- The initial quest card pool now contains only 20 each of the 5 Basic Lands and an additional 20 each of the 5 new Snow-Covered Basic Lands.
- Added LQ pic urls for the three new cards that Dennis and Rob just added.
- Added 10 new cards that use the Cumulative upkeep or Echo keywords.
- Added LQ pic urls for the 10 new cards that use the Cumulative upkeep or Echo keywords.
- NOTE: I have not yet had a chance to find and update the code which creates random 2 color decks or Sealed decks.
- Fixed Bog Initiate Manacost.
- Some slight performance improvements for displaying cards (not sure if it helps much).
- A bunch of Adarkar Valkyrie bugs should be fixed now.
- Fixed Disciple of Kangee and the target creature will now display a blue colored border until EOT.
- Added "Ghostfire is colorless." text to Ghostfire's cards.txt entry.
- Added some kind of caching algorithm, hopefully it will actually make a difference.
- Rebel / Merc searches shouldn't fetch non-permanents (with Changeling) anymore.
- Fixed Shadowmage Infiltrator, Thieving Magpie, Lu Xun, Scholar General, Augury Adept, Hypnotic Specter, (when control changes, the correct player should draw/discard cards).
- Fixed a bug where lands could be played with other spells/abilities on the stack.
- Changing cardSizes (in the main menu -> Menu -> Specify Card Size) after games have been played should actually have an effect now.
- Fixed Nantuko Elder creature type.
- Discarding when controlling Necropotence should exile the card.
- Fixed a bug in the combat code where if a creature has received equal to its toughness, it will die no matter what.
- Umezawa's Jitte should trigger now when attacking a planeswalker.
- Added Pit Scorpion and Serpent Generator.
- Lands shouldn't be playable at opponent's EOT anymore.
- Checking attack triggers should happen only once, after all attackers have been declared.
- Added Goblin Piledriver, Flame Rift, Spectral Bears, Spectral Force, Pianna, Nomad Captain, Crypt Cobra, Swamp Mosquito, Suq'Ata Assassin.
- Fixed a bunch of bugs with Mox Diamond.
- Guiltfeeder should only trigger when it's unblocked (previously it would trigger when trampling over also).
- Fixed Elvish Piper (not sure how it broke?).
- Added Poison Counters.
- AI shouldn't play Cognivore, Terravore, Cantivore, Magnivore, Mortivore anymore if there are no cards in any graveyard keeping them alive.
- I had to create a test to see if the card is "Absorb Vis" and if it is the spLoseLifeGainLife code will add the basic landcycling. This was the only way I could get it to work. I tried
- Several minor repairs to cards.txt. spLoseLifeGainLife does not include code for the spell description at this time. I hope to update the code in the future.
- If the AI attacks, and human blocks with multiple blockers, AI will assign the remaining damage to a random blocker.
- Giving protection to a creature after it has been assigned combat damage, could prevent that damage now.
- Meddling Mage will show the named card, and AI will pick a random card from human's deck/hand.
- Fixed Tolsimir Wolfblood: it should work correctly with morphed up creatures now, and it shouldn't ask to pay for a blank manacost anymore.
- Rewrote "Take an extra turn" code, added Time Stretch