attached/Times.2
|
||||
A:AB$ ChangeZone | Cost$ X WB WB | Origin$ Graveyard | Destination$ Battlefield | ActivationZone$ Graveyard | SubAbility$ AttachAura | SpellDescription$ Return CARDNAME from your graveyard to the battlefield. You may put an Aura card with converted mana cost X or less from your hand onto the battlefield attached to it. If you don't, exile CARDNAME.
|
||||
SVar:AttachAura:DB$ ChangeZone | Origin$ Hand | Destination$ Battlefield | ChangeType$ Aura.CanEnchantSource+YouCtrl+cmcLEX | AttachedTo$ Self | RememberChanged$ True | SubAbility$ DBExile
|
||||
SVar:DBExile:DB$ ChangeZone | Origin$ Battlefield | Destination$ Exile | Defined$ Self | ConditionDefined$ Remembered | ConditionPresent$ Aura | ConditionCompare$ EQ0 | SubAbility$ DBCleanup
|
||||
SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
|
||||
SVar:X:Count$xPaid
|
||||
SVar:RemAIDeck:True
|
||||
SVar:Rarity:Rare
|
||||
SVar:Picture:http://www.wizards.com/global/images/magic/general/evershrike.jpg
|
||||
SetInfo:EVE|Rare|http://magiccards.info/scans/en/eve/88.jpg
|
||||
Oracle:Flying\nEvershrike gets +2/+2 for each Aura attached to it.\n{X}{W/B}{W/B}: Return Evershrike from your graveyard to the battlefield. You may put an Aura card with converted mana cost X or less from your hand onto the battlefield attached to it. If you don't, exile Evershrike.
|
||||
End
|
||||
11
res/cardsfolder/e/every_hope_shall_vanish.txt
Normal file
11
res/cardsfolder/e/every_hope_shall_vanish.txt
Normal file
@@ -0,0 +1,11 @@
|
||||
Name:Every Hope Shall Vanish
|
||||
ManaCost:no cost
|
||||
Types:Scheme
|
||||
Text:no text
|
||||
T:Mode$ SetInMotion | ValidCard$ Card.Self | Execute$ DiscardHope | TriggerZones$ Command | TriggerDescription$ When you set this scheme in motion, each opponent reveals his or her hand. Choose a nonland card from each of those hands. Those players discard those cards.
|
||||
SVar:DiscardHope:AB$ Discard | Cost$ 0 | Defined$ Player.Opponent | Mode$ RevealYouChoose | DiscardValid$ Card.nonLand | NumCards$ 1
|
||||
SVar:Rarity:Common
|
||||
SVar:Picture:http://www.cardforge.org/fpics/lq_schemes/every_hope_shall_vanish.jpg
|
||||
SetInfo:ARC|Common|http://magiccards.info/extras/scheme/archenemy/every-hope-shall-vanish.jpg
|
||||
Oracle:When you set this scheme in motion, each opponent reveals his or her hand. Choose a nonland card from each of those hands. Those players discard those cards.
|
||||
End
|
||||
12
res/cardsfolder/e/every_last_vestige_shall_rot.txt
Normal file
12
res/cardsfolder/e/every_last_vestige_shall_rot.txt
Normal file
@@ -0,0 +1,12 @@
|
||||
Name:Every Last Vestige Shall Rot
|
||||
ManaCost:no cost
|
||||
Types:Scheme
|
||||
Text:no text
|
||||
T:Mode$ SetInMotion | ValidCard$ Card.Self | Execute$ MoveToBottom | TriggerZones$ Command | OptionalDecider$ You | TriggerDescription$ When you set this scheme in motion, you may pay X. If you do, put each nonland permanent target player controls with converted mana cost X or less on the bottom of its owner's library.
|
||||
SVar:MoveToBottom:AB$ ChangeZoneAll | Cost$ X | ChangeType$ Permanent.nonLand+cmcLEX | ValidTgts$ Player | TgtPrompt$ Select target player | Origin$ Battlefield | Destination$ Library | LibraryPosition$ -1
|
||||
SVar:X:Count$xPaid
|
||||
SVar:Rarity:Common
|
||||
SVar:Picture:http://www.cardforge.org/fpics/lq_schemes/every_last_vestige_shall_rot.jpg
|
||||
SetInfo:ARC|Common|http://magiccards.info/extras/scheme/archenemy/every-last-vestige-shall-rot.jpg
|
||||
Oracle:When you set this scheme in motion, you may pay {X}. If you do, put each nonland permanent target player controls with converted mana cost X or less on the bottom of its owner's library.
|
||||
End
|
||||
13
res/cardsfolder/e/evil_comes_to_fruition.txt
Normal file
13
res/cardsfolder/e/evil_comes_to_fruition.txt
Normal file
@@ -0,0 +1,13 @@
|
||||
Name:Evil Comes to Fruition
|
||||
ManaCost:no cost
|
||||
Types:Scheme
|
||||
Text:no text
|
||||
T:Mode$ SetInMotion | ValidCard$ Card.Self | Execute$ NewEvil | TriggerZones$ Command | TriggerDescription$ When you set this scheme in motion, put seven 0/1 green Plant creature tokens onto the battlefield. If you control ten or more lands, put seven 3/3 green Elemental creature tokens onto the battlefield instead.
|
||||
SVar:NewEvil:AB$ Token | Cost$ 0 | TokenAmount$ 7 | TokenName$ Plant | TokenTypes$ Creature,Plant | TokenOwner$ You | TokenColors$ Green | TokenPower$ 0 | TokenToughness$ 1 | ConditionPresent$ Land.YouCtrl | ConditionCompare$ LT10 | SubAbility$ MatureEvil
|
||||
SVar:MatureEvil:DB$ Token | Cost$ 0 | TokenAmount$ 7 | TokenName$ Elemental | TokenTypes$ Creature,Elemental | TokenOwner$ You | TokenColors$ Green | TokenPower$ 3 | TokenToughness$ 3 | ConditionPresent$ Land.YouCtrl | ConditionCompare$ GE10
|
||||
SVar:X:Count$NumTypeYouCtrl.Land
|
||||
SVar:Rarity:Common
|
||||
SVar:Picture:http://www.cardforge.org/fpics/lq_schemes/evil_comes_to_fruition.jpg
|
||||
SetInfo:ARC|Common|http://magiccards.info/extras/scheme/archenemy/evil-comes-to-fruition.jpg
|
||||
Oracle:When you set this scheme in motion, put seven 0/1 green Plant creature tokens onto the battlefield. If you control ten or more lands, put seven 3/3 green Elemental creature tokens onto the battlefield instead.
|
||||
End
|
||||
13
res/cardsfolder/e/exalted_dragon.txt
Normal file
13
res/cardsfolder/e/exalted_dragon.txt
Normal file
@@ -0,0 +1,13 @@
|
||||
Name:Exalted Dragon
|
||||
ManaCost:4 W W
|
||||
Types:Creature Dragon
|
||||
Text:no text
|
||||
PT:5/5
|
||||
K:Flying
|
||||
S:Mode$ CantAttackUnless | ValidCard$ Creature.Self | Target$ Player,Planeswalker | Cost$ Sac<1/Land> | Description$ CARDNAME can't attack unless you sacrifice a land.
|
||||
SVar:RemAIDeck:True
|
||||
SVar:Rarity:Rare
|
||||
SVar:Picture:http://www.wizards.com/global/images/magic/general/exalted_dragon.jpg
|
||||
SetInfo:EXO|Rare|http://magiccards.info/scans/en/ex/5.jpg
|
||||
Oracle:Flying\nExalted Dragon can't attack unless you sacrifice a land.
|
||||
End
|
||||
@@ -3,8 +3,9 @@ ManaCost:4 B
|
||||
Types:Sorcery
|
||||
Text:no text
|
||||
A:SP$ Sacrifice | Cost$ 4 B | ValidTgts$ Player | SacValid$ Creature.cmcLE3 | SacMessage$ creature with converted mana cost 3 or less | SpellDescription$ Target player sacrifices a creature with converted mana cost 3 or less.
|
||||
T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Graveyard | IsPresent$ Card | PresentZone$ Hand | PresentPlayer$ Opponent | PresentCompare$ LTX | OptionalDecider$ You | Execute$ TrigReturn | TriggerDescription$ At the beginning of your upkeep, if you have more cards in hand than each opponent, you may return CARDNAME from your graveyard to your hand.
|
||||
T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Graveyard | CheckSVar$ X | SVarCompare$ GTY | OptionalDecider$ You | Execute$ TrigReturn | TriggerDescription$ At the beginning of your upkeep, if you have more cards in hand than each opponent, you may return CARDNAME from your graveyard to your hand.
|
||||
SVar:X:Count$InYourHand
|
||||
SVar:Y:PlayerCountOpponents$HighestCardsInHand
|
||||
SVar:TrigReturn:AB$ ChangeZone | Cost$ 0 | Defined$ Self | Origin$ Graveyard | Destination$ Hand
|
||||
SVar:Rarity:Uncommon
|
||||
SVar:Picture:http://www.wizards.com/global/images/magic/general/exile_into_darkness.jpg
|
||||
|
||||
@@ -4,7 +4,7 @@ Types:Sorcery
|
||||
Text:You may play an additional land this turn. Draw a card.
|
||||
Text:no text
|
||||
A:SP$ Effect | Cost$ 1 G | Name$ Explore Effect | StaticAbilities$ Exploration | AILogic$ Always | SubAbility$ DBDraw | SpellDescription$ You may play an additional land this turn. Draw a card.
|
||||
SVar:Exploration:Mode$ Continuous | Affected$ You | AddKeyword$ AdjustLandPlays:1 | Description$ You may play an additional land this turn.
|
||||
SVar:Exploration:Mode$ Continuous | Affected$ You | AddKeyword$ AdjustLandPlays:1 | EffectZone$ Command | Description$ You may play an additional land this turn.
|
||||
SVar:DBDraw:DB$ Draw | Defined$ You | NumCards$ 1
|
||||
SVar:NeedsToPlayVar:LandInHand GE1
|
||||
SVar:HandInLand:Count$InYourHand.Land
|
||||
|
||||
@@ -2,9 +2,11 @@ Name:Exsanguinate
|
||||
ManaCost:X B B
|
||||
Types:Sorcery
|
||||
Text:no text
|
||||
A:SP$ LoseLife | Cost$ X B B | Defined$ Opponent | LifeAmount$ X | SubAbility$ DBGainLife | SpellDescription$ Each opponent loses X life. You gain life equal to the life lost this way.
|
||||
SVar:DBGainLife:DB$GainLife | Defined$ You | LifeAmount$ X | References$ X
|
||||
A:SP$ LoseLife | Cost$ X B B | Defined$ Player.Opponent | LifeAmount$ X | SubAbility$ DBGainLife | SpellDescription$ Each opponent loses X life. You gain life equal to the life lost this way.
|
||||
SVar:DBGainLife:DB$ GainLife | Defined$ You | LifeAmount$ AFLifeLost | StackDescription$ You lose life equal to the life lost this way.
|
||||
SVar:X:Count$xPaid
|
||||
SVar:AFLifeLost:Number$0
|
||||
#AFLifeLost will be set by LoseLife
|
||||
SVar:Rarity:Uncommon
|
||||
SVar:Picture:http://www.wizards.com/global/images/magic/general/exsanguinate.jpg
|
||||
SetInfo:SOM|Uncommon|http://magiccards.info/scans/en/som/61.jpg
|
||||
|
||||
@@ -3,7 +3,7 @@ ManaCost:2 B
|
||||
Types:Tribal Enchantment Faerie
|
||||
Text:no text
|
||||
T:Mode$ SpellCast | ValidCard$ Card | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | OpponentTurn$ True | Execute$ TrigLoseLife | OptionalDecider$ You | TriggerDescription$ Whenever you cast a spell during an opponent's turn, you may have each opponent lose 1 life.
|
||||
SVar:TrigLoseLife:AB$ LoseLife | Cost$ 0 | Defined$ Opponent | LifeAmount$ 1
|
||||
SVar:TrigLoseLife:AB$ LoseLife | Cost$ 0 | Defined$ Player.Opponent | LifeAmount$ 1
|
||||
SVar:Rarity:Uncommon
|
||||
SVar:Picture:http://www.wizards.com/global/images/magic/general/faerie_tauntings.jpg
|
||||
SetInfo:LRW|Uncommon|http://magiccards.info/scans/en/lw/112.jpg
|
||||
|
||||
@@ -2,10 +2,10 @@ Name:Fireball
|
||||
ManaCost:X R
|
||||
Types:Sorcery
|
||||
Text:no text
|
||||
A:SP$ DealDamage | Cost$ X R | Tgt$ TgtCP | NumDmg$ X | TargetMin$ 0 | TargetMax$ MaxTargets | DivideEvenly$ RoundedDown | References$ X | SpellDescription$ CARDNAME deals X damage divided evenly, rounded down, among any number of target creatures and/or players.
|
||||
A:SP$ DealDamage | Cost$ X R | Tgt$ TgtCP | NumDmg$ X | TargetMin$ 0 | TargetMax$ MaxTargets | DivideEvenly$ RoundedDown | References$ X,MaxTargets | SpellDescription$ CARDNAME deals X damage divided evenly, rounded down, among any number of target creatures and/or players.
|
||||
S:Mode$ RaiseCost | ValidCard$ Card.Self | Type$ Spell | Amount$ IncreaseCost | EffectZone$ All | Description$ CARDNAME costs 1 more to cast for each target beyond the first.
|
||||
SVar:X:Count$xPaid
|
||||
SVar:MaxTargets:Valid Creature/Plus.2
|
||||
SVar:MaxTargets:Count$Valid Creature/Plus.2
|
||||
SVar:IncreaseCost:TargetedObjects$Amount/Minus.1
|
||||
SVar:Rarity:Common
|
||||
SVar:Picture:http://www.wizards.com/global/images/magic/general/fireball.jpg
|
||||
|
||||
12
res/cardsfolder/f/flametongue_kavu_avatar.txt
Normal file
12
res/cardsfolder/f/flametongue_kavu_avatar.txt
Normal file
@@ -0,0 +1,12 @@
|
||||
Name:Flametongue Kavu Avatar
|
||||
ManaCost:no cost
|
||||
Types:Vanguard
|
||||
Text:no text
|
||||
HandLifeModifier:+0/-6
|
||||
T:Mode$ ChangesZone | ValidCard$ Creature.nonToken+YouCtrl | Origin$ Any | Destination$ Battlefield | Execute$ TrigDealDamage | TriggerZones$ Command | TriggerDescription$ Whenever a nontoken creature enters the battlefield under your control, that creature deals X damage to target creature, where X is a number chosen at random from 0 to 4.
|
||||
SVar:TrigDealDamage:AB$ DealDamage | Cost$ 0 | ValidTgts$ Creature | NumDmg$ X | DamageSource$ TriggeredCard
|
||||
SVar:X:Count$Random.0.4
|
||||
SVar:Picture:http://www.cardforge.org/fpics/vgd-lq/flametongue_kavu_avatar.jpg
|
||||
SetInfo:VAN|Special|http://magiccards.info/extras/other/vanguard-mtgo/flametongue-kavu.jpg
|
||||
Oracle:Hand +0, life -6\nWhenever a nontoken creature enters the battlefield under your control, that creature deals X damage to target creature, where X is a number chosen at random from 0 to 4.
|
||||
End
|
||||
11
res/cardsfolder/f/flooded_woodlands.txt
Normal file
11
res/cardsfolder/f/flooded_woodlands.txt
Normal file
@@ -0,0 +1,11 @@
|
||||
Name:Flooded Woodlands
|
||||
ManaCost:2 U B
|
||||
Types:Enchantment
|
||||
Text:no text
|
||||
S:Mode$ CantAttackUnless | ValidCard$ Creature.Green | Target$ Player,Planeswalker | Cost$ Sac<1/Land> | Description$ Green creatures can't attack unless their controller sacrifices a land for each green creature he or she controls that's attacking.
|
||||
SVar:RemRandomDeck:True
|
||||
SVar:Rarity:Rare
|
||||
SVar:Picture:http://www.wizards.com/global/images/magic/general/flooded_woodlands.jpg
|
||||
SetInfo:ICE|Rare|http://magiccards.info/scans/en/ia/368.jpg
|
||||
Oracle:Green creatures can't attack unless their controller sacrifices a land for each green creature he or she controls that's attacking.
|
||||
End
|
||||
@@ -4,7 +4,7 @@ Types:Creature Human Rogue
|
||||
Text:no text
|
||||
PT:0/1
|
||||
K:Morph:R R
|
||||
K:Damage that would reduce your life total to less than 1 reduces it to 1 instead.
|
||||
S:Mode$ Continuous | Affected$ You | AddKeyword$ Damage that would reduce your life total to less than 1 reduces it to 1 instead. | Description$ Damage that would reduce your life total to less than 1 reduces it to 1 instead.
|
||||
SVar:Rarity:Rare
|
||||
SVar:Picture:http://www.wizards.com/global/images/magic/general/fortune_thief.jpg
|
||||
SetInfo:TSP|Rare|http://magiccards.info/scans/en/ts/156.jpg
|
||||
|
||||
@@ -2,7 +2,7 @@ Name:Geth's Grimoire
|
||||
ManaCost:4
|
||||
Types:Artifact
|
||||
Text:no text
|
||||
T:Mode$ Discarded | ValidCard$ Card.YouDontCtrl | TriggerZones$ Battlefield | OptionalDecider$ You | Execute$ TrigDraw | TriggerDescription$ Whenever an opponent discards a card, you may draw a card.
|
||||
T:Mode$ Discarded | ValidCard$ Card.OppOwn | TriggerZones$ Battlefield | OptionalDecider$ You | Execute$ TrigDraw | TriggerDescription$ Whenever an opponent discards a card, you may draw a card.
|
||||
SVar:TrigDraw:AB$ Draw | Cost$ 0 | Defined$ You | NumCards$ 1
|
||||
SVar:Rarity:Uncommon
|
||||
SVar:Picture:http://www.wizards.com/global/images/magic/general/geths_grimoire.jpg
|
||||
|
||||
@@ -3,6 +3,9 @@ ManaCost:1 GU GU
|
||||
Types:Creature Ouphe
|
||||
Text:no text
|
||||
PT:1/3
|
||||
A:AB$ RepeatEach | Cost$ 2 GU Untap | ValidTgts$ Permanent | RepeatCounters$ True | RepeatSubAbility$ DoubleCounters | SpellDescription$ For each counter on target permanent, put another of those counters on that permanent. | StackDescription$ SpellDescription | AILogic$ DoubleCounters | SubAbility$ DBCleanup
|
||||
SVar:DoubleCounters:DB$ PutCounter | Defined$ Targeted | CounterType$ RepeatSVarCounter | CounterNum$ RepeatCounterAmount
|
||||
SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
|
||||
SVar:Rarity:Uncommon
|
||||
SVar:Picture:http://www.wizards.com/global/images/magic/general/gilder_bairn.jpg
|
||||
SetInfo:EVE|Uncommon|http://magiccards.info/scans/en/eve/152.jpg
|
||||
|
||||
@@ -2,6 +2,13 @@ Name:Goblin Charbelcher
|
||||
ManaCost:4
|
||||
Types:Artifact
|
||||
Text:no text
|
||||
A:AB$ DigUntil | Cost$ 3 T | Valid$ Land | ValidDescription$ land | RememberRevealed$ True | RevealedDestination$ Library | RevealedLibraryPosition$ -1 | SubAbility$ DBBelch | SpellDescription$ Reveal cards from the top of your library until you reveal a land card. CARDNAME deals damage equal to the number of nonland cards revealed this way to target creature or player. If the revealed land card was a Mountain, CARDNAME deals double that damage instead. Put the revealed cards on the bottom of your library in any order. | StackDescription$ SpellDescription
|
||||
SVar:DBBelch:DB$ DealDamage | Tgt$ CP | NumDmg$ X | ConditionCheckSVar$ FoundMountain | ConditionSVarCompare$ EQ0 | SubAbility$ DBDoubleBelch | StackDescription$ None
|
||||
SVar:DBDoubleBelch:DB$ DealDamage | Defined$ Targeted | NumDmg$ DoubleX | SubAbility$ DBCleanup | ConditionCheckSVar$ FoundMountain | ConditionSVarCompare$ EQ1 | StackDescription$ None
|
||||
SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
|
||||
SVar:X:Remembered$Valid Card.nonLand
|
||||
SVar:DoubleX:Remembered$Valid Card.nonLand/Times.2
|
||||
SVar:FoundMountain:Remembered$Valid Card.Mountain
|
||||
SVar:Rarity:Rare
|
||||
SVar:Picture:http://www.wizards.com/global/images/magic/general/goblin_charbelcher.jpg
|
||||
SetInfo:MRD|Rare|http://magiccards.info/scans/en/mi/176.jpg
|
||||
|
||||
@@ -4,7 +4,7 @@ Types:Creature Beast
|
||||
Text:no text
|
||||
PT:3/3
|
||||
T:Mode$ DamageDone | ValidTarget$ Card.Self | Execute$ TrigGain | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME is dealt damage, each opponent gains that much life.
|
||||
SVar:TrigGain:AB$GainLife | Cost$ 0 | Defined$ Opponent| LifeAmount$ X | References$ X
|
||||
SVar:TrigGain:AB$ GainLife | Cost$ 0 | Defined$ Player.Opponent | LifeAmount$ X | References$ X
|
||||
SVar:X:TriggerCount$DamageAmount
|
||||
SVar:RemAIDeck:True
|
||||
SVar:Rarity:Common
|
||||
|
||||
@@ -5,7 +5,7 @@ Text:no text
|
||||
A:AB$ Mana | Cost$ T | Produced$ 1 | SpellDescription$ Add 1 to your mana pool.
|
||||
A:AB$ Mana | Cost$ T | Produced$ G | SubAbility$ DBLife | SpellDescription$ Add G to your mana pool.
|
||||
A:AB$ Mana | Cost$ T | Produced$ R | SubAbility$ DBLife | SpellDescription$ Add R to your mana pool.
|
||||
SVar:DBLife:DB$GainLife | LifeAmount$ 1 | Defined$ Opponent | SpellDescription$ Each opponent gains 1 life.
|
||||
SVar:DBLife:DB$ GainLife | LifeAmount$ 1 | Defined$ Player.Opponent | SpellDescription$ Each opponent gains 1 life.
|
||||
SVar:Rarity:Rare
|
||||
SVar:Picture:http://www.wizards.com/global/images/magic/general/grove_of_the_burnwillows.jpg
|
||||
SetInfo:FUT|Rare|http://magiccards.info/scans/en/fut/176.jpg
|
||||
|
||||
@@ -2,7 +2,8 @@ Name:Guilty Conscience
|
||||
ManaCost:W
|
||||
Types:Enchantment Aura
|
||||
Text:no text
|
||||
K:Enchant creature Curse
|
||||
K:Enchant creature
|
||||
A:SP$ Attach | Cost$ W | ValidTgts$ Creature | AILogic$ SpecificCard
|
||||
T:Mode$ DamageDone | ValidSource$ Card.AttachedBy | Execute$ TrigDamage | TriggerZones$ Battlefield | TriggerDescription$ Whenever enchanted creature deals damage, CARDNAME deals that much damage to that creature.
|
||||
SVar:TrigDamage:AB$DealDamage | Cost$ 0 | Defined$ TriggeredSource | NumDmg$ X | References$ X
|
||||
SVar:X:TriggerCount$DamageAmount
|
||||
|
||||
@@ -4,7 +4,7 @@ Types:Creature Goblin Shaman
|
||||
Text:no text
|
||||
PT:2/2
|
||||
T:Mode$ SpellCast | ValidCard$ Instant,Sorcery | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigDamage | TriggerDescription$ Whenever you cast an instant or sorcery spell, CARDNAME deals 2 damage to each opponent.
|
||||
SVar:TrigDamage:AB$ DealDamage | Cost$ 0| Defined$ Opponent | NumDmg$ 2
|
||||
SVar:TrigDamage:AB$ DealDamage | Cost$ 0| Defined$ Player.Opponent | NumDmg$ 2
|
||||
DeckHints:Type$Instant|Sorcery
|
||||
SVar:Rarity:Uncommon
|
||||
SVar:Picture:http://www.wizards.com/global/images/magic/general/guttersnipe.jpg
|
||||
|
||||
17
res/cardsfolder/h/harmony_of_nature.txt
Normal file
17
res/cardsfolder/h/harmony_of_nature.txt
Normal file
@@ -0,0 +1,17 @@
|
||||
Name:Harmony of Nature
|
||||
ManaCost:2 G
|
||||
Types:Sorcery
|
||||
Text:no text
|
||||
A:SP$ ChooseCard | Cost$ 2 G | Defined$ You | Amount$ X | References$ X | Choices$ Creature.untapped+YouCtrl | ChoiceTitle$ Choose any number of untapped creatures you control | ChoiceZone$ Battlefield | RememberChosen$ True | SubAbility$ TrigTap | SpellDescription$ Tap any number of untapped creatures you control. You gain 4 life for each creature tapped this way.
|
||||
SVar:TrigTap:DB$ Tap | Defined$ Remembered | SubAbility$ DBGainLife
|
||||
SVar:DBGainLife:DB$ GainLife | LifeAmount$ Z | SubAbility$ DBCleanup | References$ Y,Z
|
||||
SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
|
||||
SVar:X:Count$Valid Creature.YouCtrl
|
||||
SVar:Y:Remembered$Amount
|
||||
SVar:Z:SVar$Y/Times.4
|
||||
SVar:RemAIDeck:True
|
||||
SVar:Rarity:Uncommon
|
||||
SVar:Picture:http://www.wizards.com/global/images/magic/general/harmony_of_nature.jpg
|
||||
SetInfo:PO2|Uncommon|http://magiccards.info/scans/en/po2/68.jpg
|
||||
Oracle:Tap any number of untapped creatures you control. You gain 4 life for each creature tapped this way.
|
||||
End
|
||||
@@ -3,8 +3,9 @@ ManaCost:3 B B
|
||||
Types:Sorcery
|
||||
Text:no text
|
||||
A:SP$ ChangeZoneAll | Cost$ 3 B B | Origin$ Graveyard | Destination$ Exile | ValidTgts$ Player | TgtPrompt$ Select target player | ChangeType$ Card.nonBasic | RememberChanged$ True | SubAbility$ DBRepeat | SpellDescription$ Exile all cards from target player's graveyard other than basic land cards. For each card exiled this way, search that player's library for all cards with the same name as that card and exile them. Then that player shuffles his or her library.
|
||||
SVar:DBRepeat:DB$ RepeatEach | UseImprinted$ True | RepeatCards$ Card.IsRemembered | Zone$ Exile | RepeatSubAbility$ DBRemove | SubAbility$ DBCleanup
|
||||
SVar:DBRemove:DB$ ChangeZoneAll | Origin$ Library | Defined$ Targeted | Destination$ Exile | Mandatory$ True | ChangeType$ Card.sharesNameWith Imprinted | Shuffle$ True | SubAbility$ DBCleanup
|
||||
SVar:DBRepeat:DB$ RepeatEach | UseImprinted$ True | RepeatCards$ Card.IsRemembered | Zone$ Exile | RepeatSubAbility$ DBRemove | SubAbility$ DBShuffle
|
||||
SVar:DBRemove:DB$ ChangeZoneAll | Origin$ Library | Defined$ Targeted | Destination$ Exile | Mandatory$ True | ChangeType$ Card.sharesNameWith Imprinted | SubAbility$ DBCleanup
|
||||
SVar:DBShuffle:DB$ Shuffle | Defined$ Targeted | SubAbility$ DBCleanup
|
||||
SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
|
||||
SVar:RemAIDeck:True
|
||||
SVar:Rarity:Rare
|
||||
|
||||
@@ -3,8 +3,9 @@ ManaCost:2 R
|
||||
Types:Creature Elemental Hound
|
||||
Text:no text
|
||||
PT:2/2
|
||||
T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ Opponent | IsPresent$ Card | PresentZone$ Hand | PresentPlayer$ Opponent | PresentCompare$ LT3 | Execute$ TrigDamage | TriggerZones$ Battlefield | TriggerDescription$ At the beginning of each opponent's upkeep, if that player has two or fewer cards in hand, CARDNAME deals 2 damage to him or her.
|
||||
SVar:TrigDamage:AB$DealDamage | Cost$ 0 | Defined$ Opponent | NumDmg$ 2
|
||||
T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ Opponent | CheckSVar$ TrigHand | SVarCompare$ LE2 | Execute$ TrigDamage | TriggerZones$ Battlefield | TriggerDescription$ At the beginning of each opponent's upkeep, if that player has two or fewer cards in hand, CARDNAME deals 2 damage to him or her.
|
||||
SVar:TrigDamage:AB$ DealDamage | Cost$ 0 | Defined$ TriggeredPlayer | NumDmg$ 2
|
||||
SVar:TrigHand:Count$ValidHand Card.ActivePlayerCtrl
|
||||
SVar:Rarity:Uncommon
|
||||
SVar:Picture:http://www.wizards.com/global/images/magic/general/hellfire_mongrel.jpg
|
||||
SetInfo:ZEN|Uncommon|http://magiccards.info/scans/en/zen/130.jpg
|
||||
|
||||
@@ -2,7 +2,7 @@ Name:Hidden Stag
|
||||
ManaCost:1 G
|
||||
Types:Enchantment
|
||||
Text:no text
|
||||
T:Mode$ LandPlayed | ValidCard$ Land.YouDontCtrl | IsPresent$ Card.Self+Enchantment | Execute$ TrigHiddenStagAnimateOppLand | TriggerZones$ Battlefield | TriggerDescription$ Whenever an opponent plays a land, if CARDNAME is an enchantment, CARDNAME becomes a 3/2 Elk Beast creature.
|
||||
T:Mode$ LandPlayed | ValidCard$ Land.OppCtrl | IsPresent$ Card.Self+Enchantment | Execute$ TrigHiddenStagAnimateOppLand | TriggerZones$ Battlefield | TriggerDescription$ Whenever an opponent plays a land, if CARDNAME is an enchantment, CARDNAME becomes a 3/2 Elk Beast creature.
|
||||
SVar:TrigHiddenStagAnimateOppLand:AB$ Animate | Cost$ 0 | Defined$ Self | Types$ Creature,Elk,Beast | Power$ 3 | Toughness$ 2 | OverwriteTypes$ True | Permanent$ True
|
||||
T:Mode$ LandPlayed | ValidCard$ Land.YouCtrl | IsPresent$ Card.Self+Creature | Execute$ TrigHiddenStagAnimateYourLand | TriggerZones$ Battlefield | TriggerDescription$ Whenever you play a land, if CARDNAME is a creature, CARDNAME becomes an enchantment.
|
||||
SVar:TrigHiddenStagAnimateYourLand:AB$ Animate | Cost$ 0 | Defined$ Self | Types$ Enchantment | OverwriteTypes$ True | Permanent$ True
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user