Michael Kamensky
ecb47ad848
- Fix imports.
2020-08-31 08:06:45 +03:00
Michael Kamensky
627670614a
- Internationalization support for Select All.
2020-08-29 15:23:06 +03:00
Michael Kamensky
da7c9ba474
- Add the Select All button to spell shop inventory when the UI allows it (landscape mode, running on desktop), part 2.
2020-08-29 09:06:03 +03:00
Michael Kamensky
9110d11d5c
- Add the Select All button to spell shop inventory when the UI allows it (landscape mode, running on desktop).
2020-08-29 09:05:41 +03:00
Anthony Calosa
3dfb3f10dc
update mobile image fetcher for fullborder downloads
2020-08-22 20:50:41 +08:00
Anthony Calosa
a7293a774c
fixes black quest avatar
2020-08-18 04:04:33 +08:00
Anthony Calosa
00f9350b06
Fixes Android Update Downloader, Fixes touch for MenuBar (For Tall Devices)
2020-08-18 00:12:00 +08:00
Anthony Calosa
2ea857225c
LibGDX Nightly Update 8-13-2020 (Libgdx Fixes specially GlyphLayout)
2020-08-18 00:09:02 +08:00
Agetian
3ec5906def
- Fix the GNU GPL license name on splash screens.
2020-07-15 08:26:42 +03:00
Agetian
2bc71ea1c6
- Prepare Forge for Android publish 1.6.36.001 [incremental].
2020-07-14 11:26:53 +03:00
Blacksmith
5076f19194
[maven-release-plugin] prepare for next development iteration
2020-07-14 02:04:44 +00:00
Blacksmith
90a4cd49e8
[maven-release-plugin] prepare release forge-1.6.36
2020-07-14 02:04:38 +00:00
friarsol
65cb1d805c
Fix mobile
2020-07-01 23:31:19 -04:00
Agetian
0cd82d89e7
- Fix Ultimate specs on two planeswalkers for achievement purposes.
...
- Prepare Forge for Android publish 1.6.35.001 [incremental].
2020-06-30 08:22:40 +03:00
Agetian
d1a63442c2
- Catch exceptions when disposing ImageCache textures, otherwise certain modes crash (e.g. Quest Draft Tournaments)
2020-06-29 21:12:34 +03:00
Blacksmith
91bc90f819
[maven-release-plugin] prepare for next development iteration
2020-06-29 02:47:45 +00:00
Blacksmith
4049d23562
[maven-release-plugin] prepare release forge-1.6.35
2020-06-29 02:47:40 +00:00
Agetian
69d8aeb875
- Fix padding in quest draft tournaments screen on mobile.
2020-06-24 16:13:21 +03:00
Hans Mackowiak
6fde7149a4
- Basic support for CountersMoveAi (e.g. The Ozolith) so at least it doesn't crash, needs improvement.
2020-05-27 00:17:28 +00:00
Sol
c4a1f22584
Merge branch 'newBranch' into 'master'
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Fix CardArtCache,LoadingCache Dispose Textures
See merge request core-developers/forge!2805
2020-05-11 15:23:08 +00:00
Anthony Calosa
deb0d7e2f1
Fix CardArtCache,LoadingCache Dispose Textures
2020-05-11 10:22:13 +08:00
CCTV-1
b66eb6266d
translate Companion choose dialog,update translations,update chinese characters.
2020-05-10 16:40:24 +08:00
CCTV-1
e0b61e7453
Merge remote-tracking branch 'upstream/master'
2020-05-10 16:36:25 +08:00
Agetian
b628b8ca00
- Preparing Forge for Android publish 1.6.34.001 [incremental].
2020-05-06 13:17:07 +03:00
Blacksmith
98d80a1328
[maven-release-plugin] prepare for next development iteration
2020-05-05 16:05:39 +00:00
Blacksmith
2d3a538f6d
[maven-release-plugin] prepare release forge-1.6.34
2020-05-05 16:05:31 +00:00
Hans Mackowiak
18154ca0b7
DealDamage: add ExcessDamage
2020-05-04 14:04:02 +00:00
Anthony Calosa
ae545ed169
Update Portrait Layout
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Fixes team button visibility and deck button text readability.
2020-05-03 17:55:16 +08:00
Anthony Calosa
c5aa8cfae7
Fix Card Display on Network Client
...
Adventure, Flip, Transform, Manifest, Morph etc display properly on Client Side (fix #159 )
Also Fix Aura Display
I don't encounter issue #512 anyomre but I leave it open (limited testing)
2020-04-30 06:20:05 +08:00
CCTV-1
6a7bfd48bf
translate new menu item
2020-04-28 16:23:12 +08:00
CCTV-1
5a3db18220
Merge remote-tracking branch 'upstream/master'
2020-04-28 16:21:04 +08:00
Anthony Calosa
e7cbee211d
Update controls
2020-04-26 18:37:10 +08:00
Anthony Calosa
a553103e39
AI vs AI match shows Match Results (mobile)
2020-04-26 17:25:44 +08:00
Anthony Calosa
45a5e76e63
refactor CardAreaPanel.resetForNewGame
...
fix issue ##1367
2020-04-26 16:44:32 +08:00
Anthony Calosa
d754c2c4d3
Update Win/Lose Overlay (mobile)
...
At the end of the match, user can minimize the overlay to see the last battlefield and browse other zones, to bring up the overlay, click game menu, and click Show WinLose Overlay.
Also fixes issue #928
2020-04-26 15:00:57 +08:00
Anthony Calosa
ac9636c44e
Fix uncleared selectables when a player concedes and restarts next game
2020-04-23 14:07:15 +08:00
Anthony Calosa
96e243e4c9
Refactor stack -> Deque, add check for transformCount
2020-04-22 07:29:49 +08:00
Anthony Calosa
f68ac2e43a
refactor stack -> deque
2020-04-21 20:31:41 +08:00
Anthony Calosa
8acb143fea
Improve Online Lobby (Mobile port)
2020-04-21 17:52:05 +08:00
Anthony Calosa
99f07c1471
update changes
2020-04-19 21:16:23 +08:00
Anthony Calosa
e2c28897d1
update additional
2020-04-18 22:13:24 +08:00
Anthony Calosa
34cb7ff9de
updated code
2020-04-18 20:57:18 +08:00
Anthony Calosa
07123286aa
add reset (on libgdx discord they said before transforming, you need to reset)
2020-04-18 19:39:57 +08:00
Anthony Calosa
017f9f1984
revert previous attempt to fix the rotate bug
2020-04-18 18:11:27 +08:00
Anthony Calosa
06b9143d57
update endtransform
2020-04-18 17:43:13 +08:00
Anthony Calosa
b1e9f4a110
startRotateTransform
2020-04-18 16:14:49 +08:00
Anthony Calosa
29c4d6d4d1
limit rotate transform to overlay and child objects
2020-04-17 06:54:14 +08:00
Anthony Calosa
f968e310f2
allow startRotateTransform for child FdisplayObject
2020-04-16 08:09:22 +08:00
Anthony Calosa
afc55d4b2e
Refactor updatePhase
2020-04-16 07:43:03 +08:00
CCTV-1
1f4f7fc7f4
translate mobile online screen
2020-04-15 14:05:05 +08:00